#sevnero - Log Review

1 messages · Page 1 of 1 (latest)

glass vaporBOT
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Please post the link from WCL in this channels for others to see.

quasi quartz
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I would like to know what was wrong in my rotation? Because the damage profile here isn't the same as in Raidbot sim

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for what I understand, Single target plays like AOE but with blade rush?

worthy owl
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outlaw doesnt play bladerush anymore

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well in st it does

fluid berry
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Blade rush is part of the st build, but we only use it when we are so low on energy that we can't press anything else

worthy owl
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the only rotational differences from st to aoe is usually the loss of deft and using bladeflurry as a buff and not a cd to ensure we dont lose SnD uptime

fluid berry
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Otherwise, the first thing I notice is that you have very low adrenaline rush uptime in this log

worthy owl
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adr uptime should be something around 80% in st with good boss uptime

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your bf uptime is also somewhat low

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not as bad as adr

fluid berry
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I don't think you are using vanish on cd?

worthy owl
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i was lookiung for that

fluid berry
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You should use it as soon as it comes off cd and you have 6+ cp

worthy owl
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hard to see when things come off cd in wcl

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wcl design is pre shit when it comes to reviewing rotations, vods are so much better since we can see everything

worthy owl
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with the lack of adr uptime

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cause they only casted 9 times in the fight

fluid berry
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Possibly but I don't see a direct reason for lack of cdr yet

worthy owl
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in my fryak kill i casted vanish 19 times and sd 7

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so a ratio of 1/2.7 (sd/v)

fluid berry
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CPM is low overall

worthy owl
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melv had a ratio of 1/1.8

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its a cdr issue

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they're over building cp a lot

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i saw amb>amb>ghost>ps>ambush>disp

fluid berry
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Can check the cp graph

worthy owl
worthy owl
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but i damn well know double ambush should give you enough cp ]

fluid berry
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There is

worthy owl
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theyre placing ambush at a higher prio than dispatch by the looks of it to me

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so theyre overcaping cp which messes up cdr and wasting energy and procs

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another example

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just review builder/spender usage

fluid berry
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Cp graph is in resources tab. Select combo points from the drop down

worthy owl
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that looks like cancer to read

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and you cnat see anything else

uneven light
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his gear is trash

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rest looks good enoguh

rough hatch
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Fyrakk is pretty hard boss fight cause you need to know when you should hold cds ect so if u get a vod of the fight you can easily see when you should have held certain abilities

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its alot easier then looking at the log

worthy owl
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you dont hold anything on fryaskk

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unless like boss is phasing in like 2 sec you wouldnt send sd or vanish

rough hatch
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well because of the many phases it would be good knowing when to hold adrenaline?

worthy owl
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you dont really need to hold it

rough hatch
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I dont mean holding during the fight but before he phases

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yeah

worthy owl
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its almost always up and you send it on cd for the cp stealth

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and you wouldnbt be in stleath if you didnt send vanish or sd right before phase

rough hatch
worthy owl
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well yes there isnt a reason

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BUT

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its not liike boss phases and you have to run around and do a mechanic before you can hit boss

rough hatch
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naah I feel you

worthy owl
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its not like holding stuff for p1 raz teleport

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i actually personally woulda adr'ed before you did

rough hatch
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How come?

worthy owl
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you can staret hitting the boss at the apex of the jump

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so i woulda adr>rtb>vanish>bte>stepped if i didnt get an ace proc so i can melee right after you blade flurried

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its all little things tho nothing more than minmaxing

rough hatch
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you can do that while in the air?

worthy owl
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you can certainly bte him in the air

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cause your still within 30yards or wtv the measuring unit is

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you can also step/grapple to the floor

rough hatch
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Aight I see thanks for the help bro

oak echo
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I thought for a second that i posted here 😅

quasi quartz
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thank you for the review

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I just don't understand why my Ambush is lower than Dispatch

uneven light
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because it shud be

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raidbots prolly attributes bte dispatch to bte dmg and not dispatch dmg