#herm1tz - Log Review

1 messages · Page 1 of 1 (latest)

somber tideBOT
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Please post the link from WCL in this channels for others to see.

hearty mortar
clear estuary
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You still have alot of issues with your dance. You are playing with 6s dance where the dance should always look like Dance> gb> evis >strike> sec >strike> evis you also use shurican storm far to often its ok in the opener but otherwise you dont want to press it in singletarget

hearty mortar
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At start:

    1. Dance > GB > Evis (It's 7CP)
    1. Strike > CB & SecT
    1. Strike > Evis

Sometimes my 2nd and 3rd time of finishing moves into Dance are 5 or 6 CP

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Should I do them anyway ?
or
I should sacrifice 1 turn of finishing move instead of doing 5 / 6 CP finishing

clear estuary
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You still finish 6s dance is scripted even if you hit 3cp before your last gcd in dance you finish

hearty mortar
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Also for the Storm I macro'ed it on Shadowblade I can take it out also sometimes when following boss mechanic I'm not able to hit boss with GB

clear estuary
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Dont macro it with Shadowblades

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That with out of range can happen but mostly we are able to keep in range with our Mobility

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But the biggest issue is your dance alot of our dmg is in it and its really important to play that right

hearty mortar
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but if you are saying less CP and 3x finishing move in 6sec of SD is prio I'll do that and inform you about that.

clear estuary
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You ignore the cp finisher rule on the last gcd in dance and finish there

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So you have 6gcds inside of dance which are always the same try to practise the correct dance for a time and to Always play it the same

hearty mortar
hearty mortar
clear estuary
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The dance would look exact loke that every time you can kinda ignore cp in dance with the 6s dance

hearty mortar
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Fair enough, I never tried that before.
Thank you for your time, gonna inform you with the enhanced log.