#Ked - Log Review

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ripe heraldBOT
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Please post the link from WCL in this channels for others to see.

torn kiln
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KP can jump in later but

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bad opener.

your shadow strike into rupture is okay

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but then never press tornado after dance

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your next actual ability after dance was 2 seconds into the dance, essentially wasting 25% of your dance

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also don't rupture during dance

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you did 3 finishers when you could have done 4 with your shuriken tornado

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you also didn't press sec tech at all in the first dance

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also didn't press shadow blades for ages

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unless its bugged you also only used grief torch twice, right at the end of the instance

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barely any puzzle box up time as well

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you didnt use on the first pull

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i'd advise just getting some passive trinkets if you can find them

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or a whetstone

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your coldblod looks to be macro'd to sectech so that's one thing that looks good

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this looks sus and probably shouldnt have happedn

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but i assume misclick or something/brain fart

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i've done it before

vital spire
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yeah probably xD

torn kiln
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this snd cast seems off as well

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so im gonna just put a general assumption that your snd up time is a bit shit

vital spire
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It's the skip AV pull lot's of mistakes cause I'm watching for adds to stun

torn kiln
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ahhh yeah i feel that

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the -dps because you gotta watch out for stun

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try use mouseover macros

vital spire
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but it's good to have feedback there's a lot of stuff I do wrong

torn kiln
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it really helps

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as long as you don't take any feedback as calling you shit you're gucci

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but yeah mouseover and setting focus target helps with stunning off targets

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you can also mouseover the focus target

vital spire
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I realise I kinda press every cd without much consideration

torn kiln
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you've done the shuri tornado after sdance again

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yah

vital spire
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And I dont rupture enought before dance

torn kiln
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sub is sorta

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very static in its rotations

vital spire
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yep I tend to press it before dance but it doesnt go because of gcd or low energy idk

torn kiln
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i think you're also saving symbols for sdance

vital spire
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then I press it after

torn kiln
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which is a nono unless you play 2dance build

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yah try pool a bit

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or save a tea

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tea is also not that amazing in aoe

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its something like 7.5% dps loss in st to not use

vital spire
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yeah symbol usage is wrong just realized that after reading wowhead again x)

torn kiln
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or 2% dps loss in aoe to not use

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read that before wow head

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wowhead has some parts potentially out of date

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go to the rotation section

vital spire
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ok good to know

torn kiln
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where its got a video of what to press

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then go to valdrakken dummies

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and hit that for 10 minutes

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and just build your muscle memory up

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!rupture

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hmm commands dont work in threads

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but yeah it's boring af

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but it helps

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go there, do the opener right

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then keep rupture uptime when out of dance

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NEVER RUPTURE IN DANCE

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unless its the first global when you Shuri tornado + dance

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is the only exception to the rule

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you dont need to hold shuri tornado for dance as well

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you can just send on cooldown

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because its CDR for dance

vital spire
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That's interesting as well because I tend to feel like outside of dance idk what to do

torn kiln
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the same thing you do as when you are in dance

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except you can also ruptujre things

vital spire
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Basically I tend to go too early into dance

torn kiln
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early into dance is fine

vital spire
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then do wrong things in it

torn kiln
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but yeah

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you press the wrong things

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ecks dee

vital spire
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then outside I just shuriken / BP

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yeah bad

torn kiln
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yeah thats normal

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you only rupture targets

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that are gonna live more than 12 seconds

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and dont already have rupture

vital spire
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I got some better pulls on my next key already

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Gotta build that muscle memory up, setup better

torn kiln
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yep

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remember to use your trinkets as well

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i'd advise not using puzzle box

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its a pain in the ass

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but if you got nothing else better than send with it

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remember to grief torch as well

vital spire
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Yeah

torn kiln
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do you use weak auras?

vital spire
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Luxthos yeah

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I added trinkets

torn kiln
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ahh

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kk

vital spire
torn kiln
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dont need to link you one then

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yeah remember to use trinkets

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you cna maybe save the puzzle box for another add pack

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if its coming up in the next min

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but grieftorch send on cd

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to anything thats gonna survive the full channel

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also how did you add the trinkets

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i didnt know luxthos had that

vital spire
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copied one of his auras

torn kiln
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i gotta find that later

vital spire
torn kiln
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hmmm

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kk

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im sure its on his site somewhere

lavish hill
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Damn @torn kiln you covered lots

torn kiln
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sorry @lavish hill stole all the easy pickings

lavish hill
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I'm gonna have to look through and find what you haven't covered

vital spire
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This is actually rly good I learned a lot

torn kiln
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just remember with sub

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it's not as hard as it seems

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a lot of people have this impression with sub that it's some crazy complex spell

lavish hill
torn kiln
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you gotta mange shadow dance + sec tech

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also sblades

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also symbols

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wtf 4 cooldowns to manage

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also manage rupture and slice and dice

lavish hill
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Oh and finality rupture

torn kiln
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that as well

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but it's really just

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lol send shit on cooldown

lavish hill
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And cdr

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And tornado

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And stiletto

torn kiln
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oh yeah forget about tornado

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your sectech syncs up with your dance - if it doesnt you're doing it wrong

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symbols you always send off cooldown

lavish hill
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I'm gonna review in about 30mins

torn kiln
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shadowblades are also send off cooldown, except if you have a boss coming up

lavish hill
torn kiln
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and rupture + snd is just press and forget

vital spire
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mouseover rupture worth it ?

lavish hill
torn kiln
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yeah, if you forget to sectech because you dance'd and the pack dies

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you just hodl

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for the next dance

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i have mouse over rupture

lavish hill
torn kiln
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^

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though thats a bit min/max

lavish hill
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Not really

vital spire
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Realized yesterday I didnt rupture anything except my main target that was a big W already

torn kiln
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i think doing the positioning for replicating shadows defs is worth doing

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but only after you get the basics down

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and the muscle memory

torn kiln
lavish hill
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^

torn kiln
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its like 1 or 2 on meters for overall

lavish hill
torn kiln
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yeah

lavish hill
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It should be 2nd depending on dungeon (sectech smbg comes to mind)

torn kiln
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make sure you do that as well

vital spire
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oh that's how you do it

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huge

torn kiln
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ye th ere's a bunch of commands in the sub discord

vital spire
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Is the heal reduction poison worth on sanguine weeks ?

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cause I played that as well but it might not have been the best

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8% isnt that much

torn kiln
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i think its worth

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the difference between instant and wound

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is 0.5%

vital spire
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ok good to know

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well thanks a lot I got a lot to work on already ๐Ÿ™‚

torn kiln
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yeah

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a bunch to take in

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give the FAQ a good read

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it's basically going to cover everything i've already said in here

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if not more

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anyways im off to sleep. you can take over now KP

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glhf @vital spire

vital spire
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thank you โค๏ธ

torn kiln
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no worries

lavish hill
torn kiln
vital spire
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Yeah this is already much better, getting around 160k 5 targets 3 min

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on dummies

lavish hill
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right so off the bat, couple of things stick out other than what Fimb has mentioned:

  • valor is uncapped atm, go farm sub ideal gear. helm, feet. alternatively, go craft stuff (weapons both to 418)
  • damage profile is off, sectech is way low
  • SnD uptime is surprisingly ok, other than 1 big spot where it lapsed hella long
  • defensive use is pretty nonexistent, you need to work on that asap. tricks use needs to be consistent as well
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  1. where is sectech? you lose massive dps not using sectech
  2. tornado before dance not during
  3. no ruptures during dance unless part of a tornado opener
  4. tea usage seems fine here, ensure you follow tea rules
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never sectech outside of dance. ever

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cp overcap, try to avoid this

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2 snd so close to each other?

vital spire
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yep there's def misplays in pulls where there's a lot to think about

lavish hill
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strike can be your 2nd builder here, gives full cp (1st strike only) and 1 extra dm buffed stack for sectech

vital spire
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So SD - strike - BP - shuriken - sectec

lavish hill
vital spire
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ok yeah

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man there's a lot of stuff I do wrong

lavish hill
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not a fan of this sequence, you lose a DM stack for sectech

lavish hill
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and im sure my logs now are still WIP

vital spire
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I came back for DF and played DH havoc, took a while to get it to a good level too. Early advices / log review help a lot, avoids building bad habbits

lavish hill
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sectech as 2nd finisher, again no ruptures in dance

lavish hill
vital spire
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I dont have a separate bind for gloom

lavish hill
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because there is a ST optimisation for dance which involves gloom

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dance, strike, evis, strike, (gb), sectech

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this assumes 2nd strike didnt crit

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and thus you are below CP required

vital spire
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ahhhh

lavish hill
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I keep seeing empty GCDs in fights from time to time. unsure if low energy or something else

vital spire
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probably low energy or running somewhere

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thundering clearing or brain fart

lavish hill
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the sequence makes no sense. 2 strikes into dance means CP overcap

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remember with 1st strike of dance, you will hit almost full CP

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if not full CP

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hey you did tornado before dance here. but the rotation is off
tornado, dance, bp, rupture, sectech
whereas sectech was 2nd finisher here, you lose DM stacks

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this is weird. do you have CB as a keybind somewhere? if so, delete it now. macro CB to sectech and forget about it

vital spire
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yeah that's weird

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it's macroed to sectech

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lemme check

lavish hill
vital spire
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hmm no and it used to be on alt 2 but I have trinkets here rn

lavish hill
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this is cp overcap again

vital spire
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yeah I smash my keys sometimes

lavish hill
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  1. no tornado midway through dance
    2,. tornado rotation is also off
lavish hill
vital spire
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It's also probably why I miss so many tornados

lavish hill
vital spire
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Because I want to send it before dance but I wanna go too fast

lavish hill
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tornado has 2 uses, CDR and aoe dance rotation

vital spire
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afraid I'm gonna miss one and overcap

lavish hill
lavish hill
vital spire
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yep

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I think I got a lot to work on already

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I'll come back when I get the basics down ๐Ÿ™‚

lavish hill
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yeah im gonna stop reviewing at this point and summ up what you need to work on

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major issues:

  • dance rotation in ST or AOE, dance is a 8GCD with ideal rotation laid out for you. Sectech should be the 2nd finisher
    • ST, depending on CP you enter dance with: dance, strike, evis, strike, (gb), sectech
    • AOE w/o tornado: dance, storm, bp, strike, sectech
    • AOE w tornado: tornado, dance, rupture, bp, sectech
  • no ruptures in dance unless part of a tornado opener
  • tornado before dance not during, otherwise send on CD or hold for pack
  • damage buff usage (symbols, shadowblades). Send asap, do not hold
  • trinket usage is low. Get an easier on-use like whetstone (boon is sim bait) and a better passive (icon, cct)

minor issues:

  • if you push higher keys, learn to use defensives (feint, cloak, evasion, vial)
  • vanish strike optimisation is great if you know how to use it

muscle memory and practice are your best friends now. you need to consciously be aware of what spells you are sending and not just button mash.

vital spire
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tyvm idk how long threads stay open so I'll at least save your summary

lavish hill
vital spire
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ok perfect ty ๐Ÿ™‚

torn kiln
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@vital spire you should also have a separate bind for GB because there is an awkward interaction with stealth bar and it swapping

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there are times when you will press teh stealth bar

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and assuming your GB/shadowstrike are both on 1

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you'll spam 1

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but your first global when you enter sdance

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even though you press 1 to shadow strike

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you'll press 1 to gloomblade instaed

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thats why they should be on separate bindings

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(also if you play outlaw/assassination you'll get procs of ambush/shadowstrike that you will need a separate bind for)

vital spire
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Yeah I binded it yesterday so I could use GB in ST dance

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Keys were already much better yesterday dps wise, a bit of a brain lag sometimes getting lost about what to do for a few sec and some mistakes already pointed out but I'm on the right track

torn kiln
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good to hear mate

lavish hill
vital spire
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much better already ๐Ÿ™‚ Still some mistakes but getting there

torn kiln