#Diablo IV

1 messages · Page 2 of 1

open nymph
#

for same amount of loot

#

but without a purpose to kill white mobs, you just skip all packs until you see an elite, blow it up, keep skipping

lime breach
#

I suppose but I prefer knowing what's gonna drop shit

#

I kill everything cos I'm a freak

open nymph
#

defeats the purpose of an aRPG if only chests/elites drop anything

lime breach
#

and come rifts you'll kill everything

#

iit's levelling gameplay

open nymph
#

huh?

#

thats not

#

how d4 is gonna work

#

you just do nightmare dungeons

#

which are still

#

the same dungeons

#

just with mods and shit

lime breach
#

add soul counter to them

#

and objectives

#

and puzzles

#

would be best way to deal with it

open nymph
#

yeah well

#

we know what the endgame is like tho

#

and so far i havent seen anything about a bar that fills and rift guardians and shit

#

theres like

#

one dungeon objective obviously

lime breach
#

I've done bar fill quests

open nymph
#

that has you gather ectoplasm shit

#

but those still exclusively drop from elites?

#

killing white mobs doesnt give any progress for the ectoplasm objective

sand oak
#

i really dislike the go to this side of the dungeon collect place in mid then go to other side come back and place

lime breach
#

so make them give it

#

it's beta for a reason

#

send feedback king

open nymph
sand oak
#

the flow is so bad people wanna game straight esp in dungies

#

makes it feel bad yeah a loop would be fine

#

or even if the items were just randomly in places

open nymph
#

ill say this though, ive encountered only like a single one of these now

#

i think most of them have like

#

random spawns

#

so in each dungeon theres like 3 different locations on each side where they can be

#

ive had one basically in the room right next to the door

#

while the second one was on the furthest away point

#

öä----------------------wsaaa

#

sorry, cat

open nymph
#

but ya know, discussing it here

#

and it seems like theyre kind set on this design

#

of "elites > all"

#

cause theres multiple mechanics in the game that are specifically designed around it, so its a very deliberate design

sand oak
#

im a little sad its def not a d3 feel but i do like the game where its goin and the mmo aspects are cool

#

i will play it heavily

open nymph
#

yeah ill basically reserve judgment

#

until i see the actual unique effects

#

and how theyll affect build diversity

halcyon ingot
#

necromancer waiting room

covert cave
#

I agree on the dungeons, however I did feel that most of the areas with the quest objective was a big loop. So you didn't need to run back through the area you already cleared but rather could keep fighting mobs. Also felt that spawns were a bit dynamic.
Though they did feel kinda samey. Hopefully it's because we've just been in one biome

maiden anvil
#

I mostly agree with what you guys are saying but I think I'm overall optimistic on them fixing stuff up prayge

covert cave
#

I do however think it is good that mainly elites drop items. PoE historically kinda had the issue where it was really rewarding to build to mainly kill trash mobs and ignore all bosses etc. Don't think that's super healthy for the game. D3 also had that for a period

maiden anvil
covert cave
#

But I did have a ton of fun, haha.

maiden anvil
#

It sucks when its like "Oh shit I missed this thing"

#

They should make it more obvious

#

Same with the emote wheel having a "leave dungeon" option

#

Which is never explained

#

It should be said somewhere that you can do this :p

covert cave
#

Also, like 95% of the quests are "follow an arrow". But there's 5% that's things like riddles/read the quest text for what to do. Which imo is better but it felt like the game trained me to follow arrows and then just left me without guidance for those minority of quests

#

Yeah, the leave dungeon emote was weird to find. Though I did find that you could teleport through the map to the entrance early.
It was explained in the tutorial are in D3, should been in D4 too

maiden anvil
#

Yeah

maiden anvil
#

The gameplay is really fun for me

#

I've said "I've seen what I've wanted to" and then I get an urge to try a diff build

#

and then end up going back to Flurry :p

trail wind
#

im actually having a lot of fun with d3, going to see how this one goes next week

sand oak
#

REAL

maiden anvil
#

Blason always with the voice of the people

halcyon ingot
maiden anvil
#

Lol ya

full heart
#

like wow

#

but then a lot of the UI is console based so, that might be why

pure mortar
#

did you do the quest where you revived that chick’s mother

#

i swear i got to that point and the quest disappeared

chilly hinge
#

Will try next weekend Surebud

dusky juniper
#

Till then I have darkest dungeon

dusky juniper
#

Buff based on level 25 beta

#

Kek

maiden anvil
#

Everybodu is saying that barb is terrible

dusky juniper
#

Who cares how it plays at 25

maiden anvil
#

But alk has only played barb all beta and hes been doing really well with it

#

Multiple builds

dusky juniper
#

For all we know at max it is legit busted

maiden anvil
#

It is also insane at max lvl

dusky juniper
#

Like sorc could be broken at low level and fall off right?

open nymph
#

idk

#

theres no way sorc falls off defensively or on singletarget

#

with the iceblades shit

#

although there does seem to be a hardcap

#

on how many you can have out

exotic trellis
#

Beta ends at 3 est right?

full heart
#

1hr38mins

exotic trellis
#

RIP 😦

#

Really stoked for release... Game feels great

steady plinth
#

beta starts soon-ish, EA ends sadly

sand oak
#

i wonder if the zones ahead of act 1 will have better rewards in the zone completion track

#

or the lilith altars feels like +2 dex w.e too small esp in a game with potential scaling like crazy for endgame almost feels like nothin

full heart
#

campaign stuff is always small vs endgame systems

#

its like a taster/entry level thing

sand oak
#

true but like L ark did the zone thing really well with it having big end game implications

full heart
#

no shot 1m individual unique users played first beta

maiden anvil
#

Is that a lot?

quasi cairn
#

that means extra 20$ x 1 million

#

at least

open nymph
#

id guess they mean characters

#

but yeah

#

i wouldnt be surprised if the game hit over a million presales either

#

but yeah i guess it goes to show that even if you completely fumble the release of the previous game like d3, have an abysmal mobile game release, have a bunch of scandals going on about your workplace environment etc., and pretty terrible looking pre-beta footage

but you can still get a few million copies sold of a key franchise like diablo just in pre-orders 🙂

maiden anvil
#

The game is also quite fun even if it's rough around the edges

open nymph
#

beta definitely exceeded my somewhat low expectations

maiden anvil
#

I think the game has issues, and being shallow is one of the issues, but I really do think the league mechanics will make the game much more in depth

#

Even just the 2 runeword systems add a lot

#

And then how sets end up being implemented could be a huge one too

open nymph
#

ehhhh

#

idk about that one

quasi cairn
#

i don't think they mind being shallow

open nymph
#

character progression/build systems dont really add a lot of longevity if theyre seasonal, changes to the way you engage with the content itself do. thats why most character prog systems in poe are permanent

quasi cairn
#

it is kinda their thing

maiden anvil
#

I don't think it's that insane of a statement to make that "the good league mechanics will get baked into core"

#

I'm gonna assume that runewords are going to be a "league mechanic" where a new NPC is introduced who teached you how the system works, they will only be accessable for seasonal characters, and then will be baked into the core game

open nymph
#

yeah but

#

thats only part of what poe does and does well. just character progression doesnt add new or puts a different spin on existing content, and without that, youre running into teh same issue d3 did

maiden anvil
#

What?

#

I don't understand what you are saying

open nymph
#

endless powercreep that can only be solved on a "hp bloat" level, not a mechanical one

#

so previously interesting encounters no longer are interesting because you outpower them. poe has that issue too, but not to the same extent

maiden anvil
#

Every single video game has power creep, it's literally impossible to avoid

open nymph
#

to me, runewords arent a league mechanic. its a powergain you should get by engaging with a league mechanic, i.e. unique enemies to that league, that drop runes. and then you bake it into core by having them drop from all sources when league is done

maiden anvil
#

Hearthstone tried to "tackle the power creep issue" but all that happens is you introduce new systems, that are equal to, or worse than what already exists, so nobody cares or even bothers

open nymph
#

obviously it being the first league, they wont really have that issue just yet

maiden anvil
#

How would runewords not be a league mechanic, how would it be any different than something like... sentinel, if it were to be baked into core

open nymph
#

but imo it was one of the biggest weaknesses of d3 whenever a new ladder brought some new character progression systems with them

maiden anvil
#

"Introduce a new crafting system, make it super common so everybody gets to engage with it, rebalance it and then bake it into core"

open nymph
#

the coregame didnt change at all and so it was fun for a while to fiddle around with the new progression system, but the game was still the same at the end of the day

maiden anvil
#

Well yeah thats because there was no variation in end game

#

It was just "go to grifts"

#

IT gave you paragon levels, gen levels, highets amount of total legendaries, etc

#

There was nothing else to do

open nymph
#

well yeah, but if they do league mechanics, they need to add that, thats what i mean

#

new enemy types or events or encounter mechanics/endgame bosses etc.

#

that you can test those new systems at

maiden anvil
#

Based on the fact they said they want the system to be "larger than anything done with d3 seasons" i have high hopes

#

They said first season would be 2-3 weeks after launch

#

so just have to see the expected scope for them

open nymph
#

yeah, i just hope that means theyre gonna actively mess with the enemies you fight, and not just the player character themselves. based on both d2 and d3, i dont have high hopes on that one, cause its something they have no experience with other than hp bloating

maiden anvil
#

We think it is important that players see that the game is changing in meaningful ways. Each season will be released with a fresh new gameplay feature and questline that introduces new challenges, mysteries, and possibilities into the level-up experience. This is something players should begin to experience before the end of their first hour of play. One of the benefits of our seasonal direction is that it enables fun, new ways to play throughout your character’s progression.

Each Season's new questline will reveal more of the world of Sanctuary and your character’s place in it. Here, we get an opportunity to introduce new characters or revisit old ones while exploring the lore and content of the season.

#

With each season we’ll be looking into ways to simply improve the player experience. As a live product, we intend to hold Diablo IV to an exceedingly high standard. We are here to build a live game that we can be proud of, and the best way to do that is by engaging our players directly.

Based on feedback that we receive, the team will identify quality-of-life features and polish work that can be done to improve the overall game experience and invite the community to vote upon their priority. While we cannot always flip a switch to tackle something immediately, you can rest assured that we will be active in improving the quality of the game experience for years to come.

#

If u wanna read

open nymph
#

idk, this isnt assuring me in the slightest, if anything it confirms that their biggest prio is on the player experience through their interactions with the story, world, items and progression systems. none of that has anything to do with new bosses etc.

obviously we will find out, its just a concern im having, same as ive had it with last epoch

#

its why every poe league that doesnt have new bossfights is already an immediatey "less interested". just smth i like doing, fighting new mobtypes, mechanics and bosses. also why i think synthesis was the best league, cuz it had 5 new bosses PeepoHappy

maiden anvil
#

If they dont add bosses in seasons, they probably add them in the expansions

#

But yeah idk

#

I'm optimistic

#

the gameplay alone will keep me hooked for 4 seasons probs trying out each class each season

pure mortar
#

game just feels modern and cool

open nymph
#

except for the UI PepeLa

pure mortar
#

enough for me

open nymph
#

but yeah im lookign forward to it for sure

#

we barely scratched the surface in beta this week and its looking like it has a lot of potential

#

will depend on how nuts they are going with unique/sacred items

#

and how build defining they will be, but they said thats where most of it is coming from

maiden anvil
#

Yeah I mean i'm just an optimistic person in general

#

I can see potential

tacit bone
#

I don't have good Internet atm so can't watch videos. Is there any endgame content in the beta?

open nymph
#

no

tacit bone
#

Also is the gear the same as in d3 where you only wear legendaries or do rares have a place?

open nymph
#

it stops at the end of the 2nd of 7 acts

tacit bone
#

Oh then nvm

open nymph
#

rares have a place as crafting bases if they roll well, but we dont know

#

cuz we havent seen the 3 highest tiers of items yet

tacit bone
#

Probably hard to answer

open nymph
#

cuz its beta

tacit bone
#

How does the crafting work? Is it targeted or just rng?

pure mortar
open nymph
#

well yeha

#

officially its calles act2 tho

open nymph
#

7 paragraphs on it now

#

and end it with

pure mortar
#

oh, i thought the campaign quests literally said "act 1" on them

open nymph
#

"its beta and weve barely scratched the surface"

#

psure if you want specific info on specific systems, just googling them would be easier

maiden anvil
#

There's the d3 "crafting" system still here, and then there's a system where you can take legendary powers and place them onto rare items

#

The best items in the game seem to be rares with imprints

tacit bone
maiden anvil
#

Lol ur fine

#

It's more complicated ofc but at a base level that seems to be the idea

open nymph
#

dunno

#

im guessing

#

that wont be an endgame thing anymore

#

considering that rares have 3 mods max

#

and uniques already have 4

#

and we have

#

3 more tiers of items

maiden anvil
#

U can only have 1 unique on at a time

tacit bone
#

What?

maiden anvil
#

Unique is a tier above legendary that have more transformative effects

#

Only. 1unqiue can be equipped at a time

tacit bone
#

Ohhh like the stuff from last season in d3?

open nymph
#

nah

#

you can equip multiple

#

just not the same one twice

maiden anvil
#

Uh no

#

Uniques are 1 equip limit

#

At least that's what everything I've read has said

maiden anvil
#

Gotcha

open nymph
#

and i dont think we know yet what sacred items are gonna be, or ancestral items

#

but yeah, afaik unique items were just max-roll legendaries

#

but with special/build defining mods

#

and then sacres/ancestral, no fucking clue

#

but id assume that they have 5mods

#

and then rares are mostly gonna be garbage

maiden anvil
#

Perhaps

#

Honestly I never understood why people are so against legendaries being baseline gear like it is in D3

#

I think the thing that sucked about D3 was sets

#

I think the LON/LOD playstyle was super fun

open nymph
#

i dont get it either, especially with the enchanter allowing you to reroll stats

#

it was an issue in d3

#

when they added ancient and primal gear

#

and the odds of getting a well rolled version of those was getting insanely low

pure mortar
#

idk, its a flavor thing, legendary gear not so legendary when it is baseline

#

i like older d3 (1.0.4, the patch they released paragon levels) that had a good mix of rare/leggos/sets

open nymph
#

yeah the terminology is a bit weird when

#

legendary is closer to commons in rarity

#

than the highest tier 😄

#

cause you now have

#

common
uncommon
rare
legendary
unique
sacred
ancestral

#

just a bit much imo, idk

pure mortar
#

ya

#

i mean is there gonna be a different color light beam for each thing

#

when it drops 😄

open nymph
#

idk

#

maybe legendaries just stop dropping at osme point? hard to say

#

since theyre techncially unnecessary

#

due to aspect crafting

chilly hinge
#

does gear have levels or does it scale?

#

and did anyone find any gear that gave + to skill for other classes. like enigma

open nymph
#

its beta

#

with a single act

#

its like d3, each armor slot can have +skills for specific types of skills, but you cant "stack" it

#

only thing that you can stack is a single skill increase and all skills belonging to a certain type

#

but again

#

its like

#

act1 in d2, so who knows what waits at the top end

trail wind
#

its not like poe is going away when this game comes out, it will be fun in its own different way and thats cool

uncut jewel
#

NODDERS I like that d4 is trying to do something different than just trying to out compete poe

sand oak
uncut jewel
#

Yea I did quite a bit of farming at 25 and its hard to find something really well rolled

dusky juniper
#

The stuff that is + to skills is only for your class

burnt field
#

did they say anything about adding more nodes in the skill tree ? or adding bigger effects on the paragon system ?

uncut jewel
#

Have we even seen what the paragon nodes give yet

#

Ive only seen 2 and they seem pretty impactful

burnt field
#

i hope they are impactfull tbh , because as far as the skill tree goes we have less options than d3 which is insane

dusky juniper
#

the only thing is the paragon board

burnt field
#

damn ... unlucky

open nymph
#

And you'll beeline for the notable on the board as well. With how they're designed, they don't really offer a lot of customization

#

If you play a fire build, you'll pick the fire board to grab the notable asp, because every other one is likely not worth it

burnt field
#

they rly took d3 runes slapped a tree skin on it and called it a day uh

#

what a shame

dusky juniper
#

Pmuch

shut pelican
burnt field
#

oh yeah thats the good stuff

#

thank you

shut pelican
#
:
When you kill a Poisoned enemy, they leave a pool of poison on the ground that deals {c_number}[{SF_0}*100|%|]{/c} of that enemy's Maximum Life as Poison damage over {c_number}{SF_1}{/c} seconds.```
#

big if true, I love poison

open nymph
#

damage over time, so far, feels utterly trash

#

at least on sorc

burnt field
#

bleed and poison are not good either

#

but maybe there was some builds i didnt know about

shut pelican
#

Yeah, the only use for poison traps I saw was for cdr, the damage at 25 was not great. Knockdown was cool I guess

burnt field
#

we have to wait and see , nothing in there ( for rogue atleast ) seems incredibly exciting , and if we have enough paragon levels to get almost every node there isnt rly a point , like in d3 after 800 paragon you have everything maxed anyway so who cares

maiden anvil
#

There is a limit

burnt field
#

Good to know , do you know rougly what is the limit or is it up in the air right now

maiden anvil
#

I think it's 50

burnt field
#

Depending on the total of nodes this can lead to cool customisation honestly

#

there is hope

full heart
covert cave
#

Kinda interesting thing is that if you miss picking up a legendary item then you will have it "mailed" to your stash

#

So that's likely the same for all higher tier items you'd want

#

So making DoT builds where you just run past all and let them die behind for some legendary farming build could still be viable without needing to wait for mobs to die

shut pelican
covert cave
#

With scaled shadow imbue on dash. So you dash through with shadow imbue, dot one. Chain explosion on death

trail wind
#

im probably going to play ranged rogue

#

because melee in blizzard games L

#

ive also been blasting DH in diablo 3 and pushed with 4 sets of gear

covert cave
#

I was very pleasantly surprised by playing hybrid.
Played the Energetic stab? Or whatever the one giving energy.
Then puncture shot with the legendary that makes pierce split the shot.
And shadow imbue on puncture.
Then just more lucky shot stuff

Compared to pure range, it builds CP super fast, never energy starved. Just stab x3 and puncture. Amazing damage and also amazing aoe clear

#

(at level 25 :P)

trail wind
#

will be fun figuring out builds before the 1st season

covert cave
#

Yea. Have a ton of my old friends coming back. So we will be playing 100% blind and so. So will be some time before I'll go for any sort of leaderboard pushing

shut pelican
covert cave
#

I did a bit of poison, because I felt it might be good on the world boss

#

But shadow just felt so good

#

Puncture shot felt soo good

dusky juniper
sand oak
#

true melee always is just a little behind ranged in arpgs

tacit bone
#

That is by choice tho

#

You could make it better

#

See legion league in poe

dusky juniper
#

quin is sick in the head

#

nearly 2 fucking HOURS LMFAO

tough tapir
#

imagine not watching kripp react to quin react to kripps video live

dusky juniper
#

LMAO

shell prism
#

@maiden anvil man druid players next weekend wont be happy

#

when they realize they cant get their specialization

dusky juniper
dusky juniper
#

We can preload today right

chilly hinge
dusky juniper
#

Well yeah he's funny

#

In a pepega way

tacit bone
#

yeah that tracks

chilly hinge
#

I watched 20 minutes of the kripp video and it just made me hype idk

dusky juniper
#

I just read the synopsis on reddit

#

Fucking Kripp hour long video

chilly hinge
#

I genuinely think blizzard took half the things out and made an old school demo and called it beta

#

Im hype to try it tho

dusky juniper
#

Ok that's some big copium

#

It's just wait and see how the paragon boards work they could be cool

open nymph
#

you pick one, you get points, you assing them. most of the points are pointless dogshit, some are really big, but since each board is designed for a specific "playstyle" its not nearly as build defining as youd think it is

#

you can check out the paragon boards there

#

if you play a fire build, youll pick the one board that has stuff for fire damage etc.

#

like

#

2 of the boards will be useful, probably

#

rest will be useless

#

for each build, i mean

burnt field
#

SURELY they made us play on an old build and the actual game will be better copium

dusky juniper
#

Ngl

#

That interview they did was classic blizzard

open nymph
#

basically the same

#

dungeons have not changed at all

burnt field
#

crushing my dreams right there uh , oh well , it is what it is

open nymph
#

it seems the only change theyre looking/able to make short term

#

is having mobs spawn between an objective and a door if it includes some backtracking

dusky juniper
#

Tbh that might make it feel worse

open nymph
#

it will, yes

#

and it wont change the fact that you have no reason to engage with these mobs

shut pelican
#

concealment/stealth stonks rising

#

Miniscule thing I noted was the skill is called Concealment but the skill twigs and the build database all reference stealth

tacit bone
#

are there goin to be item sets in d4?

open nymph
#

not so far, no

tacit bone
#

no as in none shown or no as in they said not yet

open nymph
#

theres no sets on release

#

its all about combining aspects, unique powers and paragon board powers with the skilltree to make builds

tacit bone
#

nice

dusky juniper
#

Fuck sets

#

If they're more like d2 sets then fine

shut pelican
chilly hinge
#

Name an actual used set, even after the buffs

#

And you can’t say tals

dusky juniper
#

Tal

#

IK

chilly hinge
#

No one uses immortal king wdym

dusky juniper
#

But like sets aren't gigs end game

chilly hinge
#

The only barbs are horkers

dusky juniper
#

That's a good thing

chilly hinge
#

With gold and magic find

dusky juniper
#

D3 sets are bad

#

60000000% damage to skill

open nymph
#

i mean

#

you cant really compare

#

d2r hyper minmaxing

#

to og d2

#

many people used the sets

#

in og d2, even if it wasnt optimal

#

overall set design in d2 was infinitely better than d3, and d2 sets served as a good entry to optimizing gear

#

esp in og d2 when there was no runes yet

chilly hinge
#

Fair and agreeable

chilly hinge
#

alright quin is kinda based

#

i thought i hated him but the first 5 minutes of his hour long review are "this is a totally new game type, dont compare it to poe or d3. think about how much objective fun you're having"

#

hell yeah

open nymph
#

paid actor

chilly hinge
#

mmmmmmm

open nymph
#

if i myself am having fun thats the definition of subjective. i need someone else to tell me if its fun or not, because then my own feelings dont get in the way and i have an objective point of view.

chilly hinge
#

oh he didnt use the word objective i might have swung that in there

#

paraphrased

#

but fun can be both objective and subjective. an opinion and also a noun

#

maybe? might be a point of view thing

uncut jewel
#

It is true though for sure, d4 feels a lot more like lost ark than a traditional ARPG which I think is a good thing

#

Better than trying to compete with the monolith that is poe, and the nostalgia dick riding of d2

maiden anvil
#

I'll say what I've said before

The game is quite fun, the gameplay is solid the progression felt alright, I think the end game systems could use some tweaks but I have high hopes for seasons to slowly fill in the gaps that are missing

#

The ui needs some work though

#

Skill tree needs to be zoomed out more, minimap needs to be zoomed out more, needs to be a map overlay option

trail wind
#

can you be a little girl in d4 tho???

maiden anvil
#

No and that's why it's better than LA

proper notch
#

genuine question

#

whats wrong with the ui

#

ive seen a few complaints about it but idk what specifically

halcyon ingot
#

it has some eeeh questionable decisions ux wise

maiden anvil
#

Uh a lot

lime breach
#

it's designed with console in mind

maiden anvil
#

Gear tool tips require you to scroll

lime breach
#

so it's really clunky

maiden anvil
#

No map overlay option

#

The minimap is tiny

trail wind
#

like asmongold said

#

I hope consoles die so they can make good games on pc without dogshit compromises

maiden anvil
#

Lives of based

sand oak
#

consoles are just good prebuilt pcs

#

consoles>pc

pure mortar
open nymph
#

no

#

we dont

pure mortar
#

or any 'keybind indicator' really

quasi cairn
#

it is for console brains so their 2 neurons dont move too much

open nymph
#

even the chat being on the right

#

is a result of console design

quasi cairn
#

same reason as when you open stats you have to go through herbs

open nymph
#

cuz on console the skillbar is on the left side of the screen so you can couch co-op with split screen

#

so they forced the chat to the right

proper notch
exotic trellis
#

Game is fun tho

dusky juniper
#

I called it

sand oak
#

yeah i remember them saying they should be much rarer

#

which i do like a lot HOWEVER

#

the scaling wouldve been fuckin horrendous based on how its setup currently

#

if it WAS harder to get legendaries

#

so many classes do no dam and u cant even take util

quasi cairn
#

legendaries were never meant to be hard to get tho

#

because of imprint mechanic

open nymph
#

even d4 devs understand the value of having stuff available so we can test it

halcyon ingot
#

diablo beta

#

starts today

#

right

trail wind
#

yes, in 9 hours

dusky juniper
#

You mean in 12 hours after you wait in queue

quasi cairn
#

or you get dcd 2 hours into the que

#

then punch the table and go to sleep

dusky juniper
maiden anvil
#

Alkaizer is in

dusky juniper
#

LOGIN

quasi cairn
#

ayaya

shut pelican
#

console UI indeed

exotic trellis
#

interesting last weeks character carried over

dusky juniper
#

ok char creator is so bad

open nymph
#

oh yeah

#

this is happening again

#

woops

#

200min queue inc

#

only 50

#

surprising

lime breach
open nymph
#

but i mean

#

im only interested in druid and well

#

unlucko

lime breach
#

Me too

exotic trellis
#

Damn it gave me a 14m que

#

Lucky

dusky juniper
#

is there

#

anyway to turn on hp bars

#

all the time

#

ok

halcyon ingot
#

that necro reap range

#

lol

shut pelican
#

I think I'll go execute node vs corpse regen, thinking blight + corpse explode could be fun

dusky juniper
#

bro this is so laggy

#

XD

#

game is unplayable rn

#

I have to go to work

trail wind
#

uncapped fps on the queue screen xd

#

fully expected a giga queue when id get home from the gym

#

wasnt disappointed

exotic trellis
#

Yeah ques aren’t awful

#

But there’s a ton of rubberbanding

trail wind
#

its going a bit faster than the estimate but still 64 min left

shut pelican
#

altars didn't carry over, gold, characters did (haven't made it to town to check stash)

dusky juniper
#

I had to go back to work

#

But chain lightning fucks

#

Literal POE character

chilly hinge
dusky juniper
#

Nah

chilly hinge
#

I thought that shit was goated

dusky juniper
#

But for some reason the base damage is 3x higher than all the other spenders

chilly hinge
#

I loved doing 9 dmg to hell mephisto

dusky juniper
#

It also clears entire screens instantly

chilly hinge
#

Maybe I do lightning

dusky juniper
#

I'm leveling with chain + frostbolt

sand oak
#

i cant wait to try druid!

open nymph
#

well druid seems incredibly barebones, unlucky

#

can you even play necro as a bonecaster without minions?

#

or is it same as druid where you have like 3 skills

quasi cairn
#

it seems like you can sacrifice everything

#

to get roided

open nymph
#

necro and druid need more skills like

#

im sad now

dusky juniper
dusky juniper
#

Sorc is the truth

exotic trellis
#

Is pvp in the beta?

trail wind
#

im just playing rogue first

#

going ranged

sand oak
#

man sorc looks so absurdly ahead

#

i wonder how they will balance it

trail wind
#

weapon scaling, trust OMEGALUL

chilly hinge
sand oak
#

cause they gonna be able to do the hardest content fastest farm good rare bases at good ilvl and make hella currency for whatever alt they want

#

tbh tho something is ALWAYS op in arpgs

#

so

#

idk

chilly hinge
#

I think they re-balanced D2R pretty well

#

I’m optimistic

trail wind
#

tal rasha wiz, lets go

sand oak
#

but balancing for act 1 is so bad too

#

im sure they got some info from closed beta endgame

#

i wonder what was the strongest

dusky juniper
#

If they nerf sorc bases on beta

#

I ain't play this game

chilly hinge
#

There’s easy metrics they can generate of like “most used abilities”

dusky juniper
#

why is druid look like peepowide

sand oak
#

they removed wd :(

#

its def not comin back

#

im sad

trail wind
#

im in char select but cant enter world

#

guess thats a rip

#

114 minutes

#

xd

open nymph
#

think ill just not play this week

#

will just be depressing to see a total of like 15 skills and then not being able to build around any of them

trail wind
#

I got to level 5 and just left the first town

open nymph
#

lmao

#

alk called his druid "esfand"

sand oak
#

ill also prob not play til release

#

i actually got a little burnt tryna do all the colllectible stuff like altars lmfaooo

#

after hittin 25

covert cave
#

I feel I got enough of a feel that the combat was very fun for me. So I'm in the same boat, no need to burn out and get tired of the builds I thought were interesting

dusky juniper
#

apparently that stuff fully resets on season

sand oak
dusky juniper
trail wind
#

23min left on my queue estimate PogChampignon

proper notch
#

necro feels

#

weirdge rn

#

but im only lvl 8

#

and my game just crashed MADGE

trail wind
#

aint no way

#

ive been playing for about 5 minutes

proper notch
#

the game wouldnt let me log in after waiting for q

#

then it just crashed

#

so im trying it again, if it does it again im giving up xd

dusky juniper
#

lmao

#

I fucked too hard

shut pelican
#

It took about 7 minutes for me running into the entrance to first town before the game caught up and I could proceed ABUNAI

dusky juniper
#

sorc is fun

#

man tho

#

they need to do more with the character editor

#

jesus

#

it's so bare

chilly hinge
#

possible sorc names:
stepsorc
ahegao
cutiepants

#

what are we thinking team

dusky juniper
#

Jakesorc

#

can you change your chars appearance afte rmaking

#

I dunno why there's barely any hairstyles

#

it's weird

exotic trellis
#

Alot of that shit might just be excluded from the beta

dusky juniper
#

this boss is bugged

#

its bugged me out tiwce

proper notch
#

at da wardrobe

dusky juniper
#

ye

#

I cant play tho

#

game wont let me prog

#

how are people even progressing

#

I keep getting dc at that one boss

shut pelican
#

ah, now skelly bros are rubberbanding

trail wind
#

and there goes #3

#

think I got to level 8

shut pelican
#

bone spear kinda fucks

dusky juniper
#

keep getting stuck on that miniboss I posted

trail wind
#

I was in my 1st dungeon, just cleared a cursed shrine

dusky juniper
#

ah

exotic trellis
#

Didnt know you could pop your traps with your arrow shots

#

Pretty cool

dusky juniper
#

gameplay is fun

#

but rn I can't really play so

shut pelican
#

corpse explosion is pretty satisfying, granted only level 8. large enough base aoe and solid damage

trail wind
#

really need to have this shit on ssd

#

think ill swap it in instead of lost ark

#

butcher in my first dungeon dead

trail wind
#

got a thorns crossbow

#

pog ranged build

proper notch
shut pelican
#

bone splinters with vuln twig on left, right click is bone spear and probably should be crit, but trying vuln too

#

I took the small % on damage to generate corpse, spear + explode on bosses

#

sacrificed bone skellies for crit, I'll see what happens if you sac reapers at 12

dusky juniper
#

still 42 min queue

proper notch
#

i know sac will probably be the better choice

#

but i did not go that route!!

#

im bone splinters into sever + supernatural

#

with skele reapers and the corpse gen %

#

explosion go brrrr

shut pelican
#

explosions too fun

#

plus I like having the minions chillin

#

got this too from an elite kazgasm

proper notch
#

my game crashed again

#

so i cba

dusky juniper
#

yeah I keep crashing

#

everytime I kill the same fucking boss

proper notch
#

L

#

i got past act 1 and was running around getting waypoints

shut pelican
proper notch
#

yeah its actually insane how easy the leveling experience felt as necro

#

i havent died at all lmao

#

and im just turbo fucking things

#

compared to when i was on rogue

lime breach
#

always online so cool

shut pelican
#

^^

lime breach
open nymph
#

i DCed there as well earlier

dusky juniper
#

The first mini boss

#

In the story dungeon

open nymph
#

oh

dusky juniper
#

The first story place

open nymph
#

which one

dusky juniper
#

I literally cant get past it

#

@open nymph

#

This one

shut pelican
#

I'm not sure I even went there thinkfish I just finished the Neyra dungeon

#

Neyrelle*

shut pelican
open nymph
#

hmmm seems weird

shut pelican
#

I think I like the bone skills too much, vuln too comfy

#

decrepify and cull is a nice touch

pure mortar
#

really like the barb so far

#

rallying cry seems insane

maiden anvil
#

their ult is insane

#

the god fo war chains

shut pelican
#

Wasn't thinking and swapped characters, 26 min queue notlikeduck

maiden anvil
#

This review is pretty good all things considered

#

Even if he just repeates himself like 8 times lol

chilly hinge
#

i tried to genuinely watch that this morning but turned it off when he brought up the dead people being naked was actually a huge point for him

quasi cairn
#

i mean you gotta leave them clean

#

cloth is money

halcyon ingot
#

can legit make 2 buttons necro build lol

dusky juniper
#

how come I can't gamba rings and amu

#

why does HALF the jewelry customization have septum piercing for sorc

dusky juniper
#

GREEN ARROW GO UP

dusky juniper
#

ngl I thought people wer ekidding

#

these dungeons

#

are genuinely awful

pure mortar
#

why?

#

damn i cannot log in without getting timed out

dusky juniper
#

constant backtracking for stupid objectives

#

rather than just blasting

#

cold sorc is so broken

chilly hinge
#

any level 2 mages want 2 level 18 abilities?

dusky juniper
#

@open nymphty for the tech

#

infinite ice barrier

#

no CD on anything

#

also this staff is so fucking good

chilly hinge
#

just duod the butcher with my friend

#

is this game hard?

dusky juniper
#

butcher just fucks

chilly hinge
#

i have 3 legendaries and all rares and im level 13

#

am i overpowered on accident or does blizzard want that

dusky juniper
#

well drops are tuned up for the beta

#

are you playing sorc

chilly hinge
#

ya

dusky juniper
#

sorc is OP

#

like insanely op

#

@chilly hingetry running cold sorc

#

it's nutty

#

you have infinite frost armor

open nymph
#

when you get a druid legendary that gives your wolves 150% more damage im already getting d3 ptsd again

#

cuz the skill is dogshit without it

dusky juniper
#

Ngl tho seli

#

I replaced it with a rare

open nymph
#

so why not buff the base skill by 100%

dusky juniper
open nymph
#

and give the legendary only 50

#

or 25 even

#

i dont understand why theyre making the same mistake again of having horrendously undertuned baseskills that need massive damage% numbers via legendaries/uniques to be usable

dusky juniper
#

Sorc seems fine without items

#

But that's the issue

open nymph
#

yeah like

#

unless you have 3-5 legendaries suiting your build as druid, youre screwed. obviously its early on, but leveling was actually fucking painful

dusky juniper
trail wind
#

I was just making my barb and I found out I played the entirety of my necro playthrough on world tier 1 kekHunter

open nymph
#

i closed the game a few times and still only made it to lv22 before calling it a day for this test, cause i simply dont enjoy playing the game like that. meanwhile as sorc i didnt have a breeze but like, it felt smooth and i had a good time leveling

trail wind
#

necro was smooth as fuck

#

but now its diminished because it was wt1

open nymph
#

and then you get the powerspikes from legendaries and its all coming together and it was really good and enjoyable

#

meanwhile as druid i just... idk. its suffering to level like that

#

and its not like the specialization stuff is gonna fix it either

dusky juniper
#

Sorc iskinds funs since it has no cds

open nymph
#

the legendary power design already shows the issue

#

sorc legendaries are also kinda okay

#

not broken

#

2nd hydra is big but not a good clearing skill

#

and hydra is still only supplemental damage

dusky juniper
#

I dont use hydra

#

Just full cold aorc

open nymph
#

chain lightning gets 2 more jumps is nice but its not a massive dps increase either

#

frozen orb sucks ass

dusky juniper
#

Run FORB with the vuln passive

open nymph
#

and imo thats good design

dusky juniper
#

And then ice blades makes you have 0 cd

trail wind
#

ranged rogue was kinda fun idk what im going to play on release though

open nymph
#

and then you look at druid and most legendaries boost power by like 100% for a skill and im just left wondering why thats not the base skill

trail wind
#

I want to play something thats not my 1st choice because ill play that for the season

open nymph
#

and have the power of the legendary be something else instead of just raw damage

#

smth like "chain lightning jumps 2 more times" is cool cuz theres synergies with other passives and aspects.

150% more damage for skill X is boring as fuck cuz it doesnt change the way the skill works or operates, it has no synergies other than multipliers stacked on more multipliers.

thats my main issue atm

dusky juniper
#

I just dont feel like items do anything period

#

And dungeons are awful

open nymph
#

not this early, no

#

its baiscally just dps on weapon and rest is w/e

#

but thats kinda the same in other games like this too

open nymph
#

obviously getting

#

+10 int isnt gonna matter at lvl 20

#

when its just 1% more damage

#

but at maxlevel getting 50 int is gonna feel much bigger

#

its the same in wow where you get some shitty +5 agi upgrade at lvl 17

trail wind
uncut jewel
#

What are you leveling as on your druid?

dusky juniper
#

Nah I feel like poe is just far beyond when leveling

#

Have to consider stats, res

#

Sockets

open nymph
#

like, tornado is fine but

#

it has shit AI because it sticking to a target is a legendary power, so it only hits 2 times, maybe 3 on bosses

#

and has small AoE

dusky juniper
#

Also seli did you use blizzard

open nymph
#

and you can cast 2 of htem before you gotta generate more resource again

#

nah

#

druid just needs either passive regen oder resource cost reduction

#

but like

#

having to cast 3-4 basic skills for 1 core skill that doesnt even kill a white mobv, just feels awful

#

and i ended up fighting like 5+ minutes on some bosses of just kiting

uncut jewel
#

Yea with nado on bosses you gotta try and drag them near an object and blast torandos into the wall

#

My druid feels pretty strong though D: drop vuln crows and dump like 2 nados kills almost any elite

#

hurricane zoomin around clearing

#

really tanky too

#

jsut did butcher at 15

#

I know he scales bu tdont have many powers yet etc

dusky juniper
#

Necro is on another level

#

That bloodmist shit

#

Is so funny

#

Literal POE character

trail wind
#

the funniest thing is the game feels so janky

uncut jewel
#

in what way?

trail wind
#

area transitions, animation transitions in cutscenes

#

just dogshit

lime breach
#

all server issues ngl

open nymph
#

yeah tornado is nice for clear, but it fell off pretty sharply at like lv20+

#

maybe thats just me not upgrading weapon anymore for a few levels

#

its really noticeable

uncut jewel
#

pending what end game might just be one of those things for only farming niche zones

#

im using it in tormented ruins which is tight

#

lots of good bounces

#

and on teh boss I can ping pong it back and forth against the wall and pillar KEK so its just perma on him

#

decent damage

trail wind
#

another krip video pogChomper

uncut jewel
#

Also just in general I feel like talking class balance at level 25 is a little goofy

scarlet path
open nymph
#

nah from what i heard druid absolutely slaps lategame

trail wind
#

it plays decently for a beta id say I expect it to be very nice when the 1st season comes out

open nymph
#

"heard" PepeLa

#

but yeah

#

like

#

the problem isnt that druid is bad, its just that all the other classes except barb feel sooo much better its crazy

quasi cairn
#

the rogue stituation

#

it is not bad trust

trail wind
#

everyone saying druid so bad I dont even want to try it out

quasi cairn
#

just necro and sorc are zooomin

trail wind
#

also druid is just lame as fuck

#

so fuck that

quasi cairn
#

i like nature spells

#

like tornadoes and rocks etc

#

if you could become a thornmancer etc blow some fools

uncut jewel
#

Also pending what late game content really is I dont think class balance will be too impactful for player experience anyways shrug maybe im weird. It's like raiding in wow, unless you're playing at a very very high level just play what you like and if you're competitive parsing is a spec by spec comparison anyways.

#

More important to uplift the weak classes so everything at least feels decent o play

#

Vs Nerf the good stuff.

maiden anvil
#

I think rogue felt pretty bad while leveling until u got cp

#

Apparently Barb scales like crazy so

uncut jewel
#

yea combo points makes rogue feel good

maiden anvil
#

They should be fine with mid end game

open nymph
#

its also the way the class looks

#

this just appeals so much more to me

#

as the hermit/druid type

trail wind
#

idk druids are just the last thing I wanna play in arpg

#

cant put my finger on it

open nymph
#

instead i get esfand as the druid in d4

dusky juniper
#

It

#

Dungeons are the late game content

uncut jewel
#

SURELY THERE HAS TO BE SOMETHING ELSE

dusky juniper
#

No lol

trail wind
dusky juniper
#

It's just m+ versions of these

uncut jewel
#

Oh thats fine then

#

I cant wait to push a +120 tormented ruin

dusky juniper
#

Afaik you just run some dungeon with affixes that's the nightmare dungeons

#

But you need sigils to make them

maiden anvil
#

I really like the character designs tho

#

Like the necro looks so good

dusky juniper
#

Ye

#

I like the look of my sorc

#

But I wish there was more customization

trail wind
#

idk necro looked kinda large

dusky juniper
#

Like everything about this game is like it's nice but...

trail wind
#

and skeletons look funky, also they kept bugging out and stuttering which is really annoying

open nymph
#

i mean theres like

#

helltides, worldbosses etc.

#

but yeah, most of the endgame is just dungeons that you spice up with nightmare sigils

dusky juniper
#

I wanted my sorc with like long hair

#

But like its 2 ponytails

open nymph
#

idk, necro+druid are just 2 opposites of the eating disorder spectrum, but at least with the necro it kinda makes sense. i just never thought of druid as powerlifting bulky burly characters

#

living off the land and nature you dont get whole lot of carbs into your diet to have a bodytype like that

dusky juniper
#

PeepoWIDE

sand oak
#

they are big and wide because they can only hold 1 totem in their hand and they had to get creative and hold another totum in their booty so much like a tree growing around an object the body formed around the totem inside

#

some d4 lore

open nymph
uncut jewel
#

I was hoping there would be more summoning stuff for druid peepoCry

trail wind
#

bro I actually died on a boss fight

#

as barb at level 8

#

this shit diff

#

this ghost summoning asshole in tomb of thazbach

quasi cairn
#

gouda the god

versed gazelle
maiden anvil
#

LOL

quasi cairn
#

qwack

trail wind
#

naming scheme check

quasi cairn
#

pizzasticks seems sad

dusky juniper
#

I swear to fuck

#

whoever designed these dungeons

#

has never played an arpg in their life

halcyon ingot
#

wym

#

u dont like running back and forth

dusky juniper
#

bro I just did one that was like

#

"find the key on the corpse"

#

I clicked every fucking corpse

#

and it was on the very last one

#

I hate the devs

#

also this game is trying to be too many things to too many people and it's just half cooked in all of them

#

like why the fuck is herbing a t hing

#

tbh I give it a 5/10

#

not worth buying at release imo

#

the only good thing about the game is the graphics/atmosphere is alot better than d3. and the gameplay feels good but even that at times kinda feels clunky. Like I swear to god there is a hidden GCD

#

like playing sorc, I am rotating skills cause of all the CDR, if I press iceblades I cant press iceshards/forb at the same time I have to wait like half a second. Some skills are instant like frost armor

shell prism
dusky juniper
#

ah

#

yeah that makes sense

#

feels weird

shell prism
#

gotta pull the ice blades out of your magic pocket

#

shield is just a quick woosh

dusky juniper
#

gameplay is still fun regardless it's only a couple skills that have weird interaction

#

mainly conjuration + core skills

#

and also tisu

#

I got 25

#

since you said I wouldn't

trail wind
#

space dodge is so dogshit

open nymph
# shell prism shield is just a quick woosh

i mean its just like poe. some skills you can cast without having to stand still, but most skills have a cast time. i think thats good. gives value to a stat like cast speed

shell prism
#

yeye

open nymph
#

i dont get the space dodge whatsoever, couldve just given every class a movement skill that you can put on that hotkey instead, so you can use 7 skills instead of 6

trail wind
#

like whats the point of it

#

it just queues after your casts

open nymph
#

yeah its like

trail wind
#

so most of the time you cant use it to dodge shit

open nymph
#

looking at lost ark and seeing spacebar dodge/poe guard skills and thinking

#

"we should have that too"

trail wind
#

lost ark space so much better

open nymph
#

i definitely second what hataro said, it seems like the game is trying to do too many things at once and as a result theyve overextended

#

i dont think the game needed this many progression systems or dungeons etc.

#

like

#

downscale the game by 20-30%

#

and its likely gonna be a better game

trail wind
#

I hit 25 on barb a few mins ago

#

trying out controller

#

for whatever reason

open nymph
#

strongholds are sick. i like the idea of worldbosses. dungeons suck. so cut one of them and do the rest well, instead of half-assing all of them

shell prism
#

when did they actually decide to remove one world tier btw

trail wind
#

force move on left click is my biggest qol, I need that shit]

#

actually plays like dogshit

halcyon ingot
#

ye

#

gib force move

trail wind
#

its like they copy shit

#

but do it worse

#

because they dont understand

#

like unironically this game works better with a controller

#

fuck consoles

dusky juniper
#

holy shit I need that

trail wind
#

dogshit

dusky juniper
#

and the overlay map

trail wind
#

console first design

#

fuck

dusky juniper
#

also are ults even worth picking? Maybe I'm just saying that cause sorc but like

trail wind
#

off

dusky juniper
#

what is the point of ults

trail wind
#

I use ult on barb

#

like

dusky juniper
#

I g uess my build doesn't really have room for the ult cause I have to cycle CDs

trail wind
#

they should have made it a separate slot

#

like awakening for lost ark

#

but again

#

they copied

#

and made it dogshit

trail wind
#

killed the butcher with a controller

#

big dick

#

its actually better to play

#

no cap

#

except inventory and menu management

versed gazelle
#

i'm only lvl 18 'cause i didn't play at all yesterday

#

but that might be my biggest criticism

#

i don't even care how the UI looks, the layout is just garbage

#

giant ass tabs at the top very obviously made for controller triggers

#

why do i have to hit Q to bring my quest log over

#

why can i only track one quest at a time

open nymph
open nymph
# versed gazelle why can i only track one quest at a time

yep. why is chat on the right with no option to change? why no force move that can interact with objects?

answers are all the same: cuz the control scheme and interface is developed for console and crossplay is a more important feature than having a usable PC UI

versed gazelle
#

if this was release and i wasn't playing at wildly out of sync times with everyone else the chat thing would have me screaming

trail wind
#

and im dogshit with a controller, never really owned a console

open nymph
#

i think

#

d4 could be good game

#

if it was a pc game