#KP - Log Review

1 messages · Page 1 of 1 (latest)

hallow shadowBOT
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Please post the link from WCL in this channels for others to see.

wicked rapids
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Not the best showing, but felt like I was palying well.

Theres a couple of places I feel like needs to be tightened including:

  • rupture positioning
  • sectec usage
  • tracking FW

Would love to get feedback

wicked rapids
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@stone belfry if you have time and can review?

forest haven
forest haven
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Ahh, I remember looking at this

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Give me a few minutes

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So, your talents are built for AOE. On Eranog, I always just go full single target. In our rekills, the adds never live long enough to make the pad worth it. If you want a "good log" then you'll need a group that doesn't blow up the adds the moment they're up

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Rupture uptime looks fine, especially since you didn't step to boss for boss damage pad when he jumps

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You can cast symbols way more

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You should be sending it on CD, not holding for anything

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If you have dance coming up you can wait maybe 2~ seconds or so

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but else, full send it

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Trinket usage is fine

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Dance usage looks okay

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You let slicendice fall off for 14% of the fight, that's free dps

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try to keep it up at all times

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Looks like you panicked a bit during this dance window, blowing your CB on a strike instead of your sectec

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also missing a GCD near the end of it

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I think you'd benefit from full committing to single target on first boss, even if this means your overall log isn't quite as high

wicked rapids
forest haven
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What might have been the case is that CB was up, SecTec wasn't and so, you pressed it, realised that sectec wasn't up but had used strike by that point already

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Sure, give me a few mins and I'll check it out

wicked rapids
wicked rapids
forest haven
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Alright, having a look now captain

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first of all, it looks like you didn't start from stealth! You want to strike onto your first target, interrupt it and build as the 4 bosses are gathering. from there, Rupture TWICE to ensure you get into your burst faster.

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So, here:

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You ruptured 3 times, which is a position management issue. What you ought to be doing, is rupturing once, seeing who it spreads to then, positioning yourself correctly so that your empowered rupture won't overwrite one of the existing ruptures and instead just be applied to the boss without the debuff

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Rupturing 3 times like this means:

Risking overwriting one of your Empowered Ruptures
Getting into burst window later

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in dance, I play this fight the exact same as m+. Just strike > BP > SS > SecTec > SS BP Spam

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outside of dance, you should be maintaining your rupture debuff on all bosses, empowered when possible and firing out SS BP spam

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You can be very liberal with your teas but, be careful of running out of charges completely

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Here are your dance casts, you could easily squeeze in another one at the 2 minute mark. Although the cast may seem like it's not worth it, typically more casts > "better" casts

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The uptime during dance seems to be an issue. Marks can get hectic so, wouldn't worry about this too much but, it's also a DPS gain if you're able to keep in melee and get the full value out of your dance. This also ties into the last thing I said where, more casts are typically better - play it by ear and see what you can do. Your judgement will get better about this over time

empty dew
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I think cuddle did go over eranog, so i will quick look at council

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you did talent into gloomblade what you don't need on the fight

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so you can use that point for e.g. stiletto

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you took way to long before your first dance

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ideally you just storm-rupture-storm-rupture-dance

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position should be so that you cover all 4 targets

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tornado into dance would be best

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but if you feel more comfortable you can

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tornado after

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best would be to strike-bp-storm-secret or storm-bb-strike-secret

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you want to use storm and BP after secret

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vanish use can be like you want, it does not matter on 4 targets so you don't need to force it in dance

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tea should be used earlier in dance to cover more dance empowered spells

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rupture refresh should always be 2 rupture casts, 3 means you need to improve positioning

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you rly don't need the gloombalde there you should be almost always on 6+ cp

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can also already use tea again for 2nd dance

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don't think i need to comment on this dance window, a lot of lost gcds

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tea again very late

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you had quite long downtime, shouldn't happen with most tactics

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again tea, you rly want to use it before dance

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*before secret

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lost a gcd here

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i think you force 7 cp with gb

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every dance

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its not good

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you can finish with 6 just fine

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again lost globals

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bad positioning

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tea not in dance

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issues more or less repeat

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so tl;dr:

  • try to position yourself better to reduce rupture casts
  • use tea earlier to get more benefits from the mastery buff
  • if you want to use tornado off gcd in the opener, on cd after (on low cp)
  • avoid downtime or lost gcds in dance
  • don't GB in dance
wicked rapids
wicked rapids
empty dew
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yes

wicked rapids
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I'll make it a point to tea better, and use tornado to open for dance

empty dew
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you only use GB on 4 or 5 cp, if you strike with premed you land on 5+ always, so you shouldn't gb every single time

wicked rapids
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I kinda wanna see visually the fight how it was. There was a lot of marks spreading going on which I suspect was why I had downtime (pug raid), but no excuses still

empty dew
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i also hope i didn't repeat something cuddle did mention, a lot of good input from her too

wicked rapids
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but overall lots to work on to get better. thanks @empty dew and @forest haven

empty dew
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just try to give yourself time

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mistakes are normal, and fixing one at the time is usually better than trying to do "everything at the same time"

wicked rapids
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Super grateful for how supportive you and the community have been during that