#Wintery - Log Review
1 messages · Page 1 of 1 (latest)
anyone please?
sorry brother i aint logged into the game in 2 weeks
Does this need to be done now? or can it wait 18hours or so when I get back from work
@shut venture easier if u put some pointers as to what u wanna know
als idk bout M raz
tyt dude am not in a hurry
can u check my build, missing casts
its fine man
There are 21 wipes in this log
I am only going to review the ones at 45%
or actually, since you highlighted wipe 6, then I'll do that one
Quick glance stats:
92.9 APM, probably want to up that seems a bit low in general
92% SnD uptime, ok but needs to be pushed to about 99 min
81% RtB uptime, bad and min 95 to 99
Not sure if instant poison uptime is a mistake, but if it is - please make it a habit to refresh before the fight. Should be 100%
this doesnt look like finisher rules are being followed. 6cp and above only
also in this, snd should be the 2nd finisher not 3rd.
rtb this late into the fight? maybe logs missed the ADR and RtB precast
why not dance instead of SS
this confuses me so much. it seems like you know about finisher rules and use vanish for it, but then throughout the entire fight the reply sequence keeps occuring
why KS during dance? you lose a lot of damage doing so.
only 1 finisher in the whole sequence? where are the rest?
also missed ambush casts towards the end. dance has a 6s window uptime
1min downtime 2:53 to 3:54 seems overly long.
assuming this is add phase, BF came out super late, literally tail end of the fight.
was vanish not up at this point? last cast was at 4:01
subterfuge should still be up at this point, would ambush rather than PS
other things I notice, you don't use your defensive almost at all.
0 feint casts throughout the fight
1 cloak.
there is a bunch of avoidable damage throughout the fight, learn to use it to your advantage to maximise uptime.
The good:
- Seems like you understand the rotation p well, BUT
Core problems:
- Finisher rules are not being followed. 6cp and above only.
- Defensive use is pretty poor. Rogues are godlike in damage reduction for a reason. Utilise it.
- Vanish before dance is mostly done, but can be better
Smaller problems:
- Maximising ambush in dance. Ambush is a big amt of damage, use dance fully. (No KS, BF etc during)
- That doesnt mean ambush only, use your finishers.
I can't account for that super long downtime in the middle of the fight, what happened there?
@shut venture. This took a while to get back to review, life got in the way
were you logging this