#Super Nerd DJ - Log Review
1 messages · Page 1 of 1 (latest)
I'm mostly just curious why I'm parsing so poorly for my item level, I'm not sure if there's a standard fight to post for that kind of stuff
There's a lot going on here
-you dance before vanish. And you don't fully utilise dance before vanishing. Why?
- not vanish before dance as vanish is affected by cdr
- your first pistol proc isn't used until 45s, you have 5 SS casts before that.
My suggestion is to get back to a target dummy and really try to understand the outlaw priority.
- You never want to cast SS unless vanish and dance are on CD, HO and pistol proc are not active
- the loop of ambush, finisher, pistol (+ ambush), finisher is where most of your damage comes from
oh... I guess I'm afraid of overcapping on energy when it comes to using my free pistol shot. I didn't realize that vanish had priority over dance. What am I not fully utilizing from my dance? getting every ambush I can in the window?
Yes you want to prioritise ambush during dance, and fully use dance window before using vanish
HO build is all about procs
you never want to cast sinister strike if you can help it
There's no point to extending the window to use ambush unless you've got absolutely no pistol procs
Also, I realised you're using the ST build here. Why not aoe? You need it for add phase
ambush proc > pistol shot > ambush from vanish > ambush from sdance > seethe and coping > sinister strike
i think is an accurate prio list
Love the 2nd last prio
@shadow moat anything else you can chime in? Can't really read as well on mobile
If you could chime in when home please?
yeah i'll check when i get home
but you probably knocked out most of the big ones
@hollow mango hit a target dummy for like 2 minutes and try get same dam as the raidbot dummy sim
within like 10%
just keep in mind when you vanish it'll reset your details so set your overall to track dynamic damage
and use that
Sounds good
Pretty sure your opener is wrong, but I'm no expert on when to cast ghostly strike.
i still think you want to ambush -> ambush -> bte or ambush -> bte -> ambush because ambush is really good value
you also didn't cast snd for ages but looking at buffs you must have had it before the pull started or something
oh nvm you got GM roll at the start
you also pressed sinister strike after sdance which im assuming is because of the stance bar delay
your ambush should always be on a separate bind to sinister strike
so just get used to pressing that even in sdance bar
instead of spamming 1
vanish during dance is a no but KP already mentioned that
you also ran further back than you needed to causing you lose some downtime
ideally when you drop it you should also be in range of the boss
if youre dropping it there
you also booned really late which i assume was to line up with the knockback but you don't to need do that on normal
since you should be able to stand in the poop puddle
already mentioned as well by KP but youre also playing some really wack ST build
you don't take GSW anymore
you drop GSW for one CTO
rather than HH for CTO
It's really all over the place for build. I can understand taking CTO and KS. But not dropping HH or taking GS.
Fix procs use*
looking at RTB casts though
you held 1buff broadsides for too long (the entire duration)
you only want to hold single SNC
roll off anything else
this one looks like you just kept grand melee for 30 seconds
kept TB and GM here. anytime you get grand melee outside a 5 roll and with SNC you wanna roll it off
kept broadsides again as a single roll
yeah check your RTB logic
you can get a WA as well
theres probably one floating around if you ask for it/look at FAQ
i havent really looked at CP usage but yeah that should be enough for you to work off
