#wow-general
1 messages · Page 27 of 1
ff14 has like 2x the amount of buttons since basically always, and its a game desinged for consoles since day1
i use obr in mythic raid
why the fuck do people think that the amount of buttons is what makes that a thing
and why the fuck do people think that they will do a console release when they literally said "No plans for that rn"
like, they would literally tell people that they do it 
My man speaking facts 🗣️
its just
jfc just think for 5 seconds for once
why would they "hide" it, whats the logic behind that
if you make something avaible for other hardware, you tell people that you do it so the people using that hardware will get hyped and try it out
@woeful geyser but what if they put WoW on the 3DS. We could play WoW IN THREE DIMENSIONS
But ye if it was gonna come to console it'd be part of a huge market campaign, etc. It'd be openly tested and discussed and a direct goal.
im just trying to understand the thought process there
is it some form of "omg they totally do it but they just dont say it because people will HATE it, and then shadow drop it without any announcment!!!!"? like seriously do people think thats how you release things in the real world lol
My ancedotal experience is I've seen people coming back for the prepatch / game changes rather than leaving. Newcomer chat is more active than it's been for a while, too.
if the "simplification" changes will increase or decrease the playercount cant be said yet
we will see that a couple months into the expansion i gues
Ye
if classes are simple and content falls over, yeha sure you will probably see a drop
I think we'll have a decent idea of how well it's going by the middle-to-end of S1.
with how much content they started to release since DF they have a lot of players.
almost every week there's something new. mostly crap content but something to do
and now they are releasing 1 or 2 raid bosses in the .5 patches, that would bring more ppl back during those times
Yeah, the new raid approach is super interesting
new raid in a .5 patch is miles better than turbo boost
It's only a lair boss, but ye.
Super cool idea.
And a throwback to the older WoW style of raid content
I hope it works out
remember shadowlands when all we had was same 8 dungeons for 3 years and shit raids?
im curious about the difficulty they choose for that raid
Ditto.
you will never again call nathria castle a shit raid
tbf, thats once again based on how that content actually is
like, it is known that while the "casual" playerbase makes up most of the players, they also tend to not actually stay with the game for a longer time after the first few weeks of a update
and if those 1 boss raids are just kinda weak filler that nobody does after 2-3 weeks anymore, they dont really help them
Ye, but you also don't want them to be a brutal fight for multiple weeks. It's gotta be a balance.
it shouldnt be a piss easy boss but shouldnt be aimed for the guilds that already have ce difficult
they might just make it 300+ pulls boss
but more than difficult, it should be an extremely unique boss
with some bis trinkets
I imagine N will be relatively easy, Heroic will be a lot more challenging and Mythic will probably be a late Myth raid boss style? Who knows. We'll be going into it with full gear probably so it'll be fascinating to see
we had that problem with cruucible tbh
like, nobody care about crucible, raid might aswell didnt exists
Last time we had something like this was BfA, I guess
"world first race" happend and basically nobody played it outside of that lol
released when most people where still progging the normal raid
mythic was hard
heroic and normal had like, 1 trinket that was good
i see
and the result was simply nobody playing it really
well a lot of ppl will still be progging previous raid when the 1-2 boss raid will be released 
it has to have good loot and be unique af then
cus they finished the crrent normal raid and then took a break instead of going into ANOTHER raid prog immedialy
which is also a problem there, if you release raids in a way that progress never stops at all
well, mythic raids will shrink down by a good bunch very quickly lol
and with less mythic raiding going on, heroic starts to die out aswell tbh
cus the "heroic only" people stop clearing heroic after some time
Ye, a lot of groups just don't bother with Mythic for a myriad of reasons.
And if content is too hard (or too easy) it can result in a bottleneck extending progress that results in more burnout
biggest issue for me would be the in bewteens, so the guilds that do 4-5 mythic bosses or so
until they find the ovinax wall
i wonder if they'll end up having servers specifically for the xbox players or if they'll mix them in with everyone, that should be fun
we're all xbox players already
there you go
i play wow on my gamecube
we have somebody playing with controller for years now, and i can gurantee that she is better then most people complaining about "omg less buttons means controller gameplay and console game ruined now pressing 1 2 3 4 q e r t is extremely different"

i hope you recover well from your stroke
What a weird thing to say.
I can't believe controllers ruined vanilla WoW gameplay
4-8 buttons + a couple modifiers on keyboard = hardcore gaming
4-8 buttons + a couple modifiers on a controller = gaming is ruined, ignore all the other MMORPGs where thats an option, or games that are way harder to play then WoW that are controller based

I'm just thinking about the vanilla.. I think Fire? rotation? that was 1 button.
it has to be a nightmare to kick in a big pack with controller tho
eh, the game allready auto targets casting enemys when you tab
its not optimal, but its far from extremely bad or making a huge difference
ofc you will struggle in +18 keys, but like, only a handfull of people do that stuff anyway
Yeah, it has some logic to it where it'll typically tab you to the most pressing thing (which is a cast, typically)
It's not perfect and sometimes it'll do something weird.
idk, i personaly see no issue with wow on controller
There isn't any, you can play it like that now.
it will be on game pass before xbox tho
yeah thers a lot of specs that can be played on controller
If it was going to be on gamepass, it would've been on gamepass by now. That's never happening.
before the pruning evne
there is no way they put wow on gamepass
like, 0% chance
And why would Microsoft want to combine two revenue streams into one?
true
Esp as Gamepass price has gone up and it's way less attractive now.
why would they reduce 2 sub services into 1 for no reason at all
probably next year. xbox is a pc already, new one is more of a pc and will be able to play wow.
like, they would need to basically DOUBLE the gamepass subs to go even
and do you think thats a realistic thing? 
do you think copilot recording your screen was a good idea? you think thats a requirement? lol.
you have no clue how business works
like zero
There is a hof sub rogue pov on dimi with controller 
the next xbox is literally a microsoft PC
found my new hero
welcome to a few messages ago
what a fucking giga chad
what has copilot to do with that
copilot is put in because microsoft has huge stocks in AI bullshit and wants to keep it relevant to avoid the bubble bursting
that slightly different then "lets remove a sub service that makes us millions over millions each month for no reason at all"
bad decisions, you seem to think good decisions are some sort of requirement for a company like microsoft.
not true in the slightest
they dont throw away money like THAT
you cant think in the terms of money they think in, not something you can grasp, so i understand why you think that way
You seem to be projecting a lot
oh but you do understand it, ofc
look at actions, dont look at words. Simplify it, remove addons, new xbox comes out, can play wow on it (doesnt require a port), probably part of game pass and wouldnt surprise me if they raise the price of game pass again. Sure, all pure speculation at this point, but I know where my money is.
saying you can play wow on the new xbox would be great marketing for the new xbox so not sure why they would not just say so
or they just lost the raid design space vs dmb, decided to remove addons, and realized you cant play modern wow with them so they simplified spcs
yea, who knows. "Plans change" is often used excuse
"I made it up!" is also used a lot by people who just make stuff up
i didnt make up the actions though did I ?
Yes you did
Your speculation isn't objectively real, no
they didnt simplify it, they didnt remove addons, theres no new xbox, all in my head
gotcha
tbf, they added their own DBM/bigwigs to the game
its the opposite in that case really, they dont see DBM/bigwigs as problematic, they agreed how important it is and make it part of the game itself (even if the current version, like all the "replacemens" is really bad and needs work done)
They did reduce complexity but WoW is still a complex game with a lot of moving parts. They didn't remove addons - they limited them pretty heavily in combat and that's it. Addons still exist, so that point is outright moot. There's no new xbox, no, because it isn't an xbox it's just a microsoft PC in a box.
Like it was explictly part of thier marketing that it isn't an xbox console.
they def saw combat weakauras as problematic tho
the WA thing is a bit more complicated tbh
like, we can argure for days if WAs where the problem, or blizzards fight design
and which caused which
all i know is i dont want another fractilus fight
I think we should all blame Ovi'nax.
or ovinax
I will never recover from pug leading Ovi'nax.
you pug leaded m ovinax?
god no I'm not that stupid
and / or brave + cool
Heroic Ovi'nax was an experience in pugs.
lmfao
Randomly assigned mechanics requiring people to react and move to specific spots quickly in a pug setting where half the people aren't paying attention.
Multiple times people'd just run to the wrong side of the room.
i remember pugging the 1st 4 mythic and no one even daring to try ovinax
I meant to pug the first 4 but never got around to it. I did the first, though, and have a comedy log from it.
the 1st 4 were a joke to pug
i like it when you can pug a respectful amount of m bosses
I'm more of a fan of how Manaforge is for it, but ye being able to pug a good amount is great.
i havent pug manaforge
run out of time to play early october
happily, i have time to play in marhc
First boss was harder than the third, so if you killed Plexus in a pug you'd almost certainly kill the third boss (and then get vault loot from the second, too)
you didnt kill the 2nd?
Nah, Loom was a lot harder, esp for pugs.
You could pick between 2nd / 3rd after beating the first.
Ye
i can see how it was easier to pug than loom then
claycraft
"how are the textures?" "yes."
I initially thought it was a graphics bug for me, but my gf had it too so its likely a game bug
is CC showing on the new blizz nameplates for anyone? and any way to get combo points on it
The bigdebuffs setting should show cc iirc, for combo points I think you need an addon. Like BetterBlizzPlates/platynator or something
how does rogue utility feel in m+ these days
Has anyone noticed a delay in combo generation on sub?
its a bug with sensei
Thank you
guys, is it a bug ? we can now transmog dagger to swords ?
Nope, it's by design.
that's...really great
you can fist people in any spec now 🙂
u must be a real master at fisting huh
🤜
Hey, hey! I'm completely new to Rogue besides of Classic and TBC. I found a Lockbox today that needs 85 Lock picking, I can't open it. Found out online that I do not need to skill Lock picking anymore. Does someone have a clue why I can't open it?
You do mean in retail right?
What level are you?
80
Can you check if there is a lockpicking button in your general tab
Otherwise i'm not to sure. because you dont level it anymore in retail
Yeah and that doenst open it?
It's the midnight lockbox, can't open until you level up
Oh well that would make sense
Nah, I just see it says till 80. Box needs 85. Perhaps that's something I should not have right now, cause its a Midnight one?
Well, you were faster @umbral parcel
I'll throw it in the bank then. Thanks guys!
Hi, is this server special for classic/tbc or also retail
This server is a retail server
if you need the classic/tbc one there is a other server for that
could u link me the server? 🙂
Give me a second
ty very much!
np
So how do each of the specs play? I don't have to worry about transmog now with the Midnight pre-patch, daggers can be not-daggers and all that. I'm more curious about the actual playstyle of the three specs, since I haven't Rogue'd since uh. Like. Cataclysm?
!guides
Rogue Guides:
WoWhead: https://www.wowhead.com/classes#rogue
Icy Veins: https://www.icy-veins.com/wow/class-guides
Method: https://www.method.gg/guides
Well I could have gone and looked at the icyveins and wowhead stuff at any time. I was kind of hoping for more interactive discussion than just reading one or two people's top-end guides.
assa = Dot Maintenance and then spam envenom, slower playstyle with downtimes, most dmg in 2min cd windows
sub = very strong burst windows with higher speed, 0 dmg outside of them and very slow outside of them, very strong 90sec burst
outlaw = high apm 24/7 spamming, no Burst by design and instead consistent dmg, constantly pressing buttons with no downtime
That's a bit of a shame. I was leaning towards Outlaw because of the swashbuckler vibe, but I really don't feel like having to constantly be mashing buttons all over the keyboard.
Might give Assassination a shot. Sounds more like what I was wanting from Outlaw.
How come some have 60 more agi than me even though we got the same gear?
Every piece the same? what about crafted?
I mean, just check all the pieces.
but cant find it
armory?
No. the warcraftlogs link of your screenshot
Can't look at this because its private
Send armory link
Yeah items are all the same.
Give me one more thing to check
Yeah i can't find out why he has 660 agi maybe its bugged?
because if you look at mine
i have 712
But i have double trinket with agi on it
39 + 36 agi
Sorry i can't find out why im more
or why hes more
I'm thinking of maybe buffs but i dont think there is a buff in the raid comp that gives you more mainstat
Beside int
hmm ye. The 2 trinks u got with agi on still doesnt add up, which makes less sense
Like If i switched to those aswell
I still wouldnt reach 712 agi
If the math is mathing
yeah thats what i thought also
damn did the blazing wings challenge and the toy is missing smh
maybe a juicy blizz ticket will send me my wings
has anyone made a stealth tracker so i dont need to stare at my char to know im in stealth
Guys what do you do when you wanna play all the rogue specs ? Or even 2. Do you play them all on 1 character or are you creating 1 character for each of them ?
I always play the class, not the spec. I'll play whatever's meta, but I always try to keep all specs somewhat up to date
Both options are practiced: I used to have 2 rogues and yet only played assa on both, some players enjoy having multiple rogues and trying each spec on each of the alts. In the end it doesn't matter
if you were an ultimate sweatlord you would probably make 2 rogue so you could have one that was MH dagger (sub/assi) and another thats MH mace (outlaw)
anything else is kinda overkill
Having more alts = more work
Okay alright. Thank you !
Is there any good party/raid frame addon right now ? Was using Cell until pre-patch, tried Danders but it seemed very buggy and unstable or should i just wait for the Cell update in Midnight ?
Ok cool i'll look into Grid thanks 🙂
!sheet
Rogue Spreadsheet - Light Version / Dark Version
I’ve tried more than 1 rogue, but it’s way more of a pain to fully gear a second rogue than it is to just swap a main hand weapon and maybe a couple items for secondary stats on a fully geared rogue. Especially once you’re max ilvl
yeah agree. But it's also kinda boring to have a lot of gear in your inventory for all spec, I mean it is not that complicated cause we can made a loadout for each but the fact that you need to be aware of each item you have and update every single gear you drop with the loadout...
a bit childlish from me but yeah ahah
anyone using Platynator knows how to fix these kind of nameplates? they're super small unless targeted and happens also with some fixate in boss fights
They are the minor ones, haven't found a fix yet
oh okkay, thanks
you can choose which Style of nameplates minor enemies have
and I'm assuming they're set to scale like that when targeted which is a setting you can adjust
ok i'll try that, any chance you know also how to remove the weird glow which appears targeting players/npc?
mh i only see the enemy nameplate, it seems like it does add stuff to that
actually nvm i got what you meant thanks
anyone got a dragonriding addon?
There is a setting called simplified nameplates, anything listed there will get those tiny plates
So can remove minors/minions from there and it'll stop being small
oh i see and there you can even resize them a bit which is what i wanted to do, thanks a lot 
Ppl shit on shadowlands all the time I think everyone will be grateful sl happened after midnight flop
midnight bout to be peak bro
I think you underestimate my ability to shit on things
that being said. at least shadowlands had an NPC you could bring your friends to unwittingly and get them killed by
What is there to hate about sub?
I am reading/testing all class on beta. Is rogue one of those class that did not get any of the dr/defensive spells removed? or I missed something
Correct, however sub and outlaw prioritizes vers less, so thats a bit of a nerf defensively
But we also got "danger sense" in the class tree, which while not an impressive passive, is not nothing
Give it a chance it's one of the easiest melees these days
outlaw got basically everything removed
cdr on evasion/feint, 5% stam, 5% dr on ps, vanish on cdr + every 20s with healing from vanish, vers stacking
ok so basically just flat feint/cloak now?
weird to hear it from outlaw
how outlaw these days?
only thing i love about outlaw is that i dont need mastery or mastery is just wayyy lower in the stat prior
what does that even mean xD
you just stack whatever is better
mastery haters 
im a returning rogue player what spec is pumpin in PVE right now?
It's prepatch so just try em out
trueee
Sorry if I'm out of the loop but is it no longer possible to display combo points above enemy nameplates with default UI?
i love danger sense, probably has saved me a good few times without me knowing
it boils down to about 4% damage reduction so it's ok but not insane
gets the equivalent to a better pala aura "its ok" 
People are never satisfied
They even used that one phial in df that gave like 3% Dr for some things 
Honestly best thing is that with all the defensive nerfs (rip mage) us not losing much and gaining some passive tankiness bodes well, we should relatively be noticeably tankier in midnight if they match dmg intake to nerfed defensives for others
I mean considering what Outlaw lost, which was the topic leading up to this, 4% dr is not amazing
if it was 4% dr on top of all that? sure, great
plus it even isnt real 4% dr, it will average to 4% over the fight numerically but it isn't guaranteed to even proc on big hits
If its 4% as baseline average with possibility to highroll its great, the only downside is not being able to plan it.
What rogue spec is the best spec to 1 button rotation with the new update
Sin
It barely loses dps on one button
is it CT?
I presume that is the same for st and aoe?
Hi very noob question. What anytime ability to use on sub? I forgot it and i cant remember what I used as anytime before.
I am shocked! SHOCKED! I cant find a gif of the blood elf rogue doing happy dance from the Housing video
if you press kb,dm and vanish 1 button is v close to sim
I've no idea what you just asked so I'll say shadowstrike backstab shadowdance
I think he's asking what the filler is
aka ability you can use any time
Backstab then I'd say
does anyone know what is the fastest way to level rn 1-80 is it timewalkings or?
pay for a boost
depending on how fast you want it blizz / boosting communities
blizz boosts are imo giga expensive, much more cost effective to at least buy a token or just pay with gold you have
i mean i have the 80 boost from midnight just not sure what to use it on
you have midnight beta?
you can test classes with gear / capped to help you decide
i dont'
hmph, in that case I'd say just boost whatever you want to try / play first
levelling atm is super fast with all the xp bonuses
same for buying a boost for gold, since it's quick it will be cheaper too
unless the iran situation has affected level boosting too
you have no idea how the tragedy that's unfolding in iran atm has affected boosting prices
suddenly we're making like 2-4x as much doing the same stuff bc the supply of boosters has dried up due to internet outage across the country / more pressing matters than gaming for em
(yes, a ton of iranians boost as a job)
I've no idea
I'm not trying to politicise anything, litterally just saying maybe boosts for gold might be expensive for levelling too if it's mirrored raid boosting, sry if it came across differently
I'm unaware of boosting prices, and I've never paid for one, that's why I said timewalking. But you're all good my man dw
ah, well let's just say irl shit affected it quite a bit - wierd to think but yeah
!up
interesting
fuu do u have 1 for the midnight gear levels btw?
i do, but its unfinished
like this, should be right, even thi i haven't found much information about the crafted upgrades
wew cool
this, i don't know if correct at all
and raid is weirdly split so will need to find a visual to represent bosses well there
what are your bets on crest costs getting fixed to being more in line with current ones, but only after significant public outcry during S1?
i don't rly know
i asked but nobody pointed me to exact numbers
so i just wait for more information to be there
huh
lile
*like
i don't think cratfed will be 60 for max crafted
when the regular upgrade system will change
you have a total of 150 crsts from 1-6
having crafting go to 5 for less than half seems uncreasonable
yeah
but people say it's 100 crests/week, and 150 to upgrade to full, so it's like twice as slow as it currently is
not sure why, even, since turbo boost is like two/three months into the season, before you can max out all your gear anyway
Almost 100%
I don't know why they decided to we need to include some friction here to the system. All they had to do was get rid of flight / valor stones
When the wow community sees world first raid streams talking about how it's a waste to go past 3/ or 4/6 no one's gonna do it anyway
(prediction based on feel craft)
one thing to not forget is how much more turbo boost costs
if it follows the same formula
they did
but in oder to keep the same player engagement, it was vital to make the aquisition/upgrade process longer baseline
right, but they also swapped in scaling crest costs
blizz knows exactly whats best for you, and they will tailor the game towards these goals
I doubt engagement will change a whole lot because people with excess before still will but you're going to get used to seeing people with 3/ and 4/6 gear is all I'm saying
I don't really understand why can't they just go back to Valor. They were close in Shadowlands but then backpedaled again
valor was one currency for all upgrades, right?
yes
the split makes sense
with increased cost on stones for certain slots like weapons yes
see in mobile game development, it was found that people spend more time playing if you have multiple currency systems
it adds a nice layer of obfuscation to the game, and gives you as a game creator the oppotuinity to reward diffrent currency for diffrent content types
so a player who would before only play one part of the game, suddenly engages in others
if it follows the same formula it's bound to get super stupid because it'll cost 60+70, like almost the same 1-6 costs
haha ye
using that line of logic if pvp is ever required again in this game I'm either going to go without or just drop the sub
looks directly at BFA
it had the best secondary neck power
so you could initially get a small boost doing so
death and strife? I think it was called
ah ye, i remember
kill chromie, do it!
lorethemar is dying 100% imo
which sucks cuz he is my favourite
but he is too much in a spotlight now to not get nuked, I dont like it
you mean, a old guy in a wheelchair?
at this point they can kill everybody and i wouldnt care too much 
No that's actually just been xalatath the whole time
Khadgar is already dead kinda like squall at the end of disc 1 in ff8
Final expansion the horde and alliance are gone, we play for team Sylv or team Xally to see which dead elf is better
Hey guys. Just dinged 80, whats fastest way to get gear? Ppl say the catch up is quick, is that tha questline that takes you through TWW lore in dalaran and that`?
Or is something else better
*cough hot dead elf
Hello I am new and maybe rerolling to rogue for midnight.
Whats at the current point in time looking like the main go to spec for the raid encounters / m+?
with any luck the best spec should be the one you are best at playing
and without any luck 😄
worst case one spec is obviously overtuned or undertuned but i don't think that's the case so far
Hmm okay, I am coming from Warrior and so far it is just Fury is ahead of arms in cleave and ST by a lot
So I was wondering if such a decrepancy is also present for rogue
i dont think so
tuning should be close and then the specs do different things
like outlaw has good sustain damage but it's not a burst cooldown spec
so it will have strengths and weaknesses in certain encounters
sub rogue is peak in midnight with the apex talents
the rotation isnt too difficult now too
how outlaw?
Good
what class do you think epstein played
Even whispyr enjoyed outlaw
predator
dont need stealth and restealth right?
audio assist or dbm better?
Depends on what you prefer, doesnt it 
my point is is the audio assist comparable to dbm
transmog
Outside of just numbers/damage, what will rogues be capable of bringing to content like keys/raid in Midnight? Is there anywhere that this disparity is being discussed?
What does rogue have that makes them stand out in comparison to a dh, dk, paladin, or warrior. I'm all for playing what you want, but I really don't want to feel like I'm sandbagging push keys, because I don't have any of the utility that the above melees bring.
I've loved sub rogue for years, enjoyed sin for some time, and have enjoyed outlaw some as well.
We don't bring lust. We don't bring a raid buff(atrophic?). We don't bring aoe cc (anymore). The list of what we don't have compared to other classes goes on and on at this point.
Maybe I'm missing where other classes were gutted on the utility/group-impact side, but it seems incredibly unbalanced when compared to rogue right now (for a while honestly).
--
I tried pugging m+ as sub rogue late into S3 TWW and while I did get far, it feels like the odds are just entirely against rogues.
One of the lowest player counts, no group utility that really does that much compared to other classes, and a massive rework to sub rogue that makes it basically feel braindead to play.
Is there anyone that can feasibly explain why and how a rogue is supposed to attain their spot in their role as dps and do as much as or more than another melee dps in WoW?
Rogues biggest strength is not dying
Just looking for some hope or copium ngl. Appreciate honest responses and feedback to this. I'm just feeling like I'm at a complete loss on deciding to play rogue.
And for the most part the strongest specs are almost always the ones that do the most damage
The utility is secondary
But yes rogue does not bring that much to the table
You say that, but it's been shown over and over that classes like dk and dh are much preferred in higher keys, for valid reason. DKs are one of the most survivable melee specs as well, while bringing grips, raise dead, incredible damage, and amz.
Ive heard theres some decent shrouds on the beta, but im sure theyll add truesight to prevent those from being a thing once its released as per usual
That's my issue too. We have shroud, but only for the most rudimentary or simple skips that aren't even necessary or as impactful as a meld skip.
Besides one of the last seasons with aug the highest dps specs have been meta'
dk is never meta just because its tanky and has grip, its meta because it tends to do a fuck ton of damage
rogues will be stun bots in midnight
the other stuff is just icing
But you can assign a target to a rogue and the rogue can keep that mob from casting for a very long time
DKs can also do that tbf, but no other class
cheapshot enjoyers
In 5-man content, comps matter more than anything. The spot you're taking requires you to bring a kit that makes that spot comparable to other classes.
The amount of time rogues are passed up for a dk, with comparable numbers in the damage department, just for utility was highly obvious this last season.
Also, there's a return cost involved in being a "stun-bot". How much damage are you doing? Realistically, this DR change on stuns allows us to not waste a gcd on stunning a last-second cast that would kill someone. You'd never perma stun a mob unless necessary.
I'm honestly talking mroe on the upper side of keys/content here. This won't matter at all for 16s and below.
i mean everyone agrees rogue utility is kinda garbo
we just pray one of the specs does enough damage to make up for it

Yea, I get that.
Well rogue didnt really have comparable numbers in the damage department
I'm just trying to cope with that fact that rogue is always gonna be the lesser melee in 5-man content. Thanks for the feedback.
i would like us to get the treatment warrior did this beta cycle and have our utility looked at
maybe in tlt
Rogue did have comparable numbers. You could definitely do as much as or more than a dk in TWW S3.
Logs disagree 
There's several data-points to address, including class-player representation as well the caliber of player doing these higher keys.
If you look across logs at a 20, sub rogue is similar, if not close enough, to what a dk brings in numbers. There are outliers like ara, but DH was a monster in that dungeon as well.
Sub was definitely capable of putting out great numbers for higher keys.
--
Logs and damage/throughput wasn't my main point for posting, so not gonna continue talking about this.
If rogue doens't have numbers, what is it going to have. That was my point. Thanks for the feedback.
Hunters dont bring anything either, yet they were meta this season

Also tell your llm to format it better so theres not 20 linebreaks in each message thats longer than one sentance
Kinda insane how you're respond with a shit take on hunters not bringing anything, then accuse me of using an LLM. It's called spacing to make the message more digestible.
Separating the points of the message into one message so I'm not spamming a channel even. Imagine that lol.
Done here, you made it obvious there's nothing beneficial to talking about this.
How is it a shit take, hunter provides almost nothing to their groups
Just as rogue does
rogue have cool mogs
There was almost no comp this season that was without lust anyway
yeah but the point is that a hunter still brings something other than damage
So does rogue
stunbot on a single mob?
I think rogues utility suite is just not good for m+
yeah but nobody brings a rogue for numbing/atro, same as no one brings a paladin for devo aura
Just like nobody brings a hunter for binding
My point isnt that rogue utility is amazing
My point is that damage is what matters
Hunters did damage
Thus hunter = meta
Are there really any classes you’d take for their not damage
The express in-n-out llm posts we love that
are there classes that people bring for anything other than damage?
damn thats sad i thought rogue was always like pretty good since the start
We bring coolness to the party
lmfao is rogue actually considered ass tho, i swear im always like 2nd in dps in m+ behind a DH
and thats like m10 too
I've never played rogue to chase the meta and you shouldn't either. People blow things way out of proportion
fair enough lol i always play it for fun too and i like how sub plays but still lol
Like sure, I come here and cry bloody fucking murder when they do changes I don't like (and especially when they just let the class sit and rot like feral) but rogue is going to be fine
If anyone tells you otherwise or that you're throwing for playing a rogue tell them to go back to watching their professional wow content creator tier list video and to mind their own business

I mean unless it's a whispyr doom video
LOL
thats great advice ngl, cuz as long as im having fun and doing decent dps id say im pretty accomplished
or the june situations
enter and exit two way street

Wowhead baited me with their article title
i need to make more 1h doomer hits
Tbf that is their buisiness model

what was the title again?
what was the title again?
"Class tuning for all"

lmfao damn

Is there a portal right to the basecamp in Twilight Highlands?
not that I'm aware of, just the cata portals in org/sw
i think its worth noting that druid, which provides brez + damage buff, has been meta for every season in the last two expansions
and that shaman has been extremely good in tww largely because of getting skyfury
Yeah im not saying it doesnt matter
Especially since damage buffs lead to higher damage contributed
i was just about to say damage buffs arent really utility yeah
but their classes are tuned as if they are
it would be nice if they made atro a budget motw
and it made the monster take a little extra
idk im kinda passed it its pretty obvious blizzard doesnt care about making rogues viable in m+
hehe
after tww it was so obvious how useless rogue is
and they didnt really do anything
Removing blind 
so sad
Hopefully they just forget to remove the functionality
like they just arent even serious about balancing the game
druid has damage buff + brez + insane stops + dispells + off healing + a lot of things i cant even remember
Druid didnt really lose anyhting going into midnight right
no idea but they are still one of the two classes with a (lust/brez) and a damage buff
so gg
wait what no fucking way
i guess hunter is in that group now sorta but not really
Well it being aoe
bruh no wonder it wasnt hitting multiple people when i played yesterday
They dont have an aoe stop either
And their ST stops are way worse than ours
It still does if you spec into airborne irritant
But it shouldnt
they took away binding?
Well no, but they took away the trap
bursting as well?
MM only i think
having classes that cannot stop is interesting if they can do other things
nah nvm its gone
interesting
They have a talent that makes intimidation hit "nearby enemies" for a 1 sec stun
But its only 4 targets

time to play dracthyr hunter so they can still binding+knockback

how many classes actually have an aoe kncokback now
surely we get atro as like 3.6% dr 1.6% increased dmg taken or something
just a little crumb
well on all the other non lethal poisons also
and not stacking bc dragon temper
idk
hope they just take shroud out of the game
so they can stop pretending its utility
no grouch you dont understand
6 years ago when the developers at blizzard still had a hairline
rogue was really good in m+
so now it is garbo for eternity
oh ok i didnt know
to atone for that sin

depressing
i mean you just play another class
i mean many times rogue was mid but people still played it because it was still kinda relaxed doing M+ with not super optimized groups
but now people can play fomo really easily
Maybe we have a season where the main limiting factor is surviving and we can be good
they kinda nuked sub into oblivion with midnight so if something else is good i wont feel bad about rerolling
nah nah watch apex talents carrysurelyy
rogue is still fine damagewise but others are just better
fenrir as outlaw good times
meanwhile assa
oh i got my face eaten
TRUE
i love being alive
maybe, some classes kinda dodged defensive pruning though like dk
which was the main offender
I mean they still tanked like 10% stam
so now its just 10% extra?

I read this message and the previous one fast and thought you said "oh I got my ass eaten"
watching teamates die as i become the only dps left alive to kill a boss still on 10% hp left
doing beta keys though most of the healers are really bad
so its nice to be the only dps alive for a little bit
and then you realize sub is still fairly tanky
although, hopefully they fix cloak man idk what is going on with that
you take magic damage in cloak constantly
whats wrong w it
oh
grim
cloak is bugged too??
i mean cloak is resistance, not immunity after the 1st sec
so maybe its intended
but yes cloak doesnt work on a lot of things in certain dungeons
like the last boss in magisters terrace
you hit cloak and still take ticking damage
or the mobs before then, you hti cloak and the heal absorb stays
Obviously it has a bunch of problems, but if youre looking at the "death" statistic on wcl sub is dying the least out of any spec. Now obviously its prepatch and raid is different than m+
or the paladin boss, you cant cloak the heal absorb, nor can you claok the big hammer ( i think )
sub gamers are just better
But its an indication that sub is indeed very tanky, other specs lost their defensives and we got a new passive one
But yeah we lost some vers
more dance casts than before right? so we should have higher uptime on our passive dr
More casts yeah but roughly the same uptime
the new passive one was that 20% chance for 20% reduced damage right? , i forgot the name
Yes
male pattern baldness can hit u at any time
why are they buffing rogue azerite powers? BFA was a while ago brzu
Nice diminishing return fuel :^)
if we send them to turkey rogue will get good m+ utility

asking as a newbie: damage is the top thing when pugging? utility is second (or not that important?)
Usually. The problem with pugging is all of the random biases you have to overcome
Sometimes you'll see the odd group that wants a mage for time warp and int buff, but more often than not people tend to be either ilvl chasers for what they expect to be "safest" option or inviting mostly based on the meta
Who knows, maybe rogue will be meta again. Probably not, but hey, getting declined a bunch is generally just part of the experience.
so, Rash mythic, the pull is still yanking everyone off and im unsure why tbh. we all stand in it
perception is most important
if all the tier lists say the best comp is unholy mage aug or something (just random comp as an example) and then theres a class tuning patch and some rogue spec gets a 10% aura buff and its stronger than unholy the average pug guy might not know that right away
or even for a few weeks to a month
and theyll invite the dk bc they believe its better
and all the tier lists they look at say so
ofc if u get higher up then people will be more on top of whats actually good
but perceptions #1
Does anyone else think that the Midnight "Campaign" leather armor looks better than the actual rogue tier set?
Rogue tier armor plus the prey weapons they’re adding look so sick together
Haven't played since dragonflight and just wanted to ask which specs are looking good coming into midnight?
the spec you find most fun
sub is the best on beta rn most likely but that will 100% chance before the expac goes live
maybe not 100 but its likely
Blank Morass is my fav joke right now.
what the hell
are yall getting the epic edition for wow midnight btw
Already have
lmao i kinda feel like doing it just for the 3 days early access
It has 30 days of game time in it too, which is nice.
I wish they would drop the 3 day early access though, it's just an annoying thing but c'est la vie
(Or do like FF14 and pre-ordering any version of the game gives you it)
why is it annoying?
i typically wouldn't but my gf wants to play early access leveling
Predatory design, splitting the player base, etc. It's just not good in the general sense.
Bought early access last time, not doing it again 
its a hot take
But also it's very whatever
but midnight feels like a patch rather than a new xpac
tww already felt like that, but midnight even more than that
They anti hyped the expac
levelling is just gonna be from normal dungeons right? from 80 to 90
my gf and i will level regular
i also did all dungeons on beta in m+ testing
so already know their layout, even tho i need to say
i am not sure i like the dungeon design
oh damn thats truee
whats levelling regular?
The campaign!
yep
ahh i see
i think tww had dungeon spam as the most efficient
but reaching max level is not a race
you have more or less 2 weeks to get there
I hit cap in TWW at the start of the third zone.
true, people with the 3 day early access might be ahead in ilevel n stuff wont they?
no
max level content is heavily limited
best is to think of early access as "leveling only" content
lmao damn okay
yea what could people possibly do in 3 days
the main advantage was usually speed and server lag
i lowkey just wanna use it to learn the dungeons
early access is just a small fraction of all players
so the servers are more stable
and, at least in tww, exp gains ended up higher during early access, might be on accident tho
blizz adjusted some things with release, some bugfixex/patches
which made the process of leveling a bit slower
^ especially because of this
thats pretty smart by them actually
it probably won't be the same this time
tho leveling for most part feels like a means to an end
there are players who read through all quest text, but the majority does not
The best part of early access is gettign to play WoW more, sooner.
imagine getting early access to rush lvl 90
i wonder if the servers will be able to handle the golive
Ye, easily
Last few expansions have been very, very smooth launches.
The biggest issue DF had was the boat not working haha
lol i dont even remember DF and TWW's golive ngl
but hey thats great
cuz surely midnight brought in alot of new players
Def seems like people are coming back / trying WoW out going by newcomer chat
peak
i dont want wow to die
even tho it aint lookin good for them with the bugs n shit
I think bugs are just a part of the game nowadays, every class has them, i don't think people mind it to much (besides rogues) but if its very game breaking and they are aware of it they try to fix it.
yea i suppose some bugs arent complained about until its actually cancerous
Also the bug gets fixed if there is a load voicing over it. i do genuinely think if 10k people would moan about a bug it would get fixed asap to 100 people complaining about a bug, they just work with a priority system.
so what ur sayin is we should get as many people as we can from ravenholdt to go bitch about it to blizzard so they change it asap
instant fix within the week

That's the thing if you look at class representive rogue is the lowest, i do think thats why rogue does not get that much attention considering we have alot of bugs still
This is ofcourse just my own opinion. but when i played DK in the past and there were some bugs, they would get fixed pretty fast
but i swear there r so many rogue players tho even tho its not as much as like mage players or dk players
they cant be just neglecting rogue like this
These are HC logs over the last tier
WoW doesn't really have any critical bugs, which is what most people really care about (even the pre-patch launch, etc, was pretty smooth). It's just a lot of the smaller things that mount and mount up.
We are pretty underplayed.
Can you check Normal, too?
ofc
Arguably less useful 'cos of self-selection going on but since most people don't even raid heroic..
Ye
I play on Argent Dawn, and I see a lot of Rogues but they're often RPers or more casual players.
Yeah. i dont know if they would do raids ofcourse.
damn those bm hunters
Bm hunters had the same bug with there tier set that we had on assa. theirs got changed
ours didnt
bruh
if that doens't speak volumes of people voicing there concerns against many people vs low people then i dont know what
its a really good representation dw
Maybe its because i'm more involved in this community over at any other class but this tier was really buggy and in the past it was really buggy, but i noticed a lot of stuff and honestly if you dont pay attention like a casual player, they won't even see it. so i geuss that is fine for most people. but people that do like CE raiding or high keys they def notice it.
just wait until you see how strong they are in beta
i cant
i was jumping and it gave me a DC

Man what’s with the nerfs
I fuck with the pretzels
mm pretzels
Hi, I did the housing quest where you need to collect random stuff lying around 80 Times last week and I no longer get housing exp. Is there like a seasonal cap? I thought it might be a weekly cap but I'm still not getting any exp after the reset
you only get exp up to 1000 (or well 2000 as they did reset the exp gain last week)
the exp gain also gets lower with each repitition
if you get 0 exp, you are capped for this endavor and need to wait for the next one
Ahh so it's capped per endavor. Thank you fuu!
so they don't like leather it seems, unless its a furry. hmmmm. the math is sorta mathing.
thinking about coming back. how is rogue "feeling" in general in the midnight pre-patch? is the shitty bloat gone?
what bloat did you find shitty
I played assassin and I felt it was frustrating keeping up all these small buffs in order to play the game and do as much damage as other classes. It felt like an RSI speedrun. Granted, this might not be a popular opinion, but I hope rogue is less complex in general, with more clear burst windows
I would enjoy it if there was clearer builder spender patterns
Well I can't speak to assa, but outlaw and sub are both very simple in terms of decision making these days. Outlaw will be faster paced but more flat damage pattern, where sub still has burst but very formulaic patterns for damage. Although assa was generally the most simple of the three specs so I don't know if that will be the same for you
Is outlaw still "rng based" ?
Roll the Bones was simplified, but its rng-ness was inflated by people
thanks for the quick responses!
anyone have a good clean platynator setup?
yeah i havent been able to make/find anything i like. something about it doesnt click for me
looking for inspo from what other people have settled on
I think what I did was take hare and delete like half of it and then set the crowding and typefaces and stuff
I used Jundies profile as a baseline and modified it for what how I like it
Does anyone have a good way to setup a reminder to reapply poisons? I've managed to get the CDM to do everything else I want but it's extremely painful forgetting poisons.
Thanks
hey random question, what's the best rogue spec to just kinda bum around the world doing world quests and stuff rn, used to be I'd use outlaw because of the chain BtE and resets on stealth but, not quite as good anymore. Not sure if either of the others is better
They're all fine
Subtlety doesn't do any cdr with finishers anymore so your abilities just come up like anyone else's
Assassination is just as good as it's always been
And since the past proves the future (/s) the first world quest with a weapon for rogues is gonna be an outlaw weapon because it always is
LOL well I am not planning for midnight, just running around right now, weapons are basically all around 121 so that doesn't matter. I haven't really played rogue since I came back and I had quit since shadowlands, I just did outlaw because it's what I always played and found out how sick crackshot was to clear out mobs when you can reset and spam your hardest hitting ability.
right now it just feels limp in comparison in open world stuff
so kinda just depends on which one has more on demand burst when killing individual mobs
As a 160 something I pretty much 2 shot anything that isn't an elite as sub
Sub is still bursty in open world
I am much lower haha, but sub does sound like the right track since it still has a lot of ties to stealth
will give it a go
yeah sub is still probably best with how much you can burst things down
arguarbly its open world state is the best it's been in in the last 1-2 expansions since dance no longer needs to be reduced by spending CP
Make sure you do the twilight event and get some weapons and free %dmg tier. Bop stuff in any spec after that
Pretty general question that I can't fins the answer, is there still jumper cable in midnight?
hello, does any of the specs feels nicer to play in Midnight? I'm thinking of trying out rogue and idk which one makes the most sense. My usual content is m+ and raid, I dont touch pvp
I know that tuning will happen and im not asking which is performing the best, but just which feels the smoothest to play if that makes sense
As funny as it might seem, outlaw seems to be smooth
The personal resource bar doesnt seem to be tracking combo points, are people using something for that? Just started playing again today
BettercooldownManager
It should, atleast it does for me
whats a good trinket tracking addon?
!ui
Rogue Guides:
WoWhead: https://www.wowhead.com/classes#rogue
Icy Veins: https://www.icy-veins.com/wow/class-guides
Method: https://www.method.gg/guides
Which niches (like funnel, execute, etc.) do the respective 3 rogue specs fill in midnight?
no
well i guess assassi has execute
thats about it
bench warmer niche, applying to groups for 3 hours niche, low target cleave outlaw, execute assa, funnel (
) assa
Wangbar
It's for the people
we do something very well
we are
melee damage dealers
that do damage in melee
what else do we do? did i tell you we deal damage on melee range
the main diffrence is in damage patterns now
subtlety is burst heavy every 90-100 sec
assassiantion 120 sec
while outlaw has a more flat damage profile which means it does always good damage
a lot of niches and unique aspects got homoganized sadly
e.g. specs had diffrent amounts of mobility, now all 3 have the same one
subtlety had a lot of funnel, cdr, etc
midnight in general tries to make things simpler
so the idea is that these nuances can't exist (or not to the degree before)
so they "ruined" vanilla by homogenizing classes, now they "ruined" retail by doing it even more
Yes, now everything is bm hunter with another flavour
wait how'd they ruin vanilla
vanilla is where it all started
(not that I don't think vanilla specs could use some better organization and concepts, but homogenization has to have a foundation to happen)
well classes and specs used to have clear strenghts and weaknesses
now we have strenghts
but other things are also stronger
that's like
been that way since about Cata at the very least, I'd say
WotLK if you really focus
Rogue's been a numbers class for 90% of this game's lifetime because things it was designed to do exceedinly well almost immediately ceased to mean much, or were nerfed to the point everyone can do them well
My biggest problem isn't even the overall simplification but that every class has the exact same builder/spender system, with some classes juggling even tertiary resource. It just all feels exactly the same now, just with a shade of yellow (pala), purple (priest) or whatever else
The simplification just made this stand out way more than before, I wish we had more variety
for example some specs could be purely CD based (cooldown on most spells but these spells hit very hard) instead of just requiring you to build 80 of X reource and then spend
but of course this clashes with WoW's "always be casting" system
even if they aknowledge this as a problem, it will take them too long to fix it
So like old sublety without the base rogue gameplay but like 2 more abilities on a weird cooldown
Something with uhhh ~7s cd and another one with uhhhhh 18s
just take Lost Ark as example. You have spender/builder classes. You have fast spammy classes. Then you have burst classes with long cooldowns but every ability pack oomph with it.
No energy, no combo points, no basic builder spender backstab/evis
The Golden Age 🥰
not sure how it would work with WoW game flow, but currently it's just one same system copied onto 12 different flavours
Its the price to pay for balance.
I mean whenever there are outliers people complain about them
Not here in a class discord obv
Classic did too… Balance can exist outside of purely DPS meters. But in retail wow, DPS meter is what everyone cares about.
It would be awesome to have a rogue spec that has "combo" like ability flows, maybe with some flows culminating with positional strikes such as swiping left/right so you would have to rotate your character correctly. Or having an ability to stab behind you, so you would first have to "flip" behind an enemy before using it etc. Somewhat like FFXIV and it's combos/positionals (Viper class as an example)
How else would you define balance if not every class being similarly desirable
loaded question, is rogue a good option for a main in midnight?
RL wants me to becasue we have no rogues anymore, but i havent mained one in ages
Ease of access is the most obvious example. Ret pally and BM hunter have historically been highly popular specs, even during seasons where they’ve been Mid at best.
I think the game also devolved into all classes feeling samey because everyone wants high APM spammy playstyle for every spec. No one wants to take a breath and have strong impactful hits. What separates an Arms warrior from Fury in it's current iteration? Downtime equals potential to have higher hitting abilities
Going into midnight, ease of access is obviously a focus for blizzard, but its only a matter of time before “complexity” sneaks back into some specs.
Eh, not necessarily. If that were true, Outlaw and fury would be a top played spec
But all specs are like that right now. Assa gets 1 sec energy pooling window and people go crazy. Enha doesn't spam an ability every gcd and doomposts start showing up
Yeah, i get what you’re saying and it definitely plays a role. But i think simplicity and performance are still king. See Frost DK after the rework as an example.
Performance balancing is what truly shoehorns everything into the same gameplay loop but with different animations. So many specs now have 45s to 1.5m CDs I lost count.
I'm not saying this is what matters to players, I was just giving an example why every class started feeling samey after a while
Doesn't have to be that way, this is just Blizz taking the easy way out
Fair assessment
What other cooldown timings do you want? 1min 45? So it never lines up with trinkets or the damage amps?
Thats not my job to figure out.
Im also not complaining
If not everything lined up, nothing would have to line up.
Just stating the obvious
If you're an outlier in the current state of things, you are doomed to fail
Such an amazing job, love viper
Like it or not, Outlaw was probably the only spec last season that actually had some identity in its play style.
How many specs did you play last season
69
I mean I think it's true that outlaw was one of the few specs that broke from the 1.5/2min cd template and had a very different feel to it since the crackshot implementation, sure last season we were tuned abysmally but I don't think that's a hot take
Glancing at outlaw here and there, the usual doomers would dissect the guy
That's the joke
Nothing is ever good
You have a problem with me?
Unlucky
Yeah
yeah
yeah
Make killing sprees damage amazing, but bring it back to the original design of dropping you into a death zone 50% of the time
Fatebound hero class fantasy
no cooldown if target is below 20% hp
so you can killing spree a boss until one of you dies
What happens if i dropped the coin
does anyone know when the next dranor timewalking will be? is there one again before midnight?
can always check the calendar
Know what I was thinking today,
Why does wow seem to suffer from players with super bad nostalgia compared to other games?
Is there any other game that's been so impactful and also around for 20 years?
I guess Runescape
elder scrolls i gues
and fallout
Not a singular game though
I saw so much people complaining online about the fallout show, and it turns out the show is really good but a few details are different than the games and thats the vast majority of the complaints 
Another important aspect: what age / responbilities did the nostalgic people have at the peak of their nostalgia
Yeah, the show rules
Walton goggins as the ghoul is such a peak choice they made
love that casting
I love Walton Goggins
walton,good lad
I havent played any of the games as im not that much into FPS games, so im just vibing watching the show
"No, I haven't sat down to play the games," Goggins said. "And I won't. I won't. I won't play the games. I'm not interested.```
He's great, lmao
Yeah, he is. He's fantastic in every role he's been in. One of those people I just love watching act
feels like every 2nd game or book adoption has this critique point.
gotta love how people complain that the deathclaws in the show dont immediatly charge at people
and like
well yeha ofc lol, thats a gameplay mechanic and a show does stuff for dramatic sequences instead

In fallout is it not like a thing to stop you from going out of bounds
i always assumed thats what it was
He's amazing in justified too. Great series.


