#wow-general
1 messages · Page 18 of 1
ok prob a noob question but how do I go about gearing for both sub and assa, do I sim everything on both and make 2 separate armor sets? I have 2 max level rogues as well so do I just gear one sub and one assa?
Assa barely wants any stat in specific
so you can build sub and just sim rings/necks/trinkets to play assa
thanks yea so prob have to switch some enchants and gems up then
Im simmed for assa currently so id sim them for sub
Correct then!
tips for beating shadow captain lakheesh?
reduce his hp to 0 before he reduces yours to 0
This worked tyvm
do you guys follow the lore of the game? I read all short stories related to war within, played the campaign, now doing the lorewalking thing. Are there any "must experience" quest chains that weren't in the campaign? Or some recommendations?
which folders i have to save to keep my addons and settings when i want to reinstall wow D: ?
How should i read parses from Warcraftlogs? Is it overall score? Damage etc?
WTF/Interface folders
thank you
Imo it's one of the "you had to be there" moments. You can do chrome time and experience most of each expansion, but I don't feel it is the same.
You can also check nobbel89 on YouTube for lore
which spec does OBR works well with due to carpal tunnel syndrome but want to play remix solo
what if low apm wise
TWW S3 BM Hunter Weakaura 어순 야냥 위크오라
내부전쟁 시즌3 어순야냥 위크오라입니다.
아래의 주소에서 다운로드 하실 수 있습니다.
https://www.patreon.com/cw/DenyWeakAura
M+ Play with this Weakaura Video : https://youtu.be/puk_gRm6dmQ
kinda cool weakaura setup
nice
just delete the Data folder instead of uninstalling
its to late but i will remember it the next time x) thank you :D
sad news midnight be removing WA
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also worth doing it if you've gone a long time without reinstalling the game as it makes load times faster
i got screen freezes all the time i was think to fix it with it but it doesnt help
try swapping from dx12 to 11
That's already old news and we've had info on how they think they can work to make a better game too, using wow own interface without a need for wa and addons
i will try it
they could, but there is no official statement that they do
everything is based on speculations based on one interview
and the fact that the baseline game gets addons similar to popular options
the main assumption from the information given is that they want to slowly fade out certain functionality
the problem or conflict is, a lot of the functionality is what makes boss mods or addons work
there is another problem too
then more you restrict the baseline api, then higher the possibility of 3rd party tooling
final fantasy online is a good example and it is impossible for square to control
Which means, keeping addons intact is a net positive for blizz to decide on the extend you can use information
but it is a fascinating topic
they will definitely restrict (not remove) certain addons. I don't think third party tooling would be used broadly enough to become an issue unless they over-restrict
Removing wa would break every mythic raider and people would rather quit than building their whole ui again with the blizz default
which is the core of the problem
Dunno, after 4 back to back frac wipes because of somebody not sorting out their WA I wanted to quit 
many accessability or cosmetic addons also rely on the same functions weakauras use
Yeah, now play frac without a wa
but you can't have one without the other
thats less of a problem, because gameplay design can adjust to "no weakauras"
called lua language
xD
they did explicitly mention that they don't want to restrict accessibility. Whether they will manage that it's another topic
Lua is the scripting languarge in use, but what i talk about is what is exposed via functions (the api)
yea but you use wow api using lua
so still
in custom code blocks to make great wa's
blizz has the ability to set functions private conditional, we had that happen in DF on certain bosses
This is so Easy If your raid roster averages at least around 50iq
Could be fun if the fight was tweaked. Its not fun playing a boss where its just , 'go to this marker, now go back'
e.g. if you remember smolderon, it is why you had to use a macro instead of the weakaura automatically doing it for you
Follow the WA like a robot
the idea seems to be
to restict more and more functionality during combat
but this also means many things break
something as simple as a custom ui addon suddenly would not work anymore
Did some hc pug yesterday and it was a mess with like 50/50, without the turbo dmg from overgeared guys it would have been a nightmare
because e.g. you have the option to track buffs/debuffs anymore or certain state of your target/yourself
lame
so even if they only want to get rid of plater + weakauras
which are the two problem childs
they can't without having massive collateral damage
I would wait until we have actual info
because people are blowing things out of proportion right now since it's not fully public/decided what they are touching
Arguments like "now do boss that is designed knowing weakauras exist without weakauras" are very questionable
but thats so true nowadays
Are you high
there is a lot of dooming (and some content creators are partly to blame here)
Idk about that, if the default ui is ok enough I wouldn't mind much I'm ngl
its funny to think back at end of WoD, where there was this massive radar thing everyone assumed to be mandatory to kill the last boss. Yet one of the first kills did not have that weakauras/addon.
tho i think there is a certain trueth in problems with addons
because addons can give you way more information and "play the game for you" kinda
which means not using addons is often a big dissadvantage
i personally okay with addons that just "shows" you some info
like buffs debuffs
but not click buttons for you
and making mechanics
like a good example is one of the legion dungeons, it has this hat game
there is a weakaura that marks you the target, so you don't need to think
i mean even like "press this right now"
not actually instead of you
Yup, WA removal mostly concerns me because I like having my buff/debuff/cooldown bar thing , but I'm hoping the cooldown manager becomes functional enough to fill that.
so while its probably not "hard" to follow the flow and pick out the correct target, this additional information is a huge advantage
true
the problem is - all addons use same api like fuu said
and if they do restrict it
it will affect all addons
at some point
for what its worth, i don't mean addons automating gameplay.
We have the one button rotation for that now, for the best or worse ^^
it depends on what they restrict
and if they offer alternaive api's
yea but still
Yeah but, maybe the blizz cooldown manager thing fills that void
which is fine. WAs can only do whatever other addons can do, it's just a framework
They're making additions to the cooldown manager thing that look promising
they actually done a good job over years since first pandaria etc
weakauras is a plague ^^
UI looks better
its good because it allows so much freedom and creativity
so i wouldnt be surprised
but its horrible for performance, and over-used
if you have good pc do you even care?
Because the game should be accessible to people with worse setups too

i made this meme a few days ago
"The game isnt playable without weakauras"
but also
"Just dont play with it lmao"
who said
You know one of the thing I dislike the most about weak aura, is that no matter how well made it is, it's still rendered worse than any in-game UI element
thats a solvable problem
Thats the origin sentiment that started this entire discussion
got it
you mean base UI element or non-WA addon?
but the meme i mentioned is true for all parts of wow, including management and technical stuff
Tho who should we blame?
Any addon or weak aura has the same issue
The rendering is always worse than in game UI element
its basically assets in low quality
i guess
I think legit the only dev that managed to have a perfect rendering like the wow UI is plumber
Is it on weakaura authors for creating weakauras?
Is it on the author of weakauras for creating a somewhat inefficient framework?
Is it on people who stopped using/developing addons?
Is it on blizz because there is no technical reason for the performance problem?
No
are you talking about pixel perfect positioning?
You always have pixel issues
And shit
Text rendering is worse
The way it moves on the screen is worse
Etc
Plater is a good example
Rendering of plates is litteraly garbage
because pixel perfect positioning affects base UI as well
Base ui never have the issues I see with add-ons
Yeah but the plumber devs are wizards.
I can't not use plumber now. Its so nice

It makes some really nice UI tweaks that I'm used to now 
yes because things are generally bulkier so it's harder to see. Base UI uses the same "canvas" of 768 virtual vertical pixels
A lot of the Plumber stuff should become native. Their little display panel on the rep stuff is so nice
Yup. So much better than the default one
There's a lot of excellent QoL UX in there
Also, rep, crests, currencies AND vault in one screen.
So good.
Ye
i always found it weird
that there was no loot list feature or sth
chats seem to be such a inefficient option
Just have a big chatbox like me 
this whole window shows me most of what i need to know tbh:
rep
current vault status
all my upgrade shit
cata charges
random expansion currency
Yeah, it's extremely well put together
Nah, you always have weird gaps in pixel and weird things idk, like why are border pixel disappearing if I'm on a half pixel, I should have 2 adjacent pixels but with a different tint no?
Yeah, nice to see things at a glance
That shouldn't be possible
only way to track if i did a delver's bounty this week apart from running to a delve and checking
or using a chat command
Also, delve vault history
e.g. this is the weakaura i use for loot
Which is seemingly absent from the base UI
https://www.youtube.com/watch?v=VvHO7vv6h1U
i beg to differ 
it just fades in and out after a short time
i posted that earlier ^^ (which was the start of the discussion)
thats insane xd
Nothing will top the greatest UX someone built for WoW though
didnt see lol. i just saw them on kush stream yesterday
fdk was like that from the beginning
Inspired by holographic interfaces commonly seen in sci-fi movies, SilverLion presents: SilverUI2
Main addons used:
WeakAuras
ElvUI
Original post (Chinese Warcraft fansite ngacn):
http://bbs.ngacn.cc/read.php?tid=7829347
--------------02/20/1015-------------
Download:
http://www.wowinterface.com/downloads/info23510-SilverUI2.html
-----...
That man has 64gigs of ram and by god is he going to use every last megabyte of it.
Practical is the enemy of COOL
this addon just brainkiller imho
imagine needing wa for frost dk
very shiny, a lot of audio allerts etc
You can tell if their CD's are available because the dinosaur and ape's butts appear at the edge of the screen
Which is such a funny touch
i guess its culture difference as well
this is the one true UI btw
https://www.curseforge.com/wow/addons/wow95
It's beautiful
its just personal preference
I mean that also originates from the same canvas problem since the UI just isn't rendered on your true resolution. Partial pixels are just impossible to work with even when you adjust UI scale. They also do some sharpening magic nowadays to make it more bearable (e.g., https://warcraft.wiki.gg/wiki/API_TextureBase_SetTexelSnappingBias and https://warcraft.wiki.gg/wiki/API_TextureBase_SetSnapToPixelGrid), which is why you might see things which don't necessarily make sense
and for some reason has less fps even though reduced graphics 
meh idk
i think its just skill issue
it's 20+ year old game issue
There are things that never happen no matter how small something is in default ui
That happen with add-ons
Skill issue

Won't convince me otherwise

they will add the combat helper feature with filtering of spells in 11.2.5
A lot of games excluse font rendering from ui scale options
i hope that can be enough so i can gtfo some addons
How u guys decide which boss which specc to play?🤔 (in mythic) if u can play all 3 good terms
You pick the spec whos damageprofile fits the boss better
wait that's Plumber? I thought that was a native Blizz thingy and was really impressed by it
like that's an excellent summary window for basically everything I want to see aside from profession weeklies
Wdym the native blizzard implementation is to hide it in 4 different windows
tbh the moment I noticed that window change coincided with 11.2 release, so I figured maybe Blizz were doing something right with the UI
but, duh, shows what I know.
everytime there is a good UI its plumber
tbh I only installed plumber because it fixes the "autoloot bugging out" problem
but it's really good yea
Knowledge points being shown in the profession window? Also plumber
this one i didnt know was plumber aswell
y'know, I never noticed that
and that one
Iirc plumber was initially created for DF S3 emerald dream, for the seeds around the map
idk plu,ber is just crazy
ye
What a glow up
plumber was the only way you had to not get cancer interacting with the seed system omegalul
The one big advantage wa has over the standard stuff is that you can choose fonts and text size how ever you like
Also that you can have remaining stacks and cd at the same time
Not just some darker overlay that moves around the icon
man I did that natty 
I did as well until i saw some post about plumber
Sorry if this isn't the right place to ask; Has anyone gotten their wow character drawn? I'm looking for an artist to commission and was hoping someone might have a rec here! 🙂
30 minutes scrolling thru Twitter will probably get you a few
I did a preliminary search but so many of those are bots; I've asked Twitter for emote artist recs before and just get swarmed with bots - was just hoping someone had a personal rec 🙂
I personally don't know anyone but my gf, and she only does it for fun when she wants to (which means she's also not a candidate).
We also ban every art spammer so the chances of finding one here will be hard.
Was just asking if anyone had gotten their character drawn and liked their artist/had a rec - no worries if there's little/no response. Wasn't thinking I'd find the actual artist hanging out here; just looking to see if any other rogues had gotten their character commissioned! 🙂
What style are you looking for
I have some really great artist friends who do commissions
I can dm you their bluesky profiles so you can see if any of their styles suit your fancy
doesnt help :<
how do I sim crafted gear that I havent made ye? trying to find which slot I should craft for
are mythic lockouts still group restrictive? like would i still be able to fill in for my guild on m soul hunters if i pug first 2 bosses on m?
no, you cant do that
you are not supposed to Pug mythic because mythic is normaly not puggable anyway
i guess so but first 2 bosses are very easy to pug atm
why do you want to do first 2 in a pug anyway
like, you are on soulhunters, you reclear lol
vault slot and myth gear
im retired, they are missing raiders so they asked to fill
Had a prot warrior keep dying in a 10, checked details, I FOUND THE ISSUE.
6% 
Okay somebody logged it apparently.

block is a crutch
He cast it twice
The entire dungeon
The rest of the uptime was shield charge
offence is the best defence
I'd love that, thank you!!! Style is kind of open right now; it's kind of a meme - I swapped to Tauren because I made a bet with the devil and hit a milestone during our subathon that made me a cow till AOTC (s) of midnight; and another was to get the toon commissioned and framed lol. So just looking for options!
Hi guys, could someone tell me if Ebon might stacks ? (if multiple evokers)
up to 2 yes

felt like i just got kidnapped in a m+ key, was advertised as "+10 quick vault", and we pulled 2 mobs at a time for 30 minutes, reset boss twice on accident, tank exploded 3 times randomly, and yet no abandon vote because tank and company had key lol
yeah call me toxic but im just going afk and watching youtube or something if that happens
like i get people are new but it's just straight up going 30mph on the freeway, takes like 15s to look up a route lol
kill bosses on all difficulties (LFR, normal, heroic)
if you're still not caught up then that stinks lol
but doing all difficulties every week should outpace the rate at which rep is timegated
so you should catch up at some point
tbh even the needing to look up route thing is overrated
and then roll on trinkets and sell them for gold the scumbag way
just hold w and pull shit
it was HOA and we spent 19 minutes in the first courtyard...

its about 5 bosses per rep level
so just do lfr on a couple healer guys or whatever
can anyone that is good with sims help me
Ain’t no way
I’ve been killing way more than that per week
On 2 characters
noob
you can only catchup 1 level per week
because full clear is almost exactly 2 levels, difficulty and alts dont matter its all 1 time
just dont afk on trash because theres like 4 of them that give 250 rep
1 after plexus, 1 before forgeweaver, 1 before fract, 1 before nexus king
maybe I forgot a 5th one
Nah looking at route is the best thing to do
Doing a dungeon without route is the most painful thing
I mean below 10 smth whatever
Tyty
Noob
just curious, does spell power even do anything anymore? or just another forgotten trinket
dropped from coren for my rogue
Hey, ive finished lvling my rogue to lvl 80 as an alt, what is considered better right now in PvE? Assa or Sub?
Won't matter. Play whatever you find cool
Thanks, I find assa more fun so ill stick to that ❤️
Based choice.
I'm not biased at all.
yeaa... I see... xdd
(honest answer spec does not matter besides one doing a bit better than the other in mythic raid in certain bosses)
Idk, you tell me
Youll have to play well
Well I would say the point of the game is to acquire the best gear possible and have the best possible performance in regards to your role (dps/heal/tank), you can achieve that more easily with playing the spec that performs the best at the moment, that is why I asked 
Unless you're raiding mythic to achieve a good world rank or trying to get top 1% m+ title...
yeah but a better player could take the most dumpster tier spec and outplay 99.99% of players on god tier specs so i think it matters more to git gud and its easier to git gud on a spec you like soooo play what you like
yo, so i play rogue , usually i just get 1.8k pvp rating, get heroic raid done and do 10s so i can get 2,5k achiev and call it gg season.
Now i have decided that i want to get 3k rating, sitting at 2650 now , played few season of assa , decided to play sub as I did that few seasons ago.
Long story short, apparently I suck at dps and my dps will limit my chances of timing some of the more challening 12 or 13s. So this leads me to my question - which is literally the most braindead spec , I tried reading up on sub , yeah, feels like working a 2nd job, like I just want to come home , smash keyboard and do some dmg.
Goal is not to get 99% parses, but lets say comfortable 90%

smash keyboard sounds a lot like outlaw
there are weakauras that handle the reroll logic for you
just play assa
manage a few dots in aoe turn your brain off entirely in st
any of the 3 specs will give you a lot of bugs
assasisation bugs are actually fairly mild in a m+ setting
compared to subtelty ones
Blizz might as well just fully re-work rogue its so fun 
bugs are just part of the game
every class and spec has them
what differs is just how loud people are about them
or how much time is spend searching
outlaw is learning a couple of rules then reacting to procs, not much planning and no turbo aids cooldown alignment shit, that's why i like it 
don't let guy hear that^^
im just a shitter so im sure there's some element of that when you're giga optimising, but compared to sub 
^ everyone thinks of balance differently, as you see from this.
I personally would come to different conclusions^^
but this highlights something important, you usually need to test specs to see what fits your playstyle best
yeah i mean there's like different types of difficulty that people will respond to different, i really don't like memorizing set openers/rotations and aligning cooldowns and i find responding to procs both fun and quite easy, but some people are much better at just drilling a mostly fixed rotation into their head
Swapping to another spec after playing one of the others as well is such a nightmare. Ive played ass since cata and trying to play sub is like eating day old shreddies
you can have both if you play subtlety ^^
subtlety has the problem of requireing a lot more initial time investment to get knowlage
assassiantion especially in raid is smooth sailing, its within one of the easiest rogue in general has ever been
i think the problem with switching specs is a dynamic problem
there was no reason to play anything else than assassiantion for the entire xpac, so individuals never felt like learning something else
this is a old problem on rogue, we e.g. had the same situation in Legion + Bfa where assassiantion was for 2 xpacs with one tier in between exception the absolutely best spec

How many subtlety rogues did you see in M+ in s1 or s2?
oh is it about m+ only
the initial question was for what spec to play in m+
^ in the same fashion, outlaw was the "only" m+ spec for all of bfa
(kinda, s1 was a mess, but s2+)
yet it was the dominant spec if we look at the statistic
season 2 was more split between outlaw and assasisantion
both seasons had subtlety almost non existent
fair^^
for raid, subtlety was rly good for early progression all xpac
if we take the entire duration of the raid, it was not good at all
outside of this season, where the op trinkets and good tier sets manage to keep subtlety played
and thats why sub players gaslight about subs raid performance for 20 expansions now

yeah then they got Nimble flurry that does all the dmg 
its very hard to argue against what i am saying
"if you look at a 10year old expansion" is not a argument fuu, lets be real
i am not sure i follow your point
thats like saying "if you look at WotLK......" for stuff during legion lol
i mean the wow playerbase consists of 90% ancient players
but i am still not sure what point you try to make
e.g. looking at S2 TWW
I was one of the few, the proud 😄
subtlety was initially played
then assassiantion got a big buff
then other specs got big buffs
and sutblety ended up literally worse dps in game, even beaten by aug
so outside of the first month of progression, you would not touch subtlety at all
and if you look at how people define balance in many discussions
it often comes down to what spec is good on last 2 fights
going by that:
mugzee --- assassiantion was technically better because of execute, so it wasn't a subtlety fight
gally --- was tuned so bad, it would not make a diffrence
huh? fatebound is lining up gs and vanish on every vanish and trickster has to move everything to fit ks/coup, you absolutely are lining up cds constantly xdd
moreso than the other specs rn
this covers the points people bring up in discussions around the topic,
i don't rly see where subtlety is gaslightling anyone about raid performance going from that
Would anyone happen to have a horde character on Proudmoore that can craft cloth wrists?
its actually insane how much it fell off
it will happen again
as add pad goes down
but this time we wont be the worst likely
nothing can be worse than outlaw on dimensius
outlaw on tindral?
Man if only there was no dragonflying then outlaw would be good in raid!
Gosh darn it
Will Yellow man get buff tomorrow?
Gosh darn it
sub's M6 performance is about 20% lower than top hunter, and about 10% less than average. do need to much just around 8% on ST in good enough .
looked on m+ stats this season. Not a lot of ppl playing rogue rn 🫠
Rogues garbage if damage isn’t top tier
Least useful class to bring except for the survivability of outlaw and sub
Huh, DK? 😄
DK toolkit is fantastic for m+ is that a joke lol
So DK has this toolkit for years. And is now meta cause of the DMG.
No one cryied for Grips, AMS, AMZ befor
Sure still better than aoe blind and kidney shot
Not dying is best thing about them
Plenty of melee close in damage rn btw. DK brings good stuff to high keys
Just take a look in DF , SL. No one cared for the DK.
Its like Warlock. IF DMG isnt overtuned. no one cares for them. 😄
and with out a Raidbuff we are in the same position
Agree to disagree
There will alwaays be some OTPs
Idk what you’re on about
but sadly the mass goes with the meta 😄
Are you complaining about dk right now or
i compare DK to this
i mean DKs just got giga buffed
yeah it was long time needed.
Ok
but if they nerf the dmg. DK will sadly fall back to no one cares about. :/
DK isn’t overtuned damage right now
Just higher end
But yeah they probs won’t be meta
They still are valuable
did DKs also have an aoe stop before this expac?
yeah , cone blind
last expac, dk was like warlock
Top tier raid
Ass tier M+ (not really ass)
DK been meta all expac idk what you want bruv
With plenty of classes having competitive damage but a worse toolkit for high m+
There are never a lot of rogues playing overall
this season is the lowest it looks like 🥲
And it's probably our best season
it just feels bad to main rogue this season
kinda, but other classes can do more then dmg
This is the biggest cope ive ever read
Thank you, I needed that
Prove it
im just glad rogue had 1 incredible spec for the last 2 bosses
Then there's my one trick pony arse sitting there like, 'well, it is time for the bench'
DK Dmg allways AVG 400k Above the other Top DPS specs.
only trust information you falsified yourself!.
DK is one of the most played in general in m+
My friend never played dk,this is first tier and he is following the HEKILI rotation
it is even the top spec if you filter by 15+, which is the highest filter you can apply on raider.io
but isnt it , just cause of the meta ? (+ easy to play )
Hunter + Pala okay they are always the player base favorites.
Lets wait for midnight. 🙂
Then DH will be in that spot.
Archon should get deleted 
but tuning is always relevant for what is plyed
it was mythicstats. 🙂
you basically see the rogue spec thats tuned the highest the most played on rogue always
Mythic stats should get deleted 
and yeh!
For some reason the data is always so far off what the actual specs damage comparison is
I think it stems from the fact it will favor low keys heavely since there is way more low keys logs
any statistic site will always make trade offs
yep yep , just raw dmg compare of log collection.
Its like u are the one who brings Outlaw up there 😄
Idk
It's always just so off
Main issue is probably that no one logs m+ honestly
I wish logging was just by default
people should log m+ tbh
Like in league
it makes a lot of sense
I wonder if that's something they might do in the future, cause the new details is server side they said
what would you add to this casual checklist of things to do before midnight? I have 5-6h per week to play.
maybe some renown stuff, zone achievements so you can work on the meta achievement later if you care about that, delvers journey, legion remix and all that entails
i can react to glowing things , but i literally am too lazy to line up and deal with setting hard hitting spells, for example build up dance macabre to do a massive cold blood secret tech which also has to be done on super charged points
i haven't played outlaw this season and someone else pointed out there is some lineup now with ghost strike and stuff, but i can't imagine it being as bad as sub 
Well it probably starts with people logging for the wrong reasons
And for those reasons, logging m+ probably doesnt make as much sense

the main reason would be to have the option to analyze things or automate things
Ye and most people just care about logging because they wanna have high parses 
you could build something around the wcl api, but if people don't log its difficult to justify it
most just use vods if they want to analyse
vods make it easier to see whats happening, but hard to take a step back and find problems
soo if i didnt play legion and want to experience it
should i play remix or wait for legion classic, if that even a thing?
the latter
remix is a romp through a vaguely-expac-themed game
with modern gameplay and all that
three weeks in, people will be soloing mythic raid and M+30
lol so will there be a legion classic?
no idea, kinda doubt it, nothing "classic" about it
even MoP was very much stretching it
first there will be WoD classic 
did they announce anything about that at all?
nope
I'd say if MoP reaches SoO without WoD/Legion classic announcement, it's not happening
i need to stop buying xpac and not playing them
it doesn't look good for wod/legion classic if the classic population keeps declining like it is rn
ye and you can only milk "classic" so much
Its not really milking as much as trying to answer the playerbase, even if I dont wanna defend blizz
ngl I have zero nostalgia for MoP and not much for Cata, either
enjoyed playing TBC Classic tho, really brought back the old days for a few weeks
I dunno, having 3-4 different flavours of classic is a bit overkill
Well its because they try to do too many things for different people
Imo there should only be one classic (potentially in the veins of Sod) and maybe more frequent remixes together with retail
they do and they don't have the devs to support all of them properly
But I dont care about classic personally anyways
I dont have those nostalgia goggles
Purely from a content perspective SoD and remixes do look more interesting
Thanks, I'll look into it and see if it's something I'd enjoy
Smh dann
back in the day I had an addon that instead of showing 10x 300k yellow damage numbers from fan of knives above the mobs, it showed the icon of FoK and the number 3 million on the right side of the UI. I also remember crits were bigger font and lingered a little longer
is an addon like that available now?
look up miks scrolling battle text
ah that's it, thanks
I want to come back to play wow classic or mists or retail, any partner?
well, this is not a classic based discord 
rogue is not fun anymore
every spec is stealth based
well maybe not outlaw
but still no fun
are there any more items like this
there is a nelf toy
are you sure about that
in m+ yes
technically sub needs to be out of combat but you get what I mean
havent played outlaw yet this season but crackshot in opener might be important
and assa cant spread dots without entering stealth
Sub doesnt really
i mean, you can
but sure
imagine using one of your 2 vanish charges for their purpose, or just pressing rupture 5x lol
(inc: "i dont have them anymore because i literally NEVER CAN USE STEALTH AT ALL" which is just not a real thing lol)
"rupture 5x lol" I dont think you understand what I said. The "Not fun" part is this
actually, sub kinda does really
so you play a spec that is inheritely based around dot managment in aoe
and then dont like the dot managment in aoe
It doesnt
what do you do when your dots drop mid pull? complain that its not fun anymore because now you need to manualy spread them?
the thing is you cant do your full potential.
????
garrote outside of stealth is fucking ussules anyway lol
and giga spreading garrote is not even good
WHICH is my point
god are you on drugs mate
literally the biggest mistake you can do as assa in aoe is spending 20 years spreading dots anyway, instead of getting 5bleeds running and starting pressing the actual dmg buttons

Ive never said I do it more than 5
I mean wth
like I am saying I dont enjoy doing 5x rupture
Sub doesnt care about stealth at all, tfd is just nice
And ye if u dont like manually dotting then you just dont like assa in aoe, not the stealth part
then dont play a spec based around dot managment if you dont like dots
like, whats so hard about that lol
only time you'd ever watch for tfd is before like a prism set of cds
and you can also just force that yourself as sub
with vanish
Outlaw doesnt need stealth either, if u cant stealth then you are in combat which is uptime, if u can stealth then u cant lose ar
sometimes you cant tho(if boss)
So doesnt matter rly
or use the extra 6s of combat to farm half a dance anyway
and thats literally the same logic for assa lmao
if you cant stealth, you are in combat, why are you not hitting stuff and setting up your dots
Yeep
im not anymore and it was just a hint of a me missing the good old play style
Bad chaining is bad for assa if thats your point, but thats tank being bad not assa fault
what "good old playstyle"
mut mut envenom spam??
Good old assa playstyle is either envenom spam, or even more manual dotting
Depends how far back u go
assa had no bigger changes in its gameplay for almost 10years now mate lol
yeah maybe not assa but no one can say df s1 outlaw before the .5 nerf
and if you go further back its, like the guy above me said
and also sub
fok spam bfa
I mean spreading garrote is good dmg
either just mut mut envenom spam, or even more dot focus lol
stealth didnt even matter
Neither does now
And im not sure if stealth wasnt op back in the day for assa ngl
Like, theres a reason tanks are turbo scared of griefing assa if they dont let u stealth
even if thats not the case anymore
in BfA, you literally had a "get stealth or do LITERALLY no dmg in aoe" playstyle 
🤣🤣🤣didnt play bfa
tbf, EB only was a thing in the last season
What 3/3?? Assa doesnt care, sub doesnt care, and outlaw doesnt care
and I still disagree with making tfd not available every pack
So for you mandatory stealth is minor qol or a tiny % increase in dps?
APL’s say this is wrong btw. Spreading dots in carnage window is great in bleed
Bc if thats the case lets wait between pulls for ele shaman to get their 3 miscension bsck with bl
Sorry but no, stealth can be nice sometimes, but far from mandatory
you should go into the shaman discord and say "i hate how CD reliant Ele is, i need ascension to do dmg"
Yeah press gar in carnage until garote count-total mob count <2
Pay me £1 and you have a deal.
You should tag tony and tell him how much you fucking love ravage
@manic wyvern thoughts?
Wrong guy
Nope
Tmy really likes it too
So much infact that he is playing the other hero talent on everything

He should just learn to proc tho
Chatting
the guy who developed said APL also says you should only garrote during IC and get 5 ruptures up and just send envenoms
as in using garrote as a builder during IC, thats what i meant
If you are into it, you can start testing stuff yourself in the apl
it is a very good way to learn, but it isn't a easy one
Wa referring rupture in specific
Yeah rupture is more complex
Also using APL as a reference isn't always a good idea,
It does... Weird stuff sometimes
I mean only if u tell it to do weird stuff
@inland gale 
backstab, wait 2 seconds, backstab, wait 6 more seconds, backstab, wait 4 seconds, SnD, wait 4 seconds, backstab, wait 6 seconds, backstab, wait 4 seconds, eviscerate
wym it's not peak
Also @glad harness I love ravage so much
Right?
I had a megaproc range on one of our attemtps today
20% of my dam was ravage 
I’ve been playing too much m+ where I have to care about positioning and just fishing for procs all the time. WS is nice passive normal feral rotation
done!
gz
anyone knows if we getting some reworks? overall lately the changes were underwhelming.
how would we know
@tepid nimbus knows everything regarding reworks and he should be trusted blindly
haven't checked anything last 2 weeks, was off, that's why i asked
wait for alpha to go live
and youll see
if theres reworks youre not going to see them before prepatch
all g
check phase 1
Tbh, every rog spec need a rework. We became one of the least played classes 😅
that wont change with a rework
we're still competing with paladins, druids, warriors and hunters
zugzug classes
Maybe we can become zugzug
we have been bottom 3 since they started releasing those statistics in icc
If i wanna have fun with rogue again , its sitting there 700 ilvl 4 set doing nothing haha. Its speced outlaw its booring for me. So is assa somehow good cuz of funnel or to learn sub
Both are good
We had one not long ago and the main issue is perception, not much else. That aside, an mmorpg should have a class for everyone, which also means there will for sure be less popular classes
I kinda disagree with the take, the current Rogue design is so bloated in interactions between internal mechanics we get twice the bugs for each individual change every time.
Also I think outlaw is in a quite weird state, flat dmg profile that is heavily punished by downtime is just bad imho
it's like a double sentence
It's been like that since bfa
Other classes have quite some bugs aswell and the (already lessened) thought processes needed is quite a part of the appeal of the class/spec for quite many of the regular players
Which goes back to the "there should be a class for everyone"
Also our M+ utility is crap
Which is just balancing or adding a single thing, not a rework
yes that was not the main point
I also wrote smth about your main point
But if we speak rework, I think outlaw at least needs it the most
It will get one in some form because of its WA reliance
Gotta wait and see what that turns out to be
Maybe they change something else aswell while they are at it
I really wanna play outlaw but in the end, it's 200% effort for minimal results.
Personally dont see playing outlaw as much of an added effort
WA does most of the heavy lifting, that aside its mostly slightly higher apm and procs
Too many things to track + anytime you can't have full uptime can't fuck AR uptime which is extremely punishing when the dmg isn't even that great to begin with.
What kind of "many things" are there to track that would set it above other specs that track stuff? Rtb is 100% just the WA
AR uptime isnt more effort, its just potentially more frustrating, either way you can only keep going
You dont even force uptime more than on any other spec
Even if you maybe depend more on it
Managing vanish windows while prioritizing Coup/KS + RtB/KiR
And compared to sub/sin, the uptimes requirements are quite different, you can mostly avoid bursting when having to do mechanics.
and not lose too much dmg when doing mechanics properly
You can potentially be impacted less yes
But its not any added effort
Your only option is to work with what you have in any way
Rotationnally it takes a lot more to play outlaw optimally than sub or sin
Thats not more than other specs, especially with rtb being managed by WA
Subjective, I personally wouldnt agree that outlaw apm is high enough to take a toll on a healthy individual any more than other specs, which is a main point for many talking about the difficulty
I've played most other melees, no other spec comes close to the added mental burden of outlaw.
Its harder than sin in St for sure
Sub is super chill outside of burst windows.
When I play Havoc, it's just funny how simple it is
War is a lot easier as well, Ret too
time to whip out the inertia fel-scarred build
Maybe enh sham is close.
inertia isn't played a lot atm is it not ? It's mostly exergy.
And there are definitely builds of dh that, per community perception, are among the hardest
Yeah but they are a very minor optimization
it is the best single target build, its just alot harder to play optimally so nobody does
only hawwk cuz he is a lunatic
isn't it marginally better though ?
like 2-3% at best ?
like 1% at best
2-3 isnt marginal tho 
yeah so my point kinda stands
People do crazy shit for 0.5
point is
to play optimally
you would play that
if you cared
and it is alot harder to play than no mover shit
Same as all the optimizations on sub
If you really wanted them all
Even the stupid ones
I don't mind that there's minor optimizations worth to learn especially when you know fights well. But outlaw's entire gameplay is much more punishing by default with common builds.
Being punishing due to unavoidable stuff doesnt equal effort or difficulty tho
no, it makes it a bad designed spec
which outlaw is
if the spec doesent work because of a certain fight design
its a bad designed spec
and should prolly get reworked
I mean if I summarize my thoughts, the spec is both hard to play not even 100% optimally, and at the same time it's extremely punishing in most fight designs
That's the combination of those that hurts
and makes it terribly designed
and it being bottom boss dmg makes it just worse.
Dont think they can keep outlaw unique and spamy enough to satisfy the current players while changing much of the uptime related issues
well you can keep it spammy
you just need to not have cds that feed that loop that requires full uptime
and add some sort of cd with a burst value
so its not completely flat
still kinda flat but not quite
similarly to how Fury warrior works
Agree on the punishing part atleast
And the bad design
I don't mind disagreeing 😄
Same, its subjective at the end of the day
only hard spec according to me that ive ever played in wow
But that would kinda move it away from the spamy nature
was surrender to madness SP in legion
Fury CDs are a joke aswell
fury is very fckin spammy
Ye but the CD isnt really bursty
also I got a very bad leftover taste from trying it on Soul hunters yesterday (https://www.warcraftlogs.com/reports/vBDjarK6Awgc1yfk)
Where I should not have considering I was in pain and tired af
I mean depending on what they do with rtb while they are at it, it might get changed
I could see them doing something with outlaw along the lines of devourer dh aswell tho, if the design they have in mind for outlaw doesnt work out and devourer does work out
Where you can potentially have some sort of mid range mode
Since uptime related stuff most of the time works better on "ranged" specs ig
Aye
what pushed outlaw gameplay over the edge is trickster gameplay for me imho
I do handle KiR game + AR uptime with vanish windows game alright
but god add Trickster onto that and I just have problems.
I don't really like the idea of the spec relying on Vanish windows purely thematically as well.
i mean rtb is far from the worst offender of the spec
like idk why people focus on dice when theres like
a ton more rng things in the spec that makes it kinda wonky
like ss rng chance, fth, ho, aces in general. ect ect ect
Blizz likes rng
And outlaw is far from most rng
ya i know its far from the worst rng spec
mm exists
what im saying is that people hyperfocus on rtb when talking about outlaw rng. when its probably the least rng part of the spec
Just like when people talk about sub funnel
Bros havent updated their rogue knowledge since BFA
thanks 🐀 👃
Ye im just saying that complaining about rng is pointless either way
There are many specs with roughly the same variance
Where is this from?
Some with worse, obviously some with better
every spec is 50/50 rng due to crit 
Can you recommend a guild for lower m+ runs and some other group content? Finding a group below +10 seems impossible. EU-Silvermoon
Just use the guild finder or look at rio guild posts
Will do, good idea
there's also the no pressure community
man shroud really needs a rework 
wish they gave us smoke bomb or something as a second choice, would also help with dungeons like priory where dk grips feel so good. at least you have a choice of dk or rogue to bring then to solve the sharpshooter issue
How come my chest piece is mythic colored if it's only 704ilvl?
Ah nvm it was swapped in the datamined article
This is the heroic appearance
Cool, will ask my next question there
are sub and sin viable in keys?
yes, both are
outlaw too
unless your pushing high then we are unworkable 😛
sub plays trickster and sin plays ds?
yes
How do I know if I am doing good dps in mythic+ runs for my ilvl? I can't see a log filter for that. Or should I just focus on doing mechanics, interrupting and if we time it we did well?
For example I'm doing +2s, ilvl 687 and average dps for dungeons is around 2.3m. Not sure what number should I aim for
you can't know
thats WAY too low to even think about it
in that case, its more of "are you timing the keys?"
Yeah usually +2, I managed a +3 eco dome today
Even in m+10s the DPS variance can be SO huge
Can I share the same gear set as sub and assassin? I am new and still do not know which one to main and want to swap them often doing mythic+
yes you can for the most part
Assassination isn't picky on gear itemization. Sub does
So if you gear for sub mostly then you'd be fine
Okay ty!
Assa
Playing sin on +18s perfectly fi e
i really hope the dimensius wrists are on the dinar vendor.
want all the glowy hand colors
Unsure if anyone did Lemix beta, if so i wonder if someone tested if cross fraction works.
I remember it was a bigger problem we had in our guild in Pandaria Remix, where certain content was not doable cross fraction (even tho some workarounds existed).
Im simming sub aoe 10% higher than assa in dungeon slice, is a good aoe rotation harder to maintain as sub?
Or is it just blowing up the highest HP target and let nimble flurry /black powder do the rest?
Sims aren't supposed to be used to compare specs/classes
This, but I’m pretty sure that Assa is generally harder to play in m+
Assa in m+ becomes harder once IC is down, you have no vanish charges and have to manually apply 5 ruptures and maintain them
Other than that is pretty straight forward
fyi, that counts as advertisment and you can report them for it
cus its literally boost selling in disguise 
https://www.youtube.com/shorts/q672ix3h1gg cant even chill on your hpally anymore..
Which player is a good reference for what specc to play which boss?🤔
Warcraft logs
In Ara Kara or Priory I always stay back a little and look if the tank simply rides through all the mobs or actually does something to get aggro. Riders sure can wait till the mobs reached them before I do anything.
i think arakara is more managable than priory but yup
u can bottleneck the pulls in arakara
ik ill wings+ sac,its gonna be ok
AM as well,should be enough
just play subtlety everywhere ^^
is ther a good way to see what abilities were pressed when on logs?
For example timelines doesnt show everyhing like Vanish usage etc
timeline and casts
or go the casts tab and press the little + on the right side of the spells you want to see
thanks
Is it faster to do timewalking dungeons to level as a tank at 70-80?
"as a tank" part is guaranteed for any dungeon content. TW does indeed give more EXP
Are many of you spec switching in raid? Unsure whether it just makes more sense to optimise all my stats to focus on one rather than being like slightly suboptimal for both
Try hards maybe switching
Doesn't matter
Play what you enjoy
Or whatever your raid leader asks you
is there a way to compare flasks/pots in raidbotS? I only see the option to choose your flask but not to compare them
thanks
I play sub 99% of the time and on some bosses I played outlaw on start of progress just for funsies before going back to sub because fuck outlaw when the fight also requires thinking
Does anyone know where i can find boss timers for mythic raid
for bosses that do transitions time based instead of hp based
For example - when Soulbinde releases adds, when forgeweaver does intermission
@glad harness
<@&224906552333697025>
Myth track gear will require the currency and have players to have beaten the timer in all Season 3 M+ dungeons at Mythic 12 or Higher (having unlocked the Resilient Keystone system.) To purchase Myth track raid gear will require the associated boss to have been defeated at least once in Mythic difficulty to purchase that gear.
This is confusing for me, myth track gear is for m+12 but then says mythic difficulty in raid, so you can get any trinket in m+ mythic or what?
If you've done M+12 on all keys you can buy Myth quality dungeon trinkets, yeah. But to buy Myth quality raid loot you need Mythic raid boss kills.
Character wide
At least it was in S2 and i doubt they'll have changed it for S3.
There's some good dungeon trinkets, but it's about what content you are doing, etc.
guys does anyone know what wa/plater setting/addon this is from?
How do you analyze if you are doing your job in m+ correctly? In raids it's like if i parse well and do mechanics + avoid avoidable damage I'm satisfied. What should I look at in mythic+?
This is what AI said, after saying that timing the run is the most important indicator:
🤖
the first response was for damage, the second for utility.
AI sounds like a bu nch of garbage
if key is timed
then you look at damage
if youre last on damage then i guess work on that
idk theres a lot of factors
that you can analyse
some matter more than others depending on what the issue is though
because the reason one run failed
might be different to another run
like sure you can look at overall interrupts
but even thats kinda a moot point if the run fails
i tend to look at cause of deaths
I see, maybe I just like the straight-forwardness of parse percentile in raids, I understand it's not possible for m+
yeah m+ has a lot more going on for it
and you gotta analyse each run as its own separate thing
it would be better with a stable group I expect
Most likely
yeah
if your run went well you look at what went well
if the run failed
you look at why it failed
doesnt look too bad as general guidelines 

idk
at a surface level sure
but i still think none of it really matters
if the run fails you look at the points of failure aka when someone died
or if a pack lived too long
looking at overall interrupts is a moot point
yeah but the reason for failure can usually be pin pointed to one of the guidelines listed by the AI
doesnt say anything about overall interrupts in there i think
those guidelines left out the reason i failed 4 arakara keys in a row because a patrol walked into the pack
and we wiped because we didnt have enough kicks
same with the priory key that was bricked because soak was done too early
yeah but those mistakes are a little more specific and obvious, can’t cover everything in a short page of guidelines
the AI guidelines are both correct and also kinda useless at the same time
like its not meant to be exhaustive
if you perform well in raid you'll most likely perform well in M+
given you understand why you press things at specific timers in raid
you can see m+ as one large raid boss
idk, m+ is a lot more cd management and personal responsibilities, also a lot less scripted and requires more on the fly decision making (unless youre in a really good premade)
no doubt, but the same principles apply in regards to good performance dps-wise
fair
like you're not sending cds on boss if you're about to have an add phase, which is comparable to holding cds on an M+ boss when you're about to pull a big pack afterwards
i disagree
if you're really wanting to analyse i'd record your gameplay and watch it back, assuming you're aware of most or all the things you could be doing, watching it back will show you what you're not doing which is pretty hard to notice while actually playing
m+ is so moment to moment that i think that gives the best awareness of "oh i could have done x here"
most keyers i play with generally do well in raid, the opposite is less often true
I should clarify - I meant more likely, not ‘most’
yeah granted i have small sample size
but we have a mage who is consistent m+ title
struggled with ghosts on saladbar so hard
struggled on sprocket as well
idk i think its a m+ mentality
where they try and greed too much
that being said his mate who also joined as a trial this tier
is pretty good
probably, you obviously play super greedy in m+ cuz of timer. raid mechanics are a bit more complicated than m+ ones usually so i can see title players struggle, but if it’s just one mechanic out of all the bosses that’s not too bad 
imo raid is easier for the average raider because you mostly just need to log on, listen to the raid leader who has all the strats and thats it. in m+ everyone needs to know mechanics and theres no leader there to carry you
well, maybe easier is not the right word, but theres so much less personal responsibility
hof/rwf or being a raid lead is an entirely different story ofc
Well tbf in premade groups you can have something similar to a raidlead
I suggest recording a run and watch it back entirely. You'll see a lot of situations where you could have done this or that and how long you hold your cds etc. Quite interesting when you have the time to see what you did.
Man I always forget my Druid is on a different server from Ash.
It's fucking dead out here, can't find a crafter to make a staff
Guess I'll try tomorrow, should be more on
theres a way around the system
but you do need some talking back and forth



