#subtlety
1 messages · Page 886 of 1
so far sensei resources and platinator
Zac is my ui goat
It’s real nice on demon
But I didn’t particularly like the combo bars in rogue
But there’s probably a way to change it
haha i'm doing the exact same thing as you
i get a lot of anxiety setting up addons
i mean i tried but the amount of bugs...
yeah thing is i know for a fact the blizz CDM will work
im not saying i wont switch in the future but let it be this way for a season or 2
the blizz CDM is good enough for me
there's a few things i'm missing which sucks
but it's manageable
ye the only thing i dont understand is why they didnt allow custom groups to be made
is it weird to put /cleartarget in front of a focus macro i feel like the out of the box option fails sometimes and grabs random shiet
or multiple bars yeah
like why only 1 for major cd, utility n shit
not enough customization
cause i rly liked splitting cds in the past
i think they're trying to do it in a hand holdy way
but it makes it very unfriendly to making it custom
i collect info faster when i have to take a look into 2-3 icons than when i fish for the icon among 10 spells
Gets msuf and any good CDM. If something is missing in msuf let me know
Resolution a bit fuzzy due to mobile, but that's zac's ui
you should also be able to track any ability or talent you have including trinkets
yea that too
Ayije is really nice
took one look at arc's settings and was like nah
Making a big mess
there's 0 shot i set this up
easy to set up is very important to me
And really good performance wise
i might check out ayije
yeah but im kinda stuck with using it for now
i cbf redoing my entire UI again
the overlaying buff icons
drives me insane
but it causes me to just go "okay im removing those icons entirely"
CANT OVERLAY
IF THE ICONS DONT EXIST

Also also it's a pain as addon dev when blizzard just drops stuff out of the blue on patch day that was not on PTR
This will be all through midnight
understandable
Yeah 👍
Hey people. Anyone knows what's the cutoff for rogues top 0.5% m+? Or maybe I am confusing the titles and it's a different %.n
I can see it's 1% now :X
If your using it and anything is missing let me know. Happy to help
Me too, because I'm on vacation and anything wow related does not worry me one bit
The only thing I'm overlaying rn is sushi rice and fresh fish
I am using it, so far so good
Hell yeah
are you in/going to kyoto?
Going to, in Tokyo rn
are you going to shinjuku or is that done
https://maps.app.goo.gl/h2fp5jFH19igXhCM9
When you go to kyoto go here - unironically an acutal hidden gem.
They do this tomato curry tsukemen (also ramen)
https://maps.app.goo.gl/tc6EnEv7mVLLwcSD7
if you go to shinjuku, check this place out for soba
We're staying in Shinjuku 😅
!ptr
and if youre passing by tokyo station - https://maps.app.goo.gl/gqtoUzmMGMVa3Wyt7
go buy these
feel free to thank me later
Hit me up in the DM
ye okay
Pls link to upcoming ptr patch notes with rogue changes?:/
nani
i'll dm in a bit. pugging chimmy
the dungeon?
Nah, when you're phasing on chim
i know, its just a running joke in my guild, whenever someone says "the other side" someone has to ask "the dungeon? "
Oh 😅
its a reflex at this point
Wasn't aware of the lore
https://maps.app.goo.gl/B5b5oV3NxhbLiA2s8
Pretty good "overlayed sushi rice and fresh fish" here if you go to Kyoto
da oda side
Its not for rogue specifically, it's the same for everyone
Raider.io has em listed

I've been to this store before, it's really good
damn my people been to placs
i only go to colombia sometimes when some people die or because of business
any one here made it 3400 io with sub?
oh okay im 3069 atm and im trying to push for it
havent "pushed" just done weeklies, did a few 16s as sub as weeklies, id argue 3400 is doable for any class/spec
oh okay no worries ive been tryi9ng to find the right talents and its crazy how many different bits of gear people use
problem is my comp has devourer and mage in it and both will get nerfs next week, no idea how we will perform
next week = current reset xD
oh okay and yeah i knew what you ment
i for sure just follow the guide in here, and the talents, this patch seems pretty chill
Yeah did it in pugs
i dont under stand the rotation tho do you shadow strike or shuriken stor them pbox and balds dance sercet tech
what kinda of dps did you end up having at the end like as an average i think ive had max 141k overall
storm on 2+ targets outside of dance
shadow strike on 1-3 targets inside of dance
and just make sure you use secret tech + dance togeather
other than that i just Evis big guy (unless im playing for over all then i BP, but for 16s i just do the prio damage seems to make the packs easier)
based soba enjoyer
reject ramen, embrace soba (or udon)
some m+ andies might disagree with me for 20+ keys, but for 3400 its pretty chill
tech or dance first?
as stated in the rotion you wanna make sure you use tech inside of dance, i have htem macroed with dance first then tech
here you can see a step by step, its just that prio list over and over
okat tank you
Do you know when we started using strike on 3 targets? I rememberd it being 2 targets at the start of the season. Could it have to do with the cloud change, so it will be two again coming reset?
You cannot really tell what overall is good imo, there are so much factors, is there an aug, how big does the tank pull and so on. If you want to know if dam is good, maybe log the runs
ehmm no idea when i was reading up on it for dragons mythic, so it might be outdated, but i read it as 3 targets you wanna use shadowstrike inside of shadow dance
but maybe it changes this reset, i think @vale pine is better at answering
will it still be worth rolling for myth prism after tuning
did you just ask for the manager
i might have by mistake yes
more of a "yo i cant answer this maybe this smart guy can"


you want to use strike on 3 targets, yes
nothing changes with reset
gameplay stays unchanged
we just switch talents back to pre cloud cover
my "getting the manager" tag worked, thanks big guy
anyone knows the percentage of nerf or buff for sub rogues in pvp/pve in the upcoming class tuning?
its in pins
like which is the best option for m+ if you have guidon and so far no chance on a mythic gaze?
ty XD
ty guys the answers really helped ❤️
Pug chimmy mythic to gamble for gaze? Else it would be prism from skyreach i think
run heroic chim every week
OR buy a carry
I use heroic drums -_-
on my dk i got mythic prism and it loses to champion gaze in sims
that was a rollercoaster of emotions, first i was very happy to get it on a first roll...
So you are telling me I should do normal chim aswell? >>
dunno how n gaze would hold up against a myth track trink
it's quite a big diff
in ilvl
i was surprised as well
Even my raid finder one does sim better then some myth trinkets
damh that's crazy
Thats why im running with it while being 276 
(And I don’t get others)
That's against heroic drums, mind you
was gonna say yeah
well u can add both in top gear
i'm gonna give that a try, logging onto my char 😉
and we can see
what ilvl does LFR cap at
250
cool
for me 250 gaze is 0.2% better than heroic prism
and myth prism is 0.8% better than 250 gaze
thats what droptimizer is telling me and i would say its not much compared to lfr gaze
now lets go 266 😛
276 gaze is 0.7% better than 289 prism
Ye gaze is just the pinnacle
289 prism is 0.2% better than 263 normal gaze
yeah i suspected that
that ilvl diff is big
granted this is in my specific gear setup
oh actually the setup i'm in favors mast a bit more than crit atm
well after next patch its even no?
even or you want a bit more mast than crit
ye
so mast flask?
(he really means more padding)
ye im sitting at 758mast and 894crit atm
yeah all i do on reset is literally swap flask to mast lol
and maybe gems
from crit>mast
im currently on like 824 crit and 720 mast
so mast flask is gonna be good
that ring from npx saved me
i was cursing my luck for getting haste mastery
but then tunning hit
istg the void one is a myth to be dropped
could be
i spent 3 rolls to get this one
now i have 4 items left in the pool
hopefully next reset with bonus rolls im sitting at a 289 light one alr
but since i have a crafted ring as welli decided to stop rolling
my guild had a 0.1% wipe on crown
my strikes on the boss crit ~5-6% less than they should have
so
i got RNG'd
rip
How much mastery should i have and how much crit?
rip
if you have more than 1 mastery and crit it should be fine
but yea just kinda sim
most important is getting to around 700 haste
42
then stats kinda level out
can you math how much dmg i lost from that possibly
iirc the boss was at like 900k hp or something
ahaha i guess if you count from p2 to ending
oh it's weird because i don't know if they were regular strikes or blades strikes
Were you using the noggenfogger tech?
nah i wasn't, what's that
You use noggenfogger elixir and it turns you into a dope ass skeleton and then the universe favours you more so you crit a lot!!
LOL
you know i used to carry around a lot of noggenfogger because undead is so cool
i might start doing that again
good tip
oh yeah that's cool, but it has a long ass cd
also my guild's priests know i love using it
so whenever i get the race i want
they life grip or swapblast me into it
to change it
i hate them
you're not thinking about the right toy
hellow fellow sub peeps, i'm having trouble figure out stats, I thought after 10.0.5 we are supposed to go crit > mastery but sims say i should pick up mastery flask and mastery heavy neck, AM i simming wrong ? no more Dungeon slice right ? https://www.raidbots.com/simbot/report/wMR9JTzbs6C5zTFX393QwZ
we don't stack vers anymore
did we ever ? T_T
before midnight yes
i wouldn't worry about current sims
because on reset we go back to our old build
where we want equal mast and crit or slightly more mast
i would also do dslice instead of patchwerk 5 targets
other changes after this reset ? can't keep up xD thank god for this discord and everyone here
the sim might also be doing weird things with gear because of haste
TLDR we go back to our old build we had before .5 patch
10.0.5 thats like vault of incarnates, right
and then same stat weights as then
can u buy this
5k resonance crystals in the undermine
surely thats easy to farm or one already has
tyty
those crystals are notoriously annoying to farm
damn u couldve just lied

prob a reason
it was easier to create alts
a big bottleneck during TWW for stuff was those crystals
they were that bad
are your guildies trying to have fun?
lol that's their idea of fun
i do collecting too
it's a fun way to relax in game and have an objective
whenever i'm not pushing title i usually get on the collecting train
WHAT'S THAT
story in 2 pictures
imagine owning yourself
sub behaviour

Yo boys again uhm when i have the shuriken storm buff how and when do i use it properly cause i rarely use it
Outside CDs you want to spend it
It's better then bs
i'm a savage rarrrrr
!ss
Rogue Spreadsheet - Light Version / Dark Version
!ui
Essential:
ArcUI / BetterCDM - Enhanced Cooldown Manager.
WangBar / SensaiBar - Resource bar (when using blizzard CDM)
MSUF / UUF - Unit frame mods.
Platynator - Nameplate Addon.
Quality of Life:
Buff Reminders - Food/Flask/Poison Reminder.
WilduTools - QOL enhancements.
Mute Cold Blood sound
The first dance tracker
Rawr! That means I love you in dinosaur OK
holy throwback
lol the "ok" got me
sims being updated tonight?
i sometiems think people check out the discord to see if they wanna play rogue, and then go "nah"
hehe nah, there's way more reasons to not play rogue unfortunately
wdym best class
true!
panda rogue is better though, cause they look so fucking silly
so is crack 
God bless
Haven’t played mine since raid Thursday, and I’m already noticing that food is tasting better, everything looks more vibrant, the sun in shining brighter, etc
it actually is, ofc things are more fun, if you are smashing everything in every situation, but thats not how things are usually right
i played now all three specs in mythic raid and dungeons and all are fun in their own way
at least for me
Rogue is best class.
damn
I would argue yes but also as DPS player if like at the start of midnight all 3 rogue specs are garbo tuned then no it's not fun
Even if Ur trash on prog there's months of farm to go thru
herecy
The.. Sun ? You looked outside ?
I’m holding on to the guild social aspect til the end of our prog
Since I’m stuck on rogue til then
I’m actually outside all the time when it starts to warm up here
In late spring/summer I typically don’t game until after the sun is down
i smell a parking lot fight about this
u have 0 chance
just know i take off all my clothes for street fights
Got sat for paladins and crown this tier for prog --> work was the busiest it's been for those two weeks
Easy 😎
!bugs
Rogue Bug tracker: Spreadsheet
rhats two of us
what stats u go for patch?
now i have like 1,200 crit 700 haste and 500 mastery.
it plan to go switch 1100 mastery and 600 crit like before 12.0.5?
fuck my secret technique is stolen
unpatched method
- Old talents also means that after the Haste breakpoint, its probably more worth to go Mastery than Critical Strike, or atleast have them fairly balanced. If you went full crit for cloud cover its probably time to swap back to Mastery Flask.
Per the pin
Or burst apparently
Im at 30/20/60 with mastery flask and oils - guess Ill just keep it that way and see
how big is this change in terms of damage?
Round about
%
was already told but ty
I had it in my mind and had to type it sry hahaha 

Im most bummed that we got a cool graphic. That was the real issue for blizzard so they took that shit away
👉👉👉👉👉 📌
we still do sht damage
so why even bother
well, if we do shit damage, every small change is big
actually the opposite
Well small % of shit is still shit
a buff is a buff
i think sub is actually far more decent in raid than the statistics show
all 3 rogue specs are being dragged down by paladins
Rip don't think i'll be doing this burst after tuning for crown prog
i'm jealous no shadow priest or balance dudu
main issue i'm worried about is timings going from P1>P2 becoming wonky
Shadow coming next one 🤣
they are not if you kill last miniboss at the same time as usual
mmm if you hit it with the same arrow true
ok yeah
that's actually a good way to keep timings the same
Hp reduction by 10% on p1 tho
yeah
yea but the miniboss can stay at 0 hp
but you can just get the last add down
until you hit with arrow
then wait till that arrow yeah
unless you want to krangle your timers
can't krangle timers
by hitting with early arrows the others
Ooh yeah true, but we lose the cloudbuff for the amps but it'll probaly even out later on the fights
the cloud visual sucked anyway 😄
but it was indeed nice to have big boy burst again
Bruh i coudnt see shit with cloud
yeah you needed to watch the blobs before and even then tricky, but managable tbh
and having prem back as the optimal talent
is personally good as well
chain bs is just kinda weird
i was not happy about a lot of the cloud stuff
the variance/the visual/running wonky talents
i'm happy it's back to normal
The burst was nice, reminded me of flag but happy to go back now
my raid leader will like it too

"dude wtf is this cloud of smoke"
like how hard was it to just put a 20 sec buff now 12 sec instead all these shenanigans.. it's pretty good example of unnecessary shit
i am his POV however 
OH i see
damn your RL chose a melee pov
what a madman
idk how he doesnt get dizzy
he doesnt have a lot of options though. our other officer on the team is ranged but uses an HDR monitor
so he gets blinded
or gets dizzy

ahhh interesting
i have to play the game for his eyes which is a new challenge
look at every gloam soak
etc
yeah that's kinda like having your own personal affix
paladin prog seems to be fine tho
Lmao that’s crazy
had to swap to sin tho

99 parsing sub gets beat by grey parsing aug on that fight
i think you can run sub

so thing is
top end sub is now close to doing what sin was doing on average a few weeks ago
Whats doing the best against crown atm?
and on reset sub gets more dmg
with the changes coming tomorrow which rogue spec would be the best for M+ in trying to hit 3400io?
and sub is WAY tankier than sin
yea sub is super tanky
Sub on crown?
Yes
Sweet
sub is very good on crown
sub is good in this raid
just sucks on paladins
and that drags down the metrics
Idk if I’d say good
I never seem to do bad on paladins
it's pretty good
just kinda mid
not stellar
low mid
And going back to mastery we do better finishers
nah
idk i'm having to use haste flask to maintain the 700
Dk in crown seems to do just crazy numbers
fuck it ill try sub on paladins
Yeah don’t do that
next weekend
That one is not a good idea
i think it doesn't matter anymore on paladins
I tried to change to assa for papaldins
unfortunately i had to play paladin on reclear, destroyed my avg parse 😄
felt so rusty
yea haha same experience basically
weeks ago when i was progging paladins, yes not going sin was int
im doing well as sin i just dont like it lol
Im just not used to it
and i can feel how much more squishy i am
and i find steel tempest real fuckn clunky
iam fine on sin and sub, i just suck at ol
Guys, can you explain this whole breakpoint thing with 700 haste + guidon, or 800 without it, and why you need to do it?
u think u can take the 8% healing received over premed just for paladins?
Who said 800 without it
is the new balance patch looking like a buff or nerf for us?
I never heard of that tbh
i wouldn't no
its in the guide
so sub is still ~20k dps behind sin on paladins, which was the same gap a few weeks ago
Being at 700 post buffs lines things up nicely for you in terms of cds, and when you use guidon you get pretty much 2 extra gcds in dance and can double sectec in blades
but now sub has caught up to the numbers sin was doing those weeks ago
Rogue is like, goodish
you need 800 to get 2 sec tec without guidon
Yeah something like that
yeah exactly
i don't buy rogue being bad in this raid
Hi all, new poster to the discord. Just wanting to know on top of the changes back to pre 12.05 . are we almost alwayss running TFD again also in M+?
as always people see world first
not using rogue everywhere
For prog you are ok on bosses that have decent pull counts
=bad
Nah that’s not it either
the raid buff thing though
Before buffs we were just full stinker shit
is what is really killing rogue atm
our raid buff just sucks because it does not work on many abilities and does nothing
i feel like atrophic is not bad it just doesnt work half the time
devo aura is just better atrophic poison
doesn't work on half the stuff, and also nobody cares about DR really
like raid aura
people just wanna do more dmg
People care about DR for sure on prog
if atrophic worked on everything however i suspect we'd have a possible guaranteed raid spot
but i think a dmg raid buff is better
Atrophic can be quite a powerful prog tool
select people care yes
just doesnt work on aoe n stuff does it
yeah. I like the fantasy of our raid buff being a poision but "Sometimes the target does 3% less damage" vs
"You take 3% less damage as long as you are next to me" feels the same
lul
max said he would've loved rogue for paladins, unfortunatley the damage wasn't there at the time
Works on anything from the target you put atrophic on
the raid buff stacking meta is alive and strong in keys
3% is barely noticeable when you get one shot anyways
Just doesn’t work on environmental stuff
tfd is good in dungeons you can restealth/proc it regularely
actually the contrary, atrophic is incredibly good when you're doing title range keys and stuff is 1 shotting
skyfury is the best raid buff by far…
so can use it, don't need to
the only time people care about atrophic in keys is when we're trying to figure out how to live 1 shots
using notevenclose
and then atrophic is usually the make or break between some people living or not living a 1 shot
cheers
also is it not just viable to always run numbing becaue of all the reasons stated above?
Idk if you’d go atrophic over numbing for m+
i would just default to numbing
when you're doing very high keys bosses are really hard
and go atrophic in raids or keys with oneshots if you can prevent them
and atrophic is better
ye
I think atrophic poison works in theory the problem is just how its coded, if it actually was a flat 3.6% DR on all damage done by the target, it'd be worth it.
literally any time i would ask a group should i run atrophic or numbing
the healer will immediately say atrophic
ye i figured that much. seems to be a great prog and numbing outside of that.
love seeing how active you guys are!
a lot of time chatting while benching
numbing is really good on trash for sure
but then you're only getting the benefit for like 50% of the key
and bosses make up the other 50%
seems to be nice on chim intermission phase etc
a lot of people underestimate how much of keys are made up of boss fights
personally i think it'd be cool if nobody had a raid buff, or instead the "raid buff" was just you do 1% more damage by having one of every class stacking up to 13%
oh another thing i wanted to know, is it worth filling last global before dance with shiv(+ TS) to go in with full combo points ever? i was playing with it after the 12.05 changes.
Or if every class had a Death Grip style raid buff. I think utility that fights are built around is much cooler than flat number go up
oh that's actually an interesting idea
it's slightly boring in a way, but it's very logical
and would help encourage taking 1 of every class without making imbalances
or to get benched if its between u and some class that is missing
the raids would probably look like one of every class and then 12 devourer dhs yeah thatd be the problem
like we already have bdk tank sry frostie 😄
yeah but that's already happening right now
that idea would create a lot of equality
across all the classes
yeah everyone would have one slot at least reserved for them
also all key groups would be equal in power output raid buff wise
yeah i really like that idea
im still confused why blizz never tried it
i think our current system is more interesting for sure
i meant more like 1% additional dps for everyone is huge so u might get benched for shittier dps just cause hes gonna bring more %
but what it has in being interesting it loses in function
sure the idea is just to give a flat "hey bring one of everyone" thing
i think he meant each individual class would add 1%
she*
oh she mb
cool i dea
since that'd be one of each one at least
i'm gonna parrot that around a bit
that leaves TWELVE slots for whatever else in a full 25 stack
kinda like in FF14 ?
great point
Also, when i review my parse it always says ive wasted like 30% of my energy, is there something I am doing wrong? I feel like im always pretty full
unfortunately never played that game 😉
and blizz doesn't mind stealing from other games anyways
basically there are 8 roles and if you have one of each your whole party gets a bonus damage
we r always full of energy during dance
it's either that or give each class an ability that makes them mandatory like grip
if you mean full as in you're capped on energy, that's where it's going to waste
so just sorta ignore this?
as soon as your energy hits max and you're not in dance then you're wasting energy
Are you guys running puzzle box or guidon in m+?
like shroud work in a bossfight or something.
outside of dance ud need to afk for 3 mins to overcap 😄
Guidon
kill the box
kill it
i agree that puzzle box needs to get taken out back, but isnt the aoe damage from it kinda nuts
st is by far and wide better with guidon ive found
It might just be counting the intermission as like "0 energy used"
imo the friction with Puzzle box is just not worth it in any scenario, having the extra global in SD works in both ST and AOE equally
aight
but during dance i am shadow striking to proc ancient arts between every eviscerate right?
yes
no
no
yea thats fair enough
!aa
Apex talent optimization:
- Is shadow dance up? - :ballot_box_with_check: Yes
- Do you have 5 or more stacks of shadow techniques? - :ballot_box_with_check: Yes
- Do you have Darkest Night up OR A supercharged combo point? - :ballot_box_with_check: Yes
- Is ancient arts up? - :x: No
If all of the above are true, use cast a Shadowstrike / Shuriken Storm (even if on full cp).
Only if all of these are true
yes
basically if u play trickster u only have to pay attention to the second finisher
or in case of second dance during blades first one too
cause in most cases first finisher is sec tech
the only case when sec tech is not ur first finisher in dance should be during blades when u dont have lust
(also theres a scenario where if u prepull dance u can have 2 more finishers with supercharge)
correct if im wrong but that optimization usually takes care of itself because of sectech generating a gajillion shadow technique stacks or?
Aight, I might have just gotten overly focused on apply ancient arts as much as possible
not always
You apply it onlynof you have point sracks from shadow tech
And thats only in cds
I dont even pay attention to it , its auto xd
Aight
Seems to be that you only care about it if it’s part of the supercharged finisher anyways
total rogue newb..just got my second charge of Shadow Dance..the first one Im popping shadow blades and secret teqnique after. what is the second one for? just another burst cd so I can use Shadowstrike instead of Backstab for some extra burst?
you want to be able to get as many finishers off in Shadow blades as possible, and shadow dance gives you a lot more energy/combo points due to talents
sub rogue doesnt do dmg outside of those dances so yea, u want to do them the best way possible
We need to be balder
If we dont have guidon and running box i want it to procc mastery i assume ?💀
currently runing 15s, when will I stop getting invs as sub? xD
17
Lol brain fog
i can have fun for 2 more key levels then xD
having an appealing note helps tbh
what do you guys do on boss fights in m+ that are 2-3 targets? just cry or
is there a secret jutsu that does damage
ask for tank to pull more adds to boss xD
if you have more mastery than usual being specced into keys bp will do some damage
but mostly cry
seat ig?
those are really bad, I feel so useless
I feel like ick and krick is kinda different
i try to blow adds up and help heal tbh and let others pump xD
maisara duo as well
I should get out of skyreach more
During Shadow Blades, if you have time for a 2nd ST before SB expires, is it better to use it then or wait for shadow dance?
!blades
Trickster Shadow Blades Optimization:
During Shadow Blades, line up your second Shadow Dance with the last 8 seconds of Shadow Blades instead of using them back-to-back. This allows you to fit another Secret Technique into Shadow Blades+Shadow Dance. It will not be supercharged but thats ok in this scenario.
Ty
Pit last boss spawns lots of adds, also bird and guy in caverns can be cleaved a bit. windrunner spinnign guy has add phase
and academy first boss ofc
Think it’s less of an issue when there’s more than 2/3
oh you mean 2-3 targets allt the time
just SS+bomb
and I do shuriken outside of dance
ye they were talking about sub's low target cleave weakness specifically
ok I get it
Think that’s all you can do really
ye
#revertnimble
sub is more about prio target and add bombing, I like it actually
Are we that bad in those fights? I never really noticed
I'd normally just look to even health bars if one is ahead of the other when not bp'ing
yes we are that bad in those fights
I like to burst down casters when its needed, we actually can make a difference in keys
sub's low target cleave is very bad
and we're the literal worst in the game at paladins
or mobs that require shield bursts
I mean isnt it fine that every class has its role?
sub doesn't really have a role that it excels at
not like previously
arguably greatest strength in keys is being able to do good single target boss damage with m+ talents
but you can route in ways where that's less impactful
so its a bit of a thing
assa in tww was sad st in m+
thats fine for me - I can keep up with the devourer in our group on overall dps too, but maybe he just aint good
the moment you pulled adds into a prio mob or boss tho

you could always ask
Feel like it happens quite often in higher keys
"hey I do way more damage if we pull mobs into bosses and it'll make the key go faster/better"
but ye the higher you go the more tanks understand that
esp if you communicate with them
Defo doesn’t when I’m just like filling the vault with 10s
but as it is now, sub doesnt gain that much no except for standard aoe
playing sin in vault 10's feelsbadman
sin on the other hand
by the time you have bleeds out in any decent pull its 2/3 dead
if not outright dead lol
Just play SD and ur fine
Yea, I normally just run sub, safe
I would prefer for them to give us something that makes sub insano at huge target counts. Like its fine to be bad at low target count if youre really strong at high target counts
But BP softcapped at 8 aint it
More like epidemic/uncapped BP type shit
I miss being able to do aoe without feeling like im a chud just killing slop while inting prio damage
I know that pressing bp was never that big a loss over eviscing but conceptually it hurt
singular should be a spec talent and apply to our target
and being insane at huge target counts is reserved for casters (udk is a caster)
funnel clone dmg
the forbidden dmg
targets hit by phys hit of sectech are marked for X seconds, clone/bp dmg funnel into them
or something
cause servers to explode in large target counts
!guide
!bug
Rogue Bug tracker: Spreadsheet
I think strangely this season there is so much insane prio that maybe sub is actually good
It has the devour niche of aoe pad
But in ny experience
Prio mobs die
And then ur hitting smallies for 20 seconds
Cause chaining 3 enforcers is illegal
Or w.e mob
I still think goremaws should make next 3 evis cleave 2 extra targets at X value.
Imagine DS sub aoe play pattern of cycling marks with bp in your goremaws window for fat cleave DNs
Could be sick
Chefrend 
Goremaw just needs to do anything at all 
Do we ever take it atm
Goremaw does stuff tho? It STRIKES the target with the FORCE of a FELHOUND AWOOOO and makes your next THREE (3) finishers AMERICAN BABY (FRÈEEEEEEEEEE)
…I’m not
Less damage than a strike 
Feel like there’s a few dress choices in the tree
idk the few times i played it in lower stuff it just felt undertuned but maybe we pulled too small
Still think we need a little numbers bump
Ain't no way the spec that got its AOE needed by 25% ended up undertuned
I get my haste from gear alone, means I can go Mastery+crit gems tomorrow right?
Ye
Yep
If ur haste gud then u want no more
725 with oils
We won’t be that much more powerful after Tuesday right?
Like 2% or whatever is pinned
Just double enchant weapon with mastery and get haste anyway
And more mastery based
Feel like the whole 7 would have been perfect
M+ should be much better yes
Guysoo what is good avrage dps for mc 12 or higher
just focus mainly on mastery and some crit... haste is useless unless you want st damage, but in m+... meh
Idk haste is absolutely not useless in aoe
Not useless but less valuable after certain breakpoints
a lot less valuable than any amount of mastery
Not really
Give me back 10
no more primary stat?
at what point do we stop being rogues and start being enh...... one thing for you to think about......
Never was if you wanted to only optimize for 10+ targets
I thought we always go ren'dorei
10 cp, ms bleed advances and minute cd dance 
Yes
Take me back to wod
Yea double ren is still the correct choice I think
Make slice n dice scale with mastery again cowards
think I will just sim it when patch is out and see, like to keep it balanced for M+ since boss dmg is not unimportant
legit been asking for this for a while now
it is a finisher, make it scale with mastery again
Scales with mastery, scales with haste, we hit so fast skyfury is unneeded
I want my auto attacks to bend space and time
Problem solved
they really, really do need to address skyfury for melee
we need an exec with a edgy kid that likes playing rogue and using eng goggles
thats the only way
the mastery bit of the buff is perfectly fine, but the auto attack portion needs to go
(give it to us)
Rogue gets a crit version of skyfury
I miss engineering not being a meme
or do you mean its crit plus auto attack thing
I was thinking more like windfury with 2%
Bu
But
Multistrike on crits kinda sounds hard
Probably op af tho
oh yeah
Feel like it would be broken
esp if you're an auto-crit spell spec
muh collapsing star multistrike
anything procc based for me its kinda unfair
I liked the death from above build for PVE
thats why i hate crit
Also think atrophic should just be a reverse motw
I still want sword specialization as a class talent then blacklist us from skyfury
1.5% damage increase 3% dr
fixes nothing for other melee but that's a them problem
3% magic
and skyfury is the only raid buff that's "grants X stat and also does Y" isn't it
the rest are either flat stat buff or dmg taken by __
phys/magic/all
I like the 3% crit 1.5% crit dmg/healing idea
found it 🙂
It’s too simple and effective. Have to make it way more fucking convoluted for rogues.
"Weve noticed some discussion about a certain classes raid buff recently and felt the need to do some touch ups. This has been a long standing issue that has become more prevalent as of late so we will be providing a nice touch up for those of you who feel unrequired.
Blessing of the Bronze: now additionally makes your spell casts 10% faster
Hopefully this ends the raid buff discussion"
true based real and actually
I can see this happening and I'm fearful this will manifest it
It is snowing on mount fuji
Idk if I see us getting a raid aura
You know whats funny, two of the things you mentioned as a good thing for us, we have it the otherway around. We have a longer cast poison and we also have one poison that lowers the healing done by enemy
I mean we aren't getting anything even though it was plastered all over RWF
raid aura kinda boring no
what
depending on what they do it could make us unsittable
and instantly more attractive in pugs

game design wise haha
Raid aura only boring if you like the bench
so is every single raid buff
like flat % buffs etc. lazy
its a button press
Ye just let us keep the atrophic give the rest to shaman
that's how they work
i dont see any class that has it complaining
poisons suck in general for non-assassination
they should be reworked/removed and made sin-only
unless they choose to give us a damage-taken debuff poison
guys sub next patch gonna be great?
similar to mystic touch/chaos brand
Sure
ofc you rather have it than not, just saying it's boring game design wise. All auras should be remade into sth more fun but thats not gonna happe
cant see they changing this at all, its been here since classic. i think this is one of the reasons why slice and dice has survived so long, it comes and goes but its always here
idk if that justification really holds up since they add and remove "essential" class/spec stuff
they completely reworked frost mage shatter
and that's been a staple forever
Rip fire mage
they probably will go back in that decision, like they did with other stuff in the past
idk saying something needs to stay bc its been there for 20 years but seen next to zero iteration in the last 16 or so doesn't really make sense
Quick question related to the ds sim in fuu's spreadsheet:
My understanding is that we're aiming for 1.100 haste (the bot needs less, so the profile has less I suppose?) in order to get the 2nd sectec into our blades.
The example in the sim shows that it consistently casts no second sectec during blades and sends it with another dance afterwards. Is that just an anomaly of the example iteration or is that something wrong with the apl?
but the reason for it staying doesn't really track
Or is it only about the additional gcd in dance and sectec doesn't matter because it's ds?
How about we roll the dice every 2 minutes to randomly buff the raid with 1.2,3 or 4 secondary stats.
Keep that to them outlaws
we can't give a raid buff that affects damage checks cause atrophic is already there
it'd be nice if we could give local raid buffs like
whichever party we're in gets a benefit
so A good for raid B encourages more than one rogue
like uh...i dunno movement speed and crit
also pretty sure they changed windfury for that exact reason
not wanting party-specific stuff
wasn't there for it what was it
it was party-specific
pretty sure it was the same %
but was party-only
so you stacked party in raid with melee that benefit from it the most
and was also only enhancement
so you needed someone to play that
and it had a range
so it needed to be micromanaged
yeah but shamans are a huge chunk of the overall playerbase and they have lust
you could throw a rogue in with your casters
it's close but not quite the same thing imo
yeah but not every guild had someone that can/wants to play enhancement
ye most not ce guilds also have trouble finding evokers for the same reason
it wasn't class-wide
that uh movement speed buff was a game changer on fractillus for example
resto has wf totem or had it in tbc anyways. idk when it started/ended if it ever did but my current tbc sham has wf totem for grp
We used to give %crit with Honor among Thieves in WotLK i think ?
why?
Oh wait no that was feral
yeah there was also hunger for blood which increased damage taken while a bleed was active
we're kind of an outward facing class we're affecting stuff we're fighting
warrior has a bunch of shouts but it's lore correct
lol lore
rogue is literally let's ambush thrall at his farm
https://www.youtube.com/watch?v=umAgdVTBae0
Varok Saurfang realizes that that if he is to secure a future for the Horde, he must reach out to the one who led it in the past.
For the latest updates visit: http://WorldofWarcraft.com
i like the idea of rogue getting a raid buff that increases damage taken by the boss by 30% and we call it a day
I mean I can shout too. Don't need to be a warrior for that
so why is it outlandish for rogue to get something that causes mobs to have 3% chance to be critically struck
seems right up their alley
it's not, blizz isnt brave enough

