#subtlety
1 messages · Page 875 of 1
A mage in rogue's clothing
I just dislike their apex a lot
Look at the cheese build sin is running to parse sin and go nuts lol
The kb stabbing spree is cool but that’s it
SDmaxxing
for raid ?
I have many issues with how implacable works with the kit esp in keys
On dragons, sorry
whats the cheese build lol, def need to learn assa for raid/m+
i had a assa on mythic pug hes was blasting then i looked and he was cheesing sudden demise the lucky dog
its like a nuke
I’d really like to play outlaw on Lura
With how I have my ui set up for opportunity stacks it’d probably be pretty easy
if sectec is 18 sec cd, and we blades for 20, why do we hold until 8 sec left for 2nd dance?
To fit in your second sectech
do we not just fire dance/sectec when both are off cd at 18 seconds in or an i sleepy and brain lagged
You want dance during blades
so 2nd sectec is not paired with dance, its just as soon as its up during 2nd dance in blade window
Yup, it’s better in that instance and helps alignment later on
so every blade cd is a paired dance sectec, and then a 2nd dance at 8 sec remain, then a 2nd sectec 2 sec remaining soon as its up, then resynch them back outsdie blade cd?
yep
the only time you're not pressing them together is the 2nd dance in blades
otherwise you're hitting dance+sectech
which we can only do with 800 haste, (700 with guidon)
got it
apprecaite the time guys!
it's still necessary to guidon like .5 sec before your blades right? i'm just still seeing ppl macro-ing them together in logs
Before dance
Deepening Shadows could potentially not update for up to a second to my understanding
Even 0.5 is hedging, no?
so guidon > sb > sd+sectec macro> then that second sectec 8sec when sb falls but after that we dont use that sb+sectec macro right
i guess u wont be able to if either one isnt up ha
Macroing shadow blades/shadow dance/sectech implies you're going to be at max combo points before pressing the macro. You'd guidon up to a second before that as well.
You should be fine to use it on your next blades windows
Outside of disorienting strikes pre pull cheese, is there any way to guarantee a coup during your first blades/shadow dance window? Maybe it's a red herring/too feelycraft, but having a coup in your first window on burst moments/add spawns feels really important
Besides that no
You get 3 procs always, and have a decent chance for them to proc twice, as well as a fairly high chance of having your passive autos reset the cd
But yeah with pre disorienting you can even get 2x coups during your first blades sometimes
Which is big bonk
Yep, that aligns with my understanding as well, but it feels shitty when you are sitting on 3 escalating blades stacks and the burst moment passes by the second dance/sec tech window
Just dont get unlucky ig
is there a list of which dungeons you should take numbing/atrophic
Someone smarter than me tell me why my black powder damage is so low
we dont have info on your stats, situation you were in
also its not supposed to do that much damage
I thought it was supposed to be higher than ST?
we have no context
numbing always
expect in maisara
where you take anti heal one
give me a sec
So you can have wound+numbing up at the same time
But yes generally id say use numbing for keys
How much is premed again % wise? On lura premed feels great playing for timings etc.
Like on Lura just feels better to get up to speed fast and into cds
But maybe thats just me your progging it too eleem or (or got it down)?
It shouldnt matter on lura
Just do slow opener, its fine
CDs on that fight are shit with or without premed
and premed is just a dps loss
but with premed I got the 3 sec better timings
Guys how can we make sub great again in keys. We're getting surpaced by filthy assa players and pirates
3 sec better timings doesn't split the difference
like for the crystal pad xD
Yes proba will pload on sunday..?
Or monday
Been playing D4 so


omg a youtube video on openings or anyhing sub would be clutch now. everything is so dry
ok ty
Sanctuary does need to be saved
In all fairness
I put the difficulty lvl4 , no xp, died on 1st boss, quit the game 
Ez 80 euros down the drain
I'll lower the difficulty when i give it another shot
Yo, let's talk 18+ keys as sub
I feel like outlaw>assa>sub in 18+ keys. Frick. Can u even compete as sub? I mean can you time a 20 key?
????/
just pray for a buff bro
Simple yes or no because I know it's probably asked to death. But is the Premed DPS loss a bug or just intended mechanics.
When u make a character u have 4 lvls of difficulty available to u, the rest are locked. I went 4/4 available
and died at the first hatred hidra or smtg on that boat
its a bug
It's literally 1st boss with Lorath on the boat 💀
bro thats ur own damn fault then tf
I know it might sound crazy but a dev was playing the game and got jumped by a rogue and directly nerfed that sht
explains the state of the class rn
Thanks. I can never tell what's me not understanding a mechanic vs. blizzard fucking something up
Intended
Its just an unfortunate interaction between premed, the apex, and the rotten
The rotten wants your generators to be boosted by the apex
cant be intended if its an unfortunate interaction 
A premed generator doesn't "expend shadow technique stacks"
It just gives you max
Its not bugged, it's just the wording, working exactly as intended
However, that does end up causing it to be a loss
and hopefully it gets fixed in the next patch
There 0% chance that its going to get fixed unless its in a decently sized patch
am i doing something wrong or is the raid starter really slow for sub rogue till he gets full cp?
Its slow yeah
🐌
are there any tips to get full cp faster?
!opener
The following opener is recommended without Premeditation:
Shadowstrike-> Vanish +Shadowstrike -> Backstab until 7 cp + Guidon -> Cooldowns
okay ty
yeah expect 2-3 sec opener
doesn't the fuu opener lose you a dance global bc you're hitting dance strike sectech
or rather, make fitting 2nd sectech a lil spicier without lust
should rogues be on first downstairs or 2nd for chim?
feel like being on first down misses a few seconds of blades
yeh my first log had me get two dispels that healers didnt clear so i just sat there twiddling my thumbs twice
also wtf is cloak not clearing the dispel
seems it works like, half the damn time
you could hold blades to obliterate adds but i don't think it's worth
no its not im like 240k then get sent down and waste 2-3 sec of buffs its maddening
think i was 300k+ on last pull
but with being G1 i did 7m horror dmg(bc i went down twice)
we have 3 hunters but all surv. 3 mages and 2 dks but somehow interrupts were a huge problem. 🤷♂️
always 2nd, CDs should line up perfectly

2nd with no premed, I’m pretty if you go premed and go 1st, you’ll get rank 1 parse
I normally go 2nd tho
boys
im learning
!log Heroic Chimaerus - 72 parse - https://www.warcraftlogs.com/reports/jCMRGbKJ23TvZBXd?fight=3&type=damage-done&source=50 im getting better, fight time probably not ideal? any glaring mistakes?
!premed
- The first Ancient Arts clone cannot proc while Premeditation is up, as you are not expending any Shadow Technique stacks. Which is why it is a DPS loss to talent into it as the Shadowstrike clones with rotten up can crit insanely hard.
- There is also a bug that makes it so while Premeditation is active you cannot get a refund nor spawn the clone from Ancient Arts 3. (This does not matter much numerically, but feels weird)
Is this fixed?
nope lol
!aa
Apex talent optimization:
- Is shadow dance up? - :ballot_box_with_check: Yes
- Do you have 5 or more stacks of shadow techniques? - :ballot_box_with_check: Yes
- Do you have Darkest Night up OR A supercharged combo point? - :ballot_box_with_check: Yes
- Is ancient arts up? - :x: No
If all of the above are true, use cast a Shadowstrike / Shuriken Storm (even if on full cp).
very minor but yes a dps loss
Oh we fucken love being the only dagger user on m vorasius
can u track super charger stacks? I assume not
yea it is the blue combopoints on your bar
Depending on your UI you won’t see them until you have CPs
👍 I was still trying to track the buff like last expac >.> , trying Sub for prog as an Outlaw main kek
it’s the same
So this might be stupid, on mythic dragons are you guys using BP as your main finisher pretty much the whole time to cleave dragons?
i just had a warlock tell me there's a bug with lock+sub in keys regarding pulling mobs 40 yards or less away, can someone verify
what macro are you guys using for lura for kicks if ur boss3
Yes. #subtlety-faq for builder spenders
everyone kinda has to kick on mythic
his kick is useless compared to what other classes provide during that interrupt phase
like sure he can kick one time and maybe aoe blind ( not sure if it works ) and that's all
better to focus his attention on prepping next rotation
but maybe im wrong
yea you are you need to kick in an order dont worry it is not explained that well
he is likely 3 or 4 kick on third star
dude its fine, I was just saying 
this guy trying to argue classic is harder than progging dimmy because LFR exists
is actually hurting my brain
They are ragebaiting
If they really believe what theyre typing, its pointless to argue with them, you will get mentally ill
How likely is it, that sub rogue will receive another buff this season? Im about to let my sub run out
wouldnt hold your sub
I'm thinking about rolling another toon for fun, I am new to the game and was curious what other classes fellow sub players enjoy
Yes thought so lol
classic players live in a fantasy land
im this close to go play tank
No spec such as sub rogue, go transmog/mount farming this season
Demon hunter has similar flavour imo
Devourer is pretty boring though ngl
If you can play outlaw, play it or u might wanna learn the spec, ur more likely to get into keys than you are with sub
hardest part of classic was maintaining the 200 player guild
we had 8 raid teams
and shuffled people around often
there were always people in 1 step or another of some attunement
was thinking of making a toon just for the sake of learning it
and well even then playing at 15 fps was a luxury
then like swap back to main with the gear
Ah yes the gear grind, forget what i said, just go devourer instead lmao
I was kinda curious about arms warrior, seems like it might be fun to always have something to press but idk
arms is fun
nah man I will swap xd
sht is too hard when you swap like that instantly
for me at least
I don’t think sub is in that bad of a place tbh, kinda middle of the pack
Bottom 6 middle for u?
We are bad in both raid and m+
I'm not even unhappy with sub I was just kinda interested to see what other rogues play as alts
just wait until people in your runs are geared and know what buttons to ACTUALLY press
and you will come back
yeah sub kinda sucks
I never had this much fun with a spec, i really like what blizz did there to sub rogue. But we are not in a good spot, i got my 3,4k this season and rhats it for me, not going 0,1%
i feel like sub is better in raid than the charts show, paladins fight and people degening to do max egg dmg sacrificing overall dam on beloren kills our postition
We are definietly playable, but why take sub over outlaw e.g on any boss
Is this wrong?
Why is outlaw better?
nah no way
like on birb sub is way better than outlaw
and on crown
Only bird and saladbar no?
Gotcha
Oh damn, okay ill take that back tho
uh dk
he said melee
People dooming about this class
yeah sub does more dmg in p1 LOL
well overall sub is not in a stellar position, but it's better than the charts show in raid
in M+ sub needs help
they could literally just buff nimble and BP and then fix sub for both raid and keys
I think the Cloud Cover story arc was... Interesting
Atleast we got a playable spec tho for m+, im not playing it tho
unlucky were not mage which means youre more than likely gonna see 0 sub changes this season
It might as well just be an extra buff at this point, considering you don't even need to be in the cloud anymore
yeah and that consistency to make the dps check in P1 is not trivial
something tells me that all devs play casters
sickening to find rogue in every fkin game so weak 
udk best melee on crown
sub close second tho
fair enough
Gross unplayable only 2nd best melee yuck
i think the place you can say sub is kinda unplayable is high keys
sub is good in raid
definitely still doable with sub, but compared to the other 2
yeah it's def strong in raid
ironically we would be in a perfect spot if they hadn't have nerfed nimble and BP
literally just revert that nerf
and sub is chilling
oh i forgot PP got nerfed too yeah
ok, the cloud cover smoke kind of sucks on cosmo, hard to see puddles on the ground from adds. anything i can do to help?
would love to also know this
completely obscuring all the void droplet puddles is super fun extra mechanic
Lower particle density
does it have to be on low? and particle density is only our own spells/random environment stuff?
guys im kinda scared and want to play sub on lura
Since when you dont have to be in the cloud anymore?
@lucid jackal does feint affect star daamge in intermission?
like the 5 lines around you
It does not
well thats a rip
You can just drop the cloud, walk out, and once the buff expires it refreshes on its own
you can drop cover far away and step to boss we have a funny bug
Crazy, that's new to me, i was always standing in the cloud to maintain fazed. So basically once in the cloud, i can walk out and still apply fazed for 10 seconds?
Yeah basically the buff will just refresh on its own regardless of what you do/where you are when the cloud dies
At least as far as I can tell, I've been futzing around and yeah you can dip in and out, leave at the last second, right now it's just a buff with an annoying aoe effect lol
Wasn't sure if it was intended behavior or not lol
we pray it's intended
My droptimizer seems to think Vers is way better then haste : /
https://www.raidbots.com/simbot/report/iwPS4xjQv9r93qWnupQp42
Any idea why?
If I pop my cloud cover and we move the boss. DO I have to dip back into the cloud to restart my 10 seconds of the buff before it goes away? Or am I understanding the ability wrong?
i thought blizzard fixed this
why would you think that

is it because they said "No corners cut, no compromises in terms of what we're delivering and no sacrifices to quality."
!fuu
Rogue Spreadsheet - Light Version / Dark Version
!bugs
Rogue Bug tracker: Spreadsheet
is the approx 700 haste with oils applied or completely unbuffed
fully buffed
So sick of tanks not moving last boss of AA to the doorway
It still likes Vers 😭
https://www.raidbots.com/simbot/report/6CZP8xrNhwWx8VrbH4kXTD
no idea tbh
not necessarily a bad thing
Makes no sense when I look at this tho:
https://www.raidbots.com/simbot/report/q475mvn9nA3H2VkQd7WV2U
(I only checked this because of the droptimizer)
It can like a lil bit of versa if youre completely 0
Yo any gamers have tips for myth chim? Im sadly group 1 so i have the option to eithrr blades on pull or wait to blow on big add. This is huge dps loss and uptime because i lose lust, no? Any tips when to save blades for that fight?
Being group 1 is good because u can actually use your second blades on the boss
And not lose half of it traveling back when adds die insta
Just send on pull dont try to add pad
Kill boss
Pmuch able to press on cd, only argument is to hold until after intermission since that blades can be low value
Depends on raids dps and whatnot
more and more it feels like sending blades on adds on chim is a waste
Yes but the soak makes me miss half the uptime on cloud bomb:/
Ok ill try sending it from the get go
The pulls we did and i didnt send on the big add, my RL noticed add dying super slow tho
And charge combo points on intermission or no need to min max?
No just dance and kill caster adds
Strike vanish strike backstab cds is a 3 second opener and shouldnt lose uptime
Thanks bros appreciated ❤️😶🌫️🥷
If u have a warlock gate, use that to get on adds quicker
Can cancel knockup with step or gate
I shadowstep on boss then run to big add and tricks the small with a shuristorm on small adds
Shadowstep as well
And normally it lines up with a final full combo evis or coup on chimp as soon as i shadowstep 😆
You don’t lose uptime. Just cast it and you get all 20 seconds
Dont i have to step in even last minute to refresh?
Bruh lol i was so ticked by that kek thanks for clarifying this
Go test it. Cast it and immediately mice out. Watch your buffs
Now i can do this
Mawnifest guidon (龍花山海風)
Parse powerfully (電火空星月)
Bring pride to raidleader (虎雲雷川森)
Spread genetic information (夢雪天光石)
Its because dad with 3 kids slower than robot😂
mine doesn't seem to do this
ik why
but
it sucks not having more accurate sims
How come this is an issue btw? Isnt this just a matter of updating a threshold value in backend?
Somewhere there is a function to calc haste, and there is an optimal max value preset, no?
does it only happen in actual content because it's 100% not working like that for me on the dummies in silvermoon
i leave the cloud insta and immediately get the buff counting down
So i member correctly about the refresh
Because i read its better to run back to cloud and refresh than do a hit
Bigger dam for bigger pp
i've been trying to big brain my cloud usage this whole time
when i can literally just rip it whenever
the way it should be
making a melee stand in 1 spot for 10 secs is a long ass time
Yeah
i hope it's intended to work that way
The boss will often change position due to tank swaps
not even that
And on m+ good luck 🙃
some fights require a shitton of movement, esp in keys
Yep
Anything less than 14 feels cancer now because tanks dont plant or chainpull without consideration of group kek
14 feels like cancer to me too tbh
w/e the name of the ability mages had where they had to stand in a rune to do dmg
blizz took that out of the game
because it's toxic af
But all these, and sub rogue still best spec to play fuck you bliz rogue bis
The way they designed the cds made rogue very tank dependant to any high end content
Like if the tank is not considerate u not parsing end of
a lot of specs are tank dependent to do dmg
only spec that isn't really would be outlaw
unless the tank does a lot of small pulls
I’m fine with if the tank is moving, but it depends on the movement itself
forgot outlaw doesn't do good cleave anymore
Does the buff duration not last for 10 seconds as well when you leave the cloud?
yeah it extends at the last second regardless of being in the cloud or not
If he moves into a position on the exact opposite side of aoe circle and then not further back so I can’t shadowstep to target, it’s legit so annoying
No brother i dont think that. I have unholy dk and dh and thats not the case for those classes at least not as much impactful as for rogue.
i meant more so if the tank is doing bad pulls everyone will be doing lower dmg
You said it, you need to stay in a relative small area for a very long time, and the game simply is not much allowing that due to pacing. Its logical that we ate dependent on tank planting
Tabk can move and not make bad pulls, one doesnt equal the other, although planting is basic tanking. But given that there is timer, this is variable
Myth Pbox or Guidon for keys?
Ok i reviewed some pulls and maybe i can time my shadowstep to chimairus once we get the group1 soak and land on boss right before cloud expires to refresh. I have to delay blades on pull for a couple seconds tho. Maybe this is good tech? 👀
Unless due to realm phasing cloud will not be syncd and not give me the damage refresh.
I recentlly swapped to pbox and is much better for me but sim it/try it.
https://www.youtube.com/watch?v=Uh-vqsBm-FQ @short radish mages not giga meta for 1 season and it's the end of the world
#savemage
special thanks to Rulep and Meng for putting up with this
AI summary: Fire Mage is a very strong specialization in Midnight, with huge burst, strong defensives, and lots of utility.
(for legal reasons that's a joke)
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i think you're missing the fact that we've been talking about cloud cover is refreshing itself regardless of being in the cloud or not
so you get full uptime of cloud cover no matter what
Im not on pc to confirm but im very interested in this
When they fixed the energy cost for cloud cover they also made it refresh automatically and just never mentioned it
i'm hoping it's intentional
This has been the case ever since the energy cost bug was fixed, and many people have confirmed this
so cloud cover isn't a super toxic talent to play
Have you noticed that TFD's refresh mechanism is experiencing a strange delay again? I'm fairly certain that in 11.2 or sometime before, TFD would correctly start refreshing after leaving combat, but now it's starting to have a random delay again
Soon fresh lvl 90, what is best way to gear up, still delves and weekly ?
yeah it's always been like that
at least i've noticed TFD for me has always been very unreliable on when it starts the countdown
Oh didnt even know about ritual sites
ok I've decided to discard it
yeah i do too
because it tilts the f out of me lol
also not getting a refresh by like 1 second
because of either getting pulled in combat or the timer starting super late
yeah i'm not dealing with it
poor mages, rly seeing no play (15+ keys, ranged dps)
LOL TRUEEE
to put it in contrast
melee dps
same metrics
or general
mage is the more or less 5th most played
with 5 mythic+ slots

meanwhile, priest, warrior and rogue are in a bad place
the good thing is rogue is at least capable of doing rank 1 keys
the problem might be that mage is not meta
right now zac is on the front page of timed keys
mage is part of the top 100 keys
but yeah i'm sure frost is capable 100%
rogue is also only zac
if we look at key level 20
you see how mage, hunter, priest and rogue is not present
its a balancing and design issue
DK is absurdly broken, to the point i rly question how this keeps happening every season
yeah
DH is the hero class, which i could explain
4th season in a row where DK is irreplacable
and tank wise only 2 tanks are actually played
paladin tank is a pain to play in keys because it can't handle the damage income well
i'm happy for brew though
from what i hear
DK is also a hero class 🙂
so i am not worried about these
average mage 🤡
DK is absurdly broken for 2 xpacs now
YESSIR
Thats normal since we have seassonal format where you can play new class every few months, so ppl just go what is good
which seems like a shortcomming in the tuning department
its similar to what i am somewhat loud about
how subtlety gets constantly pushed down when its good at one thing
and niches moved off to other specs or classes
they could get significantly nerfed defensive wise and still be the tankiest dps
highlights to me a certain bias in game development
its not only that
i dont understand how its still this strong
from s1 tww
until now
one of our tanks played dk dps first time
someone at blizz loves DK must be
and after doing so poorly in 2 keys, finally decided to only surface level read up what he needs to do
suddenly performing competitive to a dps main
lol damn
They should be tanky cuz plate gear, class fantasy and kit
he did not min/max or had any long learning curve
neither was his gear optimized
so ye
DK is def. something the design team keeps pushing
nah
not to the extent they are currently
it's absolutely insane
it is funny
because we have people in here justifying how subtlety needed the nerfs to cleave/aoe
IDIOTS
we've reached the point in the tier where we can now see sub didn't need those nerfs
we'd be in a perfect spot had those nerfs not gone through to PP/BP and nimble
tuning on M0s was wild
Imagine tuning on M0s LMAO.
We got an 8% nerf in pre patch for zero
Rogue never had good credit since a LONG time.
e.g. there was a discussion in assassiantion around BF
i did not follow up on the discussion further, but the main point was
that assassiantion absolutely needs BF, while subtlety does not need it
that's a crazy statement
because nimble was literally designed to fix sub's cleave issue
and now that we've lost it
we've gone back to horrible cleave again
i think people forget how bad sub was at cleave before nimble was introduced
e.g. the nimble flurry change was argued as a "everything better" initially, while i had concerns about tuning
and i understand why
the pre nerfed version did simplify the rotation while keeping prio damage similar
gowever, i had to wait till now to confirm my theory
that this might lead to aoe nerfs
which cripples our aoe and cleave ability
but then blizz didn't give anything to compensate for losing it
which is exactly what happened
this is kinda like losing combo all over again
the process also reduced much of our prio damage
and made the rotation functionally worse
i am not saying "i was correct" (i don't care, i want subtlety to be good)
rather, i had this concern when i saw the change
i understand them wanting to make builder/finisher use clearer to understand
but they went about it the wrong way
I had hope they were fixing DS for us. But even then they want us pressing powder to cleave with mark
I understand the intention about changes
but i like to argue around them rather than stating them, and justifying them without any critique/discussion
to be fair, if tuning was high
we probably wouldn't have this discussion
give shuriken combo back 
my belief is if sub is gonna have this bad cleave we should be topping aoe and st
we are in a sense in the situation assassiantion was
which did lead to a massive rework, with a lot of talent updates for it
i somehow don't think this will happen for subtlety
just going from intuition
for what its worth, due to having burst
we still stay relevant in lower keys
good thing performance in low keys is important smile
especially when doing keys, which are absolutely not impacted by high key metas
I think it's funny they nerfed us 8% before the patch went live just to buff us then over these 8%
wonder if they'll realize yet again that having terrible cleave is a massive problem in this game
So next Expansion we do a secret Deal: no one is allowed to blast in m0?
WE ARE SO BACK
Or whats the Solution
if we, even in this community have very diffrent opinions on it
^^
hard to say
surely with this elaborate talent system there's a way to switch between damage profiles based on the content you're doing 
I mean should be like this
If we don't have cleave: then our ST is top tier
That's a kind of balance
hot take maybe
but having a deficit was always a problem
especially if its not a narrow niche but something you need often
e.g. if subtlety cleave should be bad
it should whipe the floor in prio damage
and aoe
yet, assassiantion seems to do that, while doing similar in st and better in cleave
I mean how do they even get themselves into these impossible situations
idk if sec tech and other things are enough with singular
i mean you just needed to see what happened to MM
or arcane
arcane got nerfed by 60%
into another 40%
just in case
I saw a Dev DH's damage in a high key on a video and I was thinking to myself what the hell is this and how is it balanced when I'm barely above them in ST without cleave
someone though about playing it
also dev dh is supposed to be hard to kinda go hard and get the several collapsing stars
but if you see the gameplay
lack of vision really, doesn't take long to figure out sub rn is way undercooked cause no one put any thought into how it's supposed to play
it does not seem like 1/7 of what surrender was
it's purposeful
they're a new spec
as someone who had to play that abomination
so they need to be busted
I disagree with that approach completely, it just leads to fotm rerolling and endless cycles of disappointment for other classes
DKs got introduced in wotlk, they were busted then, they are busted now
So it's also just not true
Gotta sell the dlc bruh
DKs went through a period of being not great
Hasn't the wow playerbase only gone down since the old days? This is 100% part of the reason
pattern has been the same with DH when it came out in legion, then the different flavors of evoker, DK just went full circle
also every single new spec/class that's ever been introduced to wow has been busted except dev evoker
I remember running from blue geared dks in PvP
I got carpal tunnel from fighting holydin/DKs in 2v2 as arms warrior/resto druid, we would play them even though we knew it would be a 45 min draw, out of sheer spite
They were the worst players with the most boosted ratings
tbh i just want sub to get an extra button, or some kind of mechanic to play around
I just want SS to hit one additional target and for premed to get changed or fixed or both
Or we get a raid buff or something idk
premed has no business being as janky as it is right now yeah
raid buff is the biggest thing by far
they need to design over 30 specs, but want certain to stand out
I just don’t see how .5% damage is like anything
im not even sure if sub qualifies as "designed" atm
That's what I don't get, why? You know, like what is the purpose behind this
https://us.forums.blizzard.com/en/wow/t/liquids-max-talks-rogue-raid-buff-situation/2296187 while we're on the topic of raid buffs hit my latest forum post with a like if you can
TIME STAMP: 56:56 TIME STAMP: 56:56 TL;DR- Rogue’s raid buff atrophic poison is not good enough to warrant being in for bosses (see rogues being sat on almost every single fight the last RWF) as it doesn’t reduce the damage of stuff like environmental effects on bosses, on top of most people not really caring ab...
this is why whenever someone is like "man i really want xyz new class/spec"
why? blizzard can't even balance what they currently have
Ss double targets... that sounds so good
do we even have a class dev
TRUE
i remember people saying we don't
iirc there is no dedicated devs for any class
well, as stupid as it sounds
but the new dh spec is very similar to subtlety design wise (burst damage heavy)
and also has with void/shadow a similar theme
we just cosplay as shadowy assassins, our main damage comes from naruto and france
i mean its not new
e.g. warlock pre legion had a very similar transform mechanic to DH, which was just removed when they introduced dh
go to raidbots and pick different pots
smoke bomb was also removed as raid utility from rogue, while darkness was added, which was very similar to it
same time
shifting niches and fantasies around can happen, and we see it on rogue too
Rip combat rogue
e.g. subtlety was the mobile rogues spec, which made sense theme wise
You are missed
this has always perplexed me, like in what world was smoke bomb such an insane/cheesable raid cd that they had to nuke it from pve
rogue has had a lot of stuff taken away in general
now all 3 rogue specs are equally mobile
subtlety was the burst spec
now sin and subtlety are somewhat similar, and burst isn't even that insane
stealth related mechanics ended up core design on subtlety
now its part of all 3 rogue specs
funnel was a subtlety niche
now its kind of an assassiantion one
it's only an assassination niche because sub's funnel is practically non-existent
a lot of things are just designed that way
e.g. aoe on subtlety could very well also scale up with more targets
yet it does not
could be cool if storm had some secondary thing
and its not only between rogue specs
kinda what happens when stuff isn't looked at individually
e.g. subtlety was the first to have 90 sec cooldown windows
but then you'd imagine there wouldn't be such insane gaps
where if you hit more than max CP with storm you generate something else
i don't really undestand why sub funnel shouldn't exist rn tbh
which was removed on many parts
while other classes still can or even got new tools to do so
a very simple thing is skyreach
unless i missremember
you could vanish the grap on the last boss
still can
plenty of cheesy stuff you can do as rogue in skyreach still
but it seemed to not work last time i did a key
cloak/evasion quills, cheese rays on 2nd boss with feint, cloak a whole tornado phase on 1st boss etc
the funny thing is rogue combat drop is supposed to be our thing and it's not even the best
hunter can feign death far more frequently
i guess hunter feign has been a thing for a long time too
one thing i rly like in skyreach
feign death is basically vanish as far as targeted spells go
is shroud speed for the "run" section
it is harder to execute than other skips/cheeses
you mean the eagles after 3rd boss?
playing sin/outlaw
inb4 30 sin parses and 20 outlaw
vanish is very unreliable as a boss reset now
rogue is just very unpopular
yeah i've been banned by my raid team resetting bosses in raid
Only 104 total all rogue specs finish that key
subtlety isn't played that much in high keys because of the aoe/cleave tuning
i've mained rogue since a wee lad, it's too late for low popularity and questionable design choices to stop me
basically anyone maining rogue right now is a die hard rogue
that's the only way you can stay on the class
when it's been treated this badly
welp at least no meta chasers sullying the discord 
think the main problem rn is that neither of the rogue spec is performing exceptionally
outlaw might be closest to that currently
sub is arguably very decent in raid if you ignore metrics
but not exceptional
this wouldn't be such a problem if we had a real raid buff
honestly i don't even care about exceptional, just slightly more fun would be nice
or useful yeah
all i want right now is a real raid buff
Where my Ranid/Croak players at?
i m not sure if its good overall for AA 16 or not
lol saw u on a log randomly from a guild that was recruiting
😄
the name is actualy fitting ngl
yeap
i m gonna start the marine part
want change to outlaw but dont have proper gear
is 679 haste okay ? with guidon trinket
what ilvl? doing similar on 273
280
but not +16
our group not good enough
how much did it log for, just curious
bc I am getting way lower log dps
it logs more than it shows in dmg meter?
when I do 150 in details its probably around 125 on warcraftlogs
nah mostly it loged for me lower
yeah ok
thats gotta be 180k then in details?
some tiimes i do 160k and in logs it shows 130k
thats weired
i dont know the reason
Ah i see
so if you chain pull your details should be closer to what u log for
ok ok got it u must be in combat whole time to get better log
yeah just no downtime in dps
pulling mobs that are almost dead to next packs and taking them to bosses etc
i dropped mastry from crafted gear and went on cirit haste i feel the dps is lot better now
really? mastery should be better in keys
i have 63 with mastery flask
I keep pushing crit/mastery now and maintain 700 haste
but i have 35% cirit
my burst is arround 800k now with BL at the big pulls
it was arround 600 before
puzzle box?
yea
To be competitive in wow you have to sacrifice class you love sometimes😆
i m not gonna play a demon femboy or an undead paladin
probably thats why crit/haste is ahead for you I guess
i have 664 haste and 35 cirit 63% mastery with mastery flask
let me check
i mostly play with shamy that gives me a bit mastery
yeah we have sham heal too
my overall feels better with crafted gear on cirit haste
and i can reroll to other specs too with this stats
cuz kinda all 3 rogues want cirit haste
29% crit 20% haste 55% mastery
i asume u r item lvl is low
u can craft
yeah got belt and wrist in the pipeline xD
i guess u can craft 5 items
I have 3 already
and 2 weapon
2 weapons plus back
i lost my 2 first week vault on bad choices and sacreficed hero and myth crest for crafting on same slot
did many things wrong
i could be 285 now
Probably not
in best case i could but i could be 283 atleast
ok its 63 mast with flask
I really don't think so, I'm 282 and didn't make any of those mistakes
and u took all of ur vault with myth track ?
Pretty much yeah
Could've gotten luckier here and there admittedly but that won't make 3 ilvls diff
why 20% haste? what is your char siming??
raid buff, cleave damage and improved gameplay
haste breakpoints arn't that great
and other shenanigans
they'll reveal about 12 changes to udk and at best give us 2% BP damage
@vale pine is 679 haste with guidon ok ?
yes#
might be on the lower side
but ~680 is where you should be able to get the extra attack in
Somebody here said 684 bare minimum and I'd prefer going from 687 to about 700 for comfort
i tried changing gear recrafted dagger using a haste weapon i just dont know what else to do to get around 700
wait my
cloak is mastery
could change that
Really helpful to know what flat number you're at rather than % btw
Chonky character sheet really good for that
im sitting on 679 haste but if i get cape ill be on 700
Is that with weapon oils on?
!fuu
Rogue Spreadsheet - Light Version / Dark Version
Yeah then cloak is a good shout
Is there a difference between the first and second supercharge point? Is the first finisher used when you have 2 points more powerful than the second one when you have 1 point left?
guys is double 289 dagger better and then getting another arcaniweave lining ?
Ask mr robot but you just want to use hunt + 1 arcano
offhand kinda stinker
offhand is w/e dmg
dont craft offhand its ur lowest dps
!oh
Shadow Techniques is not normalized and this makes a slow weapon (axe/sword/mace/fist) in offhand significantly weaker and almost never worth equiping.
?? We literally do craft OH
Read his question
is DOUBLE 289 dagger, I'm assuming that means he has a 289 mainhand already
yeah i do
i have 289 main hand and 285 hunt off hand
was just wondering if i got 289 drop if that’s better than hunt off hand and use a different embelish
yes and still offhand does not matter
kk
so the embelish is big?
embellishments in general are low impact
yes
but you want to have 2 of them
It's decent, but offhand just sucks
yeah fuu can u answer my question instead
So the extra 4 ilvl in OH isn't going to outweigh the embelish dam
lol
mainhand weapon is your highest damage slot, this is why its usually used early in the season
while then moved to offhand as its one of the weakest slots
yeah ofc i understand this
you want embellishments on weak slots later in a tier
because crafted gear has lowe item level
but embellishment in general isn't "huge" in terms of impact
so offhand is even weaker than wrist/belt/cloak ect
e.g. if you look for weapon upgrades
Not necessarily "weaker", if you're really curious just run a sim with the various options
weapon/trinkets
you see offhand slot is the worse in terms of impact
mainhand comes out as a 1.5% gain
while offhand has a small 0.3-0.4% one
it is not nothing, but comparably low
the stat budget is just low on many slots
back, bracers, belt, feet are some of the typically worse ones
offhand slot isn't that good either
but offhand weapon also does reduced damage due to dual wielding
yeah, i’m basically asking if you have 289 every slot, which 2 slots are best for craft
is off hand in that
which is why its so low in impact
(also isn't used in damage calculations for spells for us)
congratulations
but understandable
for dragons hc no point going aoe right ?
a salad bar is not as exciting, you wanted something with more protein, should have been a grill party instead of a salad bar
you can usually pad decently well on adds if you are fast
so can go with a little aoe
i mean i have 2 boomies in group xd
If only there were a bis list somewhere
at least my chimaerus looks cute and im not gonna get womped as a boost purchaser
ppl are weird if they call u that if u do bad
LOL
the wuh
they even call this bad too
F
just Give Sub Rogue Stiletto Staccato
Atleast
i want it back right now
or flag
thats better
yeh i could see tho theres 10 orbs and you have blades up
how broken is dev is that my friend is 270 and he nearly out dps the whole guild with 279 gear
Collapsing Star enjoyer
its deffo a femboy class
18 leys feel doable but 19 uf, I feel sub starts to lack dmg
Pure raw dmg 
so sad. A tale as old as the world. Be good for 1 week, get nerfed into the ground:(
Pure, unfiltered, darth maul hatred flowing through my veins. But sure outlaw is right there buddy
How can you sistematically, do the same thing for my beloved spec over and over again across multiple patches
it's aight matey argh. I just wish sub didnt have the same fate and road over and over again
if they buff assa the same as sub id probs switch
Member literally week1 when sub was MDI material, up there with unholy dk? Yeah, that lasted about 1 week
sub's not even down that bad though
tanks don't wanna get folded like lawnchairs and brick a 19
quick question is 0.4% increase make a diff or nah
It's about a 0.4% difference, I think
400 dps increase
Between what? Assa and sub?
oh yeah it's not much
that's also pretty close to sim margin of error afaik
so it might be even less than that
thank u
how can i sim my diffrent specs and compare them ?
is the sim really reliable regarding hast need ?
the sim told me that crafted neck with hast/crit is better than crit/mast by nearly 1% but that would put me at 800+ hast and the breakpoint should be 700(and i have guidon) :/
try cirit mastry one time in sim
still seem to be same result
are u simming dungeon slice or Singel targer?
put it on dungeon slice
i'm guessing the sim wants more haste for 3 target
so im simmin an puzzle box vs a prism the puzzle box is hero and prism is myth its saying that the prism is 900 dps increase
idk how acurate these sims are
Is your other trinket guidon
gaze
Welcome to last week 
Try putting them in the other slots
lol nice
Too much
for you
why are you simming 3 bosses 7 minutes
like swap em around
nah i never go in that channel
it scares me
i dont know but cirit is simming higher for me
and i m at 670 haste
should be yeah
without guideon
oh
Minor detail
big thing is we don't really pay attention to the sims when it comes to haste
well it was like this by default, i never changed it
and i really do better dmg in keys with cirit
I need to update the 3 kids pasta
crit is better with dungeon slice
yea i had this problem before
looks like u do better with cirit in dungeon
and if i want to sim for ST/raid what should i use for sim option
the one u did before this
Hectic Add Cleave with 6 targets for 2 minutes and 14 seconds, trust me bro
The noobs always think it's 13
my shadowdance duration is less than intended sometimes even when i used guidon before cds anyone knows the issue ?
Asking fuu ❌
Pinging Whispyr ✅
i find it hard to get good logs on palas any tips ?
the one with almost 700 haste
and if go to ST the left one is better?
no
it's also the one with almost 700 haste
because you want 700 haste (I.e., the first breakpoint, or 674 without oils)
Sub statting is get the haste breakpoint then get mastery/crit or crit/mastery
But he has no oils and flask so you can pick either one just get to 700 haste
with oils it goes up to 700 so no issues here
can we rename the sub channel to optimal stats channel or something
or can blizz rework haste for sub
lol i think so
Like got the crit/haste ring from nexus somehow 1/7 now gotta spend the next 16 hours working out what bits of gear to recraft/regem or whatever else .....
At least we don’t have to deal with expertise and hit rating
it's great gameplay really
this is like 1 tier below that it feels like
Well they got rid of hit and expertise because they were breakpoints and well here we are with a breakpoint
DPS loss if below or above a very small margin.
new shiny thing????? nope dps loss because breakpoint

I didn’t mind it from an RPG standpoint
well that and the insane crest caps >.<
oh no i liked hit,expertise,ARP but everyone had to deal with it so it sort of all leveled out
breakpoints sorta worked with reforging around also. Does just seem like they moved the compexity of the spec from actually playing it into gearing it



