#subtlety
1 messages · Page 659 of 1
but it just takes years sometimes to happen
truly insidious
real people get their reading skills from tiktok comments
so shindig put assa at default ui and whispyr says its not default?
im curious to how whispyr would rank assa
Kind of, yeah 😄
You can think of me as living in a very large, very loud warehouse full of computers somewhere in a data center. No windows, no coffee breaks, just rows of servers humming away.
So: no apartment, no desk lamp — just racks and racks of blinking lights.
so like johnny depp in transcendence?
it is simple to play but i think most people saying that would sing a different story in prog fights
it is stupidly punishing
didnt they at least make it so you dont lose all your souls if you start a star cast and cancel it
that helps a bit
that would be an insane feelsbad
Prepatch, at least in single target, is beyond dull
More fun at 90 with apex fs
But ye it’s like old sub where all of your damage is in your meta and you’re anemic outside it
its just like old voidform SP
Yeah
but with more frequent bursts
Aoe is fun tho trying to fit as many CS as you can
since its impossible to stay in meta for that long at a time
im more of an eradicate enjoyer
that scythe is too addictive
Eradicate is so satisfying
eradicate like that pokemon?
it just feels good to press
Ye
Like DFA
Hell even Cull is cooler than anything we get lol
devourer discussion in my sub rogue channel
can i still keep this colour btw even if i'll play outlaw
no
or is that unacceptable
you get banished

imagine being the only purple spec that cant extend its cds
double tap it for a 16 sec dance 
if they made dance extended, it should do an atack and be on the global IMO so you dont do cringe macros
Sign me up
tbh being a big BoS enjoyer devourer should be a spec for me
Macro for single tap
Finishers extending dance would be too cool and therefore undoable
but i just don't wanna be a caster
I kinda just want a talent that consumes all sht stacks and applies it to a finisher for one big boom
Just make goremaws do it
i was about to say 21 too
secret teechnique should spawn extra shadow clones based per every x sht consumed
like spriest ghosts?
Unfortunately that goes against the apex they just introduced so its probably not happening soon
But that would indeed be cool, if sectech always consumed all of your sht stacks to deal additional damage
Press dance to build sht stacks and then sectech at the end for a big boom
Uncap sht during dance as well
Get real nutty with it
Skyfury is now a 45% dps increase
Press builder for 2 mins then nuke
But realistically the sectech apex clone should just be an additional sectech clone instead of being based of the physical hit
Clones that generates clones, asking for bugs
Theyve genuinely fixed most of the impactful bugs
i need you guys applying for blizzard
Now pleeeeease fix coup gcd
hi want to ask if the recent patch is justified. Subtlety got nerfed?
make rogue great again
I like my archaeology job
is that a different term for unemployed
Subs aoe was pretty good, and trickster was (and still is) ahead of deathstalker
Not today though, sorting and counting over a thousand bone fragments got old pretty quick
Worse I work for the state
i did not see a lot subs in beta dont know the numbers. So would you think its reasonable nerf?
indiana jones type sht?
Btw realz ty for the bugfixes keep up the good work 
The nerf was very small, and most of the specs that were better than sub saw insane nerfs
Besides, they fixed a bug which outweighs the nerf
So

So expect more nerfs like outlaw bros taught us
can you explain the bug fix to someone who has no idea about what the bug acutally was other than it had something to do with cancelaura macro and our apex was a joke
Wee bit surprised that sht gen hasn’t been nerfed yet
im not gonna lie i saw some streams today of beta m+ and sub rogues were actually topping the damage meters
im gonna lie*
Whenever a clone spawns from anything you get 1 sht
That is what apex 2 does
(it includes sectech)
Shadowcraft makes it so whenever you get 1 sht you instead get (during dance) 2, but it didnt work on the sht you gained from clones
Now it does
No
You dont really need to cancelaura sectech anyway
Yes it does less than it should, but its not worth bothering cancelauraing
Unfortunately for deathstalker it is very beneficial to cancelaura the apex talent on Darkest Night in big aoe
akaari just reminds me too much of poe
cancelaura´ing should never be a thing imo
Can we continue pretending DS doesn't exist 
In big aoe
12.0.5 DS rework. Possibly 12.1
Awesome. I was putzing around in mimiron and didnt see it being apparently beneficial in my monkeybrained sims
yuh
Unfortunately since then ive discovered they did fix darkest night bug, so its a bit closer on ST
But trickster still ahead
Which darkest night bug?
Darkest night does not buff Shadowed Finishers nor the Apex Clones
I guess even if sub st is middle-to-low there are so many adds we can burst down depending on timings
Now that nimble is different they can tune our st up without breaking aoe
If need be
man i'm looking forward to not care about my hero talent at all
(i really hope FB stays ahead for outlaw)
Goremaws bite 230% ap -> 240% ap
St tuning!!!
Don’t tease me 
Theres a bug on prepatch that makes clones do like 2x the damage they should, if that sticks on release sub is gonna be very strong
dumb question but what buff would sub need to be considered good in both raid and m+ content? could be aura buff, talent rework idk anything?
No idea why, and its not happening on beta
Maybe it has to do with the s3 tier set?
Idk it is fairly good, just high numbers really
Maybe its calculating 100% instead of 10% on the clones?
I could see that but i aint testing it
I think another pass on capstone talents wouldn’t be unwelcome
2 capstones pog
Dark Brew is actually not bad
Just awful pathing ya
Personal wish of DB becoming Banshees Blight and taking the shadow damage portion and adding to apex 2 or vt
It might be good in raid
But rotten, lingering, PV and goremaw are all unfortunate
It's not like sub is bad exactly, it just needs encounter design to work with it
I actually am decently okay with the top 2/3 of the tree with the rework
Sub also has the benefit of being exceptionally tanky
Idk if u played sub in mana forge, but the spec "looked bad" but it was thanos
Just the bottom section is a bit scuffed
I loved sub in mfo
so now u mean like the spec makes sense
Sub was the worst spec in the game on the ST boss
sub was great fun in mfo
It was the best (or atleast top 3) on the last 2 bosses
Idk what u mean
I cant wait to overreact to the class sim googledoc
Same
My favorite time of the season
where PI doc
Sub is less of a 90 second spec now and more of a short burst cd spec
idk either
Than in manaforge
It popped off from insane burst...which it doesn't quite have anymore
"oh no we're awful" then pressing sectech on the millions of shitter adds and laughing
But like on araz, new sub would be insane
Because you just do all of your damage while the adds are up
Same with dimmy really
You kill all the adds
Still wip
Ya that shit is hella public lmfao
They do 150 dps?!?!
only 150 damage is crazy!!11
No wonder they’re all dooming
i could already crashout at how spriest is doing like 50k les than the other specs
Omg!!!
but then again "WIP"
Ye tuning isnt done
probably means sth about spriest is off
Youre not single-handedly getting us nerfed more are you
If yall want to compare sub is low 80s
Sources telling me you are
Not scath
Ion on speed dial
I’m gonna blame that musclebrah guy
doing beta keys on stream as sub right now is dangerous
40 fucking k man
It’s over
i mean those are the most recent SV numbers i saw
so it's very interesting to see frost mage at 190k
But as always sims arent the end all be all
Nope its too late ive formulated my opinion for the whole season
Because the amount of effort put into each spec (and class) varies wildly
I cant believe these greedy survival hunters are stealing our daggers!!!
Because its all just people volunteering to spend their time optimizing this thing
i was playing around with outlaw on mimiron and their st was looking pretty good, but I may have messed something up with gear syntax cause I somehow always do that
no reason to play DW with current tuning, 2h just overall better
are daggers actually good for them over other 1handers?
the funny thing is: they'll still get fucked on weapons in vault and end of key chests
Hey there, new to the discord and the class. Trying to learn sub rogue, feel like I am not doing well. My ilvl is 144 and after my dances I am at around 20k single target. Talent build is Single target from wowhead, anyone feel like teaching at all?
#showtooltip
/cast Shadow Dance
/cast Secret Technique
guys am I dumb this macro aint working
Yeah trying to aim for a weapon when you can use like…every weapon will be fun
I literally am reading surve packleader dw on top rn tho
it's prepatch, and your gear is low. the numbers don't really mean much. Wait for midnight
And daggers arent nornalized for focus gain XD
charrend what black magic circles are you in to read stuff like that?
Our dagger 
Is this not sv pl dw on top??
Idk Jaden Smith told me our eyes aren’t real so no need to trust them
that was before tuning
new tuning is on the right
Yeah, I just want to get into the groove before midnight ya know
it's literally: press the biggest cd available. use the biggest finisher available (sec tech > evisc), use the biggest builder possible (shadowstrike >backstab)
rinse and repeat
class plays much better @ 90
Also a bit scared, asked about fixing coup gcd then realz upside down smiley reacted started typing and disappeared

I’m sure some are pure shit to look into
Coup gcd normalized, secret technique 1.5 gcd 
Coup GCD will now gradually increase every time you press coup during an enounter
Coup de grace but its literally making you less graceful each cast (degracing you)
Im fairly sure coup is a bit of a mess code wise
Wdyn 6 instances of damage isnt a mess???
Yeah
I remember there being a comment about the charge being harder to remove than we might expect
It being three evisc in a trenchcoat is a bit loaded
I wonder if they just took blade rushes code and slapped it onto 3 evis
Im fairly sure its DFA but theyve just cut out things
(Ik this isnt how programming works)
this sounds funny
i mean if its so hard to fix, building something similar from the grounds up might be the better solution
coup from above :O
check if the keybind is on the stance bar, so make sure its on there both in and out of stealth
what i was told is that its just a blanket spell that just casts 3 eviscerates
almost got away with it too
where as DFA was a 2 part spell 1st dmg instance being DFA itself doing the spin and the 2nd hit just being a stronger evis
i really like that animation
never experienced it, even now that its a pvp talent
is there a possible issue where if they change the duration of the coup gcd it could break the spell
it was really fun
not that im aware of
I've heard that its fun but also dove through the floor
the pvp spell doesn't do it justice
all i remember was them saying it being 1.2 sec was on purpose
issue was pathing sometimes yeah
"friction"
well the pvp spell is a neutered version of the original dfa
I fail to see a good reason why
it used to be 50% increased dmg
it would be 1.2
isn't it just a swoosh swoosh zing
No its definitely 4 instances of noise
(I typically don't play with sound)
904 ilvl
Deeper Stratagem : 5% (+ 1 extra CP)
Death from Above : 50%
Dark Shadow : 30%
Symbols of Death : 15%
Finality : 24%
Nightstalker : 12%
Master of Subtlety : 10%
Prey on the Weak : 10%
Shuriken Combo : 50%
Nightblade : 15%
Potion of Prolonged Power
and Mantle for guaranteed crit.
= 221% +~ extra damage to Eviscerate :/
i like to think of it as more of a zap boom bop
For the most part sectech does the same job DFA did in the rotation
dang homeboy flew to the moon
But DFA just "felt" more chunky to press
Like it felt like it does big damage
Sectech doesnt really do that
Despite doing similar numbers
still a missed opportunity not to use the Void-Reaper's Contract animation for sectech
would make the button press feel much, much more rewarding imo
you guys think we're gonna get a new "jump 3 times" type of trinket with weakauras gone now?
i would not have liked my character to float in the air for a second before attacking
nah probs not
idk I could see it being something like branch or antenna
i thought there is one on beta no
something releases souls and you hafta go pick em up
am i creating lies
nah I vaguely remember one like that
Yes it spawns thingies you have to collect to get agi
Like crucibles or something
Dont think its very strong overall though, but maybe mr simcraft is lacking critical information
tribute jar 
during our opener with lust we can get 2 sec techs during our shadow blades, I assume thats what we're aiming for?
i'm only getting that with ALSO getting pi'd
but might just me being bad or having too few haste
in prepatch
yeh
i a bit easier in midnight with the tierset
Haste has a better effect in MN I assume?
Won’t need to stack as much
Ahhhhh
!fuu
Rogue Spreadsheet - Light Version / Dark Version
does anyone have any data on racce parses, i know they are close just curious
Mechagnome is bis
freak mechagnome tf
i still don't understand why they nerfed blades duration then added it back to the tierset
makes no sense
wdym
hasnt blades been 16s for ages
since it was changed to a 90s cd
oh i think i'm actually high
nvm
i have no idea why i thought it was nerfed
Still feeling the effects of CNY! 
haha yeah
not a numbers person so they become interchangable in my head all the time
Don’t worry, soon flag will come back asa tier set
nooo don't put that out in the universe
I was skeptical at first about this whole sub rework but after playing beta a bit with a decent haste amount its actually p fun
Kinda feels the exact same almost
A classic realy
i expected there to be more small optimization things to find but for the most part there hasnt been anything
its definitely simpler
I also think with the haste scaling forward we could have some insane stuff coming with s2 and s3
it kinda just comes down to how much spec complexity matters to you
for a lot of people its a dealbreaker
for me though wow combat is still at its core the best in the genre, ive found a few specs i really like in midnight
Give it time, im sure it will get a bit more in depth in the coming season
yeah idk how much there is to magically find
we did a lot of tc work
There’s just very little you can even optimize to begin with
most things just dont matter
Nah i meant in s2 and s3
its funny how often adding charges would just make an ability more fun
Honestly every part of the spec just seems bad to me
Having every cd be macro’d, macroing to save gcds, no ramping, it just feels clunky
yeah the macros are kinda cringe
Getting most of your cp from auto attacks, out of dance gameplay having no importance besides casting a limp eviscerate
Macros are defo aids
No meaningful funnel or damage profile
I’m sure some will enjoy it but it’s the worst I’ve ever seen the spec
not having cdr really does make everything outside of dance feel pointless
feels too on rails, not a fan of the pruning. They just removed things to remove them not to make a cohesive kit.
they definitely shouldve added something you do outside of dance that increases your damage inside of it
There’s no real new gameplay or abilities which is a let down
so you're building up to each one
that would be dope
Like spriest is pretty simple but they actually added new things to it this season
bring back prism that you stack by spending cp
that auto consumes when you cast blades
yeah i think the CDR was the biggest thing they pruned
spriest didnt really get anything new added, they just didnt lose a lot
just pets which sucked anyway
if they just removed rupture sod and flag it would basically feel the same
and voidform extension was really nerfed
which is unfortunate
bc voidform kinda sucks ass now
but it mostly plays similarly to tww so it survived quite well
they gave them the tentacle slam, which is so much nicer than shadow crash
they need to give us the option to ground target tentai slam
there are a lot of cases where you couldve hit everything by aiming crash, but cant do it with slam unless your character is in the right spot
but i like the spell better
overall
it doesnt take a year and a half to land either which is really nice

but ye i think spriest is one of the specs that came out of midnight the best
for sure
Also shadow cdm is like 3x of what sub needs lol

there is just zero decision making in sub and its easy to execute. They need to give it something to manage
there is still some decision making, the rotation is just very basic
is the decision making deciding to use the secret tech already on cooldown or to stop eating glue and use the only available finisher (evisc)?
If it matters, time to unsub. Nothing in complex.
I am genuinely curious though, like even with apex it seems like sub will look nothing like it did in tww, most other melees don't look to be any more complex than what we have going on, what's there to do?
i hopped around a few specs to do some farming stuff and everything seems mega pruned to me
It looks exactly the same
so this is just the game now
It is in optimization and adjustments to encounters. Also most classes end up easy now, thats just a new design philosophy
but aren't we the perverts who liked that krangled prep work?
No
Yes
yea
like maybe not all rogues, but ones here, def yes
It was toxic for having any approachability to the spec
Still feels like enhancement has something going. At least it got some more buttons to press that are satisfying to line up
but havoc doesn't exist next expansion
hehe
there's this thing called devourer
That’s not to say they can’t iterate on what we have in beta. But it’s a solid base to move forward with.
they ate havoc
Everyone pining for excessive complexity, prepare to be disappointed with all class gameplay
Sure, I'm also willing to give them some time to iterate on it, but I am quite saddened by the current state of the spec
then take a season off
Crazy to have soon three 'skill trees', just to press 4 buttons for damage though
The game just changed, classes are designe to be simple with fewer ways to customize/optimize gameplay
this isn't something inherently bad, simple games are often very successful
yea, for sure. we are def on the fringes of the gaming population. Remains to be seen i guess
the question is, as always, if the existing playerbase thinks that too, because thats the gamble blizz took with this radical change in philosophy
The slow drip of people realizing wow maybe not the game they should sub to any longer is interesting.
if raiding isn't fun, yea I prolly won't stick around for s2 and beyond
can it be fun for you if the specs are not?
but idk man, mythic raiding in tww was a lot of fun
remains to be seen. I did mess around with assa, so I should be ok, but it took me a lot of trial and error to find sub, and to have that be taken away kind of sucks
I’m also amused you want complexity but didn’t want dust. 
Oh, I was new at the time and dust was a tad bit too much, I'm keeping it now because I like the icon lmao
well it was too much to try to do while doing the stupid tranmitter tasks
Enjoy midnight. 
I think I'd be able to handle it now, but not when I was trying mythic raiding for the first time
That’s literally the reasons for the changes.
I kind of get it, but my argument to that would be if there are 20 other simple specs, why can't at least 1 remain complex?
like sub had a very specific niche in terms of playstyle and damage profile, and it just feels like we've become melee spec #13
Bro you do not get it
So one gets played even less than it does now and is even further outside your game design scope?
Steve has 20 kids that he just put to bed and got off his 14 hr shift at the coal mine
So every spec needs to be ret paladin
I'd argue they could've simplified sub by just rolling flag into sblades
Our dmg profile is still burst and cds when they flattened that for every spec.
no "hard" execution, infinitely easier to play, but keeps the profile
I thought arcane got gutted recently?
Which is basically two dances out together
With a weak 20% amp on top
I mean you can’t even double secret without lust anymore
It’s just not comparable
we should be able to x2 sectec per blades
I feel it's too late now, but I do think it'd be more fun if dance duration was shorter and more impactful
i think it's unacceptable to not be able to double sectec each blades
What’s hitting subs burst every 20 seconds (or whatever you get Sectech down to)
Dance is strong.
Blades is mediocre.
dance is strong and sectec is strong, so it's very weighted to the beginning of dances
Yay near instant burst with some prep
Yeah sub is super good at padding adds at the start of dimmy
There’s no prep though
You just hit a macro that uses everything
that's outlaw now
near instant burst with practically 0 prep is scary
that's how you get nerfed, see fury warrior in nerubar
I for one liked flag ramp
so true
need to keep your burst prep heavy so you dont look too good in heroic 50th percentile
The null binder grip on dimmy platform one holy
not even remotely joking btw you really want prep for your burst so this doesnt happen
plus its fun
it's ok, there should be like 50 sub players left for midnight
there are so many ret pally specs to pick from
no one will pick us
if sub's tuned high enough there'll be a lot of bandwagon players
even more so now that sub isn't super complex anymore
idk man, I feel the blizz's fav rogue spec will likely be ahead of sub anyway
I’m done worrying about tomorrow. Their tuning is so all over. whatever mental gymnastics going into it isn’t a concern for me any longer. We constantly adjust to whatever they do on a whim.
You all are playing rogue. If you don’t like sub. Run one of the other two.
well the start of prepatch a lot of people were playing sub because it was tuned the highest
if you don’t like rogue, find a new class / guild
yea, mostly meming, assuming nothing too big changes, we'll prolly be the go to raiding spec at the start of next tier
we'll see what happens
If your identify to raiding and enjoying wow was only playing something overly complex, the game has moved on. Better? Worse? That’s for the individual.
I get the frustration, but I feel this is one of the few places where I can bitch about that since I'm guessing most of the ppl here also enjoyed that complex spec that's now gone
I am well aware of my options and yea, if the game no longer brings me joy, I'll be gone, so let me be man
I'm obviously still going to play the game and have fun with a new season I just don't like the direction
I hate dust is gone. Guess I should just hate everyone in here for trying to (and succeeding) in that change
i'm actually in the position where i'm taking a step back from sweaty content in wow so i'm honestly pretty fine with everything becoming simpler
kinda perfect timing for me
but i get the frustration
dust was removed because it was a problem
You’re also not whining every conversation about it as others seemingly are. Either find your fun or don’t.
and there are multiple solutions to a problem, blizz took the easiest one by just removing it
it ain’t getting changed. Not before release st least.
i feel like dust could come back now
it would basically be like a weaker version of prep
you would insta reset sectec
insta reset 1 dance
and -30 on blades
There’s a reason outlaw got prep and we didn’t.
but then wouldnt blades become 2min again
If blades reset dance/secret that would be interesting so blizzard would literally never do it
the problem around dust was the weird cooldown timings
trueee
but 
that would be cool to bake dust into blades
the iterations after dust ended up fine
it was weird when flag and blades cd were different
bro i havent been in this channel for 2 months i think. i come back, first message we still talking about dust. LOL
The blades/dance/secret macro makes me want to jump into the interstate
we summoned you
my dust sensors were tingling
Spec was too hard and not approachable as I was learning mythic. Then I learned spec. Now spec too easy. 
dust would be kinda cool yea
i actually feel like we lost out on armin takes in these trying times
but it is not happening they hated it quite a bit
The irony is amazing
I don't get why that's such a weird take. I'm arguing that it could've made sense for blizz to keep some of the more complex specs instead of making 20 diff flavors of ret
its not a weird take
im sure you guys did great in my absense! hope yall enjoy midnight
well they have kept specs complex sometimes but it has not worked out because it is so much work
and then you perform worse or same as others
haha we tried our best ❤️
You’re just upset that it’s “your” spec that it happened to after you wanted what others of us really enjoyed gutted. That’s the irony.
bro, I wasn't playing rogue until like 2nd half of S2 of TWW, leave me out of the dust drama
I'm sad that no one else will have the opportunity to have a similar road of discovery
because this spec no longer exists the way it did
there are other ppl who could've gone on a similar journey
that is no longer possible
well, thats a game direction question
current goals of wow just don't allow this to exist
Sod gone? Great
Flag gone? Great
Rupture ? Leave that for assa
You’re overestimating how many people will struggle managing Sectech and aligning cds for sblades.
I am only using the no dust thing because I think the icon looks funny
People are still going to completely mangle CDs, especially the Sblades at 90 second mark
i mean yea, i also look at assa logs, that's not a surprise
so that journey is still there
having done a metric buttton of make a wishes over the past 6 years this is very true
what, learning to play a simple buiilder/spender spec? I'm not bitching about that
easy fix
Outlaw
Then we’re ret
tbh, i think the cooldown discrapency is kinda weird
of blades/dance
secret with haste cdr on top
its not hard to play or anything
but it feels intentionally designed to be harder to understand
I’m still worried about accessibility for my vision. I wish worrying about 2 button ret sub difficulty was my only concern
what part exactly?
because addons are now allowed to do a lot of visual changes
and sound allerts seem to have made it in the game
best one will be when you want to save 2 dances for any situation
and some people do and others dont
green parsers unite

Same as always. Can’t see mechanics under spell effects and no audible cues to assist.
We shall see how the audio alerts get fully implemented. Just let me turn off other players spells. For the love of the gods
Weird they cannot make that work - Or they don't want to make it work
Same as always. Can’t see mechanics under spell effects and no audible cues to assist.
I have no visual problem, and don't see them ^^
100% intentional to preserve some of sub (in bliz eyes at least)
btw. discord has a video quest for wow now
my favorite is auto pilot sending a dance and then realizing you needed to save it for an upcoming moment
despair
Is it a video to take your facial scan? 
XD
in m+ it happens quite often too
but in m+ there is also the trap of wasting secs here and there not using dances then losing casts
or overcapping on travel time
yeah M+ is very dynamic on when you need dances
that one will be very silly when i get dms why my dps suck
unless you know everyone will die if you don't send a dance
you can kinda just send dance whenever it's up and be fine in keys
some of the keys felt melee unfriendly
but obviously as key levels go higher this becomes less and less the case
it might be because we ended up not familiar with them
i think that's always the case for melee in keys
for like 80-90% of key encounters
I’m interested to see how frustrated gunslingers get with blade flurry management
one of the central mechanics for melee seemed to be
then ranged will have 1 bad encounter and you don't hear the end of it
"run out of melee for a bit and wait"
yeah i don't feel like playing whack a mole anymore personally haha
which felt weird, so you often will need to have mobs to go to
poor range players
i'm too old for that shit
When was an encounter ever bad for ranged though? genuinely curious, any examples?
means pulling strategies will impact a lot of stuff, or well... you just go with 3 ranged dps
if you ask BM mains
every encounter
first example that comes to mind is that boss on ML
because they have to do so much
that targets a ranged
oh no, i can cast while moving, what will I do
has adds that focus only ranged
come back for df classic 💀
the only ranged spec it wasn't aids for was BM
what about the bosses on street? manegerie and the last boss were no bueno, no?
last boss was a lot of running around yeah
to be fair, their pet ai can rly get in the way
I will in 2050
any time there's a lot of movement it's rough for ranged
fair
!ui
i think the boss with the different light zones in rise was hard for ranged
its not like every range has a array of good movement spells themselves
"mostly"
yes true
they just wont use it
I mean I was playing shadow priest before I swapped to rogue, and it sucks playing shadow in keys, but that's not an encounter design issue
the big thing is most mechanics in keys are poop in melee
should just reroll dk tbh
so they're just naturally avoiding most mechanics
I can just say no to mechanics
dk ended up surprisingly good for the last xpacs
i think if you want to play something likely to be meta it would be dk
going into midnight
yes moving triangles is like the only mechanic that really reduces ranged uptime
i really dont want to discredit range players
but every time i play a range spec i feel like all is easier
yea, but I like my guild, so I'll stick with rogue for the time being
maybe thats just me
most bad ranged mechanics you can counter by going melee
haha true
its legit payphone every time i play ranged
yeah it's a whole new world
idk, I think the class/spec matters a lot, but i do feel melee has been much easier to play
i remember naohw doing a mechagon junkyard on his MM hunter
and the entire time he was going "HOLY FUCK LOOK AT ALL THOSE MECHANICS I DON'T NEED TO DO"
go duo with romi instead
i would like my account to remain unbanned
i thinks its really subjective
like so many encounters are just turbo aids for melee and ranged can just stand wherever
thinking of 1st boss mists rn
weak... just send it yolo
just cloak it bro
but this is a really divisive argument to bring up around ranged players lol
they will argue till the end of time ranged is harder to play
I feel casters might be harder to play than melee
so i can only ever vent about it in a melee channel
rly hard to predict, ret is still super popular
and i'll argue till the end of time range is a lot easier
but not if you can move while casting
you run into the problem of
so it goes
"why would i change spec/class"
I've played boomie arcane and spriest mainly as my casters
hard to predict yeah, but given grips and dk being invincible i feel for keys at least
it'll be meta
the main reason people usuaully change mains is
if you know how to stutterstep you can cover most movement like that
because the other spec performs noticably better
in raid ranged have a lot of hard jobs
for sure
yes this is a biggie
with specs/classes simplified to the degree we got in midnight
tuning should be better in theory
so even less incentive to change
actually, do you guys like that we get no jobs because we're melee and also rogue therefore no utility?
do you mean tapping a or d at the end of a cast bar
yes you have a small grace period you can walk without losing a cast
ah ok
does it slightly delay the next cast
i was trying to do it gapless earlier
and i had a tiny gap
there are cast bar addons that tell you how much graceperiod you have based on ping and stuff
could be worse, could be tank ^^
but idk if im a noob
old ones I was using weren't updated for midnight, so I'm back on blizz base ui
if I was a caster still, I' might be able to help you, but I'm a filthy rogue
funny thing is a boomy i used to play with made title S2 of TWW
yea me too but i think i mgoing to multiclass now
she meta swapped to warr for S3 and didn't make title
im trying to remember but straight up back to back spellqueuing hard casts and getting some movement is hard
coincidence?
what other classes u trying?
depends on whats fotm
lmao so devourer
for raid if im not rogue im probably dk or devourer
but odds are im rogue
for m+ im fotm man
if it's meta fotm, it's 100% devourer
but like spriest you have dp, instant cast mb, voidbolt, mage barrage, missiles, boomie xd all your spenders, just need to cover a lot of ground and plan ahead when you move
i think until blizzard inevitably radically changes their design philosophy again itll be easier than ever to multiclass
so i should learn
2 other dps specs in the comp
so idk yet
there is a fork of quartz for midnight
but the original is supposed to get an update too
fair enough, devourer may or may not make it for m+, but they'll def be op for raid
so we will see
I really wanted to try surrender spriest, so I def wanna try devourer for that reason
yea
can't nerf that spec into the ground and noone will play it
ah ok
ive got 0 opinion on if melee or ranged is harder i am so ignorant
maybe i find out this season
is it fun to play now?
i think every new spec added to the game has been OP except dev evoker
i have NO idea, there's no shot i'm gonna touch it haha
haven't they just been overshadowed by pres and aug?
it's a new spec so not surprising they have some serious issues going on with spell bugs
a new spec should be less prone to bugs
oh ok
Devoker is okay, its simplicity works well - Even when its just keeping a beam on something
many of the bugs come from old spells
4 disintegrates in a row is peak gameplay
if you create a new spec, you are more careful
Mass disintegrates is bueno
and can do new spells
I guess/hope our st will be buffed before the raid
4th rogue spec bard
okay gamers
when...
Low haste rogue
support guy bard so cool
ok np
Once again
can't believe you'd do this, charrend.
not the 38% black powder overall....
So they're gonna buff BP is what we're getting.
Nah just played feather
I played 240 haste
And 1600 mastery
For midnight, what does SD do for us again?
yo char you got trickster talents? @plush roost
I thought it stopped giving flat damage multiplier
With apex
Tight spender cb deeper and forced induction obv
Everything else on class tree is just preference
Poisoner i think
what the
Flask and feather are 400 mast 8)
crazy
how do you test stats on beta are you just crafting a bunch of gear

U mean shadow dance? It still has dark soul talent and death perception for amps
101% mast in S1 gear is hefty
I dont think its realistic on live
Unless you get some insane vault loot
I have a dungeon cloak thats 20 verse 68 mast at 1/6 hero
Like a myth version of that is only vault
makes sense
it's one way to speed up keys people don't think about sometimes
taking forever on bosses is a big time sink
On high haste youre already sht saturated so it had no negatives other than my overall going down like 5%
But my prio went up crazy
oo nice
On low haste tho, idk
that's a fair tradeoff
Maybe unplayable
i think youve played more hours in beta than the hours that ive played in tww season 3
he's a big boy
Im ngl unless youre an insane i want a 50 point rotstion with no mistakes kinda gamer
I think this expac will be very popular
Im having a lot of fun
Granted im testing a new setup every other day lmfao
what do you trade off for wm?
veil also active on both ST and aoe
thats for m+?
thank you ❤️
For pure ST its the same talents btw, but u drop potent powder for weaponmaster thats literally it XDDDD
I am all for it. When I did some beta testing I ran nearly similar talents. I still find DS hero talent such a pain to play in m+
Its like the old mark for death days just worse
Ye ds is a bit cringe
it's interesting that sub retained our ability to swap barely any talents between ST and AOE
i thought they would have moved away from that
they just in general nerfed our auto cleave. We are back to DF in that regard imo
Yesh well they didnt touch goremaw gated db behind 2x finality and gutted the rotten
but that takes dev power
this
So what options are there really
goremaw idk how that talent survived and reason for another rework
its a freaking capstone that has never been touched
Lingering and PV as well just weak
i actually completely forgot rotten existed
So its like, do i play PE and gut my ST damage? Do i play tornado and lose imp sec tec?
Why would i?
Ye
could be worse...how is finality after all?
finality is just undertuned
not horrible just worse than other points
think it was like 1.x% per point
everyone thought we'd be full stacking crit dmg talents and crit as a stat
and end up taking none 🙂
not really we said from the beginning new finality was just worse
true yeah
and old one was already not spectacular
just other points were not huge either
so maybe you took 1 or 2 points
now we have depth
Im pretty sure this will come true in season 2, if nothing changes
in s2 depending on tier we might gear more crit
More secondaries to go around
yeah S1 is always weird secondaries wise
mastery might get even better
because blades tierset is not super synergistic either
and potent powder is just looming
+clones kinda give mastery even more power
im kinda worried
aoe raid
instant aoe burst
Doubtful youre hitting the 1k haste breakpoint, mastery and crit scale off eachother hard
Bro im trying
yeah we might end up getting early nerfed
Okay
we are getting nerfed!
I'll get hard to work making sure they buff us instead
aug was added in s2, in s1 dev was around top in raid and shit in m+
Idk if we'll have the haste to actually stand a threat early on, maybe fly under the heroic week radar
rogue tank spec in 12.1.5 believe
that's good to hear
Like if we walk into heroic week with like 60% mast 8% versa and 200 haste
I dont think itll be too wild and crazy
damn those are kalamazi tactics
the insta pad damage might be the issue though, cuz like ryldd said, that's why fury got gutted s1 of tww
Mm im prrtty sure its just fallen king u can really really pad on
Vorasavius or w.e u kinda have to stagger add kills
So u can just blow ur load
it was just rashanan that fury was padding on too lol
oh, I guess ovinax had some too
Ulgrax
more than pad it is like if we can pop off others can just be more calm
Bloodbound
even bloodbound, yea
hm, ok, my memory is shit.
besides kyvezza and council everyone had those add spawns
Paladin fight i think sub will be ass on
Last boss, we'll see
Chimerus itll be strong
Fsllenking probs
Maybe dragon boss if the add spawns matter
I can see a nerf but i can see frostmage suddenly becoming jesus as well
it's the imp based economy
there are far far far worse specs out there right now
than sub in comparison with demo
We need to seize the means of imp production
demo so broken, not even locks can sandbag any longer
I hope imps start running off and pulling shit again
nah i hope imps start turning on the lock and start attacking their summoner
Have you seen the gif of them pulling?
It's way funnier than that
i have not but ive heard of it happening before
i love it 
wild
NAHH smoothlarry the lone warrior
Do we send dance without sectec at all
doing like 0 damage, havent played this yet lmao
generally speaking no
only time there is an exception is during blades where you back2back dance





