#subtlety
1 messages · Page 642 of 1
I’m curious how the on use sims
Rogue Spreadsheet - Light Version / Dark Version
Is there a space between “ and r?
or my eyes seeing kerning issues Lol
kerning issues it is.
would be with space
or you mean at the start of "race
with start of race too
haranir looks like its not implemented
The font just has weird kerning between “r
its a programming font, hack
this gif is giving me confusing feelings
You can dance if you wanna
comparing it to open sans and roboto
you see the space between characters is higher but consistently
we should have gotten Amani trolls… what the fuck is a haranir



bjorn is off getting r1 on his new mechagnome in prepatch. @haughty mural please check back at a later time.

brb on my way to enable "always show me"
why is the holy priest topping dps!?!?
Right now I’m so down to the bottom that doesn’t show me not even shows me 💀💀
I’m sure it’s just rng
Yeah it is
just ask bjorn how to rank 1 smh my head
Fatebound coins not proccing on sub sadly

also bricked your 
waalpen got crazy clip of pest damage
How do you access the code?
wdym
its just a text file, i added the race to my local version
if you mean the code behind the simulation, google "simulationcraft github"
Ah I see. I thought maybe there was a way to personalize the sims some more, especially once you have got a programming background
I would definitely look into that once I start raiding again / going for high rankings
tbh I just used rankings already available and swapped from pandaren to human once
The Sims are already specialized. Racial is just the variable and is accounted for.
but that was mainly for the improved screen / UI buff from pandaren to human, since pandas are too fat
The title sounded a lot more interesting, but its (like sadly most of content creation or youtube) just one i assume generally known thing screeched out to a 15 minute video.
TL;DR: Streaming platforms notice a trend of people only passively watching series, and this leads to actors announcing everything they do, creating a lot of unnecessary dialog.
Why does nobody ever make a animation video going over how they melee attack
been looking at yt now
as stupid as it sounds
melee attacks are not even that uninteressting
you can make a video about them
(in theory)
hahaha thanks for the content idea but i have something called being lazy
if you want to look into something related to it, swing timers and attack resets is something other games often heavily optimize
and there is a lot of extra things
or frame time baiting
but this might just showcase
how you can, with enough knowlage, explore a lot of things, which sound boring
Arms warriors in shambles without a swing timer
tbh there was some finesse on knowing swing timer for going back and charging for more rage
or to change stance and intercept
for rogue we had funny times with diff swing timers on weps
when slow and fast or medium speed daggers were a thing
#1 minmax that got arms warriors killed
leap out into shit.
charge through shit.
don’t have leap to get out of shit.
☠️
i am sure fell charge is the #1 reason for "natural deaths" on dh
encounter mechanics and void zones seem to have a gravitational impact on it
there is also the terminal velocity random bomb
where you rush and get sent to africa
or dc
bruv this was like
15 years ago? I think weapon speed standardization per weapon class+handedness is all the way back in Cata?
hmm, actually no, that wasn't fully in even in MoP
post-Wrath just had the majority of epic daggers with 1.8 speed, but not always
worst part is when you leap to avoid something and it still hits you because it's registering where you leapt from teehee
i had void elf racial stopped by a virtual curb in SW which doesnt even render as "3D"
not to mention fckin antenna orbs being stuck on random lines

@lilac stag did you already set it up a bit ?
Weapon speed standardisation/normalisation is unfortunately not a thing for sht
I'm so down to play a non dagger offhand
i would love some tinkering with odd weapon types beeing allowed but that is more for cllassic
Might be interesting to have a dagger sub build and non-dagger sub build
saps and clubs would do it for me lol
But speaking of weapons…imagine a class or spec that dual wields wands
I imagined throwing spears
for surv hunter as offhand
and throwing knive /shuriken offhands for sub
The scorpion build
yea
I may have been a terrorist on dimmy leaping to add a second too early with puddle
lol warrior classic
the last time that shit happened to me i was doing the dino-ape fight and tried leaping out of a beam last second
at least we deal with shadowstep shenanigans
that's sometimes the ultimate form of shenanigans
luckily DK is invincible or else i would have had to keep swapping my step target mid P1 dimmy
one of the charges launched me off the platform and I somehow managed to leap back onto it, while under the platform. The DH I was usually next to just lets out a “bruuuuh” over comms. 
haha nice
should sectec be the first gcd after shadow dance everytime?
i did this shit on Sire as an outlaw
get knocked off in p2 and hook midway
@stone vessel cast it asap at 6+ supercharged - if u enter dance at 6+ yes if not as your first finisher
tbh the "battlemage" fantasy is super underrepresented in WoW
all the spell+melee types are "divine" casters (enh sham, prot/ret pala)
whats divine in enh shaman
bring back shockadin
Fdk before it all went automated had a handful of spells
Unholy obv has plenty
Enh is nature
it's nature magic given by spirits, basically very minor deities
yea, thats a reach
DK is sort-of magical, though, yes, that works
I mean by like, magic...alignments? power sources? IDK what it's now, but back in the day necromancy actually was (a subset of) arcane magic so yes, DK are a kind of a battlemage
UDK able to do nearly 99% of their rotation outside of melee. 
Which addons are you using here? Better cooldown manager?
Thats how they designed the spec ,does no dam with meele spells
Imagine rogues getting another spec, elemental rogue, we can throw element infused throwing weapons, empower our weapons with elemental power, do some naruto stuff
Ive been dreaming about dark ranger type spec for rogue
!bugs
Rogue Bug tracker: Spreadsheet
Kyvesa dagger spam
Okay sorry too but in the convo here, I too would like to see some fantasy rich hero talents.
But I wanted to ask about dance after the opener I pretty much want it to keep dance on cooldown correct? Except to save it to line up with the next sec tech?
Deathstalker at least has some fantasy but the gameplay is just butt
use with sectech to supercharge it
Right but aside from trying to line that up pretty much use it on CD correct?
no only use it with that
The only time you don't is during shadow blades just so you can fit 2x dances in blades
the macro is to help be as gcd-efficient as possible in dance
!macro
Subtlety Macros:
Here is a macro to make it easier to fit all of your globals into your Shadow Dances
/cast Shadow Dance
/cast Secret Technique
This can be combines with trinkes and other cooldown use.
/cast Shadow Blades
/cast Blood Fury
/cast Ancestral Call
/use Araz's Ritual Forge
/use Unyielding Netherprism
/use Lily of the Eternal Weave
/cast Shadow Dance
/cast Secret Technique
Okay okay thanks much. I was having a hard time last night during M+ after the opener, and trying to re-sync everything when blades came up again.
having the appropriate amount of haste also really helps with lining things up
Yeah I hear you I got a chance and stuffs yesterday I went from 8% to 20 some % and I felt the difference
ArcUI
engineering class honestly
ik why classic going down today but why retail
vibes
how about we get different animations for sub first instead of this bland ass spec right now
is it normal that my dps is low for some dungeons but high for others even tho i dont change rotation?
for some reason when i play other dungeons its fine but when i play priory of the sacred flame its suddenly like 10k lesser
after playing a bunch of other specs sub really does have pretty lackluster animations/sfx
coup is the only one that has anything really going for it
that’s like saying DS is fun as a hero tree
how is that the same?
where can i find a build for beta?
Oh yeah
Sub has nothing
Shadow blades is a fart on your fist
LOL
Rupture, for as much as I disliked it, at least had a cool attack animation
stab a dagger stab a dagger then rip both out
Same feeling. Just a poopoo instead of spec 🙁 sad
Yep, you play other specs and they just feel and sound powerful
It can really go a long way to make a tWo buTtOn sPeC feel more engaging
With sub I might as well be T posing
like just now before servers went down I was messing around on uhdk and ww and both have some solid effects and buttons feel good to press
like flurry strikes is dope as hell
Oh yeah
even festering strike sounds nice and crunchy
putrefy, epi, hell scourge strike sound cool
Shadow clones are awesome too
I'm still a bit disappointed in their visual, its better than it was but eh
Yeah lol
I’m so fkn glad they leaned into the shadow rogue + shadow clone fantasy
It was a quick put together thing
Shits dope as hell
I wish they'd put more effort into the clones themselves than the little purplish overlay you can kinda see for 1/15th of a second
Yeah it’s dope but the visuals are ass
They have great visuals for other specs
where can i find a build for beta?
Idk why the rogue slack
Also the clones almost completely disappear with even decent graphics settings
Ngl I wish they made sub use Death From Above instead of Eviscerate
which sucks for a lot of people who can't play at high/max graphics
Since sub is literally the fkn ninja spec
you just pretty much miss the whole effect
Also no smoke bomb is actually diabolical af
Yikes
thank your local Demon Hunter
id like to have a similar experience with rogue as you guys. i would like a build for beta
A big part of the problem is the clones themselves don't have a defined model, their appearance is implied/outlined by the purple smoke effect and slight flashing purple overlay
keys or st
keys
and those tend to disappear once you start lowering graphics from max
so you're left with an implied model without anything to lead to its implication
idk I just don't really understand the thought behind that art decision
Maby it would be cool of the shadow clones did like a Raptor In The Mists thing from Elden Ring where they like leap up from the ground & do some badass vfx attack
Idk 
dont have import code on me but this will be good
why warning signs?
gives a lot of shadow techniques for st
this would be pretty sick
why umbral edge over veltouched
umbral edge is a very strong talent and veiltouched is okay
you could swap finality to veiltouched
but 15% clone damage is a bigger portion of our shadow damage than 5% total.
would be nice if there was:
1.) a place to suggest vfx or general ability feedback they would actually like consider or listen to
2.) last half of point #1

also not that i think it would change literally anything at all, but i think shuriken toss/storm would be waaay cooler as a Kunai not a Shuriken ; at least a glyph for that would be 🔥
okay got a huge problem, can't see my combopoints and i'm using elvui - does that interfere with the normal wow stuff? I already put personal resource display on, but it's either showing full combo points or noone
Can someone explain me why this is? Generally 'Trickster wants to enter :ShadowDance: at full cp and deathstalker with low cp'

Trickster wants to sectech > apex coup, which you can pretty much guarantee by sitting at full cp and holding for a few seconds before dancing
Deathstalker doesnt care about apexing anything in particular
Since almost nothing in the tree interacts with shadow clones 
cladow schlones
krangled clones
is it then a bad practice i always try to be full CP before sending dance. its mostly because i use the dance/sectech macro
so its only really relevant for midnight since we dont have apex right now right? Unless you just want to get in the habit you can just send and w/e CP?
Maybe
idk
if you're playing DS use a dance/storm macro instead, problem solved
if you're playing trick it's fine to just dance/sectec macro
For sure. I’ve always wanted more animations.
I just want to look more shadowy
god that would be sick

Took me 150 pulls to her kill in the start of the season but holy shit that fight was awesome
I’ve always hoped that blizzard added unique animations for each spec. Not every ability has to be unique but still.
Isn’t coup just the same animation as rampage?
To busy on adding house decors
think more people would pay for skill mtx tbh
oh i def would
Im assuming its insanely hard for them to implement that because their base game was designed in 2002
I spend tons of money in poe on skill mtx
Since it seems like an infinite money glitch for them
yeah probaly
actually yea maybe if they add effects nagrand loses textures again
I still think after this trilogy they are gonna do something to the engine and have a reset
very unlikely tbh
data transfer through engines and other databases would take so many years and resources
and microsoft would not greenlight that investment
I dont know with what everything is going on i feel like they are going something on the background what feels like a wow reset to me
we can only hope but wow tbh has been heavily undermonetized
and that has lost them a lot of possible reinvest in the game
what is the reason u want to enter dance with full cp as trickster, but at low cp as deathstalker?
replied above with apex as trickster you can force sec tech builder apex coup
but as ds you dont really care
because everything is krangled with clones
for prepatch who knows but if you can hold coup it is good too
mainly because you also supercharge it
i do but the timing feels odd
saying not "far away with dance" when it has like 20 sec cd overall is hard to put in perspective
so if its like 4-5 sec
yea around that
3-5 secs
you can just ignore holding if you are at like 2 unseens
and just pool sht
everything else feels to long
often its somehow low energy too
so it takes some sec anyway to get to max cp
what is the whole pool thing about
do we not get double cp somenthing
i think it happend like once i couldnt do a finisher instant inside of dance and/or dance + blades
In midnight youre not on 35% haste so youre not guaranteed infinity cp
Im frequently getting 2-3 apex in blades if i dont pool or do strike at 7cp tech
Which if u do the strike at 7cp thing u can get 6-7 (haHAA) apex
Think its just the effort problem
bandaid fixes are cheap and fast
so the effort of doing a real fix is higher and pricier than the opposite
if i also wanna play OL would it be best to make a new rogue for it
67
even if the band aid leads to more problems down the line
so my crafts dont get messed up
It doesnt matter that much
Obviously first week if you craft a dagger VS a non-dagger it kinda sucks
Meh, u can use crafted dagger in OH and get a myth Mh 3 wreks in
But besides that it doesnt matter at all
Unless u plan on spec swappi g 24/7
makes sense
can anyone ELI5 ancient arts to me and how we play around it? I don't quite understand it. I've only just picked up sub in prepatch and not played it in beta, so maybe it will make more sense if I do play it.
When you use builder and your shadow technique stacks =5+ after then next finisher summons a clone that duplicates it and refreshes your cp 5-7 (based on sht stacks) basically
rip im only at 14%
and consumes the stacks? so the clone is the extra thing everything else is as usual?
I think the upgrade crests are still worse upgrading mythic vs getting crafted done.
I still would like old backstab/ambush attack sound
oh true, back to using it ^^
I am fairly new here, and joined because I can't seemed to stop wracking my brain about this but I can't figure out with Deathstalker is generally better than Trickster when 70% of my Deathstalker marks don't ever actually get consumed/used. Edit: I am using more than 6 combo points on finishers too.
Yeah, I mean, for now at least that's what I am looking at just to get a better understanding but I can't get deathstalker to reliably proc it's mark so it feels weird that it is better
Everytime you use a 5+ finisher it will proc
As long as you do not have Darkest night up
Then it pruposefully doesnt, to force you to use the proc
Right, except there are several occassions where I mark something and for the first 15 seconds, no marks are consumed whatsoever
Yea because you have darkest night up
Darkest Night doesnt get consumed on your next Eviscerate?
Cause I am saying I am burning through like 40 combo points in eviscerates and its not proccing it
Also, mind you, theres literally a node to make Black Powder consume it so it detonates for AoE damage, and Bp also doesnt consume it
The only thing I can do is swap targets and back and SOMETIMES it'll start counting marks down again
Idk do you have any logs, because ive never heard of this happening
I'll frame it this way: I have lost 3 deathstalker windows to timing out because none of the 3 marks got consumed and I ripped through all of my combo points
is this peak wow experience
This is over the course of the last few days. It happened the most for me on bosses in the raid. I normally don't join Discords like this but this has been melting my brain entirely and I can't figure it out. What logs would you need, Eleem and i'll see what I can do to get it
Just a log where you say it happened
So just a warcraft log basically then?
Yes
!sheet
Rogue Spreadsheet - Light Version / Dark Version
fuu, do you have any sims/talents for beta? 
2 button spec
Why is your HP bar that long bro
That's disturbing to me
The longer does not mean better 😉
When is sub getting nerfed in pvp?
when blizzard gives a fck about the side gamemode
True that i do it just for the mount but i need the illusion in midnight ngl
ngl coup sound kinda bis
Eleem, if you have darkest night does it cause ALL finishers to just not consume a stack?
Yes
So that's a bug then?
So the tooltip is wrong then
Yes
!makro
I see. I think that's been the issue then.

!macro
Subtlety Macros:
Here is a macro to make it easier to fit all of your globals into your Shadow Dances
/cast Shadow Dance
/cast Secret Technique
This can be combines with trinkes and other cooldown use.
/cast Shadow Blades
/cast Blood Fury
/cast Ancestral Call
/use Araz's Ritual Forge
/use Unyielding Netherprism
/use Lily of the Eternal Weave
/cast Shadow Dance
/cast Secret Technique
nein
After the most recent beta tuning though you just always use darkest night whenever its up
Regardless of target count
Darkest Night has been essentially stopping my ability to use marks because in an AoE scenario I didn't realize it was stopping ALL finishers
But deathstalker also seems horrid compared to trickster in aoe, so
From a gameplay standpoint, I tried it and I feel like I am playing 5D chess
Well yeah but 1 BP does more damage than DN+all the mark effects
(until they implement the beta buff to live, which they will on reset)
i did 0 with my ui
Its just a poorly designed hero talent that theyve doubled down to make more unfun this expac, when it was already not played before
Well, sure but I mean for the sake of proccing Mass Casualty, its hard to do when your Darkest Night procs and you're fumbling to figure out where the hell it all went
Mass casualty is included in the "all mark effects" i mentioned
But again, were probably gonna play trickster all expac just like tww
as god intended
I love trickster and buff nimble
I've always played Trickster and visited the Wowhead page to try and figure out what in the world happened and saw that Deathstalker's Mark was labeled as the better for ST and in some AoE scenarios and it just gave me a giant ? because I couldnt get it to do anything
dont worry blizz fixed that
say it with me. Prepatch doesn’t matter. 
Oh what was bugged ? So it’s already good in prepatch ?
It just wasn't implemented at all so it didn't do anything
it's much better than tight spender
I mean theyre both shit talents
So its not a huge difference either way
But yeah imp ambush better
Imagine trusting a sim or talent layout that included tight spender
Alright
we love it
trickster is the only good hero talent rogue has

Fatebound is just “you get more resources” which feels infinitely better for the other two specs
yeab
But trickster doesn’t eve do anything anymore
but i want to have gameplay w my hero talent
So it’s just a non hero talent
u can still make decisions based on coup cant u
theyre like less impactful than before
but its at least + gameplay in a way thats not miserable
Eh
No parry. Perma Tricks. We love trickster.
Coup feels great to use tho, specialty for the cleave it has
just wish they made the vfx for it shadowy if playing sub
It just feels so deflated with no cdr, not being able to go 17s on secret -> coup -> secret
Looking for gameplay in midnight. 
true!
That’s what made trickster fun for me
its not as fun as it was
Or the idea of giga holding coup
but its still better than the other 2
sectec coup coup with 20 FF stacks 
yea i will miss infinity ff
i choose to believe.
God forbid your burst spec has an actual cd sequence
That isn’t just hit secret technique
does any spec have a sequence now
I hit my macro and then I 12121212
Maybe ww
oh ok
i might be on ww for a little bit due to roster (our brew gone for a few days)
so i will see
It seems like all of the energy specs are just kinda being ignored
ww and feral just not getting any notes and rogue just gets tuning
What tooltip do you guys display for dance/sectech macro?
sectec but i play hidden bars
dance but i only look at cdm
Yeah I m trying to stop looking at my buttons, maybe I should just hide them
i found it easier to adapt to than expected
i was worried i'd just forget everything but it really wasnt that bad
maybe apex helps but unfortunately i just find aoe quite boring now
In midnight sometimes u hit BP twice in a row

Also for me, on beta compared to prepatch, secret tech is a lot higher
Close to BP
just did a few 15s on beta with sub
I like it
it's braindead as fuck
but it lets me focus on kicks and mechanics
i like that we have uptime even in bluetooth range
if I have to step out of shit, shuriken storm and black powder still hits
black powder can get wonky though
But youre still losing auto attacks
Which is real bad, especially during dance
i'm not saying I choose to play in range just for fun, but I have been trying to learn outlaw and make that spec work
but it falls apart so incredibly badly if you lose uptime
and I can't get used to it
its not ideal, but much less punishing on sub i feel like
It definitely used to be worse with the cdr on finishers
1 second of lost uptime with sub = no apex coup i cry
Ye melee uptime is deceptively important on sub since so much of your combo point generation comes from it
It feels insanely importsnt in ST
In aoe its less of a big deal cause ur overcapping with storm but holy samole in ST lost uptime just screws your dances or forces more pooling
Idk if its that unpopular
Ive been having fun since i kept going back to it on beta lmao
Depends on whether you played sub because "shadowy ninja guy kinda cool" or "
aschually my spec is very complicated
"
The first group is mostly happy whereas the second group...not as much
im very glad they leaned more into the clones part of sub as that was one of my favorite themes it had
more of that is good
idk, not having any maintenance in aoe is probably just whats messing with me, it just feels a bit slow now
but im happy w it either way
or I'll be less happy if things are scuffed at launch and stay that way
Also the third category that just likes the colour purple
I think of it like an underdog spec like feral where no one really knows anything about it lol
which makes it more fun when I'm stylin on my guild in logs
I'm interested to see what tier sets we get in s2/s3, and if they do any iterating on talents
latter isn't likely but eh
oof, this was a bit spicy going in unprepared, I proced cheat death at the end lol.
very nice
what if you liked both the theme and the depth of gameplay?
I still haven't found daggers that I like to transmog with that set
they're all close-ish but not quiiiite there
GOOD NEWS, you can use swords now
"I can show you the world!"
ye I have swords that work okay with it
only for transmog
but I perfer daggers for the most part
Transmog is all that matters haha
I would like them to add a Hidden Blade style fist weapon
while a good transmog is 5% at most
just for me
being able to mog swords over daggers has been the best part of this prepatch
true
I usually chill with the heroic nerubar set
Hell yeah
I really like the color, its my favorite amongst all of the color schemes in the game
I don't have to play Outlaw to use my void elf swords with my void elf heritage set
its not as purple but I love it lol
I have the mythic set saved as well for when I'm feelin purps
I'm sad the purple is now unobtainable
It looks like druid CM
saaaame
Edgy shadow-boi
though I do like how they made it so you can transmog any leather set across classes with the lemix tier sets
so I can be an Astral Warden rogue lol
I've done that for a long itme with old offsets
Sadly Blizzard stopped making it possible to get full offsets in raids
Yeah, a sad day 🙁
I also keep forgetting to check bmah for t3 sets
I got a piece or two while camping underbelly rares lol
since the legion bmah is right there
also trying to put together an Assassins Creed Syndicate mog has me realllllllly wishing they had dyes
for a long time I loved putting DKs in paladin sets
There's apparently a bug floating around that lets you mog the HD t2 sets off class
I'm sure you guys have discussed it a ton in here, but are there any popular addons that people are using for sub?
Wangbar
I'm so excited to try the apex talents, I hope they fill the shadow fantasy I want
Wangbar is the defacto truth ill say it
Fast, reliable, home grown, customizable, allows u to type /wang
Biggus DoubleYouus
ofc, hes a cool guy
Wdym
he wants a screenshot
@plush roost hows the overall looking after nerf
8% less
It’s for the people 
I only have a screenshot of a screen-wide wang
Bar
And when I made it work on monk
So all my wangmedia is scuffed
Im not at pc ill show my wang a bit later
Idk only lose to devour unh and arcane rn
is yours more fat than big or more big than fat?
My wang is pretty long and skinny
Its pretty similar to Devlins in tww
Not that im comparing wang
nono ofc, but devlin clearly has the superior wang
lock rinsed me the other day
seems they are not nerf'd
Oh yeah warlock is strong too
I was smoking arcane in ST but as soon as the "execute" threshold was reached I was gapped right at the end
Feels bad
i thought their execute was removed?
Just wait till you play with a good arcane mage
2nd boss seat 3 target
XDD
That should be a good assa boss
Youd think itd be a good outlaw boss too...
When assa is tuned better
What trinkets are you running on beta rn?
Probably, unless tuned bad
Feather + alnseeker
Feathwr set to mastery
ty will test a bit tomorrow see whats up
Is this post recent arcane changes?
Sooo ... kinda weird question about the last apex talent:
"After attacks that generate combo points, if 5 or more stacks of Shadow Techniques remain, your next damaging finishing move will expend them to generate combo points up to your max."
So my problem with this talent is that instead of just rotating between builder <-> spender, I sometimes get to do spender twice in a row ... but that ends up replacing a shadowstrike which the current (broken?) damage meter indicates does more damage than a max combo point eviscerate.
And thats if I'm overflowing with shadow technique points. This double spender moment often depletes my shadow technique points, resulting in me having to use an extra builder ... which is now backstab instead of shadowstrike (big damage loss).
Doesn't the shadow techniques points flow better into eachother without the last apex talent? and we still get the same number of finishers, and even more shadowstrikes. And can place the talent point somewhere else.
Am I crazy?
Shadowstrike does not do more damage than eviscerate
you strike at full cp to get apex not because it does a ton of dmg
although wm and other clone things do help
So you guys still feel that the last apex talent is worth it?
Even if it replaces:
shadowstrike -> eviscerate -> shadowstrike -> eviscerate -> backstab (ends at 2 combo points)
with,
shadowstrike -> eviscerate -> eviscerate -> backstab -> backstab (ends at 3 combo points)
?
I'm a complete noob btw, so I'm not really trying to argue either way, just trying to understand
apex is quite strong espeically when most of your dmg comes from Eviscerates
The last apex point is strong primarily because it allows finishers (eviscerate) to activate the first apex point
Also i think youre missunderstanding something. The apex does not, in any way, make you get less combo points
I didn't realize that at all ... so instead of a copy of shadowstrike at 50%, it can make a copy of Coup de Grace at 50? That does sound kinda strong
The shadow technique stacks are used all the same
just a random log from beta raid testing
Yes
Right, and since it is shadow damage / shadow clone damage, there are a lot of talents which explicitly buff it
I don’t play sub so sorry for popping my head in where it’s likely not wanted, but I just wanted to pop in and say the one simplification I have always been upset with and want back is what happened to positionals?
I wish ONE spec still had actual backstabs or a bonus for being behind the target. Such a wasted rogue-specific aspect to things that was lost in service of simplification.
you still have to stand behind them for find weakness from backstab
It you have a real reason for positional attacks then the spec is just going to be balanced to do the same damage while behind the target, meaning if you can’t be behind the target you’ll just be worse than everyone else
I don't quite understand ... how can shadowstrike have higher average damage per cast&hit than eviscerate, but eviscerate is still more dps?
Maybe you don’t have much mastery or maybe you don’t have the right talents
99 casts vs 30
Well the screenshot has multiple hits from evsicerate and shadowstrike lumped in together
if i open strike
the actual strike is 30k
where as Evis you also have to account of Coup de Grace casts
wait is standing behind the target actualy a thing?
were u a fair amount of time out of cds backstabing?
u just did less than at bosses like dimmy?
we spent more time out of dance than in dance yes
ye
nah you can could still count as being behind him if you walked far out to sides
it was more annoying on Fractillus
damn that are some nuances - idk if thats realy game enhancing
lmfao
So when I cast eviscerate 99 times some of those gets copied so it hits for a total of 209 times with an average damage of 21.9k:
Eviscerate damage per cast: 209 x 21.9k / 99 cast = 46.23k / cast
Likewise when I cast shadowstrike 30 times it gets copied so it hits for a total of 56 times with an average damage of 27.3k:
Shadowstrike damage per cast: 56 x 27.3k / 30 cast = 50.96k / cast
Soo ... shadowstrike casts are higher damage per cast? 😛
No
is there like any section that covers all these smaller nuances that i need to be aware off or will there be like a wowhead section mybe? @tepid trellis
it doesent really matter
its more backstab dmg but it does fuck all
so as long as you FW buff is up
then it doesent matter
- It's currently impossible to track FW now lol
- Even if it were possible, tracking a buff with up-time 99% wouldn't make much sense.
WoW needs to copy FF14 more where if you can't hit positionals on a boss that the boss doesn't have them and counts as all
They do
With parry
Its just that specifically 20% more damage on sub rogues backstab thats doing 2% of their damage does not get adjusted
delete shadowed finishers 🙂

Remember when wowhead posted the tooltips of all the new talents for midnight and they didnt mention the extra shadow hit, just "30% more damage when find weakness is up"
And we were like Pog no more shadowed finishers!
They were gonna introduce these apex talents that do a shadow hit anyway
So why keep the regular one
Oh did it? It didn't feel like it :x
Y'all don't like the apex?
Thats not got a clone animation attached to it
Shadowed finisher doesnt make sense with the apex
They do the same thing except apex is cooler and more interesting in every way
Apex is bueno, SF is not
I'd personally prefer if FW was shot altogether
Or just remove backstab applying it
and make it dance only
dance only, and ignores 100% armor lol
or more thematically makes all of our damage shadow
Just like before
which does the same thing
Shadow blades should make all our spells (or all our finishers) shadow damage
Instead of adding small extra hits
ye
Just stop adding small extra hits for x% of the hit, just buff the initial spells instead so we can have our big crits back
also our builder sharing a name with a damage school that does not do that school of damage
I stupid want the shadow dot back from WoD

seriously, one of my kids asked me: why doesn't shadow strike deal shadow damage?

Fun fact
or shadowstrike damage
Shadowstrike is a damage type in the game
^^
That shadowstrike doesn’t do
tbf it used to
It was WoD right or was it Legion?
Kinda exemplary of rogues design evolution
I must have remembered prepatch then
Cause I was giggling with shadowblade in my garrison
in legion prepatch we got both shadowblades and nightblade
@tepid trellis
What was the program you screenshotted before? some sim?
i dont actually remember which version of shadowblades we got tho
warcraftlogs
I'm the only person who really loved Legion's spec identity push I feel sometimes.
it was just a log from warcraftlogs
Gregers you are probably forgetting to factor in certain talents that affect the Shadowstrike VS Eviscerate comparison, such as shadowed finisher and death perception
Eviscerate does more damage than strike
Sub mastery is finishers too no?
Yes that too
I don't know if tooltips will update for mastery or not. Tooltips also lie.
Yeah I found an error in my calculation above ... I didn't count the 18 coup de grace as eviscerates. Correct would be:
So when I cast eviscerate 99 + 18 times some of those gets copied so eviscerate hits for a total of 209 times with an average damage of 21.9k and coupe de grace for 103 times for 10.7k:
Eviscerate damage per cast: (209 x 21.9k + 103 x 10.7k) / (99+18) cast = 48.53k / cast
Likewise when I cast shadowstrike 30 times it gets copied so it hits for a total of 56 times with an average damage of 27.3k:
Shadowstrike damage per cast: 56 x 27.3k / 30 cast = 50.96k / cast
But the data thats counted in the logs are binned so I'm not sure if I'm missing damage from other bins?
Nimble flurry partially* is from eviscerate
It is not
Well, its also from coup de grace which is kinda eviscerate ... but its also from unseen blade 😛
@pliant topaz rate the new character
was that 8% sub nerf coming in on Tuesday? I thought that was a midnight thing.
their killing me. I still like pushing keys
you can still push keys, they’re not turning keys off
I understand, its just the tuning for midnight doesn't correlate well with prepatch. Our damage was in a decent spot. Some of these other specs are killing it.
Not like keys matter right now
it’s prepatch. Absolutely no shits should be given. Put key in, turn off the shitty damage meter and just enjoy the game
They are not adjusted at all for our new hp scaling
ye lol everything is so much easier, +12 feels like +5
nah whispyr sniped them
that was quick af
@tepid trellis mod check who got the head
whisp
Wow lmao
man what did i miss?
is this beta?
some dude advertising atuff
Just someone selling a scam
the assasin claims another
Should be outlaw with that reaction time
fast mission, mightve been a PB
from The Last Titan yeah
get mokoko suit
you also need to account for the fact that many eviscerates are cast outside of shadow dance (which buffs them by some 30-50%? some number in that range) while shadowstrike is always cast in dance
can yo still equip the dino onesie to get extra stats
looks like she could 100% fix me
LOLL based
this makes me sad a little
Aw man I missed the nuke
someone post the ss black powder gif
This is brilliant ... it took me a long time to understand what you meant!
ty
this KR?
no
yeh
Oh cool
yeh this wednesday
Will check it out looks good.
I'm waiting for Domina
he just like me
Do we BP on 2
I'm still waiting for a Deathstalker rework that focuses on poisons and turns the plague bright green
Unless deez nuts?
MT 15, wasn't insane play or anything. but DS doesn't feel completely dead at least
i wonder if rogue will actually be above average in midnight, the apex seems really solid
Rogue seems solid overall
oops i mean sub rogue
ye seems like every expac rogue like generally in a good place
Theyre whispering to me to play devourer if its overtuned 
Do not
do it
Youre gonna have to give marsh an essay on why its a 2 rogue tier
ohnonono
well obviously its going to be overtuned
just came back to prepatch and it seems sub rogue specifically is super simplified from the previous iteration
even the guides on wowhead, everything seems kinda braindead
gg im rerolling now
this was the seat last boss
and i have blades up for the amp
just idk man. so dumb
its beta they are buffing/nerfing classes by >15% each wave
of course its gonna be a joke
closer to the fkn tank than the mage
yeah dps rankings in beta are kinda a whatever burger
tbf spellslinger arcane about to get gutted
even at that. there's still surv/demo etc. it's cooked
We will be ok
literally doesnt matter
its not like they are done with tuning
a few days ago sub was shitting on everyone
it wasn't shitting on everyone tho
With how massive their tuning has been for two weeks
like it was good
do you think they are done balancing
Hey yall new rogue here. Which spec for pvp? Can I find a build somewhere?
also mage is laughably overtuned
i hope the fuck not lol
I feel it’s just arcane right now
if you want to complain about rogue you should complain about utility or class design not beta dps
For mage*
You are a scholar and a gentleman
Did u play weapon master ist and veil?
Ya they just nerfed sf arcane and oops giga buffed ss arcane. It’ll be nerfed
Other two specs seem fine now
isnt ds like 20% behind trickster
you should be getting gapped for playing ds lets be real
Oh ds... yeahhhh
Its worse on evwrything
AOE SHADOW CLONE KIDNEY
PLEASE
let me make 8 grouches who punch every monster in the stomach
we had that for 1 month DF season 3 ptr
That code from the pvp build gave me the talents but I'm not seeing any pvp talents listed
@plush roost what am i dropping for wep master
i cry so much
Either tfd or veil
feel like tfd isn't as easy to proc atm for some reason every mob casts on u from africa in stealth
Thats only if u want more ST/prio dam, and yes you shadowstrike in AOE with wm if youre needing prio
tfd takes a bit to get used to
Ye i did some no tfd keys today and it wasnt bad
and also depends on dungeon
running 587 or
694 or smthn
playing around the ring procs is bad right
because delay sectech for any rfeason = disaster
Ye u just send sec tec on cd no delay
ok wahoo
which ring
i dont know what its called
@plush roost are u delaying 2nd dance during blades?
If u play 684 haste u can sec tec twice in blades and everything lines up
to build some stacks or some shit
To last 7~ seconds ye
For sec tec basically
fair
Idk if its actually better to play 684 or 200 tho
does apex fully work with coup
finality must be stonks then no?
Finality is uh... a talent
I tried it today
This was the ST felt weird without WM
Funky Golf Shirts Await
does pre key sec tech still work
It wasnt working for me earlier, neither was supercharger
sadge
Low key, every tier is a 2 rogue tier
why is that
Because rogue is always sleeper good
I lowkey think it will be too
oh ok
Sub seems very very good for these fights
i am so lucky to be a rogue player


I mean last tier was a 2 rogue tier
Mugzee was low key a 3 rogue fight
The thing is every 2 rogue fight, is low key a 3 rogue fight
Like idk, rogue is insanely undervalued
But we always play 2 rogue on roster
Rasz we played double rogue, amirdrasil we played 3, low key could have played 4
double rogue is fine people just dont capitalize on it enough
trust this time for sure
The Hunter aoe stun is capped at 5 targets btw
So we do not want that specifically 
casual doing some excellent sandbagging
well done king
sub buffs on the way
not the low haste crit build with no crit chance and high versa 
wdym ,u cant compare to those players
pardon me ,those classes
Ye but im also doing more than 60k boss dps to crawth
casual wont play rogue anyway ,he doesnt care
I would trade airborne/gouge for that easily sure
Casual said
If blizzard doesn’t care he doesn’t care
Or something like that
warlock has the same buttons ,mage also ,the only diff is the numbers
Idk about the others but sub isn’t exactly very intuitive
rn most classes play the same ,u do that in order to do the other thing
Overcapping resources is never intuitive
the cp refun ?
Yes
Yes ,thats something a new rogue will ignore almost
and think he didnt press the button
What button
with no aoe blind what are the odds we play gouge
hahaha
What are the odds you play rogue 
hehehe
I think someone said it but
On beta and prepatch I only use the single stuns I dont use blind anymore
If no aoe blind you 100% play gouge
Because why would you want 1 24s st stop vs 1 1 min stop and an extra 24s stop
Cant wait to play sub for the 10th tier in a row 
Devourer
?
I just don’t want to be treated like a second class citizen in lfg lul
Play a tank then
I dont lfg 
Rogue to Tank is the m+ evolution
Sub rogue too easy, but doesn’t want more of a challenge…
Sub Will be the meta in raid again. And the outlaw people Will mald again
Tale as Old as time
If u hold secret tech for the right moment u can even be top dam on a boss
Outlaw players will never be happy. Their anger gives them reason to live.
Wonder if outlaw sees daylight on paladins or dragons
any reasonable outlaw player knows that spec is dead in raid
would i rather do 5% less 2 target because my spec is worse or do 5% less 2 target because my mainhand is 20 ilvls down 
Is minibingus not outlaw?
Minimesser I think will be
For the outlaw boss that is for sure happening
They don't even have the tankiness argument left
im undecided
Now sub is the tanky one
Shit spec ong
Obviously it's a bit of fake data, but the death statistics on wcl has sub dying fewest times out of all DPS
careful eleem. Setting us up for more nerfs.
minibingus might be a dk 
or enh
split2 will have to suffer without atrophic
the horror
Im DH alt
im clean of havoc
Chillmaxing alt
and i think we'll have 18 devourer alts
Our gm doesn’t trust melee players on dev dh hehehe
gg
also if it's outlaw it has to be dwarfbingus
and dwarf is too ugly
humanbingus is much more appealing
I am dwarf monk for third toon
Goatbingus or bust
I got successfully bullied off human for those goofy animations
think of the money ill save on glamours
Where is mechabingus
I dont even have mechagnome unlocked
Smh my head not minmaxxing simdps
the good part about being a dh was that all the races are acceptable








