#subtlety
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Pretty sure this barely gets tested because who tf has 2 rogues.
!fuu
Rogue Spreadsheet - Light Version / Dark Version
according to the man himself (during rwf) said it was fixed over 6 months ago
im seeing a lot of high level m+ players take "The Rotten" on the final row, rather than opting for a point in finality, can anyone explain why?
just saw the Coupe WA. Can i accidantly cancel the ability? Do i have to wait till the last strike before i press the next ability?
no you cannot cancel coup by pressing another ability
thank you!
its more damage
gotcha, i figured lol, the wowhead guide recommends something different so i was curious
do you decide between vigor/thistle tea vs cold blood on a dungeon by dungeon basis?
which do you prefer?
I prefer CB
but I dont push keys I just do vault keys lol
Idt any key is being timed based on tea vs CB
yeah it seems to be like a 60/40 split for tea vs CB
I just play cb because I play cb In raid
the vigor from tea path is nice
but cold blood path also has soothing darkness
if you can remember to use vanish as an extra defensive there
!macro
Subtlety Macros:
We do not recommend macroing your cooldowns together because most of them result in performance losses compared to using them manually.
The following macros are an exception:
/cast Shadow Dance
/castsequence reset=5 Thistle Tea, null```
```yaml
/cast Shadow Blades
/cast Blood Fury
/cast Ancestral Call
/use Araz's Ritual Forge
/use Unyielding Netherprism
/use Lily of the Eternal Weave
When using diffrent macros, make sure to keep the cooldowns on a seperate key as well.
sure, can do later
is it a big dps lost using sword offhand?
yes
to put it this way
using a green dagger you get from a vendor is already noticable better than any onehand weapon you can use
oh shit
!oh
Shadow Techniques is not normalized and this makes a slow weapon (axe/sword/mace/fist) in offhand significantly weaker and almost never worth equiping.
650 dagger in OH > 720 sword in OH
what if we could offhand pre-nerf gavel š¤
bit of whatever but thats probably more useful than wound poison
since you only need WP in 2(?) dungeons
but either way
its also kinda whatever
!mistakes
Here are some common mistakes and how to spot them in your logs:
- Go into your log, press Timelines and Casts to the right like this
- Every single Flagellation & Blades window should look like the opener in this picture. Coup, shadowstrikes and eviscerates can move around a bit depending on procs, but all the other spells should be used exactly like this.
- Make sure you always get 8 globals off during your shadow dances. You can hover over your shadow dances to see the exact times they start, and then see if your 8th spell is within 8 seconds of that.
- If your shadow dance and/or symbols wasnt ready in time to be used like in the picture above you used too many in between your burst.
!design
Subtlety is designed to be a spec with highs and lows. During your cooldowns you do immense burst and have plenty of buttons to spam but conversely outside of symbols and dance you do not do any damage whatsoever. This means that having some periods of "afk" downtime where you do not press a button because you're out of energy is the intended way the spec plays. As long as its not happening inside your cooldowns (flag/blades/dance/symbols) its not a problem at all, and especially nothing that having more haste would "fix".
!bs
Backstab/Shadow Dance/Tea Macro:yaml #Showtooltip Shadow Dance /cast [bonusbar:1] Backstab; Shadow Dance /castsequence reset=5 Thistle Tea, nullThis will cast Shadow Dance and Tea(if talented) on first key press and Backstab on second key press.
!coup
Coup de Grace Optimizations:
- **Number 1: **You can stop using finishers ~10 seconds before your Flagellation comes up on Single Target. This is to build up Shadow Techniques for your cooldowns.
- Number 2: ONLY with the 4 set of the new tier! -- During Shadow Blades or with 4+ targets, if you have the 4 set buff active and need to build combo points you can use Shuriken Storm to not proc Unseen Blade before using your 2nd Coup.
- Explanation: The Tier Set buff does not allow new applications of the Unseen Blades stacks, so any Unseen Blades procs between the 2 Coup casts would be wasted, this small adjustment prevents that from happening.
Backstab/Shadow Dance/Tea Macro:yaml #Showtooltip Shadow Dance /cast [bonusbar:1] Backstab; Shadow Dance /castsequence reset=5 Thistle Tea, nullThis will cast Shadow Dance and Tea(if talented) on first key press and Backstab on second key press.
do you guys have a seperate bind for shadowblades + trinket?
like just blades without trinket bind?
because coup functions as if it consumed 5 extra combo points, does that mean you coup on only 1 cp?
gotcha, thanks
No you send at 1 cp
Symbols + coup + 7 cp is a bi mofucker
Unless you can make it high cp easily
!prism
Unyielding Netherprism
Use the trinket at the same time as Shadow Blades. What stacks you should use it on depends on your trinket combination:
- If its your only on-use trinket: Using it on 9 or 18 stacks is the same on a target dummy but in practice thing like big pulls, damage amps or timings often end up favoring the big 18 stack.
- If youre using Prism+Forge: Rotate between them each Shadow Blades regardless of stacks (so forge on pull, prism on 1:30, forge on 3:00)
- If youre using Prism+Lily: Use Lily with Blades until you have 16+ stacks of Prism, then use prism and hold Lily for next Blades.
I feel like min maxing coup outside cds shouldnāt be the answer to how to use coup
Thereās no way you donāt have full cp in cds though
can we just bind netherprism to shadowblades, or is there a more optimal way to use it?
So the question only makes sense outside of cds
Optimal usage is wherever you can send it stacking with another dmg amp or higher target count
Backstab/Shadow Dance/Tea Macro:yaml #Showtooltip Shadow Dance /cast [bonusbar:1] Backstab; Shadow Dance /castsequence reset=5 Thistle Tea, nullThis will cast Shadow Dance and Tea(if talented) on first key press and Backstab on second key press.
Can s1 explain the coup weakaura?
the bar?
In general, is it worth it to ask the tank during an M+ to let you get resets in instead of chain pulling for TFD?
if they arent chainning correctly yeah
use vanish as well if they canāt be arsed and are 1-2 mob chain pulling.
yeah theyve been just 1-2 group chain pulling in eco all day for me
but someone in my guild was saying that he heard it wasnt worth it
He's probably playing with better tanks though
I've been using shadowmeld to reset it, but i guess ill toss vanish in as well.
TFD is worth it. Youāre not doing dmg outside of CDs. Itās just typically not worth slowing down for the rogue when other specs are rolling into the next pack
Ill stop bothering to ask then, just right before bosses
!macro
Subtlety Macros:
We do not recommend macroing your cooldowns together because most of them result in performance losses compared to using them manually.
The following macros are an exception:
/cast Shadow Dance
/castsequence reset=5 Thistle Tea, null```
```yaml
/cast Shadow Blades
/cast Blood Fury
/cast Ancestral Call
/use Araz's Ritual Forge
/use Unyielding Netherprism
/use Lily of the Eternal Weave
When using diffrent macros, make sure to keep the cooldowns on a seperate key as well.
@tepid trellis nice guild wr š
indeed
hey, do you know if you can set up nameplatekai to show cast target? i was able to do that with WA using NamePlateTargetFrame , but that is only for your taget, so other mobs will not work
!sod
Macro to prevent accidental uses of extra charges: #showtooltip Symbols of Death /castsequence reset=2 Symbols of Death,null /cqs
i haven't played around with weakauras integration of it, i just changed the coloring and some other visual things
Yes pls
Can I force sim to use prism on 9 stacks?
i feel that on high keys it is essential to know what targets are being cast on
just gives a visual representation of when the last possible refund from shadowcraft can happen from coup
Thatās the line at the end of the bar? Safe to cast after it?
Before the key starts politely say to the tank you occasionally need stealth but that he can mostly still play his own game
And save vanish for when they chain for tfd
https://discordapp.com/channels/124169701881282560/1418748010187198484 if anyone can take a look, would be much appreciated. I find some minor mistakes here and there, but still cant figure out why the big diff
If i'm still stuck on a 710 offhand, is it worth crafting a 2nd dagger at 720 today? only options might be a belt or a ring
For taza hardmode is it just ST built or is there a specific build?
A sub rogue friend crafted the intel dagger instead of the agility one, does she have a possibility to "trade" or stgh ?
shit outa luck
I guess it means no
Can beg support and they might refund
Was a thing at least in dragonflight
why does my 710 dagger sim better to have in off hand rather then my 723 sword?
!oh
Shadow Techniques is not normalized and this makes a slow weapon (axe/sword/mace/fist) in offhand significantly weaker and almost never worth equiping.
thats why
Outlaw tax
probably, many players use weakauras for ti
Omfg @tepid trellis thanks my š
!macro
Subtlety Macros:
We do not recommend macroing your cooldowns together because most of them result in performance losses compared to using them manually.
The following macros are an exception:
/cast Shadow Dance
/castsequence reset=5 Thistle Tea, null```
```yaml
/cast Shadow Blades
/cast Blood Fury
/cast Ancestral Call
/use Araz's Ritual Forge
/use Unyielding Netherprism
/use Lily of the Eternal Weave
When using diffrent macros, make sure to keep the cooldowns on a seperate key as well.
there is 0 sign ups for 13-14+ keys wtf is this game is dead or ppl dont need that key levels anymore xD
13-14 are the trench of key pushing now
most players are in 10-14 probably
hi hello, how long is coup?
!tea
Thistle tea use:
It is recommended to macro Thistle Tea with Shadow Dance like this:
/cast Shadow Dance
/castsequence reset=5 Thistle Tea, null```
is it 1 gcd?
1.2 seconds
kk ty
so 1.2 gcds
perfect 
the gcd is 1.2 sec.
The spell has 3 hits, one immidiatly, one after ~0.4 sec and one after 1 sec
Should i ask by friend to PI me or do I let him PI other people?
Pi on rogue isn't exactly that good
dawnbreaker CB dungeon?
Oh no, im the cuck
I watch him PI my rival on raids, and im loosing the arms race vs a destruction warlock
Its usually more dps to PI tanks than to PI sub rogues
I wonder if the energy regen from increased haste makes PI more useful outside blades
Though that does also decrease ShT stacks in our burst window
https://discordapp.com/channels/124169701881282560/1418748010187198484 if anyone has the time to looka bit over this would highly appreciate.
mm hunter and fury warr. would u run CB on dawn or stay tea
Unyielding Netherprism
Use the trinket at the same time as Shadow Blades. What stacks you should use it on depends on your trinket combination:
- If its your only on-use trinket: Using it on 9 or 18 stacks is the same on a target dummy but in practice thing like big pulls, damage amps or timings often end up favoring the big 18 stack.
- If youre using Prism+Forge: Rotate between them each Shadow Blades regardless of stacks (so forge on pull, prism on 1:30, forge on 3:00)
- If youre using Prism+Lily: Use Lily with Blades until you have 16+ stacks of Prism, then use prism and hold Lily for next Blades.
Hey! Can anyone tell what is going on with this log compared to my details? https://www.warcraftlogs.com/reports/kN89KwTAXBzjWqv3?fight=1&type=damage-done&source=17
All ability damage seems to match 1:1, except for Secret Tech that is missing ~140M damage in warcraftlogs? I didn't upload the log myself..
(and yes I'm a filthy platform padder)
!fuu should be added
Rogue Spreadsheet - Light Version / Dark Version
Sectec is not registered as your dmg if the logger is +100 yards away from you
hunter mark 0.5 XD
Also funny seeing Bubbles as pfp - suddenly lots of people using HoN chars
Oh, that makes sense @limpid sage, logger was on the other platform I guess. Thanks!
HoN enjoyers represent! I've had Bubbles since I made my account hehe
im trying deathstalker for pvp and is the only gimming the 3 finisher make 1 strong evis?
interesting that skyfury took a nosedive for dslice sub compared to s2
its insane on st tho
yup
how do i find the auto tricks tank wa
So, in AOE, should i use both backstab and shuriken storm during dance? (i watched casual and kushh and they keep using it)
!coup
Coup de Grace Optimizations:
- **Number 1: **You can stop using finishers ~10 seconds before your Flagellation comes up on Single Target. This is to build up Shadow Techniques for your cooldowns.
- Number 2: ONLY with the 4 set of the new tier! -- During Shadow Blades or with 4+ targets, if you have the 4 set buff active and need to build combo points you can use Shuriken Storm to not proc Unseen Blade before using your 2nd Coup.
- Explanation: The Tier Set buff does not allow new applications of the Unseen Blades stacks, so any Unseen Blades procs between the 2 Coup casts would be wasted, this small adjustment prevents that from happening.
!aoe
General Gist of the Aoe rotation
- At ALL target counts cast Coup de Grace when it is ready.
- At ALL target counts cast Shadowstrike during Shadow Dance, not Shuriken Storm. (unless coup is ready, !coup)
- Cast Black powder instead of regular Eviscerate at 4 or more targets (there is no other secret rule).
Any reason(s) this command doesnāt mention holding for 20s if coup is available?
we did the 20 sec in s2 already
@vale pine so it's mostly (without the minor coup improve), sstrike/ sectech/ sstrike bp/coup?
you don't need to start dance on low cp, you can start it with a finisher too
if we use araz+pyrism , we alternate between the 2?
Yeah but itās not mentioned in the command :o
!coup alright, i added it to the first point
Coup de Grace Optimizations:
- **Number 1: ** You can hold coup up to ~20 secounds and stop using finishers ~10 seconds before your Flagellation comes up on Single Target. The later is used to build up Shadow Techniques for your cooldowns.
- Number 2: ONLY with the 4 set of the new tier! -- During Shadow Blades or with 4+ targets, if you have the 4 set buff active and need to build combo points you can use Shuriken Storm to not proc Unseen Blade before using your 2nd Coup.
- Explanation: The Tier Set buff does not allow new applications of the Unseen Blades stacks, so any Unseen Blades procs between the 2 Coup casts would be wasted, this small adjustment prevents that from happening.
Big
Idk probably shouldnt even be part of that command, its too long
ye
Hide the tech
its not about hiding, just too much information density
The backstab is for Dance Macabre and the Storm is for find weakness from The Rotten, if youāre playing it
Idk sub is all about prep than actually playing in comparison to assa/outlaw
I like dense information
To nerd away
As long as the info is findable SOMEWHERE, bc Iām just smart enough to implement it but dumb enough that I canāt cook it up myself
Ty
!aoe
General Gist of the Aoe rotation
- At ALL target counts cast Coup de Grace when it is ready.
- At ALL target counts cast Shadowstrike during Shadow Dance, not Shuriken Storm. (unless coup is ready, !coup)
- Cast Black powder instead of regular Eviscerate at 4 or more targets (there is no other secret rule).
!macros
Subtlety Macros:
We do not recommend macroing your cooldowns together because most of them result in performance losses compared to using them manually.
The following macros are an exception:
/cast Shadow Dance
/castsequence reset=5 Thistle Tea, null```
```yaml
/cast Shadow Blades
/cast Blood Fury
/cast Ancestral Call
/use Araz's Ritual Forge
/use Unyielding Netherprism
/use Lily of the Eternal Weave
When using diffrent macros, make sure to keep the cooldowns on a seperate key as well.
What sound queue are you looking for
Like what condition would it make a sound
how do we use forge and prism together?
!prism
Unyielding Netherprism
Use the trinket at the same time as Shadow Blades. What stacks you should use it on depends on your trinket combination:
- If its your only on-use trinket: Using it on 9 or 18 stacks is the same on a target dummy but in practice thing like big pulls, damage amps or timings often end up favoring the big 18 stack.
- If youre using Prism+Forge: Rotate between them each Shadow Blades regardless of stacks (so forge on pull, prism on 1:30, forge on 3:00)
- If youre using Prism+Lily: Use Lily with Blades until you have 16+ stacks of Prism, then use prism and hold Lily for next Blades.
thats what ive meant, how do we use if we have both, ty guys
wasn't sure which way you meant

!fuu
Rogue Spreadsheet - Light Version / Dark Version
Is there a certain crit % we need to get for M+
Like is there a breakpoint where we want to try and stay at?
@tepid trellis have you considered adding combo points=0 and !buff premed as triggers to the coup bar thingy as well?
nope
does that cp refund sound wa not work on some refunds?
unsure if it works on the delayed ones
doesnt work on the refunds that occur during coup hits
Would be cool to find some since am struggling with FPS on floodgate
think thats basically the problem of anything not plater
you either need to use generalized weakauras
or write your own
also why most players won't ever switch off
Betterblizzplates works good
they use specific profiles or custom scripts you would need to find alternatives to
is also a good option, but has the same problem
i found bbp to be good but if i play assa and filter buffs on target its cpu heavy
nameplatekai is the best i found so far
as a plater alternative, and it whipes the floor with plater and the popular nameplay addons in terms of performance
but you don't have plater scripts or imports, and some functionality specific to individuals play style might be not there
Darn
plater is a terrible addon when it comes to performance
Oh, for sure itās really bad
but if you heavily use its "weakaura" like scripting
you would need to find weakauras or write lua to have that elsewhere
Hey, how many gcd do we expect between first SD and the next ones ? Gonna check logs to see if I need more advanced macros š¬
you dance back to back in your 90 sec cooldowns
so "No gcd"
sry, I meant during SD
yes but I saw people saying coup is like 1.2
Yes
But that doesnt change that you should be able to use 8 or 12
in between cds i found sometimes i can squeeze 2 dance symbols sec techs, while somtimes only 1.
is it normal?
ok
it used to be 1.2 back in s1
if you are comfortable with WA's though you can get the refund sound to play, even on the delayed coup refunds
Still is
Time during Shadow Dance:
0 -- secret (1)
1 -- backstab (2)
2 -- coup (3)
3.2 -- storm (4)
4.2 -- coup (5)
5.4 -- strike (6)
6.4 -- evis (7)
7.4 -- strike (8)
8 -- dance ends
damn I was always doing backstab first
If you are at 0 cp youd backstab first yes
as you see, there is 0.6 sec of additional room before your dance ends
damn this is why my timing feels off i thought its 1s 
with backstab first
Time during Shadow Dance:
0 -- backstab (2)
1 -- secret (1)
2 -- strike (8)
3 -- coup (3)
4.2 -- storm (4)
5.2 -- coup (5)
6.4 -- strike (6)
7.4 -- evis (7)
8 -- dance ends
same result, you still have 0.6 sec of buffer
but this is where latency and human reaction time plays a role
and you can, if not careful lose gcds
(one)
ok, I am gonna compare with logs then, and maybe add more spellqueue or start diving into specific macros
thanks a lot
it doesn't matter too much to either start with backstab or sec technique rught ?
No shadowstrike?
strike is shadow strike
no worries
outlaw traitor
I thought we opened with strike no?
Hey now
no never start with shadow strike during shadow dance window I think
only on pull you hit shadowstrike
Outlaw is in a bad place. š„ŗ
Thanks
I mean, you shadow strike as a filler as usual, but never first during a shadow dance, because you use premeditation on backstab
Sometimes on the dummies 5 pack I can get 20 mil openers and sometimes Iām like 12m. Is this RNG or my bad play. Or both. I canāt believe this spec is as RNG as outlaw

With the annoying delayed refund on coup, is it better to send a shadowstrike at full CP cause of late refund. Or wait a little be sure im not getting a cp refund ?
If it makes any sense lol
hey um is there any log analyzer / enjoyer here ?
You shadowstrike first if you need to apply find weakness to your target too
You donāt want to end up going into a dance where the enemy wonāt get FW before you slam eviscerates into them
Ty thatās helpful
I am glad I am getting the right number of GCDs during dances š Now I need to see what else I can do to improve my dps š
are we saving our energy to never use tea auto ? and Do we limit one tea to one blades ?
i macroed it to dance so i can save a keybind
im already over the limit with 2 on use
!macro
Subtlety Macros:
We do not recommend macroing your cooldowns together because most of them result in performance losses compared to using them manually.
The following macros are an exception:
/cast Shadow Dance
/castsequence reset=5 Thistle Tea, null```
```yaml
/cast Shadow Blades
/cast Blood Fury
/cast Ancestral Call
/use Araz's Ritual Forge
/use Unyielding Netherprism
/use Lily of the Eternal Weave
When using diffrent macros, make sure to keep the cooldowns on a seperate key as well.
any idea why my sub sims so low on pure single target compared to assa?
https://www.raidbots.com/simbot/report/hdkPeirVv4BPVHvQxGG4ms
sin sims like 300k higher even with this gear, which has suboptimal stats
because sub isn't a primarily ST spec?
we're quite literally the worst spec in the game on fractillus
oh, okay
wasting refunds is not good, but if you play inefficient because you don't want to waste them you lose all benefits from optimizations
shame, i love the playstyle in m+ a lot
but raiding feels bad
because of the low numbers
luckily, we're good on literally all the relevant bosses
okay, thanks :3
The spec is good in raid
There's more to raiding than st patchwork dps. There's a reason everybody played sub for prog, and not sin
Whats the recommended % of haste for sub in keys?
yeah, makes sense
0%
0%
Perfect
i was wondering if it was a gearing wrong issue or me not knowing the correct cd windows issue
and it seems to be the latter
The spec is bad on pure st patchwork 5 minutes
It should feel better in turbo boost where bosses just explode
makes sense
one more question, for m+
ik rupturing mobs that will die quickly is a big no-no but
if a tank pulls a pack that has lets say 10 mobs that can all survive throughout the rupture window
and my cds are up
spread rup while tank gathers
how many of them do i want to rupture before going into cds?
okay
so when they're gathered i want to go into cds, even if they gathered super quickly and f.e. i only have 4 ruptures up
can always thro some out after cds if they are still healthy enough
its like arcane vs frost mage
its more complicated
not really sure that comparison fits
^ if you look at bosses, you can get a rough idea how the spec performs relatively
and you see, the pure single target fights are actually where we are rly bad off, usually being close to last
but they are not the difficult fights
if you look even closer on logs
you see assassiantion is played more than subtlet by a small amount in mythic
Just got dimensius trinket out of weekly dungeon quest. why couldnt it be ritual forge 
this is also because of this
because 4/6 of the early fights are good for assasiantion
or lets say better than subtlety
a bid sad being that low on soulhunters
reclears be like that though
I will say it. balancing a game like wow is hard, yes... But blizzard do a "ok" work at best. glass ceiling should not be a thing imho
kinda tired of playing russian roulette every patch
i think its just difficult because we have so many metrics
and still don't know the full picture
ok, but we all know people focus only on some
like one example is a very common discussion we had in this channel
see, the spec is typically only good for 2-4 weeks a patch and then becomes completely unplayed due to tuning most of the time
and many times, just like you see this tier
its not the entire raid the spec is good at but specific fights it is good especially during early progress
now, depending on who you ask
this means the spec is good/op
The spe didn't feel that bad on prog, I think a lot of it comes down to kill timers at this point
or the opposite
Like look at this kill timer this week
so, is tuning good for something thats good for 1/4 of a patch and unused after
or is tuning bad ?
and this is the baseline problem
Sub will be very broken in a few weeks of turbo boost lol
subtlety this season has some benefits it did not have s1/2
Despite sub being "bad ST" its still one of the most insane ST burst specs in the game, especially in the opener
mainly a strong tier set and 2 op trinkets
If kill timers turn into 3:30 or whatever, the spec is going to obliterate
well, yeah sure, but I don't think it's a good thing, because they make it so complicated, that us (for exemple) ar good at what? multi-target fight, but in those our "advantage" is not that big compare to top chart specs from other classes. If only we were destroying the chart on these 2-3 bosses, i'll agree, but its not even the case. there are classe that are "meh" and no matter how perfect you play it you wont be above "okish"
yes
IDk what point ur trying to make
Sub is good at doing the most aoe burst in the entire game, and also abusing vulnerability phases, which 2 of the hardest bosses of the raid ask you to solve for
Tremendous cleave as well
well you dont play rogue, let alone sub, if being meta is your goal
thats just one of the things you have to accept
that being said, sub is pretty decent this tier since the spec shines on the two most relevant bosses
Yeah true
!logs
"You dont play sub if being meta is your goal"
its only been the meta prog spec for the past 6 years
Itās good on saladbar and dimmy tho no?
Outlaw really shines in that fight.
huh?
but in the end, on the stats you find on warcraftlogs, we are at the bottom (like others) and there's a cap we can't surpasses, and every patch its the same, some classes are bottom no matter what they do.
completely missing the point
Explain to me why the fuck I would care about "WCL stats page"
and not actually understanding how the game works
if we are talking about raid, meta should not be a thing, that is my point... this is ridiculous, there's 20+ player in a raid
Nobody who actually is good at the game is drafting comps, and evaluating spec strength based on the WCL stats page
"have you chosed the right toon bro? no? kek get rekt go on alt"
kinda wanna try ret arcane in keys for funsies this week
the WCL stats page exists in like, medium players head as this metric that matters literally at all
Nobody should be looking at it. It's completely worthless
did a bunch of warlock keys and they're rarer than sub rogues tbh
It tells you nothing useful
the 10% players? who cares? this game is made for them? š
wcl is also obfuscated
It does matter though, for the sole reason that blizzard usually tunes around it
so its a dishonest metric
(and/or their internal data, which often overlap with wcl)
yes
WCL isn't telling you how good sub is
And again, even if you want to use WCL, sub is fine
Its "average"
I dont think anybody seriously would say "Dev, outlaw, and sub rogue are equally powerful this raid"
i would say wcl is as good as simulationcraft or any metric you mention
its not but perception unfortunately matters
just one tool, not a good representation of "everything"
Well outlaw is probably skewed
Itās not showing what outlaw would do on the last two bosses because it isnāt being played
sub has myth dimmy kills? it's a good option for phase 1 and phase 2 heroic
Sub is opne of the best specs on dimmensius lol
Like, across all specs
all classes
due to timings, which will change over time
Timings are a two way street
A lotof the reason subs st is so bad is because bosses take 5 minutes
but the entire discussion about balance is always temporal, we always end in the same argument
no but I got draged to talk about sub, but it was an example. Hard limit should not be a thing. some class being harder to play is a thing, and I like it. But hard limit is NOT a funny thing, and it's true to too many specs (because half is many yes)
If bosses take 2:00, or 3:30, or even 4, the spec gets a lot stronger
Idk what u mean by hard limit
a limit that you cant surpasses?
yep
comparison is the thief of joy as they say
U can't expect every single spec to be 1-1 close when encounters are so specific and different
Itās kinda insane that on araz and dimensius you not only get add spawns and amps that set up with your cds, but also time to pre stack sht and coup without losing anything
Even just a 3 boss bracket are dramatically different fights
How do you make all specs do the same DPS on fractillus, soul hunters, and then nexus king
then let's remove metrics? everyone play with those and we love to get rewarded for the skill we put in the game (even if it's only on details!)
the problem is, you can't boil down balance to one boss
These fights have literally nothing in common, and different specs are designed to have different strengths
as it misses a lot of details
If you are expecting your spec to be the best on every fight just play fotm
balance is relative to each other in a wider space of things
If you dont play fotm, learn to accept your spec has strengths and weaknesses and you cant be the best on every fight
idk you can't automate playtesting a mythic raid encounter, there's probably a bis raid comp on the test bench and a few off meta comps and then they
What is the basis of todays discussion sorry just caught up
back off the difficulty from there
i think metrics are good and useful
but people get too attached to this game, and by extension, the output of their character when its really not that big of a deal most of the time
just diffrent pov's on balancing. It usually ends up in narrowing the framework/problem space down to a single or two encounters and a very specific time in a patch. Which is what we currently argue i think.
if reward based on skill is that important, youre playing the wrong game
cause this game is about cooperating as a 20 man team
I don't think its good to do that in a general balance argument
I think ppl underestimate how much skill matters in wow when it comes to playing ur spec
If u suck dick at sub, and you are progging early mythic, you are actively a detriment to your team
thats a good point
bp is so back
Especially this tier
that is also true
š
Your job as sub rogue this tier was to do the damage when you needed to
If you sucked and weren't practiced, you didnt do damage
do you think skill should be considered in tuning
i love doing keys surrounded by apes make me feel good
and GG, boss is now harder because u cant figure out your shit
i know but I remember we talked about it long time ago here. our phases between 2 sb windows are too weak, during df s2 we had a very good "down" phase with the staking buff on backstab (i dont remember the thing). the spec was then linear and not so fun, but the spirit was there. but besides that, it feels like I'm playing barney stinson lol "waaiiiiit for it.. waiiiit for it.. its gonna be.... legend... sblaaaaa"
as lets say subtlety is more difficult to perform on
so the majority will perofrm abyssal
Should just balance around m+ and let raid deal with it there i said it 
Now, does that mean "my spec is harder, therefore I should be better than the BM hunter pressing 2 buttons" Ideally, probably, but thats never been how wow has worked so expecting that philosphy to change is just dumb
bm is just assa of rogues
because when it comes to blizz tuning, it often isn't the case
ppl favorite
difficulty of execution is not a consideration at all
correct
kush someone manage to gap others doing the same tho š
and expecting that to change is foolish
Rogue is generally harder to play than most classes, not always but usually
That doesn't give rogue a blank check to just be OP thanos every tier
Never has and it never will
What specs are good each tier is borderline random
on the specific fights that fit will into the damage pattern yes
Difficulty has no bearing on who gets to be OP
did he gap people on fractilus?
oh i was thinking you mean same class
it sucks when they miss..uhh how op something is gonna be and don't bake fail states in like shadow priest not having to move or something in df
how would you explain mage then
it is considered harder
and is allowed to be "thanos op"
above? no. but I mean... llike come ON guys. yes, if I'm doing 2-3% mistake on a whole fight on one of the hardest spec of the game and get rekt by a tik tak toe spec hunter that drool on his keyboard... yes i got kinda mad lol
I dont think mage is thanos op personally
Then play another game, I'm being serious
This is how wow has worked since classic
I think mage just trends towards the stronger side more often then not
If your expecting the "harder to play spec" to be stronger than the babybrain spec, then you are ALWAYS going to be disappointed
it literally comes down to amount of players
im pretty sure
I didnt play the same vanilla as you
it is easier than that
it works tm is what 99% of ppl want
what is good comes down to biases
but of that 99% some ppl want specifics about it working and stuff
tuning decisions are very much human, they also don't follow a strict statistics we can argue around
we discussed it the other day
how blizz adjusts based on player perception
i put avoidance on my cloak and honestly 10% speed vs 6% probably works better at 200ms shrug
you give blizzard too much credits. I think their level is going down (can't prove it tho)
If u think wow balance is bad now u haven't been playing for long LOL
The game, on the whole hasn't been this balanced in a long time
"At the end of the day, there's no indication that a player is happier being only 4% behind now as opposed to 12% behind 15 years ago. Perception is what matters, and in a live game, the goal is to balance how people feel, whatever the actual numbers say. Rather than seeking a static endpoint, the approach now is making frequent touches to reign in the high-end at the start of a cycle, then buffing stragglers over time."
This is from the talk you referenced. They don't even do that as often as they imply here.
reminder that "good balance" doesn't mean every spec in the game is the same DPS on every encounter"
Arent we actually pretty fine as a whole class atm. Both sub and and assa are pretty good and on their strong parts above avarage. Outlaw does outlaw things but overall rogue balancing is in a decent state no?
I didn't say it ever have been good. I'm saying it getting wors
You are delusional then
You just don't remember how bad legion was for balance
or even BFA
i think its an interessting problem
because balance leads to all sort of bad and good things
same with design decisions
but we lack a way to take a big step back and see the complete picture
If balance is getting worse as compared to season 2 to season 3 sure ig. But that is quite the small samplesize
I don't, but then what? i should adopt your spirit of "it's like that, hon hon, deal with it.".. no I can't, but hey, if its only me, who cares
and always operate on some broken data and a fight over "what matters the most"
Recorded live at the Nordic Game 2025 conference in Malmƶ, Sweden, this talk reflects on how WoW has reinvented itself across two decades of existence, focusing on how the game has grown with its players, lessons learned along the way, and the principles that guide the game's approach to serving its diverse playerbase.
yes that was the talk
Timestamp to him talking about DK balance
I don't even think thats true
I'd say straight up this is the most balanced raid tier DPS wise in a long time
Buffing BM was a fucking mistake but
then why it feels so BAD? š
Idk how a spec like Bm goes from bottom 3 DPS in the game, gets a 5% buff and is suddenly the best DPS spec in the game
Makes no sense how that happens
Fuck hunter players
Didnt they buff the hero talent and then give them a 5% aura buff or something?
6 hours after buffs weāve suddenly discovered a new build!
because you care about the specs that the general precieves as fine/okay and not in need of change

My hunter in guild was saying they ipdated the api before the buff and realized theres a build
Hmmmm
perception is a very useful tool but can be evry missleading
Hmmmmmm
think of it like this
hunter got a gigantic buff
and what was precived as bad is now one of the strongest dps in the game
Can we play sub on every fight in MO or do certain fights Favor specs like assas more ?
Some of it is certainly the classic triple dps effect
Can do anything u want in m0
Technically sin is better on Plexus, Loomithar, and fractillus but
this dramatically alters the gameplay expereince for anyone playing hunter
but then how do you say if you percieve a spec are "feels right" or not? we all use details and wc :\
yes you remove those and we happy
sure
but its not the case
All the good players (mislead by azor) were on MM
So bm looks much worse by comparison
If you are tying "How good my spec is" to your details meter you need to just reevaluate the game
I was thinking of swapping for those fights to sin, then stay sub for the rest.
Sin also can use Vers / Mast gear right ?
The lines you are drawing in your head are wrong
Yeah so why are all the good players being mislead by Fuu when clearly theres a ā ļø Warning Signs ā ļø build thats secretly BiS
They just need to be extremely light handed when buffing classes with multiple dps specs
just bring 2 evokers to plexus and have them burn shields
And they donāt seem to be aware yet
For loomithar we just send blades/flag on CD right?
NEW SUB ROGUE BUILD
TURBO BOOST KILL TIMERS MAKE SUB GOOD 
you get a shorter fight, and healers are š
the just double buffed them for w/e reason
^
sorry, there's many lines. boss fight = check (they are fun). My spec = check (it's fun). The metric of my spec compared to other that do less = not check (lose 25% of the fun bar, i'm not that happy)
what fatfrog mentions is not wrong
Easy solution, stop looking at the last check
you inherently get compared to everyone else in the raid
Even before the buff actually went live, the ānewā build discovered hours after the buffs was already topping keys
Why would I compare my fracillus DPS to a fury warrior
And doing good damage in raid
Thats not my fight
nobody gives a shit if your perform bad because of the spec you play
if your dps is shit you sit
My fight is forgeweaver, my fight is dimensius, my fight is nexus king
I am literally god on these fights
I know you have a lot of solution I have not think of x)
Balanced specs like sub rogue, have strenghts and weaknessess
I think what frog means he he also wants sub rogues to be good in pure ST fights
Where you have fights you are good at, and fights u are bad at
Yeah and I want to be the king of england
You will mostly play every fight because of raid buff tho
we are good in pure st fights like plexus
rogue buff is the most disposable one ^^
Like my Plexus DPS is pretty bad compared to a fury warrior or arcane mage
when there's 0-1 evokers around
you saw the wfr play fights without rogue
Yes, but itās not bad enough to drop
and they are more healer constrained
PPl say rogue buff is the most disposable one, but its never been dropped a single tier since its been added 
do you guys think 99 percentile sub rogue should deal more dmg than 99 percentile ret pala
or would they in a perfect world do the same?
Rogue was only cut on forgeewaver, because atro didn't work on the fights damage, but then they ended up playing rogue because rogue was the best spec for killing adds on the fight 
idk they should buff engineering
How come though ? Is it not enough priority damage ?
The only time race has dropped rogue in recent memory was when Atro didnāt work at all
ok but how "bad"? being bottom is not a big deal sure, but we are into a grave for st fight, like wtf xD
I.e rogue didnāt have a raid buff
some fights being solvable outside of raid comp is good design
Its called a weakness
The spec is bad ST
like, come on..
Idk how many times I can repeat the fact that on nexus king and dimensius, sub is one of the best specs, across all classes when it comes to progression
And it still got played on araz, as guy said, because sub is good at that fight
Yes, fractillus sub sucks
the fact that we're permanently in the front of fractillus doesn't help either xd
Womp womp
the wfr has:
- lower item levels (lower health pools)
- often plays with 1 less healer to get dps
This leads to a situation the DR has a lot of value.
Yet, while its rare, raids dropped rogue in favor of the stronger specs in the race
Just curious, if I shadowstep into fractillus do I drop into the blue pool under him and die ?
no
basically, if rogue buff is mandatory, you would not have even one fight that happens
step takes u infront
question, is bubbling wax still used? or is it just double whetstone
the only time rogue has been sat is when atro doesnt work
Which was stix
and forgeweaver
Makes sense. I usually take least damage in m+ and even in raid
But they ended up bringing the rogues in on forgeweaver, because rogue was thanos jesus
wax + whestone or
wax + mana oil
ty
you can sim it, there is a string for consumables pinned in #tc-research
I would also argue that with higher damage amps, you don't need atro as much
Sorry if I play alts, do I gain more Manaforge vandals rep? Or is the rep gained account wide / week?
as the healers sucessively overheal the fight w/e due to more gear, boss nerfs, etc
weekly afaiu
Sure but were not talkin about race to world last
Were talking about early prog where u need it
Weekly / account or per toon?
account weekly
and rogue has never been bad enough to justify dropping it, unless it just doesnt work
Which is rare in the first place
get a contract
Oh right. So if I'm capped with my rogue with rep. I can't get it on alts anymore ?
2 examples in the past 4 years
and 1 of the examples you still played rogue because of how OP it was on the fight 
I do think rogue is probably the worst raid buff, maybe in competition with hunter. But raid buffs are just op
when was the last time ret was on top of a raid kill tho
Im not sure how that works. But isnt hunter just a flat % boss hp because its more dmg a certain amount of boss hp%?
most guilds will not think twice about rogue raid buff and just take it
Rogue is the worst raid buff, its still a raid buff so u play it, and rogue is never bad enough to justify not playing it
ok, then plexus enters the room "boom"! you keep your windows because off 10-15s next shield coming and you want to play for your group. Badaboom, you get rekt by everyone because your "off cd" rotation is basicaly a scratch in the back.. lot of fun
5% damage above 80% health
And sometimes a fight is entirely decided by execute phase
rogue can do a lot of mechanics like gallywix bombs and still 100 parse*
So hunter buff is irrelevant
Do you care about details, or killing the boss
those aren't logged but genuinely set the table on a w
BOTH, i told you that
we also give melees half a second more uptime through shroud!!
sorry i yeld
give op specs bad trinkets give us cool stuff like df era manic grief torch ree
I did a 14% parse on our first mythic plexus.
When our raid had like 75% people die and I was the last few surviving to down the boss.
But my raid leader saw my logs and decided to drop me from the roster cause of low DPS. I'm now on the bench unless someone doesn't show up
You are your own best advocate
Iām not pressing that thing cuh
Spec difficulty in this game only brings punishment, not reward.
Well the reward is I get to play a spec thats fun
:)
in M+ what is the longest i should hold flag? Like if a pack is going to die and leave me with 5-6 seconds of flag do i still send it so it goes on CD faster?
I understand not alot think like that, I thought we were more. I think i'll just wait next patch "finger crossed" haha
Sub rogue is really fun. Just kinda sadge on pure single target fights š
yeah, no, you spend a flag, you want the whole window
Btw if I use flag, and the mob dies. If I keep using finishers do I continue to build up the buff ?
you get the persistent buff immidiatly if the target dies
you can't build more stacks
u guys play 2x on use in m+ ? dslice sim tells me to get more crit and play pacemaker
Many bugs unfixed, dmg overall is just not good, I mean, this is not an ideal season for rogue players
I think my favourite thing about the āoutside hof prog sub sucksā argument is that tuning matters less and less the farther down you go
Whats better Wax or Whetstone R2?
I swear I live in a different world than ppl
Just wait for midnight i guess
What does it matter if sub is 5% behind when you can just play better
What do u mean "dmg overall is just not good"
So it's always better to use flag on a mob that can live long enough right?
What if I flag target A and then use my finishers on target B?
Do you guys live on first 3 mythic or smthing
yes
Subs damage is good
Yeah literaly
Idk man
subtlety needs a lot of specifics for the damage to be good
Does switching target stop me from building up the mastery buff for flag?
"outside of prog where comp actually matters"
In raid, especially in last 2 bosses, yes
no
i prefere use+passive, but if you have the prism its another story
you can literally finish on any target and get stacks
In m+, idk man
Awesome that's a great tip Ty for that
does it also triggers the dmg ?
kushy exists for a reason
yes
wax is good enough but if you have access to whetstones via blacksmithing just use those
wow no more escuses to not switch target during burst then haha
you can use any combination of wax/whestone/mana oil and be fine
important is to use one
Iām sure rwl guilds will also be playing 2-3x ele 2x destro because theyāre just so op
It feels good that wax is really a thing now
that visual effect seems
um
delicious
idk man
i forgot wax existed
like vanilla icecream or something
i dont beacuse its free
not leveling alchemy til midnight but also r3 flasks pls
I'm wondering, is m+ balance a thing for blz
Sometimes yes
there are some cooked takes around there where rl think someone on a twink spec is better then a main on a like 2% worse spec when both are played at the same potential its a hard time out here
Seems like they don't care about it in early few weeks in every season
kinda nice that you can just bring a warrior instead of a death knight to most keys but yeah who isn't a wheelchair when it's melee smile
i mean it doesnt matter
Well they probably shouldn't right? People for the first few weeks were saying sub is OP in keys, now it's "just fine"
Nobody is "pushing" the first few weeks of every season
sub is still good
but this seaosn is kinda a exception to the norm this tier
man i thought we had it, depleted by 1s š
e.g. sub was not played in m+ at all in s1
SIn is bugged atm, and generally speaking sin requires routing around it
Sub is very plug and play in comparison
because its harder for the lower end
assa is a very easy spec to play
copers stay mad
the bugs on sin are mostly for raid, they play deathstalker in m+
I mean even pre nerf, sin still had the issue of needing routing to be effective in keys
Idk sub need more of tanks playing around it imo
sub is also buggy, and could do more if certain bugs would not exist
Not really
both sub and sin rely on pulls
Sin does 0 st damage in its aoe build
double melee vs double ranged in m+ we all know who's usually fine
i mean if any tank pulls 3 mobs at a time no dps will be happy
the "i go play sub because assa is bugged" still always puts a smile on my face
you want to plan around 1 min 30 cds
Sub could be facing a difficult situation
If you aren't routing around pulling funnel for the spec, its actively a liability
Sub is just a typical CD spec
"Pull I have CDs"
lose a flag, or cast a really bad flag
idk in m+ i feel like i always got cds
(because you do)
expecially 2x on use lilly + prism.

lily + prism 
No man it's a thing in like
champion track both
19
Sure but one spec "wants you to pull around CDs" the other "does literal tank DPS ST without funnel"
subtlety does worse than tanks on pulls without cds
so don't think the agrument holds up
the less dps i do, the longer the pack takes, the more closer i get to cds 
so i can blast
Maybe the real problem is
maybe if a pack dies without a singular dance cast
i don't see it as a big problem
Its not a bug its a feature
i think the main issue is how punishing it is if you make mistakes
blizzard doesn't tune around single pulls they do 1-2-3-4 pulls and if the string is fine they send it
Good burst damage is a very good thing in m+
it's good design
that 3 pack on dawnbreaker before 1st boss is cringe(except for outlaw lol) but it's good that it's there >_>
But i think they pushed it too far in sub
i mean its only this extreme because of trinkets
Its a big reason why sub is so strong in raid this tier
and tier
^
Well at least bp is powerful now
bp isn't that powerful
if you compare it to other aoe spells
we also can't spam it as much because of energy constarints
for me, the only tiny change that could do the spec perfect in key would be to adjust the dm timer by 1~2 sec
That's sad
a slightly higher dance cdr would be nice
it's too long rn, and boss are being pulled around, yeah, 1~2sec remaining
True
but my guess is
this tier effext
I would also like First Dance to be kinda improved
rogue talent tree is good but more baseline stuff would be cool too
lesser soothing darkness/vigor etc
will straightly go into the hero talent tree
i love the burst window nature of sub it is fun
it feels weird that the first dance has this strange requirement
(I mean the first dance timer sorry)
e.g. i would rly want to have it on dimensius on platforms due to downtime
Yeah man
maybe they could change it to like if you did not do dmg for x amount of time or something
possible
You don't want this
but you probably would create bad gameplay patterns then
would it be too powerful if it were like, instant when you leave fight?
Make it META to use Vanish on combat and not attacking for 4 seconds for First Dance
But everytime i think about tfd
"Before CDs, dont reapply rupture and stand away from the boss to get TFD ready for your flag windows"
stealth requirement would be one thing, but would make vaish a dps cooldown again
Yea nvm pls no
it never works lol
Literally
idk it feels like many specs now have frequent cds or basically cds that do nothing but high constant output
idk if sub really works well with havoc demon hunters or hunters
Depends on the spec
so it is nice to see a big spike and then not much for some contour
it feels like it's player to player interaction rather than generalized interaction you can rely on
The cd thing im my opinion is not a good design now
High burst dmg specs should be a decent choice in low uptime fights
But cdr thing is requiring high uptime in the same time
i think legion had an interesting design
where every cooldown was strong but short
Sod is weird
and you ahd cooldowns frequently
Why do you pose the question "Sub should be good on low uptime fights" as if sub isn't
The 2 downtime fights, sub is broken on 
it seems like something blz brought in only for filling the bars, in legion
cuz they deleted too many things
real question is
why do healers complain in this game so much
when they have to do their job
No that's the thing in this raid yes
But the reason of sub is good in that 2 bosses is not that downtime part, noļ¼
Part of it is downtime, part of it is burst, part of it is burst AOE
Complaining is a part of their job
I don't get how you are framing the question like "Its bad design, sub should be good on the fights with downtime", but it is good on the fights with downtime
sub is fine on downtime fights
if healers dont get to heal they are sad. if healers are expected to heal they are sad. idgi

If this tier set effect is removed, heavy downtime will cause a dry sod+shadowcraft cast like it was in undermine
The way i look at it, yeah i don't like it
yeah and if my mom had wheels she would be a bike
No way a sub rogue complaining about up time 
Optimus prime
I mean, the thing is, sod and dance cdr
i mentioned the other day, you could buff ruture to make sustained aoe/cleave a bit better without much change on st
they have to work together in some way, and in this season, it's decent
But without this tier, i mean, it could be bad in many situations
Sure, but we have tier
And were about to go into a brand new expansion giving us 10 more talent points
The game is different next expac
Theres no use in what ifs
Pure st is not a thing a sub player should thinking about in this season
that's my opinion
?
just chill and let sod pool
That's crazy talk
!wa

make it up by sending adds into boss with 10 soul rending pings
we had no news for midnight so far
it would be nice if sod had the same icd as shadowdance tho

i think alot of the people who stayed at blizzard can do art and programming really really well
Mm yeah more cdr love that
I'm really looking forward to midnight now, no joke
Certainly not tripling down
maybe not the best designers this expansion š
All those unfixed bugs i tribute them to midnight expectations
Iām withholding excitement or anticipation until the day 12.0 goes live
The game is always just a bit buggy
A bit, yeah
But thatās more of a state of wow thing than rogue in particular
not like this, no
they couldn't even fix that vfx filter
All I want is trackable UB reset, is it too much
No way that is normal
the ceiling in the tazavesh inn and that one door in dawnbreaker church both unload if you look at them funny
I don't think this expac is buggier than any other
Better than df maybe
..one time my buddy pulled up and missed the point of a portal 2 playtest and kinda got passed over for call backs lol but he was right too many scripted sequences
but no, i think it is actually buggier than some seasons
Yeah, soļ¼
its not gamebreaking
Like if you don't care about like 4 ivl overall
subtlety had always a gigantic buglist
its just this xpac is louder than others
people are more angry
e.g. why we have memes like "close your class discord"
because the tier is way overtuned

Kushļ¼
that originated from the paladin discord closing one channel to get attention
so no, its not kush
is trickster 1hr tricks bugged?
the buff is only ofr 30 sec
sub is great for biting the head off the gingerbread man smile
Yeah you need to hit something
yea i just thought before you had the buff for 1 hour
but the buff is after you attack?
tricks never redirected proximity aggro threat
tricks is 2 parts

its at first a 30 second buff, where the next hit triggers the redirect
the redirect part is perma
Lol if it did that would save me a few repair bills from early pulling
"Guys why is my symbola giving me 6% haste?"
Cause it feels like it
A hint at a rework were we stack haste
