#subtlety

1 messages · Page 565 of 1

queen plinth
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And there is a lot of classes that have a clean cd pattern

tulip gorge
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wait you use symbols outside of dance too?

vale pine
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outside of... not using symbols for extended amounts of time

tulip gorge
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at least in m+ I just send a naked sec tech and hold the extra symbol charge

vale pine
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arcane is inherently a lot simpler

tulip gorge
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in case I need an extra dance window or something

twin quartz
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Yeah, one thing I’m awful about is sending raw symbols with sectech when the budget allows

queen plinth
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Arcane is easy but hard to master

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Sub is harder to play

wild vine
vale pine
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subtlety flows, but its way diffrent to arcane

tulip gorge
queen plinth
vale pine
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as mentioned, the biggest diffrence is just the recovery

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any other class/spec in the game can recover as they have a "reset" every cooldown iteration

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subtlety does not

wild vine
vale pine
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which makes the gameplay less natural/intuitive

short radish
fossil forge
queen plinth
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And u will see even with the wa u will still not parse yellow/pink

karmic harbor
wild vine
vale pine
queen plinth
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Then u should know that there is much more to it than pressing barrage when the wa tells u to

hushed roost
queen plinth
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I would like to have sub a liiiiiiil easier cd wise

vale pine
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^ this is basically tl;dr subtlety vs. arcane difficulty

queen plinth
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And prolly more people would play it aswell

wild vine
tulip gorge
# vale pine

pretty sure most people don't play cheat death nowadays KEKW

twin quartz
twin quartz
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I’m just farming dances back at that time anyways

tulip gorge
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but idk why we have to compare difficulty between specs

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why can't we have some specs be more difficult than others

queen plinth
#

IMO dr on feint and on evasion is so much better than cheat death

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I thought mage is unkillable

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But rogue holy

tulip gorge
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I don't want to play another flavor of ret paladin or bm hunter

vale pine
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feint costs half of your energy bar

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^^

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which isn't ideal if you think about it

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for a class thats energy constrained

tulip gorge
fossil forge
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Always feint after using a spender (OUTSIDE OF DANCE)or b4 u go into cds garf_sit

queen plinth
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Love feint more than alter time ngl

vale pine
buoyant vault
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Quick question about stats: I was under the impression that I should stack Verse/Mastery but whenever I sim, it wants me to change my gems and enchants to Crit/Verse. I'm at 19% (6k crit), 75% (15k mastery), and 33% (25k verse). I currently have a Verse/Haste neck (for Outlaw) and am thinking about crafting a sub neck. Should I craft it Verse/Mastery or Verse/Crit?

twin quartz
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Crit is good too

vale pine
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you just go with whatever gear piece you can with mastery/vers/crit

twin quartz
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Trust the clanker

tulip gorge
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also feint costs 25 energy

vale pine
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rogeu has no caps or anthing

tulip gorge
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that's a small price to pay imo

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but I play the talent that reduces the energy cost

vale pine
#

1/4 of your energy bar, fair

wild vine
vale pine
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but think of it diffrently

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you need 2.5 sec to get that energy

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so pressing feint basically means 2.5 sec of damage lost

tulip gorge
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and how is that not fair given the cd of feint?

vale pine
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as energy is the main driver behind ability use

karmic harbor
wild vine
fossil forge
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Losing 2,5 global is big

tulip gorge
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don't let boomies hear you complain about feint kekdog

short radish
queen plinth
fossil forge
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How can you call someone braindead and ask that after

vale pine
tulip gorge
queen plinth
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How can u ask that when it’s obv

wild vine
tulip gorge
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and during cds you are not exactly energy starved, are you

fossil forge
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It means the same thing in my language thats why i was surprised gangy

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Ye outside of cd its fine

vale pine
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lets give an example

queen plinth
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So what is pdh

tulip gorge
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you got finishers give you energy, symbols give you energy

vale pine
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you nee to use feint in your opener on a boss

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now you have 10 sec of dance

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feint alone can mean you can use less abilities in your tfd increased first dance

tulip gorge
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if that's a problem you also got evasion giving you 20% dr for free

karmic harbor
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with elusiveness

fossil forge
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Doctorare

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T

tulip gorge
vale pine
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you would skip cheat death if you do so

late oxide
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!bs

wicked joltBOT
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Backstab/Shadow Dance/Tea Macro:yaml #Showtooltip Shadow Dance /cast [bonusbar:1] Backstab; Shadow Dance /castsequence reset=5 Thistle Tea, nullThis will cast Shadow Dance and Tea(if talented) on first key press and Backstab on second key press.

vale pine
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which is our strongest defensive

queen plinth
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Oh well yes arcane just has weird or too many conditions to track when u have to barrage especially when playing spellslinger
Sunfury is piss easy and on

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Obv

tulip gorge
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you need to sacrifice something

vale pine
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yes, but you literally confirm my point

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the defensives have trade offs

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yet we argue as you get everything for free

sour sun
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wait, if our gcd is flat one second, dont we have to instantly backstab after dance in order to get 8 globals into dance? I'm looking at the "correct" timeline in the common mistakes and theres a brief delay after dance before bs to hit symbols

late oxide
sour sun
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Maybe im being too nitpicky/overthinking?

twin quartz
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The main weakness rogue has defensively is rot damage, and having DR against freaking bleeds

tulip gorge
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I personally always play with elusiveness because I find it stronger than cheat death so I consider it free kekdog

vale pine
sour sun
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OH okay

queen plinth
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Rogue is unkillable

sour sun
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i thought it was like, a hardcoded 8

vale pine
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tho that time buffer

queen plinth
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I don’t know

vale pine
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is for your entire dance

tulip gorge
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are there any other defensives with low cd like feint, besides bear form and defensive stance which have way worse penalties?

vale pine
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so mage is as "unkillable" as rogue

sour sun
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so this should be fine

vale pine
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if you want to talk about unkillable

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DK is

sour sun
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(idk if we SS during dance at more than 7 still actually)

vale pine
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dk is compeltely op in terms of survivability

queen plinth
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Cause on both specs u can’t die

vale pine
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not rly

queen plinth
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Except 1 shots

vale pine
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rogue is very cooldown dependent

sour sun
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gonna go double check that

vale pine
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and many things in raid do oneshot

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rogue also has a lot of problems dealing with rot damage

lucid jackal
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If u dont use feint u do die, and dots still hurt

tulip gorge
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it is, in the past you could argue it's because DK has low movement but with rider being a hero talent that's no longer a thing KEKW

lucid jackal
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But like, if u just are good with your resources, u just kinda live

vale pine
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there is a bit of a advantage for outlaw and subtelty because they have some additional defensive talents

lucid jackal
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Spacing out feint/vial properly is important

vale pine
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vial is also energy costs

tulip gorge
vale pine
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yep

queen plinth
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I don’t know how it is in 18+ keys
But I timed 15s by pressing feint and vial only and barely got dmg

twin quartz
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I’ve thought about going dwarf to get rid of dots/bleeds, but I’ve been bloodelf for so long

vale pine
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stats are too in our favor

sour sun
vale pine
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think people currently love to go orc for offensive

sour sun
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Genuine question, per the discussion earlier about difficulty, am I like, out of the norm for finding Outlaw harder to pick up than sub?

vale pine
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towards keys

queen plinth
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How much dps gain is going from nelf to orcs

lucid jackal
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Outlaw is the hardest spec to learn for sure

tulip gorge
sour sun
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That spec just feels so free form/reaction based as opposed to us just using our information at hand to determine if its go time

vale pine
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i think a important factor for survival is also that you can avoid many things by

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well being not melee

sour sun
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cuz our go is literally the same every time

twin quartz
vale pine
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the "hard" think about outlaw is rerolling

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and the high apm

sour sun
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we're thinking macro while they're thinking micro

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least that's how i think about it

vale pine
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there is nothing inherently hard about the spec tho, making it usually perform decently without a lot of experience

tulip gorge
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this season there are new trickster rules and that makes the spec even harder

vale pine
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so i don't exactly know if i would label outlaw as "hardest spec to learn"

chrome fern
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Outlaw sucks dick cause I get random extra cp after I’ve made my decision with my current cp

tulip gorge
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but that's only if you care about minmax

sour sun
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oh to overall learn definitely not

vale pine
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especially given that the "hard" reroll part can be just done by looking at a weakaura

chrome fern
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Which is ironic I know cause managing resets on sub is a thing

vale pine
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if we talk about min/max, it might be hard to utialize gcds perfectly every time

tulip gorge
vale pine
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because of the low 0.8 sec gcd

sour sun
vale pine
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which is a diffrent topic than initially learning and how you perform with just some basic understanding of the spec

sour sun
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reacting to that indicator in .75 is oof

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its doable but you have a pretty big mental stack during the learning process

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so a lot of em may be missed

vale pine
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also keep in mind, that most mistakes on outlaw are not severe

twin quartz
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If you can’t autopilot outlaw, it’ll be hard to do well

tulip gorge
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at some point you get into the flow of outlaw

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and you don't think as much about it

sour sun
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Ye

vale pine
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your damage won't be bad if you don't utialize every global correctly

sour sun
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I'd kinda argue same about sub, but if you do fuck up you're just cooked on sub

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whereas with outlaw you do have some space to breathe yeah

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"oh i messed this up good thing i can fall back on X" *bar kir

vale pine
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cooldown management is just incredibly hard to learn

tulip gorge
sour sun
vale pine
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which is what i discribed intitially before people hopped on the "my spec is more difficult" topic

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because i did say it made subtlety probably the most difficult to learn

ashen warren
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hello I have a question how do you track/react instantly/know when you have coup de grace proc ? Like is there a way to or smthing I should know

vale pine
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!wa

ashen warren
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Thanks

vale pine
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can simply do a condition like a glow

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it is what i do in my weakaura set

light cypress
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Can we set up sims so it pretends we start combat with X netherprism stacks?

sour sun
# vale pine cooldown management is just incredibly hard to learn

I really found the best way to figure it out is to just bash head into the wall and look at the experience objectively. I'm gradually starting to understand when it's okay to hold my cds, big or mini, vs i should be sending them, and its been literally just learning "how fast will this pack die" and "will I waste more than 30% of my go window if i pop here"

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which unfortunately, that question changes depending on my groups ability to kill trash

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or a boss

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actually im seeing your point the more I try and say it isnt that bad.

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funny thing, that

vale pine
twin quartz
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Why does coup sometimes refill combos late? Do you still technically autoattack during the coup animation and sometimes shadow techniques just fills you up during the animation?

vale pine
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it can't refill when premeditation is up

twin quartz
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Ahh, alright

sour sun
vale pine
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also there is coup

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which has 3 hits

sour sun
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like, if you send according to this, you kinda suffer from a "ah shit they died early i couldnt farm back up the dance accordingly"

vale pine
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one at use, one delayed (0.4 sec iirc), and a 3rd a bit later (1 sec) all of them count as finisher casts

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so can trigger the refund

twin quartz
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I understand

sour sun
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I'm prolly overcomplicating

vale pine
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to make things even more complicated

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coup also has a 1.2 sec gcd

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means the buffer you have to use spells in dance becomes lower every time you use coup

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and it can, combined with delayed refunds easy lead to... losing a cast

sour sun
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which feels bad when you get the 4 coups in dance out

vale pine
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its a gameplay impacting bug

sour sun
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4 coups is pure dopamine though

vale pine
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similar to fatebound cdr on assassiantion sometimes acting weirdly

twin quartz
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Yeah, it’s pretty annoying

queen plinth
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Sub is a lot of thinking about cds which is annoying

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  • that holding cds for specific interactions
twin quartz
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But you also have a lot of time to think about them in between dances

queen plinth
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Im holding dances for javelins on second boss eco for example

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And I’m not sure if this holding desyncs my cds or lowers the amount of cds i could have

fossil forge
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when u get javelin just walk into the other one and u dont take dmg

tulip gorge
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how broken would it be if vanish would reset tfd?

queen plinth
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Nah I’m just dancing on javelins to help the team lower inc dmg and Padding 😼

twin quartz
tulip gorge
fossil forge
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just rolled a gambit 18 🙏 we eating good

tulip gorge
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I mean straight up resetting tfd as soon as you press vanish

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making vanish an offensive cd

vale pine
twin quartz
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Yeah, that’d feel really nice

vale pine
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also what you discribe is exactly my point

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subtlety cooldown management is hard, because it was designed to be hard

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a lot of talents could have been modelt diffrently and make things more obviouse

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or have mechanics to make up for bad play

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you can think of something as simple as rupture

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if a target dies on assasisantion, you get energy refunds so using rupture is less punishing if you make mistakes

twin quartz
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I don’t think there’s another spec in the game that feels as good to understand than sub

vale pine
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for subtlety, you gain nothing, you just lost all your damage

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and this is the simplest example

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now all of that holds up for cds

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to make things even worse, you can fire symbols easily 3 times and just delete your entire symbosl buffer, just because you spammed the key

queen plinth
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Love rupturing the target a second time cause nameplates moved :)))

vale pine
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that too

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again comparing subtlety to assassiantion

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if you start a pack of 5 you can play subtlety/assasisantion very diffrent

limpid sage
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is there a way to make friendly nameplates overlapping while enemy nameplates stacking? I want to see what hp my team has but whenever they move the enemy nameplates move as well

vale pine
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on assassiantion, you can just rupture + garrote the main target 2 times

queen plinth
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Press shift v and stop looking at friendly nameplates

vale pine
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and you have dots up on all targets and swim in energy

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for subtlety

queen plinth
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What the jelly

limpid sage
vale pine
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to spread rupture, you need to either:

  • rupture the main tagret 4 times (which is inefficeint)
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or

limpid sage
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also helpful for mouseover shadowstepping

queen plinth
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U got frames

limpid sage
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to see where they are

vale pine
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switch targets and rupture 3 times

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both is by design harder to play and more punishing for misplay

queen plinth
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Make secret tech apply a snapshots rupture to all targets for 3 seconds

vale pine
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the point i am trying to make, if its not obviouse is

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you can absolutely design most things to be easier to play and understand

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or less punishing

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but it requires effort from the devs and interest in having these characteristics

queen plinth
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The whole rupturing part could be so much more easy

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Apply it to more with one press like assa

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Or make it like spread to all after pressing rupture during dance or something like that

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All this multidotting is such bad gamedesign

vale pine
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there is also a bit of a irony

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if you look at it historically

twin quartz
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I like the minigame of spreading around ruptures in between dances. It preps for more damage

vale pine
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because in legion, rupture for subtlety was changed to make it distinct and also make us use it less

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because subtlety was deisgned to be the burst spec

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and assassiantion was the sustained bleed spec

azure thicket
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mm is this weird or is the vibe for sub/assa right now adds into boss and that's about it

vale pine
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this hold up very long, but assassiantion got sucessively more like subtlety

queen plinth
vale pine
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the jump was quite a bit more extreme in DF+

karmic harbor
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dfa my beloved

queen plinth
#

Blizzard needs to make such things way easier

sour sun
#

if we dont optimize prism by skipping first shab use or cheesing stacks, is lily better?

queen plinth
#

Or less punishing

vale pine
#

!prism

wicked joltBOT
#

Unyielding Netherprism
Use the trinket at the same time as Shadow Blades. What stacks you should use it on depends on your trinket combination:

  • If its your only on-use trinket: Using it on 9 or 18 stacks is the same on a target dummy but in practice thing like big pulls, damage amps or timings often end up favoring the big 18 stack.
  • If youre using Prism+Forge: Rotate between them each Shadow Blades regardless of stacks (so forge on pull, prism on 1:30, forge on 3:00)
  • If youre using Prism+Lily: Use Lily with Blades until you have 16+ stacks of Prism, then use prism and hold Lily for next Blades.
vale pine
#

lilly is not bad, but its not like the best possible option

vale pine
#

inherently blizz will do what their devs think is correct, and they have a very diffrent world view internally

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so whatever we discuss here is nothing new to them

queen plinth
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Cause these idiots don’t play their own game

sour sun
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yeah i just dont have forge sadly, sim says vet maxed prism > hero maxed lily, but im not holding prism at all and just have a hero pace secondary

vale pine
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they knew a lot of these problems before making design decisions

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but there was often a lack of experience, knowlage or just incentive to focus on certain metrics

sour sun
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so i feel like maybe i'd be better off with lily unless i just bind prism seperately, which i should do but im lazy

vale pine
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it is why you see ion or whoever does talks now

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talk about a shift in philosophy

sour sun
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nvm ez fix, just gonna stop being lazy

azure thicket
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tanks are allergic to casters rn tho

vale pine
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to make things more obviouse, easier to understand and less punishing

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because i can tell you

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these 3 things

azure thicket
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if they make npcs able to move while casting

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i think the game probably gets better

queen plinth
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IMO they need to put more quality of life things to classes and just tune numbers

sour sun
#

anyone have a prism stack wa by chance?

vale pine
#

are the exact things devs did hear every iteration of wow from the community

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since at least Legion

sour sun
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can go find one if needed dw about it

vale pine
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which released 2016

fossil forge
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it shows on your bar

vale pine
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so nearly a decade ago

queen plinth
#

Fuu

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Apply as dec

sour sun
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its only showing up on my buffs, and i dont look up there

queen plinth
#

Dev

sour sun
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xd

queen plinth
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And make sub great

vale pine
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XD

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i need to fight a internal team that loves assassiantion for that

fossil forge
#

Type prism in wago and it shows up first

vale pine
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^^

sour sun
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ye just grabbed that one

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was just addressing why i felt i should grab one

fossil forge
#

Assa is like the younger sibling

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blizzards baby

queen plinth
azure thicket
#

dagger and sneak class is down bad rn

fossil forge
vale pine
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haha

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every time that happens

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people start playing subtlety

vale pine
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so can't have that

limpid sage
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but I like feral as well

vale pine
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(i am joking obv.)

twin quartz
#

This current fatebound assassination thing feels like playing BM hunter or something

vale pine
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towards tuning

twin quartz
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They made it so simple

queen plinth
#

I play feral aswell but feral is different

azure thicket
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spreading rupture with a mouseover macro isn't that bad

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it feels alright honestly very deliberate going into cds

vale pine
#

i think one of the most underrated things when it comes to enjoyment is always tuning

limpid sage
vale pine
#

given all the things we discussed

limpid sage
#

except it generates combo points

fossil forge
#

I wonder If outlaw was broken like dk rn If people would play it because its meta

vale pine
#

ease of play, punishment of missplay, complexity, ...

queen plinth
#

U have aoe bleeds and spread a builder onto all targets which isn’t even high prio. As sub u build cp and spend that on a shit dot

fossil forge
#

Imagine all the little joes trying to learn outlaw

vale pine
#

if tuning is not done sensitively, you don't appeal to players

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because, why on earth would i play something that does the same damage as a bm hunter

azure thicket
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was city of threads good on sub rogue lol

vale pine
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that does no damage if i make a mistake

queen plinth
vale pine
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and means i need to think a lot harder how to play and adjust per encounter

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which is basically what happened a lot during DF

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and in part why subtlety ended up so low on play rate

limpid sage
queen plinth
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It does matter

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Cause it feels way less shit on feral than on sub

vale pine
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the irony is

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rupturing does good damage on sub

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i am still unsure why blizz did only buff it on assasisantion in one patch

limpid sage
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I don't see the difference at all

vale pine
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instead of just baseline

twin quartz
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Rupture ticks during dance explode

vale pine
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but i can feel its because of mimimimi of a certain group of people

remote shuttle
#

On that season 🤣

queen plinth
#

I feel like outside cds rupture brings u from below tank dmg to a lil above tank dmg

hoary latch
#

Hello which talent could i swap in dung talent to get 2 vanish ? 🙂

remote shuttle
#

Why u think u Need 2 vanish out of pvp as sub?

vale pine
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a rotation only has depth to it if you don't use the same 2 keys all the time

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and ruptue brings variation to it

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as much as we disslike it

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!fuu

wicked joltBOT
twin quartz
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I remember the rupture gamba in amirdrassil

fossil forge
twin quartz
#

Now that was annoying

remote shuttle
vale pine
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and lets be real

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subtlety doing 1% more st

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is a very weird way to justify only buffing rupture for assassiantion and not sub

glad raven
#

Hi guys been away for a while. When should i be pressing the netherprism trinket?

hoary latch
remote shuttle
queen plinth
#

Rupture is a button that doesn’t feel good

vale pine
#

so the incentive was rly just to tone down people who complained that rupture did more damage on subtlety than assassiantion ^^

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which can also be a reason

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just maybe not the best

fossil forge
#

Its not like assas bleed has silence built in

vale pine
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rupture damage would also help with sustained aoe

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even tho only slightly

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but lets just look

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rupture opts for ~13% of our damage on 8 targets

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so a buff would mean we do ~2-3% more sustained aoe

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which would put it closer to assassiantion again, you rly see the 20% buff on this

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(if its not obviouse from the screenshots, rupture is cast equal amounts on both, while subtlety has ~900k dps from it compared to the ~1300k on assassiantion. Making assassiantions ropture more than 40% stronger while it gives energy and funnel damage not considering extra benefits from stealth resets which would reduce the amount of casts and increase empowerment time)

honest saddle
#

And it gives energy.

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And possibly attack power

vale pine
#

just to be clear, i don't think as rupture as a specifically good button on the spec

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but for how linear it is in "does damage", it is undertuned heavily for that

honest saddle
#

I'd like to see it do something gameplay wise

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But I dont know how. The spec feels complete

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Maybe apply find weakness or something

vale pine
#

i don't know

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i just think that for the design on subtlety, it is weirdly positioned

opal basalt
#

I really barely think about rupture

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Have it running on my main target and that’s about it

vale pine
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which is in most cases the best option

fossil forge
#

What If every 4th rupture was empowered

queen plinth
vale pine
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rupture is also in a weird spot

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where just not using it might be postive

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and thats a consequence of what i mentioned

fossil forge
#

or casting rupture on flagged mobs should be empowered antennaglorp

vale pine
#

the focus on making rupture worse on subtlety

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also rupture is such a small part of all things you can talk about and improve

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if you look at the whole picture might be a ignorable one even

fossil forge
#

fix coup delay fix coup delay fix coup delay

opal basalt
#

Delete hero talents

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Even better

vale pine
#

that one is a known bug and was reported multiple times

opal basalt
vale pine
#

so coup delay bug def. is on the devs watchlist

fossil forge
#

Actually bring back coup dash bug

vale pine
#

please don't

#

it killed me on queen

fossil forge
#

It took a bit until i adjusted

#

it was fun having a hunt on rogue

opal basalt
#

Wait did coup dash you to the target at some point

#

(I’m a baby rogue player and thus wouldn’t know)

fossil forge
#

It was a bug

vale pine
#

basically coup uses the skelleton of dfa

#

and dfa did put you to the target

opal basalt
#

That makes sense

vale pine
#

so did coup, if you ended up otuside of melee range

#

so in a sense

#

coup is the new dfa

azure thicket
#

it would be nice if we didn't lose globals so easily

#

maybe sub could get acro as a treat

#

cause it hurts so much to miss two shadow strikes cause the mob wiggled and chased the tank like it feels a little too esoteric

honest saddle
alpine wraith
#

ahaha

#

that time was wild on ansurek

chrome fern
#

What I really want is shadowstrike to have a toggle where I can tell it to not fucking teleport me

jade urchin
#

what was the atrophic poison command

#

for the spreadsheet

vale pine
#

!atro

wicked joltBOT
jade urchin
#

W tyvm

vale pine
#

there is also

#

!def

wicked joltBOT
jade urchin
#

oh shit thats goated i didnt know

limpid sage
#

cba pugging anymore man

short aurora
limpid sage
#

ret pala doing 33% less dmg in ecodome refusing to press bress for 5 seconds

short aurora
#

Oh ret pala doing ret pala things

limpid sage
#

ye not easy for the keyboard to register inputs when it's covered in drool

karmic harbor
#

pushing without a 5man 💀

fossil forge
#

Works

#

you lose faith in humanity though

#

Having a premade tank iz life hack

placid elk
#

next xpac new ability death from bellow

azure thicket
#

at least with outlaw and assassin you could power through segments

#

this season feels like double negative if u get like a mm hunter doing 2m on a st boss

#

weirdly bloated season

queen plinth
#

Can tell you I want to sectech my wrist every deplete

azure thicket
#

on the upside raid is giga fun wish we were doing 3 nights a week lol

topaz egret
#

i actually liked coup charge : (

tepid trellis
#

It is okay to be wrong sometimes

lilac stag
#

Stealthi gonna have ptsd

topaz egret
#

i swear it had its upsides

#

sometimes

#

but when it did it felt NICE

native zodiac
#

Coup charge on queen SCHIZO

vale pine
#

think everyone at least died to the charge once on queen

#

it had applications for sure

shut ridge
lilac stag
#

I was yelled at for enjoying it as saying it was a skill issue. omegalul

vale pine
#

at least once ^^

lilac stag
#

maybe someday we get fixed

tepid trellis
#

Coup charge about as fun as playing outlaw. Full cbt

azure thicket
#

uhh shadowdust felt weird but also yaey cd on vanihs pepe_smoke

lilac stag
#

Dust was amazing

#

Rip dust

native zodiac
#

Coup charge and the rs combo refund bug was truly something to progress with

azure thicket
#

ye def didn't get aoe rotation back in df

lilac stag
#

Now we have coup refund bug kekdog

#

fucking blizzard man

native zodiac
#

Wouldnt be fun otherwise if we didnt have one of them

haughty mural
#

I heckin love refund bugs BatChest

native zodiac
#

Atleast they keep the consistency of the bugs

lilac stag
#

Our Bm Hunter put black arrow bind to a foot pedal. He had to take it off as he was getting too tired playing. OMEGAKEKW

wet echo
#

while we're on topic of controversial opinions, old RS was better than new RS

vale pine
#

i do like rs as it is now

#

i just wish rupture was stronger

#

because its atm again on the brink of being useless

lilac stag
#

Go play the dot spec

haughty mural
#

Id like it more purple

native zodiac
#

Kinda like how rupt is rn tbf

vale pine
#

@lilac stag well the thing is

wet echo
#

having 3 mobs, 2 are at 80% hp and 1 at 10% and you press rupture and it goes on the 10% guy feels like the talent is griefing you intentionally

lilac stag
#

I mean envenom simulator

vale pine
#

we use rupture just as much or more than a dot spec

#

i rather have it do 2-3 times the damage

#

and run longer

lilac stag
vale pine
#

or spread faster

#

it feels weird having a spell you might not even use

feral knot
#

snd?

haughty mural
#

Would be cool to have it like restricted to one target but rs makes it erupt in dance

vale pine
haughty mural
#

So we aren’t a budget dot spec

vale pine
#

i did mention it earlier

#

rupture would increase our st output by like 1%

wet echo
#

make sectech spread rupture from primary target to all within 8 yds

vale pine
#

if it did 20% more damage

lilac stag
#

Tornado renamed chop suey. Rupture hits 8 targets.

vale pine
#

while still increasing sustained aoe by 3% at least

vale pine
#

atm spreading rupture just feels

#

not good

haughty mural
#

So a massive Single Target dot which would have a erupt mechanic for aoe

lilac stag
#

Which is perfect

vale pine
#

and it is because its a damage spell, that can be bad depending on talents/situation

haughty mural
#

So we don’t have this spreading thing

lilac stag
#

Take rupture out back

vale pine
#

beause of weak tuning

azure thicket
#

hemorrhage is just sitting there in the corner

vestal escarp
#

I missed Rant morning sadge

vale pine
#

haha ^^

#

i mean if you put out rupture

#

the rotation is a bit boring

#

so it has a reason to exist

lilac stag
lilac stag
vale pine
#

it gives you something else to do

upper narwhal
#

Given that Sub needs better singletarget rupture is probably the last thing that needs buffs

north schooner
#

rupture at least gives you something to do while gathering mobs in dungeons

haughty mural
#

Having a maintenance is not that bad

vale pine
#

rather than afking bs/evis

#

it adds depth

#

even if you disslike it

lilac stag
vale pine
#

but the reason you disslike it is the damage

short radish
#

nah

lilac stag
#

No. I don’t want dots on a burst spec.

short radish
#

if rupture was buffed 300%

#

i'd hate it even more

#

because then im punished even harder for not maintaining it

lilac stag
#

It has zero to do with its tuning

tepid trellis
#

Rupture just need a Way to actually interact with our kit instead of just being a dot

vale pine
#

^ either that or more damage

lilac stag
vale pine
#

it kinda does

#

already

feral knot
vale pine
#

it intercts with damage amps and deeper dagger

#

which is why rupture did initially more damage on subtlety

#

than on assassiantion

placid elk
#

i wouldnt mind i removed or a new finisher for sub only to be introduced

lilac stag
#

Delete it. Next hot take?

azure thicket
#

make haste good

feral knot
#

Bring back smoke bomb

lilac stag
azure thicket
#

rupture ticks go up, money time with sub

tepid trellis
#

Each time rupture deals dmg your next evis does increased dmg

native zodiac
#

Sectech clones apply rupture to a target that doesnt have one already would be sick but would prob be realy buggy KEKW

tepid trellis
#

Fixed

feral knot
#

just a take

north schooner
#

no more tasks for akaari please

fossil forge
#

imagine instead of rupture u would have your own bloodbeast proc

#

How pog would that be

lilac stag
tepid trellis
#

Almost same

vale pine
#

NV was great in bfa

#

but rupture was also doing a damage amp

vestal escarp
#

57???? HOLY HOLY HOLY

vale pine
#

its wowhead tooltips

#

its just a static amount

#

also, who knows

native zodiac
#

What if they made rupture constantly apply FW when its on

vale pine
#

maybe 57 dps is a lot next xpac

feral knot
#

57 > 0

tepid trellis
#

I want it to be on dmg ticks so it scales in AoE and adds some sneaky funnel

vale pine
#

we will in fact get a squish

#

i would love to get the sylvanas dagger effect

#

instead of goremaws

#

it would add funnel/execute to the spec

lilac stag
#

I would like og goremaws and wm

vestal escarp
#

Eon was just dmg and no interaction

vale pine
#

it interacts with combo points

#

also does shadow damage, so can benefit from things like deeper dagger

north schooner
#

it could also work like Fatal Intent and accumulate a damage bonus, except actually do nonzero damage

lilac stag
vale pine
#

XD

tepid trellis
#

It wouldnt work

#

For the first 4 months

vale pine
#

4 months years

feral knot
#

and then they would buff hunter

azure thicket
#

idk giving most funnel classes kit to encourage sending adds into boss

#

not a sub issue specifically but ye

vale pine
#

funnel was well designed on subtlety

#

it had a very clear trade off

#

those that got funnel in DFA/TWW just got it gifted on top of what they have

#

and have no trade off

north schooner
#

funnel having no drawbacks is moronic ye

vale pine
#

which is i would argue bad design

#

ofc the ones that play it

#

love it

#

you can't argue that having no weakness is not a great position to be in

#

but purely game design wise, funnel as a trade off makes more sense similar to execute or other high profile niches

haughty mural
#

We will never get funnel again

#

Let’s be real

vale pine
#

the dev team did decide its a sin niche now

vestal escarp
#

We would if we could play ds

vale pine
#

so ye

#

we won't

north schooner
#

they can also decide to no longer be the case anymore

vale pine
vagrant fulcrum
north schooner
#

sure, but we can cope

#

given the assumption that midnight rogue will get more attention

#

because it cannot get much less than tww

vale pine
#

the only spec we know will get attention is outlaw

vestal escarp
# vale pine wdym

Also i meant that as a capstone eon would just be dmg and some weak flavor of funnel (pressing bp would trigger it) and it would compete with other capstones based only on its tuning, while if goremaw has to go id rather it gets replaced with something more interactive with sepc as a whole, preferably ape since it's adjacent to dark brew

vagrant fulcrum
#

we got attention in s1 tbh

azure thicket
#

i really don't get blizzard wanting the big player base on a few classes

haughty mural
#

Outlaw will get midrange like the new DH spec

north schooner
vale pine
azure thicket
#

outlaw really enjoys a 678 offhand for making trash explode and a trinket out of raid

#

void reapers contract also in s1

vestal escarp
#

And the "attention" we got mid s1 in anniversary patch was just continuation of tww start of expac changes, at least i belive so

azure thicket
#

it's a hard class to play <:p

vale pine
#

inherently, don't assume intend on something that can be attributed to incompetence

azure thicket
#

true, maybe they all just think death knights and hunters are cool to develop right now

#

which is fair

vale pine
#

maybe its just

#

there are more players

#

so they have a lot more loud voices

#

and blizz is stuck in a situation where everything burns

#

and they don't know what fire to put out first

#

outrage makes it seem like one spec or class has more problems than others

#

e.g. you can see it in this discord

#

a lot of people now say assassiantion is unplayable or has the most amount of bugs of any class/spec

fathom adder
#

i think you can maybe assume they want to change sub with the talk about "accessibility", but maybe not. We will see. I have the feeling the whole 2 130 cds, this that might be on the list of them regarding the buzzword

vale pine
#

when this is just a phenomena of someone with influence highlighting it

azure thicket
#

did a 14 halls with bleed assa and it was legit a free key until my internet cut out

placid elk
#

lol we 4 manned a floodgate and almost timed it after tank rage quite for dying once

azure thicket
#

it's a particular thing heh

vale pine
#

similar to what i discussed earlier, the assumption that arcane mage is by far the most difficult spec because of their rotation

#

which simply isn't true

#

but got repeated enough to make people look down on you if you say otherwise

lilac stag
vale pine
#

my point is, perception of the game is very important

#

and always relevant

lilac stag
#

just as in life

vale pine
#

ion even mentioned it in the interview

#

they don't do tuning based on numbers or metrics

#

but on feelings (perception)

#

if thats a good or bad way to doo it, i can't judge

lilac stag
#

we feel sub is too competitive jumping to 5th spot so we’re insta removing the mistaken 5% feels

azure thicket
#

man this is ancient but as far as i remember sub had a not great reputation going into wrath before being giga broken with honor among thieves

north schooner
azure thicket
#

which gave combo points based on sub rogues in the raid group sending finishers so basically shadow blades

fathom adder
#

iirc that was just a bug multiplying with other rogues

azure thicket
#

ye

vale pine
#

the one they looked back on the game

north schooner
#

I see, I don't remember that part

vale pine
#

and ion made a point about how balancing does not increase player happyness

#

showcasing a wcl from classic

#

vs. a modern wcl statistic

frigid aurora
north schooner
#

I do remember him showcasing that the differences are smaller now

vestal escarp
queen plinth
#

Make shuriken storm/ shadowstrike apply rupture to 1 target when u have rupture on onetarget already

vale pine
#

and then continued with something along the lins, that they changed philosophy away from certain metrics towards trying to make people happy, so more or less based on what they use as precived balance rather than actual balance

vestal escarp
#

Insane

#

You're actually dropping some bombs fuu

vale pine
#

and you also saw this iin season 2

#

subtlety was in the wfr

#

and not precived as weak

#

tho suddenly it was bottom of the wcl charge, least played spec in the game and worse performer

vestal escarp
#

What even is the source of this "perception" ???

#

If not data

frigid aurora
#

Reddit posts

vale pine
#

who knows

#

it could be data

#

it could be their personal preferences

vestal escarp
#

Devs personal experience with the game?? Popular content on twitch like big streamers and race?

vale pine
#

i like to play arcane mage

#

and arcane mage is only mid on wcl

#

migth need a buff

#

like inherently, we did not get much inside of how they tune

#

it became more of a black box if anyting else

#

because, wether if its good or bad

#

if you state that you use certain metrics, people can have a anker point of reference

lilac stag
vestal escarp
#

Bur they said they're feelcrafting it

#

Jesus

vale pine
#

i mean they don't directly say that

#

its just how you can interprete it

#

and they have a good point too

#

if we look at wcl

#

the statistic averegs over all figths

#

there is a point system to lower the impact of the fights with higher damage output

#

but in general, its just "how much damage compared to others on average"

#

now warcraftlogs also audits logs, and removes certain damage from them

#

e.g. things that are seen as "padding" are often removed

north schooner
vale pine
#

i am not judging here, it might be relevant or not

#

but it can be that up to 3 or 4 fights of a raid get such adjustments

#

so the dataset we see on wcl

#

is already manipulated

#

the majority will just look at it and still use it as a metric of power

north schooner
#

supposedly blizzard uses their own data (maybe in addition to wcl who knows really)

vale pine
#

and then there is raid design.

#

they very likely have their own wcl

vale pine
#

raid design can be very single target oriented

#

e.g. in s1 and s2 DF

#

or very specific and benefitial to certain specs/niches like s3 DF

#

this means, that wcl will very much just show how well your spec is on average on the current deisgn of the raid, but not rly give you any idea about balance in a more broughter term

north schooner
#

"At the end of the day, there's no indication that a player is happier being only 4% behind now as opposed to 12% behind 15 years ago. Perception is what matters, and in a live game, the goal is to balance how people feel, whatever the actual numbers say. Rather than seeking a static endpoint, the approach now is making frequent touches to reign in the high-end at the start of a cycle, then buffing stragglers over time."
This is from the talk you referenced. They don't even do that as often as they imply here.

vestal escarp
vale pine
#

exactly, thanks for the quote

#

its up to interpretatin

north schooner
#

wdym classic talk

placid path
#

!mistakes

wicked joltBOT
#

Here are some common mistakes and how to spot them in your logs:

  • Go into your log, press Timelines and Casts to the right like this
  • Every single Flagellation & Blades window should look like the opener in this picture. Coup, shadowstrikes and eviscerates can move around a bit depending on procs, but all the other spells should be used exactly like this.
  • Make sure you always get 8 globals off during your shadow dances. You can hover over your shadow dances to see the exact times they start, and then see if your 8th spell is within 8 seconds of that.
  • If your shadow dance and/or symbols wasnt ready in time to be used like in the picture above you used too many in between your burst.
north schooner
#

he is talking about how their development evolved over the years

azure thicket
#

idk going off wcl top parses is also just a slice of the game, those people hitting 100s have people around them doing perfect mechanics the entire pull

#

if everyone else is doing adds on vexie and the udk gets to hit the boss 3:45 out of 4:00 they're gonna get a hundo

#

or dang near close

wild hornet
north schooner
#

it's not like blizzard is balancing based on 99th percentile (nor do they have to)

vale pine
#

you can more or less find even more shortcommings about wcl

wild hornet
#

yeah obviously, you tune the game for the average guru, not the top players

vale pine
#

if you look at the top end, especially china loves to sell parse runs and top guilds often set up similar things for their players

#

then there is externals

#

which are in the statistic by default

wild hornet
#

especially cause the top players have the will to adjust, but the average player might stop playing if their spec looks bad or not fun

placid path
#

Stupid question, How come on hakili rotation helper some times on aoe it tells me to use Backstab instead of Shuriken storm. is it like a dps window where you want to use it over shuriken on aoe?

vale pine
wild hornet
vale pine
#

blessing and kill timers obfuscate things

wild hornet
north schooner
#

even if you ignore externals etc you have specs with high variance also making things misleading

vale pine
#

think thats not that big of a problem

#

because subtlety by itself is higher variance

#

and we still get somewhat consistent results

placid path
wild hornet
#

i feel like the higher variance to consistent results is due to sub not having weird "big cd procs" like for wings, ascendance or whatever they have

vale pine
#

its because of procs and crits

#

e.g. think of your opener

#

if you get coup very late in it

#

your damage will suck

#

compared to when you get it early

wild hornet
#

still gonna be doing nice damage

north schooner
# vale pine think thats not that big of a problem

to clarify: I am talking about whether they should balance on a broader amount of players rather than the very top parses. Variance becomes less of a problem the more players you include (without even having to include low percentiles)

vale pine
#

there is another problem with that

#

heroic is a glorified target dummy on most bosses

#

and it is a big part of any dataset

wild hornet
#

like not carrying over a coup for a cd set, i mean for on pull

#

with/without bl

north schooner
#

is there any evidence they balance around heroic though? (now that heroic week isn't a thing)

vale pine
#

you can get 3 secrets in the first 2 dances

#

^^

#

just saying, there are def. random factors

#

subtlety is not a static spec

#

assassiantion is more like that

wild hornet
azure thicket
#

getting 3 refunds back to back is spooky

vale pine
wild hornet
#

yeah sometimes my sectec either is sendable on 2 sec

azure thicket
#

also probably not supposed to do this but with coup refund coup can you shuri after for danse macabre?

wild hornet
#

or 0

azure thicket
summer berry
#

!macro

wicked joltBOT
#

Subtlety Macros:
We do not recommend macroing your cooldowns together because most of them result in performance losses compared to using them manually.
The following macros are an exception:

/cast Shadow Dance
/castsequence reset=5 Thistle Tea, null```
```yaml
/cast Shadow Blades
/cast Blood Fury
/cast Ancestral Call
/use Araz's Ritual Forge
/use Unyielding Netherprism
/use Lily of the Eternal Weave

When using diffrent macros, make sure to keep the cooldowns on a seperate key as well.

azure thicket
#

do you send that second coup with max combos or use a shuriken storm before sending the second coup

hazy breach
#

You would not use a combo point builder if you do not need to build combo points

wild hornet
#

pretty sure you do the storm only if you need to generate copo between each coup

#

if you get a reset you send the 2nd coup right after the 1st one

azure thicket
#

ye this plays into the bigger question i have, do you always shuriken between coups?

queen plinth
#

U shuriken storm only during blades inbetween coup no?

karmic harbor
#

!coup

wicked joltBOT
#

Coup de Grace Optimizations:

  • **Number 1: **You can stop using finishers ~10 seconds before your Flagellation comes up on Single Target. This is to build up Shadow Techniques for your cooldowns.
  • Number 2: ONLY with the 4 set of the new tier! -- During Shadow Blades or with 4+ targets, if you have the 4 set buff active and need to build combo points you can use Shuriken Storm to not proc Unseen Blade before using your 2nd Coup.
  • Explanation: The Tier Set buff does not allow new applications of the Unseen Blades stacks, so any Unseen Blades procs between the 2 Coup casts would be wasted, this small adjustment prevents that from happening.
azure thicket
#

and definitely after the second coup just use shadow strike

wild hornet
#

sorry meant blades not dance

#

or if you can hit 4

karmic harbor
#

this waiting 10s meme is messing up my internal dance tracker for flag/blades

azure thicket
#

okay so it's only during blades

#

i was doing it at some weird times

wild hornet
azure thicket
#

ye wasn't sure if there was some interaction with danse macabre that was important there

wild hornet
#

you dont revolve that around danse

#

!wa

pliant gyro
#

!prims

#

!prims

hazy breach
#

!prism

wicked joltBOT
#

Unyielding Netherprism
Use the trinket at the same time as Shadow Blades. What stacks you should use it on depends on your trinket combination:

  • If its your only on-use trinket: Using it on 9 or 18 stacks is the same on a target dummy but in practice thing like big pulls, damage amps or timings often end up favoring the big 18 stack.
  • If youre using Prism+Forge: Rotate between them each Shadow Blades regardless of stacks (so forge on pull, prism on 1:30, forge on 3:00)
  • If youre using Prism+Lily: Use Lily with Blades until you have 16+ stacks of Prism, then use prism and hold Lily for next Blades.
wild hornet
#

was kinda not willing to put myself through double on-use misery for 30k dps gain

#

but antenna isnt coming home so i might have to do that

rough jewel
#

Or 2 diff macros, one w lily and one with prism?

wild hornet
#

id probably have the biggest brainlag if i were to have a 2nd blades macro

#

im not sure where i can put it even

wild hornet
#

hmm, maybe can make shift t

tulip gorge
#

and it works fine

wild hornet
#

fair, but does simc use prism at the so-said 16 stacks or does it just alternate between them whenever

tulip gorge
#

if you play with lily I think it goes lily - lily - prism

#

with araz it's: araz - prism - araz - prism

acoustic matrix
#

TLDR it doesn't use at 16 stacks unless paired with araz

wild hornet
mystic ether
#

Am I wrong in saying sub rogues seem to sim extremely low?

wild hornet
#

for whoevers looking at this the use items are conjured, t3, t2 tempered potions

tulip gorge
#

do you really want to use tempered potion on cooldown?

wild hornet
#

so i just shoved them in a macro

karmic harbor
#

that's the action priority list for sub, just telling you what the robot does

#

lily+blades macro, prism+blades macro is what u have to do

wild hornet
#

okay i am very slow

#

i was thinking i could shove that APL there

tulip gorge
karmic harbor
#

😤

tulip gorge
#

yeah

summer berry
#

!BS

wicked joltBOT
#

Backstab/Shadow Dance/Tea Macro:yaml #Showtooltip Shadow Dance /cast [bonusbar:1] Backstab; Shadow Dance /castsequence reset=5 Thistle Tea, nullThis will cast Shadow Dance and Tea(if talented) on first key press and Backstab on second key press.

karmic harbor
#

ig you could

tulip gorge
#

at least that's how I play

karmic harbor
#

seems redundant tho

tulip gorge
#

araz trinket is nowhere to be seen sadKEK

karmic harbor
#

same bro

tulip gorge
#

if anything loot has been criminal for my guild

jade urchin
#

dinars are my hope for araz trinket cause antenna is annoying me

tulip gorge
#

no mythic loomithar trinket drops

#

only one araz trinket

#

one prism drop

#

a shit ton of daggers dropped though

#

my guild makes fun of my mythic dagger collection dead

jade urchin
#

we had one dagger drop so far, i cant even show off my funny collection

#

😦

tulip gorge
#

last weeks 2 daggers dropped

wild hornet
azure thicket
#

low key no one wants forge except rogues and ? just looked and havoc/resto both are going naur loud style

tulip gorge
#

and besides that one dagger drops per week

#

religiously

azure thicket
#

did 15 pulls on forgeweaver tonight and low key hoping

mystic ether
#

Got hero Araz & myth track lily this week. Which one do I get? They sim pretty much the same with 1k difference

summer berry
#

Am I supposed to slam secret technique on cooldown, or only in symbols + dance (if possible) ?

azure thicket
#

heroic reclear everyone else is looted except for boots so kinda excited for monday

hazy breach
hazy breach
#

Barely

karmic harbor
mystic ether
#

So rogue is cooked in single target bosses?

tulip gorge
#

it's the best ST rogue spec but still bad overall

hazy breach
#

You can look at fractilus logs to get a clear picture

karmic harbor
remote shuttle
#

We are under aug

hazy breach
#

Yeah but fortunately none of the hard fights this tier are really singletarget

remote shuttle
#

Last of the list

#

Ah here's the list 🤣😭

karmic harbor
#

didnt know priest was so bad huh

#

unlucky

hazy breach
#

Theyre in the same boat as us

wild hornet
#

priests arent good on st either

hazy breach
#

Cleave too stronk

jade urchin
#

priest is ranged sub rogue

hazy breach
#

So ST must be weak

jade urchin
#

literally

hazy breach
#

But their burst is weaker

mystic ether
#

oooof

hazy breach
#

So amps doesnt save em

#

Like it kinda does for us

wild hornet
#

honestly

jade urchin
#

most amps are bait i swear

wild hornet
#

what if spriests have insane st and aoe

wild hornet
#

wouldnt that be cool

jade urchin
wild hornet
#

bring back mindflay oneshot

mystic ether
jade urchin
mystic ether
#

hero yes

#

true should've said that

tulip gorge
wild hornet
#

thats true unless its a case like spymasters

tulip gorge
#

I think lily might be bis for assa and good for sub peeposhrug

mystic ether
#

but 2 1.5 min on use tirnkets are very awkward to use, no?

jade urchin
#

i think its araz angle cause with more gear u get more diminish return on mastery from lily

#

but im really not sure here

mystic ether
#

When would I use lily/prism?

jade urchin
#

i feel like it doesnt matter whcih one u pick

violet palm
#

Can someone please explain why lily+prism sims better, but everyone is using Forge+Prism?

mystic ether
#

Probably because of when to use them? @violet palm I can't for the life of me figure that out

#

Araz can be used for first cds, so that you get prism for 2nd & 3rd usage

#

& then araz again

jade urchin
mystic ether
#

But I have no idea how to use a 1.5min on use trinket with prism

jade urchin
#

also maybe cooked stats

tulip gorge
#

then I send the prism instead

jade urchin
#

idk i feel like you just take araz and save urself the headache

violet palm
tulip gorge
jade urchin
mystic ether
jade urchin
#

else ure fucked on bosses with downtime

tulip gorge
#

put araz as your first trinket

mystic ether
#

Alright thank you

jade urchin
#

thats really bad to do

#

imagine ure on 18 stack netherprism and send forge cause u had a 30 second downtime in fight

tulip gorge
#

personally I would still have a separate keybind for prism

violet palm
jade urchin
#

so its kinda bait

#

on loomithar its goated tho

wild hornet
#

hear me out

lilac stag
#

Good combo tbf

violet palm
#

My initial theory was that myth forge is easier to get than lily

lilac stag
#

vault rng + who needs forge from raid

#

and trinkets would actually have to drop from raid

wild hornet
jade urchin
#

we had 3 mail boots on soul hunter 3 times in a row

#

loot rigged fs

hazy breach
#

Weve had 5 leather boots from fractilus over 3 kills

#

No prism

jade urchin
#

we are 0 prisms too so far

#

but like 5 from vault

#

couldnt be me tho

wild hornet
#

we are bout to prog frac sunday

#

but i have heroic prism so im 100% sure im not getting that myth one

lilac stag
#

it’s going to a hunter

jade urchin
#

fucking hunters

lilac stag
#

they’re blasting hard

#

Our stocks starting the decline

jade urchin
#

i liked my 1 week of blasting when getting 4set + hc prism first day of season

#

was the most fun week of my life