#subtlety
1 messages · Page 329 of 1
that part we can actually solve though, the time thing
how
they have to crunch all of them numbers themselves in their own versions or sims
but propose a change and run the numbers on that, they don't have to do the work as much
i would wager a problem is the law of unintended consequences, when someone proposes a talent change here, what often gets overlooked is X or Y unintended consequence
for example you can't buff BP because deathstalker is kind of broken for sub
so that has to get thrown out as an idea because it requires layers of development
you just discribed part of the complexity of hero talents
also, i wouldnt assume the devs actually understand more of the classes problems than the community
not a slight on them, thats just how stuff turns out in games, even large mmos
its again a time problem
a tc can have hundreds of hours probably thousands
only spezialising for one spec
a dev who needs to work on 6, 8 or even 12 specs
has not the same time to familialize themselves with each of the specs
but we do yeah
well yes, there is the expertise
but its not our decision on how they create their game ^^
they can use the community in a way to support/helpe them
but also can keep it to their internal worldview and ideas
no, but offering good suggestions that are visible and well thought out and tested and etc
i think a good example is the latest addition of subtelty talents
the first dance is a good idea
but the timer is a seemingly internal new concept they had to strap onto it
and it means the initial good idea
is suddenly not good
i wouldnt try ideas that complex or short term changes
the 5% aura buff is something you said almost verbatim like two days before
hell i think timer wouldnt be half as bad if it actually wasnt bugged af
its like 1-2 sec late and with restarts n shit
i think the timer makes it rly hard to understand the talent
like
think of it as a non subtlety main
how would you decide if tfd is good?
i would do the work myself but its a time and experience thing
even we as mains did look at warcraftlogs and looked up roughly how much resets you get
to understand the power level
Is echoing void still the recommended corruption?
i got echoing
its too untuitive, most new subs dont read or really understand the whole talent tree
its something for people who play sub for awhile
im just complaining that i see "leaving combat" on my screen and then have to wait 1-2 sec for tfd to start ticking
yep
its probably 1 but it feels like eternity
i tried it and it works for me lets say 60% time
and if i use the macro and halfway i get out of combat, i lose tfd
its kick in the crotch, spit on the neck kind of fun :d
always remember this video https://www.youtube.com/watch?v=NzaNzJnh9l8
The Escape from Tarkov developers want us all to suffer
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"feeling being punched in the dick" 😄
i would not be surprised if why we got it is because we were vocal
doubt
I said "buff sub" in trade chat every now and then. That might've done something
thank you for your service
i think if you are just completely silent you get abandoned at some point
ofc squeaky wheel gets the grease, if there were 10x as many subs we would get more attention
same thing for visual represetation of that
Or we might not. Who knows what would happen.
better to do something and complain that it didnt happen than to complain about something while doing nothing
They could have nuked this channel two months ago
And we would have still gotten this 5% aura buff
It was weird that we got left out during their last tuning run, but they got there eventually
If the 4.6% translate to something like 6-7% due to some pumpers returning, we end up somewhere middle of the pack
After being a top spec end of last season, that's not too bad
Which is exactly the goal
They dont want the meta to shift, they want to make non-meta specs less bad
laughs in mage
Are they top 5 in raid rn?
are we gonna be somewhat decent in keys?
If you're not planning to do top top level keys, I'd think so
You'll have the same issues when pugging I guess
on prog they pretty much always have 1 spec that is in top 5
they never fail to overbuff mages
Literal hero spec
I just made one
Will start gearing it once I'm back from vacation
isn't it bugged? or is it just a
for u
i don't know anymore whats bugged and whats fixed ^^
sounds low
yeah
that's crit variance amounts of dmg
maybe they just gave the lesser one a bad proc rate so no one uses the greater one 
The biggest prob for this tier is the tier set. If they would like to see ramping up setting, it should be slow generation, small drop, 2x during dance, 4x during dance+blade/flag, and drop all after blade/flag and restart the cycle. Unstable gain for a spec that has limited and short burst window gives frequent negative feedback, especially when you played with efforts and did nothing wrong.
and ofc blizzard wouldn't admit it and believes what they designed is just COOL
I mean the issue is just we're undertuned
If the spec was tuned 10-15% higher nobody would complain about anything rn
Agree would recraft instantly
I found some logs of tanks where it did closer to the 1% overall it should do 
and it did no dmg in mechagon which was my test dungeon as well

undertuning can be seen from different aspects, including aura, talents, trinkets, tier and etc..
Even if the spec got 10-15%, less complaint surely, people would still receive negative feedback on bad luck from tier
idk i just went the boring one now
kind of a shame
or i managed to somehow be out of range EVERY time it procced apart from one
Every single tier set this tier is "random"
Wow is also just inherently a very random game
fire? unholy?
surely random somewhere
but fitting or not is the question
The element of random can be embedded, no problem
There is fun random and shit random. The melee one just sucks
That's dps deviation, not tier thing
How random your tier set is accounts for variance
Variance is a combination of all aspects of the spec
they have their randomness from system and they complain about talents.
we have our randomness from tier and we complain about tier.
What's the problem?
I think people overstate how random the Tier set actually is statistically
I think people don't really understand the effect of stacked random chance
Damage ranges, crit, random buff or dmg procs..
It's so much in so many events that it evens out in the end
When the set is gone before next cds it feels bad and that's about it
but on tier set specifically, unholy can force their 20 stacks of winning streak every 45 seconds
and on listed 37 dps specs, sub is on top 10.
randomness is a big part of the game
so.. upper 25%?
would it feel a lot better in lower 25%? I'd argue no
The diff between 3.8 variance and 3.4 variance is not really going to be something you notice
It's not like sub is significantly higher variance than sin lol
To me, sin feels significantly higher variance than sub does, yet statistically sub is somehow higher so
thats because of crit
having most damage in cooldowns makes critical strike impact higher
we don't run super high crit chance, so the variance goes up
you also run cold blood for the biggest hitter tho
thats true, but not your only cast of secret ^^
Its got "you cant lose stacks during cds" built into it, so ye its not very rng at all
yeah for ~half of em you have it
Well I get why in a literal sense it's just like
The moment to moment gameplay, sub feels consistent
true
because sub doesnt have an rng resource generation
Meanwhile playing sin feels omega tilting because it's general resource gain is significantly different based on mut procs
Only thing that feels bad is not getting coup during your opener
It very much has
It just doesnt feel like it
Yes
than seal fate/blindside procs
And unseen blade resets
Facts don't care about your feelings 
The opener problem can be "solved" by having disorienting strikes up on pull
But its clearly unintended that its indefinite and lasts through death
i mean they could just make it come from stealth
im a bit surprised fury is that low
but ig most of its gameplay loop is consistent
Which also makes wipes where you cant use a sectech before you die feel bad
like all the other rogue buffs
subterfuge, carnage on assa
crackshot(not really a buff but you know what i'm getting at)
Have we tried running more crit over vers?
you could, but your damage on average would be lower
actual crit chance doesnt go up by much either
25% crit in stats is like 8% raw chance
!bugs
Rogue Bug tracker: Spreadsheet | Github Tracker
hey @vale pine , on sub mid expansion article you've written - you mentioned trickster bug "fazed" as positive bug.
am I correct to assume that the bug is only the parry part and not the 5% increased dmg for entire raid?
Didn't even know that was a thing 😅
Correct. Only the parry is raidwide.
only parry yes
its raid wide
unless they hotfixed it
does it matter if you, dance backstab symbols, vs, dance symbols backstab, have a guildy trying to tell me its the first, and im not sure the reasoning behind it
Th second one is better, because each backstab or shadowstrike triggers inev which extends symbols
Even if you run rotten, but you should generally not be in raid scenarios
ya
!fuu
Rogue Spreadsheet - Light Version / Dark Version
hmm why is the dungeon slice sim using a crit emb and a vers one but the emb section say 2x dusk
@vale pine ?
so i need ti sectech something before starting raid boss are you saying 😄
and not use any strike or backstabs
i wish unseen was something with charges and off gcd
that you could use
so you could save them for dance
Actually do trash 
oh not me
how much damage do we lose if we are not behind target?
shadowstrike doesnt care its just backstab i think
A fair amount because you miss out on FW uptime
Why is the damage in wcl log different from that in ranking?
https://cn.warcraftlogs.com/reports/y63hNfjGYLQ4ZbKV?fight=8&type=damage-done this is my TOP+17 log showing I'm doing 3.74m
this is my ranking showing I'm doing 3.57m
It’s ~3.7%
But for assa, it seems that there is no such problem
also my log as assa https://cn.warcraftlogs.com/reports/YBxHbcFGnq342PwD?fight=1&type=damage-done
my assa ranking
related to pets or sth?
What is assa oriented? I just crafted a haste/crit ring and have a couple gems to replace. 
i have x2 crit+mast pieces with dawnthread linings
so i would have too much crit
so 2 recrafts or just change the embellish.
.
Crit good on sub
at least at our ilvl
Sim wants my crafted ring as crit vers
Mmhm
Other stats get a lot better at 684 with hoc
how the fuck
did shadowstep put me over the middle hole of gallywix
on heroic
and kill me
"yeah we fixed it"- blizz
yeah it might actually be ok
what renown are we supposed to be?
Hey guys, im strugling a bit with PSF at M+ 12 due to aoe with sub. What do you guys do with big packs with a sub bos in it? Do you spam black powder or keep it more single target orientated to kill sub boss more quickly with eviscerate?
press BP in mass aoe
you can also spread rupture, but in a 12 i imagine stuff dies kinda fast
if stuff is living a long time spreading rupture is good
So you focus aoe with BP and kill sub boss little later? Or is it better for time to kill sub boss quicker with eviscerate and single target combo generator?
How do you spread ruptuur fast?
it's pull dependent, like if you're doing a pull with a really high hp prio mob and lots of small shitters, it's better to just evis the prio mob
but if you're doing massive pulls with a ton of mobs that are all dangerous, then BP is generally better
there isn't really a fast way to spread rupture, you gotta just tab and spread
you can spread while the tank is gathering, you can be quite aggressive about it because of tricks
and then once the pull is gathered go into cds
I see thanks. But my dmg is so bad compared to ret paladin. Cant keep up. Hope next buff is better
yeah that's normal
ret is tuned high and is very easy to play
It won’t be. Sub is more of a kill the boss focus type spec. Your CDs are good, but arguably not great in trash. You’re giving up trash dmg to gain ST by playing sub. Running with a shaman (and a warrior) kinda mandatory also.
Are you certain you understand the cd rotation and out of cd rotation?

Othey are close, embellishments in general are. I just forgot to change the text therr
ok so i saw they changed the belt to be socketable
and then i saw a screenshot of the belt with a socket in it already
anyone got concrete info on this
They talked about it in a blue post. Lemme find it
Stamina and a built in socket added to the Durable Information Storage Container belt.
Ye
It's just gonna be a BiS item for everyone going into S3 I guess. iLevel 700, socket, mainstat, some dumb proc
No secondaries I guess? I dunno.
It's similar to s1 ring in some sense
kinda weird to have no secondaries
Well it has proc stuff on it which probably give them
yeah true
Same as the circlet. No baked in, but player choice? I dunno I'm tired of these items even if I think they're not the worst thing.
Can't we just go back to an artifact, blizz 😠
it's just very annoying they're slow releasing power gain
it keeps inflating M+ keys
so we have to keep regrinding key levels
Be happy that there is something to do
I don't remember which WoW Podcast said it, but the idea of having titles throughout the season is an interesting idea.
We reclear in one raid so not much fun left in game
So you'd have like, Title range from 1 from start of the season to .5. Then .5 to 7, then 7 to the next big patch
interesting idea
Can I interest you in some pet battles
@tribal blade Quick question: easiest 13, in your opinion? ToP?
I mean I'm paying for game to log in once a week
hrm hard to say
I need like, two? 13's to hit 3k and am trying to figure out the laziest way to do it
I imagine Cinder with competent people would be pretty fucking chill
most likely dfc and ml
Rookery is brain dead too
yeah ml is lowkey a cursed key
Yeah but Rookery is cursed for Sub haha
Why
but it's generally easy to time so long as you don't make critical mistakes
rookery on 13 is very chill
There is some issues with clones on first boss?
when you start adding more key levels to rookery it becomes a tubro hard key
They can't hit the boss if it's in the middle
I see
Am I right that it's basically got a hard limit 'cos of boss 3?
I still beat 3.7k boomiw there 😄
yes last boss takes fucking forever
on higher keys
I saw people talking about tit aking 7 - 8 minutes lmao
if you don't have an arcane mage yeah
sub is really good on that boss too
you have cd set for every burn
They need to remove this akkari soul already, it's nothing than trouble since df
i fucking hate that boss lol
Make SecTec one-hit and big crit
every single time there's a boss like that in M+
I did like 20 rookery in one day on turbo week
every key level you go up the boss starts becoming a nightmare
increasingly nightmare
the trick for rogue is you go sin until 2nd boss is dead
hearth out>swap to sub
i haven't had to do that yet
maybe on 18 and higher
Yeah I can see the flexibility
the 3 pack after 2nd boss is really simple
I'm just gonna mainline it as Sub 'cos I'm only going for 3k which is like, 13's max and I'm not a pusher.
12's were absolutely cakewalk yeah
I did all of them in a single afternoon with a buddy
if you're doing them as sub i would probably focus on doing top/workshop
because sub is really good in those 2
Ye
Not even 13s in every key is needed for 3k iirc
Do top, workshop and call it a day
Or that
any 13 with competent people will be easy
Yeee
But there are some real demons around. 3.3k Shaman who died 15 times in a ML. Just standing in stuff, not pushing lust.
Spooky stuff.
I tend to look for off-meta groups too.
'Cos they tend to not only be chiller, but just vaslty more competent players
the off meta phys comp is really good
yeah, that's the dream
godspeed, random druid trying to pug your +19 key. I hope you time it.
Ye I was planning to do that
Also better groups on Weds
Hell yeah Sub rogues

It's a lot of fun doing a key and managing to out DPS 'better' classes.
Good brain chemicals
But the only option to play your keys. Nobody wants to invite sub
I swear shamans are the worst offenders of this
This buff does not change anything
Try not to remove +2 mins off the timer yourself challenge (impossible)
i wonder how many patches itll take to get echoing void fixed
Idc anymore
I just wanna have rest of the season
And it is atleast a little bit
my lesser echoing void did 0.7% over all in my 10 dungeon
either im garbage or something is up
twilight dev supremacy
oab was one of the few fights sub felt strong on during prog
did it?
Yes
it felt like "oh constant cleave... outlaw"
You did way more damage to the adds
do you send flag on pull
Since you can choose to just hold all of your dances for adds
yes
well that’s the assa strat
does that include or exclude the 2nd dance
for flawless sec
i havent checked anything too deep for sub on that boss yet
my sprocket damage was depressing enough
What
like
yeah was asking that, thanks
But you can hold the first for a few seconds too if you really want, but typically those die fast anyway
Since everyone has cds
ill check some logs in this case
and feelycraft on pull
see what works
hope this doesnt turn out like rik where i cant do shit on whatever cd timing i do

what is the prog strat anymore anyway
are people still spawning the premium bombs at 1:35
pretty sure yeah
Would definitely recommend not doing that
If you can, despite it making sub way less valueable
What were the premium ones?
Like 8 cc immune adds with 100M hp each that fixated random raid members
Made melees in general look good since it was mostly burst cleave
Sub was the best spec for it since u would hold vanish to guarantee dodging the fixate plus they spawned as flag came up basically
i was looking at galliwix
and you basically hold cds for first adds and than it line up with every set of adds
kinda crazy
On DH discord we're saying don't use echoing void due to some proccing issue
does the same go for sub? and if so, which corruption am i using then?
Yeah but what if I want to shoot lazers out my ass
i did hear some of the proc enchants pull randomly
but well
corruption had the same issue back then
you can go gushing for pure st which is probably a secure pick
or void ritual
tanks loved corruption
it was fun for them
to outdps most dd's in keys
i remember some groups running 5 tank combos even
it was a wild time
on my dh i'm running lesser stars and i love the thingies flying down from the sky
I was Assass back then I wish infinite stars had a better visual
they're putting so much random power into this patch
because you can bring completley overpowered stuff for people to have fun
but this patch is mid xpac
that tier was ok, I just have PTSD from coming home for work tuesday and having to upgrade my fucking cloak before raid
hahaha
it was tight timing
i didn't REALLY play back then
i just remember using TD on my bdk
and that was brrr
not even high level, but it looked fun and did tons of dam
These enchants have to stay until end of expansion I guess
The corruption ones? They turn off with S3 iirc
The enchants are there so everybody does atleast the minimum of visions
blizz moved away from borrowed power being strong recently
to the point it's kinda w/e
But they kinda didn't, too? It's weird
Like: Circlet is borrowed power and it's lasted so long
And I bet the belt'll be the same
But I don't personally think borrowed power is bad, it's just the AP grind issues and 'chore' stuff that muddies it
With the worst examples of it
Even circlet is far away from being what borrowed power used to be
Tier sets are borrowed power too, but nobody minds that
Its just that it was an overload of multiple borrowed power systems so it got too much for people
If they're just extra damage without meaningful change
Ilvl boost is like the best way to do it imo
Makes balance unnecessarily harder
yeah i was not a fan of the ilvl bump, just another way to get extra "engagement" back into the game with peopel farming crests
Well its more fun than a new circlet, a flat nerf to raid and keys or a passive buff
It just feels different if they give you ilvl rather than nerfing the raid
You getting stronger is always gonna be more positively received than the hardest content you’re doing being nerfed. Sounds like simple psychological stuff.
man im so used to consistent damage specs that bursting feels like cheating lmao
Sub really reminds me of old UH
4.3m st in dungeon isnt too bad ngl
im by no means a great but im pretty happy with that
I like those big bursts that you hold CDs for etc., cool playstyle that blizzard sadly isn’t too fond of anymore
Looking forward to my first Motherlode. Gonna hold the big shit for first dmg amp phase and then just pop off
hell yeah
though there is a little bit of a ramp ig
not sure if you have time to reach your full potential in that window
In theory MOMMA should be good too but the damage requirement for the adds is a bit too steep
The bombs should be ~20s if you milk it
I’ll just let the UH in my grp pull cooldowns for adds
that would be plenty true
i think its around 10 seconds to reach your max dps right?
ah wait it would be closer to 20
We hit max dps after the second sec tech in our burst which is global 16. So yeah around 20 seconds
👍
yeah fair point
yeah every time i've played momma as sub it doesn't feel good
sin works WAY better
Is poison choice situational or are there clear choices?
I imagine you also get good prio via the adds, too?
as sin yes
Ye, as sin.
Like in theory if you have a group that could kill the adds like 10s after the shield goes up everytime as sub
You would destroy boss dps, but you would do very little on the adds
So its not great either way
big stealthi fan
Since the shield appears 60s after the adds spawn, and thats ~15s after the shield breaks
so clearly sub needs to aoe spread rupture via tornado and then we are able to funnel bleed damage into a prior target. 
it’s a joke. We’re stealing assa talents
Tornado is prime for a echoing/bonespike type rework
Yes please
i miss the mega kingsbanes though
if only they would put that much thought into sub talents
But in general sub needs any attention towards its aoe gameplay loop, its very clearly been neglected for a while
i think keep replicating
and then replace nado with
sectec spreads 1 additional rupture to a nearby enemy per active rupture
Since most talents work only on backstab/strike and not storm
And the dance timings end up completely different and you end up with not enough symbols charges
Compared to st where you have more symbols than dance etc
(the internet on my train is sus so my messages get all split and delayed)
imagine if you spread like 6 ruptures
you go into cds, cast 1st sectec and now you have 12 ruptures out
2nd sectec you have 24 ruptures out now
I dont think sub should be about spreading bleeds at all, the ramp from flag and flawless should be enough imo 
and while I like the aoe rupture thoughts, rupture is the one thing we do out of cds.
i dont like dots all that much so
Flag needs to go away
i wouldnt mind flag is it was just an effect on you
i would be down for less rupture gameplay
i would really like sub to go back to dance being our mega juiced thing
like back in the day
The amount of time in dance right now feels about right. The CDR getting there is too tight. The amp from dance is too low.
i do not like the feeling of dances outside of cds not feeling very impactful
because dance is too weak
You almost make the spec infinitely easier to understand. Dance is your CD. Not why do I have dance sod flag
incoming fuu bake blades into dance
rupture is fine as is, its a way to make the rotaiton not too simple
there is a lot of qol or simplification you can do
The flow chart of cd timings and power is fubar
All the cds we have could be baked into dance
how many ruptures do i even want
Yes
Sectec as a stealth finisher would be nice
If theyre not dying soon and youre not in dance they should have rupture
fair enough
Entering dance/stealth gives you 1 use of sectec
every target that survives longer gets a rupture, ofc only outside of dance
👍
you could make both camps happy and give sin replicating
and then give sub something else
How much do you bet that assa takes another thing in 12.0 while sub and outlaw get nothing more than half assed minimalistic overhauls of outdated obsolete junk talents?
that could actually be a positive change to sin, make IC you spread 3 garrotes and ruptures 6 secs after breaking stealth, and then outside of that window you spread 2 ruptures
given recent history that would likely be the case
Like you said, i can see assa getting a simpler dot spread outside stealth. You know to make it not need restealths between packs 
that would be a very good change
Maybe some deathmark cd reduction to 1.5min
Isnt it better for us to have different cd timers
That will never happen
well people say that will never happen
but look at all the specs with crazy funnel right now
We got zul'ed
if they really still hang on to that belief from 5 years ago, they're truly lost
If arcane had busted zul then noving would have happened
but this is the blizz devs we're talking about, i dunno why i'm putting faith in them
Something like dance cdr removed, 1 or 2 charges with 30sec cd but under blades spend cp prolong the duration
Of dance
Sectec as a big stealth finisher
Ye
I feel like there's a load of routes they could take that'd be rad to see. That, blades into dance, etc.
If we need to press a cd then flag and blades should be 1 button
I've decided my two biggest wishlist items are now Posion toggle, obvs. But also Smoke Bomb PvE button. 5s DR + LoS or something on a balanced cooldown
Poison toggle would be nice
Or a choice node where it's between DR like Darkness or an LoS
Poison toggle would be a decent QoL for the entire class. Honestly you could apply it to most things. Class buffs, etc. Bin the 60 minute duraiton and just have them be aura or toggles.
LoS could be trouble but if it works only for nonboss mobs it could be huge utility
Theyre gonna rework stealth anyway. Its like the main thing everybody complains about
And it makes solo play feel horrid
Yeah, I think having it only work on non-boss would be a good caveat.
Like ye its possible to time your vanishes, but its annoying
The sharpshooters in Priory, the firsg few packs in DFC. Those two make me think about a LoS ability a lot
Like smoke guys while others are outside to target abilities
Gw2 thief kind of stealth?

I have no idea how that works, but it is the main thing that always get brought up a lot in every reddit/forum post about rogues
How you cant do delves and the like because you need to vanish and restealth etc
And sure you can say "skill issue", but if theres that many people that are having issues with it theres probably a better solution that isnt frustrating for most players
i haven't rly had many problems with stealth
so i assume everyone is assassiantion and outlaw
when they need to restealth in keys
The only one that comes to mind for me at least for sub was Mists maze
to be fair i can see why they might want to rework it
stealth is a mess in general, and has so many bugs
so might be more of a thing they want to change to make development/maintenance easier
i will always not be a fan of them tying power to stealth/vanish
it creates incredibly cumbersome gameplay
and it's extremely punishing
as well as straight up you not being able to activate certain things because of encounter types not allowing you to go into true stealth, etc
yeah big sad
i don't think any other class in the game has to deal with this kind of problem
hunters did have a similar type issue with pets, but blizz did big changes to fix that stuff
oh idk, pets being braindead is one thing
Gw2 thief gets short duration stealth from different abilities. It's stackable but there is no infinite stealth.
i was thinking specifically of it being super troll for hunters to lust for no reason
and they changed it
i have a feeling they will leave rogue alone for quite a long time
i think having power tied to stealth/vanish is a similar problem
maybe buffs here and there but nothing big for a long time
at least thats my prediction
it's honestly hard to say, because out of nowhere blizz decided to pump huge amounts of time and effort into shammy for TWW
they went from being one of the most ignored classes to one of the most iterated on
i am not sure i like stealth as a buff rather than a unique class benefit
would change some of the fundamentals of the class
so we're going void ritual now?
Yeah, I just took VR for now
i thought the numbers were a bit low with echoing void too
like it's at flagellation level of low
thought it was meant to be like that but far from a 2% dps increase
i'll swap to it too
we have the lesser version right now so none of them will be doing 2%
fair, i thought of that too, but since we're still at the lesser option we have some wiggle room to experiment i suppose
^ its more like 1% with the lesser
it was like 0.3% for me
echoing void is the one that's underperforming iirc
yuh
No gushing wound enjoyers on sub? 😀
Here
They could give each spec its own version of dance (different names and themes, but making it a dps cooldown) which interacts with the core gameplay loop and do away with vanish entirely or make vanish a defensive, like greater invisibility
I'm generally a big fan of fuu's idea to bake blades into dance
like a mini version in every dance?
Yeah, especially the full cp thing makes it feel satisfying
Would obviously have to tweak numbers, but the idea seems sound
Yea, otherwise we would probably be top 3 in dps and thats unacceptable
You guys make it sound like we haven't been a top melee raid spec from 11.0.5 to 11.1
does Numbing Poison work on bosses?
Yeah, the last weeks were bad
Probably cause I didnt play it 🤣
Imho the easiest fix would be to make flag 45 sec cd and its dmg relevant
With as many specs as there are, it's just not realistic to be top 3 for long
Do you want to backstab every SD for danse macabre ?
ty!
Yesnt, the auto attack speed reduction works (but generally doesnt stack with other effects) and the cast speed reduction works sometimes, but typically only on like spammable spells
Very rarely it works on other casts too, but thats the exception
Like for example the first boss of RLP had spammable frostbolts on the tank that got increased cast time AND the aoe ticked slower as well
I dont know of any other situation like that but im sure there are
And no melee range req
on OAB M, do you need to hold sdance inbetween cds for long or is it a difference of no more than like 5 seconds
im watching a few replays and i cant tell
Thanks! Considering swapping to it for raid, but donno if it's worth
!fuu
Rogue Spreadsheet - Light Version / Dark Version
how much crit do we want for keys?
The dmg reduction poison is nearly always better and it stacks with itself. Yes it does nor work on dmg not caused by the boss but its in most cases better then numbing.
theres some bosses where num,bing is high value
Denathrius, and I think jailer too
but yeah, generally speaking atro is OP
@chrome palm sims for that kind of stuff will only show most dmg output. Not the comfy/easiest way
Wait it really stacks? I assumed I have to go numbing if the other rogue goes atrophic
And what would crit make more comfortable?
Pretty sure its not supposed but it does yea
“Easiest way”? You can put whatever you want in the sim, whether it’s easy or hard to get. Your crit may vary depending on if you’re using pacemaker, jastor, etc
It would be more accurate to say it overlaps
We all know that but that was not my question. answer is it's around 22% chance or 10% of stat weight as far as I can tell, I wanted to check if people were matching this. Ofc we sims ourselves and we not necessarily go for the exact number.
hey quick q, if a tank shares his route like this: [MDT_v2: Iryut+Onyxia - Priory of the Sacred Flame: Expert Skips: Raider.IO Weekly Route (+13 and up)]", what am i supposed to do with it?
you need mythic dungeon tools to open it
ah ok thank you
Entirely depends on your other stats and trinkets and giving you a number is therefore completely pointless
no it's not. the optimal delta is like 1~2% at max
No, if you run pacemaker your crit will look a lot lower than someone running say kezan
so if you have 10 10 40 40 as a stat distrib, you are good to go whatever the trinket
As an example
If your head is dented and you run dark brew, your crit might be higher than someone running the rotten
Disagree. But I won't waste my time arguing. Maybe someone will give you the lazy (and therefore imo wrong) answer you're looking for, but it ain't going to be me.
If you have little gear and are running transmitter, mastery is more valuable, ie less crit. It depends and there is no perfect distribution
42
Okay, there was a right answer.
!fuu
Rogue Spreadsheet - Light Version / Dark Version
Is the sub st sim up to date/counting for the 5% buff?
its not live so propably not
Cool, even better then
It def isn’t
The 5% buff was posted earlier by fuu I believe but wasn’t pinned
Should come out to approximately 3.9% in total
@vale pine how many combination do you sim to find the best inventory to put in the doc? I suppose it's impossible to try all right? How do you chose?
4.6%
Oh wow ok that’s nice
Because they almost always do *1.05 with their aura buffs, not +0.05
Fuu probably made it 15%
instead of 15.5%, which is the expected value
Again, they could choose 15%, or even 16% instead, but presumably its *1.05
Because it usually is
Honestly I was under the impression it was just + whatever %
Well they usually try to zero out the aura buffs during ptr
Yeah
Its not very common to have a 10% buff and then get buffed again
its a iterative process of simming talents, the gear, then enchants, etc. so a lot
arcane begs to differ
thank you.
are you using the simulationcraft client to do that work?
4.58%
raidbots
why is it like that? why isn't it a straight 5%?
Because procs exist
Melees exist
Trinkets exist
the damage of the aura buff is on abilitieis
you have enchants, trinkets, embellishments, corruption, etc
so a 5% buff to our abilities is more like a 4% buff overall
Sub Rogue won the AWC finals btw^^
still remains THE BEST ROGUE SPEC for pvp
wasn't it even a surprise pick?
nobody expected the sub rogue
No one ever expects the sub rogue 👀
Teams started losing faith to sub rogue coz monk/feral are very strong,there were sub rogues in the tourny like brunhity but all lost... Whaazz is on a completely different lvl though.He isnt even human,crazy plays,perfect planning,explosive on the goes..
sub has one of the highest skill celling
thats why the bigbois say that ''the sub rogue is as good as the one playing it''
so can see how its not easy to make work
!fuu
Rogue Spreadsheet - Light Version / Dark Version
Who won awc?
Whos their rogue
NA about to happen now
Whaazz
That was quite a while back 
Yup
Method doesn’t have a pvp team these days afaik
i like being a spec that matters only in the game mode i don't play
With SL I stopped pvping and watching pvp on twitch

Sub is fine
who hurt you
I stopped for a while after SL too 
8.3 just killed my every desire to ever walk into arena
The people that complain about not being balanced at the top of the pack
well no
Yes
you can take the buff we're getting on tuesday, raise it by an order of magnitude, and then we are equal to outlaw in some keys
an order of magnitude is how they measure earthquakes
Ye I don’t see an issue with a spec being bad for a season
Oh boy here we go
Technically speaking u can use a word magnitude for every measurable thing
Hm
My soup is a magnitude fuller than his
well, i'm using the word in a literal order of magnitude, meaning 10x
Understandable
dont even have to be tongue in cheek about it, sub is giga meta for dooming this season
Can I interest you in a pet battle in these trying times
Let’s race through some delves
Hell yeah
Delve speedrun any%
Lmao
nty
Timewalking parses!
there was a time there were games on blizzcon method na vs method eu

fwiw sub players play in caster comps in keys for the most part and it bricks so many parses
Yeah ik 
Method used to be into a lot of shit, even runescape
Still remember pika losing finals by being convoked behind pillar 🤣
That was SL i think
Now all they do is rwf on wow I think
So i guess i kept watching it during sl for a while
Yeah convoke was SL
Either way didnt like how blizz idea of arena was to finish it during opener
Like who does its 1-5 faster
Came down to muscle memory
No more knowledge, tactics, outsmarting
All the things i loved about pvp
Just do ur oneshot rotation
i've only really pvped since SL, with a couple breaks from the game during DF
i was getting a bit burnt out at the end of s1 so i tried pve again this season
but after a couple months, its just way too boring man
I was die hard pvp since the day 1 of tbc
We r dooming about pvp
It used to be better than pve, at least imho
Every arena was different
Pve becomes stale after a while
After like a few reclears u do it with ur eyes closed
PvE is like playing in an orchestra, PvP is like playing in a jazz band whilst on crack
At least that's what it feels like to me
(And I'm the guy in the orchestra that always messes up their part)
I liked the part that u needed to figure out on the fly what u have to do
Fast adapt
And ofc u had to know all the classes that can be tricky
it takes a lot of effort at first to learn
In pve u know ur own class, u dont give a shit what some demo lock next to u has/does
compared to pve i think
because you kinda have to learn every class, not just your own
Also way less time gated 🤣
Like u make a deal with ur friend 'hey, next Saturday we play all afternoon "
U play u get some rtg fine
Come back 2 weeks later when u feel like it 🤣
yeah that part is really nice
conquest is capped and cap goes up every week until week 11
but gearing can be done in a day or two
Downside is finding that friend 🤣
there's solo queues nowadays
Yea... That sounds like cancer
and you can farm wpvp crates for a few hours and be full geared as well
I mean half of the success is actually getting used to ur partner
shuffle can be annoying as rogue
but its very fun as ungabunga classes
blitz is fine because rogue is insanely strong for bg
Go im pop wings, bubble and gg
warr, dh, shaman, ret, ww, etc
The usual crew
rogue is just very reliant on proper stun usage, so people yolo DRing targets is annoying
God i miss the times when pala would get forbearance from wings 🤣
yeh they've been hard catering to the wittle wet pawadins
even gave them sight

thats a hard one
yup
because i support both teams

as long as liquid or kalvish's team win the tourney, i'm happy
I want Kalvish,prolly the NA rogue i like the most after nahj
yeh
btw whaazz is sh@tting on outlaw on stream rn,calling it sht 😂
im laughing so hard
pure cinema
no gaming company i have ever been a customer of has ever made me hate a class they designed more than ret paladin
!fuu
Rogue Spreadsheet - Light Version / Dark Version
Ret was soooo bad for so long at least in mythic raiding.
the spec is fun with great visuals. We should all be so lucky.
I'm having fun on sub rogue
i always have i always come back to it
The good thing about sin is that I'm falling asleep playing it
Going to bed has never been easier after raiding
My WA that warns me when to shiv has an air horn sound, so that usually wakes me up 🤣
Good evening, what exactly is the one button rotation? Cant find anything
its 2 buttons, ALT + F4. jk but its a button blizzard is releasing that supposedly does your rotation for you with one button with a GCD penalty, used for accessibility and casual play
It is not out yet. It is on the PTR
playing sub with 200 billion years gcd sounds like really awful
its made for sin players 
you get like 6 shadow dance gcds instead of 8
its like minimum of 4 seconds missing probably more like 6 with tfd
its prob the only rogue spec playable with that
outlaw prob plays like ass too
All specs are playable with it
Thank you, I appreciate it. Doesnt sounds good ^^ Anyway, I need improvements.
I started Sub Rogue cause I got a bet against my friend who is a meta boi. I need to beat him. Atm im still playing with Hekili but often I dont understand.
f.e. using BP on ST and not using BP on AoE.
Even tho I have more then 7 Targets. Couldnt find something in guides
And in a guide I read that using backstab instead of shadow strike is for the dance stacks.
Sometimes it forces me to do nothing even tho I have 2x Shadow Dance and 3 Symbols of Death stacks?
i think sin is fairly boring and the skill ceiling seems fairly low compared to sub
but you wanna have fun with it
this wont be fun prob
but thats after playing sub for awhile
Idk i'd recommend reading the guides rather than relying on an addon like that
im pretty sure it would be miserable with outlaw simply because itll tank your AR uptime which will make the spec FEEL terrible to play
the others are mostly numbers things which are whatever
ive never seen it but i would guess hekili would be kinda bad for sub yeah
Idk why would it feel terrible, you just press one button
no way its picking up on FW on 5 targets and telling you to bp right
i suppose if you're turbo chilling you won't notice being out of energy or anything
Why wouldn’t it, it reads the apl and the nameplates around you. Downfall of stuff like hekili is that it adjusts to your mistakes and tries its best to correct them.
i would wager its just a lot of dynamic stuff going on and would be really difficult for it to get all of it right
i could be wrong, maybe the coder is really good
well yeah, but the coder tho
find weakness
What coder? It’s literally the apl that gets processed
they can tweak the inputs as they see fit
Ahh, then I still dont understand what you mean ^^ Sorry. Can ya explain it to me?
if i do not misunderstand
it would read the apl and it would then apply conditionals set by the coder for each circumstance
The apl sets the conditionals
like i said maybe the guy who made it is really good
Yesnt, hekili does some too
just guessing if this guy is saying that it's doing weird stuff tbh
Eleem and Fuu and Armin are the latest of the apl. Fuu worked with the guy who tweaks hekili directly.
if you don’t know how to use the tool, it’s will generate poor results
Like everything in life
fair enough i guess
every tool has a limitation. For stuff like hekili it’s more of less the end user not having a fucking clue what they’re doing and they screw it up so poorly it generates unexpected results by people who play they spec and they will then proceed to blame the tools vs the operator.
Using a hammer to screw in drywall isn’t going to work out very well
ive never used it personally, thats what reading guides is for hekili somewhat of a shortcut
you can do the sequence so what, doesnt mean you understand things
but aside from that
Is there a guide for it? I kinda have simc in it
Hero Rotation was literally written by one of the owners of this discord
have you read the wowhead guide for sub?
I’m sure he has guides. If not in his discord than his github. If you don’t have a clue how the spec works no guide for hekili will help you.
Priority helpers are just that. Help, not mindless autopilot mode.
I mostly use Hekili for the beginning, but I want to understand. After that, I do understand guides more. Thats my way ^^ And then bye Hekili
with sub it kinda doesnt work that way
True. Thanks
there's a ton of conditional stuff you have to understand about it
Thats why Im asking ^^ I do not understand BP on Single Target at all ^^
Its to delay coup, but its not worth it
stuff that hekili would struggle with. There’s a small chance in the apl that it tries to insert (I think it was a backstab) between Sectech and sblades. (Correct Me if I’m wrong @hazy breach). so that would likely show up in the priority casts and it’s completely wrong.
also is this for m+ or raid
M+
so have you read the wow guide and understand the opener?
opps, yea sorry. Its late
barely. Im reading method one atm. I just noticed not to use Cold Blood + Secret Technique in the first one
but you understand until the end of the 2nd or 3rd shadow dance right
priority is to spend premed before shadow blades is used, backstab for DS stack, spending your procs when they come up other than that its build/spend strike/bp/evis
I need to track premed >.<
Not really
Why?
Only thing you really need to track is flag, dance and symbols uptime to start probably.
there are other things too





