#subtlety
1 messages ¡ Page 319 of 1
Sad that our article went out. Numbers are there. No mention of tuning. No mention of rework in the next patch.
1.8m without shaman 
I dont think 5% of 2.5M is 700k 
+19 had to feint on cd unluck
Blizzard is usually stubborn and like to make you wait
should be higher with new gear no?
or was it bad cds
also gross there is no warrior or monk
any idea why i'm not getting catch up sparks? You're suppose to get it from pinnacle caches right? i didnt do titan disc quest last week and nada today on it
What corruption are we using for now if echoing void is bugged?
just twilight dev?
Sims in pins
Echoing void is bugged?
how is it bugged
Its not proccing of most rogue abilities apparently
grok why does blizzard hate us
Some other classes too
So gushing for ST and void ritual for anything else typically
But presumably its gonna get fixed soon

yeah but you can still give old people ptsd
YOU CANT BE SCOTT youre dave!!!
we are all dave on this blessed day
Maybe each one of us should open a ticket with a link to Fuu's wowhead article. Chances are high someone will read it since there will be like 10 tickets opened in total đ
i think im on the ignore list
im still reporting goremaw not working with nimble
just for giggles sometimes in PTRs
WeâŚare Dave
thanks ill legit probably do this
been posting on reddit about state of sub as well
No changes ?
Not even one
They always announce class tuning way in advance of reset
Expecting it on any random tuesday is never gonna end well
lmk when you actually quit. we grind better games o7
im 3 wins off of GM, then we go challenger surely 
Any other good game to play ?
well if youre asking me, litearlly anything else
but idk, ive been grinding leaue, trying to go for challenger this year
@worthy relic @half remnant One way to bug TFD quite consistently (atleast on dummies) is to use it right after a sectech, however you need to not be in dance
No, more like using your vanish with a non-danced sectech
Iâm still coping for 11.2, surely blizzard will have updates, surely
Hmmn
How about sending vanish after a tfd dance in cds? Like u can bearly send a 2nd sectech with tfd and shb
If u press vanish before ur second dance does it work?
you cant macro vanish and dance
Thinking about it what could be happening is somethi g external to you putting you in combat (ie sectech clone) and that not triggering the stop tfd countdown. Then since u are already in combat is bypasses after
Could also be why it works so much in rook, but never when u specswap, it could be the buff u get after 1rst boss putting u in combat before u yourself do something
Like you have to vanish after sectech and then wait for tfd to start ticking before you dance, which takes a bit
Does tfd start ticking before or after clone hit?
So its quite rough to do it during cds, atleast with how im doing it right now, maybe theres a way to macro it to make it easier
Its like 0.2-0.3s after you vanish
Ok so before clones
I mean its not gonna be possible to get tfd on your second dance in cds
not unless u can proc it before, and get it to start ticking before ur cds
Since you cant start the timer with tfd or dance already active
if u find a replacement for sectech u could tho
like make it start ticking then send dance after, keeps ticking and u got it for second one
i mean if u dont
lets say u dont have it, chainpull/second set of cds/ whatever
u could technicly proc it to start counting, and then go into cds
just need a replacement for secret
Ye sure but its probably just easier to use it earlier for the first dance in cds
are there any other ways to proc dmg that is not counted to urself? like sectech pets
sub season confirmed (?
I mean it still doesnt work on bosses right
It wasnt too hard to do sectech > vanish > dance if i macroed sectech and vanish together, but again it doesnt work while in dance so its not really great either way during cds
wonder why it doesnt work while in dance
Probably something to do with you already being in stealth
So vanish gets confused and doesnt insta leave combat or something
oh its just tfd
Do we have any idea how sub will be in legion remix?
ya, if i chain 2 dances out of combat it doesnt start till after both end
Oh ye
Makes more sense
Macroing sectech>vanish made it way easier
It starts immediately for some reason then
oh true
wtb vanish cdr LOL
it failed with the macro trying to cast it at the end of dance
it doesnt start right as dance ends
Shits just too jank
i mean, we are asking tfd to be predictable
idk if there was ever a talent or ability as unpredictable as this
maybe dfa
btw its compleatly possible to do flag > sectech > random shit for 5 sec > blades and dance
getting 2 sectech in dances and towards the end of flag and getting ur tfd dance as second dance
idk if its worth it, but its possible
Doesnt seem worth it at first glance but 
yes
well target dummies
Presumably works on non-bosses in keys too
So mid coup?
Thats probably way easier
can backstab after and keeps counting
BP and storm should work too then if you have a macro right
Since they have very very short travel times
gonna test
is echoing void bugged?
Mostly ye
Waiting for a numbers buff really
Somehow dodged the two previous tuning passes despite being lower on the statistics than others who got buffs
It is what it is
yeah its annoying
!fuu
Rogue Spreadsheet - Light Version / Dark Version
I think it kinda makes sense that we do less damage in raid because we have flexibility for add switching way more than assa
but like
less than aug
is crazy
!!
Cya next expansion bois
it always same we get to play our spec 1-2 weeks in to season than its ETA GG
I see a lot of comments from people saying echoing void was fixed, but my last 3 pulls on M Mugzee, i'm averaging 0.4 percent dps on a 5-6 minute pull. Is that normal for the lesser corruption?
damn almost got 3 mask run done, alleria at 1%
There were only 14 [16] sub keys?
Apparently! Everyone's playing assa haha
I still like playing sub if I can get a shaman in my group and we need some boss dmg
Dear lord if I can find a reliable team I will be the only sub representing 16s soon
Is there a WA package that specifically tracks FF, escalating blade stacks, stored CP, and maybe other niche things?
I know zac pack does 
luxthos does
but some ppl hate luxthos
ÂŻ_(ă)_/ÂŻ
https://www.raidbots.com/simbot/report/hGWWqfcA63fEvu3UW3a3fz
doesnt quite match with st sim 
i think i had to steal TFD from another pack though
Just make it a border trigger on your dance WA
What dance WA
I think what scath meant was to get or make a weak aura to put a frame glow on your shadow dance spell icon when you have the buff
Just killed M Mugzee. Total dmg on a 6 minute fight, 96 percent parse.
This shit sucks
echoing void is underperforming atm
This is already outdated
They pushed a hotfix that mostly fixed it but for some specs itâs still not quite there but I think itâs mostly for havoc due to channeled spells
So not perfect but not totally broken
if its not bugged its just dogshit
so
twilight dev for beam gaming
as was foretold
May I ask, Ive got both craft daggers at 681. in the vault is âShadowskean of the Colossusâ (mythic track) - should I pick it?
I thought so, but wasnât sure. Thank you!
Stats are mastery and versa - so even that is good.
But BiS List suggests Riks daggers.
margin of error
rikâs dagger is more attainable since it drops from an early boss
if you raid mythic
ignore bis lists for the most part
they are a "target" to work towards
but its not like everything not that is terrible
also as always sim yourself
is twilight dev just busted on sub or
Noob question, House and Seaforium are the best trinkets?
sorta yeah
house 100%
kezan is better on 5min+ fights
mugzee trinket also not bad
your 2nd trinket spot is kinda whatever
Currently running house and suspious drink
good enough
you can run raidbots
to see difference in dps
between trinkets
and you'll find it's like sub .5% or something i think
How much mastery is to much, wheni swap a ring i go from 105% to like 85%
whenever raidbots tells you that it is
is it? void sims slighty better than dev for me. +71k dps.
Wooooo fimb
oh greater is 71k - only lesser for 3 weeks lul
Woooooo Jontic
Surely sub buff soon 
any year now
I'm gonna be a qualified tradesmen before sub buffs

Or I kill black mage on maple
!fuu
Rogue Spreadsheet - Light Version / Dark Version
I linked my armory, any suggestions on what to change
how is the visioning going?
ask again in 3 weeks
haha, fair
Are the visions avtuaky time gated for 3 weeks? That's fried
well you can get half the power now kinda`in the lesser enchant
then 3 weeks you get the greater
kinda ass tbh
Itâs utterly ridiculous, there is zero (real) reason to time gate it
Especially when these deactivate after S2
Wheres my bad luck protection from Mythic Track Set pieces in M+ vault
So far only my shoulder is mythic track bomboclaat
And fuck it imma replace the circlet ring with a 681 craft
ez ilv
If the robot says so, sure. Hell, even if the robot doesnât say so.
More stam that way too
robot said +5k in dungeon slice
good enough for me
theres nothing to do already. at least once i finished the weekly grind
no upgrades, no reason to farm. nothing
well i could try to pug mythic LoU
well MMOs are like this nowadays
they are not grindy
it scares the normal people
but it also has tons of content that you can do just maybe you dont enjoy those
i already have invincible which was the only rare mount i really care about
and also i don't have alts i enjoy playing. so far i only have a DK, Hunter and War on max level which i don't enjoy playing lol
any class/spec i'll most likely enjoy as Sub Main?
don't mention healers i already have enough grey hair
right after i complained about not getting any mythic track set items
you are an evil person
Hehehe
This game is cooked no point playing it anymore 0 fun + unfair with class spec balancing.
You could try pet battles
Probably is more unfair than pay to win games
I don't think so
can you use murlocs?
Yes
then i might try it
"i choose you waterthing"
"ohraghoraho"
You can also have bees
Havoc might be fun, it's melee, high APM cooldown based spec with short CDs and a big one
Big movement too
Replied to the wrong message, thought it was 1 big message lol
Remove logs remove all addons remove details or any kind of meter in game suddenly game becomes 100% more fun
As it is now? No
Yes it can, and it is
There will be competition in every game where you can compare your performance against others, every game can be "competitive"
I also think it's worth keeping in mind that people at the competitive edge are such a teeny tiny minority that it is incredibly unlikely they balance or design around them ever. For the majority, it is absolutely fine. I would like a buff to sub, but Sub is fine for most content most people are doing.
I still can't believe 3dps classes exist
Same, how about that rogue tank
Or make aug an actual role
i am with you, i mentioned to a friend today how the entire game is rly bad now to onboard people
i'd die a happy man if they did that
because you already needed to grind crests/valorstones before this patch
Wow is probably the most beginner unfriendly game I know of
uhm league says hi
which are again a grind and time gated
Does league have a tutorial?
I can think of quite a lot more, but I definently agree that WoW isn't good at it
Wow is the worst one I've seen, I can't speak to your experiences
it has the most basic keybind tutorial and that's it. good luck learning the 160 champs and all their combos though
oh really? never looked into DH's because i always thought it's boring for no apparent reason
You also learn how the game works, how matches function, a rough understanding of roles
Hell yeah Fuu
If you want to do max level content in wow, you have to Google how to play
i mean you really don't xD
I did
What corruption is the going for sin rogue atm?
if people want to have their vision tree unlocked, why not allow it from day 1?
and can we finally get rid of valorstones
Or crests
haha, alright i am done complaining
crests is fine
its just 2 currencies, its to make you play longer
a common mobile game tactic
DEATH! TO! VALORSTONES!!!
Admittedly now that you can spend 45 crests to make 15 better ones it's really good now

Where's CGP grey, we need the death to valorstones video
i still think the whole crest thing sucks that the only way to farm high level ones is bloody m+
Worth trying for sure
by only way i mean directly, ofcourse you can do the painful runed delve farm
i think its intentional
I also argue there's still a weird issue the more casual and chill you get with Heroic raiding but eh, c'est la vie. Game is dumb.
to drive more m+ play
i just play less lol
because m+ play went down
in s1
blizz just needs to learn that people want to do the content they like
Because m+ sucked bollocks in s1
i just don't get why they kept the stupid cap on t11 delves
and not like time gating or other artificial ways to make everyones life harder
exactly
I also don't really think the timegating on this thing is that big of a deal. But it coming so late into the patch and then having an extra week for some reason is silly but w/e. Game dumb. Duos probably the same.
the cap is there
They should let us actually get myth items from dungeons as well, why do I have to wait to get upgrades, let me no life damn it
to make m+ play relevant

Let me re-kill Heroic bosses to farm crests.
if delves ended up uncapped
We're already in capped on upgrading myth items, why the fuck are they still gatekept by acquisition too
many would not play m+
And let a T11 award a Myth vault
MĂź
We're already in capped.
german keyboard Ăź is next to +
imo they need higher than T11 for that
Death to myth vault
Most people aren't
i was doing T11's at 630
If crest caps are a thing, why the fuck are we still time gated on acquisition too
It'd also let you get Myth delve trinkets
oh you're not talking about T11 you're talking about the underpin chest
or am i wrong?
thats my point
No I'm talking about the weekly vault. Complete 2 T11's get a myth vault.
ah
i mean yeh i don't see an issue with that honestly
like on my main i have hero items i just can't get replacements for
the entire idea of how the system works is to keep you playing as long as possible
It does
subscription drive their income
Ezpz more m+ play solution:
Fuck valorstones
Fuck only getting myth from vault
Done
We're capped on upgrading them so why
only way they make m+ even remotely fun is stop key depletion but they won't
No difference between a myth item and a hero item if you can't upgrade the myth item anyway
we had that in legion ^^
bring back titanforge
and peole hated it
like let me set what level i want to run the dungeon at
I also think we need more deterministic solutions like this dinar system from week 1 of the season. You get +1 token a week. at +4 you can buy any item from any content you've cleared. I.e., if by Week 4 you've killed Heroic OAB, you could just buy HoC.
why rng everything
the problem with myth track is just how fast you can farm m+ gear
thats why its capped
Just make resi keys 1key above what you completed
Then they can make it like a daily quest or something to make it longer
Is lashga ok ?
i am hoping this is what they're doing, as that's how it's setup honestly.
they have so many systems that disrespect your time just for "the fun of rng" which is fine but give some kind of backup
Like a "complete 4 dungeons in time" quest, or you get a currency you can use to buy a random m+ item with or something
i think dinar is a fail atm
1 myth item a week max is shit for non raiders
i need to kill gally mythic to get the item from him
So do I, but I think the actual concept behind it is good.
i will say i do agree with you having to actually earn the mythic item with dinar first though
Why? What is he doing?
its designed to only reward success
Like, in S2? It's not good. but as a concept from week 1 of S3? I think it could work
i don't agree with everyone just getting myth track
not as a catch up system
S4 dragonflight.
which i thought was the point of it
Yeah
a hero raider who does mythic progress
that's my understanding of it also Fuu it's purely a reward setup not a freebee setup
it has some kinks but that's fine
does not rly care if he can get hoc heroc, as he likely already has it
Like, Blizz just fucked everything since 11.1.5 but the actual core concept behind this dinar system isn't bad. If it was in-game from Week 1 of the season and functioned exlcusively as bad luck protection it would be good.
but he won't be able to get it on mythic before they kill the boss
so he can't utialize the system
In m+ if it's the right key level like 14 or 15 then I disagree.
Why can I only have 1 myth item per week
Yeh, as someone who is literally in that boat right now. it's frustrating but i agree with it if it was here from the start
I have nothing to spend my 2nd and 3rd Dinar on 'cos of them gating Mythic items behind kills. Which wouldn't be a bad thing in a bad luck system from week 1 but is bad in this system
and e.g. i am in a weird situation now
but everyone was expecting it like S4 DF dinar
where i haven't had time to excessively grind m+
Because Blizz literally said it was going to be like that until they changed their minds at the last minute
but even tho we are a extremely casual oriented guild
They fucked the communication
same i got jastor from dinar but then i got cards from vault
so i guess i get kezan
then what?
Drugs
people now expect 480 from each raider to be not the most toxic individuals possible
Hats
could get azerokk and just rng it up
that's not really what i'm getting at. i'm saying someone who can barely clear normal shouldn't be spoon fed myth gear. if doing content hard enough then sure balance should be maintained but remember just because you kill stuff in mythic raid doesn't mean you get any loot either
try to get the fattest crit
my point is, the system as is rly brings home the endles grind
you need to be considered in a healthy state
Who cares if they are, though. They can't upgrade it. They can't utilize it much anyway
and the grind extends longer and longer
everyone would have loved dinar if it was like 1 item every 3 weeks
Also, you are forgetting they could literally just buy it with real ÂŁÂŁÂŁ
so why give it to them?
that's a dead end beni
and like you got them from killing M or HC bosses
Mythic raiders have it slightly better, because the 1 item is the minimum, not the maximum
then they'll complain they can't upgrade it
If I kill a boss on mythic, I might get 6 items, or 1(vault)
as someone who had to get 80% of my myth gear from the vault i disagree xD
it is just a very weird design
It is
yea all my M tier is from vault
Can't really disagree with a fact
I scrolled through a few messages above
and both my trinkets and cloak etc
i just did. because i also stated a fact...
Mythic raiders get more myth items per week on average than pure m+ players
In theory, yeah
In practice too? It's an average
I wish we could actually check the data on this. I really want to see general ilevel spread over the game
!tea
Thistle tea use:
It is recommended to macro Thistle Tea with Shadow Dance like this:
/cast Shadow Dance
/cast Thistle Tea```
If literally anyone ever got an item from myth raid they can use, then my statement is correct
i am unsure whats your point nymphia
problem is you're assuming full mythic raid clear vs m+
you have to unlock loot in raid unlike with m+ where you have the whole drop table.
most people don't do that
delve players get less mythic loot than m+ players too
My point is I want more myth items
and a lot of people do delves ^^
usually you get 3 wrists and 1 tier token of a set everyone already has
that is our weekly oab loot
My best upgrade this week was a myth back
crafting also makes mythic item levels more reachable
For off spec
i mean bottom line is
i got a myth back i catalyzed one of the weeks i had a spare chage of cata
it would be fun if you could upgrade loot tracks
crafting is very good yea
so you can get delve and m+ loot on mythic track
Making it more accessible is something I want to see but I don't know how you balance it. Personally I think putting more power back into Hero would go a decent way. A big problem with Myth is the GIGANTIC power difference between Hero -> Myth.
Some catch-up would be nice
upgrading tracks would be so good
even if its slower than raiding overall
This would be SUCH a good solution to so many problems
Daily repeatable quest, beat 4 _ level dungeons for a random myth item
Or something like that
Replace dungeon with delve, raid
I don't get why they don't just fuck off the tracks and if you get an item you can upgrade it to max so long as you've unlocked the content so to speak.
Why does someone have to RNG their bis items 3 times if they're starting fresh ilvl wise or even progression wise
maybe that's to casual for blizz
Because then you can just run +2s for your gear
yeh but so what?
Deterministic loot and being able to upgrade items would probably be one of the best solutions. You could combine them. I.e., the same +1 token a week. At +4 you can buy an item from something you've killed OR an item to upgrade something a tier. Don't have HoC? Buy it. Do have it? You can upgrade it to Myth.
you would need to use the crests anyway
you can't upgrade it until you do higher
I think something like that would go reeeeeally far.
Blizzard won't go for that
i mean plenty of people did m0
to get a champion track trink
as the save was daily and fast
Early season issues Vs late season issues
We have half of it right now but yeah I doubt it.
But it's a solution I could see working and pleasing the most amount of people.
Problem now is that my characters i didn't do 10s on since week 1 are at a significant disadvantage
Yeah, you literally can't catch up
Which is a really stupid design issue with the vault if you don't Mythic raid.
You literally can't get full myth with just m+
You can if you are lucky.
Unless you by some miracle get an item you can use every week for 16 weeks
Yeah, you absolutely can. I have friends who have. It is just not the normal way to get it.
But it's not good design.
Statistics say fuck you
Haha absolutely
Well
It's whyI think a T11 awarding a Myth vault is fine 'cos it's still unlikely for someone to get everything from it
Higher chance of getting dog shit from vault
They need to up the difficulty of delves then
Why?
Delves are way too easy to give rewards comparable to mythic raid
because they're easier than normal raid? xD
All the mythic raiders would just nolife delves instead
bro you gotta actually earn something
being spoonfed everything just sucks the joy out of the game
For 1 Mythic item chance a week from the vault
Still too much reward for too little effort
My 10 year old cousin can do a t11 delve after hitting 80
but you have to account for the human condition. like we're talking now "why can't we have more" it doesn't stop
Yeh i did a T11 delve on a tank druid that was 610 ilvl like what?
But you want it to be easier to get Myth from doing the content you like, which is valid. Even though you don't want to do M+10 to earn it, which you've decided isn't fun?
T11 delves are almost as easy as tanking raid
you're conflating difficulty with not having fun
It would still be a single Myth piece a week.
No I want more chances of getting mythic items
difficulty isn't the issue
I do not want it to be easier
m+ just isn't fun
In fact, I think 10s are too easy
Bump it up to 12 and it's better in my eyes
Bring me a delve of similar difficulty and I can agree to myth delve vault
People are so precious about the gear other people can earn
I think myth track gear needs to be timegated to a degree
it's not really about being precious, it's about respecting time and effort
Agreed, but it's too time gated right now
start handing it out for free why bother?
Yeah just remove gear entirely at that point
absolutely
Hell I'd even agree to being able to pick an item from each vault row
Blizz will never do something like that imo
i like the idea of that except gearing would be turbo sped up also it'll fall on the whole making people feel forced to do everything"
Blizz does stupid shit all the time though
which they're doing anywway with the stupid crest rules...
What???
I wrote "stupid shit"
considering the current balancing of sub i'd have to disagree xD
I didn't write speeding up early myth gearing
What narcotics are you on man
The last statement was picking gear of each row
Which speeds up myth track acquisition
And????
I said they won't
we want void ritual as sub?
Yes in that specific context
Why does it matter that they do stupid shit
If im talking about early gearing
I think you need to retake 2nd grade, because that's not how a conversation works buddy
They do stupid shit regarding gearing too
I cba mate
i think there is a certain fear of determinism
the loot as it is now
Your argument is going nowhere
does not have a end
you are never done
you have always one or two upgrades to chase, mostly even more
this is likely why we will never have a fully deterministic system
Tbh I think that's the goal they have
Duh
Keep us playing for as long as possible, instead of playing the best game
Which is my entire point lmao
Man shut up if you don't have anything of value to say
nymphia please keep the discusion civil
You're arguing with me against something that would shoot themselves in the foot
We can say that for certain given this insane timegating of 11.1.5 content >.<
To then come back and say they don't want to shoot themselves in the foot
I'll just ignore the pointless ad homs
I am not arguing with you in the first place
So making a point in a discussion is what then? Not an argument?
lets move on
so when sub buff?
Sub buff is a myth, sub only get nerf
That's like what
i mean, i am sooo excited to do visions for more than a week, its such a lovely content and i rly want to unlock everything. Absolutely happy and greatful that i am not done in a week or two, what would i go and do else, play other games? touch grass? pff...
1%
Can you skip this week and do everything next week or is it on a per week basis?
haha exactly! imagine just IMAGINE playing another game while you still have 2-3 weeks of your sub running! how dare you!
Watch next week they're gonna do some weird ahh nerf like nerf find weakness from what is it now 10%? To like 7%
i don't know exactly, but i assume you have a catch up system
I want to spam it and never do it again
i played bfa
You poor thing
so for me its very much known content
I quit BfA before they released it
its rly fun if you never played it
but in bfa you essentially had to do it every week
which... burned people out of visions quick
its more optional now
and you don't need to grind to even do visions
so there is a huge qol
I feel kinda burned out by s2 already
Hated them with a passion back then
haha
i think the mid season updates are rly weak this xpac
its mostly recycle content
and its usually grindy
They could have not done the whole turbo boost and dinar thing and it wouldn't have changed anything for me
I know our tree sucks, but is there any talent changes based on bosses for mythic
i think they already know they misplayed 11.1.5 ion said as much.
Yeah, but I just look at how 14 does it and it's such a cleaner system
the constant content hitting our fast this offten is too much
compared to it all coming in 2 month chunks
Don't forget broken!
Nightfall was staggeringly broken
I don't know how you can accrue so many hours @keen dome
so unsure if there is something broken with them
I'd be burned out for the rest of my life
everyone plays diffrently
mythic+ for one is annoying
the other one likes to chill in 10s all day
i realized how diffrent people playy the game in bfa
e.g. islands ended up one of the most boring content in my opinion
For some reason I enjoy the non raid stuff like collections in gw2 more
but some people loved to farm them and have some relaxing music on
Weird
e.g. i know stjern did a shitload of them
and its the same with like farm content
some people just like to come home from work
go to the pc
and do some trivial content that gives tham some form of power progression
I'd argue there's better grinding games than wow, but maybe they feel comfortable here and don't want to switch
possible
I am grinding time itself
I always dislike senseless grind without progressing
i mean the entire casual gaming genre is exploding
I love progression
autochesses and similar are what people like to play
If it is rewarded
If it's giving me achievements, working towards a goal or a mount, etc. Yeah. Power is a bit more nebulous but a good carrot
Absolutely
WoW hands out power too fast to really turn it into a power grind for too long
the game just is very tailored to one specific set atm
Especially if you're somewhat good at it
which is why its annoying for people who don't like this specific design
I wish we could have accurate data on play population, and then a look on what content people engage with. It's one of my big mystery desires
How many people get aotc and ce?
Because we know, to some certainty, that 20 - 24% of the population ever get AotC.
CE is typically less than 1%
Unfortunately there's no achievement for normal completion or is there?
we can get that
CE is for many impossible
But this is based off Data for Azeroth which isn't 100% accurate.
because of raid restrictions and raid size
We, as players, do not have the tools to actually get accurate data
its artificially kept hard to get CE
Yeah
oh no but we can get an idea
I mean that's alright to me
We can but it's just an idea.
as the error will be across all data
It's more about aotc and normal completion for me
i think it would make more sense to have a challange mode and have mythic more accessable
But we're very limited in the tools and the API we have access too so it's not really rigiourus and that frustrates me.
They should steal Ultimates from 14.
Fight every raid boss in a raid in one consecutive battle
Because you don't have the time and people problem for normal and heroic
a challange mode can have no power level outscale
honestly i don't think wow players would like that. even though i think ti's a cool idea
I wonder what that would do though
would also make mythic less of the goal which would be fun
Probably cut ce in half at least haha
It'd make Mythic more of a goal
it would make mythic more of a goal
because more people would be able to play it
because more people would be able to participate
rtwf of an ultimate raid boss would be fun to watch but fight would be so long.
it just would not mean current hof or ce players would be ahead in gearing
but instead get some cosmetics or titles
Oh sorry i misspoke i mean it would make mythic less of the goal in the sense of "we want to get this cleared and that is it"
for challange mode
as there is something higher
I think this challenge mode would die out quickly
i think it would be very niche
From what I've gathered listening to a lot of the really high WR people: they want REALLY fucking challenging bosses and fights. Gear is the means to an end, right?
Due to lack of participation
people said that about challenge modes in mop.
we now have m+
Without the gear carrot on a stick, it's hard to find population
the game as is is designed to be more time intensive than skill
But how many people are actually pushing vs doing vault keys?
Considering how low Mythic and CE participation is, I don't think it'd be much different.
Like, we already have content than less than 1% of the population engage with or can engage with. And it is a major pillar of the game.
But it would be mythic and then challenge mode on top
So filtering again
CM coming back?
It'd probably be the same as the current CE %
trying to see if i can find it on logs
Raider.io has the data
the answer is extremely small
I'd love that
we just bounce ideas
They probably rather do mythic 10 than mythic flex
i think they'd struggle with mythic flex due to tuning. they still haven't got heroic flex tuning in a good spot on some fights
I need some ideas, I'm cooking after what Eleem has found out yesterday with tfd. I found few additional things that can trigger it but they either share combat potion cooldown or take equipment slot which is not preferable.
Do you have any item that deals delayed dmg and is an item and doesn't share cd with combat potion?
yeah but the score system is also such that it discourages pushing more
just taking that raid challenge mode further though.
they could do wing ultimates rather than a whole raid. then i guess mythic flex isn't an issue as it wouldn't need to be so complex
why would you not get more and more score for doing harder content
people want to flex their shit
i think mythic being the end point causes it to not be flexible in nature
oh deffo
can i have their stuff
I'm happy that people are actually being vocal about it now
i'm full on the copium due to sunk cost honestly
I mean yeah
I mean I'll always play rogue cos I'm good at it
but it doesn't really matter if blizz doesn't give a fuck
But my main alt is now never going to be rogue
Gonna be dev evoker permanently now
on alt
I'll probs stick to rog as long as I play
Def agree with the sentiment though. It's super frustrating.
so instead of hopping between alts I get good at my main alt
if it becomes so unplayable I'll just quit the game all together
I started an arcane mage and enjoy it a lot so far
tbh rogue is very much in a bad spot for a long time
so it makes sense
100%
i had hope when realz was around with the work he put in but eh
there was a very good chance if colour did not disband that i was not going to play rogue going forward
comms plans
i wouldn't blame you
He secretly would
I'm kind of in the area where I know I can never get 100% on a class that isn't rogue
wouldve swapped to a perm raid buff thats always good
like 95% maybe
good one
I'd think higher of you
i wouldve likely been playing shaman
Some classes are actually much easier to get to 99% on than rogue
Yeah
oh god yes
it would be between those 2 fuu
Sub is so competitive
rogue just by it's many tools is complex but it's damage doesn't need to be
ret, (bm) hunter, and dev are very easy roational
my gf keeps complaining how empty her bars are on 2 of the mentioned
to be fair i'll say sub isn't complex as it once was.
Haha yeah, BM is so weird with how few buttons it has
oh btw, sorry for interrupting this discussion, but is there any way of getting more then 1 black blood per run in these visions?
you are wrong
Well that is what shocked me when i setup my druid for the tanking and healing delves i was like "where are all my other buttons"
what compared to shadowdust era?
we are more ocmplex than ever
because we have so many little new buffs and debuffs
because complexity just means more things working together
ahh in that way
my brain has simplified so much down with macros
to be fair that's on me
but what you are right about is, that the current design (especially removal of dust)
makes the skill floor higher
i dont miss dust
im very happy not getting dms about shadowdust timers anymore
that's treu
Like in my brain dance rotation is.
dance>tech>builder evis> continue then padding between and obviously the weird offset we do for flag and blades
but for someon who's never touched it before they're like HUH?
yeah
irrelevant but 3 egg omelette with green pepper,turkey,cheese,pint of black pepper and salt 
just feels so natural after years of playing it
2 pieces of toast with olive oil butter
3 egg omlettes own
sub will never be intuitive to play unless they rework it
remove energy
Maybe I should make a cheese omlette..
i think removing energy from finishers would be something people like
removing energy as a whole
it always felt weird why finishers cost energy
real question though. would we want a fully sub rework? and are we talking combat to outlaw level?
Eviscerate is renamed to Reaper and deals 100% more dmg on targets below 20% health
give it a cool animation
i think i mentioned some good qol changes in the article they can do
sylvanas dagger effect as a talent
it's like my brain has always taken rogue specs as
COMBAT: mr consistent builder focus
Sub: finisher focused
Assa:dot focus
but i know that isn't really true anymore and is way too simple for reality
without reworking sub/rogue
they clearly shown they can do a void reaper/rogue style design with ky'veza
sylvanas dagger as a talent instead of goremaws is a idea i like
qol is a bandaid fix
i am with you, would love this theme
let it have a shadow evis normal animation when the target is above 20% but when it goes below it does the reaper animation from kyveza where she appears behind you and nukes you
so you got like a shadowy apparition appear behind you that stabs your ass
i do think it need it yes
what would it actually take to make gore in it's current 'form' even remotely viable?
ngl, my main fun of the previous season was kyveza trinket with phantoms
yeh just no dmg tied to clones
just looking at it proc was so satisfying
make it buff finishers as well
done
my only worry is that they'll completely kill the fantasy or make it not what we'd want
like i used to love combat rogue. the whole stupid big one handed sword spammy playstyle. but since they made it outlaw with all the RNG i just can't
i could be completely wrong now! as it's had a lot more changes but eh rather stick with what i know
if u truly love something you gotta let it go
the popularity of the spec is dog water
it cannot get worse
yep
yep
hence why we all default to assa now every patch
even if it is a fucking snooze
it does what it says on the tin
idk they went halfway with ninja fantasy and then just abandoned it?
nah, fuck that
cba with assa
assa just does more dmg with half the effort
yep
you can buff anything by like 1000% and it does a lot of damage ^^
but my gawd is it boring
remember secret technique did no damage before df too
bro
told everyone many times
wait what
and no one cared
first you give a execute, second you give aoe vs. st

haha
that's what, 2 1/2 years?
yeh you're not wrong there honestly when i saw the log numbers i was actually shocked. i didn't know it was that dead when it's not BIS rogue spec
secret range was bugged for a year
with long arms
to be fixed just in time to remove it
replicating shadows was bugged for a year
its like very much the subtlety state to always have a list of bugs
it actually wasent, me and push tested this, details just wasent picking up the clones and same with logs the dmg just dissapeared from logs / details
it actually did okayish dmg
i've always bounced between assa and sub. but i'm in so deep now with sub gearing changing to assa i loss 200k dps which i know isn't the world but it is in my raid T.T
secret tech had a problem
just not better than the alternatives was
it did now show an animation
damn it was krangled as f
Assassination disc has a pin about echoing void being bugged(?). Should i pick it still?
but cm on not being better than master of shadows
Dude i swear proper visual would make sub feel so much better
it has - FIXED
why are the shadows so half assed
it is only lesser corruptions anyway for now, so you can kinda just pick w/e you feel like
none of them do a whole lot
Okay thanks
im probably just taking void ritual tbh
i wonder if pulling random enemies
will be a thing again
or if they fixed that entirely
because void ritual might be the play to just get more consistent results
and avoid bugs like what i mentioned
you're a funny guy.
how much does stealth break every major patch? đ
all rogue fixes are only temporary. we've come to expect this xD
what would you say was the best time for sub?
i can't really talk as i missed a few expansion in terms of raiding so don't think i can say
in what term, gameplay? balancing?
gameplay
i was thinking the same for now imo. i didn't really play legion
but current iteration is i think very good too
omg if they made dfa a thing đ
it isn't too diffrent to secret
rip being dumped as a pvp talent :<
yeh i guess.
i'd rather DFA over Coup though
give that mega evis hit
i dunno it just feel better even though it's not??
balance wise:
Legion: Sub was only relevant for 1 tier (tos)
Bfa: Sub was not played all xpac
SL: Was a mixed pack, s1 was assassiantion, s2 was all 3, s3 rogue was bad
DF: S1 was sub after the other 2 got nerfed, S2 rogue was not played, S3 was sub and later outlaw, s4 was sin
TWW: S1 was sin, S2 was sin
Wasn't it animation locked?
it was
the current design is fine
its overall better
if you make some spells less target restricted
so was coup it's only recently not been
e.g. why can't flag be a buff on you
I hated coup too
or secret a aoe spell with no target requirement
honestly fuu that can be said about a lot of rogue CDs
yeh it's difficult
like for assa i have zero clue how they fix it either. as ALL of their cleave is based around the idea of funneling a target.
same really for firemage ignite etc so it's not just rogue mage has a lot of scuffed stuff also weirdly
no clue how you fix that design as assa isn't suffering from it. and you can even play around it on bosses.
But then assa is like the most sticky spec in the game xD
while this isnt entirely wrong
it was sub for prog basically every tier
sucks that it deosnt end up sticking i guess
but
Since I started the game in SL I think the only prog tier that wasn't sub was s1 SL maybe
like it would be fine this tier. but they did that little nerf then left us at the bottom shrug
ye

