#subtlety
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@vale pine , great read and hopefully breaks through to the dev team. Just wanted to say thanks!
it did read exactly as a letter to the devs, like asking "dudes whats going on??"
loved it 
dude where is my car?
where the car is sub
and it is just forgotten midway of the movie
to fight with aliens(buff sin)
and then?
Ya, it did a great historical framing of the problems and wasted concepts. Hopefully someone sees it.
Only issue I have with it is the framing that sub has been bad for an extended period of time
we gotta pull our own leg when we can
I disagree because how are we suppose to get actual solutions when we are inventing the problems as well
where's the article? ๐ฎ
thank you c:
Article out omg
Dumpster fire but cool theme and fun to play
Perfect
Perfect article
10/10
who is lappland
that comment has to be a troll post
"I find fuu completely missed the point" then proceeds to poorly reword what fuu said in the article with some sprinkles of their hatred for energy for whatever reason

I get those on my article too
The wowhead comments are very unique
tbf id be down to remove energy from sub to add some unique resource
fck it we ball
Yeah maybe make it purple
cant be worse than it is
yeah
and call it darkness
(it functions identically)
fair argument but the spec is on its last legs and nothing is being done to patch it even a bit, not even the usual 5% dmg increase

yeah I mean idrk why its not getting buffed like every other spec but also like
Its just wrong to say the spec has been weak for muiltiple seasons
This is the weakest the spec has been since BFA
sub's unique resource should be shadow clones
All of SL it was the best prog spec, I'd say straight up all of DF it was the best prog spec
imagine energy removed, cdr removed and we now have a resource called Darkness, and when you have enough darkness meter you can enter shadow dance
In nerubar, it was the best prog spec
demo warlocks just with shadow clones
Sub genuinly hasn't been this weak in over 5 years
i will refrain from letting my imagination run wild with these new ideas for sub rogue
for one simple reason
Castle Nathria all over
we will never actually get any of that
ill be happy if they just finish the spec
Even the specs getting the most attention aren't getting discord fan fiction
Substandard rogue
10% probably excessive but i wouldnt complain 
Max MM log on sprocket is 3.731M and max sub log on sprocket is 2.691M 
hmm
tbh mm can omegahighroll but it is still silly
sub can omegahighroll but not in a good way
kekw
gotta love tier set when i see 9m 7.8 m sec tech
1.2 dmg to the nether
wooshg
sold. ship it
more purple = gooder
they call it gloomblade because we're all.. gloomy. 
Yeah remember how well recieved night blade was 
They call it the nightblade because you say goodnight and log off?
because it lasted 10 secs less than rupture
because fuck you
because dmg "scaled" with cp
then decided to just do away with that
and then it was just worse rupture
I didn't have any critical thought on Nightblade. I'm sure if I had it now I'd have strong opinions
wowhead comments on quests: ๐
wowhead comments on articles and news: ๐
Yeah I recall the ability during Legion? but I just don't remember having a strong opinion on it haha
you spammed it kinda in bfa because of NV but in legion it was tedious
well the nightold set was so strong
it had to be nerfed
because of +10 secs to nightblade
Ye I remember that and us wanting to do 2/2 for a while in Tomb, right?
Oh yeah, right
skipping tomb set altogether
i was so close i got good TF gloves
but i never procced another on any piece
even saved them
but it was pants it seems not gloves
btw the 4 set was 100%
but got nerfed to 30%
KEKW
What a time to be a Sub rogue
It was rupture with half the duration and a massive amount of damage amp baked into having it on the target
ah wait i remember you also could get 2 set or 4 set of other things
because tier could also go on cloak etc
so you could go 2/2/2 or 2/4
This is very good balance after 3 tuning. Team work hard and make everything possible. Now they focus on next season
my rogue wishlist:
- bring back DFA for pve
- smoke bomb
- if we vanish in the overworld, have enemies stiill aggroed for a few seconds (like the - enemies are aggroed to an invisible entity so maybe i can still do crackshot on outlaw)
- shadow dance on a toggle ๐ฆ i hate blowing the cds on one mob in the overworld and then now im just sitting awkwardly with a few seconds of SD. Kinda like the DVA defense matrix change they did
Smoke bomb ๐
Why do you want DFA back
it's the only cool visual spell that rogues have aside from shadowstrike. we have no flips and shit
You are willing to deal with the baggage of actually playing DFA..?
Did u play legion at all?
u cant even shadowstep properly this season, imagine dfa
could easily end up in narnia
yes
And u played legion sub rogue and want to play with DFA again?
With all the clipping thru the floor, the forced movement and everything?
yeah at least it had flavor
Interesting
๐
i wanna look awesome
also hot take, rogues should have gotten slicing wind instead of monks ๐
but with like an aerial type of move spinning w the blades
Ye the movement thing sucks, but having your big hitter feel like a big hitter goes very very hard
Theres better ways they could achieve that
yea having an ability that is 1 hit
But DFA is certainly one of them
could revolutionazie
if i saw ur rogue having a seizure halfway underground while rookery 1st boss is phasing only to do the lil spin bc u technically fell off the platform "wow! such an awesome animation" is probably the last thing im thinking
DFA would 100% kill us in Rookery and that'd be hilarious actually
we just got coup fixed and ppl want dfa back....
Bring it back
i would want it likw the thief death blossom in gw2 https://www.youtube.com/watch?v=uHcNZUOAnb8
Guild Wars 2 - Thief Skill - Leaping Death Blossom
Hey @hazy breach I can't get my head out of that tfd bug. You mentioned that is possible to proc it on dummy. What success rate do you have on dummy, cause I've understood that is not consistent to proc.
Extremely low
I've been fooling around on dummy and I've been pretty consistent with retaining buff, but I might be doing something wrong here.

imagine jumpin in the hole LOL
I'm good at falling down holes
but yeah i feel like rogues need way cooler animations
how much dmg do we gain from hot sauce?
it'd be awkward on taurens but eh fuck em
not much. neligable
sub 1%?
Probably less than 0.5% in a 6+ minute fight
Ew
I mean wow is a game of, broadly speaking, not flashy animations. Especially for melee dps. Its by design low key
I don't want anime shit in my wow
Varok Saurfang realizes that that if he is to secure a future for the Horde, he must reach out to the one who led it in the past.
For the latest updates visit: http://WorldofWarcraft.com
idk
if rogues can do flips here
i wanna see it in the game
i wanna be nimble as fuck
also monks and demon hunters and night elves do flips
even the female undead special animation from classic had front flips (and still has)
the animation of nexus princess looked rly good and ended up not that excessively flashy
Doing a front flip =/= doing a jump over 4x your current height
I would like Ky'veza animations 'cos they fit the theeming of Sub imo
but I agree that GW2'-esque stuff is just too over the top
And on Ky'veza it's mostly the after images and shadowy stylings
this is roughly 2x the height, not 4x though
which is fine
fuck yeah
it is between patches, so no big deal
dont worry surely with belt and corruptions
we manage to get even more behind aug
then they buff us
unless frost mage ints more than us again
give SD some shadowmists while at it plz
also give sub an avatar button
What
avatar also makes you grey
imagine D3 monk's ascendance + desert armor=>increase dmg and resistances/defenses(monk becomes totally black,make that shadowy for sub,give some buffs,its supposed to be an avatar button)
would be so f@kin amazing

..
i think of it
something like sylvanas in saurfang cinematic
or like
how is firemage when u press bust
Dance makes you glow purple
glow ๐
Sod give you black smoke aura
never noticed that
or not enough to satisfy me
It's whatever
can echoing reprimand stack?
Sod is supposed to be ninja sigils or some stuff like that
With being an off global ability as in setup
we could be so much cooler
They should make Danse Macabre start at 5 stacks, reduced for every unique attack used in dance, so that you are rewarded for utilizing shadow craft well
Cucked by pvpers yet again
i assume you mean supercharger
if so
it acts like combo points
so you can use symbols to store up to 7 charges
but this isn't useful, only the first 2 anima charged points stay active if you pull a boss
so you can't do more than the one symbols use to get extra benefits
like if you use 2x supercharged finisher, does it override the first echoing reprimand?
if you don't backstab in between
dont use that one lad
I'm not
but I don't understand why it's worse than Forced Induction
on ST at least
no it doesnt
if that was a thing in pvp we would onetap bears
will report my findings after raid
nope it just overrides it
so you lose the stack
I want to get a damage boost if I yell out my moves
@brittle plinth finally, someone is making some sense around here
great article fuu
thanks 
hopefully it gets something done for us :/
being behind aug is like a war crime or something
ahaha
!symbols
!sod
Macro to prevent accidental uses of extra charges: #showtooltip Symbols of Death /castsequence reset=2 Symbols of Death,null /cqs
nice
I wasnโt sure if it would embed or not. Worth sharing though.
!fuu
Rogue Spreadsheet - Light Version / Dark Version
my friends definitely hate subtlety
and hate me every time i try play it too
๐

Tell them its because u dont have shaman buff
well something is not right if they are doing double
maybe trolling with pulling and other things
Sub is not that weak LOL
nah that guy defintiely was trolling
i went to get lunch so they ran one without me
that was hilarious
good thing i didnt join
LOL
im so cooked
i actuall dreamed that we got buffs
all ability damage increased by 3%
sectech buffed 20%
tfd timer brought to 2 seconds
put me back to sleep
Sure it would be right?
it would feel a lot nice thats for sure
I just want them to buff Black Powder enough so that we use it over Eviscerate in single target
wait reeally its better than wm till 430?
Yerr
i swear it wasnt after 2.5 when i ran sims
Idk it varies but eleem was saying 4:30 is the average
And eleem is law down in these parts
Yeehaw
hey i just returned to the game,can someone explain why we dont use sectech with coldblood on our first in opener anymore?
The second one does more damage
More flawless form stacks
oh i see tyvm
geez calm down
Fuuโs sub writeup is really good
LOL
can someone TL;DR me how to quickly get corruptions on reset
i looked at the corruption mega post on wowhead and my brain immediately turned off
yes it is
its also silly
in a way that u get to do visions
๐
u get some currency(mementos) and when u finish objectives like chests u pay some of it(like 500 or 1k iirc) and buy them enchants
its a quest
u can vulture here and there,many links from visions as well
dunno if u need them though,we done it a million times
pretty sure it's just
tl;dr
run corruptions over and over
run as many masks as you can
Does feint reduce the damage of rockets or it doesn't count as aoe damage?
no
Huh, I've heard that these rockets can be mitigated w feint
https://docs.google.com/spreadsheets/d/1r4YOR40qsN069sHZz2QdcZjuyXH6FPu3aUY1ONiDbko/edit?gid=0#gid=0
this sheet says no
duno
press feint
check logs
see wha thappens
either way they dont kill you
even if you soak it
so its kinda whatever
Yeah my idea was to talent out of CD to get more Dr on feint
So I can take more rockets
for the gilded augmentation matrix it says it requires a spark
that isn't correct is it?
oh im not looking at the recraft option
Do we go greater void ritual is that 100% confirmed?
ok so
ive found something with TFD in keys
so the rules for 'out of combat' are very weird
TFD resetting or not seems to have something to do with DISTANCE of someone in or out of combat, i tried this throughout this last key i did. Even with my team engaged in combat i could sit a little bit away from the group and it did not break tfd timer
like its very consistent
its not feelcrafty tho
this was the entire dungeon no issues as long as i could stealth, never lost tfd
like for example: you can NOT be engaged in combat but 3 meters from the target and you will lose TFD counting down
does CB works with evis / coupe ?
and your team can be engaged in combat but if you're 15-20m away, TFD is fine
oh yeah im not disagreeing with you
im just also saying i think i've had LoS stuff also count towards that
noticed it in cinderbrew
but i havent paid as much attention to it
i mainly just do the distance th ing
well this means TFD isn't some thing you dont have agency over
largely* ig
and also be able to restealth far enough away
nah, as soon as you stealth, just sit away from the mobs timer doesnt matter
the real calculation is do you lose dps by not sitting on the mob for 2-4 seconds or do you gain dps from doing it
for example, if you are waiting to engage the 1st boss rookery/PSF/ETC while your team is running to the boss and engaging it, just chill a little bit away until timer finishes and SS in will work 100% of the time afaik
bosses is different
idk if you can press vanish during a boss encounter, go sit 15 meters away if that will also work
in theory it should
but thats really nice, TFD is no longer some unknown random ass thing
Check those 2 clips how i do for TFD https://clips.twitch.tv/create/LittleCuriousNewtRlyTho-YTTteGHDlL9kT5m2
https://www.twitch.tv/lashga/clip/DoubtfulNurturingStrawberryRitzMitz-Mz-i49l52Cc7hLmj
i think you can actually get closer
its not very far at all you have to go
can we get this put in the guide or something
everyone seems to know already and i would have liked to have known ages ago ๐ฆ
Sounds like you are defending tfds behavior with some gimmicky stuff that should not be mandatory to play around
well
But yea also experienced a lot of those
im just pretty happy i can have some consistency with it more than anything
Same
its still shit
and needs to just be "whenever restealthed"
but also, its kind of on theme to disappear, be out of combat and etc then reappear with benefits
the problem is with TFD on high keys u need to feint during dance and than u dont have energy to spam SS
thats why i tell u dont believe everything you see in sims
does not reflect the real stuations
i would be happy with either a buff to TFD dps, or making it on stealth
on stealth seems kinda weird though
Wdym TFD dps buff ?
like it giving 4 seconds of a DPS increase directly
blah blah when you consume TFD gain +30% for 4 seconds
again u guys not listennig ๐ TFD is the best out of what u can get right now
but again it does not fix the issue where u need to feint
even if you are not far away as long as you dont get hit it is fine most of the time
during dance
but also it is kinda a hateful talent
im considering play with with planned execution
i think its about 15-20 meters away at most
playing tea
i dont think tea is good
Just reroll WW
i want tea to be good because it makes non burst windows not feel like garbage but its ehhhhh
ww are not that great either in m+

it only needed that little 4% but it was already outstanding in big D funnel
tbh sub would need a 4% then it would be mid but still if you check actual performance
for ex in sprocket it is kinda silly
top MM almost 3.7m
top sub 2.69
hmm
maybe it changed from yday let me check
so almost 1 mil diff
Wasnโt only the 4% though, wasnโt it ?
Wasnโt it 4% on top of the first buff ?
sub needs more damage outside of flag/blades and a general buff
Rogue rework in 11.2 
i like stealthies idea of loading more of subs kit into dance itself
also, am i ever replacing circes circlet in m+?
Dont need a rework
Yes it does, have you looked at the class tree
You can double the value of half the points and it's still garbage
we basically have 1.2 builds for all of the game
i agree they need to buff a lot of talents.
"Backstabs damage increased by 5%"
yea class plays fine it just has demonic talents and useless parts that could die
and no one would bat an eye
like FW-shadowed finishers
Well it needs work on most of the class tree and imo sub also needs big changes
and all the multi hit nonsense
what do you think needs to be changed about sub?
or sec tech
2% conditional leech is an actual talent we spend points on 
hopefully not damage outside cds xd
His name checks
am i ever replacing circes circlet in keys? it seems to give around 8.7k stats + whatever fathomdwellers does
I'd like to have dance with every sectec and 2x in CDs. Idk if that's that controversial
Massive rework
I'd also change other things but let's not be unrealistic here
I swapped to a 681 crafted ring x2 as they simmed better
cooldowns that make more sense, thats a sensible change
It's going to be 2 lines of pathnotes
So basically just sim yourself and see what beats it
Well the crafted simmed as better
i do enjoy the way cooldowns work right now but its objectively kinda bad
sim can be wrong though yes
By about 20k. So I mean, sim yourself and see
I mean one of those 2 things you stated we already have
Or do you not dance 2x in cds ?
You have 2x dance if you play 1-2 sectecs without it
if you want it is bis for me kinda
but iirc depending on gear a crafted 681 + jastor can beat it
not for me tho
it just seems odd it would be better with all the raw stat it gives, so figured its worth asking
having 658 ilvl abomination hurts my eyes
๐__** Corruption:**__
Visions return and with them Corruption, you buy Corruption enchantments with the currency earned from Visions. The enchantment is for the Head slot.
The overall best enchantment is Echoing Void.
The damage gain from using corruption is roughly 2% dps.
Update Echoing Void rppm seems to be lower than in spell data, we need to wait for more data but potentially sims too high. A good alternative with a low amount of chances to bug out is Void Ritual, wounds is also a solid enchant but only does damage to a single target.
๐ค Simulations:
> Single Target < | > Five Target < | > Eight Target < | > Dungeon Slice <
corruptions pin
everyone will get corrupted soonโข๏ธ
Do we know, how fast we can get it?
you can look at simulations yourself, they are pinned (now)
Is it like an Hour thing?
you can now run visions infinitely
so no more farming of currency to start them
i hope at least, because thats how it worked on ptr
essentially, you should be able to farm currency fairl fast
*fairly
i don't know if they keep the ptr numbers, so no idea how fast but i assume a few hours
I'm excited for visions
They were fun content and it's another thing to work on and do stuff in
I'm excited goinginto them at 682 ilevel lmao
and a new talent tree, so they should be overall slightly easier
Nice
That's good
I have extremely fond memories of doing them with my BDK buddy in BfA. we'd login early on reset and full mask them together
the most annoying thing was to grind currency to run them
Yeah, it was
Having currency to run stuff is dumb as heck and I'm glad we've been moving away from it in most things
It just adds a middle step
mask runs are iirc still limited
Makes sense
but you get hero? or so gear
Yeah, hero
if you do 5 masks
which is rly good
but also 5 masks ended up very hard on ptr
so unsure
I wanna say you get a load of runed from it too?
people with mythic equipment also seemed to struggle a bit
So it'll be good for heroic-level raiders (although most of them won't touch it and we cycle back to another issue but c'est la vie)
rly depends on how difficult it is
Yeah
i have the fear it will be too hard for people who benefit from heroic gear
Same. Or the currency from it for upgrading gear. Which then defeats it's purpose to some extent and it becomes a "who is this content aimed at?"
But that's an issue in WoW in general a lot of the time. I'm in / raid with a very casual heroic guild and something I notice is most of them just raid log. Most of them are still around 650~ iLevel
ye i mean the token system has the same problem
650 - 660
This was half the group from last night:
A lot of them won't touch content outside of heroic. They don't do T11 delves or M+. So they end up very limited in gear progression once they hit 4/8H
It's an interesting situation with how gilded impacts more casual enviroments so heavily
4/8 heroic??????
It doesnโt impact them if theyโre only doing that content
yes heroic gear has 8 steps now
If itโs a guild that is
Yes it does because Heroic gear has 8 steps now. If you only raid Heroic, you are realistically only going to see it to 4/8 because of the gilded / runed issue.
If you raid normal / Myth you can take your gear to cap but Heroic is still in this dumb middleground
Yeah
You see gilded crests at the end two
Yes, 30 a week if you are killing them
Youโre also not doing content you need the ilvl.
So?
Short of getting a lfg invite
Like if you wanna make that argument you can say that you don't need the iLevel in Mythic
I feel like if you raid Heroic, you should be able to upgrade the gear it drops to cap. Like, that should just be how it works?
you can?
Which, yes, eventually you can
cannot unless you full clear
But at 2 upgrades a week if you are clearing it
Which if you want to do the math on how long it takes
you can. Just not as fast as someone doing ALL FORMS OF CONTENT
It goes back to how Hero should have more runed steps.
If I only recleared 4/8 mythic bosses, my upgrade progression is limited
being 650 3months into the patch barely qualifies as casual, its just simply not playing the game
I don't really disagree, yeah
^
But I do think it demonstrates a problem with the Hero tier of gear explictly and how it shouldn't require as many gilded as it does.
i think it was fine beforehand
you can get infinite crests doing +7s...
when it only needed 2 upgrades of gilded
Yeah, it wasn't as extreme. The turbo boost just made the gap worse.
But I still think it shouldn't require gilded to cap a Hero piece
the thing is though right
nothing has changed for them
they have not grown any weaker
if they dont want to do the content
that's up to them
Yeah, absolutely
but like even if you dont do delves or dont do last 2 on heroic
You are purposefully not going into +7 or doing 3 delves and complaining about ilvl? Fuck right off. Upgrade with your 30 crests a week and enjoy playing the game for less than 2 hours a week.
you can still craft 658 to unlock uptrading crests
???
What donโt you understand
I don't think you understand what I'm talking about
Those players are deciding stay in that lane on purpose
Thereโs zero impact on them if thatโs their choice
The ilvl means nothing
If they cared about prog, you are going to do more than that content
My point is that Heroic, esp in Turbo Boost, continues to be less rewarding than it should be. Espescially with the additional gilded cap. People like to progress their gear as it's a core part of the game (even if it is ultimately a means to an end) and if you only raid heroic which a majority of people playing the game do you end up in this strange situation where you are expected to be doing harder, higher content to cap your gear.
pve has always required more than the raid youโre in
Which isn't true in either Normal or Mythic difficulties. Which is a strange dynamic, in my opinion.
Normal got no upgrades
Mythic requires you to do content youโre already doing OUTSIDE of raid
if they only heroic raid, they clearly dont like progressing their gear that much
all gear on heroic and mythic track got extra upgrades this patch and there is no crest cap anymore
I mean, you have more access Gilded but that's actually a good point, Scath. I agree, you can't and there is absolutely more of an expectation there to be doing stuff elsewhere
dont need to tell me that!
tell that to gesalts guildies
haha
I think a lot of people would be surprised that this is absolutely the norm in the game and how a lot of people play it.
delve gearing is actually just on crank
Most people in here are pretty far outside that norm
Yeah it's great
even without turbo spamming them for crest uptrades
just doing 3 11s a week with bounty is already so much stuff
Yep, it's super efficent
You get 41 gilded a week
ye
Doing the 3 gilded a week is that, yeah. And a hero peice
yeah my char can farm 15hc crests in 6min in undermine delve
but 41 is not much with how much upgrades cost
It's a bit more than 41 if you can upgrade 'cos you get 15? runed per so you can add another 15 gilded
im both surprised and also need to be reminded that only 20% of characters get aotc
Right? It's really interesting imo
like i know these people exist
even with only doing the 3 11s with bounty you can craft mythic ilvl pieces with same rate as you get sparks
and i know they are the majority
41?
but i also refuse to believe they are teh majority
how
Map now gives 20 gilded
they buffed it this week
7 * 3 for the chests
isnt it 3x7
yes and map is 20
- 20 for the map
And then +15 for the runed -> gilded if you do that too
Because you can get 45 runed for 3 T11 bountifuls
Literally ran heroic for that
So stuck doing even more content for my mythic track gear. 
Like, it is extremely easy (if time consuming) to grind gear up and progress it. I am not in any disagreement there. And if these people wanted they could gear. But I think the dynamic is interesting if we look at Heroic from their perspective. Because if it's your primary goal in the game it's.. in this really weird spot. And yeah, 20%~ of people getting AotC
cause I canโt fucking stomach another m+ this week
It'd be really cool to see the iLevel spread and like, a heat map of averages or something
no you have picked the spot of defending the andies and you will stand by it
I've seen some absolute terroirsm in 10's this week
And some incredible decisions in some 12's
yes because of the rescale the skill levels you can meet there varies by insane margins
like were 680 now, people were doing 12s without huge issues at 660
You can duo the 2nd and last workshop bosses with a bdk on a 12 as a rogue if you were wondering.
I was not, but that's really good to know lmao
Donโt ask me how I know this
I have seen a lot of ranged and healers die to the final Mechagon magnetic arm
They really love to die to that mechanic
how did you guys hit 2900 io
Man I saw a 3.2k healer die to it
mistakes gonna happen
honestly
Not every gdamn pact
He was not good the whole run
didnt repair at some point or ...
bad
how do you even die 14 times unless youre turbo undergeared and straight up trying to die
I'm embarassed when I die once in a key
theres not even that many spots in the whole dungeon to die that many times
I guess you can easily get multiple in on last boss
Yeah
I wonder what, if we looked at the whole population, the average iLevel breakpoints are for keys done right now.
Wait is twilight devastation a ST corruption now?
12's are the new 10s
twitlight is super neutered
With the added effect of pulling half the dungeon every once in a while
Bring back real TD
hot take: Goremaw's bite should have a chance to trigger on spenders, thoughts?
Like, making it a passive?
yeh exactly that then redesign the capstone
That'd be interesting. Would probably need to only be one free finisher instead of three? But that'd be a fun idea
if im human - on rik can i pop cds on pull and racial the first amplification stun or will the hit one-shot me?
it shouldnt
im 98% sure it doesnt
the 2% is because i forget if i pressed feint beforehand
but you also have cheat death
Does this work also on tank pulling a boss? Lot of time i have TFD buff coming in like 1 or 2 seconds and as the tank pulls it starts back the 5s cd
ahh yeah thats true, ty ill try it and see what happens haha
I just need to keep more distance from tank and boss?
just looked at my log, 4.5mill damage taken with no feint buff
i need to go and test it again, but i did this for the entirety of rookery, including last boss
Some bosses put you in combat no matter where you are
it doesnt always work
on bosses
Some trashmobs aswell
awesome ty!
800 crit and 800 haste so u can count like 7k on vers mast... Craft is like 4k 4k (8k>7k)
Also 2x gems
crit/vers/mast should all have the same value stat weight wise
they are all worth like 22 if you use the gear the people at the top are
Oh ok, thanks for testing bud
Will try too to go far before tank pulls and check what happens
I'm not sure about this, can result that 800haste+800crit weights less than 500vers+500 mastery
28,800 vs 22,200 i'm not sure where you are getting those to be different
are the stat weights just wrong flat out?
The only stat weight that matters is speed and I have a simple formula for it
Speed = good
i dont have speed on any of this seasons gear ๐ฆ
this was with my old speed set though from s1
I had 15% for a while, as my Normal HoC rolled Speed which was amazing. But alas, I had to swap it off.
rules
with shroud up
thats an rbg rogue right there

they also call yo sonic
yo do you guys keep flag/blades generally on CD no matter if you start a boss fight without them in m+ or do you safe them?
generaly on cd
but depends on the situation, yoy have to make that decision yourself
This is really good info
is that 11.1.7 or still not
yo ty!
thankfully even though i quit during bfa, i've done visions enough to have a good understanding of the exact layout of both maps
i've bascially forgotten everything about visions
i barely did them in bfa
came back right at the end
also dont need to farm crystals
just clear quick or something
orgrimmar is less annoying because the map is more linear
stormwind becomes a bit of a maze in some parts
i always get lost in the part with the mage tower
im getting flashbacks
The corruption shit should have been enchant recipes for crafting
Would've been neat
Or they should've gone WHOLE HOG and made it 1:1 to BfA
for comedy reasons
it would feel absolutely horrible when they then turned them off going into 11.2
Im really not excited this is coming back
I remember in bfa, my gear was far away from endgame, mediocre at best so i had issues with dps... couldnt do 5 mask SW
hopefully now its gonna be easier
that's a good point but I still think it would be funny
WHERE IS OUR NEW CRAFTING ITEMS ~ wow crafter gen pop
Put the CRAFT back in WarCRAFT
Best I can offer is alt army for concentration
You lost?
happens
i wish
its more like this
when it gets to this point hey show up in here
!mute @trail verge idk what you are doing but just spamming gifs isnโt really adding anything
ST bosses infinite stars parsing Despairge
some of my best memories in WoW come from oneshotting myself on Maut by greeding infinite stars
High5
Havoc on Maut 
exactly dude
8.3 havoc is goated
130% haste
letting jesus take the wheel
with 500 corruption infinite stars
fully red
90% less healing
just dont get hit
??ยฟยฟ
I've completely forgotten the thresholds for the corruption side effects
I remember the eyeball being the last real stage before getting real bad
I remembered wrong
parsing as a healer must've been something else
then following copies
then slow
then copies create eye
then everything together and less healing + more dmg taken
ye I stopped before 80
and finally more procs
"My bad stars procced during the mirror phase and oneshot me"
My mind has been cleansed
I may have had a macro for that.
I can't remember anything
Fatal intentpod
Since this spec was so bad, everyone tried to block everything from their memory
Think I played sin back then
I am unbreakable because I mained Sub through all of BfA.
Ironic visions come back, state of sub still shit.
Alternatively very stupid. one of the two.
maybe rogues have a vision side quest to find the devs inside the visions to unlock a 25% BP buff
haha
I saw the new pin notification and I hoped I would see a new secret build that makes sub OP 
Maybe we were the horrific visions all along
Shadow synergy
thx for your Tuning Sub article Fuu, gave me a good amount of copium ๐ฅธ
FI Bleed Assa build
Its unironically fine
SD-ing the shit out of mobs
I tried it. I liked it.
didnโt miss vanish as much as I thought I would
personally I prefer the cleave build
The zeross cook is unfortunately not playable in lower keys
Its better to skip the tea 
ohh can try that next.
Luckily he's not British
Imagine having choices
Or he might have taken offense
what would be considered lower keys
10-12
Would never take offense to Eleem
Probably even higher, until 14
Assa has unreasonably high amounts of choices
fi was fine in a 12
Yeah, but Zeross build is not only fi
since when tf 10-12 is lower keys ๐
that has to be mid at least
Like you can play the scent cleave version, you can play oldschool cleave, you can play bleed, you can play hybrid, you can play either of the last 2 with FI
I was talking about bleed with FI. Idk wtf zeross build is. 
Compared to what he's doing
It's such a relative thing, haha
what is FI, forced induction?
And from what i can tell its pretty much the same overalls regardless so its 
It's more about prio damage vs overall
But the prio damage version sucks when your target dies halfway through your kb
KB just sucks
I know, for me its high keys, but assumed even for the best it has to be mid at least ๐คฃ
Didn't wanna come across as elitist, I'm playing weekly keys mostly
M+ fiends when they have to do an affix ๐ฑ
I mean bleed does very high prio too, whenever DM is up youre doing very close to the other build so its 
Low / High keys will mean something different to different people,imo. It's such a contextual term
(obviously its less outside DM)
Too late, pitchforks are out... ๐คฃ
high5 cozy weeklies
i managed to get resi 12s playing sub rogue yesterday im pretty proud of that :D
I'm into that, don't worry
only thing I dislike about bleed build is that you are supposed to afk while you're above 50% energy
high5. I did that on saturday. Team Sub rogue
hell yeah
Nah just spam buttons
I got my resi 12 too by doing some keys as sub... Namely work and top
where can I find this FI bleed build?
you're either afking at 0 energy or 50%, no diff really
Isn't it just the regular bleed build and you take the points out of your tea tree and put them into your fi tree?
Take bleed build. Move teas side to Middle
wait no tea
If we go by the data, a high key is around 10 - 12. Majority of keys tend to be 10's and then it MASSIVELY falls off. Which makes sense
interesting
Tea is kinda useless tbh
Thatโs what eleem said
do you also give up on vigor?
Good question
Whatโs the gain?
assassination rogue jumpscare
sub is so dead we are discussing assa builds here
FI alone so much st in bleed build ?
I think this week or next we might get tuning
Or whatโs the point
At least its rogue... ๐คฃ
We had days discussing dk and warlock builds
I can do that: DB fdk critting sectech numbers again 
No FI is less ST than tea, but it leads to higher aoe damage
i know its never gonna happen but wouldnt it be so sick if sub rogue was mainhand 1h weapon and offhand dagger
Because bigger demises 
i don't want higher aoe, I want my assa to not do tank damage on bosses 
Ill show you a bigger demise
I rolled HoC HC as bis hoping for sub buffs... Now its gonna be replaced with myth signet
Eleem has always been a demise enjoyer
and the cleave build does the job for me
Well then play a more ST build
Rip
Play arcane mage
yep that's what I've been playing the past few days
I still have no clue when to barrage
I want so badly for cleave build to be good
But it's fun
But there's just so much funnel
So do you guys que barrage into Arcane Surge or...
what are you even saying
The build I tried I dropped vanish. It was a bit less aoe depending on tank. ST was stronger.
I'm queuing sub into 1h of declines in +12's 
do people actually check your spec tho
queue as DK and donโt swap
literally no one looks at your spec in mid keys
@vale pine took me a while but read all of it,good stuff
I am still getting invites as outlaw/assa
Was mostly memeing, but I tend to get more invites on sin
Maybe they think I have iron wire
LOL
16-17? ๐คฃ
Sure they do. Iโm not joining some random 3x melee comp with a melee healer. 
that shit is too crowded
Depleting on timer with one death is rough
Bruh i swear ppl look for mdi meta even in m0
I have a resto druid friend struggling to get invites in 10-12
for how long fazed is bugged like that?
but when he plays boomkin he gets instant invites 
Boomkins...
No pi. No lust. No skyfury.
They look for mdi meta and then they do the most milquetoast pulls I have ever seen
boomkin has vers buff. Sold!
fuu shouldn't have snitched, blizzard always prioritizes positive bugs 
It's not big anyway I think
I checked some logs
Even on bad bosses
Parry isn't really real
It's just qol
Always has been
Its only the parry part, not the +5% dmg taken
imagine if the 5% also applied to raid
now that'd be a good raid buff
monks get 5% phys
dh gets 5% magical
rogue gets 5% EVERYTHING
that sounds fair
idk instead of atrophic poison I think rogue should have got a crit buff
make it happen blizzard
Ye since at best it would be +3% dmg, but realistically you only have like 1/3 of your raid being melee, and a lot of melee classes have a bunch of stuff that cant be parried anyway and youre not always going to be infront of the boss. So its more like +0.2% or something
thanks โค๏ธ
Is there an easy way to check what got parried for each player?
Dont think so
I was trying to figure out a string
But couldnโt
Our dps swings as melee on locken as sub was noticeably better. Was trying to see if it was just rng or actually useful.
execute assa ended up being better for prog kill since people were dead
Our rets always parse well
Does people dying giving them a buff still?
Because if yes, I know why
Ye you can
Well manually I mean
Like it you go into a damage thingy
You see % of parried for each abilities
Just have to be careful for melees cause most of it is just normal melee miss
Oof
Not parry
Yeah I was more curious about abilities and not melee swings
Ye it's the miss % thingy
also says something about LoS
