#subtlety
1 messages ¡ Page 315 of 1
Even without bugs it's just a terrible ability
Randomly teleporting around the target on a 20~ second cooldown is just insanity
and then also, theres bugs, where you will DC in certain spots
Theres bugs where you will clip thru the terrain
Theres fights where u literally just cant press KS, like mythic sprocket, like a lot of mythic gally and mugzee
mugzee tp on bombs with ks ? lol
It is, and then killing spree
Yea, it seems a bit grief to be playing sub on lot of bosses now
I mean I usually play outlaw on farm but killing spree is just not a real wow ability
arent there variants that don't run KS for outlaw?
It's just weird to give up control and placement for that long. Demolish is similar but you don't move.
They are a lot worse
like I dont feel like hiting anything with black powder for example
Meh, I've always liked that rogue visuals aren't that flashy
i feel rick is a good fight to be sub for prog, but the last 3 bosses all seem to require execute ability, so don't you basically have to play assa?
Bad designed abilities is generally rogue feature
Sub was completely fine on bandit and gallywix
I mean we killed gally over a month ago so it doesn't really matter what I play at this point
For early prog, sub was better for every fight except mugzee
Yeah probs just play assa, it's fun
"fun"... yes... fun...
iirc bandit's execute phase isn't even 2minutes long
sub probably does around equal damage in that phase anyway
it did for me last reclears when i swapped between them
ya u can move ur symbols and dances to each reel assistant
yea if ur struggling to kill reel assistants or still doing the add spawn strat sub is much better
I'm guessing it's similar reasoning for gally too for sub vs assa right?
gally is whatever its a mechanics fight
at this point not really, I'd just say sin is better
sub is tankier which is nice
i am bad, can you elaborate how sub is tankier?
vers, ephemeral whatever it's called that gives healing taken increased, fade to nothingness dr
Sectec without a cd doesn't mean it's spamable, what i meant is you get 1 sectec per dance
Assa's tree does not. All assa gets is twice the leech from leeching poison
Also sub tends stack more vers, so thats another 5-10%
It lowk doesn't matter tho
Just learn to enjoy sin thats my suggestion to ppl on prog
It's easy, it's fairly fun in its current form
Sin is like, pretty good, while sub is like one of the worst specs in the game
So unless ur on farm or u really dgaf, I wouldn't bother with sub atm sadly
new meta
No flag no bueno
Sectech is the least important out of those 3
I guess so
Doesnt flag get significantly weaker too without blades?
Sim yourself if you dont trust me, since I did that talent tree I earned the right to get benched
I dont need any help getting benched, thanks
Not if you used it exclusively in ST
I tried it, it's pretty dull imho. But that being said I'm not a m raider and have no goals past M12, so not really locked out of any spec.
we have passive 25-30% DR for just existing
10-15% from vers
5% from this
10% from this
random 5% DR here as well from phys stuff
its kinda nutty
And the feint you pop everytime you send any CDs cause Jesus takes the wheel
Thats assa too though
feint works on more things than it should
Feint feels so nice to have as a mitigation tool
and outlaw but we don't talk about them 
Chat wellness check
The idea of a support spec beating a dps spec at dps is the pinnacle of incompetence creep and the dev teamâŚ.

Perma tricks is better utility than anything Aug can bring. It's our fault for not understanding and using it.
/s
guys we beat balance druid in single target damage
We donât
The reason we are higher on boss damage overall is because we donât swap off the boss
And they send starfalls
the only thing sub beats are the not the worst spec allegations
Itâs not beating those either right now
Or that sentence confuse me
I need just detach from this spec
Lots of dodge
Man, we should all come together and don't generate any sub logs for 1 week, to set a statement
way ahead of u
Yeah, but i mean all
i do on reclears sometimes
we still do hc for rep
i switch to sub for shits n giggles
did sub last time we recleared rik
I do because i am crazy
which is like 2 weeks ago
Letâs see
Tanks don't move rik at all
makes sense since at this point barrels r like deleted
There is legitimately no reason to ever touch this spec
so not switchin aint issue anymore
Play it on reclears because itâs âfunâ and you can hold it over everyone else in raid when you beat them on the meters
You only need to ensure someone dies to beat them
But when you do it without them dying it's hilarious 
Timed Top 12 as sub, wasnt even the worst dps... life's good
How the fuck did I lose 300k dps on Cauldron? Is it the SecTec clones thing and the logger being too far from me?
Probably
what do u mean lose
comparing to details?
u have that footnote in logs it sazs it doesnt count dmg on those lil shits
Damage done to Tiny Torq and Fun-Size Flarendo is excluded.
dunno what that shit is but...
u have the link "view the unfiltered dmg"
see if that matches
yes
It does not
But ty for suggestion
Filtered and unfiltered are the same
Rip my orange parse I guess
yea, i guess those r those toys u kick on mythic, that cant be 300k for sure
i'm in a +12 group now and 3 people joined and left seconds later. i assume because they saw i'm a sub lol
i remember being cheated by logs on Kurog kill, WCL decided to count dmg on adds only up to some point...
LMAO
i mean, u can see specs right from the lfg
even tho i'm not the leader?
u hover the mouse u see all specs
ah
anyway i checked one guy who was a hunter and i out dps'd him on overy single boss in LoU HC lol
like this... now maybe this is the addon im having for LFG, not sure
Thatâs PGF
aye
kingsbane makes 0 sense to me, the ST damage is so garbage either way
Wrong channel and incorrect take
Perfect take, KB stinky
KB is very strong during deathmark
You can see this by looking at damage breakdown
Alone sure itâs not great
in keys i just dont see the point. maybe at 18s you should but at that point swap arcane and blast instead
bleed for lifge i guess
bad news is bleed does tanbk damage is ST
KB does slightly more than tank damage LMAO
Idk people just exaggurate, youre still doing noticeably more than tanks
Yeah I mean you do maybe 1.5
You can play more ST focused if you want
at that point just play mage tho
Which is what most people do, but idk overall seems the same anyway
actual useful ST
So does assa
Well assa isnât there to do ST
For what itâs worth
The funnel is still decent on assa
So if anything gets pulled into a prio target
Assa has some really good damage
Pure ST in keys is just not Assaâs job
its fine
Top logs in workshop for example do like 1.8-1.9m on last boss (when its a 6 min encounter)
Which is fine 
don't think i ever saw myself doing 3 22m sec tec hits
Those logs are running the hybrid builds Iâm pretty sure
You are more likely at 1.5 in bleed
I would be genuinely surprised if they managed 1.9 with bleed
No hybrid does shit too
Its the FI one people are using
Idk its mostly like 1.7 or so with bleed
In my experience
Oh yeah it is FI
The what one?
wathcing mdi its such a shame that arcane is basically at the spot/niche subtlety had
and some other specs too ^^
Arcane and assa are the biggest funnelers
Enhance does ok too
Arcane is pretty much what we want sub to be in keys
Yep
But it is what it is
would love to be an absolute turbo prio nuke in cds
Well i guess it would be close to that with better tuning
evis is just very weak
Not funnel
but big prio
Amazing st
Deathstalker would be good, its just so trash to play
shame, i love the lore behind it
They could make some minor changes and it wouldnt be that trash
DN working on BP and its instantly gg
just some qol and a little buff, like give us some scraps and we would be happy, but no we get nothing
i'm this close to speccing assa and ruining their statistics 
-Rogue-
Subtlety damage inscreased all abilities by 5%
TFD now resets immidietly entering stealth
Fixed a bug where secret technique clones bugging out some boss encounters.
flaggelation is now 2 charges ( was1 )
I saw it
In my dreams.
why flagellation charges?
flagellation should be a buff on you
secret should be aoe not targeted
there is a lot of qol which could make subtelty more appealing and fun
but in the end we need to wait for our turn, maybe next patch or next xpac
Maybe next week ?
Maybe in WoW 2
in the meantime, its best to just enjoy the monotony of playing assassiantion each patch everywhere
- Subtlety Rogue
-Secret Technique damage lowered by 1%
-Backstab damage increased by 27%
-Black Powder damage increased by 15%
I seen it in my nightmares
Ahahah
!sheet
Rogue Spreadsheet - Light Version / Dark Version
"Blizzard tracks WoW's "escape rate," the number of bugs that make it into the wild, he said. The team wants that rate to be in the "low single digits" on all the pieces of data touched in any given patch" well its easy to do that if you don't count any existing bugs, Eleem's sheet has over 20 for sub alone lol
The silence is just insane idk
They canât even tell us that they acknowledge the state of sub
Not even a
âHey we WILL finish the spec eventuallyâ
Just nothing
Sub is the only reason I played rogue, another season of this and I think itâs over for me
it would honestly go a long way
The only fix I'd accept for sub is the ability to generate exponential threat with tricks at the top dps player in the run.
to just get that kind of message
You want a message on stuff they wonât follow up on?
then again they can say whever they want
I meme a lot but I genuinely have the most fun on WoW playing sub rogue
Same
It's what it is. Blizz'll do something or they won't.
Assa and outlaw just donât scratch that itch
Should we start a coordinated in game ticket campaign?
this, when sub is less fun I play less wow
To make matters worse they take things that were once unique to sub and just give it to others
It worked really well for shadow priest in wotlk classic (jk they ignored it)
Youâre better off just quitting than waiting to find your glass slipper in blizzard and giving this spec attention.
Since when did everyone become a 1.5 min exactly
MM with new bug fix is 50s
Why is funnel so strong on other specs when it was subs niche that got deleted from one fucking bfa boss
current plan until seeing how things are when 11.2 drops and I decide if its worth resubbing
Why are our talent variations basically between rotten/finality and tfd/wm
And both options are fucking terrible
Wm feels like nothing
Tfd is bugged out the ass
bc it basically is nothing lol
Then rotten and finality are forgettable
Like genuinely wtf
Weâre back at square one of gloomblade build
Except we do not damage
0 variation but with 0 dps
because the base spec still has glaring issues that are bandaid fixed by trickster, which has its own set of issues.
Itâs just insane
The biggest thing sub got this expac
Was having RS not fuck our combo points
Getting the charge that killed us and then having it finally fixed to not kill us was pretty big
A microcosm of Sub issues
I honestly wouldâve preferred the choice to turn it off or on
I used the coup charge quite a bit in NP
Esp on queen
But w.e people generally didnât like it
Canât wait for next season to roll around with another set of disappointment for sub rogue while assa is bottom for 2 weeks before getting buffed to infinity
It'll be the Sub season. Ethereal theme'd. Reworked Sub. Playable ethereals (for me only). Cool purple abilities.
!macro
Subtlety Macros:
It is not recommended to macro most cooldowns, including Cold Blood+Secret Techniques and Dance+Symbols.
The following macros are an exception:
/cast Shadow Dance
/cast Thistle Tea```
```yaml
/cast Shadow Blades
/cast Blood Fury
/cast Ancestral Call
/use House of Cards```
When using diffrent macros, make sure to keep the cooldowns on a seperate key.
Peak design/development. Create an issue -> wait 6 month till people will be frustrated -> fix issue (seeee we are working on your class)
!sheet
Rogue Spreadsheet - Light Version / Dark Version
Is it not advised to play sub in dungeons if there are no shamans in the group?
wdym
It feels worse but you still can
to the moon baby
thats what I thought too
Shamans do so much threat, your tricks is actually useful killing them earlier.
Shaman is <10% warrior and monk are both around 5%
What you shouldn't do is play sub in a caster comp
Nah shaman is about 5% too
No? When I simmed shaman was like 150k, warrior/monk were 80-100k
go play assa in caster comp?
But multiplicative nature of that means it's less I think
but i dunno assa does good overall but the boss damage is so low
Yeah bleed is ass
You can swap to more ST talents if you want
Just don't play melee in caster comps is what I do
I get like 2.3 on a boss like swamp face at 670ilvl
As sub
So how does darkest night work, if you don't use the max cp evis right away, do you just lose it?
So at any point during those 30 seconds if I use max cp evis I'll get it?
Right
Like almost all of the power of the hero talent comes from the mark
So not having it up sucks real bad
Having trouble tracking which ability needs to be max cp kinda but then I just a thought i never see darkest night
I was thinking of maybe learning DS sub for wherever that might be optimal after I learn more sin
Hero spec is a joke though. Worst 2 target in the game
you get that high ST on bosses yes
but you are gonna do WAY lower aoe than bleed
netting runs taking generally longer playing sub over sin
@hazy breach just wiped on 2nd boss of ML because one of the adds didn't die fast enough, literally my first time seeing that happen
eternal pain and suffering
this is phys comp too, we should have outrageous damage
^ oh that's earthrager dmg
Hunter prolly tunneling boss no? Only hitting when they get close together enough for trick shots?
Oof
Or prolly just kiting the add being a pia
he said he griefed his cds
i'm not exactly sure how, mostly likely he sent them when the dmg amp earthrager wasn't up
but he also wasn't doing any boss dmg too, so i have no idea wtf happened
Makes sense. Bring a ranged that has to plant/cast can be touch n go with an add perma focused to u
yeah i always swap to crippling and throw out as many kidneys as i can to help out
True
Then theyre rooted for 8 seconds
Binding shot really useful to
but he wasn't just a little low, i was basically almost doubling his earthrager dmg haha
BUT WE CARRY ON
no flame to the guy btw, he admitted his mistake
i was just hella confused
!sheet
Rogue Spreadsheet - Light Version / Dark Version
i sim higher with this build
play it or not
its the best for M+
Can call this Brother's build
CAN replace finality with TFD or RS if u really wanna play itr
@vale pine there is no higher simming build than this i think
!fuu
Rogue Spreadsheet - Light Version / Dark Version
Thoughts?
didnt cook hard enough, need goremaws + silent storm
i can tell by the number of typos it was written with true passion
you can really feel the frustration at the "I dont understand why sub is not kept competitive" paragraph
i didnt realise its been 3 seasons of assi dominating
i knew they were strong but didnt feel that bad till now
Found a spelling error
there's a few
where can read the article
Thanks @vale pine for making our frustrations at least visible
"Give a brief synopsis of your spec's interactions with Hero Talents. Has there been one dominant choice or has it changed each patch? Can a player pick whichever Hero Talent and be successful or is there a major gap in throughput? Does your spec routinely change Hero Talents, or has it been a mostly set-and-forget type of situation?"
@kindred olive I don't think you intended to leave it in the article
ono
11.2 we're getting kyveza subtlety animations, all the bugs fixed, talent variety, damage buffs, and long arms back. plus new abilities that somehow don't add ability bloat and feel/look great to use
and a raid buff. fuck it
I did find a major spelling error though and I cannot explain it, fuu repeatedly mentioned some spec called 'rogue'
I'm not sure what that means because the only 'rogue like' class is in the game is called assassination
Is that when they fired the rogue dev or something
whats the reason this build simming 100k more ? https://www.raidbots.com/simbot/report/bpZ6EMWjvNDT8oCFqfCyNj
This isn't exactly tru tho
The situation with sub rn sucks but I don't really get why we need to just like, stretch the truth
Well it has been for m+ yeah?
yeah in M+ its been a lot of sin/otl by the end but sub gets some play early on, at least the past few seasons
Depends how mid it is I guess
We are just undertuned atm we actually have a good damage profile, just not enough of it
But in raid, sub has been a very dominant spec for a long time lol
To have a good aoe burst and high single target seems like a winner to me
Well sub used to be not bursty, and still was the best spec
I mean at the end of the day its kinda random how good a spec is
Burst might matter, it might not, the spec might be bursty, it might not
The spec might be overtuned, it might not
Finality
But yeah I mean, all of SL, you played sub, every tier of DF, you played sub, except like, season 4 DF
and then you played sub season 1 of TWW
and then u played it early TWW s2
and then they buffed sin xd
its just a bit, ahistoric and dramatic to say the spec hasn't been good is all
Its been the most good rogue spec 
Arcane is obv better but we are a priority spec as well
Arcane is better than any other spec(most likely)
wowhead commenters are not human
this of all things is your main gripe with sub rn?


Dif things matter to diff playere
Guy who does only delves does not give a fuck about m+
Well that's what I'm saying, sub actually has a lot going for it. It's overall AoE Is on the lower end of mediocre but it's burst aoe Is quite good.
You shave time off the timer by making the prio target dead, you have good ST etc.
Yeah but why would you ever care about dropping threat specifically with shadow dance. Vanish does the same thing, tricks and so much other stuff
know a guy who plays w his healer wife and he gets annoyed abt the same thing
she gets all the aggro suddenly and he cant do much abt it
How long does it take to get full value out of sectec?
fazed only gives the parry immunity to the raid right? not the damage buff?
huh
sub needs some love
Buff sub. Give us cool Ky'veza animations.
I have been having a blast with sub rogue and am p much myth gear or crafted gear. I am looking to make an alt just to pass sometime, any advice in anything that would feel similar to sub rogue?
Another Sub rogue 
i don't think anything else in the game really feels like sub
sub is very "feast or famine" because its decently paced during CDs and very AFK outside of CDs, but it also has the CDR mechanics around Dance/Tech
some specs that are somewhat similar to rogue are like Havoc DH, Warr, Surv Hunter, WW
sub is veyr unique,closest i can think is ret paladin but still sub is very unique
really most melee in general feels similar at a base level 
Interesting gotcha
Seconding, good article. Very big effort considering the current feeling of Sub.
From the sub retrospective article: "Fazed - Works not only for the rogue but the entire Raid team, this is a positive bug."
yes but what is the question exactly?
oh i think i see what you meant now
like does the damage buff also work for your raid? no
its only the parry
i'm very happy this made it onto our wishlist, great write up @vale pine 
hrm do we think "slightly increase" or "GREATLY increase"
send sub to the moon
i'd be happy if they just reverted the latest nerf it got because of Dust
but i wouldn't be unhappy with the last 2 nerfs it got being reverted
Yeah, that'd be a good reverting
It'd go real far
There's so many small little things they could change that'd smooth so much out..
blizz doesn't seem to do enough reverting
they keep changing sub with nerfs, and then once it's obvious sub didn't need them or is now behind they don't revert
you don't think they would admit they did something wrong
do you
it's just an ego thing
you know i have NO idea what they're thinking, or if it's even on their radar
the only times they reverted something was when there was a huge community backlash
and they lost subs over it
thanks â¤ď¸
at this point a small buff would just be insulting 
it looks like you spent a lot of time on this
haha, at least you know its not written by a ai ^^
why do you think popularity of the spec is so low
Not enough purple
Anyone remember skyfury shaman buff benefit on ST dps for sub? How much % gain/loss
mainly tuning but also difficulty of execution
a lot of clases with terrible tuning also have higher playtime, atleast in m+, Iâm not into raiding
it's like roughly 8%, could possibly be more
Preceived difficulty, fiddly elements that are confusing to new comers, lack of tuning, weird niche that can be done better by others, awkward downtime not being condusive to enjoyable flow to most people, bad animations and lackluster visuals, imo.
i for one think it's sometimes more, because i become mega tilted when i play without skyfury
the biggest thing is just tuning
you can feel the difference
not many people play rogue as a whole
many people that do play rogue, just play the best spec
i was talking to people i push with today
one is a healer who swapped off rogue because he became too frustrated with the class
and how it plays
well rogue has 3 specs which do similar things and rogue is already a very unpopular class. This means tuning is even more important.
and the other is my guildie who tried dabbled with a bit of rogue and says we're "unneccessarily complicated"
The Skyfury thing and how it actively changes how the spec feels to play is a pretty good example of the weird, unintutiveness imo.
Its diffrent on e.g. mage where each of the spec has their niche, so playing all 3 has benefits
he said rogue in general is too complex compared to how most other classes play
like you see in mdi now where all 3 mage specs see play
while for rogue outlaw and subtlety see close to no play
I always think this is a pretty interesting criticsm because.. Is it? If we broke it all down, I wonder if Rogue would be more complex than say, Shaman or Mage or Warlock or something.
people in the rogue discs always say rogue is not hard to play, but all the other people who aren't maining rogue say otherwise
tuning/design issue
Yeah
class needs a complete overhaul if its going to become anything "mainstream" like hunter or paladin
i honestly dont know because i mostly 1 trick rogue, so i'm just trusting what other people say haha
you are correct on this, i also had to re-write a lot of it because my first version was a lot more negative
(not because i needed to but i wanted to keep the general tone positive)
Yeah, I mean I'm the same. I've played Warrior and Hunter a bit but nothing serious. Guardian is the only spec I play remotely properly and that's like. 5 buttons.
you know i can see that, it does look like it's more positive than what you've written in this channel this season haha
I mean subtlety is fun, but its just left out
haha yeah, i've heard wonders about thrash spam
These idiots cant even fix sectech on first boss Rookery or other small stuff. Or nimble and fazed. Why would they even bother doing anything at this point. If they don't loose subs over that kind of stuff, they Just don't give a fk
which is a bad position to be in
I think rogue entrypoint is hard not class in general
Leveling is one of the worst
Which for most people is first thing that kills vibe
thats correct
the timerunning events did show people playing rogue the least
in part because of the bad leveling experience
another big thing that seems to be rogue specific is needing to press your buttons in a very precise order
i think holding cooldowns is difficult
whereas a lot of other specs you can kinda whiff your stuff and put em out of order
and be mostly fine
and we have multiple cooldowns with charges
Yeah. Esp with Sub it's very very punishing (albeit less so since the Dust days) to mess stuff up. Which absolutely contributes
I think for sub most people cant get over slow pace outside cds
you have big big high
You are sitting there for potentially 1:30+ doing tank damage if you mess up a lot. Whereas something like Ret can send and fix it in 30s
that's why I like the class 
yeah sub is big one this
and then blop
i thought every class played the same way until i heard from my guildie that he couldn't play sin because the rotation was "too punishing"
its fun to have high highs if you are well tuned
"you have to press your buttons in the exact order or you do no damage"
The uptime / downtime cycle of Sub is interesting. It's just.. weird.
people can't do this for some reason, DF arcane was probably the easiest it's ever been, static with no rotational variance, but people just couldn't do it?
dance cdr is also rly tight
you get downtime and maybe can't use dance with one symbols now
its not intuitive
yeah i've played with a lot of people who fotm rerolled arcane, and they're horrendously bad
Ideally they just give is an aura buff and maybe address some of the wierder quirks of the spec (and also they kill PV / LS, do something with WM, send Shot in the Dark to the shadow realm and let us use non-daggers in OH by equalizing ST but that's me dreaming)
that sounds like another spec that requires pressing your buttons in a precise order apparently
i agree sub should basically be the melee version of arcane
i mentioned it yesterday, its a bit sad to see mdi casters cheer for assassiantion or arcane priority damage
when it was a very clear niche sutbelty got ripped away after having it for a year
current arcane is the opposite of that example though đ but that iteration had the community perception of hardest spec in the game but it really wasn't
yeah prio damage got yoinked from sub /cry
And then we aren't allowed it because ???
It's dumb.
The frustrating double standard in class design
so the trend was "sub is too strong at funnel" and it got basically removed
because you had one fight in BFA where you dumpstered everyone
i like the idea of 5 target cap specs having funnel to make up for it
then they started gradually giving more and more specs more funnel, and it started getting to big levels of funnel similar to original sub
And our punishment for this was Sub being broken for an entire expansion lmao
but for some reason they never gave sub it's original funnel back now that it's deemed acceptable by the devs
i remember realz said combo was never coming back because it was too strong
and broke the game
but there are specs right now with insane funnel
breaking the game
so there's a disconnect there
they don't care unless it breaks raid
Double standard, yeah. Like, it absolutely is because of times changing, designs changing and one thing said once isn't absolute and can change but
that's a good point
just RNG fight design for that lmao
but still, seems like hypocrisy
sub copies outlaw, assa gets sub's old niche
if you get fucked or not
get rekt
don't forget sin also got outlaw's bladeflurry but better đ
when do we get the gun
@vale pine by the way it's funny you said trying to be more positive, literally last night i wrote this on a note on my computer
i just wanted to write it down to try to keep it in the forefront of my mind
in the end probably the only truth is, not enough popularity yields to all bad design decisions
Arguing with people online is fun though
i think sub just needs it's flexibility burst niche emphasized more
haha it can be
and tuning..
the only thing stopping me from playing sub is just tuning
gameplay wise it's very fun
I think sub just needs more energy during downtime đ
Adhd inside me dies
Thats a me problem ofcourse, obv you guys like it you are patient
they could decrease backstab energy cost by 90% and it'd probably be like a 1% dmg gain
kinda agree
there's 2 different camps on that
some people don't like the downtime, some like it because it creates a cool loop of going nuclear turbo in cds and then chilling out during downtime
i honestly think we could use a bump in our downtime dps
Iâm fine with dps cool and design of high risk cd hogh reward
if blizz is unwilling to let sub burst as hard as it should
But you still need some filler to do something
Something like steady shot
Its not meaningful
But you have something to press and get a bit of something even small bit
it's a strange sitiuation because blizz very clearly doesn't want sub to burst as high as is warranted
because our downtime is that bad
but if we don't burst high enough, the downtime just drags the spec down
haha
I like the downtime because it gives me time to post
You can fit a LOT of bee puns into a Cindermead run if you play Sub, guys
it is a good reminder to try to stay kind, i got reminded of it recently from one software engineer i follow on twitter with this message
Being kind is free, and good.
yeah! i have a tendency to become very cynical
so i'm trying to avoid going there too much
Great article @vale pine! Just noticed this small typo under the trickster section
Morning folks, is sub far behind sin in m+ or competitive? Talking 13/14ish keys
!fuu
Rogue Spreadsheet - Light Version / Dark Version
sub guys, I just returned after 1,5 years of not playing
I have seen various builds and im wondering.. does Dark Brew never has his place? is it bad?
oh boi
ud be surprised what else is bad đ
@vale pine well said as always mate hope we get some spotlight soon
i think its fine to have a slow pacing during downtime.
There are just a lot of things which punish inexperienced players and often even experienced ones.
I try to name some things:
- Shadow techniques requires auto attacking, so if you are not in melee you actually lose quite a lot of output
- The shadow dance cd is high if you don't get constant cdr from using finishers, this leads to desyncs of cooldowns
- TfD timer is such a mess, you often get the benefit delayed, its a talent which people don't understand
- You can't press stealth in shadow dance, and shaodw dance reduces your thread, so solo content can feel random (why did healer bran get aggro suddenly?)
- ....
Its just a big list of things that makes the spec hard to understand and many can be somewhat easy fixed
oh thanks will correct in a moment
happy that you liked the article
"three consecutiveseasons the best spec", space is missing, while u r on it @vale pine good read, so far đ
!sheet
Rogue Spreadsheet - Light Version / Dark Version
reading the retrospective, thank you Fuu for taking the time to write it
I can't remember is current Gormaw's bite similar to the artificat ability, for some reason I have almost no recollection of what it did
While I agree with most of it, I donât like putting tuning or output into class design talks, if design is garbage tuning it up is not a fix
Thats just shadowing
you can, need to check debuffs on the boss
i am with you, but the sad trueth is that tuning is a very important factor in how rewarding something feels.
Having a engaging gameplay loop feels dissapointing if you are only slightly above tanks in damage output, and this is in part the problem we have currently
this is why i spend an entire section talking about tuning and explaining my line of thoughts
gameplay always comes first ofc, i rather play a good designed spec than a one button rotation one
Okay isnt that supposed to be closer to 100% ?
yes
Okayyyyyy. I am doing shit job at keeping it up
you don't specifically optimize around keeping it up, it should have a high uptime by default especially on single tagrte fights
what i like to do sometimes
is type out a massive paragraph responding to the person
who is being an absolute monkey
then just deleting it
its cathartic and prevents you also bogging down
HAHAHA i do that sometimes too
it does actually work
hell yeah, this works very well
Playerbase sources, which is where this article is from, does not mean we are not forgotten by the development team (which is the important one).
I just want shadowdust back 
It's similar to those "write a letter to someone" therapy exercises 'cos you just get it all out.
Personally itâs not harsh enough. But fuu always tries to see good and I appreciate that.
This spec is an abusive relationship.
It can only get better.
Yeah. That needs an updated graphic
Actual lowest damage now
Or a âat the time of this writing before Aug was buffed againâŚ
On Sprocket I have 95% uptime. The 69% was on One Arm. This might be because of the adds not having it
Top log on OAB is 88%.
Okay don't establish how shit I am. Okay??
probably ye
thank you for the great article fuu đŤś
talking about solo content, it's also weird that Gloomblade now has to get FW from behind, which makes it lose its competitiveness in solo content.đ¤Ą
I 100% remember that it originally could get FW by crit strike at any position
So did backstab
Remove bs, gb baseline and we got rid of 1 bad talent
With the fw fix from all sides ofcourse

Maybe improved bs changes the fw from gb because janky code
If bs is so iconic then fuck off to classic
Make it a PvP ability that is a situational massive crit execute
Bam, it's iconic and has it's iconic use and the PvE side can just get the better cooler button
make backstab a group healing ability
make one of our execute abilities banshee's blight
give sub the MM treatment. Bonus on 100-80 and 20-0
Yeah, give us the dagger effect. It'd make sense
emphasize the burst more. Not just the execute
true
Absolutely, that'd be a really good thing. Esp if it went more into Shadowy themeing
Ky'veza's execute is a neat idea
it's so funny they have an actual template they made themselves for sub called kyveza
smile
BUT THEY'RE NOT USING IT
When an enemy is below 20%, Shadow Dance causes every strike to additionally cause a Shadow Clone to hit for x damage when a finisher is used. Bammo, execute.
Tie it to Dance so it just empowers our Burst with more stuff in a thematic sense.
Call it Shadowy Reaper
maybe raise it a tad above 20%
sending dance on mobs low hp in M+ can be kinda troll sometimes
honestly dunno, just spitballing đ
You could have a 100 - 80% version called Reapers Mark -> Shadowy Reaper. If you hit a mob above 80% it puts a Reaper's Mark on it that increases damage done by X% until 80%, and is then consumed at 25%ish to apply Shadowy Reaper during dance? You could have some neat synergy for the whole fight through it.
Also Regicide should be a button
it kinda sounds similar to fatal intent
basically fatal intent activated in dance that does actual dmg lol
Replace Shuriken Storm with this. You spawn shadow clones that replicate abilities or something
i think the worry would be blizz doesn't know how to code clones into the game
that doesn't break the game constantly
Personally I don't think they should 'cos they're a nightmare.
Instead you just have an animation and a proc
Like, you can achieve everything SecTec does, surely, without the weird pet clones
yeah just give sectec a really cool animation you do yourself as a rogue
But ye; Ky'veza is a template for how you could do Sub if you went more into the Shadowy, Ethereal themeing (which I think they should.) And yeah, absolutely fatal intent except interaction with our kit and rewarding living the whole fight.
Yeah
You expect the class devs to talk to the raid devs? Did Zul teach us nothing? 
yeah true lol
We can dream and I think having a raid boss like Ky'veza is useful because it gives us a practical, visual example to refer to
"Hey, what kind of animations would you want to see?"
"Ky'veza"
makes sense with void expansion as well
Yeee
Also rename Trickster to Shadowguard or something. Make it the Ethereal tree. Nimble Flurry can just become Etheral Flurry or Nether Flurry or something. Sub gets it as Shadow damage (this would be too strong BUT)
Something like Dark Brew is the kind of design I want to see more of in Sub. It's a relatively simple talent but it is both thematic and neat.
It should just be part of how Sub works, imo. We should deal Shadow damage with posions because we're the Shadowy cool class
Let Sub do that and Assa has Nature poisons
It was something I thought the Legion -> BfA era did well by removing damage poisons from Outlaw / Sub. Making them distinctly Assa's deal.
avatar button/passive trigger fury of the destroyer(proc from fangs of the father) đ¤
or akaari's soul for last tier node
that would work
oh and buff aoe
whats that addon that marks priority targets in m+?
without even knowing it marks the targets u need to prio?
Probably a WA I'd imagine
idk in priority for example priests always get a skull or an x
when i run my own key they dont which makes me belive its an addon
ik there is automarker
itâs a WA
WA that the group lead has, most likely
Just like the color coded plater plates
NEED the nether assassin hero talent for sub
we making fan fiction again? 
its one way to cope

Anyone on this ?
a well played assassination is going to do more than a well played sub
Youâre basically inting with how string assa is
Okay so there is hope I will push more as sub
No
lol
You need a shaman, warrior and a tank with pulls around you to avoid wasted CDs.
And your dmg still going to be behind assa
You can play Sub but you will have a far better time playing Assa. The damage potential isn't even close.
what's holding sub back though? is it flurry's target cap?
Low damage
Yeah
Buff Sub 
Okay, will Hope for s3 then
I do think more kyveza themed abilities would be pretty dope
Every other spec got tuned higher over the season. Sub got nerfs.
But like with other things, the differences are often very exxagerated. Its not like youll be doing half the damage playing sub
what do you mean, we still beat balance druid in boss damage.
Yeah that's the point I would sacrifice 100-200k DPS if sub is that range
Sad
I can consistently do 3.5 - 4m in 12's and then an Assa can easily do 4.5m+ overall. It's really so much stronger (dungeon dependant, of course). Just a lot stronger, better prio, more AoE.
And that gap is only going to become more extreme as the key levels grow higher, I'd guess
what do you play for assa in 12s? full bleed build?
Yeah I just use whatever the bleed build is.
But I know as you go higher you use some hybrid build for more ST? I don't know, I've not looked into it deeper than bleed fun
in +12 bleed is the way
i think they were saying at key level 17 or 18 is when you want to make the switch?
Idk you can play pretty much any assa build
But looking at logs were looking at like 300-800 lower for sub than assa on logs, but also worth keeping in mind that its probably less than that
Since most "good players" are playing assa, thus leaving sub even further behind
If youre timing your pulls around sub is going to do acceptable dps, but why bother playing around somebody thats doing fine instead of playing with something that does fine regardless of pulls or great if you pull around it
đ
the way i figure it, last season people were playing sin with the same dmg profile as bleed build
huge aoe and lower ST
and sin was still considered a really good spec
Ive tried some keys with the "old school" cleave build, without scent and stuff
Some hybrid, some bleed, but its all just very close in overall
the 2 places where bleed starts feeling a bit off for me is workshop and rookery
just because of both of those last bosses
Idk i just swap to sub for last boss rookery
but bleed does fine in the rest of those 2 places
after 2nd boss?
Ye or if deathmark is up i send on the pack after
ah gotcha
i watched a pov of that swap, looks very fast
just hearth to dornogal and the dungeon entrance is a 5 second flight
might possibly try that, doing the last boss as bleed feels turbo dogshit
but there's more optimizing i can do
i already brought up running cleave build to my group, but they said not to worry about it, they can cover ST, and also they really like having iron wire
since we don't have a boomy
I know its fine numerically, but man does it feel bad to not have 2nd shiv as bleed
yeah it doesn't feel great, it also makes shiv usage quite static because you have to kinda send it on cd
having 2 charges meant you could hold without losing casts
how much less, do you know?
holy IC, KB, DTB AND arterial
yeah that's basically almost raid build, looks interesting
Depends, sims is like -5% on huge aoe compared to the cleave build and +6% ST
Dslice sims slightly higher than those but idk, its still way worse in sims than hybrid or bleed

this would basically reverse the issue bleed has in rookery, become a passenger princess on aoe but get to bosses and annihilate them
Its not that low on aoe but ye
it honestly looks kinda interesting
i would test this on the dummies to see numbers, but yeah trying to get accurate numbers with execute talents as sin is impossible
good morning fellow rogues, hows yall doing and one more thing what yalls opinion on the mid-expansion retro?


did you like the article, always happy to hear feedback if you have some
oh didnt realize you were the author lmao, I might be dumb
i also made the hero image for the article ^^
but im not truly not qualified to give feedback sense i haven't really main sub or rogue in general, but going over the Wishlist seems like a solid plan if blizz looks at it but hell what do I know
đ
dont look at the comments tho ahaha
What I missed on the wishlist was e.g. addressing the split dmg situation (besides sectech)
Iâve read them đ
@vale pine well written article with great points.
the ret pala guy
almost made me cry
these are perfect
oh yea that one
people want to get rid of energy since 10 years now
im laughing so hard
The solo delve comment was interesting, I do 11s on my rogue and they're a breeze. Never had an issue as described.
the issue is not in solo delves
likely the poeple that "do" delves are undergeared
its when you did the seasonal miniboss
Ya that's true
but their comment is fair i did not cover solo content much in the article
you have to get him to stay close tot he wall
Ya it's a good portion of the gameplay loop and exclusive for some ppl
might think of adding something for solo players next time we have a similar assignment
you can say how our sustain has only gotten nerefed
3 expansions in a row
i miss my boi soothing
like i did speedrun fungal folly in a few minutes per run season 1
on the highest difficulty
Energy is really only noticable outside all our CDs, but holy shit is it noticable.
but also i can see how most casuals get completely blasted doing delves
cans still spam delves to gear https://www.reddit.com/r/wow/comments/1kpg5na/nonbountiful_t11_delves_may_be_the_best/
just runed->gilded
The fungal ones are the best, pull a bunch. Set off a spore and enjoy the speed clear.
oh is it uncapped now?
if you are a tank you can just chainpull
yea but the runed
you are running vanilla 11s
so if a day is like the short fungal folly or the undermine one
you can just rush in 3 mins
even with alts
Oh you farm 45 runed and swap for 15 guilded?
yea
i did like the season 1 versions more
you could cheese a lot
My buddy does one in ringing deeps in 2 mins
the aoe spores doing zero damage and staying stationary is a big pita
It's hilarious
downgrade
Didn't play s1
the one in undermine is super fast depending on week too
Which one is the fast one?
Best rogue delve is still underkeep
undermine seems fastest
Oh when you can stealth past everything?
Loot the boxes
sluice
And canon to boss
And kill 3 big guys yeah
I meant which quest in there's
2 are fast the kill mobs and use transporter
I haven't hit every possible combination yet
and the robot one
Mr delver once u figure out how to do route
I'm going to look into it
But i always get lost cause I don't delve enough
!fuu
Rogue Spreadsheet - Light Version / Dark Version
The thing about energy people seem to forget is that energy allows us to have a baseline 1 second GCD at all times
they do forget
because they also go mentally afk when looking at ww and feral somehow
but basically any day there is tak rethan abyss with pheromone
you can just run pop the boxes die on respawn run pop the boxes vanish and do boss
in like 2 mins
And whats the point of having energy if it never runs out
cause people actually want to perma press buttons
but they dont phrase it that way
When pressing buttons it feels like we do damage
My 40k backstabs meaningfully impact my 3M dps 
I miss when backstabs sound good and hit hard
Gey guys random q, on the Big momma fight in floodgate (1st boss) do u open cds on the ads or the burn phase?
on cd 
Is the damage better used as funnel on the boss or to clear ads tho I wonder, in terms of group comp
Its usually not ideal to hold your 90 second cooldowns for 60+ seconds
Could have them on cd from a prev pack or something instead
U just use ur CDs on CD tbqh
But yea defo wouldnt hold em
Holding CDs is usually bait until ur doing 18s or 19s
Even then it mostly is
and if ur doing 18s or 19s u kinda have that shit figured out within ur entire group planning cds for what
Fair enough
Only boss id legit hold for is like, first boss motherload
or last boss rookery if u know other ppl got CDs on pull
For after the footballs? or why
Yeah after footballs
Ye makes sense
Ok cool cheers, ye i usually hold on last boss rookery for the phase, are u saying to just send them into the shield is ok?
but like, first boss floodgate u both need to beat the add DPS check, and then the boss burn phase, so your CDs being used on either half here is value
Sending CDs without the footballs is just GG
Depends, but mostly yeah, just send CDs on CD
The shield needs to get burned eventually, by somebody
But you get a dmg buff during the burn phase, and I'll be literally doing nout during that if I send immediately
Sure, but again, the shield does have to die
first one in floodgate is diff than the one in rookery
the first one both phases are important
the other the shield phase is whatever
he just has a truckload of health
May I ask, when my goal is to play Rogue and really "main" a single spec (Assa or Sub) mainly in high Mythic+ push and also do high 3v3/RBG.... which one would you concentrate on ?
I mean I don't want the "FOTM" spec or the "is OP" build, good, consistent, fun spec.
Like what would you assume is this when you look at past/present/future ? I am pretty new to rogue tho







