#subtlety
1 messages · Page 312 of 1
yeah i ran obe+dust on outlaw for the last part of SL
But i remember it being ready very often
can it do complex macros?

is anyone playing with 1 point in Finality in their raid single target build? and if so, do you use 1 more eviscerate b4 rupture in your opener? or how do you play it
dont think about finality
Until they add ST and Coup 😂
Think u can't play around that cuz number of finishers under SD depends on back to back procs
Coup is affected by finality
Really? Thought wasn't
Was it from the beginning? Or fixed after?
But in a way you wouldnt really expect. the 2 secondary hits are always buffed regardless of wether you have finality when casting or not
Its only the first 1/4 of coup that can be outside of finality
Always was, just in a different scuffed way
Ah ty bud think i misunderstood so, ST still not buffed btw ye
You think is worth playing finality due to this?
i sim 2,486m single target with the rotten and 2,494 m without rotten and 1/2 finality
so i wanna know
how you play it
kek
oh nice
So u remove rotten?
so no more refreshing rupture right before dance with finality rupture
yes
feels wrong, since 0 of your eviscerates in burst will be buffed
What
uh
This is why sub is best spec... We have best ppl in discord class
or?
Every other eviscerate is buffed
it would be every other evis is buffed
No
im gonna go make 2nd coffee
i find if 1st coffee didn't work, it's just gonna be a bad day
press finisher > get finality buff > next finisher is buffed > cycle begins again
1st coffee kinda worked
No way to talent the second point in finality wo losing dps i guess?
abusing early ilv upgrades
Nope, just talent 1 finality like the guides say 
Will try today, ty bud
And bugged talents 🤣
everything is bugged on sub
even the patch notes are bugged, wtb some sub love
At least replicating shadows is no more 😜
Atleast the shadowcraft refund bug on replicating shadows is no more*
ok i'm starting gally prog, do i play sub or sin

still no Sub retro
i know, it's kinda like asking do i drive the blue dump truck or the red dump truck
Brann has decided to introduce a new, fun bug today. He's left the instance, and refuses to come back. He's just gone.
lol that's actually good
sounds like a rogue buff to delves
damn had the same issue and fixed it somehow, cant remember how... u died, didnt u
No! Surprisingly
He just.. left. Middle of combat I got the Brann has left the instance message
and he hasn't come back lmao
I'm super curious what's gonna happen at the treasure room door
It's the weekly +10 experience, now for solo delves
HELL no
He has turned up: I walked into the boss room in Earthcralw Mines and he ran through a wall into the boss, then over to me as if nothing happened.
my RL said he wants add damage because the boss is gonna melt
Lmfao brann paid for a boost
but i suspect they're gonna die fast with turbo boost ilvls
whet do you think splatter is?
ah ok, yeah no need then
just 4fun game it
and intermission ads will die omega fast
not as effective as dance with sub 😦
yeah sounds like a plan
thanks Brann, you really helped.
sin felt really comfortable and strong for the fight
WELL LOOKS LIKE I'M PLAYING SIN
the only add damage that matters is the first add tbh
sucks but is what it is
the super charged one or w/e it's called yeah
Also
How many pulls was mugs?
Timings are cringe for Sub
you either send cds instant
and get blaze
or you hold for after blaze
(also cringe)
i think we had roughly 100
it was way easier for my guild than bandit
I’m curious how OAB goes tonight
i think bandit is harder than m ugzee
oh thats good to know
we have no melee
really? i felt timings were really comfy for sub
dance for every add set
only cringe was holding flag/blade for 4min instead of at 3min
Well yeah thats definitely
it'll for sure go way smoother than what my guild did because they massively nerfed it
but it's a tricky fight
there's a lot going on
But P1 both sets are on Blaze timing
ye
but it kinda doesnt matter anyway
because you hold 3min to use at 4min
so whether you cast 1:30 or 1:40
its who cares
but if you have no melee on bandit that automatically takes away a big chunk of what makes that boss hard
and have CDs at 4 Min anyways


nobody to run into fixate adds


plus melee are passenger princesses on reel assistant dmg
Let me do a head count. One sec
only thing that changes
No speed shorud at pull for the cratering
i predict atleast 2 Deaths because of this 
"Im feeling slower than usual"
LOL the one time speed shroud is actually useful on a boss fight
that's hilarious
didn't think of that
well there is a wind rush anyways
@tribal blade we had 5 on locken (inc healer). 6 if our DH is havoc.
sounds like you guys will have a good time on bandit
actually i dunno, the ranged were the biggest reason why my guild's prog went badly lol
typical
Let me guess
Interrupting issue
Ranges and interrupting 
bait drills… 3 days later wtf are drills not being baited?
yes that
and also them dying non stop
dropping stuff in the wrong places
I legit asked am I going to need to kill ranged adds and cry doing sub dos? Or can I stay on boss.
there was a lot of panicking from 1 of our mages "HELPINTERR" and then boom we all get knocked back
we shall see if I have to swap to dance dance range add revolution
tbh my favorite part of gally
is seeing all the stupid ranged prepullers die
the best part about playing sub on bandit is you blow up the adds when your 2nd cd set comes back up
HAHA bro i have a feeling we'll have at least 10-15 wipes from just that
until my RL puts down an ultimatum
he already said prepulling hard banned
it wont stop them
because of that

holy shit actually benched
people stopped it
just because you wanted to do slightly more damage
I loved this on Fyrakk
don’t put an ultimatum down if you’re not going to enforce it
Our warlock found out
People who prepull like that are frustrating
Back on Fyrakk, my casual little guild had a boomkin who would aggresively do it constantly. He died so many times on Fyrakk lmao
Yeah
like on a boss like ansurek or something
Also making people have to take that split second to adjust and go can be really difficult. Just throws the mental flow
Or a melee gets melee hitted
Because melees start hitting as soon as the boss moves
and tanks are slowpokes
TRUE
Haha yeah
i wonder what the difference between someone casting when the boss is pulled rather than precasting
how much that acutally impacts dps
Probably negliable
I would be willing to be that casting at 1s to pull or 1s after pull is a negliable difference if everything else is the same otherwise
Since it's probably, at best, one single cast
yeah i was gonna say too
But so would crit variance
But thats really rare
Also, crit variance!
it's usually something cdr related
like on some bosses if i fucked up on pull i would notice midway through the fight my cdr was off
Yeah
or my flag+blades would be like 2-3 seconds off where they usually are coming off cd
but those 3 seconds you're losing to some burn, like on tindral
But Gallywix
nothing better than landing after flying intermission on tindral and your cds are just slightly off being ready
yeah for sure
with laser circle
Your guild spawns adds?
we did yeah
We play a shit full st coin order
damn 😦
Wait, we did spawn the cc able adds that get stunned and tossed around so no melee can cleave them
I've never seen a boss downgrade this much when the dmg stop is out
Well we did too
But it was before the last nerf
and we did 4 heal
so we didnt had to dmg stop anyways

4 Heal was really comfy
even tho it wasnt done very often
We killed him afte rthe first nerf
Which was 10% add health
i think
and we decided to go on 4 heal
If I still have pvp trinket, dinar priority should be heroic hoc ya?
yes
Appreciate you bud.
Welcome to world of warcraft
The game knew which spec was more worthy
even internal algorithm hates us 
If it decided based on spec's worthiness, it would have rolled a 1
the game should really make the people who rolled the same roll again
it would probably feel less bad than just randomly losing the item for no apparent reason
Well it does
yeah, but it's not evident what's going on
Ye
it just looks like you rolled the same and the game just decided to give it to 1 person 😦
yeah, it should just display it instead of doing it in the abckground
Just cut it in a half
Like it hits two, times out, rolls it again
and give both a half
Haha
Here's half a house of cards. You get half the deck, you get half the deck
aka: Myth HoC/ Both people get a hero one
duplicate the loot when tied
(this would mess with master loot though)
I don't think so since, in my mind, most people rolling are at heroic and lower.
But like. It'd just be a net positive for the game. Nobody loses. Comedy duplicate rolls both win.
Maybe the caveat is you can't trade the item
ye but you'd roll on the loot just for a chance to duplicate it on guild runs
how's this idea, put a currency in the game to buy loot similar to dinars where you acrue the currency every time you lose a roll in raid
🙏
actually i dunno, sounds like something that could be fucked with
I wish you could buy dinars with the tokens of merit
You can just get a currency from killing a boss and after 5 currency you can just buy the item
yeah that's a better idea
That'd be my ideal way of doing it. basicaly, the dinar system we have now but not badly communicated and actual bad luck protection
In from the get-go. So by week 5 you can just buy deterministic items if you've had bad luck
3 weeks of shit vault = you can take a piece of your choice
And it still requires rekilling / killing bosses to farm the currency
Yeah that'd be a really good way 'cos you can make it work for all content.
way better
i like the idea of more bad luck protection in the game
And just let it be from M+ or Raid, or even Delve.
I do not like how Blizz have done these dinars, but the actual system they've implemented is very good if it wasn't coming so late.
I very much hope we have this from week 1 in S3, so by the end of Week 4 of the raid, you can buy any item from a boss you've killed if you've been unlucky. So no people having no HoC after 2 - 3 months due to bad luck.
i think the way they've done dinars is ok considering they're trying to do it super conservative at first
and iterating on it more later
i assume
they're trying to avoid the situation of giving too much to people too quick from what i heard
A lot of their argument about it is pretty stupid though.
i think it's fine that dinars are bad luck protection against bosses you've killed in raid
but the way it works between raid and M+ is weird for sure
They don't want say, someone who only does LFR getting a Myth HoC as they will never replace it into S3. Except 1. Who cares and 2. They can buy a Heroic one and with turbo boost it's gonna go so high they won't replace it in S3 anyway so it's such a moot point.
But it goes into just bad balancing on trinkets this season more than anything else.
The core system is good.
Also, there's some big announcmeent today so I assume it's Sub buffs.
ye if they gated it behind having to pick tokens from vault 3x in a row, it'd combat the "giving away free loot" philosophy, while still feeling like you're progressing somewhat
would have to remove the "kill x boss on mythic" requirement though
else it'd feel poo
I would like them to delete Mythic raid lockouts.
If I could join multiple groups, I'd absolutely be pugging my way through Mythic.
plus, a person only doing lfr will never get a myth hoc bc if it was the old track system, they'd never get the crests
doubt
Yeah, absolutely.
Their whole argument about why Mythic loot is gated off just doesn't stand up.
need to do 12's to get myth track, even though 10's give myth vault
Heroic raiding being the most unrewarding raid tier, too.
nitpick, but reinforces their ideas being weird

Although the increase of +2 levels on Hero items does fix that somewhat (but then it being gilded and not runed makes it less accesible)
Well its not anymore
It's an interesting and confusing dynamic: If you only raid Heroic, it is unlikely you'll max out your gear because of, potentially, only having access to 30 gilded a week.
With increased Ilvl now
Ye
Yep
Id be surprised if the 8/8 doesnt roll over into the next season
Same
Presumably with runed being used for atleast one more upgrade, probably 2
wasn't it originally 8 upgrade levels and they cut it down
It was, yeah
Myth was 4
Wait, no. I think Hero was 6, Myth 4.
And then they aded more to Myth but kept hero as is?
Idr its been a while and my brain is mush atm
We literally skipped doing heroic splits week 3 because people already had normal items (like tier)
And normal and hc were equivalent
Ye
Yeah
Personally, I'd like to see Hero remain as 8 (using runed to 6, then final two gilded is fine) and then Myth either goes back to 4 or 6. 6 probably more sensible.
So you have overlap.F irst two steps of Myth being Runed.
Ye so 665 being the stop for runed
I like that a lot actually
Or atleast 662, so youre not wasting crests
should I wait with using gilded crests till 675 in every slot if I have limited gametime?
and not GIlded
or is it pure alt catch up
No
You only get discount on items if you have higher ilvl in that specific slot on any character on your account
meanwhile I felt I hit runed cap in a hearthbeat this season
and have the Achievement*
It doesnt make all upgrades cost 10
week after week
I felt I hit gilded cap in a heartbeat too. I was 90 every week.
Thats also because you could farm 655 Items
which only needed 1 Runed upgrade
and the game throws them at you like crazy if you do a few delves and heroic raid, plus low mythics
This season has been way better for the general economy of earning stuff and upgrading. The major issue is Heroic and Normal / Hero items being functionally identical for a lot of people. Which, yeah: the Turboboost has addressed somewhat and could be a way to solve it overall.
you can get runed crests early on so fast its crazy
The change to M+ currency reward was very good, too.
Well it will again create the Situation auf 6 Hero and 4 Myth, which also wasnt a good one
Its hard to get a "Balanced" way
for this
It is, yeah.
Still, this season has been a pretty good improvement on a few of these things. A step back to what worked so well in DF, imo.
def agree about crest rewards per m+ level making things feel like less of a slog in that respect
Yeah. Also them being easier in general.
It's relative, but M+ is a lot more accessible this season.
I mean the completed m+ statistic will giga rise this late into the season
Extremely strong agreement.
I'm waiting for the weekly graph to go giga stonks
I would also like the raid to be 1/3/6 but uh that's just me being very lazy in Mythic pugging haha
I don't think 2/4/6 is bad at all for the raid. It's very flexible.
It was
I can't remember when it was that. Vault?
Nathria i think
Oh, yeah. Ages ago.
and got changed with SoD because it had more bosses
Yeah
1/3/6 would be pretty good for Mythic pugging and weaker Mythic / AotC guilds 'cos you'd get a lot more value out of being able to kill one Mythic boss (I.e., tier) but I know that won't be a positive thought for some people.
I think it'd be good though.
always depends on the content
Ye
I mean first two bosses in mythic are kind of a joke
Amidrassil was 3
It was not easy to do 3 in Amirdrassil in pugs, haha
Idk could you Mythic pug Aberrus?
true
First boss killed most pugs.
It was doable but way harder than Vault.

Ye Vault was easy
Cauldron isn't hard but in a pug setting it's a pretty tough fight because of how long it is.
They should take away the raid lockout for mythic. Just do by boss but I guess then people could just get gigga carried. For someone who doesn’t have a way to raid a consistent schedule, I could get a lot more mythic bosses if that were the case
Yeah, absolutely in agreement.
Instead I have to try to find a put that can do two bosses. I always just make sure they start cauldron
Yep
I think that'd be a good thing, surely
Ya I see your point.
But also why exactly would it negate that?
Seems like a non pug thing
You don't even need an alt.
I mean I don’t see the real problem
You get to skip one boss and still get loot to prog the boss you’re on?
Just don’t open up lockouts til after the race
Also
People could sell their ID
and people can kill the endboss before
Killing Mugzee
to get the endboss loot
for example
We had that this season where a group bought a lockout. I mean, it'd make it more evident but I don't think it should matter. It's going to impact less than 0.01% of the playerbase
you can buy and prog
You’re talking wild edge cases
Is it?
Yes it is
It'd make selling CE / boosts easier, sure. But it's not like anybody should care about that imo.

Ya after race happens who cares
Or open it up after the hall of fame is done
At the .5 patch
Like who cares after .5
I'd rather it just be open after the race, but yeah I don't hate that as a compromise
Or just open from the get-go. Who cares, the race is unoffiical.
and they're gonna do super degen shit regardless
Ya to the earlier point mythic is an outlier. Make it more accessible
Yeah
Also
I have multiple cutting edge achievments but I don’t have the time to commit to 2-3 nights a week on a schedule.
Mythic Booster
Bosses aren’t that hard but I don’t even get a chance to do any of them in mythic
can boost multiple times
i care because i want to gatekeep my keys.
a week
that would devalue Mythic loot/achievements etc.
well yes
but also if someone has myth track raid gear
i can have higher expectations of them
I was replying to fimb
also there needs to be some point where gear isnt just free
otherwise it devalues the meaning of it
if I've learned anything here its that you can buy rank 1 so nothing matters
I mean does myth track m+ gear make someone a better raider? Prob not
Same way mythic raid gear doesn’t make someone good at m+
Fwiw this season has very good trinket balance overall
Most trinkets are very close to each other
Gear is already “free”. Still have to kill bosses.
Im honest i dont mind the Lockout on Mythic, so you have to decide
house of cards is omega bis for everything
Relative to pretty much every other tier yes
Really? Like, if we remove HoC I could agree with you there.
and weigh advantages and disadvantages
🙂 yes you have to kill bosses
so go kill bosses and be eligible to acquire the loot
or just buy them lol
If I could find a raid to do it on my random schedule bc life then I would.
Transmitter mythic still being 2nd best trinket is so bad
I mean, just buy the kills.
Do we think Sub will get buffs in the next tuning guys? 
Ya I mean lockouts are stopping me from being able to try mythic bosses
It's such a pointless argument to care about gatekeeping when the only real gatekeeping is being able to spend real money.
no. don't hope
I don’t wanna buy bosses. Defeats the fun
that way you are only half disappointed
?????
but buying gear is okay
Wym buying gear? I never bought gear
the copium train for sub buffs has already left
that is the entire point of dinners
I do off the AH sometimes
Idc if other people buy gear but that’s not fun for me
Ya dinars are locked behind kills. I’m not trying to buy a kill for dinars
are you arguing for or against dinar
I want to actually do mythic bosses
I’m arguing against lockout
That’s it and that’s all
oh okay yeah carry on then
lol 🙂
Lockouts suck. Get rid of them and Mythic becomes vastly more accessible and a lot of the friction (esp with these Dinars) goes away
It doesn't even prevent boosting
Ya that’s my only point. I just want to try some mythic bosses but my schedule doesn’t allow me to be sweaty consistently
Lockout, is another Dimension of Decision Making and tactic for Mythic
Like do we farm gear or do we extend for Bandit?
DO we need the Gear for Gallywix laterß
It does though, besides house of cards its pretty much just ilvl that decides your second trinket since theres unironically like 12 options that are all roughly the same on a standard 5 min sim
Stuff like that
Obviously kezan slightly better on longer fights etc
Im Sorry mister we raid 5 days a week, doesnt work for 2 day guilds
I am in a 2 day guild
You werent for the most part right?
I have been for this entire tier
and before I joined advance I was in a 2 day guild, the one I raid in now
and the guild I was in before that was 2 days
Still kind of the same issue. Not guaranteed to get gear even without the lockout? Even if you extend an alt then you have to use the time to get loot and not prog. Maybe you can do 3 boss instead of 5 and prog. Idk not that meaningful to me
So from the start of Shadowlands to Aberrus I raided 2 days
2 day raiding gang gang rise up
But you could skip hard midtier bosses like that
Ok your guild seems to be better at reclear than mine
we lost a half evening on rekilling Lockenstock
Because healers cant dodge
Absolutely.. there’s a chance you get some power ups for prog and save a little time. Grand scheme of things not that meaningful. Maybe one week faster on a kill.
The play is to start reclear on bandit
we didnt even reclear locken
Well one week faster on kill, can make a difference of HoF or not
or 100 WR
extendo from sprocket to gally
Ya so open up lockouts after HOF. I already said that.
We Recleared till Bandit was down
Why we talking in circles
so we got Vault option for Bandit on most players
So that if you wipe too much the bosses you end up losing are the pissers like stix and locken
and we kept the same pace as other Guilds on our Realm who were our level
and had like 2 ilvl more than them
with that
Like you’re talking all these edge cases instead of having more players get to do mythic you want to make your life a little harder. Just choose the harder route. No one is stopping you.
I’d also like to play without having to have a set schedule like I’m working a second job. This game isn’t that hard or serious lol.
Tbh
Doesn't the raid skip also undermine it anyway 'cos you can kill Vexie, skip to Bandit. No need to extend if you are on Bandit or farming it. I mean, it's whatever to me.
not any lockout
let people sub in and out for shit
Lockouts solve that problem wym
well the 20 ppl requirement gets easier
Like if you could do 10 people mythic
when people can come in and out
it would be much easier
If your guild is 12 ppl and you put 8 each raid and can swap them
Then you are no longer locked out of mythic by that requirement
you can get mercs from other guilds as well
But you wont get any prog done
say youre a RWL guild that is missing 2 ppl
it turns out spreading FW on aoe is not that big
I think you're forgetting the value of playing as a cohesive team if you replace half the raid every week
Ye
Sure you don’t progress as fast
you can get 2 ppl who know how to play the fight
we're not talking replacing half the raid
But at least you get to prog
we're talking filling in 1-2 people
Most raidbosses are designed that you are only as good as the weakest link
we swap people in and out on prog bc of our roster size, including healers/tanks and its awful
it happens all the time
Beacause everyone can fuck up the boss
Not stuck on heroic reclear every week
bc you have to partially re-prog every week
Ya I don’t disagree but I GET TO PROG
there's a difference between swapping random idiots out
That’s the point
and getting someone who knows teh fight in
Just let me get to prog
before that person would need to also have a geared alt
now they can just come on their main
that being said almost everyone and their monkey has a geared alt these days
Or say you get sat and another guild needs someone for the boss you’re sat on
Sub rogue back in the game
Haha sub rogue no get invite
sub rogue is the game
Hahaha
but yeah
But seriously it would allow people to kill a boss they are benched on
just make mythic lockouts work the same way as heroic lockouts
so you can still "extend" if you need
but remove all teh ID bullshit
ye
And fwiw if people think it will mess up race of hof just open it up at .5
Blizzard have stated that the lockout is still there to encourage not pugging
That’s when most of these people want to do mythic anyways
And some bosses like stix youll end up not being able to kill anyway if youre replacing a noticeable amount of your raid each week
I don’t understand encouraging not pugging.
I think we swap 4
They want Mythic to be this preistge content only a few people get to it. But it's just like.. Dumb. Bad for the game.
game needs more ways to make mythic accessible
Relative to playing with a good guild pugging is an AWFUL experience
which is a mistake
mythic should be a "prestige content"
but it shouldnt have all these stupid barriers around it
you should be rewarded for clearing it
but you shouldnt be punished for attempting it
like if youre on an alt
and do a pug of it
I mean I’ve done both.. but now pugging is the only option so sorry blizzard that my life can’t revolve around your game. I end up cancelling my sub early every season bc what is there to do
and you kill first boss
They want it inaccessible, though. I agree with you, but like. It's just nonsense gatekeeping by them.
then your group falls apart because toys are apparently impossible to do for ppl with singular digit braincells
There is a lot of dissonance around how they've designed Mythic.
you are now punished for the entire week
ALSO ALSO
it gets rid of lockout stealing
fuck im still mad about that
And they lose money on subs when ppl can only do heroic and get bored and have full heroic gear and you have half a season left. Alright cancel sub and come back later
Like if theyre making it more accessible without changing the fights theyll just have a ton of people bashing their head against a wall they cant beat and have a frustrating experience 
And if the change the fights to make em more accessible
good let them bash their heads against the wall
It cheapens the experience for everybody else
Yea who cares if they bash their heads. Their choice
Tossing 3 people in Stocken and ending up 3 healing took what should have been 1-3 pull sproken prog kill Tuesday to an entire raid night. Basically lost 2.5 hours on prog this tier.
I don't think bashing their heads against the wall is a bad thing. Like, hitting content and it being too hard for you / your group is a thing that happens in all levels of content.
So many people will. Cry
Because of this
It's just that the barrier to entry in Mythic is so, so much higher.
good let them cry
Who will cry?
they will cry about something anyway
There should be content that isn't doable by everyone
as long as there's content they can
Sure but it should be accessible to try
yeah which is mythic raiding. Don't make it easier to complete, just make it easier to access.
They fundamentally have this in M+, too.
None of these arguments actually are against removing lockouts. They are just anecdotes
You push a key until you can't beat it anymore.
REMOVE LOCKOUTS SO PEOPLE DONT STEAL AND HOLD LOCKOUTS HOSTAGE
the fact they can do this is so incredibly stupid lmao
I don't really see it as being difficult to access
clear heroic, try mythic
see how you do
if your group struggles to kill rik or cauldron
Theres no fucking way youre killing stix
Come to terms that there are things in the game you can't access rather than let it affect your own ego
The lockouts and 20 man requirements make it hard to access.
much easier
if youre on an alt and do a pug of it, then your group falls apart because toys are apparently impossible to do for ppl with singular digit braincells
you are now punished for the entire week
lol ours skipped stix and are doing lockenstock and done after that
20 man doesn’t make it hard to access. Lockouts do
sadly hard for a lot of folks to grasp
I’m saying the combo. If you remove one it becomes easier either way
Correct, thats also what makes the design good because of the consistent group size and tight tuning
I think lockout is the better one to remove
I see
Because it doesn’t impact tuning or group size
Yes. Lockout adjustment would be better
I'm for removing lockouts, I don't see them as necessary
bc I don't play at a level where juggling them means anything
Loot / RWF
It certainly does
Because its harder to coordinate 20+
Than 10
Loot lock like in HC
Or 12
After 4 weeks lockouts are gone or something idk
Number doesn’t make it less accessible. It makes it more challenging.
So RWF andys dont cry
20-man is another accessibility issue but not one you can easily address whereas the Lockout one is super easy to address and has way more pros than cons. Like, just make the barrier to trying the content less frustrating and stop needlessly punishing pug groups lol
We could run a 24 roster without a lockout and let people pug we’d never have a roster boss issue
yeah
Yeah, it'd make the management aspect a lot smoother.
benches arent nearly as punishing
what's that youre on the bench for the next 2 bosses?
guess you just dont get to play the game
L
get gatekept idiot
who the fuck wants to sit for 2 weeks or more cause your spec sucks
me pick me
Yup and that boss has your bis items so get gatekept harder
sorry atrophic mandatory
is it even mandatory
Make them think it is
thats copium
I have no rogues to compete with so its my atro
wasnt mandatory for stix
or no atro
Present a tedtalkx about it. Big graphs, lots of data about how it helps.
and also get parried idiots
Stop giving away secrets
Make the pug yourself and you have a spot for that boss
L plus ratio
Sure but if you don’t have items from a boss you get benched on multiple weeks and can’t get it in your vault. Sucks to suck
Not saying pugging that boss would be easy but at least there’s still a chance and you have something to go do in the week and bang your head against a wall lol
But I only have killed 3 mythic bosses this tier from pugging so I shouldn’t be in the convo 😉
decent effort tbh
i reckon sprocket is easier to pug than stix
not that ive tried to pug either
Idk rik is as far is I’ve gotten and really I just go for cauldron start and gears and then if it doesn’t fall apart I’ll try
But also that’s in the current lockout state
I’d like to try more bosses but no one is really pugging rik or past that and not many guilds are bringing pugs. You have to trial and blah
Like tonight this time works but next week it doesn’t so I’m out
Getting a Cauldron kill is a lot of effort, too. Way more than it's worth.
Ya but you have to start cauldron just to get the two guarantee for vault
Ye, but most of those groups are at the "only if you've killed it" stage so it's a self-fulling cycle haha
We did a whole ass circle. That was fun
BLIZZARD GATEKEEPING DINARS IS GOOD
Mandatory scroll up to underand the LORE
lol I know. I enjoyed the circle. Because it kind of proved my point 🙂
free up your entire life around wow
like a regular human being
refuse to work evenings
find a new job
just to play more wow
you know it makes sense

Right or I just cancel my subscription like I do every single season
Not really. It’s fun when there’s stuff to do
John Blizzard backhanding you
And when there isn’t I just stop playing
Also seasonally it’s easier to play more in winter. When the weather is nice I’m going outside
same, now that its been in the 70's and sunny I'm barely on my computer
I'm usually on here at work bc I'm scanning docs and the feeder is slow so I've got time to kill lol
Haha same I have some notebooks running and I’m waiting to see if they fail or not
also pd2 season restarts tomorrow, so i have something else to farm/do while im 'working'
Bro sub is so dead, even the mid-expansion article will come out last. Kekw
currently going through our folders in outlook to see their usage
and clear them up and reduce them down
and reorganise
Man playing sub is like getting a really good high and withdrawal symptoms immediately after, cyclically
almost 600 folders
why is the spec this way?
Jesus, I get annoyed when the 12 I look after aren't proper
Because its fun
didn't say it's a bad thing tbf
the withdrawals makes the highs all the much better
Grass toucher
Oof
Yes
Me once we kill OAB. Haha
To further deepen your void…
I’m straight dumbfounded blizzard has landed their balancing where they have
Sub is probably still OP in blizzards eyes
Blizzard making weird balancing choices, shock and awe
Has sub been stealthnerfed or? I feel like after reset I do way less damage in the same keys but with better gear
stealth nerfed in that other specs do more damage, meaning things die faster so you do less damage
but that would lowkey be fucking hilarious if we got stealth nerfed
I feel like I do way less damage after the ilvl increase than before
In the same keys
Maybe blizz thinks we will be fine again when bosses die close to 2min
The only content that matters is farm
guess which one is the rogue
The spec is perfectly balanced dw
If sub rogue, the purple one
yes sub rogue
Purple one
on which boss
I saw that WoWHead post and my damage instantly went down 3% 
Smh yes. Before yday I managed to be in top 5 in raid for like 40/50 sec
not I am at the bottom
Your gear upgrades haven’t mattered since week 2. Get dagger. Get 4 pc. Get HoC for menty b prevention.
Those were your only upgrades.
Waiting for the announcement that sub is being changed to support spec
Backstab probably a lil bit overtuned in blizz eyes 🤔
I mean it just feels worse, I've also spokejn to a lot of people who say that it feels like Sub does worse dps
It has to be doing more in every way. Just other specs do more
and in general vers aint the scaling type of stat
old hemorrhage increasing physical damage done on the target is coming back
damage felt fine this week for me
def higher
and it blows
FW is self only, old hemo was for the entire raid which fits the support role rework sub is getting 
the damage may be shit but at least its fun to play
If you’re doing the same key level and everyone else is killing mobs faster, it’s going to make your timing and CDR feel worse
the spec is dead
it’s scaling is south of abysmal
Ah yeah could also be UHDK hitting 30m burst in AoE
But what makes the scaling on Sub so dogshit
we dont get buffs other classes does
So its like this
It’s not dooming in here. Just the 📠
nah we didn’t get a chair to land softly in
Also. sub is fun

Child on left does not look to be having fun
So TLDR, we dont get buffs so our only thing to fall back on is stats and stats are super limited with dropoff and the fact that you cant get infinite stats
is that like simplified truth
the chair is for the mage spec above us
we're in the ground below it. buried
yep^^
You appeared OP in week 2 because you had a best in slot trinket from the previous season. You could look at any of the 678 sims and see there was little to no change.
"Backstab dmg increased by 4%. Does nkt affect shadowstrike" incoming
Blizzard doing blizzard things
Don’t worry, we will get the ww treatment
Any moment
But I will also say that I'd rather play something fun and bad than boring and better
They had that since forever
Fuck jumping the ship I'm going down with it if needed
Buffs to Deathstalker? 
would having seal fate again fix anything
Other than the logic of replacing items you don't have, is there a rough priority for crafted items? Currently have dagger and cloak.
So cringe as a concept that a pure dps role based spec/class is now being beaten at dps by a support role spec…
Like who in the world, sitting in some random office at blizzard HQ thinks this is the way! ROFL
But seeing that we go below Aug in ST
Neck and Gloves
How would that fix anything ?
We could see how much seal fate cps are wasted during shadowblades 
Thank you. I've seen engi helm a few times, that a decent option as well?
I don’t think most people get the functionality of the spec
No. Just knuckleheads chasing mastery. Tier gloves our the worst stated piece.
Appreciate you.
there’s no good neck for sub
Ring isn’t a bad craft either
Boots don’t drop from raid except boe
but you should really gear for assa right now
crit mast boots simmed about equal for me
Looks like I need 500 guilded lol
at 684 you kinda need to get more crit
stats will always be a balancing act
buff to bp ofc, why would you buff anything else
ye was just saying that you dont need boe boots
Based
I played ass for a bit, not enjoyable. I'm happy with what sub can do, despite the meta.
Appreciate you looking out though
Glhf!
not too far away from it now
Exactly
I think Eleem calculated that at 25% more, you would spam bp
Maybe we get a slightly changed gutripper instead of pv
I don't think they change shit
Of course not
Underline if anything
No signs of anything on ptr yet
Gotta up my copium
It's not even that sub isn't fun right now
It just hits like a wet noodle
And hitting like a wet noodle is not fun
You can consistently parse 90+ and still have to scroll quite a while on details 
Me when playing sub in a key again and feeling like blasting just to respecc for next key and do more without the need to sweat: 

At least bleed build is chill
True
Also true
picking up sub rogue for casual guild alt M+ runs. is crafting 2 weapons ideal? is offhand item level important?
Unless main hand is mythic track vault. Then you can craft offhand
I think honestly an aura buff is just what we need. I think the damage profile and core gameplay are perfect it's just the numbers are super lackluster
If we got an aura buff that took us to the middle of the pack then our burst would be insane, it would feel really good
one more dance charge would make the spec feel better tho
eh
TFD take effect immediately upon restealth and a slight aura buff







