#subtlety
1 messages · Page 33 of 1
alright
only reason you pick it
is to get better pathing
tho if you look at #1065728795455266888, maybe there is more gains to be found for specific talent setups
funneling the extra combo points into SecT or Eviscs could be worth. Just triggers me to see the empty space on my WA
but that one will get thanos snapped in some hours
hit some juicy 5.2 mil crits
RIP in peppers
i actually don't mind it as much
same er and sepsis were whatever for sub
kinda feel bad for losin dust
they never expanded on the cool things
yea dust was a cool thing to have
pvp curse
for sure
because of the gameplay loop?
I actually don't mind losing dust, puts more... stability to the gameplay for me
define stability there
i think the removal does not achive the goal
basically the idea was that sub gets easier with the change
because you don't need to think about cdr from vanish
and thats absolutely correct
but
the extra symbols charges allow for more dynamic use of symbols of death
and symbols was up till now
damn easy to use
fire and forget
more time spent at 70% power, rather than going 100-50-100-50, so to say. that's how it feels to me at least.
Auto sod on dance with added full duration from real sod would be easier
now with 11.0.5 you need to think about symbol use and secret technique use a lot more
and its not easier, but i would argue more difficult to play
Would be hilarious if a new sod sheet pops up 
difficult gameplay without the damage payoff
then afterwards the struggle
Yes but timed mechanics could make you do something s bit sooner or later
the problem is
you can have symbols charges ready
and now use it
it becomes more complicated because more conditions appear
you can move ONE SoD charge around as you want
in the whole fight
or you can move more depending on timers
As long as atleast 1 charge is recharching you can do all you want without capping sod and dance
exactly
This might be a stupid idea, but what about just linking symbols to secret tech without dance? since they're so inherently tied via the set bonusses?
some bosses like rasha nan ky veza ovi nax or even court benefit from moving SoD around
as in, make sure you have a symbols charge for every sec tech
yea that is why fuu said the finesse now is on sec tech
you kinda want to use it on cd
but you want to have it off cd with real dances or big cds
so have to be careful when sending it on dry SoD or no sod/dance
Yeah
you also have to skip sod sometimes
It's much more complex than dust ever was
the easy thing to do is know that when CB comes you want dance+sod
everywhere else is cdr things
and you have 1 joker SoD
on the whole fight
it is tho
to have the most performance possible in a given timeframe with mechanics on a boss
it is harder than dust
Imagine sub gets overbuffed in 11.1 and the fotm rogues have to play the new mess
Hope nobody is dethronig sin anytime soon
why do they want to keep subtlety with complicated minigames when other classes faceroll
wonder how many nerfs it'll get
i'm already getting outclassed by the other rogue in my guild, this'll be an interesting patch..
They probably never sat down and played it for themselves 
Is it still worth at 11.0.5 to have a 25sec cd SoD instead of a 30sec cd ?
I wonder how competitive it is if we just use cb as a guideline with an occasional sod+dance here and there or even just at the end of the boss
that one is not hard to parse
problem is it would not use the joker SoD
so likely if you want to do that one would need to play a 1 death perception build
because remember we get 2 dances in between cds only once we can get 3 dances in between
I've seen people talking about it but are we really sending buttass naked dry sectecs in some cases? 
my point is not that its bad, but confusing
people will misplay it more than not
It's more user unfriendly
If you know what you are doing then it's probably fine but inexperienced people will suffer even more

is 1 min
you have vanish in 20 secs
but you just used cds or they are close but not kinda 1 min
TIME IS TICKING
But that was just "can you pull cds with vanish?"
If no then vanish for sod, sectec and cb
but many people will do it wrong
best bet is see if you can get flag to 30 secs at least
then dance use sec tech and CB if possible then vanish flag and do a second dance
then boss dies
now that part is a bit easier
but now you can mess up along the road and use cds a bit later and later
on those dry stages
Brothers may i ask since SB and Flag are on same CD, is it possible to set a sequance macro for it?
just like Same button but i can Flag(Button A) > Rupture > Tech > Blade(Button A)
don't think so because iirc we're casting blades after sectec during dance
so it's quite a few globals between the 2
ty brothers
A castsequence works but you can't spam the button
i don't know much about sequence macros though so i might be wrong
why no ?
Blades is off gcd
ah yeye
So you cast flag and macro switches to blades instantly
flag>rupture>dance+symbols>strike>sectec>blades
That's sequence able 
oh is that how that works
i dunno seems simpler to just keep both on seperate binds
1 press jumps to next stage
Wait... Why use blades after sectech? Is that a patch thing??
premediation
Oh so now we get premed?
In a new macro world it would be possible to use more off gcd at the same stage with 1 click
yes, we want to use the premed proc, blades gives the same benefits
i always forget that dance counts as entering stealth
the shadow clone attacks don't get benefits from blades
so its whatever
and also blades less duration than flag
they didn't fully think it through
we discussed it in here
on how it actually impacts the spec
if you take premed, what do you remove ? Planned Execution ?
yes thats clear
they didn't think it had gameplay impact
or just thought to throw it at us
and we will figure it out
i think it was most likely "oh ok taking blades from 2>1.5 min, stands to reason we need to nerf the duraton to keep it balanced"
No reason they cant just bump it back to 20 secs for gameplay feeling good purposes balancing can always be done with % modifiers
sub wasn't exactly top tier dps before
sounds not worth
so i don't see why blades can't just remain 20 sec duration
its not like the 20 seconds would make sub suddenly op
it also becomes this really weird situation where flag lasts 24 seconds and blades is only 16
PE is not as good as you might think
exactly
it happens with a lot of things
Yea obviously but if it did balancing can always be done indirectly with % modifiers which is why the thought of "we must nerf SB because we reduced its CD" makes 0 sense
Sblades becoming 24 sec would be nice
blades working on nimble or sec tech working with singular focus or blades
would also not break the bank
but here weeeeee are
based and true
it's like a overall 1% crit or something like that
i await the day they finally murder sec tech working as 3 hits and shadowed finishers
2 pieces of shite that are bugged beyond reason every patch
when it is as easy as make it 1 hit
I would love them to rebuild the ability from the ground up yes
same as coup being 6 hits
Well ShadowFocus+Premed+PlannedExecution feels better than SwiftDeath. Or wondering what is the % overall damg diff between the 2
i mean i would not even mind if you did the animation and it was a big boom 1 sec after
pretty sure it currently works off of pet coding which creates a fuck tonne of bugs
something like barrage from mage
it just works
EVERY TIME
with everything it has to
I remember on razzy all the pet related things not being recorded on logs due to distance and sectech was included in that lol
you press the button
it does dmg
that still happens on bloodbound
remember to always log yourself
oh and in ansurek
it is mage tho
we cant compare to them
also god I hate goremaws position in the tree
id like a full ass reshuffle to move it under rotten make rotten 2pt etc
make goremwas this giga cp gen that you want to buff
https://www.warcraftlogs.com/zone/statistics/38#sample=7&difficulty=1
LFR logs.. 1800 sub parses.
it should however stay a mostly niche build as I think the finisher focused build should always be ahead/priority
least played spec in game, so ye
Can you confirm that with the new talent supercharger, after SoD, sectec AND first evis will hit like 10cb ?
So now in the opener and CDs we always use sectech first, regardles of trickster vs deathstalker? and in the other dances we use it second as deathstalker?
Also how do we spread symbols and shadowdance? do we do 2 dances at the beginning or? Im confused
yes
you always use secret first in dance now
even if blades is nto up?
e.g. end dance
you won't have secret up first gcd
so you use it later
and you can use symbols before it comes up
so it won't be always first
Weeklies, farming bloodfang and other new sets, or training new muscle memories on the dummy. so much to do so little time
10 hr, or pressing N and a mouse click with 5sec cast
this point is a little bit interesting, should we just flag then burst will make it faster in burst?
Wait, so now we use Vanish for Premed in the opener?
oh i see
i'll use shadowmeld too

it does not proc the premed in raid ?
nope
arff
you need to enter stealth
not real real stealth in raid
but vanish procs premade ?
Vanish puts you into stealth
yes you have 3 secs of improved stealth
then real stealth
but not out of combat in raid fights
funny things eh
yea that is the use in raid
not much but also is guaranteed fw
if you are on a bad streak
rng with shadowcraft may lead to get a full cb strike after the shadowmeld
so the vanish before the burst is for the Premediation?
yes
Npnp
@nimble burrow your screen is showing a tool existing to create dps rotations ?
or is it just a screen of a guide seen somewhere ?
oh yeah found it
i just reading the guide everyday to learn how to play sub
premed
but premed already used for the strike before
it is to get rupture up
you essentially want to use rupture before cooldowns
and vanish gives you full cp from premed
so you can shortcut going into cooldowns
would it be not too big of a loss to delay flag a bit and flag right before you cast rupture in the opener
vanish procs premed
you want to get more flag stacks
the premade proced by vanish is used in the strike just after vanish, and consume with rupture
remember first evis and rupture have charger
so they give 20 stacks
basically you enter dance and cap flag almost with sec tech
or well actually you do because sec tech gives another 10
oh right because we have prepull tech now
Shadowdance counts as stealth too
for premed yes
fun fact
Thats what he was wondering about
really ?
basically any time you reenter stealth as sub you gain premed
you would lose premed in subterfuge
you still do
i thought it was the opposite
i will miss mounting in stealth
i thought you would benefit of premade with dance only if you have subterfuge
nope
We got spared from using backstab in dance for dm Stack? 
for trickster yes
we didn't do this for a while now
if you want to try it, feel free to play with the apl
currently we don't
only if you play new first dance it was a win somewhat but still meh
Was talked about it May come back again
just ignore it
possible, unlikely tho
mm so the finishing rules for dance now are 6+ cps
for trickster it was always kinda like that
wooo double striking in dance
or well i wouldn't
one good thing is now i will never have to suffer not being able to use coup evis on a charged point from ER
and having to strike again
i get it now fuu, is it like, i proc Prem when using the first Sstrike, and should flag to stack it earlier, then after that we vanish for another Prem proc just for getting 14 CPS in almost like 5 Gcd?
20 because of charger but yes
you can
pre pull
symbols
just if you get ressed after a whipe
the 2 charges of supercharger stay active on fight start
unless this was fixed
which we don't know before patch is out
ty Hacha
How about the fact that with this rotation, your first sectec does not benefit of the full flag buff ?
it didn't before
missing like 30+% mastery
it worked just some hours ago in the morning
thats fine
they fixed thrill seeker
if you didn't see
which one was that
ah the outlaw thingie
well ptr is up or down rn?
it was even worse before, this is quite a big jump up
guess i will try when i can log in
you had that + step befor the last update
so in theory
can grapple 4 times in a row now
yea you can do crazy things
because of the "can use again for free" node
Implementing that literally last minute? 
that one is danger tho because you can use it two times super fast
i did not include it in the rogue wowhead post because it wasn't implemented
hell fix more bugs!
"we don't FIX the bugs, we CREATE the bugs"- blizz
yea nothing like letting shamans in ascendance proc tempest 4 times
what could go wrong
30m dps?
Why is it impossible to use dance while dance is already activ ? With dust it is possible to do this for SoD for example
or is it possible to do it ?
to bar people from messing up
mhhh this sucks
if your last gcd of dance is for a strike, then your evis coming right after will be without dance buff
so if you want opti this evis, you have to dance + evis
to dance+evis ?
correct.
needing a special keybind and macro for it
no
you just spam dance
and evisc the second it goes
since its off gcd
or sec tech
or cheap shot
or whatever you want
yes but
it means you will not press dance and evis at the right same time
so it's not "perfection"
then macro it
yes
its less perfection
to dance over a dance
and waste dance uptime
and makes it less spammable
it would cause so many more problems
if you could dance over a dance
people would fucking hate it
you couldnt waste uptime with the... i dont remember the name of it
when a buff is not ended
but cant lose
pandemic
yea
it would cause more problems
because people would double hit it
or spam it
and double dance 1x
and fucking hate it
imagine rupture 1pt over a 5pt
you would hate it
everyone would
it's better this way
the hing is that i dont have a keybind for dance alone è_é
why on scroll wheel if i may ask?
because its the fastest possible spam key
you can scroll 5x
in the same time you press a key 1x
thus solving the very problem eco has
of missing a buffed sec tech or whatever when double dancing
and more to the mechanics of it
it allows you to hover left hand over evis or sectech
and dance into them
nearly instantly
since each hand is operating alone
but isn't it because you have dance on scroll that you fear to double hit the dance ?
you cant double dance...
i mean, you would fear to double dance if it was possible
sure
like it's possible with SoD with dust
yeah
so here's the thing
thats why most top rogues have a vanish key that wont let them vanish into a vanish if vanish is up
if u dont use this kind of keybind, you can't fear the double dance if it was possible and if it was possible you would benefit of pandemic on dance
because you can double vanish
and there goes the entire parse
the same danger exists
regardless of key
or scroll
it happens with vanish
thats why every top rogue
has a macro
that wont let them vanish in stealth
i may not understand... Just dont press vanish when you are in stealth ?
you are in dace and get rooted
sure
you pop vanish
but you wouldnt do that as sub with dust
there goes your entire parse
youve already fucked up
it realistically just shouldnt happen
thats not the same
dance isnt stealth
it lets you use stealth abilities
it isnt stealth
there are macros that wont let you vanish over a vanish
you can always vanish over a dance
same with stealthing over a stealth
so you dont accidentally unstealth
it does not explain to me why blizz allows us to re-use SoD under SoD, but not Dance under Dance. If people can do shit with Dance under Dance, they can do shit with SoD under SoD
Morning, After this new posted rotation (Trickster) are we using our second dance charge after the opener immediately or waiting?
back in BFA, you could use dance during dance
I think blizz knows that symbols gets used with dance 80% of the time
prob ppl complained about it
and most people macro it together
and have a naked sod button they use occationaly
#showtooltip Stealth
/cast [nomodifier] !Stealth
/cancelaura [modifier] Stealth
It’s the design of the spell. It’s the same way you would rupture over a rupture, but that pandemics. It’s how each spell is designed to work differently depending on intent.
most people have this for stealth
and something similar for vanish
I do see his point with the sod
but I think its because sod uniquely isnt used alone
well rarely
I think it’s just confusion? Idk
its basically an extension of dance
apl often uses it on its own
often you mean 1/4x
you can macro, it’s recommended especially with .5 to have them separate as well
hello, im nobody
arent macroing symbols and dance
Icd was added to dance a long long time ago
They are macroing and having them separate and using them accordingly
yeah, thats what almost everyone does
dance symbols macro with blades
and a naked symbols key
I don’t have them macro’d at all 
trash pandas don’t have macros.
some don't but 85% do.
Based
and why not use strike even if we are full cp to always stay in a dance with (strike+evis)x4 ? I mean, it's not a waste until shadowcraft reach 14
What?

opener macro have a merit, but as of 11.0 APL you were using symbols on or two globals before dance/SB
you want cdr asap I think
fair
If you strike at full cp. then yes you are wasting at minimum 3 cps
before dust, like on fyrakk, we needed the immediate evisc, to open up sec tech as second finisher
Sht has nothing to do with that
it was
but different
because you always sec tech 2nd
you didnt do the shit you do now
where your first finisher was sec tech
so you could fit 3
yea, i member
s1/2 cared because of tfd
Yep
the icd on dance was initially 1 sec btw
they accidentally removed that with an update
and then added the "cooldown" to sucessive uses after to fix
jump off boss room reset
RICARDO AGAIN
It also broke in the start of DF
WHAT?
Lockout was longer than our dance duration without the extended dance talent
i think the initial implementation was better
but the current one is easier because you can not fuck up
I think the game really needs to function this way now. It used to be a world where you could overwrite a 5pt rupture with a 1pt
but combo points proc so randomly so often
for outlaw
and sub
that that kind of gameplay wont work now
server isnt even fast enough
to display cp as outlaw
you have to use a fucking audio que
to know you procced
dace vanish dace to show respect
!fuu
Rogue Spreadsheet - Light Version / Dark Version
btw. i will absolutely wait for the servers to be live
before updating the sheet
the ptr update had a lot of hotfixes
e.g. like i mentioned earlier finally implemented thrill seeker
(the talent node that gives outlaw 2x grapple)
and it gives grapple 2?
on outlaw yes
on sub just does the same as shadowstep
so no change for us
the talent wasn't there before todays ptr update
Not this? 
haha sadly not
^ but if you skilled step, you would get step and 2x grapple
what was funny
now fixed
is there a world where youd rather have 2 grapples
so works as intended
i would love it as a choice node
yeah
but also think it makes no sense
because you would add more buttons
something blizz currently tries to reduce
the 2x grapple is kinda cool tbh, i like it
you can do stupid stuff esp. on trickster
supercharged shiv [*]
with the reset/re-use node
shiv isn't proccing supercharger on sub
so nope, false alarm
sub is all about being degen
what was the shit we had
where when other people did shit
we got combo points
and you could just spam finishers
like 10 years ago
you never could spam finishers
Honour among thieves 
because HoT was when ambush and backstab costed 60 energy
so you stabbed once
then waited 3 secs
to fill cps
the most degen thing I remember are that
on combat
wayyyyy back in bc
there was a single target shiv build
you used on patchwerk etc
or ICC
somewhere in naxx or somewhere
there was a degen shiv build
because it always applied poisons
Just realized 🤔 with shadowtechnique rework they basically gave us anticipation back 🤔
While were talking about old stuff 
where is my prep
and symbiosis bear form
HMMMM
give it back
think it was iron fur we got or something
it was 40% armor or something wild
1-time growl taunt effect when you Pressed it 
I remember tanking Iron Quon mythic from like 8% to 0% evasion into symbiosis
into premediation
evasion into symbiosis
vanish kite
Was symbiosis still in mop? Just remember using it one time in dragonsoul 🤔
yeah
ferals often didnt give it to us though
warlock gave them the ability to bleed from range
Moonkin got cloak of shadows or somerhing funky
so this is same kind of invisible talent?
it is basically the shadowstep talent
just with a new symbol
but it gives grappling hook on outlaw
yea maybe i describe wrongly, like it looks useless for sub and sin bc we already have 2 stack of shadowstep or even in changed before(the old one) we need to get it for 2 stacks
i lost everything on law
sub is my only things i got
im kinda confused with the wowhead guide. do i press finishers at 6 or 5 cp?
6+ for trickster
changes still not on wowhead_?
Anyone else sad for what they are about to do to sub
it is what it is
6
it should say 6+ everywhere
if i forgot to update something lmk
ohh, the very top maybe let me quick check
I wish they would communicate to us what the plan is for the spec and what the point of dumbing it down is. Feels like it’s going to be so watered down
don't worry
11.0.5 isn't as dumped down as you think
symbols charges do add quite a bit of complexity
I do a little pve with friends but in pvp it’s a sad day with the amount of options they are taking away from us
ye that part
the dungeon slice has a pvp dagger in main hand thats 639 not sure if it matter but might be a mistake
updated it
they might actually nerf finishers again in pvp
because you can get 8 charged finishers in opener
that is dangersauce in duel
i think they should just remove rogue in pvp
yea likely another 20% snap to evis and sec tech
Yep
dont forget the perma cyclone casts
Well it’s not fun for being to be 100-0 in a stunlock which I get
But that’s what’s gonna happen this week and then we get nerfed next week and now we’re doing the same damage we are now but without utility
if an enemy has not defensives and he does not get peleed you should get them quite low or get them in danger
but yea profit this week
because it'll be the last of the season kekw
Yep
time to gear for sub then push 2.4k then
Dust was removed because of blitz I’m convinced
nah thats assuming blizz cares about pvp
is sub viable - ass has too much downtime
No reason to remove it in pve tho 99% of sub players enjoyed it
what talent in sub as DM allows us to skip ever pressing snd
i think when we said make the spec easier via removing cdr they understood dust and not shadowdance
Shadow dance is class identity to sub rogue tho that would never get removed
I just hope they actually rework us and put some effort into it this time around
It just looks bland now
Also prune sepsis for what reason?
i am not saying remove dance ofc i meant like remove soothing darkness make dance either a 30 or a 20 sec cd
I see what your saying but again why are we so focused on making things “easy” for everyone
I think the game should have specs that are more difficult to play and understand for the people who enjoy more complex styles of gaming
Because the spell didnt make sense thematically and didnt interact with the rest of the kit
Good riddance
this i agree but the extend that sub is at atm is just too much
It was an option that was used as an option in other parts of the game
i enjoy complex gameplay thats why i mained sub for a long time
And now it’s gone completely replaced with nothing
sepsis made a lot of sense for assassination at one point
but not a lot of sense for sub
it should never have really been there
Yes and im 100% convinced thats better
It was insane in pvp
I know pvp isn’t for everyone which is fine it’s difficult for people to play
one extra cheap shot that is on dr is insane?
But sepsis wasn’t hurting anyone
Nah u could sepsis someone
Then use it as a gap closer with strike
Instead of wasting a shadow dance
Err step**
Or yes follow up a stun with a cheap instead of wasting a dance
SARCASM
Coup?
its a gap closer that you have almost no control over
My point is there was no reason to remove the choice unless they were going to replace it
and gets you killed for no fucking reason
we can't possibly be having the argument about wanting sepsis
it's gone, thank god
thank christ
I think we should stop calling coup anything besides killing spree jr
I’m just saying why not give us something else
The gap closer thing was also a bug
i talked a bit with scari about it
they had plans but as always
NO TIME
YAYAYAYAYA
Time really is the greatest foe 😦
Had plenty of time for paladins tho
Even last minute changes for pallets and added abilities
dont think realz said much about it apart from telling me nope on making it proc premed
would have saved it
we just wait until they decide it's time to give sub the attention it needs
not much else we can do
more than 10x actually
poison toggle
how about 20x
So we get dumpstered as a spec and ignored
It’s the beginning of an expack we shouldn’t be waiting on a rework
I don't think we're really getting dumpstered though
we are mid pack rn
Supercharger is going to be really good, and imagine absolutely wild in pvp.
yea it'll get super nerfed
It’s gonna get gutted In pvp
that is also why AWC is taking some weeks break for MDI
And sub is going to be complete trash
wait is that raid stats
Also u guys losing cdr takes away a lot of fun
Just because you guys want easy
"you guys"
They*
they didnt take away a button, they took away an entire play style
Meaning blizzard
But also sub isnt easy anyway
I think they think the reason noboby plays sub
Its still convoluted and complicated
is because its not intuitive
and it isnt
its absolutely not intuitive at all
what if you didnt know better
It won’t be anymore now
and you just didnt take secre tech in the tree
didnt nahj say we only take it in order to get dust?
No it’s not a huge loss
It’s just another outplay we can’t use
Like a mages blink
The point is it’s even more dumbed down with less options and makes us even more of a scripted linear spec In all aspects of the game
the numbers of players using sub is a reflection of how unintuitive it is
And that’s boring and un fun
sub is the most confuscated thing in the game
you would have no fucking clue how to play it
if you just sat and lookd at it
it takes forever to unpack
once you have it, its no big deal at all
but early on for someone
nearly impossible to unpack
if you've ever seen how someone who's never looked at a sub guide plays it
it's horrendous
because they have no idea how to layer anything
they send sectec on cd outside of dance
don't stack dance and symbols
I can only imagine
I wouldn't say it's complex, I'd say it's very unintutive.
correct
Because once you learn the rules, it's a very simple spec.
i got to see it first hand in a pug raid during DF
when me and my guildies were carrying rasz
it was pretty enlightening
!fuu
Rogue Spreadsheet - Light Version / Dark Version
I think flag not working with shadowblades is probably a bug
there are a lot of them
did it work with sepsis
thing is with how things are now adding CP to flag would change nothing
because you wouldn't cast flag and blades that close together anymore
the 2nd SoD lasts 16sec because it gets pandemic of the first one + extension with the strikes
Shadowmeld doesnt give premed
I think it dones't add anything in PvE, but it changes things in PvP and makes things alot less clunky which i know alot of u guys dont care about
I just wish we got a little more effort htis early in an expansion
but with BL at pull and shadowcraft not consumed with the 2 first strikes, it's highly probable to get enough shadowcraft cp to go to 7 cp after shadowmeld
Also why auto SnD and why Auto tea, just seems like once again we are closing the skill gap on the class
Tea is still on use. Just had a cutoff
I mean sure, but youre getting fewer shadowcraft refunds later on then, and theres no real reason to do it
Pushing S&D has ntohing to do with skill though
You dont get anything by delaying dance 2 gcds
Snd is not a skill gap
it's a QoL change
it’s trash
its not really even a qol change

reduces button bloat
well dont doo that
the only purpose is to get more flag buff for sectec
and buff something active
But youre already maxxed
will still use in pvp to consume CP's to get dance back
i think just make snd completely passive for rogue or something
Also isn't anyone upset about how less were gonna be dancing now
they're halfway there already
well no, sectec max it, but it's not maxed for sectec
with the removal of CDR
I mean its at 28
thats close though
I mean, what part isnt passive now in 11.05
21
Flag = 1
Evis = 11
Rupture = 21
Sectech = 28
it adds a clunky step of evising in the opener
could just do it clean and make it completely passive
why not
how can you be at 11 after the 1st evis
just remove it if you are gonna do that
if only, @tribal blade
Supercharger
but no supercharger if no SoD
Well you SoD sometime earlier
that would require a lot of changes to rogue in general right
well
They last forever
no
for all spells kind of
i mean why not
It gets reset down to two when you pull a boss
it's not what fuu proposed in the guide x)
yeah, quite a bit. Many talents play off of it, and mastery for outlaw maybe?
Well the guide isnt updated for the patch yet
yeah it would be quite a big overhaul
i guess every spell that factored autos would have to be re tuned
wait
can you explain
what do u mean
If you stack up 7
berfore you pull the boss
It resets down to 2
Just like combo points does
if u stack 7 what ?
you get 30 on sec tech because that one is also charged
Supercharger
dont worry
just have a reminder
when you rezz
there is also some value on using it if pre pull 20
i dont understand
mmmm yeah possibly
although they hit quite hard because they are from stealth
and also we talent all the crit dmg now
hahaha if i ask my raid team to do a prepull 20
17 works too
they will actually bully me until the end of time
we do 15
Ye its not really worth bothering with extending pull timers
what do you do graham
15 is not worth
standard 10 😉
Just do one symbols after you rez and its fine
you psychos
There's no way we have to do prepull 17
i managed to bully people
mages would give up if we did 10
locks too
Fak mages
any time we have to pause before a pull for stasis or any other sort of spell prep
everyone in disc starts losing their minds haha
I mean that prepull thing with rotten is something you couldve done this entire expac
Fwiw
Nothing is changing in that regard
I'll be bullied for the rest of time if I ask prepull as rog man...
we used to need 40 seconds
Okay then I'm just stupid
Sorry i don't understand what spell(s) u use before the pull and why
yea i have been doing it always
i even explained it in my things
but no one cared and why should they the dps win is minimal
Fair
but it feels good
we use 1 charge of symbols before pull, you keep 2 stacks of supercharger on pull
because they can also WM
Supercharger makes your next 2 finishers count as +3 cp
littlo highroll
so how many seconds before the pull you press the charge ?
i mean the sod
there are diff lvls of pre pull
charger is whatever just as you rezz
or when you are in front of the boss
press it
it stays forever
rotten stays 30 secs but you cant to get the SoD charge before you spend it
Any
they last forever
so ideally 20 secs but 17 works too because we have some gcds of prep
actually even 15 might work now
as we do strike flag evis strike rupture
You'd only need to time it if you want rotten, but that doesnt really matter
yea 2 crit strikes in a 5min+ fight is whatever
even if you highroll and wm both
it would be like what 1m dmg or something like that
well 1M dmg can be like 300 places in the logs
è_é
17 second prepull is back on the menu boyz
I am writing an in game letter to your raid leader @tribal blade
thank me later
if you did 15
you would just need the second symobols to come up no sooner than 15 seconds into the fight, yeah
and youd have to hit it the second prepull came up
thats second symbols timing
15 seconds seems doable
So 15 or 17 in the end
both work it seems
15 Seems fine with 2 symbols and dm
17 and 20 is safer
havent looked at trickster
haha!
Ah ait
Is there a different rotation as far as cds coming off cooldown or has just the opener chagned?

ty for answer!

