#subtlety
1 messages · Page 6 of 1
cuz something something rogue immortal raid somethign someething
It doesn’t fucking do anything
i mean inev/wm is a godo amount of single target u lose
Will .5 really do anything for this spec without proper buffs
imp backstabs kinda w/e u
pretty sure damage is gonna be lower than it is now
Yeah I was thinking that before
with current raid timers could be
But ye idk to me assa just seems better at almost everything
Playing some sub on court and it seems fine
They don’t fucking do anything
dont worry if boss dies at exactly 3:20 we rock
I compared sub and sin on court
take that assa
Sin just does more damage
did anyone try sub on ovi nax
Sub isn’t bad
so i dont have to play assa
But sin is just better now
i did
Pretty sure thats not the case, atleast for the pure ST sims
is there a list of dungeons to prio for sub
my pure guess is 3% buff over current dust
prio dawnbreaker cool ring grim batol cool trink if you dont hve transmitter
3-4%
Ye that seems fair
because the 1.5 min blades changes for normal db build + tea (not working) sim'd like 1.5% lower
With current db
so i guess 1.5 min blades is like 1-1.5% damaqge

yea they let you enjoy other games
and then supercharger is like 3.5% ahead of tea + vigor
blizz is nice
so its like 4-5% buff
is tha dagger from necrotic worth it (i got kukri and regicide)
Yeah I remember saying this before the expansion dropped
And then during the first month before raid
And then in heroic week
DK said if i think theyre just gonna leave sepsis on sub and remove it from sin and outlaw then im just "clueless"
that was like what week 1 of alpha?
i miss him tbh
Yeah they clearly hate this spec idk
Can’t convince me otherwise man
is there still some augmentation buff bugs in logs?
not likely no
The fact a dev had to be banished
banished?
Hi, does anyone use nameplate styles (for example making enemy casters or enemies with a specific buff health bars a different color) and if yes which one for m+?
wowhead and IV hasnt changed m+ talent recs so does that mean we still do trickster? lol
idk what ur reading but wowhead says DS nowadays
It seems to say that Trickster is very good because of Nimble Flurry,
then that Deathstalker is bad because it's bugged and tuned badly,
then that the Black Powder buff makes Deathstalker BETTER than Trickster,
then that Trickster is also bugged so it's only sometimes better.
So, kinda both.
read the last sentence there
and scroll down
DS is better but sub is just overall dog shit in m+
trickster would be equal ? i believe if it werent bugged
tl;dr just play ass LUL
!fuu
Rogue Spreadsheet - Light Version / Dark Version
is ds dust complete troll in m+?
I did a key today felt really good
"The Black Powder buff put Deathstalker above Trickster. Trickster also has a bug with Nimble Flurry, making it only better on two target cleave situations."
ive still been sticking with trickster dust in M+ even in 9-10s it feels fine. I guess i just need to try it out
I feel weird without the two-target rupture talent
Which I think is missing from default ds dust
Like what do you press to ramp while things gather up, single target ruptures?
Make sure you're not playing with the st build
Man I haven’t seen a sub in a hot minute you guys out there ? Raid mostly nowadays?
in the opener if u dont take shadowdust it shows gloomblade but we dont take that do i do it exact same just skipping gloomblade ?
gloomblade fo delves
Sitting in stealth until bug fixes
i will terrorize ur keys
what do i do in m+ O_O
!transmitter
The orb and circle from Treacherous Transmitter always spawn in the same spot. Relative to how your character is facing it spawns northeast/1:30 o'clock/frontright, this means you can know where it will spawn and react accordingly.
https://i.imgur.com/cTPN4Tz.png
is there a WA for transmitter
Any one familiar with transmitter usage ? Do i send it before pull ( last boss example ) or after first dance while flag buff still up ?
I played with it on sub first time tonight and it feels so annoying to use specialy last boss 🥺
tornado go brrrr
how many of u have had that moment where u look at an ability icon and realize what it actually is, after seeing it for years and thinking it was something else
Hope so! Would be cool to see one kicking around!
ill start i thought this shit was a face with open mouth not a god damn seal
LOL
I just started leveling a sub it is kinda fun to have that much cc lol
Should dance only be used when symbols is up, or when it's at/about to be capped charges?
Only when symbols is up ye
Its pretty hard to overcap more than a few gcds, so you'd generally not even send at 2 stacks
Just hold it for a few seconds until symbols comes up
how's sub looking now that a few days have passed?
Is playing assa still the recommended talent build?
yes
!fuu
Rogue Spreadsheet - Light Version / Dark Version
I don't have transmitter yet, i have skardy 639 and queen 626, which one should I use first at Silken Court mythic?
queen ideally need to use on amp
yea but idk what's the order since im probably the only subt without transmitter xD
I mean BP would do a lot there too 
not nimble flurry it wouldn't
What
so how do i translate this into Skardyn + Queen language xD
Ya sub js did shit right now. I’ve put him on the back burner and playing some alts now. Ret plays really well. I wish rogue designer was fired and the ret designer took over
you don't
yea but how do i play it without transmitter xD
you don't
BP is gonna do more damage to the tombs than the evis cleave does, but you need like 10ish targets for it to do the same damage to queen as eviscerate
yep
i don't think is worth to go assa just because i don't have transmitter tho, or is it
miss me with losing boss damage
So if tons of people break out then its slightly less boss dmg
link
imexile
if u mean singular focus, pretty sure that things is bugged af
one sec ill give u an example
Well ye if singular doesnt work
i think he meant damage done to the boss BP'ing vs evis
Then its obv less
Ye i meant pure boss damage
i was trying out DS las tnight on brood keeper
its like my log vs r1 around 12% wipe
singular focus is litearlly doing nothing
BP is obviously gonna absolutely smash tomb dmg compared to nimble
look at all that bp damage
probably, if u have FW
but like man the prio damage u lose is absurd
like bp is doing 800k dps
singular focus is doing 27k dps
how is this remotely working
Seems like its just the classic
like add all the damage that should get nimbled -> fok / bp / blades
its litaerlly not working
you mean zac is raiding with kpb!
Yes, my apologies
I can look at shadowed finishers part

did u play sin or sub on princess
But it just seems a lot lower than that
Its just that, i checked on dummies
Or well, maybe theres more
Nvm it probably is
Does it work with clear the witnesses?
both they are both shit
I just had way more crits
which was less shit loll
Sins less shit now
Assa
Because you wont be turbo griefed by getting a mechanic once
you gotta reserve a bop as sub
As sub you'll miss a set of symbols, which means you miss cdr, which means youll likely miss an extra set of dance
Annoying thing about the fight is that you need to send your cooldowns as soon as possible when theyre ready
If you delay you'll lose a cast
So you cant like hold KB for 5 seconds to see if youre getting a mechanic
yeah you pray you dont get 2nd charge in first p1
to kill spooder you casual
because rogue has to be gnome on Queen

I LOVE P1 REQUIRING IT
🫡
damn, just readin through so we all going sin now basically?
tad less then sub and you'll do more damage because you won't get griefed if you get a mechanic
Not on queen
Gotta use some critical thinking on queen cos sub is definitely better right now
What makes it better? Just the shorter cds and tankiness?
is there like
a burn shield phase
on mythic ansurek
honestly norm+hc outlaw felt the best of the three
!macros
Subtlety Macros:
It is not recommended to macro most cooldowns.
The following macros are an exception:yaml /cast Cold Blood /cast Secret Technique
/cast Shadow Dance
/cast Thistle Tea```
When using diffrent macros, make sure to keep the cooldowns on a seperate key.
just cloak the charge
0 mechs on that fight
Or get Bop ye
But keeping cloak for the intermission felt significantly more safe and better for progress
Even though cloaking the charge is obviously the play for pure damage
Rogues was just tuned fairly low for pure ST this tier, although with these sin buffs and later the .5 buffs its probably fine
which spec benefits the most from those buffs even
does cloak only prevent the kyveza charge dot during the 1 sec?
or can you do it at any time
Is playing assa with sub stats viable in m+?
ye
what about m+?
What about it
!fuu
Rogue Spreadsheet - Light Version / Dark Version
but what about MALE models
ok so sub gained damage, but so did everyone else
so still getting gapped
this is just amazing
sub rogue doesnt do m+
sin is disgusting in m+
easily top 3 dps
Why only one viable methic plos spec from rogue?
These comments are only for extremely high levels of gameplay, correct?
Sub has a few bugs that hurt it quite a bit in m+, its def good on some fights but sin just does a lot of dmg and has great utility
And outlaw over nerfed
What, outlaw got buffed to be stronger than before they got nerfed
Outlaw is fun
The set nerf?
Couldn't find any pov of Court as assa
They got nerfed like 2% and then they got buffed 4.5%'
Outlaw is fine, its just outlaw
anyways in my raid we only have 1 rogue (me)
Eleem do u think is worth for me to go assa as only rog in Silken Court mythic?
just cuz im missing transmiter

help me im gonna cry :c
Just sim 2t and see what does better 
exile killed it world first as sin
obviously subt is better than assa in that boss but without transmitter idk
youre not the deciding factor most likely
I can't find the pov
can u link me?
I mean based on the damage dif between the two specs you could probably just assume even with the amp
With no transmitter its not like ur doing that much on the amp as sub
https://www.twitch.tv/videos/2259735572 like 2 hours in
its their reclear
tysm
The rank has 0 effect
Ilvl affects some of them very very minorly, like lense does 5% more at 636 than 606
But ascendance or lining doesnt scale
what build should i run for heroic queen
!fuu
rank only effects crafting difficulty
thx
anyone else finding it a real grind to get crests for upgrades this season
feels like in DF i was banging them out and getting crests pretty fast
now even +4s feel like a slog sometimes
they redid difficulty scaling
dungeon squish was too much of a squish
shoulda made 15's feel like 20's instead of 6-7
!fuu
pretty nice yeah
ok finally did it, hit 2700
Naisu
dunno if i like playing DS in keys to be quite honest
i think it's bad
just play trickster and bang packs every 1.5m
i think it's also bad on every boss fight in the raid
DS poop
when i play trickster i play DB 2 min build, i like it more
maybe 11s are too low
i need to try DS with a 12
DS relies even more on ramp than trickster
although corrupt the blood doesn't seem to actually do much dmg
yeah it sucks, the hell
i really want to like ds in keys lol but so far im still meh about it
idk
2 min feels REALLY uncomfortable
on trash
feels much more comfortable to me
i think im fking braindead for not using flag on cd
when clearing trash
feelsbadman
i think i gotta just ignore blades unless it's st right
i try to use flag on cd for trash
not necessarily st. its still good on low cleave like 2-3 targets
i can't wait
for flag and blade to be the same cd
lol
cant come soon enough
1 min flag feels like it woulda been nice for m+ though. kinda sad they scrapped it
oh well
general consensus is they need to shift damage back into dance
Blades feels good now though. Remember how boring it was before 10.2.5 or whenever that df rework was
fuu has the idea of baking blades into dance
accomplishes 2 things right there
nah they won't do that
they got rid of it because of snapshot bullshit
Blades + dance would be nuts
it was a pain for the devs
OR would it just make us a proper spec 😉
Theyd never do it. No balls
because you see how we struggle right now
i dont really get what blades into dance accomplishes tbh.
It would make every dance impactful for sure
i like the idea of putting blades's damage into dance though
do you think the cd of dance should be 30 secs
yea
i agree
30 sec with no cdr bullshit?
Its annoying on some fights when u cant get enough cdr to triple dance later into the fight
yeah being able to press everything on cd was a big thing
anyone tired DS on heroic queen?
yeah what sup
okay u cooked a little too much with sectech and dance ngl
did they fix supercharger on the ptr yet, i hear it's still broken
Then u can combine dance and sectec lol
I assume supercharger will still be broken in 2 weeks
I guess they want the dmg profile to be different than outlaw. Idk
Fingers crossed for some last minute ptr changes lol
what talents are you using on queen? Im struggling to make this do as much as trickster
tricksters overall probably better
deathstalkers a lot more paddy
u would need to pad a lot to make it do more
how is DS even more paddy? isn't trickster AoE still better for like 30s?
u get to pad a lot more on the ads in p3.
little guys in p2
tombs in p1
yeah but like P2 is only part you can pad really no?
not really
i feel like trickster in P2 is still stronger AoE
but I'm also a big DS hater
and maybe I'm not palying it right or something
you run dust still or nah?
nimble is still cleave 40% ?
yes it do be bugged still

they updated tooltip but not ingame
then forgot
they were liek TEHEEE
they can hotfix many things but not our bugs
its not like he can really do anything directly about it
yea they are a team
and have a pipeline
so chances are it gets low prio unlucky fuck you
playing the 0,5% representation spec
we are the flint getting radioctive water after 15 years
what do they call it in war, triage
ye
ah yeah true
apart from state
so sub is allllll the way at the bottom
yea we are the 76 old disabled man

why would we waste all these bandages and medicine on a dying spec
vs bm hunter that is the 25 year old man in his prime and ret a pregnant lady

maybe if only they let us buy more mtx
so i could spend 30k in the game and they see sub as valuable players
smh
oh shit this people STACKED IN CASH
time to buff the spec
just need some really high profile wow players to start maining sub
there are a few, but they're not very vocal on issues
lol there's no way
he won't be able to press everything on cd like warr
asmongold can barely play retail warrior
yeah they actually do alot more lmfao
i just mean the singular focus meme
Atleast sin gets to use it really well
nah never happening
he knows literally nothing about sub, and doesn't want to
see every video he makes about specs, he ends up getting to sub, reads the changes, and then halfway through gives up, says "...i don't know what any of this means" and then just skips to the next spec
well it doesnt even work on our “big finisher”
Yeah and this is a massive part of the problem 
it's very frustrating
I dont think it works with it at all dude
Yep
I think it was buggy in beta and they said fuck it
it straight up doesn't count clones, i think because they count as pets
For real like its actually upsetting to see someone just react that way about a spec you enjoy
I just think its crazy how much value sin can get out of it and like sure bp singular focus is cool but like ???
how bad is mast/vers on sin
its fine
works just fine, i multispec both a bit with pretty low crit and perform fine
and im hard vers/mast
I think its the realization of why am i trying to play sub in keys when i could just pisschill playing assa and be way more useful 
ive seriously had people join then leave after seeing im sub
i dont even do bad dps T_T
yeah unfortunately community perception is everything
my push group even doesnt mind me playing sub because they know i love it
but it literally feels like im trolling them
Assa has iron wire/lots more consistent dam
makes a big difference
yeah its sad, our time is coming surely
found a log of a deathstalker playing DS
seems a bit worse at least but i guess more people have to try it
I tried it the other day and definitely performed way worse but im just not used to it
hows outlaw doing?
Theyre pretty solid from what ive heard
yeah their heads are pretty dense
werent they pretty bad in beta? I havent played outlaw since i hit glad in SL
They got buffs somewhat recently after getting nerfed
too bad id have to completely regear
i think i might try it if i get a free fist wep from raid or something
otherwise i probably wont even bother
also seems not only the class designers say fuck and send it to prod and forget https://www.reddit.com/r/wow/comments/1g0qe11/via_wowhead_datamining_in_an_effort_to_break/
likely ernesto javier wanted to go sleep
Hey folks, im really really struggling to do well on sub, I'm a pretty experienced player at this game, and can do well on other dps specs but just seem to be not clicking with this and wanna work it out haha!
I've read the guides and watched a few videos but can't really pin down what I'm doing so horribly wrong. I'm a povo casual at the moment and not looking to win the meters, just don't want to be doing horrible, maybe aiming for like 50% parses with minimal gold spendature haha.
I think I follow the rotation in and out of dance/flag cd well enough for both trickster and deathstalker. Am using trickster for any fight that has adds at all.
A few things working against me... im often playing in american servers from aus, which leads me to occasionally lag a little and not realise i got a refund of my combo pts from shad techniques (maybe missing like 1 refund each flag cd set on average i guess), and I wonder if it means im missing some possible hits in my dance windows too.
I'm not always noticing I have fazed up or not on the target im hitting, do you guys have a good weak aura for that? I do have one for shad techs/shad dance/flawless form/and the darkest night + clear witnesses.
I'm not in the habit of always hitting from behind the target, does parry screw you that badly?
Im not really using flasks/pots or high level enchants yet.
and stats on gear have been pretty unlucky, I only have like 5000mastery and unfortunately like 7000 haste, which im working on fixing as i play.
Some stuff I wasnt sure of.
Do you guys ever use Coup de grace if procs like STRAIGHT after a dance ends? Or still just hold for the next one?
Does Nimble strikes aoe around you or the add you are hitting?
Never use shadow blades/flag when adds are out, just on single target wrecking boss yeah?
Do you use shurikan storm to get more combo pts outside of dance when there is a quite a few adds to bust through the combo pts quicker? or the damage from single targetting one add with nimble cleave still win out?
Do you ever hold sectec/dance/symbols etc for when adds are coming soon or just keep busting em out anyway?
Do you maintain rupture outside of dance on multiple adds or better to just use nimble cleave at that point?
OH! and is it worth holding cds on say... silken court for when they take 100% dam, or just blow on entry and CD reset to do cleave to both
haha, i think it was a fairly obviouse problem
I see you took a bit of effort to write this.
- Lag can be a problem, but shouldn't be in general unless you have like 300+ ping
- Fazed targets can't parry
- There is a lot of damage in combat potions, you should use them
- Having significant amounts of haste is rly bad for subtlety
it is sorta right on 300 ping when i play with them 😛
yer right, so parry shouldnt be that big an issue
also the refund thing might not be purely lag dependant
if youtr playing trickster, the refund is delayed a bit after coup because of how it works
rs and coup can fuck with refunds
or if youre plating replicating shadows, that one also is bugged
refunds are really ass this season
also if you have like 5 sht as coup begins but end with 7
it refunds
but game is weird and takes a bit to do it
best you can do is have a sht tracker and know this can happen
my tracker has been making less noise thisseason. ssignificantly less refunds
- you only hold coup if your next symbols cycle has blades/flag
- nimble is around you
- you use your major cooldowns always
- you always use storm outside of dance
- you can hold shortly if the fight requires it
- rupture on any add that survives for longer
then all of a sudden its 4 in a row
just a quick tip dazz
we are a community, and there is no rush
so take your time, relax and ask one question at the time
it gives you the option to get more details, and we have many players in here which can answer your questions
thanks haha, i always feel like im wasting peoples time and feel bad so just blurt all my questions hahaha!
you are not the only one reading the answers, so others might have similar questions
also its better to understand something, so asking one thing at the time makes it easier to point at specific areas
"how does it work"
thats the whole point of this discord, to share ideas, help people with the spec/class, discuss the spec etc.
dont worry about asking your questions
^
wtf I didn't know top 2 actually, thought nimble flurry was literally blade flurry and wtf how long did you only hold coup if next symbols is 1.5mins?
what fuu said is you dont hold coup if next dance or sod is not the one with flag blades
so you dont hold on for ex the 40 sec SoD alone or the 60 secs dance
nimble i am not 100% sure about, but thats how i remembered it.
Maybe somone who tested it more extensively knows for sure
it does around you
that is why we are not broken in rasha nan
like assa and feral were
yeah, that's what I said. I had no idea
so basically you just send it unless your next time you pop SoD is in flag window
had no idea
let me quick edit the list above, so future readers don't get wrong info
thought it was always hold and only send in SoD
the problem with coup is
well
you are not proccing unseen too from resets
that are super rng
the potential to lose some dps is there
nimble is around you. its lterally blade flurry.
Holy shit, I've been holding coup until next SD and SOD window until now 🤣
which is why i was so weirded out when they realized the problem with range of BF on outlaw
and are increasing it in 11.0.5
but not for sub
perfect, thanks
blizz loves inconsistencies
Lads do we have any info about how strong sub is after dust is removed? I’m worried there is not enough compensation for not resetting cds on CB, secret tech and dance. Also when a raid boss is getting low it could let us dish out some extra dps by doing a premature dust
non dust builds are ~4% behind atm
and we get
supercharger
and
having lower cooldown of blades leads to more flagellation casts
so both mitigate the loss
On a separate note, does anyone else here use Hekili? I've noticed a bug with the cooldowns - it doesn't ever recommend flag because SB cd tracker is perma-stuck at 180 seconds (for a 2 min cd lmao). It also never recommends SB because it waits for flag to go off (if talented). I've been trying to fix it but I don't know if this is something you can fix in Hekili
!up
i dont think hekili is good to use or to learn the sub spec
its all about adaptation
and muscle memories
our burst windows are so tight
(in dust trickster)
but i dunno bout your bug
I mean fair call, I guess to each their own on this one. I'm a hardcore altoholic so I'm mostly using it because sub is one of the specs I've never gotten my head around
@vale pine okay thanks. I feel like sub needs a slight dps increase from where it is currently now as well. For mythic bosses with a lot of mechanics reducing uptime we fall so far behind, and we are not that good in cleave fights either...
!up (sry i did quickly restart moroes)
hekili is fine, its typically better to learn a spec
rather than relying on addons like hekili
the problem of them is
they don't tell you mistakes
That's true, but aren't mistakes best identified in the logs afterwards? i.e not really the domain of hekili anyway
one of my guildmate used hekili to play sub on fumeron
i like to take a story from legion i had
somone came to me, saying he has no idea what he is doing
he does everything correct
he never understand the spec and gave up on it
follows the rotaition helper
has good gear
but does no damage
and he indeed did everything the rotation helper showed
BUT
he used one ability every ~3 seconds
the rotation helper is in no way designed for this
it does not consider you sitting there afk for 2 seconds after every gcd
we've been having a lot of people coming in here recently talking about using heliki
so the problem was
the addon tries to follow strict rules
and adjusts to the setting
so it gave a sense of security
"i do everthing correct"
but it enslave you
it is a extreme example, but a good highlight how there are strict limitations of what a rotation helper can do
same thing applies to some optimizations
e.g. dfa had a sequence where you would use dance off gcd
which wasn't obviouse for anyone using a roation helper
the player would just
use dfa
and dance way later
throwing away a big part of the damage
if you want some aid for gameplay, rotation helpers are typically fine
the smashing dance button while landing with dfa, that was pretty fun
but make sure to read up how the rotaiton works
why
huh
the player identified that Hekili was at its limits for helping him and so he reached out for more help/did more research
no
in this case asking for some help and realising that Hekili couldn't do more for him
the player reached out
because he was convinced he does everything correct
even fight with me
and only after a lot of talking showed a log
Okay but social failings and overconfidence can't be attributed to Hekili
that's just not fair
IMO when you start the sub spec its like a big wall you'll have to climb by playing practicing and questioning people who already played it
because the guide even if they are really good are not enough
i feel like you shouldnt actually play with hekili since it wont teach you the actuall spec but at the start if you want to get to know the spec a bit and see what you use after what isnt that bad
i think you try to frame it better than it actually is
let me explain what i mean
if you learn a spec you would typically just go to a dummy, open a guide or a youtube video that explains it
setup your bars and try to perform the rotation
by using hekili you just skip that part
if you in both cases struggle to perform
you will try to get help
I feel like you're making some big assumptions here about me
yea like what i do everytime i try to play with a totally new spec is i either have the yt video on 2nd monitor or i just read some abilities but some people are just lazy to that i guess and skip shrug
it's like bowling when you have the guardrails up so your bowling ball can't go into the gutter
somone who does not use hekili can just go to discord and ask questions more specifically
somone who uses hekili just goes
"i do everything correct, but no damage"
the second case isn't a success story
if the player had just simply read a guide, he probably would have gotten further than where he was without
it is just the effort he took was lower
and as such the amount of things he as a individual need to learn
to even get to the point the other person is
thats why i think hekili is all about "bad habit"
is higher, and it means people in discord need to spend even more time explaining even the very basics
and i know from experience how lazy people are
well if you completely follow a bot you throw objective thinking out the window
like shifting cds somewhere else
or holding stuff to have damage for an event
i did analyse ~50-80 logs (maybe even more) in e.g. S1 DF you can still look up in the threads section above
Never learning the "why" is very detrimental to learning in general. Gotta understand why we do things, not just doing them because.
and the majority of them did simply refuse to read guides
Amen to that
the only thing I use Hekili for is when i start a new spec, do a couple of heroic dungeons on it to build a muscle memory for keybinds and find out if something is awkward then ditch the addon 
and wanted somone to just tell them what is written in guides personally
the real use of hekili and other similar addons is
to reduce your mental load
to know e.g. when to use CT in aoe
or when to rupture a mob
Reading the wowhead guide got me started but asking and reading here about the why got me refined
I feel at this point like I'm not really getting the answer to my original question about this bug, and I'm not really being heard or being convinced otherwise. For what it's worth, I've been following the Wowhead and Icyveins guides and using Hekili to get the muscle memory going - it seems to align really well with the Wowhead rotation guide, and I already understand the ABCs/holding CDs/etc
i just go through guides and sit on the target dummies for hours
there's no point doing a dungeon with stuff going on
so I'm going to bow out of the conversation here
that also works but if the spec does not click for me, I just wont play it 😄
what bug question?
this one
i believe you won't be able to do the rotation in actual combat until you can do it w/o thinking too much on the dummies 😉
I'd agree with how we typically learn. But sometimes I just like to all gas no breaks a new class into content. Let's go! What does this button do?!? I don't know let's find out!
so it is a question you should post on curseforge, or directly contact the author
hehe fair
this is a really bad place to ask about hekili
you can iirc else look at the logic and see if there is a mistake there
I mean yeah, but I like fucking about with code and I figured if it was going to be fixed ad-hoc anywhere, it'd be in the Sub rogue class discord discussion
But hitting dummies is alwasy good advice. I always tell people trying to improve to just go practice their rotation for 5 - 10 minutes a day. Get that schemata going, get those muscle memories going.
nobody in here uses it, it goes against the very use of this discord
its not rly against the use of the discord
that is true but i still use it as a soft-filter for specs. last time I tried something in DFS1 while it was timewalking and haven't touched the whole class since 
I wasn't expecting a 4 person takedown of how I play WoW tbh
but rotaiton helpers, as mentioned are more a tool to help with mental load problems
i mean more like this place is for educating about the rotation
which weakauras also solve
we don't work together with hekili
but iirc he re-uses parts of the apl
(APL = action priority list, basically what decides how the robot plays the game)
so there is only a indirect dependency
you can try if hero-rotation works, i think it is kept up to date
it is a alternative approach but for the same problem
Dont they work the same? Never had either, but from what ive heard
haha, all fine, if it helps you thats fine. You just need to realize that many of us gave advise to many players and as such are well aware of problems addons like this create. So i think its understandable why defaulting to advise the removal of the depency makes sense.
!log
hekili has their own framework and iirc now parses the apl form what i remember.
It prior did implement rules close to the apl, but not 1:1.
(i haven't exactly followed it, would need to look it up)
Hero rotaiton is a 1:1 re-implementation of the apl as addon
hekili when i used had some nice features, making it more appealing
Ah alright ye, then that fits. Think Whispyr at some point mentioned he doesnt know what hekili follows, but it definitely wasnt his apl at that time
iirc it tried to predict more than one cast
i haven't tested in tww
i just got told the author has some sort of apl parser for it to help him port that
does not mean he re-uses 100% of the apl
Quick question after the BP buff is DS brew build better now untill they fix nimble or is trickster still better for M+ ofc
you can try DS
results i had last time i tested ended up the following:
- It worked well with the rough rotational details
- Most of the decisions/optimizations that ended up more specific did not suggest the correct ability use
so basically, what it did well was equal to
"fuu can you teach me the rotation in 4-5 scentences"
BUT just to iterate on it, it might be better now. It is simply something i don't test regularely
DS is better now yes
you lose some ST but gain AOE

i also suspect with the buff to BP we can be a little more lax on spreading ruptures
since BP hits really hard now
as trickster always could be a bit relaxed
well, much harder than before and harder than rupture
deathstalekr does quite good damage with rupture
it does, but the only issue is when mobs get blown up
seems to me like everything under a 12 stuff dies too fast for full rupture value
ye, no reaosn to spread to mobs that melt
around +12 mobs start to live long enough for full value of rupture spreading
replicating shadows has the same bug
surely some love to sub rogue will come soon
i hope so, i think the dust replacement is quite dissapointing
even tho dust can be hard to learn but i feel like its a cool talent idk why they are moving around that instead of reworking some old and outdated talents
i just simply talk from a power level perspective
basically
how much better/worse is dust compared to the new talent
Dust shortens CDs a ton and helps you get even more burst damage out and its still not good enough for people to play sub.... Now they wanna take it our and what comes instead? Is it just another charge of symbols?
exactly
but if you think about, its worse
let me quick explain what i mean
basically, dust did mean you get a reset of symbols cooldown every 2 minutes
the new talent gives you one symbols charge, thats it kinda
so on a 5 mintue fight
you get 3 symbols uses from dust
So we get rid of dust, add a charge of symbols when we were already getting that charge from dust and we get none of the benefit of getting other CDs back
sick idea
vs. 2 from the new talent
Heya sub brains, on silken court do you save dance and blades for the snub charge where he gets increased dmg? Or just use cds in opener?
That is so trash...
Does dust affect cloak or evasion at all?
yes
Yerp
it reduced cooldown on them too
So they lose defensives too
And sprint and shadowstep
sickkkkk
do we still play trickster on m+ or deathstalker is the play now?
A lot of underated bonuses to dust
don't worry
they also make our passive heal worse,
soothing darkness change:
lmfao
meanwhile DK's sitting on a 30 sec cloak
so they said

Rework is just a nerf
“Rework”
gg sub
they wanted to make ER passive -> done
"Sub players seem upset and there are barely any players playing sub at that. What should we do?" And someone said I have an idea
anyone know?
it isn't that bad
supercharger is rly good for us
and the change to blades
DS more aoe, trickster more ST
is a buff because we don't need to hold flag for 30 secs
DS but I prefer trickster on some dungeons
Both fine, sub still pales compared to sin in keys
tricks on NW ?
ye that ik
Cloak back to 1.5min maybe? 
NW always felt like a tricks dungeon to me
I run tricks on cot
Well that is good, I just want to see this spec get some love
the removal of dust makes it easier for new players, because it makes the spec less complicated
and it removes potential problems
basically s3 DF had very difficult coodlown management
and it changed depending on fight lengh
while this was nice for progress
it sucked hard on farm
Smolderon :))
so its understandable why the dev team wanted to chaneg dust
the initial suggested chanegs ended up more fun tho
1 min flag
in combination with 2 chargs symbols
I just want rupture removed. We aren’t sin
would have lead to a rly big burst every minute
Maintaining dots is cringe
Would have been super fun in m+
that was reverted
and now its almost the same as 11.0
but with less tools and defensives
which seemed like the goal
quality of life changes
arent they also adding a new dance thingy were if you are out of combat ur next dance is longer or something ?
Ngl the 1min and 2min would have been better even if it is more like assa but it seems blizz likes assa so why not?
yes
They can change it to nightblade again so you have even more dot management

they 100% chanegd it because of assassiantion
to not have the same damage profile
2 specs doing nearly the same is pretty eww
the change makes no sense else
This spec just holds us back
the way the dmg is accomplished would be alot diff though : (
because 1 min flag improves the spec more than 1 min 30 blades
we do the same since 10.2
it was designed that way
it just happened that dust was giving us the option not to
They should just make both 1 min so we are back to the glorious times of being a 1 min spec 
yes
All assa does is steal from the other two and pushing them to the side
wod sub
Ye thats why I said it, its better to have different profiles in the same class
it seems like this, but what the dev team is is making sure people have a easy choice
it is why assassiantion is tuned better
the spec had mroe dev time put into it, and it gives rogue one spec with easier rotation and more fleshed out tree
so rogue does not look like a trainwreck in general
e.g. if you look at m+
every class now has at least one good spec
for raid similar
Idk I always feel like seeing it like that isnt good. Sin is still fairly different if sub is a 1.5 min spec. The whole outlaw bladeflurry comparison is pretty lacking aswell, its just a mechanic thats part of the game on multiple occasions that just works a bit different every time
we should fight against the DK's hate those guys
blade flurry is now put on many classes
tbh
the game is basically getting more similar
were all against outlaw here : )
!fuu
Rogue Spreadsheet - Light Version / Dark Version
i respect the funny gun shot lights up and makes the dopamine sound
to shortly come back to this
i think this talent is interessting to discuss
because of how out of place it seems
its kinda useless in higher keys no ? since you get less stealth time and chain pulls and all that
basically, esp. assassination
Ye its just a game thing in general, not something sin specifically took from outlaw. I also dont really dislike it if its still somewhat different enough. Dk basically has a similar mechanic aswell and noone sees it as that (atleast those that complain dont)
Pvp talent at best but 10 secs ooc is a long ass time in pvp
nah say u get 1v1d by another assass
easy ten seconds ooc : )
now only adds re-strealth dependencies
sub *
why add a talent that makes tank hate more
my point isn't tanking
my point is, the design seems weird
if restealths are seen as problem
somone came into the office and was like
They could do some cool stuff like after a marked target dies, you can stealth again in combat
Maybe they are just fed up with people saying restealthing is so important if its not, so they offer people more of a reason to complain about not getting a restealth

"oh ye, subtlety has no re-stealth dependency in 11.0.5, lets add a talent that adds it but make it even less practical"
Come on guys, it will be such a cool talent in those +4 keys where we pull one pack at a time
If you stop thinking about it practically, it is thematically strange that subtlety is the only spec without stealth reliance
i dislike everything about that idea
I said this the other day and it still makes me snicker.
Sub, the most thematically built around shadows / stealth is the least dependent on it.
basically
blizzard made outlaw so i dont expect them to nail anything theme wise
any mechanic
that requires you to use stealth
to then access other spells
is for me bad deisgn
And outlaw the one that should be playable without stealth, is most reliant on it
What about a "When you vanish the next shadow dance is x seconds longer"
But if they’re gonna do it, we should have a way to stealth
Like they obviously want stealth reliance
why not just give subterfuge then?
100%
It is bad design but blizzard blows so
there is a very simple explenation why
subtlety is not stealth reliant
so let me 
DF came with a talent tree rework, and it added Shadow Dance to the general tree
the consequence, assassiantion and outlaw needed to be designed to get benefits from stealth mechanics
Idk, shadows yes, but stealth is still a general core aspect of the class. The thing is that they tied most stuff to dance, so subter isnt even a valid option with granting the stealth access, which in turn means it lost value comparatively
but because you didn't want to force dance onto them
things got designed to work around stealth, so vanish is a good alternative
this did lead to the subtlety design
basically what was a new design space for assassiantion/outlaw
and gave them a bunch of new oppotunities
was the baseline for subtlety
it is why our tree was and still is mostly nothing new
but to make subtlety diffrent and keep its niche
it needed to be the spec that uses shadow dance the best
so spells got buffed/changed to put more emphasize on dance rather than stealth
the benefit of it is, subtlety is now the least dependent on stealth
Personally would like to see all the dance stuff working with subter
so its all logical by design
so "OMG sub does not depent on stealth"
seems to me perfectly fine
it was deisgned around dance, not stealth
in fact, assassiantion/outlaw might be better designed around vanish than stealth
and have vanish on reduced cooldown
Indeed.
But some subter benefit would still be nice. Maybe they could make it add 1/2s to dance or something even
Subterfuge added dance time in the past, why couldn't it now too? Like 1 or 2 sec per point
11.0.5 shows the direction
subterfuge was changed to solve assassiantions low value
but there was no consideration to also fix it for subtlety
a easy fix would be
+1 sec of shadow dance per point
it is in fact.. what the spell did in Legion
You see the line? Everything involves assa, how can't people not get mad when all changes have something like "...because assa"
fuck legion give us someth new
supercharger is very much a sub talent
cuz its a good fun rogue spec
hurts no one
but its good on assassiatnion too now with added envenom talents
That's an accident
Assa people complained they had to press er actively
the rework rly just tried to make it passive
tea change is similar to it
they tried to give people the option to unbind it
the game in general tries to simplify rotations and reduce button count currently
i thought tea change was fine when i played assass but now its bound to my dance so im worried how thats gonna wrk
because developers seem to have discovered
that having too many binds isn't a net positive for excitement
One of the biggest problems with spec design in this game is blizzard focuses more on providing variety with choices (see hero talents, and multiple nodes) and some broad vision in their minds. Meanwhile, the players typically only care about what build gives the highest DPS. An example is what was the point of having a hero talent choice when there is clearly just a better option and you never play the other. Creating a single vision and play style/rotation, with reworks on a cycle, would make tuning so much easier cause it’s just numbers then. You can easily logic through what every tweak will result in
Because of the number of choices, if blizzard tunes one number, it could affect multiple other talents choices that has other effects that were unforeseen
you can have both
See the BP buff, we had no clue what it would really mean until it went live cause of the number of nodes
i dont undrestand why they are trying to make every spec and class easier for me personally spending time and mastering a rather harder thing is more fun than just pressing obliterate ( yes i hate DK's )
well we have a raid tree and an m+ tree
m+ needs to be like pvp
Completely separate
It’s absurd that they have to juggle tuning and think about “what if this buff meant for Raid ST affects M+ aoe somehow”
Tuning wise that is. having different build is obviously gonna exist depending on target count
thats the point
subtlety was always about choice
and it worked quite well i would even say
let me give you some examples
in mid legion the re-work is probably the best example for what i mean
anyone got dracthir rogue sims? i think the mastery racial is not that bad
its not that good
most class dps racials won't make or break your damage, it's the utility ones that really make a big difference
It had a excessive amount of choice because:
- You could play Death from above BUT also Marked for Death (was later nerfed to make marked for death bad)
- You could play Dark Shadows or Enveloping Shadows (more dances vs. stronger dances)
- You could play Shadow focus vs Nightstalker (easier energy management vs stronger cooldowns)
- You could decide between different legendary items
- MA + Hands -> highest burst
- 2x Rings -> highest sustained output
- Back -> Highest burst aoe
- Neck/Pants -> High survivability
And even in gameplay:
- Spread rupture for best overall vs Only use it on your main target
- Could fine control your damage distribution by aligning cooldowns diffrent around DfA
so the strengh of subtlety was always by having choice / options
it was besides the swiftness
one of the big "oh, thats nice"
on the other hand, it is also why its seen as a difficult spec
you need to make the decisions yourself
assassination had only one play style
in contrast
so you had less of the decision making, some of it too but way reduced in comparison
and sub kinda had this still in DF
we got some new things
2x vanish charge -> now in the general tree
dust -> soon removed
there are still some small niches
but the spec/talents move more towards one option with little choice
Hero talents are now where the chocie is
Trickster adds Blade flurry
we comparing goated Legion vs TWW?
i read and heard
"tww is better than legion"
too many times to not make the comparison

piratesoftware did say it feels like legion
any of the TWW appreciation threads highlights how its at minimum on par
what they did good is
almost all classes have at least one spec or hero talent thats great
i think thats why many of us (i think it is "many" ) think about this iteration as "best" or "one of the best"
legion had super krangled raids and things
also legion is an xpac that is finished





