#assassination

1 messages · Page 4822 of 1

oak sky
#

only the homies 💋

balmy condor
#

2 days + 4?

ebon notch
#

only 2 days

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you thot

burnt latch
bleak sky
spice spire
#

Ur right I’m hitting the wrong angle

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🤨

ebon notch
burnt latch
#

the results have come in

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daps is

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SPEAKING TRUTH

bleak sky
#

can you back that up to hof days cieft

ebon notch
#

truth speaker

bleak sky
#

this mf was raiding 9 days a week

ebon notch
#

statute of limitations

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has expired

#

@gusty mirage right?

bleak sky
burnt latch
#

yeah sadly overtime police only counts last 30 days

spice spire
#

You have four toons above 3k io 🤨

burnt latch
#

daps is officially overtime free

spice spire
#

@ebon notch

bleak sky
ebon notch
spice spire
#

You have 4 toons there?

ebon notch
#

so i want the conduits

oak sky
#

bro i read realz court bit yesterday dead

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guy should be a comedian not a talent dev

spice spire
#

I’m onto you mister dapspman

ebon notch
spice spire
#

Allegation: NO BITCHES

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(I’m on one today)

ebon notch
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(i can tell)

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BLASPHEMY

spice spire
burnt latch
#

get ready to spread

spice spire
ebon notch
#

i wanna talk to quake again

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his voice sounds nice

spice spire
#

You’re too kind

ebon notch
#

wat

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i saw that

spice spire
#

Autocorrect, cooking

burnt latch
#

if u think his voice sounds nice, u should feel his loving embrace on a cold summer evening

spice spire
ebon notch
#

what you cooking

bleak sky
#

takes

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mf cooking his takes

spice spire
#

God bless

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Nah some chili noodles

burnt latch
#

how much to get noodles from u

spice spire
#

Chicken, pickled carrots, cucumber chili noodles

spice spire
ebon notch
#

i swear you sound homeless sometimes warcieft

burnt latch
#

what does a homeless person sound like

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ive never thought about it

spice spire
#

In my experience, there’s no distinct sound to homeless

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Intelligence, sobriety, accent

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All over the place

balmy condor
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can y'all stop being weird

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(and that's coming from me)

ebon notch
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(quake has interacted with many homeless people)

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(one has just entered the chat)

spice spire
#

It’s my job?

ebon notch
#

oh fuck

spice spire
ebon notch
#

OH I FORGOT

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@burnt latch help i made an oopsie

spice spire
balmy condor
#

I believe that the term is "doing a daps"

ebon notch
burnt latch
#

what did u oopsie daps

oak sky
#

war see ft

balmy condor
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ft what

spice spire
#

Deez

burnt latch
oak sky
#

facetime me

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now

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😈

burnt latch
#

yes king

burnt latch
#

now i get it

oak sky
burnt latch
#

not only a pretty face, but a brain too

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im a catch

strong tide
#

does this hit only the target you aa/mut or will it dmg anyone around you with your poisons on them

balmy condor
#

It’s just extra mut damage

ebon notch
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mood

oak sky
balmy condor
oak sky
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Like

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Does it make half your mut nature

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Or add an extra 50%

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Because if it just makes half of it nature isnt it only a buff during shiv

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Aas too obviously

thick wigeon
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Ignores armor and maybe potential to benefit from mastery

balmy condor
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Would be dogshit otherwise

bleak sky
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to avoid this misunderstanding

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@ realz change pls

strange python
#

That wording makes it sound like it's an armor bypass only

balmy condor
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I mean it could be converting

bleak sky
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aight bet where's the red name man

balmy condor
#

But it seems very questionable

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Even 100% conversion would be like a 3% gain or something

velvet ridge
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Oh boy, can't wait for tomorrow. Exciting, so many builds, what to do

strange python
#

well plus - does shiv still increase nature dmg?

oak sky
strange python
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Maybe our mastery is gonna change too who knows

balmy condor
balmy condor
bleak sky
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because see whispyr

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this is worded very differently

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so my guess is it's just conversion (?)

balmy condor
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Yeh

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I mean I get why the confusion exists

strange python
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That's how i read it originally - like armor pen

balmy condor
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I don’t know for sure

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But conversion seems really bad

bleak sky
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agreed

strange python
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yeah

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I mean even if it said like "an additional 10% dmg as..." that'd seem better.

bleak sky
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DinkDonk clarification mr dev

strange python
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But we already have the 30% bleed to addon right

balmy condor
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I’m assuming it’s like double dose

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Which is additional

oak sky
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Tbf conversion would buff shiv which is the theme of that line to an extent

balmy condor
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Yeah

oak sky
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Slightly

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Buff

balmy condor
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But like

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For a 2 point

oak sky
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1% gain OMEGAKEKW

balmy condor
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25%

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If it were 50/100 I would be like yeah okay that’s a conversion for sure

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50% seems additional to me and just overtuned

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Like a lethal dose

bleak sky
velvet ridge
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Imagine, if 50% of dmg as a poison over like 3 secs

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Lethal dose synergy KEKL

balmy condor
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That’s just doomblade

velvet ridge
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Yeah but auto atks too

simple stratus
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!wa

prisma monolithBOT
cursive orchid
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what would you think about a mechanic that extend dots? i liked that aspect in shadow in bfa. like "mutilate has X% chance to extend your bleeds on your target for 2 sec.".

storm onyx
sharp falcon
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re: Vicious Venoms ... yeah, the intention was 'just' conversion, the other skills that do this tend to say something like, "X skill deals Y% extra damage as shadow" instead of "X skill deals Y% of its damage as shadow" -- that's a pretty discrete difference though, and I can probably massage the tooltipping to be a little more clear, perhaps by adding the word "instead" in the case of conversion to make it clear it's a replacement effect and not additional

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THAT SAID

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I had separately considered the talent and came to the conclusion it's probably better off as an "as extra" effect, though inevitably with numbers that are significantly lower than 25%/50% (because that's insane)

bleak sky
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50% extra is bonkers

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thanks for the clarification and the buff

slow needle
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I think just putting either the word convert or additional would be fine. Like "convert x% of y to z" or "Y does an additional x% damage as z"

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It would be simple and convey the proper meaning.

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I do have a rando question for you though Realz if thats alright, about processes within Blizz.

How many eyes do these trees have on them before release to us? Like did you do it all and then release them with at most a cursory peer review? Or is there more back and forth with other designers having input on your work?
I just find myself interested in how the sausage is made so to speak.

sharp falcon
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I wonder if there will be some kind of public post-mortem at some point

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the Short answer is, very many eyes

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they're also very complicated though so like, for example, I personally am not truly intimately familiar with like... Affliction Warlock

rocky sluice
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just want to confirm, sin rogues always use axe with the Cache trinket?.. what about haste or wand

sharp falcon
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so little nuanced problems are not really something I personally can give much insightful feedback on in a design review

slow needle
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Thats what I expected but a lot of comments that you have made during discussions suggested you had a large amount of control and ownership over the rogue trees so I was curious. When I was a software dev the code reviews we had before integration generally came down to "Does it break unit tests and have you avoided trying to summon an eldritch beast via the magic of C?"
Got me curious as to how similar game design is.

storm onyx
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Or is end of fight

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This makes me think; Does Cache cycle the same for everyone in a raid/grp?

sharp falcon
# slow needle Thats what I expected but a lot of comments that you have made during discussion...

lol. Yeah it's certainly not 1-to-1. It's tough for me to destroy anything of significance with technical implementation, but at most we're writing LUA, it's the sacred space of officially anointed engineers and programmers to ever touch anything in the C++ server code, off-limits for designers. But a lot of what we're talking about on the Rogue trees here is effectively paper design, even what you saw in the talent preview is just tooltips, much of it is not fully implemented into the game internally yet, work-in-progress. As for control and ownership, that paper design aspect is 'mine' with some degree of flexibility sure, but only to an extent before I start running into rules I can't break or sacred spaces I can't intrude upon, and 100% of it comes with oversight and is subject to change regardless of my initial intentions.

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Hopefully that's a fun enough answer without being too specific about process, because anything more detailed is not for me to say or reveal. Like I said, I wonder if there will be a public post-mortem someday, maybe that would be fun? 🙂

slow needle
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You mentioned a post mortem on this stuff. I think that the design process for these talent trees and maybe ideas that were cool but never made it could make an interesting Blizzcon 2023 panel.

sharp falcon
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yeah

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there are probably some pictures of some early proposals and mockups that looks nothing like what you see now

lucid birch
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Yo I don’t even play rogue but these answers are dope

balmy condor
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I was expecting something similar about vicious venoms

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Realz on the same wavelength

bleak sky
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based as fuck

slow needle
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Thank you for replies as usual. The fact that you are here after work talking to us is greatly appreciated (I think its after hours in the US? Idk its 02:22 here)

sharp falcon
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i think i had some crazy circular baby-PoE tree at one point where you could take points in any direction, not just one flow and fully connected, it was kind of wild (and not better, but interesting)

languid crag
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there's some pretty crazy talent tree designs out there

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(in other games)

sharp falcon
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certainly

balmy condor
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Realz is there a reason why the sub tree has 3 starts instead of 1 like everything else?

midnight mist
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outlaw has 2

balmy condor
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Oh yeah

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True I guess

meager granite
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Realz, do you have any kind of idea/guideline on updates on already out talent trees (for example rogues) considering all the discussion you have with the community. Like how many max iterations is set by management before DF is out. Is it possible to expect an update while some classes aren't out yet (that would be, i think, somewhat hard on a PR stand point with the rest of the community).

sharp falcon
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some of which serve those games better than if they were to transplant whatever we are doing, without a doubt, but by the same token it would be foolish for us to look at another game and do exactly what they did. Custom fit is important, making sure what we do fits WoW

toxic locust
sharp falcon
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yeah, there is a reason, well, part of the reason is 'just cuz'

sharp falcon
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I've re-settled on gate inbetween rows 3/4, not 4/5 like wowhead calcs incorrectly have

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most trees have really thin tops, assassination also only starts with 1 spot but it's easier to start with multiple if gate is at 3/4 instead of 4/5 like most trees, to more easily 'go wide' with talent options within that space

balmy condor
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Makes sense

bleak sky
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for curiosity's sake

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but I assume it's a big no-no to share those PEPELA

languid crag
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just keeping up with the terminology - gate is the "x points required to pass here" bit?

sharp falcon
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assassin has a bunch of 2-pters in the top section in order to fit enough 'stuff' despite the 1pt starting

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yeah Bunz

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most trees ask you to spend 8 within the first 4 rows

languid crag
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yea I noticed that trend

sharp falcon
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all of the rogue ones ask for 8 within 3 rows instead (wowhead is wrong unfortunately)

balmy condor
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Should be fixed soon

sharp falcon
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MOST builds that people share still are valid, so i'm not sweating it, but it will need to be fixed eventually as there are some degenerate//unintended things you can do if it remains as wowhead displays

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I considered just letting the gate move, but I can't, not that simple, would have to change many things (and I don't want to do that, I like it how it is, heh)

balmy condor
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Wowheads current talent calculator is actually forced through duct tape since the actual spell ID’s and stuff don’t actually exist

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So once it swaps over to spell ID’s and such it’ll be more rigid

sharp falcon
#

yes

balmy condor
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But right now it’s just being held together by prayers and fake spell icons

marble hemlock
#

i can do some stuff with force and duct tape when youre in germany whispyr peepoShy

sharp falcon
#

I figured as much (though wasn't personally in the know)

marble hemlock
#

dw ill buy you a drink first

slow needle
languid crag
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we like those wowhead ppl

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they do good work

balmy condor
burnt latch
#

Im getting alpha invite tomorrow

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Unlucky

balmy condor
#

Yeah guess so

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I’ve never gotten a beta

languid crag
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same for sure COPIUM

balmy condor
#

Well

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Okay

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I got shadowlands beta

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3 weeks before launch

marble hemlock
#

as long as it wont end up like SL alpha its gonna be fine

slow needle
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Realz, can you hook a man up and get our theorycrafters invites? (Dw, I know you can't really... or can you?)

languid crag
#

Last real beta I got was like legion maybe

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or wod idr

slow needle
#

There needs to be an xfiles emoji thing.

marble hemlock
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where we literally had to beg TCs from other classes to test stuff for us cause not a single rogue from here got alpha or beta

steel ridge
#

@sharp falcon just wanted to say that i really appreciate your hands on feedback trip around this weird place.

languid crag
#

the 😡 emote

sharp falcon
#

I will go back to being a lurker eventually

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just wait til there's a balance problem and I don't sacrifice myself to the mob

toxic locust
#

everything's cool until we're using CT in ST again

languid crag
#

There's never been a balance problem in this game wdym

slow needle
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xD lurking is only a matter of time. DH trees still inc. I'm enjoying this dev interaction until Fel Hammer sends you to therapy with issues.

marble hemlock
#

we can just sacrifice one of the orange people

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theyre useless anyway

burnt latch
#

I have never seen @gusty mirage and Realz type at the same time. Also Oxi claims to know a lot about NDAs. My theory is that Oxi is Realz’ burner account

balmy condor
#

I am not doing damage, please fix wth

marble hemlock
#

we still dont have sims

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its been like

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3days

gusty mirage
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and April

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and May

mossy sable
marble hemlock
#

youre yellow

mossy sable
#

I always knew I would be a ritual Sacrifice someday

marble hemlock
#

outlaw players are wothless sacrifices

burnt latch
mossy sable
#

:(

gusty mirage
mossy sable
#

You used to be one of us

slow needle
burnt latch
#

LANGUAGE

gusty mirage
marble hemlock
#

@balmy condor did you promote our thing?

gusty mirage
#

they don't read the colors on them

marble hemlock
#

do we want to?

cursive orchid
marble hemlock
#

maybe oxi wants to

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with a fans of knives? 🙂

gusty mirage
#

sure

marble hemlock
#

he said hes bored earlier

gusty mirage
#

if I can actually log in

marble hemlock
#

that sounds like a "you" problem

meager granite
gusty mirage
#

sounds like a y'all problem

mossy sable
#

I just want to try a Sin spec that goes brrrrrrr next xpac

balmy condor
marble hemlock
#

sounds like a DN problem

mossy sable
#

Then I play more

gusty mirage
#

how much is a ticket to Germany anyway

marble hemlock
#

should add it to the pin

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if you ahve sample trees there

gusty mirage
#

WHY AM I IN ON ANDUIN

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SEND HELP

marble hemlock
#

might as well add it

gusty mirage
#

SOMEONE PLS

burnt latch
#

Play outlaw

gusty mirage
#

I'd rather play in traffic

marble hemlock
#

its karma

balmy condor
#

Round trip

mossy sable
#

Sin feels less slow now tho, since I haven't played for a month

gusty mirage
marble hemlock
#

you got karma'd

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for this

gusty mirage
#

alright bro

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don't expose me like that

marble hemlock
#

dw

slow needle
marble hemlock
#

its like it never happened

balmy condor
gusty mirage
#

pls someone

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come trial for my guild on anduin so I can log off

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pls

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which one of yall snakes wanted my raid spot

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nows your chance

meager granite
mossy sable
marble hemlock
#

you could trial in my guild and enjoy raid break until august

slow needle
mossy sable
#

If it's more than none

gusty mirage
#

does it even matter?

mossy sable
#

I can't do it

balmy condor
#

Politics tho kekBomb

marble hemlock
#

nice ignore whispyr

mossy sable
#

The only politics I care about

balmy condor
#

I’m very good at my job

sharp falcon
#

Q: 2 Shiv charges?

mossy sable
#

Is if Anduin will ever return

balmy condor
#

2 shiv charges big for the enrage holding rotation thing

languid crag
#

2 shiv charges sounds great

balmy condor
languid crag
#

or if you need to de-enrage 2 very important things at once

balmy condor
#

DoS skele boys

languid crag
#

exactly who I was thinking of

slow needle
# sharp falcon Q: 2 Shiv charges?

Replace Garrote in the class tree with shiv. Make Garrote baseline. Have current shiv talent give second charge? Allows Outlaw and Sub to keep the soothe for M+.

ebon notch
#

I can soothe two targets now!n

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!!!

sharp falcon
#

I cut it for a reason (it was available in pre-preview tree versions) but I need to restore de-enrage to all specs

marble hemlock
#

rogue soothe is just entirely inferior to any other soothe atm

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a second charge wont really fix that, not as long as the ability is tied to DPS

ebon notch
#

Make it have a cool down refund if it dispels anything

languid crag
#

Bake it into mind numbing PauseChamp

marble hemlock
#

wow, daps had a good idea

balmy condor
marble hemlock
#

actually i was gonna say that

ebon notch
languid crag
ebon notch
#

Means you don't have to add a charge either

balmy condor
#

Cooldown refresh sounds good

ebon notch
#

25 is fine for pure DPS rotation

marble hemlock
#

might be too strong tho

ebon notch
#

But if you gotta soothe it's unplayable

meager granite
sharp falcon
#

er not response

ebon notch
#

Legit can't play assa in keys during raging

midnight mist
marble hemlock
#

i was thinking smth along a choice node, where its either a dps button or a cd reduction. cause shiv in m+ is kinda pointless as a cooldown anyway, so i think most people would opt for the shorter cd in m+, and go for the dmg amp in raid

sharp falcon
ebon notch
#

So it refunds 15

sharp falcon
#

But 2 charges lets you hold a charge while still cooling down, no CD time lost

ebon notch
#

Like the other soothes

meager granite
toxic locust
#

no, that's not happening

sharp falcon
#

maybe THIS community preference, and even then idk

toxic locust
#

if shiv has 2 charges you'll be able to hold 1 for the utility anyway

sharp falcon
#

but no, I have no intention of splitting up into two buttons again

#

There was a good reason for it, and I do agree with you that the current configuration isn't perfect

slow needle
#

I think 2 charges fixes the issues nicely. You can hold a charge for utility or dump for damage. Its a nice moment to moment gameplay choice.

sharp falcon
#

but it's good enough 99% of the time, with some notable rough edges

meager granite
#

Just saying that by trying to fix 1 point this may lead to balancing question due to offensive uses only

steel ridge
#

Is Tiny Toxic Blades Talent a meme?

marble hemlock
#

but yeah, theres lots of solutions. i think having 2 charges just means we hold both for dps, it doesnt really solve the issue i personally have with shiv as a cooldown. and even the 20% poison amp isnt exactly impactful. we just send it on CD with no regard for our energy or CP situation

#

current set and WPS made shiv feel more impactful, but its still one of the buttons we never even delayed because doing so was a dps loss.

meager granite
#

2 shiv charges means 2 shiv usage during deathmark to me

toxic locust
#

2 shiv charges sounds like you can actually hold it and pool

meager granite
#

in 99% of cases

toxic locust
#

since you won't be losing uses

marble hemlock
balmy condor
#

Yeah but you would still have it for a derage

sharp falcon
bleak sky
#

2 charges sounds very big juicy mr dev

#

i want

meager granite
#

and we haven't yet mentionned synergies for Atrophic poison in raid (if thats still a possibility)

mossy sable
#

This is all interesting to follow, sadly I am Sin Noob so I only understand a portion

sharp falcon
#

Atrophic discussios ongoing

#

discussions, too

marble hemlock
# balmy condor Yeah but you would still have it for a derage

the question is why would you ever use a rogue for soothe if you have a hunter or druid. theres basically 0 incentive to use the rogue over any of those, and if you only have the rogue, then he will still feel terrible for using a 25sec cd or holding onto 2 charges while not cooling down any, just so he can double-soothe (and waste double the damage, on top of not recharging the skill)

ebon notch
#

You could combine both options? Make shiv 30s cd and let it have a refund on top

steel ridge
#

2 charges is effectively 1 more use per fight

ebon notch
#

So that refunding off one charge can reward you for dispelling

#

Similar to DH interrupts and the hunter conduit

sharp falcon
#

Atrophic is by far the most touchy of everything previewed in all of Rogue trees, because it has implications beyond balancing or tuning for a single ability

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That said it's definitely not "ZOMG ROGUE DEVO" it's 100% weaker than that

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until you can start poisoning floors and walls and shit, with 100% uptime, then sure it's devo

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and adds for that matter

balmy condor
sharp falcon
slow needle
#

Well, yeah. Lots of env damage in raids that Atrophic won't reduce that devo does.

sharp falcon
#

or boss makes you move and cant poison it for 10sec, etc

sharp falcon
#

yes, I did say it was still the most touchy, by far, of everything

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just that it's not as OP as I've seen it made out to be from some sources of feedback

marble hemlock
# sharp falcon Why would you hold both, the whole problem coming into this is the strong urge t...

well, if theres any "sudden" enrages, then thats definitely true. but most soothes come in a very "planned" or expected manner, whether its mobs in raging weeks that need to be soothed within a second of hitting 30% and you know exactly when its gonna happen, or certain mobs that enrage on cast or at certain hp thresholds.

if we're looking at a single-target situation, youd still want to use both shivs for DPS, especially if it allows you to gain full shiv uptime during deathmark, whereas on AoE youd typically never press shiv in the first place, so youd always have the soothe already. the second charge would still feel like a significant loss of DPS.

faint harness
#

I think certain big streamers are hyping it up a lot, yes

slow needle
#

A good 90% of streamers, while being amazing players, have real bad takes on in dev things imo.

sharp falcon
#

I was there, be nice, they can't be 100% right about everything at first glance =p

uneven hamlet
#

raid leader setting shiv as a defensive cd will be cring tbh

faint harness
#

No one will do that, unless you have 1 big boss dmg hit that you really need 7% dr on

marble hemlock
#

basically, the pain point of shiv right now, is that if we are required to soothe, we have to use 1 cast in a way that doesnt line up with dps windows. no other soothe-based class has that issue, and our soothe has 3x their cooldown on top of that. its an issue that solely exists for assa as well.

burnt latch
slow needle
meager granite
ebon notch
#

the other option could be to lean more into it and make it dispel other shit

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but it doesnt really solve the problem

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just makes it even more valuable for the wrong reasons

faint harness
ebon notch
#

there are so many uses

sharp falcon
faint harness
#

you would 100% hold it for meteor cleave at least

meager granite
#

Well ofc we are talking boss mecanics with damage coming from boss not environment

ebon notch
#

ikr

#

think about on pull where brewmasters have to pre dampen

balmy condor
#

I still think it should just be toxic blade and shiv tbh, put shiv on the class tree, make all the sin stuff toxic blade. Everyone gets a de-rage, sin gets the rotational part. I get the button bloat concept but that’s what it was in legion and it was fine honestly, like it’s way more important to keybind than say distract for example, distract is still a thing

marble hemlock
#

yeah absolutely. its not the most elegant solution or the one i'd personally prefer, but it moves the issue from "this fucking sucks" to "well, atleast i didnt have to sit on the button for 20seconds because it barely misaligned with my cooldown"

ebon notch
#

id honestly like to have more buttons not less

#

having a proper "toolkit" feels really nice

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personally anyway

meager granite
sharp falcon
marble hemlock
#

worst feeling is having your shiv come up 2seconds too late and someone dies, or sitting on it for 90% of its cooldown because you dont know itll come up before you can squeeze in another use

toxic locust
#

hmm

languid crag
#

yea that'd be just too good prob

toxic locust
#

is there any other place we could put the enrage dispel

ebon notch
#

you could make numbing poison reduce how enraged a mob gets?

toxic locust
#

instead of having it be a "new" button

meager granite
#

How about we make a deal, put SnD buff baseline for assa with cut to the chase and split TB and shiv? 😄

ebon notch
#

so it halves the effects

#

so its not a complete soothe but it still has an effect thats not useles

balmy condor
marble hemlock
#

assa would basically negate the raging affix 😄

ebon notch
#

its so much fun PepeHands

sharp falcon
meager granite
slow needle
#

You stated previously you don't want to split the buttons up again Realz. Was there an issue with how lots of rogues interacted with the two buttons that we may not be aware of since most players on this disc are probably more invested than the average rogue?

balmy condor
#

I still hope for it though

sharp falcon
#

I'm willing to be called out of touch if you'd like, but I have a reason to stand by this for now, and while my mind can absolutely be changed in general, for now that's the decision I've made

toxic locust
#

i think two charges of shiv is a decent enough solution

marble hemlock
#

i think the cooldown reduction on successful soothe would be really nice though. it would open up minor min-max opportunities, like letting DH/DK interrupt before anybody else for slight DPS gains, the same would then apply to soothes and rogues. it wouldn't solve the issue of having to hold it, but youd have to hold and then get rewarded (unless a druid yoinks your soothe Kekw )

toxic locust
#

maybe not perfect, but it'd work

balmy condor
#

I think it’s not insane of me to say that the separation of shiv and toxic blade is widely considered the best iteration of the effects

sharp falcon
#

it's imperfect but it does meet the intended goals

balmy condor
#

But it is what it is

cursive orchid
meager granite
burnt latch
#

Id gladly trade my pickpocket keybind for a TTB keybind

hollow river
sharp falcon
#

I am going to dig deeper into the history and the decisions around it now, though, this conversation is prompting me to do it

ebon notch
#

would shiv having 2 charges be with 1 point in shiv or

#

would you expand the tree

sharp falcon
#

2 pts

#

1 class, 1 spec

#

like step and dance

toxic locust
#

where would it go in the class tree?

ebon notch
#

let us put another point in for refund then

#

add an extra node

#

so that in keys we can choose to spec into it

sharp falcon
toxic locust
#

ahh

#

would that be baseline part of garrote or removed entirely?

sharp falcon
#

and move the silence duration to the assa talent, 6sec if desired

deft vault
#

will 6sec work in pvp?

toxic locust
#

oo, making it sin exclusive

sharp falcon
#

not baseline

sharp falcon
cursive orchid
meager granite
#

me liky

balmy condor
#

I like that solution honestly

toxic locust
#

yeah, that seems fine

marble hemlock
#

i think the biggest reason people didn't like the shiv/tb merge, is because it was one of multiple "improvements" to the rogue class as a whole for SL, that benefited sub and outlaw while taking away the identity of assassination.

going from "you get this CD that the other classes dont" to "the other classes also get it, and they can use it for utility while you have to use it on CD or lose dps" was a major step down both mechanically as well as from a spec identity PoV

midnight mist
slow needle
toxic locust
ebon notch
#

like vanish is the main problem when it comes to garrote silences

marble hemlock
#

it was also very uncomfortable to play, as your muscle memory dictated you to use shiv on CD this expac, but on the few rare occasions where you would actually want/need it, you had to remind yourself that you have to do it.

cursive orchid
burnt latch
#

Dude ngl im becoming a big Realz simp idk if the other class tree designers are hanging in other discords but our guy is based and active af

balmy condor
#

Garrote also just does damage?

midnight mist
marble hemlock
#

on amarth in NW i probably missed a bunch of soothes cause i was just used to a certain opener or my muscle memory just made me press the button

balmy condor
#

Why would you take garrote SPECIFICALLY for the silence

faint harness
#

m+ reasons

ebon notch
#

100%

marble hemlock
#

and then youre like "sorry, cant soothe, gotta heal twice as much SmileW " on voice

toxic locust
#

yeah, comparing tb/shiv and bte/kidney shot... it added another button but it was definitely the way to go

balmy condor
cursive orchid
marble hemlock
midnight mist
balmy condor
#

PvPers get gouge

ebon notch
#

i mean with dance

#

garrote silence is going to be fucking stonks

hollow river
faint harness
#

Garrote silence might be too much for sub in pvp as well

#

not sure

#

on top of all the other annoying shit

sharp falcon
marble hemlock
#

i wrote a longer piece on the spec identity issues of assa before SL released, and now i look at this tree and im like "not only did blizzard decide to give assa its spec identity back, they gave us the tools to create our own". thats fucking awesome.

sharp falcon
#

there is such a thing as too much, and everyone-Gouge is already getting dangerously close to that

toxic locust
#

i'd much prefer having gouge over garrote silence if it came down to that

ebon notch
#

idk playing outlaw and the other specs in m+ i was begging for class wide gouge

sharp falcon
#

having the talent only in assa, pvp-multed, will be easier to manage

ebon notch
#

its such a strong spell

#

but fits in so nicely

faint harness
#

Everyone-gouge is fun for m+ but once again something that's just maybe not great for PVP, tough to balance

marble hemlock
#

im guessing the damage reduction from iron wire was removed for a similar reason? between numbing and atrophic poison, assa already does some very heavy lifting for reducing tank damage

sharp falcon
marble hemlock
#

too bad numbing poison became useless in SL once DHs started playing perma-sinful brand builds madge

burnt latch
#

Realz can u please consider removing frontal requirement of gouge in pve content, or possibly make it a talent node. In m+ using gouge sometimes is very annoying when mob is facing tank, and then turns around for a 1.5 sec cast to target lets say a healer, and u fail to gouge that cast

faint harness
#

Get good

toxic locust
#

that's just part of gouge

#

you can't remove that

slow needle
#

Oh! Off topic before I forget. I previously asked about improved Sap and you said it was a C+ choice Realz but it wasn't high on your list to look at. How about instead of reduced energy cost the talent instead expanded the enemy types it can be used against? Just a thought I had.

faint harness
#

cue the Ion clip

midnight mist
cursive orchid
#

😂

mossy sable
#

Gouge ain't that bad to hit

marble hemlock
# burnt latch Realz can u please consider removing frontal requirement of gouge in pve content...

i dont think thats a gouge issue, but a dungeon-design issue. ive spoken about this at length, but in legion you typically didn't have this issue whatsoever because frontals were well telegraphed, you had time to react/dodge them, and youd be able to quickly distinguish the front/back of enemies.

BfA made things a lot worse, and SL improved on it again a bit but the fact still remains that fighting lots of enemies, or enemies that have very similar models, or enemies that are smaller than the player characters, creates a lot of visual clarity issues and having a frontal/back requirement is heavily affected by that

sharp falcon
#

I'm the guy that made Pelagos Kyrians stare at a monster to get buffed, lol

languid crag
#

My arcane mage has words for you

toxic locust
#

we found him

sharp falcon
#

are they "thank you" ?

oak sky
#

is it possible to get the damage reduction back on iron wire or is that dead because of the new nonlethal poison?

languid crag
#

Of Course

chilly marsh
#

the 20% poison dmg dont need to be stick with shiv. we could move it to thow dagger maybe every 20s your next envenon increase dmg by 20%

mossy sable
#

'Realz has left the server"

oak sky
#

i always thought it was really cool to get that unique DR+ silence

languid crag
#

It's a very cool mechanic tbh

cursive orchid
oak sky
marble hemlock
#

if carnage is supposed to apply iron-wired garrotes, youd basically be providing a barkskin to your tank on every trashpull

#

on top of 15% attackspeed slow

#

and 3% dmg reduction from atrophic

burnt latch
marble hemlock
#

youd be suppressing large amounts of damage. its not talked about a lot, but the really good tanks notice that difference

meager granite
faint harness
sharp falcon
sharp falcon
meager granite
#

Iron Wire doesnt apply to boss

#

so people other than us and tanks dont care

#

or don't even know it exists

sharp falcon
balmy condor
#

Yeah it’s attached to the silence currently

#

If I’m not mistaken

sharp falcon
#

oh right

marble hemlock
#

it is

meager granite
#

or my memory is playing me since its a silence linked

balmy condor
#

No silence -> no iron wire

sharp falcon
#

ok i did know that

marble hemlock
#

mobs immune to the silence are immune to the damage reduction as well

toxic locust
#

i'm not really too attached to the iron wire dr, especially with atrophic poison

sharp falcon
#

see, i told you I hadn't thought about it much

#

it was tack-on effect regardless, but I'll think about it more

marble hemlock
#

but it was still incredidbly powerful. just cause your team didnt notice, doesnt mean it was any less effective. any opener on casting mobs meant those 3 mobs did less damage to the tank, in an expansion with very high tank damage. you could vanish and not only silence mobs, but also apply it to mobs that just did very high damage to random party members, i.e. scribes in SD or flesh crafters in NW

sharp falcon
#

Yeah, Carnage is the other concern

cursive orchid
#

if i am not mistaken you cannot really afford to talent into IW

sharp falcon
#

not necessarily a bad thing but it is a big powerup

marble hemlock
#

having your entire grp take 20% less damage from mobs like that was really damn good. its just that its not something shiny and flashy, but good players notice the difference when they go into a dungeon and suddenly thats not there anymore.

balmy condor
#

having everything interact with everything is definitely nice on paper but in my opinion it seems impossible to balance honestly

sharp falcon
balmy condor
#

like dance empowered garrote into a carnage

#

just sounds dumb crazy

#

regardless of iron wire or not

marble hemlock
cursive orchid
meager granite
#

And here we have Whispyr shattering our aoe dreams before we got a glimpse of it

balmy condor
#

I mean

#

I'm sure realz knows

sharp falcon
balmy condor
#

I'm not shattering anything he isn't already aware of

meager granite
cursive orchid
sharp falcon
#

I know I'm scared, but I'd rather be scared than boring. TUNING TBD

cursive orchid
#

also it's dependant on tunig as well

balmy condor
#

I wonder if there's ever a world where there's additive modifiers in wow

burnt latch
#

Btw did I understand correctly that 4th row is getting connecting lines? And would that mean that AP is not a dead end

balmy condor
#

to prevent this giga stacking of cds into crazy op

meager granite
#

Yeah but then the opener with ICarnage would be strange cuez you would want to have the 3 improved garrotte and the other target on normal garotte

sharp falcon
#

Yeah I think about this a lot

#

it makes the world MUCH more complicated for the average player

#

though, there are some additive multipliers fwiw

#

(I hope most of them say 'additional' but I bet it's a little inconstent)

#

Looks like I already fail: "Increase the application chance of your weapon poisons by 10%/20%"

balmy condor
#

I mean even iron stomach was a multiplier and that took vial from 20% to 26% or something Kekl

sharp falcon
#

probably should say , "an additional" meaning adding onto the effect as it already exists

balmy condor
#

it's a long standing tradition to add effects that even when you think it's additive, are still multiplicative

oak sky
#

thanks for the answer on iron wire realz sorry im in raid rn

marble hemlock
# sharp falcon i wonder if a different (read: lower) DR value would still be compelling. Cuttin...

Well, the way I've always looked at mitigation is that it really only matters if its either consistent/on demand, or noticeable enough for a tank to be able to endure taking more meleehits instead of having to kite.

One of the arguments we had in early SL was whether to run crippling or numbing. Most tanks wanted the crippling (until people started playing a frostmage) because the 15% slower attackspeed wasn't enough to keep them alive until their own CDs came back up again.

I think a 10% damage reduction would probably be the same. IW happens on pull, where most tanks have CDs running anyway as they need to build resources. That would lessen its impact already.

So while it'd be nice nice enough to have, the real reason why we played IW currently is that the other talents were linked to Kidney Shot, which is not something we wanted to spend CP on unless necessary. (There were a few dungeons where talenting prey for the extra party damage was good).

sharp falcon
#

with intention? or implementation mistake? it's an easy mistake to make

balmy condor
oak sky
#

does the silence apply on stealth garrote separately it does doesnt it

balmy condor
#

we have a bug tracker that are like "these are for sure bugs"

#

but stuff like iron stomach

#

just doesn't show up on that

#

I think

#

!bugs

prisma monolithBOT
oak sky
#

because if the silence applies different

balmy condor
#

okay well

#

there is something iron stomach related

oak sky
#

then it wouldnt apply with carnage

#

right?

marble hemlock
#

who cares about kyrians, right Kekw

#

thats a more complicated question than it seems

#

because different skills behaved differently with mechanics like these in the past

languid crag
#

is phial just coded or not flagged as a healing pot?

bleak sky
#

more vs increased heavybreathing

marble hemlock
#

i.e. subterfuge works with vanish. shrouded suffocation worked with vanish. subterfuge did not work with shadowmeld (in boss-combat). shrouded suffocation did.

sharp falcon
chilly marsh
#

Realz About Zodiac you said you like at the right side of the tree because of the execute synergy but isn't it kind of weird there?

balmy condor
chilly marsh
#

It's a buff for poison and bleed dmg but all of those are in the center and left side of the tree.

balmy condor
#

but I'll make sure to keep it updated for you with 10.0 bugs

#

as has been tradition for a couple expacs now

marble hemlock
chilly marsh
sharp falcon
#

it's incidental that it happens to buff poison and bleed damage, the execute part is the important part there. Left is standard AoE, nature damage, execute, and shiv amp/burst windows

chilly marsh
#

oh i think i inverted sides lol

sharp falcon
#

doomblade is on the right side because it's an extra bleed effect which synergizes and matches that side of the tree, even though it uses mutilate to create the bleed and isnt the 'mutilate side' of the tree

marble hemlock
# chilly marsh yes like i said zodiac side dont really have it

theres poison stuff on the left too, i.e. vicious venoms. assuming that would be affected by zoldyck as well, thats a pretty big damage gain. you still have deathmark, and a variety of other poison nodes from the class tree, you can also pair zoldyck with double poisons still if you wanted to.

sharp falcon
#

there's also no perfect way to have zero overlap, there's only so much stuff assassin does at the end of the day, things that could theoretically fit multiple categories or synergies have to go somewhere, and that somewhere has to end up with a tree that is 10 tall, not like 13 tall in one row, 8 tall in another, 11 in the last

marble hemlock
#

its something i talked to whispyr about as well, is that we have looked at zoldyck as the "go-to" m+ legendary and thus it feels odd at first to see it in a spot on the tree where a m+ build cannot go. but thats just us using an old line of thinking, and zoldyck has moved from "the best overall legendary" to a purely st/execute centric benefit.

Whether or not a non-zoldyck build would still do more damage in execute is a tuning issue, not a design one.

slow needle
#

Question about the new stacking poison in Deathmark. What ideally happens if both instances are above 15 and you envenom? Do you get 2 buffs that stack or does 1 essentially get wasted?

strange python
#

Every single time I get no crits with MA up I want to wipe the pull

sharp falcon
#

"where an m+ build cannot go" I think this is perhaps a question of tuning, though I can kind of see how never going past Flying Daggers is something M+ builds might do in current tree

marble hemlock
#

ambushes being able to proc dispatch and having quick access from that side of the tree to get zoldyck as well, seems like a lot stronger execute dps this time around, than what zoldyck provided in SL.

sharp falcon
marble hemlock
marble hemlock
#

and theres not enough points to travel to 2 ultimate talents unless theyre neighboring ones

oak sky
marble hemlock
#

as in, left+middle or right+middle. you cannot go left+right

#

(unless youd skip deathmark, ig) Kekw

sharp falcon
meager granite
sharp falcon
#

MAYBE TWO

slow needle
#

So its probably worth to try and consume the stacks just before deathmark then since thats an extra 9% damage.

marble hemlock
#

i think in my initial CT+carnage build with double poisons, i had exactly 0 flexible points that could go into utility

#

all the talentpoints were required to spend to reach those 3 keystones

languid crag
#

I love me some points of travel

marble hemlock
marble hemlock
#

zoldyck isnt a good m+ legendary. its just the best we had. wanna know what good m+ legendaries look like? you have to look at other classes

balmy condor
meager granite
#

you can just delete

sharp falcon
toxic locust
#

tea build is bis, tuning be damned

balmy condor
#

realz is determined to buff tea until we cannot ignore it anymore

languid crag
#

🍵

marble hemlock
#

we saw just how mediocre zoldyck as a legendary power was when we opted to play a vendetta one in its stead due to the 4pc existing, even in m+

meager granite
fierce hill
#

Can we pay you to remove classic andy spells like tea? @sharp falcon

chilly marsh
#

8m tea you summon a army of rogue buttler to thow tea at your enemies

meager granite
#

srry was too easy to say

slow needle
hollow river
sharp falcon
#

You go to relative's house. Lives in England. Offers tea. U DENY?! NO. ALWAYS TEA, NEVER REE

balmy condor
#

I like tea now

balmy condor
#

specifically for "ALWAYS TEA, NEVER REE"

#

words to live by

toxic locust
#

the relative is realz

#

we refused his tea

balmy condor
#

I'm putting tea into every sample tree now

marble hemlock
#

i think the biggest issue with tea is that im looking at all these new talents and i feel if theres one thing we already have enough off, itll be energy. now i cant say that for certain without actually playtesting it, but between double poisons and 4 bleeds and potentially exsanguinate and all the dashing and VW procs etc., theres really nothing good to do with 100 extra energy

sharp falcon
balmy condor
#

okay, hear me out

#

it's bad

meager granite
slow needle
#

Before I go, Realz. As a tra connoseiur what is your favourite?

balmy condor
#

thank you

languid crag
#

Tea bad, make it Coffee. ✅

oak sky
storm onyx
marble hemlock
oak sky
bleak sky
# balmy condor it's bad

Please make a compelling argument mr orange name, a blanket statement of "IT BAD CHANGE" is not constructive. Lately we've seen an influx of shitposting in assassination. While we have been lax about off-topic discussions, this is not the place for that.

oak sky
#

obviously we go whatever ends up being point for point strongest

balmy condor
marble hemlock
#

theres lots of damage that does not work with zoldyck tho

sharp falcon
#

we've talked about tea and I don't want to repeat atm, search history =p

marble hemlock
#

but yeah, for execute specifically, zoldyck has always been good. it didnt see a lot of play this expac, because frankly, there werent a whole lot of execute-heavy fights

oak sky
cursive orchid
#

sire p3 memes

marble hemlock
#

it was very good on deny

#

it was useless on sylv

#

it was useless on jailer

hollow river
#

could tea be turned into a buff that speeds up regen? instead of an on-use 100 energy

toxic locust
#

could be both

balmy condor
marble hemlock
#

most fights no longer had thier most difficult phase as the last one

#

instead the last one typically was the easiest one

balmy condor
toxic locust
#

it has to restore energy because otherwise it's not thistle tea

marble hemlock
#

i.e. anduin/jailer

meager granite
bleak sky
#

what if thistle tea becomes The Mad Duke's Tea and we never take it anyway

meager granite
#

its not even worth the 1 point after sealed fate i think

bleak sky
#

but at least it's a cool tea

#

thoughts? (please don't give thoughts)

fierce hill
toxic locust
#

no thoughts, only tea

balmy condor
#

it's just tuning

sharp falcon
slow needle
marble hemlock
bleak sky
viscid spear
meager granite
balmy condor
#

yeah I mean current iteration tea is awful

cursive orchid
marble hemlock
#

so if thistle tea were spinach

balmy condor
#

but that's just how it is

marble hemlock
#

for popeye

balmy condor
#

tea will change

sharp falcon
#

Maybe talenting into thistle tea unlocks extra secret talent rows below it that no one else gets to pick because they're too cool to spec into tea

balmy condor
#

it's a matter of how

marble hemlock
languid crag
#

send it

chilly marsh
#

tea cow level

meager granite
#

I think to compete with SD it needs to be something that synergize with our dps cooldown, which tea would not due to energy overload in deathmark

cursive orchid
#

merge tea and carnage

sharp falcon
meager granite
languid crag
#

taking tea lets you go UP the tree instead

marble hemlock
#

you know what bugged me about the class tree? is that 2 of the 3 ultimate talents are active abilities, while the middle row has ER in t9 and then a passive following it up to boost it :p

balmy condor
#

okay hear me out, make tea give CP instead (it's not MFD I promise)

toxic locust
#

it'd be kinda cool if it gave both 100 energy and max CP

ebon notch
#

imagine if we had special nodes in the tree that let us go in any direction just for 1 nodes distance

#

that would be pog

sharp falcon
toxic locust
#

i mean yea we are lol

#

most of the complaints are so niche

marble hemlock
#

almost feels that if we put shadowdance into t9 and find weakness into t10, and find a cool thing to do with tea in t9+a 2point passive as well for t10, itd look more "same~y

languid crag
#

The only thing that bothers me about the rogue trees is how much better they are than my main's LUL (for now)

hollow river
cursive orchid
balmy condor
#

well

#

I would complain

marble hemlock
#

the more i look at the tree the more excited i get about it

balmy condor
#

but that's my entire personality

sharp falcon
#

Like, go check some other trees and get back to me

marble hemlock
#

oh i noticed, dont worry 😄

meager granite
marble hemlock
#

if theres a 2point in some tier, you know all the others are 2points as well

oak sky
#

bro realz throwing shade at the other devs dead

sharp falcon
#

it's probably not good that I stick so much to symmetry, I should break it in a few places

hollow river
#

no complaining allowed exsangery

faint harness
sharp falcon
chilly marsh
#

rogues are are really good theres only some pontual bads

#

tea and ttb

toxic locust
#

ttb = thistle tea bad

hollow river
chilly marsh
#

tiny tea bad

sharp falcon
#

just saying, symmetry isn't really a tree requirement, mine are way too symmetrical, and STILL someone is annoyed it's not matching enough >_<

languid crag
marble hemlock
#

i personally like the symmetrical nature of our trees a lot more. it means i know if i can go this far or with a certain allocation on one side, i can reach the exact same point on another one. makes planning easier and less chaotic.

hollow river
fierce hill
#

@sharp falcon is it a coincidence that outlaw is still capped and you are only tagged as assa on this discord?

sharp falcon
marble hemlock
#

but im also one of those people that notices if the gap between CP2 and CP3 is 1 pixel wider than the one btween CP3 and CP4, and then spend 30minutes trying to fix it.

bleak sky
#

based

balmy condor
#

I complain because I care too much

bleak sky
#

look where I am

languid crag
#

should change which color you are each day just to throw ppl off

chilly marsh
#

well sin chat is really proactive we come up with lots of ideas and tc

toxic locust
sharp falcon
#

I tagged Assassin because it was what I was playing most the moment I happened to join the discord

meager granite
#

sweet sound to my hears

sharp falcon
#

I don't play favorites

hollow river
#

atm we stand to gain 1: Cold Blood 2: Thistle Tea 3: Shadow Dance 4: MFD(we already have in certain builds) as keybinds

meager granite
toxic locust
#

i doubt you'll have both shadow dance and thistle tea at the same time

hollow river
#

it's just pointing out examples

#

not that you'd have them all

#

but you can have all 3

#

just saying

fierce hill
#

@marble hemlock PirateHeart

sharp falcon
#

FWIW i find it crazy that Outlaw has the best completion rate for all keys M+15 and higher of ANY SPEC and still think they're bad because capped must mean bad

marble hemlock
#

ill never forgive outlaw for being the reason i no longer get to play WoD combat

toxic locust
#

outlaw being capped is a nice scapegoat for people's skill issues

#

even when they don't do anything above +15

meager granite
sharp falcon
#

it's not a skill issue, they're ACTIVELY SUCCEEDING, the best in a very important category but it's one they don't care about i guess

marble hemlock
meager granite
toxic locust
#

when you put it that way it is kinda odd

fleet whale
#

Not related to assassination, but out of curiosity, do you have any idea when DH will have their tree revealed?

sharp falcon
toxic locust
#

a victim of community perception?

marble hemlock
#

i think most outlaws just dont understand that uncapping BF wouldnt suddenly make them competitive with hunters or WWs or WLs

languid crag
marble hemlock
#

capped BF is the least important problem of outlaw

fleet whale
#

I love playing around with different class trees

#

and seeing what's new

meager granite
meager granite
languid crag
#

capped BF is like literally whatever

#

sure you might not match a destro lock but like

sharp falcon
#

it's one very small subset of very elite content that most players don't participate in

mossy sable
#

I just get annoyed cause no big number go pew on really big pulls

#

Also it makes tmog farming annoying

#

lol

marble hemlock
sharp falcon
#

people tunnel on DPS numbers instead of completion, I get it, it's just funny

chilly marsh
#

talking about m+ is sin getting any buff for s4 realz? its really sad playing sin in m+ right now =/

marble hemlock
#

i dont know a single boomkin that actually enjoyed playing a class that did 90% of its damage every 3 minutes when their CDs were up, and then was utterly useless outside of it

meager granite
#

We are rogues, we dont play for numbers in m+ 😄

hollow river
marble hemlock
#

do you wanna do damage once every 2 or 3 mintues and then do no damage?

fleet whale
#

being too reliant on CDs can turn you into a gimmick

sharp falcon
#

they'd rather do a bazillion DPS on a pull, die on the next pull and fail the dungeon, than to do things that tactically and group comp contribute to more consistent completion

cursive orchid
toxic locust
#

the real completion was the dps we did along the way

marble hemlock
#

do you want to play a class where pressing all your CDs lets you do 3-5x your sustained DPS, and then fall off like a rock?

mossy sable
#

He doesn't like this xpacs one

hollow river
marble hemlock
meager granite
sharp falcon
#

okay i'm out, it was useful earlier but now it's all memes and i'm starting to get lightheaded and should go eat something

marble hemlock
#

its also just a meta thing, keep that in mind. the power of the current CDs doesnt just come from their throughput, but from their low CDs (and the seasonal affix further boosts it into that direction)

toxic locust
#

see ya realz

marble hemlock
#

we had a very burst-CD heavy meta in legion as well, and it was later replaced by one that only saw high sustained DPS classes succeed

hollow river
#

appreciate the discussions realz prayge

marble hemlock
#

so we moved from arms warrior/subrogue/mage to assa/warlock/boomie/ww

#

but the power of cooldowns has skyrocketed over the years

fleet whale
#

it's all about what you do in the opener

hollow river
#

lol

fleet whale
#

for a lot of fights, anyway

meager granite
#

Goodbye Realz, you are the one bringing the topics on the table, we are just here to argue with you and meme

marble hemlock
#

BFA, for the most part, didnt see high burst AoE classes either, btw

#

its mostly a SL thing

hollow river
#

i for one like the idea of an impactful 2min CD that you can actually utilize for raid utility

#

not OVERLY impactful of course

marble hemlock
#

enjoy your food realz, thanks again for being around and discussing and answering stuff, makes me really excited for DF PeepoLove

hollow river
#

but taking sub or current sin as an example

marble hemlock
#

much more so than any promotional video or cinematic could

hollow river
#

you don't ever assign rogue CDs

hollow river
#

outside of where you assign like, everyone's at once

marble hemlock
#

vendetta was one of the strongest CDs in the game in bfa

#

it is now one of the weakest, as a 30% amp pales in comparison to almost all other classes

#

in bfa we were one of the classes that had their CDs hard assigned for specific targets to solo them, and we were one of the few that did that together with mages and warlocks

hollow river
#

i see

marble hemlock
#

we would hard-carry DPS on stuff like the adds on azshara, the eyes on ilgynoth etc.

meager granite
#

xe had niche utility

marble hemlock
#

pustule on carapace? rogue can solo it

#

obviously it was a combination of our rental powers and vendetta

hollow river
#

so was that a bad thing? or?

marble hemlock
#

but other classes had those same rental powers

meager granite
fleet whale
#

Breath of Sindragosa go burr

marble hemlock
#

it wasnt a bad thing, but its the rootcause for the perceived issue people are having with rogue being "bad on aoe". thats not necessarily a rogue-issue, though, but just that most classes have now received similarly or more powerful cooldowns, on a shorter CD, and most fight strategies and boss encounters are designed for it now

#

we progressed jailer with 1 warrior and 1 hunter, and it was utter pain

fleet whale
#

note that we use the leggo for CDR for vendetta now, so that may have had the impact on the cd

marble hemlock
#

because spear was just so insanely powerful for mindcontrols in p2

fleet whale
#

vs BFA when it was a flat 2 min cd

marble hemlock
#

WW monks basically solo killed adds in SoD on multiple fights. boomies solo carried arrows on sylv. and no other class could do it either

#

that kind of design is very limiting

hollow river
#

yeah

marble hemlock
#

thats why i love the new cooldowns were getting. no matter how powerful they turn out, they interact and synergize really well with our core toolkit and the other talents. that'll be really fun and feel like a meaningful button to press.

hollow river
#

my biggest issues thus far playing rogue have been when needing to target swap, or aoe in raid like for exmaple being told i need to do more arrow damage on sylvanas

meager granite
hollow river
#

i was already doing as much as sin could do to the arrows but it just took forever for RL to understand that

meager granite
#

do what you can if needed

marble hemlock
#

because lets be honest, a CD like wild spirits or spear of bastion really isnt interesting. its just lots of damage and it skyrockets your dps. but does it actually affect the way you play? or is it just a "set and forget" CD

hollow river
fleet whale
#

wild spirits has a visual too that i think some people like about it

grizzled jay
toxic locust
#

honestly, for a lot of people damage numbers = fun

hollow river
#

wild spirits has carried a lot of fights

toxic locust
#

they couldn't care less about the actual mechanical interactions

marble hemlock
toxic locust
#

yeah thankfully

fierce hill
#

I hope class sets will be useful in aoe and ST. Because if tier sets are like assa tier set right now rip m+ on this specc.

marble hemlock
#

like, weve seen it with necrolords in SL beta

#

everybody loved SBS when it did ridiculous damage.

#

when it got nerfed, it played exactly the same, but people suddenly hated it

hollow river
#

it was overly nerfed though wasn't it

#

or maybe i remember incorrectly

marble hemlock
#

and frankly, people hated target caps for teh same reason. i still believe target caps were a good thing, it was just implemented badly and didnt get enough time to really let encounter designers play around with different types of fights before they went back on that decision

meager granite
hollow river
#

i remember playing sbs in 9.0.5

marble hemlock
#

you still played the exact same with targetcaps, you just did less damage than someone else, which had nothing to do with target caps, but it got blamed anyway

toxic locust
#

target caps were a good idea implemented badly

hollow river
cursive orchid
fleet whale
#

@toxic locust that's blizzard in a nutshell lol

marble hemlock
#

people blaming target caps when losing to hunters and WWs in aoe when both of those were capped Starege

hollow river
marble hemlock
#

they were good cause of how powerful their CDs were (you see how this issue creeps up again?)

hollow river
#

yeah

toxic locust
#

i'm just happy that sin will have actually fun CDs for once in deathmark and shadow dance

fleet whale
#

plus lets not forget that combat was the best cleave class in the game back in MoP... when BF had just a 5 target cap

#

so clearly, a class can be very good with target caps

marble hemlock
cursive orchid
toxic locust
#

...i kinda hope realz does something similar for havoc's metamorphosis

#

i always thought it was a shame that it plays the exact same as out of meta

#

but with haste

marble hemlock
#

i think DHs are pretty excited right about now cause theyve seen the rogue trees and our reaction to it

fleet whale
#

I still don't think dance will last very long in the rogue general tree,
it will either get neutered for sin/outlaw or removed at some point
This opinion is based on pvp

toxic locust
#

i mean, sub just has way more dance

#

it shouldn't be too hard to balance...

marble hemlock
#

i was very surprised to see dance in the class tree, i can tell you that much

hollow river
toxic locust
#

same, last thing i expected

#

i'm happy with it but it was wild

marble hemlock
#

idk

cursive orchid
fleet whale
#

@hollow river sin and outlaw being able to get dance will kill sub in pvpe,

marble hemlock
#

dance feels like a very iconic sub ability to me, and having it for everybody is very reminiscent of what happened to assa with SL

fleet whale
#

no reason to play it

marble hemlock
#

taking away the "uniqueness" of sub

hollow river
toxic locust
#

my thought on this is that as long as sub is clearly the spec with the best dance it's fine

fleet whale
#

sin has had better pressure than sub for years now in pvp

toxic locust
#

like how sin still has the best poisons, the most poisons

hollow river
#

But also it will make outlaw and sin more viable choices

fleet whale
#

and now you are giving it very good control

gusty mirage
#

guys

#

don't look now

hollow river
gusty mirage
#

but @ebon notch smells

toxic locust
#

@ebon notch 👃

fleet whale
#

@hollow river where were the sub rogues in arena back in bfa, almost all of them were sin

hollow river
#

Sin now in 9.2 has a more effective one shot cheese build, but does not have more actual pressure than sub by a loooong shot

hollow river