#assassination
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They give developer note for everything except for stupid dumb buffs
is the 30% buff noticable or not much?
At this rate, maybe they'll bring back echoing blades.
not much
ye ik but do you have a sim for the 2+4pc pre nerf
i mean
looking at a tier set value of near 30% atm
you can image that it was even more absurd
@slow marsh its real bro
Obviously hidden blades will be the new meta spec. 
wouldnt be as good as sub in m+ anyways
π
only need like what them to do the same buff 5 more times
Yes it is
Hey guys just caught my last 4rth part ! π
Time to switch NF or it's an old call ? I'v seen so many rouge sticking to venthyr on warcraftlogs
Shows how clueless they can be
it wuld be even more overpowered than it is right now
just on pure st
nf is fine venth is technically best if u do some wack shit
time to forget you were ever excited about 4 piece xd
hidden blades BIS
time to go venthyr?
why are they so averse to just giving us CT baseline. or even just any aoe at all
Synergy with sepsis looked dope
They dont even know assa is a spec
Not quite the time for a talent/class rework yet. That happens with expansion release or prepatch.
but we are venthyr : )
rofl
atleast what i did
Got my akkari ready
i even left the server with my imposter account, fun that you still found it to ping
Do we use CT during shiv?
im gonna annoy you any way possible
Yes
you know this
@cloud reef
We dont apply CT outside of shiv/vendetta windows right ?
We do
okay so its changed since last tier ty
Always keep it up.
Single target CT felt so bad last week that I'm seriously considering sub again for the first time since CN π¦
You can jist play Night Fae
yeah always keep it up but last tier you dont refresh during shiv right?
And not worry about CT in ST
Yes but last tier is last tier
We have 2p and 4p buffing up Vend
Why does CT feel bad in ST for some people?
i could barely keep up with the increased vendetta speed
Everyone wants to play an Envenom spec
plus CT plus marked for death
It's a bit unintuitive
The slow, DoT-based class should be a bursty Envenom-focused class
the whole spec is a mess imo
Spec is fine now
which is why for now im just sticking with PB, i don't play at a high enough level to care about pure min maxxing
Its obviously different for everyone, I only played sin cause it was slow/ish like feral and had dots
brain small, cant keep up
envenom is far more iconic to assassination than CT is
if you like it, you like it though i have nothing to say to that
Feral is definitely a lot slower than Assa
yeah feral was a bit too slow, so assa was perfect
because it adds another dot to keep track of
Poison bomb only sims like 100 lower than CT, so I did try that. It does feel better to me. But I would prefer they changed the 4pc mechanic to double tick instead of exsang so you wouldn't have to reapply every dot 3x during vendetta and wouldn't be so punishing if you get a bad mechanic during vendetta
Envenom bad
Not happening
Reapplying dots is literally our class fantasy
Idk why everyone wants assassin to just flat out turn into an unholy dk with daggers
sin to me was always a hybrid between dots and direct damage
And they would still be with that change. I guess I don't understand where the disagreement is?
Assa is so well designed to progress, learn the strats, handling mechanics and keeping the brain frosty
Wasn't referring to you.
Just saying that the change will not happen
A bit late for that
Also it kills the entire point of the tierset
Doesn't change gameplay
Just increases bleed damage by 100%
regardless ill just play necro for fights that require cleave and just go sub on everything else lol
Very cool
Like there has only been two tiers in the history of wow in which CT has been used in ST.. idk why suddenly people think it fits sin more than envenom? (for St that is)
it just makes the spec even harder to play, if you like that i suppose its fine
sorry not even harder
just harder
Just because something has been used more by a class doesn't mean it's the better choice
Why are we discussing CT when they are proposing that a ,30% buff to fok is gonna fix our spec
dont know
preach
Like obviously it doesn't matter
and i'm not even talking about the poison application part of envenom
since poisons are a huge part of assassin as well
i wanna see 10% to all our ST too 
Like yes making fok do real damage was part of my big 3 of how to fix the spec but wut why only that of all things they could do
I'm confused
Literally fixed nothing
Except not really. It's literally just passive damage that is out of our control. Only thing that matters is whether you have poison applied or not, and that happens by swinging the monster once with anything.
i mean the real change we need is a talent tree overall
most classes do
On my sim i got "only" a +10 dps gap between PB and CT https://www.raidbots.com/simbot/report/cMR45jBZLKff6LB5peo7JE
Envenom is literally the last ability on our priority list. It's a filler ability, not something we want to press.
Only because of CTTC it's actually a good button
Changes assa requires are too big for minor patches and tuning, 9.4 waiting room
Because Slice does more damage than the Envenom
@limber lion when did you start playing wow
Why does that matter?
10.0 those are expansion changes not patch changes
idk how you can feel CT is some big part of this spec, when it's a talent not even designed for ST
It's not
and is only really great because of a bunch of borrowed power systems
I memed, 9.4 is the april fools patch
9.4... is also a real patch tho....
Because it's literally the ladt button we press in our rotation
envenom is BORING;) just adding fuel to this sorry
9.3 will be last
9.2.5 is gonna be the last
It's not a button you press to do megadeeps
You press it to get rid of combo points so you don't overcap energy/cp
yeah, it's low on the priority list now because of tuning and borrowed power propping other things up
Just like Dispatch
but imo, it should not be that way
That's not true either
It's been the last ability on our prio list since forever
Just because something is last on the priority list doesn't make it boring or bad, it just means it's last on the priority list. If it wasn't envenom it would be something else. Would you then say whatever that something else is is bad instead?
CT is very exciting π

that doesnt make sense envenom will always be lowest prio spender... and makes sense since everything else is maintenance

No, you always have to have an ability to get rid of Power/CP/Energy. That's true for every single spec in the game.
But that's all it is
A filler ability that you press when you can't press anything else
And that's how it has been
For years.
It's not this great magical button that does omegadeeps
It's not exactly DfA
the best thing you can say about a filler is it delivers on theme pretty much
Yes
@limber lion, may I ask your thoughts on the FoK buff?
Nothing major, doesn't change our spot in the food pyramid.
They just have limited options for buffing aoe without buffing st even further
Thanks, I appreciate the insight.
make shrouded suffocation baseline
So pretty much buff Subterfuge by 500% and slap 2 extra cp to stealth garrotes
Sounds good
balanced
i sim higher st with bomb but most top logs on skolex are CT
and the pin says CT
do i still take CT?
lol.
1 CP subterfuge garrote feels so awkward
Man's living 2 years in the past
with 4p they sim about equal
Link
for me difference is closer 150dps
a lot easier to play
i think ill still play sub on skolex but I wanted the option
how valuable is PI for venth now?
30% increased dmg on FoK, is it... significant?
what's 30% increase of 0
a big ol' zero
there you go
SPITING FACTS
I'm still like confused about it
Same as before
Around 600dps
Depending on profile could get up to 800+
But still more than twice worse than on say a Demo
i mean it makes sense from their pov, find a way to buff sin aoe without making them an outlier in st
Yes because we definitely use fok for damage in aoe right. it could've easily been a 50-60% buff and still not enough
never mind that its 0, in their view its the only viable option
buffing ct then nerfing other parts of our kit is too difficult

or something like that
THe issue isn't fok damage, it's the spec design itself. Which like I get that you can't just rework a spec in a hotfix (which is kind of a lie I mean you CAN you just choose not to) but still
ye it would require someone to play the spec at any kind of capable level
What trinkets should we aim to farm for m+ and raid (trinkets dropped from M+). Besides phial ofc
i dont even think it should be expected of them to rework a spec in a hotfix
thats not even one of those bare minimum things
I would be inclined to agree if their "balance" patches actually contained any substance
i wouldnt expect reworks from any dev in a hotfix
Hotfixes are the only way they tune outside of every 6-8 months so
a full patch i would say you can expect it for something with clear issues, but even then i think its completely fair to do it in an expansion
na that's the issue
weekly patches are where I would expect balancing from them, and thats the big issue
that they just dont do that
That's what I mean, they just suck at pacing
if they had better pacing more people would play the game
they're way too slow and it shows time and time again
yeah they clearly don't update enough really but I don't think its fair to expect anything unrealistic from them
realistic things we should expect and should receive
but anything extreme in a hotfix isnt really needed even
Well yeah the issue is that who gets to decide what's realistic and not
if they cycled patches like bdo does this game would be amazing
Like it seems like it's just 2 people covering all 32 specs
In that case sure it's not realistic
but like wtf how much money do you make off this game and you have 2 balance devs?
excuse me
The reason it's not realistic is because they have a history of it not being realistic for them, doesn't mean that it should be accepted or not
but idk i'm just ranting at this point i guess. those patch notes triggered me a bit
i mean i genuinely think expecting a rework in a hotfix is stupid
ice your a drama queen but ur our drama queen
But yeah, as people have said: not only is it an insignificant amount of damage overall, it also isn't enough of a change to change a target threshold, nor does it address the major issue with FoK (poor CP generation) so yeah
im jk
Like coming off of outlaw's blade flurry slap in the face, to now this slap in the face is just triggering
It's actually not even worth the time of them to make this hotfix
Literally nobody would even notice
If they didn't say something
lol who cares about outlaw zoomer spec lol i would never play it lol
well yeah i get that but it's the point of it
like look between the lines
they are just doing things to do them and have negative reasoning or logic behind it
my whole point is outlaw gets overlooked by everyone because of the stigma
including blizzard
we have evidence of this

like i dont play outlaw because i have no reason to
that doesnt mean everyone should constantly meme about outlaw which grows the community of outlaw haters and internalizes the feeling
They could buff ct without nerfing anything else, it's not like sin is particularly strong
They could do a lot of things. They just don't care enough to do them
I don't think sin is bad but a few percent increase in our st wouldn't make us broken
they to busy preparing for their 10.0 reveal 100%
sub says hi
Sorry meant wouldn't
enh says hi
Auto complete ftw
Doesn't enhance do more ST than all 3 specs even without tier?
lol

pretty much any buff to us would put us in an outlier position
I'd just have rather them not include any kind of outlaw or sin changes at all in these last couple notes. I think it would've looked better on them
That's my point lol, just straight up buff ct. Buff pb too, pb already sucks regardless
Regarding m+ trinkets to farm (besides the Legion one that isnt available rn), any suggetions besides phial? π
By including the changes that they have they have yet again shown that they are completely out of touch with what the core issues are that we struggle with from fight to fight
Would prefer though if they added an aoe finisher that's baseline
totem
iqd
liquid ooze
That last one reduced my dungeon list to farm to 1
They don't need to rework the spec to do that
Ooze is pretty good only like 40 dps difference between phail and ooze tbh
a hotfix was never going to fix our underlying issues
had both 252 last season!
literally never
I mean no, our issues go far deeper than that
Lots of solutions that don't require a total rework
But in terms of our current struggles in the current content
Buff fok 50% and buff katar and you maybe add some value to our aoe
if that was the goal
If you want buff assa aoe
Just steal Azeroth powers from last expansion and add it into talents or baseline
Itβs so ez
another thing
I mean kinda I guess not really
nobody wants that
ever
anyways
but i'm saying that even within their scope of shitty ass throw-away "we talked about this for literally 3 minutes and decided" changes.... it could've been way better
like 30% buff on fok is never ever in a million years going to put any dent in our aoe without being coupled with a PK buff or HB (which is forbidden but ii'm going there) buff coupled along side of it. Sub will still remain better on the one fight that was supposed to be assassination's wet dream
Assa need rework
Lol
thats sub tiers fault
It doesnt really need much
It does from a overall functionality perspective but I think people have also been saying that for 5 years so
wait are you talking about a class that has never had significant changes in modern wow needing a decent sized update?
you must be insane
Assa need talent rework talent tree is complete shit
Every time they try to rework parts of Assassination they tend to revert it lol
Assassination and Feral are two mirrored time capsules π
I don't really think they need to do a full overhaul but some changes would be nice
well yeah a full overhaul is definitely the wrong way to go about it
core gameplay of bleeds and vendetta is fine
@rigid mango Yo is vulpera bis now or what?
But they cut it off
Assa was playable on m+ in bfa so they cut his cool aoe things
Part of this can be blamed on the borrowed power era
Not too many specs even get any sort of core work
Only ones that are considered "broken"
And Shadow Priest because they have to be reworked every xpac by contractual obligation to Preach π
its like the yearly ryze rework
Nah next patch man
I like how most people think CT should be baseline, but then hate the idea of playing CT in ST
That's because it's easier to just have the team dedicated to the BP stuff (tier/covs/items etc) "fix" specs instead of having one of the 3 class devs take away time from grooming mage / lock / druid to look at rogue
"How can we improve eclipse mechanics for Balance this xpac" and "how can we rework Shadow Priest" generally takes up at least half their time π
I wish that was a joke
Yeah it must cuz otherwise idk what they're doing over there with their hours lol
because its so degen 
But if CT is made baseline it WILL be used in ST
So Sir Brian is right on the money with that one
Dont give us more baseline keybinds please
that how u can tell someone has never played outlaw for anytime
complaining about ct in st
yueahhhhhh idk
all i know is playing outlaw hurts my hand
i don't want to assume anything but
coming from maining outlaw
if you can't handle more buttons for assassination then idk
pressing ct in st feels like notyhing
feels like im refreshing CT every 8 seconds 
That's how it should be
i do not like pressing ct every other global during ven that does feel like shit
doesnt mean I have to like it 
I mean the way that exsang works it just buns that's true but

thats what i dont like
outside of it, not that bad
I just dont want more keys to press
play arms i guess
or DH if you want to press 3 buttons really fast
my alt is dh π€·ββοΈ
makes sense
Ct = crimson tempest? How would that work baseline would it also procc poison bomb? π
but fb+db build aint best so cba play it
It would not
So, did I miss a hotfix of something or are we just talking in here?
Weekly reset buffs fok by 30%
30 % fan of knives buff ^^
lol
Ah, big improvement. Now I can look my warlock in the eyes....
I donβt think itβs even enough to fok on 3
i have never panicked more playing sin 4p on pantheon
it makes me sad that i'm having more fun leveling from 65-70 on my TBC classic rogue than i am playing retail with full 4p zooted up
wow that fok buff, time to drop my enhance shammy and go back to rogue
demo got nerfed
where
The same note
With the fok buff
Itβs like a 5-7% nerf or something from what my warlock says
Demonic Consumptionβs now causes your Demon Commander to drain 12% of the life from your other demons (was 15%).
Also nerfs the rallying cry on pull bullshit
even there on m+ ovearall he sent, 15,5% deadly, and you were still correct π
basically fire mages should be getting PI now instead of demo and now demo locks everywhere are crying that they were balanced and it was PI that was broken wah
doesnt matter tho because i wasnt talking about m+
yeye, but the counter arguement, even though it stood on no legs, was also not a counter arguement π
I love how someone asked if we should fok in 4+ targets 2 lines above that screenshot
Yeah, as long as we go necro for m+ , thatβs not buff that will be at all noticable
Itβs not noticeable on any covenant
Venthyr looks exactly the same except thereβs flag instead of sbs
I mean, as long as we go sub for m+*π
It'll be noticeable when I go PK conduit + HB and get benched
True
Iβm waiting for someone to take HB and then look at the tooltip of fok
And get so omegabaited
400% OF THAT OMG
GUYS THE FOK TOOLTIP THO LIKE 50K AND THEN 30% ON TOP
AND THATS LIKE
NUMBER
OMGOMGOMGOMG
Never understood when people want dot specs to have big damage buttons, why not buff the dots lol
we dont need that rn really we just have a bad kit for aoe that if they buff will make our st and cleave broken
"hard" to balance dots in ST/aoe
I thin itβs super hard to tune dots tbh, especially when you start spreading on multi target etc
They had to make our 2p the way that it is because our dots do next to no damage
Just look at affli/sp 100 reworks lol
what Tooltip ?
both those classes do their aoe without dots though
im prety sure?
energy BatChest
spriest is mostly aoe flay, affi is aoe spender
shadow is literally just searing nightmare
yeah
literally
we dot so that we can dot more and it's a closed loop
the dots are basically flavor text during aoe
Almost as complicated as sub
fair enough
it wouldn't have been such a bad thing to just buff the shit out of fok by like 75% so our aoe becomes we multidot to funnel more fok
wouldn't it be nice if we got Venomous Wounds to benefit from CT?
doesnt do anything really
wow wtf
Yeah sorry for my wording, itβs basically cleave I mean stacked Aoe is just seed or searing nightmare but if u can have all dots running on multiple targets etc itβs just hard to tune that versus pure single target
Good. Fuck pb anywayπ
it wouldnt even give us that much more damage in aoe
so assa would need a huge revamp to let it make aoe?
but it would do alot for ST lmao
Yeah it would need to be not Assassination

not a HUGE revamp, just move ALOT of the damage comes from OR a big revamp
Think ct should do more dmg depending on amount of rogue dots already on target
feral druid conduit^
Assassination is fundamentally not aoe
i dont think blizz can hide behind that train of thought anymore tbh
Na I mean like I said just buff the shit out of FoK so it does meaningful damage and our loop becomes dot for energy to spam fok since it doesn't give consistent cp so that we can dot more to fuel more fok
if it's not aoe then it should really shine in st which is doesnt
or more like 2-3 targets then st, no?
I mean neither was sub right?
it would at least work until they realize that we will actually tell them how they need to rework assassination so they stop throwing blind darts and missing
Correct, sub was a funnel spec
Itβs not a sin tier no, but itβs not that bad either
if a spec is designed to only be good at specifically 2-3 target encounters then it's a poorly designed spec
also we arent that good at 2 target fights lol
And that still is , just that it feels bad using evis instead of bp on multiple targets π©π
that's awful cuz I remember some fights with 2 bosses were good for sin before π¦
I mean sin is the 2 target rogue spec
like the 2nd boss from ToS, unless I'm mistaken
Yeah and be 10k below top damage in a key xD I know the struggle
It just loses at anything higher 
im with whisp in that the fact that sub is better than sin on pantehon kinda just explains current tuning by itself
we are pretty much feral now. we bring nothing to raid and we have to work 10x harder to do 70% of the damage as other classes that just shit out random cleave while doing their st rotation
I wouldn't really say it's fundamentally not AoE. I mean maybe right now. Legion I don't really think it was true because PK traits brought a lot of power to FoK. I think it's fair to say Assassination isn't a burst AoE spec, but it's had various periods where it's a strong sustained AoE spec.
Not so much right now but that's mostly because FoK is a useless button
hiding behind thematic damage profiles just doesnt make sense in modern wow
i mean they've already gone against that within our own class so yeah
Also, going back to fok after shuriken, feels like somebody actually replaced my aoe button on assassination with sub backstab
backstab crits for like
would it make sense to let sin do either kind of damage (aoe, st, etc) through talents? switching them, I mean
Shouldβve been 100% buff
i mean yeah thats literally the point of talents
just make fok cp gain work like shuriken storm
and that'd just be a starting point
and easy clap
theyre meant to adjust your dsamage profile to meet your needs
Like initial version of Echoing Blades was totally busted and would have made Assassination one of the best AoE specs in the game, so it's kinda like.. they could easily make Assassination good at AoE, just a matter of if they want to or not. And they don't seem to. π
undo the 30% damage buff
what was echoing blades?
2cp baseline so it still has seal fate
wait whats seal fate again
fok working like shuriken storm still doesn't fix sin aoe
crit thingy
When you crit with FoK you did another FoK up to 5 times
Crit cp
Thatβs what I meant with backstab. Any time you get 1cp from an ability that deals no dmg as well, you feel brain dmgd for loving this spec enough to go m+ with itπ
daps
i know things i just dont know their names
every crit gives another cp
oh nice
yeah it doesn't solve anything
its just boring as fuck
member when poison bomb did damage in legion
everythings boring
they said it was a start, it makes sense to me cuz it allows you to funnel damage easier than now, I guess
just make it like 5% less boring
like cool now we get more cp to bleed more to waste more energy bleeding more
I mean to put it this way. This is gonna sound like a lot. BUT
Not using FoK at all for Assassination right now in 4T
funnel with what
yeah and it was pure unadulterated RNG and was aids
that's the issue
Is only a 14% DPS loss
I remember when a bomb popped and suddenly you had aggro LOL
That seems like "a lot"
But I can't imagine many other specs that if they didn't even use their AoE ability in 4T
like anyone who has compared assa to sub on pantheon for example
They would only lose 14% lol
knows just how shit assa can feel to play
because we have no payoff for our aoe
they had a chance to do that by buffing fok by a billion %
Actually I lied
That's with PB
With CT not using FoK in 4T is uhh..
-6.8% π€£
Good button

yeh that's pathetic
I like bomb to, just make bomb do 1 million damage and we good
In 3T, FoK is only +1.4% DPS
i mean that makes sense, Fok only has mass posion application as its advantage over mutilate
Just checked a random pantheon kill, fok was 2% of my dmg
well now thats not a good perspective to look through
awesome! 2.6% dmg!
the fight is 2 target for 60% of it
relevant part of the fight is 4T technically
and yet sub still shits on sin for it
even though sub is one of the worst 2t specs in teh game
i think outlaw and sin should team up and pull a warlock
and just claim we do no fucking damage
fuck up the apl so that it does exactly n-2k dps
so we know how much we do but nobody else
pull out all the stops massive PR campaign
na that's scummy
have jpc break down on stream
we shouldn't need to do that
Lol
have cev have a proper mental breakdown and become brian for 6 months
with max sims from raidbots
I do wonder how they managed to come up with 30%
like they really just toss numbers out there huh
probably
When you said team up I was thinking getting a version of bf, call it "bleed" flurry, which causes our bleeds to cleave
i wanna hit one target and do big dam
to every target
is that so hard
Hell yeah brotha
But yeah I agree with this. If you aren't gonna buff it by at least 100% there's actually no point imo.
it just shows they didn't actually look at any numbers
Or they only look at the damage numbers and nothing else
they just said yeah why not fok 30% seems good enough
aoe exsanguinate
scari has nothing to do with it
Heβs an items guy
none of which are the focal point rn
30% buff means i'll go from pressing fok once when there's like 8 targets to maybe once when there's like 6 targets
And couldnβt get the tech to work

how?

so if you activated it, it wouldn't make bleeds around you go faster or so?
i feel like the only time i press it is on those mass pulls or like killing the ghouls on anduin
they should make it so that
when we press vanish
with MA
everything crits as long as we're in MA
Like I think if they look at something like "Mutilate does 3.3k damage and FoK does 4.3k damage on 3T we can buff it to 5.6k damage and it's still better than Mutilate at 2T"
so we can just sit there
Ignores the fact that
a) Mutilate is better at generating CP
b) Mutilate has double chance to trigger poisons
It was supposed to take the bleeds on your target and aoe it to all
ohhh, like a seed from locks?
poison seed lol
assuming they understand how the spec they made works 
And now with current setups there's even the consideration that with energy saturation from bleeds
It's BETTER to use Mutilate for Dusk because it's more efficient use for Energy->GCD ratio
for lowering Vendetta
because mutilate costs more energy per global?
Yes
yeah makes sense
i mean obvi you would fan in downtime but ye
once you have enough energy income, weird things are bound
Big brain stuff there
I mean at the end of the day all specs are complicated
As long as you're not playing venth I suppose
You really have to dig in to do targeted stuff like this
If you aren't going to understand it, just aura buff lol
but that's kinda the thing
they targeted fan
that's why it seems like a slap in the face to me
like what they think we're gonna pair this buff with PK and all of a sudden have big aoe dam out of nowhere?
Seems like a bit much
i dont see why they dont do a monthly tuning pass on talents that no one E V E R plays. smallest of buffs to venom rush/MP/HB every week until you actually see people using it sometimes in the respective content
Just means they don't understand the spec
i was like wtf weekly, sounded like affixes for talents but yeah that sounds pretty good
It does not make any sense yes. Itβs literally like thereβs some dev there, whoβs part of assa ravenholdt and he wanted to laugh at as for some hour so he came up with that idea and is now enjoying his beer , watching this conversation
I'm saying it's a slap in the face to the spec not to me personally. idgaf. but they would've been better off not changing anything than making this change. it was simply a waste of the 3 mins of dev time they put into it
I mean I don't think they were being malicious, just not really having the depth of understanding they need
Actually I change my mind, this seems likely
Hanlon's razor and all that lol
yeeeeeeeee
I blame whispyr, he could have had a mental breakdown on twitter like druids and warlocks
Pretty sure that's guy's thingnot whisp
Lmao
Pretty sure scaris the only dev that hangs out here. If he's not involved in class changes... God help us
I doubt he is at all. He has mentioned passing along info and it ended up being implemented in terms of bug fixes but those were bug fixes
i mean.....hes not LOL
one of the real reasons why pinging him does literally nothing
do not dm me
in 2 more expansions they'll add back the azerite powers that made our aoe playable, just you wait
im showing you my feet whether you want them or not
Ohhh idk if Shrouded Suffocation helped aoe but I loved it
shrouded and the fok crit thing made aoe fun for assassination for once
my dudes anyone play night fae still? i like it so much more than venth
still unnecessarily more work when you could play outlaw, press blade flurry and stop thinking but
shrouded allowed us to really tap into that 2-3 target niche, and then Echoing blades propped up our true aoe
So just did some tests
If they buffed FoK by 100%, using it in 2T instead of Mutilate would be a 3.5% DPS increase
pog FoK hype train....and you still only generated 1 cp
in 3T it would be 8.5% over the current APL that only uses it in 3T occasionally
damn I ahte when I use it like 3 times and 3 times I get only 1 CP like wtf
i dont even care that it doesn't generate cp if it actually does damage
let sub have ss
So 100% buff might actually be a noticeable enough DPS increase for people to actually see some increase in practical AoE scenarios
Ye I mean i'd have to think that even at 75% it would make a noticeable difference in aoe situations
To where you would actually maybe slot in PK conduit for aoe fights
/ m+
dammit this is why i dont join assa discussion, i just miss 3SS/2EB/1TTK now
30% is enough that I may change the APL slightly for 3T scenarios to use it slightly more often
But it's gonna be like..
less than 2%
Yeah I mean it seems like the intention wasn't really the 2/3t stuff but more stuff like anduin / pantheon / m+ in general
Basically it might just be enough to eliminate the sub-4T tab-Mutilate line
That's about it
For a VERY minor gain
I'm sure it's just their sop for making quick adjustments. Something is weak in st? Buff their st abilities. Weak in aoe? Buff their aoe abilities. So some unwitting dev was probably told to go aura buff all of our aoe abilities only to discover we have only one baseline.
shuriken storm generating more CP makes sense for sub since they rely on finishers more, at least conceptually; i wouldn't mind if they just made it so FOK's thing was it did a lot of upfront damage and didn't generate extra cp
If they wanted to shake things up in an interesting way, I think "applying poisons at their normal rate" would maybe be the part I changed
Yeah i'm kinda dead set on the idea that fan should do meaningful aoe damage so that our aoe gameplay loop is multi dot for energy saturation so we can spam fan
The more concerning thing is that this is not something they seem to have put much thought into in terms of our class design up until now.
Could change FoK to apply poisons 100% or at double rate or something
And buff it without feeling too much like Storm
Like buff fan to 100% increased damage and make it 50 energy again
Then we can have some fun
Lots of things they could do if they were feeling creative though π
Do something cool like fok crits put some stacking bleed or empowered poison on the target
they do seem to lack creativity in a lot of ways
like theyre too scared to try new things
or maybe its too much effort
Haven't played with 4p yet. What is our vendetta cooldown at with it and new leg?
Ofc there's lots of creative stuff, i'm just talking about in line with their current thought process
But like in our current APL with the current FoK tuning
It's actually DPS neutral to spam FoK vs. mostly using Mutilate and only using FoK to apply poisons
In 3T
Which is goes to show how weak FoK really is
really deadly venom
In current sustained 3T AoE it's neutral to spam FoK 150 times vs. 119 mutilates and 20 FoKs
AoE generator should be a NO BRAINER in 3T
Fok feels very weird after you see shuriken storm
3t is a weird middle ground between cleave and aoe
Well mostly CP but yeah
Precisely
Well Storm applying AoE FW is important plus the CP gen
Yeah
yeah idk i'll die on the hill that fok can keep the rng / seal fate / low cp average as long as it does big dam
We care about applying AoE poisons but FoK isn't all that amazing for that anyway
Fok feels kinda sad
Because FoK literally procs poisons half as often as Mutilate
Since Mutilate has 2 proc opportunities
CT does a better job of that
And yes CT direct damage can proc poisons also at the same rate as FoK
But then a builder that does ton of damn is a little odd too no ?
not when the builder doesn't build much
maybe change hidden blades into something that makes your Fan do 10% more dam for every dot on surrounding targets, capping somewhere
the core aspect of sin aoe that's missing is that we have no payoff for multidotting
Like i donβt feel like it feels bad because of dam but more because of how it interacts (or doesnβt) with the rest of the spec
we get energy capped dotting everything up so that we can.........dot everything up again
envenom spam is laughable but the only thing we really have
Iβm 100% just talking about how i feel about it btw I might be very wrong
Just personal impressions
mastery is a pretty big red flag showing how bad our aoe is
making fok a spam worthy ability in aoe would give reason to put effort into getting energy saturated in aoe
Sure.
when our aoe is all about dots, and our mastery is ONLY affecting our dots, and its still shit, theres a big problem
ye
i think that can be said about mastery in general for the spec lol
likee thats just funamentally broken somewhere
baseline buffing our mastery ratio by like 25% would help a lot too
how is 'increases dot damage' the worst stat for a dot spec
nah mastery works in single target, its just not our best secondary
just feels like a design mess
I think the PK idea from Legion was neat and they could have gone further with it
it makes sense that our current iteration, mastery isnt great for ST
what was pk again?
When Fan of Knives strikes targets poisoned with your Deadly Poison, Deadly Poison instantly deals 4% of its remaining damage.
This was neat but I think it's maybe too isolated because FoK is what applies DP in AoE realistically
I think this could be extended to be bleeds AND poisons
Which would be a really neat payoff for multi-dotting
having that work with a subterfuge-empowered garrote would be pretty awesome
it was nice, not too bursty, did good dam, but gave us a feedback loop
actually had an ending, payoff
Multi-dotting gives a lot of energy but we're still mostly constrained by our CP gen in terms of translating Envenom into a payoff
So we kinda need a different angle
Yeah envenom isn't a payoff compared to evis
Be nice if we had subterfuge baseline along with ct, and sumin on cd that mass applied rupture, doesnt solve the pay off issue but would be nice
subt should stay a talent imo
Honestly think something like a bleed-like PK trait actually would slot in really well
Really
ye
buff subterfuge though
ye
buff that whoel fucking row
what about base 2cp, subt -> 3cpo
I mean with subt and 2cp itβd cap you in 3 garrotes
MA and NS can get reworked to be on teh same level as subt
Which sounds good enough
3 gars is all you get in subt anyways
its not though, the whole row is worthless, with subterfuge being the only "real" talent in that row for keys
in ST all three of the talents are barely even 100 dps
but that's what I';m saying subt is the goal to buff the others to
Yeah thatβs my point. If it gave 3cp you gar-gar then youβre maxed on CP already and have to press rupt
Some talent or passive or whatever, every energy/ combo points spent, dunno which, makes your current bleed and or posion ttick for an amount, kinda like pk
i disagree, i think the row is in sucha sorry state thaty evne subterfuge isnt a real talent.
But you would be rewarded for the more you do
subt as a talent in isolation is good
the gain of subterfuge is the ability to triple garrote, thats basically just QOL
Subt is a cool talent ngl, as a casual sin enjoyer itβs pretty fun
it's also the empowerment but like as a talent it's good. garrote itself is what needs help
Subterfuge is fine, it's just better in a dungeon/solo environment than in raid where it relies on Vanish
make your subterfuged garrotes pulse small AoE
give it actual umph instead of just 80% bonus to the alrweady low damage garrote does
Also would be better if Garrote could actually apply Deadly Poison π
Like that row is built around stealth / vanish. Subt is clearly the best talent of the three. NS the worst, MA the most boring
1 min vabish baseline not bring way more value to that row?
change MA to be a % damage amp coming out of stealth for 3/4s or something and NS you can just rework entirely and now you have a solid stealth row
Still find it utterly hilarious that Shiv of all things can't apply Deadly Poison... when the whole damn purpose of that ability for like a decade was applying poisons π€£
Oh lol
too true
literally weapon swap macros with different poisons specifically to shiv
The fan of knives buff is okay? Or fan combo point generation still whatβs holding it behind
thoughts on FoK buffs? still trash??
Itβs a tiny buff, nothing to fancy.
But Iβll take it before they overthink it.
still gotta play sub for keys 
Never gonna play sub til I drop
30% of 0 is still 0, not the best at mathβ¦
I try to squeezy every tiny bit out of sin.
I was always like f..k the meta
Maybe if they fixed this darn CP generation bug with FOK where it only gives 1 CP when I hit 10 targetsβ¦(there is no actual bug, for legal reasons I must state that this is a joke, everything is working as intended.)
omega trash
if you didn't read the patch note you wouldn't notice
legit doesn't matter
still a trash builder with trash damage
It was actually so inconsequential that they didnβt even bother mentioning it at all.
Fok conduit gonna be bussin after fok damage buff 

Yeah for sure bro
Thatβs going on your quarterly review
Lmfao

Yeah, still waiting on my Echoing Blades or Shrouded Suffocation conduits.
Thatβs coming soon, right, yβall?
Shrouded talent inc



Hey everyone, I just found an assassination rogue leak coming in 10.0:
Slice and Dice is now passive for assassination
ur capping
Huge damage 
Even though they only tickled our tuning with a feather Iβm still excited about it


Itβs definitely a number
π§’
it does 0.4% of our dps
150% would be 0.6% gain
cmon
you can't tell me that isn't big
Meanwhile warlocks on Twitter absolutely malding

9000000000000000% damage buff to something that does 0 damage
or 5% aura buff
nothing else
Iβm half ass surprised they buffed fire mage
But then again Iβm not
They werenβt top dps in all content so Iβm sure they were crying
Meanwhile Firedup was decimating the meters the entire race

was he playing fire
the most cracked mage doing damage? I'm shocked
Mostly yes
pi receiever
Besides like Anduin and maybe a couple other bosses
extra e
Yeah ik but he still destroyed the demos who were getting PI too didnβt he

2 whole other weapons
Actual hard copium right there
"big time"
yes the +8 players are pog
do people actually think you need double sword for outlaw
Thanks blizzard this will help me with my 5 + keys
Ye
nah man have you seen jack sparrow
They are actually more of a hybrid of swashbuckler and european fencing thematics
Iβm ngl I thought the same at first, like I knew you could wield daggers
But I thought it was like sub where it would be a loss or something
it's 2 poxstorms or you can't play outlaw ON GOD
Sylvanus is bis OH outlaw
really need my poggiestormies to run +5s
I gotta find this post so I can thank this guy for speaking on my behalf, true hero of sin rogues
Dude the amount of cringe you see in LFR tho
I'm boutta fire up the forums and commit a hate crime bro
me and my guildies tried to kick people so we could get all the tier gar 
β4 set double leggo reqβ for my +9 we pushing this key for time geyZ
you know when we did it we were the only ones that didnt die on vg
lfr has no requirements but you see some fried shit
Damn thatβs a big achievement, dying on VG lfr
they just didnt stand in the shields
βDamn that looks like a protective shield, better not stand in itβ
What weapons do you even use on outlaw
vault pox and a 278 dagger I think
None because you donβt play it at all 
Pox and 259 sylvanus
let me check
notrickz is right
I want to use a gun or bow like the olden days 
Bro?
You wield disappointment, in both hands for extra sadness
oh right jailer gives you his fist
fist me jailer
daddy zovaal
isnt jailer mace 2h?
not the effect one
whatever sword or fist
i swear they added one same time that we got the rygelon one
Gavel of the First Arbiter is 2h mace, beeg damage
fist weapon is nothing
so?
its ilvl over pox so there would still be some chance of it being better
and i havent looked at outlaw sims so i was asking
can outlaw use 2h weapons?
no
I thought they needed 2 1 handers
.....
agreon the jailer weapon is a 2h
anyway
why did mine get deleted 
what were we saying
fok 30% big sin m+ viable sub days are over
exsanguinate is good
i definitely knew the mace was strength only
i just said mace because i didnt remember it was a fist
me
agreon posted the same link 25 thousand times
why is he not banned yet for spam?
because I am a merciful god
I liked it in legion vs inquisition
But it's almost always behind
π§’
With nice hair, I saw that photo yesterday king.
π

Guys I had a nightmare where they buffed FoK without any dev note 
Well...
Dont tell me
30% of 0 is still 0.
^^
Im joking im joking

5 hours ago we were all laughing about thia change
laugh / crying



