#assassination
1 messages · Page 4579 of 1
sbs talent fuck no
but sin needs something baseline for multi target aoe besides fuckin subterfuge lol
SBS talent YES POG
Subterfuge is a talent
So is ct
Idk
no
Or for bleeds to do more damage
I think we need ct baseline and a talent that makes envenom interact with aoe in some form
idk about instant
we need aoe synergy
sin should still be a dot spec in any situation theyre in
I’d prefer CT not having an instant dmg effect to it and just a stronger dot
That would be a bit dangerous
We need an exsang rework where it affects all bleeds / poisons within 15 yds
Perhaps
Given how strong CT already is
We need changes
Yeah that’s big
veinripper torg power should be new exsang
but I’m biased and want sin to be giga everywhere
minus the agi buff
CT be replaced with a talent that empowers/interacts with it and CT baseline
I really wouldnt mind flag and sbs or even er returning in 10.0
er can be an outlaw thing
Er is a good ability its just not perfect in our kit
but im not touchin er on sin/sub even if its giga BiS
Its giga bis on sub
kek
Er is fun unless you play the leggo on sin
ER is a nice ability it just doesn’t seem great for sin because it just gives you longer dots
er is cringe in a real prog scenario
If it made those dots hit harder it’d be decent I think
I mean
longer dots = more damage though
Every cp makes dots last longer
Its not just wr
Er
It makes it more energy efficient
It makes CT in ST not as miserable but then you're playing kyrian sin so
And cp efficient
I mean yeah ik because you have more time to use GCDs elsewhere
It’s just boooooring
Landing a fatty animacharge feels pretty nice
😪
may I interest you in our adhd brethren, the outlaw rogue?
But so does a 2nd cd
if er consumed the buff even if you were above the CP that would instantly make it useable imo, gives it an incentive to still hit the lowest CP but doesnt threaten you with hitting 3 cp finishers by accident
And so does a cleave buulder
let's be real, assassination isn't flashy
i am flashy 😎
Me, a flashy individual

go play outlaw
Maybe I should reward myself with something good tomorrow
For today was a lucrative day
is it farming fae renown?
so I can make fun of you?
As if the prophets not been renown 80 since launch
rogue groups for torg invites going out in 10
No
busy farming vault with ram

:(

Not having both op timewalking items 🧐
who?
I also haven't played the game in 3 months
for the last month or so i just login to see if i got dagger and then pug heroic to get vault for next week and that's it. what are the op timewalking items?
What a fun start to a new journey
Lets get after it cev
hours upon hours stuck inside vault of the wardens
I wanna see you at the top of every leaderboard by the end of the week
Including court of stars runs 
Nah I'm good
what is the good item in vault, countermeasure? is that what does brittle?
wha
Cev is farming preraid bis to get ready for 9.2 RWF 
More like gear for my future trial so I don't make a fool of myself
Yeh cos is easy
you know he quit raiding with method, right?
You gotta retrial? Or new guild altogether
Yeah I know
I was joking about the preraid bis stuff
New guild, I'm giving up on RWF. Don't have enough time to do it.
yeah assuming its getting nerfed even a little bit
Gonna take a slightly bit more casual approach, but still raid at a decent level.
3 days a week instead of 16 hours every day for 3 weeks.
15% is over budget for what blizz is aiming for
Oh I see. Well gl on your new endeavors I’m glad you’re coming back and looking for a better pace for yourself 
yo for mythic sylv
Yeah 16 hrs a day that’s rough
colour? 
both work
Ask your Raid Leader
its prog
If you’re prog
so using on big ads rn
send your cds constantly esp on soul judge
Most people do double burn but if you need to push first plat faster you gotta do it
Either is fine tbh
yeah nuking soul judge
you can do both on prog aswell lol thats why we cant really answer it
Maybe, if I get a trial spot.
oops
wrong one
Ah okay i see @drifting cloud
@drifting cloud

@hollow river but thank you!
oh so you dont have a guild yet 😛

unless you are getting stuck on a platform, send them as soon as it makes sense to do it
Sure I do
😩
in the pinned spreadsheet, how come the night fae 4p dps at the top is so much lower than the the night fae 4p base in the bottom section?
what do you mean
Top is without double leggo
in the top, the fae 4p is 12008 for ST 100% for example, but the 4p base before extra lego is 12144
who are these nf plants, how much are you paying them @limber lion
Probably just optimizations between the sims or little mistakes then
I wouldnt read too much into it
variance most likely
that's too big to be variance
is it?
yes
how so
maybe different profiles? I think the top sims were in a few days before the bottom set
Nah
Its like 1%
Early sims with APL changes
if you run two sims in the same gear with the same apl, they will rarely vary by more than a couple dps for expected value
It could be variance
yeah but its not like whispyr is running 5 sample size sims 
140 does sound a bit too much ngl
That’s different
Ye but
whats happening?
It’s a lot of brand new stuff the variance could be tiny input error or something dumb

if the apl was optimized between the two sections being done, that would explain it
He’s asking about the diff between the two NF 4p bases
there's been no apl changes afaik
Besides its not a big deal this just gives us an idea of what is good on this ptr build not a definite statement
can I get like cell numbers or something
^
oh I see it
C9 v C30
the single target ones
yeah that's fucked
let me try and fix it
yeh
that's pre subterfuge
the distributions seemed weird
different talents would explain it too
Subterfuge also makes venthyr worse
i forgor about that
What do you call adding the bonus effects? Just added spell data or something? Idk
well not particularly adding spell data, @fleet anchor had to hardcore it in
The new play is crit extreme venthyr
we have to eliminate night fae from contention
but afaik (and I haven't looked at any of the changes he made) the apl logic remains unchanged
hell yea brother 
So it’s just “changing/writing in new code” is the proper terms for what I meant
I suppose
ye for the lack of a better term
APL logic comparing to what? There have been some small changes to support T28 better but those were a few days ago
pre-9.2 stuff
also shadowdust reduces the cd of the covenant abilities so you're an underappreciated hero around these parts
?
There's been a few tweaks to the APL from pre-9.2 but that's mostly just to play around some oddities from the 4pc
yeppers, whispyr asked about it so I crafted it on live and tested it. Shadowdust reduced the cd of flag
Nothing super significant, more just to make sure things still work correctly
still our underappreciated hero 
Whispyr found a couple broken lines when testing, and I also updated the DoT refresh lines
But we haven't done any "logical" changes yet really
e.g.
actions.stealthed+="/garrote,target_if=min:remains,if=talent.subterfuge.enabled&(remains<12|pmultiplier<=1)&target.time_to_die-remains>2"
had to be come:
actions.stealthed+="/garrote,target_if=min:remains,if=talent.subterfuge.enabled&!will_lose_exsanguinate&(remains<12%exsanguinated_rate|pmultiplier<=1)&target.time_to_die-remains>2"
to account for the new refresh window timing
Ok ye
Yes, the APL has a section for syncing Vendetta and Flag when possible
that's going to be a mess btw
Ye APL is where you configure how you need the spells to interact with each other/making rules for the sim to follow
shadowdust hard fucks that line I think
I dunno if it really makes that much of a difference does it?
Actual hard coding is mostly spell data?
Still not sure Shadowdust is relevant anyway is it?
Looks like it could be
I mean I'm sure it's ok, but I don't think it'll be the final thing we use
But I'm not sure it would impact the flag syncing much logically right? If we're using Shadowdust there's no Vendetta CDR. Vendetta and Vanish will always sync and you'd still want to use Vanish after Vendetta due to the talent row (and ensuring max CDR) so the only case where it'd impact syncing of Flag would be if Flag was already on CD when Vendetta came up right?
Back to Sin keys, slave!
wtf
Back to the Vaults with you!
oh yeah I guess it would sync the vend back to the vanish
I didn't think about that
You basically potentially just need a 20s adjustment to the cooldown.flagellation.remains line in the vendetta_covenant_condition variable (e.g.
-20* runeforge.invigorating_shadowdust*cooldown.vanish.ready)
probably the only real change it needs
actions.cds+=/variable,name=vendetta_covenant_condition,if=covenant.venthyr,value=floor((fight_remains-20)%(120*variable.vendetta_cdr))>floor((fight_remains-20-cooldown.flagellation.remains)%(120*variable.vendetta_cdr))|buff.flagellation_buff.up|debuff.flagellation.up|fight_remains<20
in this line
(Yay Discord formatting)
Oh no. Math. My greatest weakness...please no! My head hurts...
50% or bust
Toxic Onslaught Duskwalkers will slaughter thine enemies
So possibly something like
actions.cds+=/variable,name=vendetta_covenant_condition,if=covenant.venthyr,value=floor((fight_remains-20)%(120*variable.vendetta_cdr))>floor((fight_remains-20-cooldown.flagellation.remains-(20*runeforge.invigorating_shadowdust*cooldown.vanish.ready)))%(120*variable.vendetta_cdr))|buff.flagellation_buff.up|debuff.flagellation.up|fight_remains<20
Would be worth testing
I think the reason NF is edging out venth is exactly what I thought would happen which is that you can mostly full send vendetta on NF whereas you have to hold to sync for flag on venth
Thats what i mean
I would still be interested to see a venth sim where it just full sends everything when it's up
@balmy condor
instead of syncing
hmmm
probs a loss still but worth checking imo
I mean the current syncing logic in the APL is more "full send" than you think
yeh
like you might want to check out how it works currently
because it's not syncing everytime
even with duskies
from what i was seeing it was
It syncs when you won't waste a cast of either of them
Otherwise it's fine desyncing
It's not worth throwing away a use
I know its not really relevant just seems to happen on like 3-4 farm bosses in this raid 😛
This is basically what those lines I mentioned above are doing in as simple a way as possible, even if it's annoying to read
Then it syncs casts properly
actions.cds+=/variable,name=vendetta_covenant_condition,if=covenant.venthyr,value=floor((fight_remains-20)%(120*variable.vendetta_cdr))>floor((fight_remains-20-cooldown.flagellation.remains)%(120*variable.vendetta_cdr))|buff.flagellation_buff.up|debuff.flagellation.up|fight_remains<20
is basically comparing
(fight length - 20s) / Vendetta CD
vs.
(fight length - 20s - Remaining Flag CD) / Vendetta CD
and seeing if it gets a full extra use in or not
right here it holds for 1min 15 to sync with flag
The comment says what to do regardless of the fancy math expression
Sync Vendetta with Flagellation and Sepsis as long as we won't lose a cast over the fight duration
...
Sync Flagellation with Vendetta as long as we won't lose a cast over the fight duration
But that does require knowing the length of the encounter with some degree of certainty
Over a larger fight length you'll desync more because there's more to lose
yeah silly guildies always go and die making me lose a flag cast
because I sync up expecting under 4:35~
Everyone has a plan until the Venthyr boomies pop their CDs
"Oh looking like I'll get another CD set in...and it's dead"
It’s quite easy to check this on your own iirc
Just change the sim fight length and check the APL of your sim for what time it casts them
And in the lines above if you wanted to support considering partial casts could change the fight_length-20 to like fight_length-10 or something but iirc that wasn't a gain. It is one of those things we tend to re-test every so often though since things change over time
yeah
i just wish we could see how much energy is being wasted due to flag haste in vend but it's one of those nuance things
You know Koji, I was trying to come up with a logic for forcing bleed reapplications for the Vendetta overhang, and working on the bleed lines is awful
I was having a grand time doing stuff with Flag/Vend/Shiv
lol
But bleed lines got me going 
Too big brain for smolbrain like me
Honestly I'd maybe just add a new line
For testing purposes
That was very limited in scope
Yeh fair enough
actions.dot+=/rupture,if=set_bonus.tier28_4pc&!variable.skip_rupture&effective_combo_points>=4&!will_lose_exsanguinate&debuff.vendetta.up&debuff.vendetta.remains<X&dot.rupture.remains<Y
or something

Where X is probably like... 4? And Y is maybe 6-8 or something?
Dunno would need some tinkering
Yeh makes sense, I'll give those a go and play around with the numbers
Probably better to have it split on a purpose built line just for logging purposes
so you can see in the APL stats how frequently it gets called
Guys I’ve been wondering. If it stays that bleeds “snapshot” the 4p effect after being cast at the end of Vendetta, could we check to see if hard setting rupture or CT to max CP would be a gain? Maybe later on after everything is fully implemented I suppose.
# Special Garrote and Rupture setup prior to Exsanguinate cast
actions.dot+=/garrote,if=talent.exsanguinate.enabled&!will_lose_exsanguinate&dot.garrote.pmultiplier<=1&cooldown.exsanguinate.remains<2&spell_targets.fan_of_knives=1&raid_event.adds.in>6&dot.garrote.remains*0.5<target.time_to_die
actions.dot+=/rupture,if=talent.exsanguinate.enabled&(effective_combo_points>=cp_max_spend&cooldown.exsanguinate.remains<1&dot.rupture.remains*0.5<target.time_to_die)
Same as these lines in principle
Which are to set up the casts before Exsang
i doubt cuz that's more to do with cp waste
mm yes yes, now how does that logic scale us?
Yeah, I was surprised to see their own entire lines for Exsanguinate
Exsang, cycle-targets and st.
Yeah it's kinda the only way to keep things clean, even if it seems like a lot
The lines are long enough as it is..
Yes but energy is an absolute non issue at that point in time
Yeah I mean I didn't put specific time into this yet since the dev seemed to be waffling on if it would stay or not
I think it should stay personally because I think him trying to re-up the duration back to normal is a minefield 😛
it's not so much energy itself as it is that you could be getting more finishers off in general
Presumably that would result in ANOTHER haste snapshot point to try to manually re-adjust the duration back to double
Which could be wonky
It's already wonky enough lol
I agree and I also felt it would be more work than it was worth for them to fix tbh
Wdym that’s a clean apl
I actually would much rather he just found a way for DoTs to tick twice as fast when Vendetta up and toss all this Exsangy stuff in the dumpster 😛
Same
thank you koji
Would be sick
i said that and got flamed
I mean I get why people like that this has some rotational change but
I dislike it mechanically because it's a total mess
It's definitely more rewarding for high skill play so i get it
I dislike spamming reapplies
Something, something filthy rper, something NF apologist
But I like the minmax aspect of it snapshotting
Yes man
As I did post in my forum post, I think this aspect is mostly negative honestly
There's more chance of losing Flag/Alacrity stacks in the opener and random Flag stacks than actually gaining snapshot
Given the timing aignments
Maybe we find some way of abusing Flag with it if they keep the overhang
But seems difficult
it kind of is but not too bad
i've gotten lineups where flag is up during the overhang which is nice
Also @slow marsh I personally feel that it could be a gain to hard set them to max CP at that particular moment. It’s not “wasting” CP if it does more damage 🙂
Yeah but it's also equally possible when we pop Flag+Vendetta sync'd that we lose the Flag buff for like.. half our DoT ticks
yeah true i mean it'd be preferable to set them up anyways
Just curious to see the results later on 
Since Flag has to ramp there's gonna be some desync with the snapshot
One way or another
Not like GCB where you just pop it
then Exsang
yeah
obvi flag and vend are sycned on first cast so that's not really in question
the snapshotting also helps in that we get to get some of the exsang bleeds in our 2nd shiv after vend
EVERYTHING? including shiv?
no mostly just vend
sure
shiv already full sends
well it might not with how strong it is inside vendetta
might just turn it into a 30 second cooldown
it holds for vend
1 with vendetta 1 without, and repeat
yeah true
Have you tried full sending Shiv? I've been syncing it all the time but now that you mention it using it on CD might be good.
so now we're just fucking sub rogues lmao
not yet but I'm setting up some full sends atm
1 symbols window WITH flag, 1 without
cuz if you full send vend it should be at least 50s cd which lines up with every shiv
🤣
I full send Mutilates every time
yuk
full send is such an outlaw term it's weird to say in regards to sin
full sending 9 different major CDs and none of them are major
outlaw truly is a wonderous thing
what is there to send, adrenaline rush
ar/cov/gs/blade rush/mfd/bte
(deez nuts)
I mean at the end of the day the main reason is Restless Blades. When you have a mechanic that gives you CDR when you do things, it's generally a bad thing to have anything off CD.
I do like the current version of building your own 5 buff, and to me thats just all rotational stuff outside AR/Covenant
so you dont save AR for sludge pillars? 
you
it lines up
Nah I use Killing Spree for pillars
we r full send andys
can you get 3 more dps pls
FULL SEND activated
I am the real prophet
it always comes down to that koji quote
how 20% of the time it doesnt matter what you press on assa
playing sin in 9.2
I'd have to look more at the actual differences
I suspect there's some funny hangup there that's doing most of it
I added extra lines above each of the normal casts, and trimmed like 90% of the stuff off of it

it's an extra vend cast
But like for example
yeah and 5 extra shivs
The 12s thing on Shiv makes sense to remove with Dust because you'll use Vanish with Vendetta anyway
so there's no reason to delay ever
also I forgot to mention
that's 1.6%
on top of 0.9% for dusk specifically
the dust fixed thing already is 0.9% up

When you say Dust fixed, do you mean the Subterfuge thing?
no
Which are you referring to?
remember how we made a variable for vend cd estimates earlier in 9.1
to account for dusk
Sure
also the bit of extra juiced energy regen will just feed dusk moree 🙂
Ah yeah, sure
Yeah that makes sense
Well
Kinda
Presuming they don't change the set bonus anyway 😛
wait what happened now
But yeah probably we just want to make that a T28 modifier on the value at the top since that's the main source of the energy gain increase I would assume
really the variable doesn't make sense math wise
so I'm guessing it's just loosening it up
and letting it cast on cd
which is really the gain
I mean the variable is only really used for alignment estimation
ye
So it doesn't have to be perfect anyway
There are probably some funny mathematical overlaps with Flag ramp time and who knows what else that influence it in mysterious ways
Since our energy gains are not linear
whispyr running some sims so far we full sending everything on cd
FULL. SEND.
But like the Shiv line makes sense logically anyway at 100%
at least it'll make for easier explaining and learning

press everything on cd
I tested it at 50 and it was still huge
You know that Outlaw spec? Yeah, we're Outlaw now
NO
glowy buttons glows, press it
PLEASE NO

Probably also could technically account for Flag
Yeah I mean most of that is Shiv in that case
yeh
I mean it makes sense, it's a strong buff
even at 20% it's basically just mini-Vendetta
Really don't wanna lose casts
And at 100% it's kinda lol
gonna break my shiv key next tier slamming that thing so hard
Actually, funny enough this appears to be due to 4pc alignment. When I take the 4pc away it does nothing.
weird
Could be the overhang period makes the 4pc window effectively long enough to not matter
That's my intuitive guess here without a deep-dive
yeah
it's terrible without the 4pc
might be vend/vanish timing related
with overhang nonsense
yeah
Kinda wary of spending too much time on that until we figure out the future of that mechanic lol
it's the combination of extra casts + most of shiv at start of every vend and then again during snapshotted bleeds
just proves getting the two shiv applications on 4p bleeds is worth more than flag sync
i'm interested to see that same sim with CT. I can't sim on beta =[
I would love CT to be a thing, I enjoy the extra dot as sin
just don't use the beta site lol
not with this tier set
oopsies 😄
felt blessed seeing CT not being taken anywhere
at least on ST we dont need the abomination
Well problem is once CT starts getting close you just end up taking it because once there are adds it's way better
It doesn't really have to be better
Just good enough
i think CT optimization could be done for apl too but don't need to look at it until we know if snapshot stays or not
cuz with CT it prio's CT during vend shiv and doesn't snapshot a rupture like it does with PB
Rupture should always have prio over CT in ST
ST CT is like the lowest priority DoT in the APL
well it doesn't let it fall off
but it's not reapplying rupture right at the end of vendetta
Sure but the case for that wouldn't really be different for CT vs. non-CT
In any case where it uses CT ST, it would just use Envenom
well yeah i get that but the sim is refreshing CT when vend is ending and reapply rup after
snapshotting a rupture at the end of vend is pretty big because of shiv timing and CT is messing up the timing of it for whatever reason
what are the %'s on the sims?
what do you mean by %s
like the 100/60/50/40%
pls no
pls yes
no fae, no mfd
yes yes yes
very good
keep that up
whatever you're doing, keep doing that
Vigor > MFD > DS
vigor > ds >>>>>>>>>> mfd
DS can suck my hairy balls
mfd bad
ok i just realised this is the last push week of the season fuck fuck
go get em tiger
yea you dont know how much i depleted soa today
ok so it went 29-28-27-26-28-27-27
we only learned the dungeon on the last 27 and depleted on last boss
omega sad 😦
I mean set bonus is gonna skew DS because it actually increases Rupture damage while Vigor does nothing to increase bleed damage at all so it doesn't really synergize with the bonus.
we're also going to be fully saturated roughly every minute
so i don't think ds sounds bad to play tbh
i'm also wondering what our 2t opener is going to look like with these bonuses if they stay the way they are (besides the 2p% ofc)
because atm it seems like it'd be very beneficial to set up full bleeds first, then vendetta+shiv but that'd be kinda clunky and wouldn't fall into the "press vendetta on CD" thing
definitely going to be some interesting rotations to see come out of this in the sims
DAMMMMM, just read the updated sets
Fairies rissse
Well new apl stuff puts venth back ahead
But yeah nf seems at least viable so far for all the furries
I mean faeries
🙈
but does it beat subt O.o
Is MA in dungeon slice sim wrong? Why is it saying I should use that?
I mean, I'm a derp fae rogue so no obedience. But it sims super high
even in subterfuge build
Just play Zoldyck honestly
definitely not
lmao
Subterfuge is the talent we will be playing
like
for sure
yeah too good and no downsides unlike NS
also @limber lion how are you still awake usually you're donezo by now
pog
soulshape rise up?
If we band together we can overcome Whispyr


so long fusion amp wont really miss you
you noober I played in legion


im not imagining when i think that item is more rare right
compared to the armor + neck etc
bruh
we gonna have like 8-10more weeks
yeah more items on loot table

in vault
the next decent week is week 7, 6 weeks from now
yea but after
tyr bursting volcanic (omega tyr)
@balmy condor is this real? 

how many trinkets did you see drop ramfam
only 2-3
I think with un-nerfed 2p yea
yeah this was my 2nd ive seen
i don't think so
i got 34 or 37 runs
Ep ds is the dream 
if i dont get it after 50 its rigged

I mean maybe. I don't mind ep/ds as much. But I think mfd gains value with the new highly intelligent "full send" apl strat
Idts
@drifting cloud grats
Hey man
free from trinket slavery
it could be depending on where 2p falls. i'm not counting it out
vigor still in the race too just for the extra cap
NF kind of has a chance to be viable so anything is possible

Just imagine those phat openers
It does reduce your GCD
For SnD
😛
wtf?
But yeah the issue with the GCD Reduction is that it's fully whitelisted
Only on specific abilities
#3 (id=165715) : Apply Aura (6) | Add Flat Modifier (107): Spell Global Cooldown (21)
Base Value: -200 | Scaled Value: -200 | PvP Coefficient: 1.00000 | Misc Value: 21 | Target: Self (1)
Affected Spells: Dispatch (2098), Slice and Dice (5171), Pistol Shot (185763), Sinister Strike (193315), Ghostly Strike (196937), Sinister Strike (197834), Between the Eyes (199804), Between the Eyes (315341), Slice and Dice (315496), Roll the Bones (315508), Sinister Strike (341541)
Family Flags: 18, 26, 60, 98, 101, 111, 112, 113
They never updated it
As part of the NF stuff
I feel like the Deeper strat would be better for NF too cuz shadowblades
If only they added our abilities to that list 
The funny part is it doesn't reduce the GCD of Covenant abilities either
Which is something we reported a long time ago too
Not really a major issue but unfortunate
any resonable explanation why double on use wins on theotar
but not on nadja
0.3% difference between them, could be anything. Maybe slightly better usage out of Vers/Crit party favors vs. Fatal Flaw alignment
yeah Id never play it just found it funny
its not possible to force a tea in topgear sims right?
oh well that helps
am I dumb I cant get it to work
🙈
oh you need to put it in custom obv

took me long enough beat sin mage tower not looking forward to the other 2 of i want that mount
outlaw is super free, just get crusader on weapons and falcosaur omelet
and you can facetank meteors
and nythendra pod does big carry on xylem
hmm intresting
maybe ill go get it sub was the one that suck the most during legion has no aoe or a slow now they do
spiced falcosaur omelet?
why is that good lol
its 10% haste notrickz
movement and attack speed when killing each enemy o.O
works on agatha
outlaw was very free when i realised it has a soft enrage lol
whats wrong with my talents stunkei
thats great
but you might not be simming for raid so...
has monk melted your brains
nah i might just be late to the convo
open logs check how many bosses people play bs ds
mage tower talents?
yeah so 1 boss and most dont even run it there
ya ok so im not completely nuts
80% of people dont run
@arctic walrus this u
that green icon jumped into my screen when I was scrolling down
at least there is more goin on with subt and mfd sin
Accompanied by 30 externals probably
i go from ww to old sin and its brain ded
nah its a tarragrue log 😄
Ah
how far behind is master poisoner currently i havent even looked
I didn't even look at the dps, only tunneled on the talent
It's pretty bad

Don't play it ever
maybe one day
We're not poison boys anymore
i remember that weird point in legion where agonizing poison was a thing that scaled with mastery
and was like freakish damage amp
excuse me Cev you can play it in mage tower
did you not check out the wowhead guide by whispyr
True
Some people still doing it
Eks dee
But yeh, now that you mention it, it is decent in PvP as well
its all of the above
NF is probably fine
but doesn't look optimal
if you really like fae you can play it
lol
na
if you dont have it crafted dont bother
i used it to meme with while speed running +2 vaults along with MA talent for 100% crit spikes out of stealth and it's not even good there
Christmas came early 
I'd have liked it if deathspike was reworked a bit to be closer to obedience on ST
Always preferred playing necro
so what is the go with 9.2 cov / lego combinations
main consensus with sims is dusk/venth
check pins and youll find the spreadsheet
with alllllll sorts of numbers
so do it
am i reading right? for necro its dusk as well
it's dusk for everyone
fuck i gotta make a new lego as welll
whys that?
slots
oh like into new ones
oh probs bc tier set might take it up
fack
btw 252 dagger + 246 eon or 2x 246 eons?
sim
sounds like wrong enchants
Aight pins all got updated and rolled together where appropriate
Let me know if there’s a spreadsheet error or anything looks off
crip or mind poison for MT?
Numbing
Shouldn’t make much of a difference either way
Both will reduce a handful of auto attack hits and that’s about it
dont you need crippling to kite jarl?
I didn’t
what a gamer
Ty mr. whíspyr.
I do have one qualm. It seems that you have Necrolord as the lower simming covenant - I feel this should be corrected, ty.
Apologies I will increase the item level of the necrolord daggers by 40 ilvl
Hopefully this alleviates your concerns
Ty mr. whíspyr 
Maybe Blizzard will see a zdps 9.2 legendary and take pity on it
We can always hope
If only some community council person could say something
😛
Hey you know I love Necro
Even 9.2 will take me. Hope is dim brethren
I was one of the few 9.1.5 Necro hold-outs
I’m still here brøther Koji
I actually was Necro even in SoD for as long as I was playing Assassination
I only swapped Kyrian for Sub
I'm a staunch Venthyr denier
Venthyr chill though.
I’m just hardstuck on it being goated. I’m trying so hard 
I'd rather go back to NF than Venthyr
incorrect take
Revendreth is the most annoying zone. Maldraxxus may be ugly, but at least it's relatively convenient
Also SBS is so fun I really just want Necro to be good
I did not really like Kyrian much but the Kyrian legendary does help quite a lot
Actually somewhat funny that the best Covenant legendary is the one that actually just is the most boring +more damage one with Obedience 😛
hey ive just made my rouge with 9.2 soon ish am i better off making another lego insted of the ven one as we will get it for free in liek 1-2 months
doesn't really matter, you'll recraft whatever you craft right now at a higher ilvl
tbh cdr is fun but i get what you mean
okey thanks whispyr
Pretty toxic
Considering i played necro the entirety of sod progression 
Abandoned 
So NF and Venth fighting for top spot it seems?
I'll take it
I'm assuming those sims include the covenant-specific one as well
2pc power will directly correlate to strength of Nf
The sims in the pins have combinations for all of them
With covenant legendary, with 2 legendaries, at 100% 2p effectiveness, at 50% 2p effectiveness etc.
I wouldn't look at the 100% sims too too much
Yeah I see the % stuff - the stuff labeled like "Fae Dusk" contains both legendaries then, for example - I Just wanted to make sure.
Just read the ravenholdt assass guide, but just want to clarify usage of shiv- is it usually gonna be better to press on cd regardless of what combo points you’re at?
Or do we hold it until max combo and then shiv to focus on the empowered envenoms?
Yeh, they all have the covenant legendaries equipped.
I mean 12,024 (50% fae dusk) vs 12,074 (venth dusk) - isnt enough to make me play venthyr lol
No, you always press it on cooldown. The only exception (currently) is to hold it for a maximum of 10s for Vendetta.
Even if you're at 0CP or 5CP
Okay, and mutilate benefits from shiv right?
The poisons it applies does, since those are nature damage
The actual mutilate is physical, so no
Makes sense, been playing around a bit learning the rotation and was initially holding shivs for ages until I was at full combo points and pooled energy
Hitting on cd makes more sense
Yeah, you don't really have to think too hard about stuff like combo points/pooling honestly
Yeh just think of it as more uptime
Just slam everything on CD and you're doing great
And I’ll probably upgrade my frost dom shards, I’ve seen a few top sub logs using frost over blood too so for someone looking to play a bit of both frost is a good option?
Ty for the quick answers btw
Frost is not too great for Sub, but yeah. Frost is a decent pick which works fine
Unholy is like the second best pick for both, but not best for either so I personally wouldn't pick that
They play frost on sub because they’re getting externals mostly
Every frost sub gamer is most likely venthyr getting a kindred link
Yeh, just choose frost or blood depending on which spec you like more and stick to it.
Frost is a bit more reliant on crit though
So like don't go frost and have a mix of gear and like 30% crit and expect to see the numbers you see in the logs from it, etc
Yeah but to be fair all the items used are from the raid
So long as you do the raid, you'll get the crit pieces eventually
I'm going NF now in preparation for 9.2
It's always been the most fun for world ganking in korthia
I know it's only hc but can I get a log review, please? I think i used 2nd vendetta too fast and didn't have mfd up for the vanish, also i think i maybe should've kept 2nd flag for 2nd vendetta because of the kill timer...and i didn't refresh rupture properly in the end. https://www.warcraftlogs.com/reports/YN29Cknt8zKdj1BX#fight=3&type=damage-done
i actually like playing necro. like being able to actually use the ability while doing questing and stuff instead of just popping flag every once in awhile on rares
i seriously hope they do fix sbs for 9.2. either allow it to stack i.e. 1st does 100%, 2nd does 75-50%, 3rd does 50-25% and extra stacks eventually fall off so make it a class thing you have to watch and maintain for max dps.
SBS is also amazing for pulling mobs at a distance or tag shit, the entire necro kit feels more useful in open world content imo
oh god yes. i can literally just be like tag tag tag and start throwing up bleeds and fok into more stuff and just feels way nicer
like i said they should let us stack on ST for more damage for a period of time and maybe at a reduced rate or make the bleed work with tier set
so during vendetta it ticks what? every 1.75 seconds instead
just rework necro lego 
yeah it seems underwhelming. so if i have 6 targets i can get 6 bonespikes ticking. maybe
if it spreads to one that doesn't ahve
Not to mention, you're pretty much always getting 100% effectiveness from the necro SBS - assuming you save a charge for an add, etc. Whereas the other ones are more prone to error or mechanics interrupting their effectiveness.
I'm angry. That yellow light sabre is so awesome but I hate Outlaw 

Human 
Alliance in this pure horde server 
Actually there’s quite a bit of alliance it’s all a meme 
my Horde guild of 6 years dumped me when I got a night job a few years back

I had had a Druid in an Alliance guild that I wasn't doing anything with and they suggested helping them with Dazar'alor progress
I do miss being Horde though. 
Still no ring or trinket... Fuck my life
how many runs

Thought the servers were up
I mean from Legion
I'm so tired of running Vault and Court. I haven't even seen one drop yet
How many runs have you tried?
14 Vaults, 11 CoS. I've been splitting time recruiting for my guild and spamming SL 15s to get them geared up to start joining us in raid.
I'm frustrated this is even a thing.
it doesn't have to be if you don't want it to be
got the trinket after 31 runs the same day xD 25 total is fine
And no, just overall depressed and this is something I can at least complain about

My alt rogue (which is now my main) got it my very first run
Legit the luckiest shit ever.
phial season 1 > late af / Phial s2, week 2 in vault lucky one
I got 3 pox storms before I got the phial

I was the oprah winfrey of pox storms early in the season
I got a carry from a buddy and looted Eye gloves, got traded KT shoulders, looted EoN, and was traded Dom chest. Then the Tuesday I opened my vault and got Sylv's ring.
Meanwhile, what was my main at the time still doesn't have Dom chest
And I think he has around 15-20 Sylv kills across normal and heroic
I need to just power down and grind my Vault/CoS keys. There's not many up as Alliance though.
I did vault for around 7 hours straight yesterday
Not a fun experience
Only saw one trinket during those 7 hours

the faulty?

faulty towers?
Now to grind ring & faulty on my 2nd rogue, & my Ret Paladin, & my Monk...my Demon Hunter & my Survival Hunter...

Who said I was lying?
man

I thoguht jarl would stop throwing axes when in melee range

it's quite hard to keep em all stacked and following you
if I don't get my MT today... :C
!plater
I hate you, but congrats ❤️
Are you looking for recommendations?
You can Cev my faulty have

I was looking for Cev's, but found it ty! 😄
I run Cev's plater with a few addons
It works pretty damn well
Indeed 😄 haha

habid to always use the commands here before google
Yeah no worries. That’s why I was making sure 
I don’t just have a link to his plater profile saved, I’m not that much of a weirdo 
All of the addons I run are more for me. Name shortener, mob percentages, etc.
Ohhh, I'm just looking at the Sims in the pins
We're losing damage this tier? lol
I guess Dom sockets really are just that strong
Oh nvm, that's without a legendary it looks like
I mean even with bis legendaries it's looking around 12k
But that does not take into account actual gear upgrades we get with the new tier
Yeah, which is about where we are now
We will get more dps with ilvl
Well, the top of us are now
But it's not gonna be too too much
I'm still 11k
god I hate assa mage tower so much
I'm hardstuck at 11k
Like those sims are done with 252/259 gear
So it's not exactly accurate and the profiles/apl haven't been perfected yet because we're not 100% sure of the numbers
or whether or not the bug stays
and so on
Sure
Can't really sim gear we don't know anything about yet :P
It's interesting to see that the set bonus is about the same strength as Dom sockets, though.
It doesn't seem like we're gaining much power
Sure we'll gain some
Yeh, tier set + double lege that is





gz







