#assassination
1 messages · Page 4541 of 1
they always seem to try to quietly talk about juicy stuff on stream and quietly make a post about it on wowhead
Yeh, they did just say they're making a new bigger post about something
Maybe they rushed it with the 2 tierset changes and found way more
Negative.
they almost always do this
does anyone actually care about hte customizable bots

pogging pogO pocopocS

Too bad the stream doesn't actually go over numerical datamining
Pretty much just goes over models and whatever
I mean its just what hes looking at
the others are looking at tooltip stuff
one of them talking about zovall mechanics
Everytime I hear "OHHHHHH" from others in disc its driving me crazy
like I said, we're starting prog lol
toxic wowhead stream, he muted the others so they can talk about all the spoilers
no.
the jailer's new model man

our tier sets should be modeled after that shit
poggies
the jailer looks sick but his weapon is a little silly
agree
"IMMA BEAT YOU TO DEATH WITH MY HEAD"
time to crack open the gamer fuel
It'll be like Christmas when you get up.
if we got shrouded back as 2p we'd need triple shrouded
Talent + 4p exsang
Double exsang better than 1
More is better


checks out 👍
toxic onslaught also new bis confirmed 👍
I'll go to bed now

But wake me up when we have shrouded suffocation
Go to bed

oh no cev is dead
lol
yikes
In this thread, we’re gathering focused feedback on the Rogue class set, coming in Eternity’s End. Please note that initially in the PTR, class sets are a work in progress and will undergo substantial design changes in the near future. We’ll let you know the details of those changes as they are developed, both here in this thread and in our Dev...
i don't see any replies but it says there are 3 already
Theres an NA forums one too
Please ask for a Necrolord legendary rework 
I think its for tier set feedback
Sadge
Yeah it is
Can't remove embed on mobile rip
It's fixed
What’s fixed
.
Can I wake up? Did we get shrouded suffocation?
No
Not yet
Damn
Patience my child.
I’m confused
Make it hapn capn cev
We will attack them on all fronts
Aye aye
On both EU and na forums
We will storm the embassy!
We will not hold back and we will not surrender
Send them real life letters in the mail!
Yeah in December probay not
Drive to Blizzard HQ and DEMAND our rights be respected!

I’m calling upon all my west coaster rogue boiz
Whispyr, skip, agroaner, decaf, whoever else idk

If we've learned anything over the last 4 months about blizzard it's that it doesn't matter how much protesting, demanding and walkouts you do, they'll still try to cover it up
we will not let this blasphemy go unknown
I could handle it
Its like 20 min from my parents house
And i have christmas break for school starting a week from fridau
our first contender 
Go spray paint justice for assassination on the orc statue
Just wear a shroud, suffocate a dev, and say that's what we want. Gg
It's not vandalism it's a protest
Just like our crimson vial and pickpocket flavor?
im pretty sure murdering a dev would not be considered VANDALISM
i THINK theres a different word
scroll up pls

Woah Woah you crazy people, not saying to murder someone, just suffocate until they pass out, and then pull back
What do you think I'm crazy?
I do not condone the use of suffocation as a means of protest
Pull back like they will with our player power
oooooooh HAHAHA
:)
LMAO

But hold the fort.
I don't see any posts on the us feedback forrum yet it's been an hour
Are we waiting for me or what
check the EU one
Seli made a huge post
These notes were written based on the original datamining ~1 week ago, and do not reflect changes made for todays PTR release. I will update/edit or post new thoughts once I was able to test things more thoroughly Thoughts on the Assassination set bonuses Looking at both set bonuses, there seem to be 2 design goals behind them: Improve the o...
I just finished dinner.
Soon
As a bastion of being an OTP. I’ll comment on assassination only ofc
Why everyone kinkshaming you?
Good Guy Seliathan
I might write in on the NA side
my scathing reeport is almost finished
I'm about to type out a little something something when I hop back on my PC
Damn they just made a whole ass post thst theyre reworking the rsham tier set
This is great news
Oh snaps a full rework? There's hope afterall
Exactly
I wouldnt be shocked if everyone ends up happy
They reaaaaally want tier sets to be a slam dunk
the rsham one was egregiously bad though
they were trying to make them press a button they press absolutely 0 times atm but the payoff was so bad they'd basically not get one
i mean sin is looking bad, but not quite that bad
Seli doing gods work in rogue thread
can only approved community cronklers post in these threads
or why is there not people posting ascii tiddies yet

So if we could be Gamedesigners would we change the whole T-Set like they know do with Restro or would you tweek the Boni to be "Stronger", i mean if the 2 Set Boni would include Poison their would be a slight power spike, i like the idea of the 4 set boni design, mabye a stronger Exsanguinate Effekt or some kind of Instant Burst where all Dots would finish instant (PVP-Problems ignored) would have a nice twist to our playstyle.
2pc isnt worth keeping in any way unless the bonuses it provides get a lot higher
personally i feel like having a poison-specific debuff also apply to bleeds is kinda counter to what should happen, i talked about it before but i always liked the late legion/early bfa approach of having poisons be what deals our dmg in st, and bleeds be what deals our damage in aoe
What if Envenome would count too ?
Holy i thought i was gonna be short but it's def not
so multidotting bleeds etc. for aoe, and more focus on poison procs/envenom on st
I'm suggesting they make 2p dynamic shiv usage or just change it to be like a shrouded suff type effect for all bleeds/poisons
like, going back to legion, we gotta remember that we actualyl had 2 different playable builds, a poison and a bleed one
its why assa used to have 2 colors on discord too
spec-colors, that is
the current red for bleed-enthusiasts, and the current green for poison ones
i always like to call it a bit of an "identity crisis" where we have 2 different types of debuffs, that are both mixed and thrown together to accomplish the same goal, whereas i feel it should be a more specific purpose behind each type. in legion we had envenom, kb, tb, agonizing poison, or in bfa we had doubledose/nothing personal all pushing a nature-damage based st identity
whereas the multidotting of garrotes, ruptures together with CT was what pushed our cleave and aoe damage forward
you'd really need a lot more than a tier set to support that, though, and the most you'd get at this point is a 'hey this concept is cool'
10.0 ideas though 
oh absolutely. but having a set bonus that further mixes both damage types with lack of rental-power support in the backend, makes it a bit of an undesirable approach, at least to me
i.e. just look at how the pistol shot based bonus works with conduits, legendaries etc.
the shiv one doesnt do any of that
we have a shiv conduit, a shiv legendary, but theres no synergy there right now
Even the outlaw 2 set has synergy with their garbage 4 set
one thing i suggested in SL beta, was for tiny toxic blades to spread the shiv debuff to all targets around it, but then poisons deal so little damage on aoe, that it would barely make a difference anyway
Our sets dont exactly go together, they kinda ish work together because we use shiv in vendetta but it doesnt feel as together as other sets do imo
But how realistic is it that they now still revise the whole design, the shamans have also complained a lot, we would have to make ourselves known to the same extent to force far-reaching changes.
On the subject of Bleeds and Poisons is not also by the change of the Mastery by Blizzard that the subject is becoming more and more insignificant, a change of Poison and Bleed specific talents would be easier.
I always saw Assa more as a melee dot spec like shadow or affli. I never really digged the whole concept of having big envenoms or anything. I prefer the approach of "Deal damage with dots and burst more damage by applying buffs/debuffs that make these dots stronger".
I mean, its the same thing we can always do: Provide feedback, and hope its not too late to have things reconsidered.
Gotta keep trying, hopefully some of it will stick
I dont mind a combined bleed and poison identity it just needs to be blended well, stuff like venomous wounds existing in our kit is really cool
From an identity standpoint
Talked about it multiple times before, but the only people who have a right to complain, are the ones who provide feedback to at least try to change things
true
K I put in my 2c
I remember weak and I logging in during SL beta every week after every update
To test the same 20 things on our "bug" list
And report the same bugs week after week 😄
Maybe we can get the poison bug fixed one day
One of the issues the community has as a whole, is that inaction is seen as the devs being ignorant or not reading feedback. Just because theres no changes, doesnt mean the feedback wasnt read.
it's kinda concerning that some bugs that are clearly on their bug board have survived like
actual years
It means it wasnt valued
I mean, weve seen what happened when they tried to address some of the SBS bugs
Which is much more concerning
It means that the devs have a different opinion and disagree with the feedback, hence not changing anything.
Why? Youre basically saying "if you disagree with the changes i want made, you dont value my opinion"
What if someone else has a different or even opposing opinion?
I mean if the devs read it and never act on it
Do you feel youre in a position to judge the validity of the feedback that is being given? More so than the people who actually have ALL the feedback at their fingertips?
That's even worse cuz you're straight ignoring the feedback and not even addressing that you disagree or whatever
I never play PvP, but a friend of mine said, that you now don't lose poisons anymore when you enter and/or leave an Arena. That took ages to fix.
You also dont lose poisons anymore when finishing a torghast run. Was the same thing, basically
But how important is fixing a bug where the player-based solution is to reapply a buff that has a 1.5second cast time?
Yeah idk I don't really care about that stuff tbh
It was just annoying
Yea, I know. It wasn't a big issue. I just wanted to give an example.
Some important bugs are easy to fix, some are incredibly hard. Some very minor or purely cosmetic bugs are super easy to fix, and others super hard. At the end of the day you have a limited amount of devs and programmers, and only so much time in any given day, to fix things already in the game, while also being on a development schedule for new content
I think the biggest thing people are wanting is just better communication
That the Devs doenst react on Feedback is a hyperbole, lets look at the Slice and Dice Change for Sin Rogues, felt clunky, was changed.
Some bugs are hard to reproduce, or may seem simple to fix from an armchair-dev PoV, but might be much harder to fix within the actual codebase. We lack a lot of information on what is happening behind the scenes
You don't have to fix all the feedback suggestions or whatever but you should at least have some kind of communication acknowledging that you've seen it
That's just the political approach and also a time saving one. You couldn't possibly react to every feedback given.
Ofc not
You also gotta keep in mind that theres quite a few steps between Reproducing a bug within the game, and actually fixing the code that lead to it.
Nobody is expecting them to react to EVERY single piece of feedback
in the case of stuff like the sbs bug which was 100% replicatable, or simple number changes like outlaw flurry functionality there's basically no excuse for them to not be fixed quickly
One other problem is filtering feedback. A game played by this many people is probably getting hundreds of thousands of bug and feedback reports. You need a way to tag them properly and filter them, to be able to assign priorities to them before theyre being handled or forwarded to specific devs
But like man you should be able to give us something acknowledging that we exist and you're we're not being completely ignored. Cuz that's the biggest issue I think wow players have had for a bit let alone rogues
realistically if the stance is 'it's a lot more complicated than it seems' then yeah, sure, but in the end that doesn't excuse incompetence either in the current state or in the state that lead to the mess
Then just make a blue post saying it's a lot more complicated but we're working on something. Like that's not too hard right?
The tier set feedback looks promising, i genuinely think theyre headed in a good direction
Oh for sure, there's definitely situations where I felt like the result was either caused by ignorance or incompetence, and neither one of those reasons is one that makes me very happy.
Sure, that's the general criticism that is perfectly valid: The WoW team doesn't communicate enough.
i.e. the SBS "bugfix" or "rework" is smth im genuinely upset with
But we have to acknowledge that the Leaks 2 Years ago about the hidden Feedback Forum that was abandoned and later ridiculed by Blizzard Staff was not the best advertisement for good Customer-Developer Communication
oh for sure
Personally I don't care if they fix everything and I obviously know that it's an impossible feat. I just want to know that they care. And you show that via communication
I know but I want it
I don't know it's been 10 mins since i've posted and no response yet i'm kind of sus
Cause I can vantus guardian this week
If Blizzard is lacking one thing right now, then it is people who operate between the Community and the developers. People who can contextualize the design and programming priorities and goals for the community, and who are able to take community feedback and put it forward when things are somewhat urgent, or being able to translate the gamer-language into one that coders/programmers can use efficiently to find and fix problems
I would be plenty happy if they responded by the next ptr patch
whats the Time in California ?
5 pm
in an optimal scenario i want to land in a place where i trust that the people behind the game know what they're doing strongly enough that even if changes are against the grain (which they can be, and be great) there's some reason to believe it's intentional and going somewhere
I.e. us saying smth like "sbs conduit doesnt work with zoldyck" isnt smth a dev might reasonably understand. Saying "the conduit spell ID isnt whitelisted in the zoldyck buff effect#3" is much more useful to someone working on the actual data.
i don't ever want to be in a world where blizzard rely on community feedback for 100% of design choices
because honestly, players are fucking stupid
(sometimes)
This whole buff bs has made much less interested in try harding for logs. I hate the whole shenanigans you can do. Just remove all the dps buffs you can give to others. Or at least only keep those that are raid wide and permanent like warrior and mage.
At 5 o'clock they usually sit under the tables and drink.
Internal consistency and somewhat regular posts about what the design goals are and how they plan on approaching them help a lot in that regard. I think the classic/tbc team is doing a great job with that, for example
Yeah, blizz devs are probably finishing up for the day soon
Oftnetimes when theres changes or improvements made to the TBC/classic client, its not just a patch note, but a short note on what the goal is and what the reason for the change from the original behavior is
yeah definitely, but i think in the case of something like that i'd almost always rather it be a charismatic/personable dev delivering rather than a mediator community person
I often like to compare it to the balance/design manifestos GGG does for PoE, which are very helpful in understanding where the game is headed
it's very hard to find a mediator/community figure type that can relay everything properly
But a dev is supposed to be good at his job
so at this point its likely we dont get ptr online, yeah
PR isnt really a devs job, and it shouldnt be either
yeah i know, but it shouldn't be viewed as pr
Blizzard could unironically learn a LOT from Riot on how to communicate balance and patch notes
But thats what it is. Its not marketing, its just PR, as by the definition of the word
i have no idea who does the tbc stuff tbh
like who writes up the posts and interfaces with the community
I wouldn't mind doing PR as a dev, I think I'd be quite good at it if it was just about making forum posts. However it takes time from doing things you actually need a dev for.
Riot does a fantastic job at going into test cycles telling you what their intentions are, and then outlining them when patches go live. Blizzard just kinda throws shit out there
You want someone likeable/charismatic, who also has enough of a programming background to be able to understand and use community feedback and push it towards the people that are most likely to be able to do smth with it
basically, yes
it sounds unrealistic but it really isn't at most top tier companies
like that talent is what makes blizzard blizzard, or has in the past
It's not unrealistic at all. It's just pricey.
I personally feel like Ion struggled and still struggles a lot with being the figurehead of the game, while also being the lead designer
raid testing friday lol that was quick
He shouldnt have to do both
without being like, inflammatory, or anything
i just don't think ion is good at the job
Seli i hope blizz wont listen your rogue set feedback for outlaw :D. If they listen outlaw will be deleted from game. Since its deleted from m+ it wont exist on raid too. I guess thats what you want and be happily play your beloved assa spec in peace 😄 . Blade flurry focused set can kill outlaw raid viability
Friday like in 2 days friday?
not that the job is impossible
An external comms person would cost blizzard 300k a year to do what Seli is talking about. That's not a lot of money to a blizzard sized company.
Source: work in external comms.
Depends on the way the set works, since its not entirely unlikely youll be using BF on singletarget for a DPS gain
Of course, you shouldn't directly implement the unfiltered opinion of the players into the game, but I would love to be there when Blizzard employees make decisions such as buffs for certain classes and concepts like "Bring the Player not the Class" simply abolish and thus develop the game totally contrary to the previous approach.
Outlaw isnt that far behind on ST, and the 2pc alone is better than both Assa sets combined
i think wows balance is very good atm given how complex the game is
there are some irrefutably stupid shit like raid buffs that still exist somehow
I am talking about if they change it to Blade flurry one tho 😄
its decent
It costs way more. It's not just the person you need, but it also costs time of the devs to communicate with said person.
there are only a few outliers in regards to balance
If a second set bonus were to further boost Main Gauche procrate while BF is active, for example, it would also benefit the singletarget
but blizzard will literally never be able to get the classes to a point where 'bring the player not the class' is a 100% true statement till the community itself changes
It really doesn't. To do the job seli is talking about you only need 1 person, not a whole team. It's a very specific job.
And it's frankly not that much time from the dev team.
And if you think that I'm suggesting smth solely to undermine Outlaw and push an Assa agenda, then I think you misunderstood what I was going for.
Yea, how is that person supposed to get all the info tho? The time adds up really quick. Communication ways are very tricky in practice.
True. See: feral. Does pretty insane damage and honestly would serve as a functional rogue replacement for plenty of guilds if the player was good, yet none will consider them.
Thats the joke part in the post, we all know you love assa 10x more than other specs
Nah, you need more than just 1 person. You need people who work under you, who condense all the feedback, and brief you on the most important issues so you can then look at htem. You'd also have to be a part of most dev/programmer meetings to be uptodate on current development and design priorities, to know where the dev pipeline is at currently, and then have time to actually make posts and communicate all of that to devs and players
But you have to recognize that in WOW for years has been saved at all corners and ends, they should now invest more to maintain this game would be perhaps simply appropriate, after all, most still pay 10 dollars / euros per month and the server costs are capped at significantly less
Nah, I heard many guilds considering ferals. It's just that barely any apply and if they do, they aren't good.
The job is mainly to provide the devs the feedback from the community, and to have enough knowledge of the dev's operations to not need the time. They would sit in on meetings that are already happening instead of needing more meetings.
I could do the job you outlined with three interns.
So? I'm still advocating for Outlaw to have improvements made to the setbonus, one that would benefit it in a niche its lost.
if you had ulterior motives for outlaw, youd be silent
Bottom line is seli said 2 set is solid 4 set is bad for outlaw, which cant be bad for the set overall
not mention that the 4pc is worthless
at the moment
Nothing seli said will make the outlaw set worse or the sin set worse
nobody hates outlaw everyone hates outlaw players
you now have a 2 set boni that is worth more than the whole set for Sin, and a Underperforming 4set Boni
I made 2 suggestions for Outlaw, one st focused one, and another one that I think fits what Outlaw stood for over the last 2-3years much better than the current one, which is its unparalleled cleave capabilities. But thats a niche that Outlaw lost to a lot of other classes, and even within the Rogue class its not that much better than Assa anymore.
uh oh i hit the hornets nest
people think outlaw doing good dmaage means its a good spec
Blizzard or Activision are a company like any other. They want to make money. You make money by finding a balance between costs and income. I assume increasing the costs to make the game better wouldn't increase the income approrietly. As such they see no reason to make that change. The game quality doesn't matter to them in the end. It's all about money.
seems fine to me
Once Domshards are gone, I dont think Assa will be ahead of Outlaw anymore, once you add in double legendaries as well
im sure youd say boomies are also a good spec
Theyd be very evenly matched, at least
vringe
I agree
cringe
wasnt always the case wasnt it ? 😉
Maybe not when they were indie
Whenever that was
In the stone age
But once you have investors you have an obligation to make them money
Integrating that feedback into the actual development still takes time. Sure you can write up feedback, give a presentation in 5 minutes. What we want is them actually providing feedback to that feedback. That often requires discussion within the dev team. Also you need to get a proper answer, which takes time, since you don't wanna spil the beans on everything.
What are the problems of Outlaw that do not affect the other two Speccs ? genuine question
That's a different job.
bruh can't yall fight about pirates in the pirate channel
I cant stand Outlaw because of the Roll the Bones design, but I can understand why you like it, mained it in 9.0. AOE Cap Removal could be just 2 Month away, cant be the huge Problem
I get it this spec's dead and everyone jumped ship, but damn
We're really trying to help them
Don't
what if foreverguy made that same post
It was. There is just 2 different approaches you can make. You can either invest a lot of money into a very high quality product to gain a lot of income, because everybody wants your product. Or you can cut down on quality and earnings. The later now is the case, because WoW already has a lot of players. It makes sense from a money perspective to bank on that, cut down on the quality and still earn a lot. That's just how companies work.
Don't forget that outlaw players brought us the wonders of "This discord is full of a bunch of sim slaves" and Guy's resting heartrate shooting up to 120bpm via the deathly saga
never saw that?
oh I was ready to copy and paste it to you in a DM
i think theres a pin of it somewhere
I mean i think i did
just let the outlaw players mald that someone who's been playing rogue forever suggesting something that makes their spec interesting
who cares
they're always crying about something
like the ones who think uncapping them will magically make them compete with WW monk
True
Was talking about Blizzard pre WOW, more like Starcraft or Warcraft Tides, cant imagine them having the same Business Structure they have today.
No set bonus is gonna fix the core issues a spec has. Its not supposed to, either
True
At best it can serve as a bandaid fix until the next proper rework is being done
i.e. what wits did in BFA
Its just supposed to make things fun and different for a few months
That's the mindset you gotta have when you push into a market. You gotta make a quality product to make ppl come to you. Once you are established you just cruise it and cash in the earnings.
Spec was unplayable in cleave/aoe, and wits actually made it a very powerful choice to other classes and rogue specs. Set bonuses can serve a similar function. But its not gonna fix system that are foundationally flawed or lack synergy with the rest of the classes design
The main issue rogue has, as a class, is that we have 3 specs and each of them has their own strength and weakness, and they all excel at something. But the differences there are maybe 10-15%, at most. Thats not enough when you compare it to other classes where the difference is 50% or 100%.
Contained within itself, rogue is well design and balanced. It just doesnt fit into the rest of the game, where some classes do absolutely absurd things
Current state to make its cleave viable , you have to make it like insane cleave like WW monk. Otherwise its a lost cause. No spot in raid. Single target will suffer.
How is changing a <1% 4pc gonna make its singletarget suffer, if you replaced it with a BF-based set bonus when you will most likely use BF on single-target due to the 2pc alone?
I thought we were talking about whole set bonus changes , including 2pc and BF focused set. Did you mean to change only 4pc bonus ?
in that blizz post
ok then, since 4pc is dogshit
i thought you ment whole set change focused on BF and cleave niche
And the 2pc alone will elevate Outlaw to a level where itll most likely be competitive with Assa on pure ST
Nah, only one of the 2 bonuses
But if we already start using BF on st due to the 2pc, then a bf-based 4pc would work and synergize very well, while also giving Outlaw back some of its cleave strength
so what are the PTR changes?
Its basically tier sets are up, raid testing is soon, and campaign/zone testing i think
Nothing for us, so far. Will have to wait until it goes up to test and see
gotcha
Or once its live anyway
@oak radish i edited it so theres no confusion about the fact i was only referring to changing the 4pc
ok seli, i also misunderstood, sorry for that

idd, i never wanted to loose my beloved combat spec 🙂
yep
Im not even sure if having BF on st is a good thing, honestly
it will be annoying
We'll see how the tuning turns out I guess
The conduit will certainly have opportunity cost
Thematically, they could just make it so that Bladeflurry has a chance to "multistrike" and it would be beneficial for both aoe and st, for example
Theres lots of options, I just hope theyre not dead-set locked in on the 4pc, cause even if it stays and auto-shoots the BTE with max CP, i still dont think its a good bonus
current 4pc should not stay like this unless they give it extra charge
But what about......................two guns ? ;D
Kindred spirits only got me rank 2 :(
Stupid rank 1 got KA, faeries, pi, and fucking Autumn
If anything, their statement on the rshaman tier set indicates that they are willing to make brand new tier sets
Or at least sweeping reworks
Yeah, but then again their set bonuses were very "bare bones" as well
Whats Ion's Spec ?
The Outlaw 4pc seems pretty elaborate
Its a shame. Thematically its pretty neat, it just doesnt work well with the way Outlaw currently plays
I'm sure theres a way they could make it better while keeping the base mechanics
If thats the direction they want
It can work seli, if they add BTE one extra charge. So we can use that extra charge whenever we want, also can boost Greenskin legendary value
Maybe they could empower your next bte or something like that instead of a cd reset
Change Pistolshot Chance from 50% to 100% and make it do Double the Crit Gain ?
Well, the problem is that BTE uptime is already high, and the damage itself is low
Im not a huge idea guy tho
The main issue is that you have to spend CP on that extra BTE
Well something about our set is going to be tweaked, don't know what but it's definitely not good enough to stay as is.
Yeah, either boost the damage or have it auto-fire at a nearby target (if available), smth like that
I'm sure they will
Could also just improve the crit-bonus provided by your next BTE cast by 10 or 15%
I said it earlier but it seems like they want everyone happy with tier sets
Or maybe it additionally amps your pistol shots for the duration or something like that
Theres any number of things they could do
or BTE now can increase critical dmg by %5 too :D, %10 would be so much theyu wont do
Yeah, theres lots of ways to keep the bonus as it (maybe increase proc-rate a bit) to make it workable in st
Or "Reset the Cooldown of Between the Eyes, you next Between the Eyes shots with both Hands, inflicting 2x the Damage and you gain 30% Crit for the Duration"
But I've given a lot of suggestions in the past, and I always prefer elegant solutions that do not just fix one problem, but fill multiple at once
I.e. sure, you could make the ass 2pc 10x better and it would be good for what it is
But the reason I like smth like Venomous Wounds damage proc, is because it is helpful on single-target, but has more value on AoE
So it doesnt just solve the st "problem" but also helps another issue at the same time. Not to the point where the spec or class is broken, but to narrow the gap a bit
Yeah, I'm definitely hoping for something unique if we end up with a set rework
is there a new rotation with mfd?
Wits worked very much in the same way. It didnt just boost Outlaws AoE, but also gave it prio damage that it needed to stay relevant next to assa and sub both doing very strong prio damage
Just make outlaw 4pc bonus like overwatch reaper ultimate, when we reach 6 bullet, we do %600 ap ability dmg everything around 🙂 can have animation like that ultimate ability 😄
I mean, if we get down to the core, I always felt that Outlaw and Survival should be combined into a proper Gunslinger spec, where you weave in and out of melee with grapple and temproarily empower either your melee or ranged abilities based on the way you spend your CP
Interesting
Resto sham right?
would be nice spec, dual wield pistols
Doubt that will ever happen but maybe they would do something weird in the gunslinger space
could also have the disadvantage that you would have to be much closer to the target than normal range so 20-25 yards
yep, smth like that
yea valko who knows may be next expansion they add new class
always felt that survival should play that way for hunter, at least
Tbh i think too many people would be mad
and not be a fully fledged melee class
that would genuinely be a VERY unique spec even if it didnt go from ranged to melee. theres no spec in the game that swaps "modes"
yeah new class gonna be a quick, aoe heavy, leather wearing, brawler type, dont give blizzard any new ideas 😉
surv has a CD that gives them giga melee range or something, right?
yeah just gives them extra range
another
shaman tank spec when?
Didn’t warriors used to stance dance?
yeah thats the closest thing to it
if you look at class design over the entirety of wow its kinda crazy. theyve only ever added melee specs
theyve even REMOVED a ranged spexc
so the fact that we still havent gotten a ranged class, let alone a third mail class is bizarre.
Mail Caster, Two Range, 1 Heal, One with stationary Turrets, One with Dots, Healer with Potions and Flask
Bard
wait a mechanic class could even fit into the dumb lore of whats going on right now
Lmao
we're going to like....THE FACTORY of life and death
Nah
i thought they were gonna do that with a warrior spec in legion
zovall is literally using some kind of fuckin weird machine
Gotta be next xpac
no yeah yeah
similar to what varian did with his sword(s)
10.0
switching between dw and 2h
If they make a Bard class I'd blast Blind Guardian nonstop
good choice
it will be lame flute sounds only %100, they wont bother adding so many variations
nah bard SCREAMS "im going to have multiple external buffs"
Lore Masters would be a awesome class, could specc in to WOW Lore to explain the convoluted Plot Points Post Legion, so for every explanation he does in the Raid you deal a percentage more Damage to the Boss because you finally understand that Sylvanas did nothing wrong. 🙂
it scares me now
but yeah hoenstly, before adding new classes, they should flesh out some of the ones they have rn that are basically just a slightly different flavor
I'd defend Hogger before I defend Sylvanas
I agree seli
rogue being one of them. basically all specs do the same, compare that to affli vs demo or fire vs arcane
and its entirely different things
But i would still like a new class sometime could be cool
I really do wish they turn some of the covenant spells into talents and whatnot
Like was said before, I'd like a new class if it was mail
The base idea of each spec is good for us
not just rogue, in general
Just need some fleshing out
outlaw is probably in the worst spot as far as "identity"
sub has kept its identity pretty strongly over the years, even if its sometimes been bad
im furious
U N A C C E P T A B L E
Whatever will we do
have to change the t set boni of outlaw, takes to much server capacity 😉
as for sin, its identity has been side by side with feral
are we a dot spec? or are we a meaty envenom spec WITH some dots?
New ptr build, some tier bonuses change, but 0 changes to sin tier bonuses 😦
just wait for the first wave of raid testing
need more distinct strengths/weaknesses not just within the class, but within the game itself
Only two sets changed, Shadow and Feral, Shadow got shafted
tier sets got full 180s sometimes when raid testing went out in legion
real question is what will we do other than playing sub, if they dont change assa set bonuses and outlaw 4pc bonus
its not enough to have a difference of 10-15% in aoe or cleave or st between rogue specs, when other classes have specs that literally do double the burst or aoe
shadow did not get changed in any way
rogue will never be in a situation where youll be completely gimping yourself by not playing the "best" spec
You mean they have to make Outlaw viable, it requires them to take the game down for a week
its not like for other classes where playing one spec instead of another is gonna be 20-30% worse
rogue specs are usually evenly matched, at least to a certain extent
yeah out of all the pure dps specs, not even counting hybrids
9.0 launch for assa was so bad iirc %30 behind
rogues have suffered the multi spec dps tax more than anyone
was not it seli ?
well, assa literally got 0 changes
all of beta
and it didnt stay that way very long
barely did more damage than tanks
what i mean is its possible with these devs. they can fuck up and we have to wait until they fix it 😦
we ate aura buffs like candy until people actually came back to the spec
I mean, thatll be the case in any game
If you have a favorite hero in dota or lol, and its tuned badly, you either endure and enjoy your time regardless, or you play smth else for teh time being until the devs get around to buffing it
Easier to tweek at the Aura Buff than change the whole class

wouldn't mind if blizz could spice up assassin in the next expansion
lets be real, even if you dont like the two others speccs, chances are high that one will perform.
"Assassination Rogues now use glaives"
I mean, people do need to lose the mindset of spec vs spec
You dont really see mages or Warlocks complaining
About having to play demo one tier, affli the next, destro the next
Or mages
eh, i've seen a good amount of locks complaining about having to play aff
Its a bit of a unique thing for rogues, to be commited this hard to OTPing
when aff has been good, but rogues do take it to the extreme
imo seli for rogues situation is different,
cause its not that easy with Malific Wrath, punishes the hell out of you if you drop the buff and the gain with perfect playstyle is not that huge.
because we have to change or farm other weps for different specs
if balance change happens in mid progress
NGL arcane mage looks pretty lit for this raid
Fire and Arcane looks pretty good, Frost is meh.
I mean, I was basically OTPing assa since mid-legion, and have been playing both outlaw and sub a lot more this expac. Guy has been enjoying his time as sub a lot this tier, Whispyr has been playing Sub for a good while now as well, despite being an assa player first and foremost up until this tier
Think the only true OTP thats left is Lok
and he has earned that right 😄
it's just getting tiring when the first expansion build launches, and not seeing any meaningful changes for sin

other than typical QoL stuff
I mean, the spec is sitting at 51% aura buff now. A rework is long overdue. Not like it needs much to feel like it arrived in 2020
Despite being a spec from ~12y ago, it still works really well
Thats quite an accomplishment in itself
Yeah but that reasoning is getting old to me persoanlly
Sub got like 4 reworks since then
But yeah, sometimes it feels like you get a sweater for christmas every year while your siblings get consoles and ponies
Sub in Tomb was an awesome specc, punishing but awesome, then BFA with Zul came and killed the Specc for 2 Years.
Every Class has an Multiplier Aura for all Abilities
Shrouded suffocation x 3 assa at start of BFA was amazing 🙂 before nerfs
and that includes poisons
blizz started doing it in legion
to make tuning a more simple process
but "aura buffs" have been criticized quite a bit
one of the things that annoys me the most about assa atm, is how little damage deadly poison deals
I would love sin to be reaaaally about dotting
bleeds on our mastery fucked up how it scaled
but that's also something that bothers me about blizzard, while aura buffs would be an easy way to check every 1-2 weeks if the spec is underperforming or overperforming and take 1-2 percent up or down they are always way too conservative in my opinion
my main issue with aura buffs is that they don't really target anything
even if our mastery boosted poison dmg by 200%
DP damage would still be low 😄
comparatively, anyway
shouldnt be too difficult to move some of the instant poison damage into DP instead
I just loved how in legion like 70% of my damage was nature
made sin stand out a bit from the other two rogue specs
i wonder if they are gonna add better daggers in new raid with powerful proc. Otherwise we are gonna end up using sylv dagger on offhand.
Pugging Heroic, go to soak a swirl and get feared, immediately picked for Chain, get murked
Blizzard are now reworking brewmaster 4 piece and Restro Druide T Sets
I doubt you're going to want a sylv dagger rather than mythic / heroic new tier dagger
@marble hemlock maybe not all is lost
if off-hand it's possible you would want to keep sly dagger
since off-hand weapon dps doesn't really mean much
yea i wrote offhand, not mainhand ofc
MAYBE heroic but surely not any new mythic dagger
Yeah, we'll see where we end up
especially on sub/outlaw
PTR for big content patches usually lasts ~3months
There's also the stats you get from ilv not just the weapon dps
And it seems this time around theyre not so far down the develop pipeline already that fundamental changes arent possible anymore. Thats one of the problemse weve had in previous PTR cycles, where we were presented with finished bonuses/changes and there was little time/resources or opportunity to change things
depends if the increased stats on the new dagger would be enough to override the effect from the sylvanas dagger
We have about twice as much time now to give feedback on bonuses, than we had to give feedback on azerite before BfA released 
the sin bonus being changed is inevitable
how it's going to be changed is the question
sylv 233ilvl dagger on offhand better than any 252 ilvl wep with stats. Lets say same logic applied to next tier. Imagine how high ilvl you need to beat sylv dagger on offhand
still no dagger 😦
same i only have normal, and stopped playing this week until 9.2
many weeks in hc, not from sylv myhic kill, or vault mythic or hc drops
same was for my rogue friend in same guild
Well from what I just simmed double 278 dagger would be better than a sylv mythic in off-hand
But I don't guarantee that this is 100% correct
1,3% left until Sylv Mythic Kill, they all meme about me getting it on the first mythic kill, cant really see it with my luck.

How do you guys wipe with 1.3% left?
by dying
not really for assassin but ok
Just curious, for my guild plat 4 is always the easiest
Damage just isnt that great, but was our first time real good try on plat 4
#redemptionforgarrosh
And whatever else mistakes happened before plat 4
In Phase 3 im at ca. 8,5-8,7k next one in Phase 3 is at 7,5-7,6, some at 5,5
k so spriests are getting aoe in their 4 piece
so sin is surely getting some aoe in their tierset too right
not necessarily
p-please?
lmfao
but i dont think its needed for every tier set to work in aoe and st
i got the breast plate first kill
dagger 12 weeks later
i wish u the best of luck
well im not looking at it as a tier set thing, im just looking at sins massive weakness in aoe and it would be nice if they gave it a little somethin somethin
some tier sets focus on strenghts where some focus on weaknesses and then some just do both
i would rather focus on our strength and the 10.0 rework focus on stuff like aoe tbh
assuming there was a 10.0 rework
Even if they just make sin set super strong in single target that's still a win
Then you can fill a niche
i would be very happy with a set that makes us super strong in single target
I feel like if they focused the tier set on aoe you'd just be average on both
Just keep sin as a boss damage kind of spec and play sub if you need aoe on a soulrender type fight
Since sub bonus is actually pretty good for multiple targets (at least from the looks of it)
@dawn ivy another thing, if you think we should get aoe from the tier set you should leave some feedback on the blizzard thread
if thats what you want to see you should tell them

Downed The Nine with this pug group, 3rd straight boss where there was only like 3 people alive 
I just want a Ner'zhul kill, thinking a Guardian kill is asking too much
I was top dps on Nine no less
8.7k with the next being a Destro at 8k 
I could really use a dagger, still using a 226 OH
So if we at least kill Remnant I'll be content
actually wait this is heroic right?
Ya
heroic Pain is kinda memes actually I guess, as long as everyone has a hint of a clue
Remnant is a killer tho
Yeah, expecting to see people flying off
Also I'm one of the flex people for chains on Soulrender
idk how to feel about that
Every fight has been a butt-clincher
Now we're on to Ner'zhul
No dagger, and I hear "Let's clean up Painsmith, guys"

In a way that makes me think they have killed it, but have gotten very sloppy on rekills so...
damn that's crazy
all these tier sets being changed based on feedback
needa complain about this sin one knawmean
Sin just does a bunch of bleeds right?
With all the stuff we've been hearing about at Blizzard, they do know how to Sin
Nice one 
It's been a pretty swell day, in a good mood
omg this guild group considers Vampiric Embrace a raid CD
Already done fam
faith brother
HIT THE FORUMS BOIS
whispyr working on the secret tech, gonna sim the sin set better 
We will be the last they look at kekw
I was thinking instead of obedience and Duskwalker, we just wear 2 Duskwalker
Gotta make sure the dev favs are good first
Bringing back the 1% vers
Dear God forget the tier set bring back the 1% vers and I'll be happy
This has not been a productive run at all 
Dang bro seli went so hard in the paint nobody else bothered posting
I'm sure it has nothing to do with eu being asleep at all either
sigh, fml
I got asked to app to a 9/10M guild
But it means I have to raid 4 nights a week (because I'm not leaving my guild)
Totem.
Now I have to stay or I look like a dick
4 nights a week for 9/10?

Guess I'll replace Totem with Amp in my Vendetta macro
That better be a 1:30 hour a night 4 night raid
Well, 4 nights a week to still play with my friends
They just raid Weds/Fri, 3 hours a night
Oh
My friends raid Tues/Thurs
I have 2 rogues that are both 245 item level
Both sim around 10.8k
I'm the most hardcore casual you've ever met
3 straight Agi from Theo's tea 
Can only get better
POG
Looks like this group's wall is Fate
was playing sub and finally got a crit tea so i was like bet lets swap to assass for this tea time, swapped and it auto swapped to nadja, and got rid of my tea buff 😦 i hate this stupid system
why not just play with ur friends!!!
what difficulty
@balmy condor 2 piece shrouded suffocation?
Ty but really no need
can we make it happen?
i doubt we get it reworked completely
lots of other classes are
hey it cant hurt
they only rework shit that genuinely worthless
Not quite
HC
if we got ss for 2 piece
The 2 set is getting reworked
wait huh
how u know dis
Because I hear things
shieeet
no shot
thank god
Just quit yer bitchen
2 pc is dog
It’ll be fine
wish it was shrouded tho xd
yeah im not panicking idec
reworked or buffed
which means we can potentially get hyper pog sets
but are you genuine about having some whispers about a rework?
Yes
having it tied to shiv isnt bad, if they added more to that it would be nice
I wouldn’t say things for fun

it sucks for aoe tho
Pls make something aoe
having it tied to shiv and vendetta means you cuck st bot
huh, okay i trust you a smidge more than most
assassination rogue. aoe. pick one.
I would be a little concerned if you didn’t

Next you'll tell me to play sub in m+, right?
ikr, crazy talk
does assassination have any buffs that affect us as opposed to on target?


"short staffed, please understand"
Ep, envenom
@balmy condor my 249 rogue sims more ST than my monk that has all the gear in the game.... Plz halp
sorry, i meant cooldowns haha
just make shiv be kingsbane
shivbane
Rogue has better ST than monk
Monks are AoE chads
a lot of tier bonuses are similar or direct rip offs of artifact powers
I bet your monk has a much better soulrender parse
I don't even remember what Kingsbane did 
stacking poison damage over x seconds, every poison proc made it do more
9? 12? cant remember
but it was cool and tied into the antorus set bonus nicely
Yea you basically did some CD dumps to get KB max stacks
EP used to last longer so you could roll it the whole fight
You mean make Alacrity baseline
i mean yeah give us some fucking energy baseline
Remove alacrity and buff our base
but THEN, kingsbane
alacrity and vigor baseline 4head
yeah exactly
Still rank 30 ww monk, even though I'm gearing rogue now in clears
Overall
But that's not the point, gib me some ST plz haha
Remove our base and alacrity the buff
That was 9.0
Kinda a curse on kt ngl
Zim the zam and flam the flim?
What if we used another piece of glass to remove the piece of glass in my eye?
What if I drained the life from 28 people, would I have enough to live for a month?
god damn my outlaw is getting straight 100s on parses
i'm swapping that's it
was a good run
It’s because less people play it.
Heroics?

no, normals, he's 205 
not swapping out of sin unless it's to play another char I guess
Hmm well neither heroic or normal count tbh but that's just my 2c. Likely annoy people but it's the truth.
Too much kill time and gear shenanigans to make it worth looking at
You mfd and gs?
qd mfd
I know king, it's just a fun char
Agree
Ill raid outlaw instead of sin if I get another mythic ripper tonight, but.. It'll make people mad coz alt
you just need 1 tho
Well 1 more will make 3, monk has 2
Well I finished clearing the raid, got boots from Nine and a neck from KT that weren't upgrades, but won the roll for Guardian's trinket.
So kinda middling 
Now to hope I get something good in Vault, and also get some M+ done tomorrow
HC? Or M
HC 
Fusion is a good trinket
Ocular gland 😈
Tog?
Titanic Ocular Gland
even kyrian sub?
I don’t think so oxi
Yea, I’m at the point where more crit isn’t better and it won’t give vers
oh fair
I do both, Venthyr sub for KT so we have some stability downstairs
I hate it
But the kill
I don’t really care for Venthyr sub in raid
I like it in m+
But want to give kyrian a go in raid
Ye I don’t disagree
Also painsmith but I’m going sin on that now mostly
I do more dps as sub by quite a margin but I hate the pre pull degeneration













