#assassination
1 messages · Page 4273 of 1
so yes currently we have options, but can they keep that up when the evidence across all other classes is that theres 1 outlier in all of them
it does not, no. all 3 rogue specs saw play over the course of SL so far in all types of content. except maybe outlaw pvp.
and they seemingly doesnt seem to care that other classes will just play that 1 legendary and thats it
It really does, are you high or something
If you been playing sub past like week 4 you are cracked
I'm curious on what Max said about Obedience. @limber lion Pls.
i am cracked

Ooo sims saying Venthyr looking good for ST and M+.
havent ever seen someone in another discord complaining about outliers being too strong tbf. they just go with it 😄
because flexibility is hampered when one choice is so much better than the others, that no sane person woudl decide to play something that is significantly worse. significant is in the eye of the beholder ofc, but once things move towards more than 2-3% difference, a consensus usually forms that that one thing is "the best"
Nice, after the bone spike leggo nerf I won't feel so pressed to stay Necro
Nothing much, he just wanted to show his stream why "all rogues are going Venthyr" and goes to show what Obedience is
Didn't say "it's op and should be nerfed" or anything like that.
because those classes either only have 1 dps spec like hybrids, or they tend to be used to only ever having 1 viable spec. rogue was never in that position.
rogue isnt like all the other classes, never has been
I'd like to see a nerf to arcanes legendary to bring it into line with the 4% increase the next best provides please

delusional people
In raid anyway
and thats a trend which has been going since early BFA
idk dude, outlaw was still doing great numbers
that you play assa for raids
in raids
xD
lots of otps play outlaw, thats true
sub fell behind ofc, as it tends to do
but why does it tend to do that
yeah outlaw great choice of dps in CN
because the core gameplay isnt well suited to high pressure environments
because ppl complain
what nerfs happened to sub since SL release, kneejerk nerfs, that made it not viable?
and once again, we have something which is arguably an average legendary if you look across the class spectrum and again ppl are complaining and prob again it will get nerfed and not see light.
We are actively just putting down things that make it good
can we stop with the "average legendary when looking at other classes" as if somehow one legendary boosting dps by 20% is good design and something we should all desire?
No but thats the game we play
it really isnt
you guys are making it seem like sub is gonna be some busted ass spec in 9.1 with this leggo,
looking at sims, it isn't in front of sin by that much
they just buffed everything else, you could call it indirect nerfs
no we dont. cause we dont play a class where the only way to make it viable is to have a temporary power increase so freaking massive, that it is the ONLY reason that spec or class is viable. why do you think they have to play a different spec almost every tier, while you can comfortably play any rogue spec unless youre doing cutting edge progression?
its prolly rather because people prefer having one unbalanced choice compared to the other options than being bottomtier with choice of stuff. 😄
What are we discussing?
i agree with you, there is a high possibility it will be nerfed before mythic week opens for exactly the reasons you have mentioned. It seems very unintended, if by an off chance it doesn't get the nerf by mythic week, then we will all go venth for a month or two until it does get nerfed lol
apparently all rogue specs have been viable in all content and one of the most balanced classes throughout the expansions PepeLaugh
why do you think rogue has consistently been a viable and even strong progression class, while other classes shift in and out of the realm of playability seemingly at random based on what patch theyre in? because rogue balancing has always had a different approach than other classes. thats a good thing.
I'm just honestly surprised you're still talking about this.
we dont have sweeping massive changes happening to us every other patch
When does it stop, papi? 
Yea i am just going to concede that we will agree to disagree on this point

30 mins 
i say this as a sin main, but i don't think obedience should be nerfed
Tbh I enjoyed playing all three specs in CN and I thought others did as well 🤷♂️
No delays yet?
might come to an end earlier than expected
or later who knows
you can enjoy it, doesnt change the fact that 2/3 rogue specs was borderline dogshit for the majority of CN @regal cape
as push closed it basically
rogue was never bottomtier with choice though. last time rogue was bottom tier, was tier11
Well I better get on
and even there we had niche uses on certain fights

I literally just woke up and laying in bed, idk wth we're arguing about. 
the ability should be called self-flagellation tbh
ew
Idk I played sub for prog till slg, did pretty fine. Downed slg as outlaw and swapped sin for execute on MDeni. Damage was no where near bottom tier. Just not top of the pack
any notorious gouge abusers 
idk, i say keep obedience the way it is, even if it' s a little overtuned, let people have fun
anyone know if 235 leggos crafted in 9.0 will have sockets if u turn them into leggos?
those silly mechagon bracers were far more broken in BFA yet they never got nerfed for fire
yes
they do
Cant have melee having fun
there was no reason to bring a rogue at all in cn, that's basically as good as being bottomtier
@regal cape sure, that may be the case in the enviroment you played in
i just fully expect people to lose their shit when obedience inevitably gets nerfed. its not a question of if, its a question of when. and when that time comes, id like people to not mald over the decision, but instead realize that rogue is still very much viable, all covenants have their upsides and downsides, and that you have more flexibility with just one character progression system like legendaries or covenants, than other classes have in all of them combined
No reason =/= couldn't bring
It's a very different thing
you brought a rogue if they were a good player
assa will be viable*
which is the only thing thats needed
after obedience nerfs
do you really care why they deny you ?
If obedience gets nerfed I just swap back to bone boy and sling spikes
when you move into "its a good player but his class is so shit we cannot justify fielding him" you have a problem
i'm staying vampire boy no matter what lol
I haven't been declined 🤔
and then we can all go back to our ancestral home of necrolord and pretend we got balanced covenants
in an optimal environment yes
agreed
@marble hemlock i agree but the covenant problem comes in, people swapped just for that legendary and might have to swap back again. Overall : covenants suck.
I havent aswell, doesnt mean its not a problem 😄
so i dont have to recraft a cape?
the main issue with rogues in CN was our complete lack of utility
ive said it before, and ill say it again, knowing full well it will offend people: if you got benched in nathria, it wasnt cause rogue was bad.
we still dont know what happened to our dear Bron 
@marble hemlock but hat is just terrible right? Because if you do a somewhat serious progress you will play what it's best and then you'll have to trash your legendary mid progression. Jebaiting sucks
our damage was ok, but it didn't make up for being melee and not really brining anything
Same, I like it too much to have to grind Necro.
Honestly I should've grinded it a long time ago just so I had it but oh well.
and btw do the sylvanas daggers still only work for one rogue per raid
no, I could link you a vod of somebody doing it on ptr but I'm too lazy now. He had a rank4 base item, went to runecrafter and when he crafted the legendary, it had socket
plus a love the venthyr gargoyle mount
still broken in general, just wait
Also, do the sylvanus daggers work for both hands? As in do the effects stack with each dagger?
if you raid in the race for world first? sure. if you raid anywhere in the top 50-250 range, losing 2-3% dps by having a "suboptimal" choice is not the reason you will fall behind in progression, it wont be the reason youll be benched, and it wont be the difference in whether you kill the boss or not
bring back any utility for rogue and i couldnt care less if it was bottom of the pack
Valor doesn’t reset til July 6th everyone
diamond hands from the start when it was dog shit cause I knew it had to get buffed eventually
Everyone was telling me it resets today ._.
we got numbing poison tho and also a 6sec feint
well why would i prefer Rogue instead of a DK while there is 3 or 4 melee spots
yeah wow
@marble hemlock I agree. BUT no matter the rank of ur guild, people nowadays just min max everything. Just the way the game is, and the reason why covenants suck, people will swap for that 1/2%

thats not a game-made problem, but a community made one.
at least when it comes to rogue balancing
yes and one blizzard has to accept exists
but why would you pick a subpar choice/
which they dont
if we were talking about kyrian vs nightfae hunter early nathria progress? yeah, that was just plain inting to play one over the other. but when you look at rogue tuning, even rn, thats just a different story entirely
Because you may enjoy playing something over something else, like how some like venthyr in m+ over necro
100% community made, but only blizzard made it worse by making the covenant system this annoying to swap
people kill for a phial, why wouldn't they get the "free boost" ?
Like I consider to be able to play all specs with equivalent ability within my own capability, and I'm just gonna choose the one that I do biggest number with for the situation
because when things are as tightly balanced as they have been for rogue, "subpar" choice becomes very much subjective
'meaningful choice' very cringe blizzard smh
If u didnt have to grind renown and u put like a cooldown of 1/2 weeks on swapping covenants, the covenant system wouldnt be as annoying and punishing
sure, but I'm talking now. With Obedience
ill still play necro
and i dont feel like im inting my raid at all
ill just do more dmg on cleave and less on st than another covenant
Play necro sub
sbs 4 life
it's not that bad to swap though. It's only a real issue if you usually clear the raid in 2 weeks. At that point it is a real issue.

because i KNOW that we will never be in a situation where the boss didnt die because i wasnt playing venthyr
but if you clear the raid in a few months, you have time to play each boss with the optimal covenant 
lol, i can see why you’d do that

do not underestimate Fleshcraft in PvE too btw
if the boss doesnt die, its not due to lack of dps. bosses arent designed that way anymore, hard enrages rarely if ever are the reason you dont kill smth, and unless youre literally gear capped due to raiding in a top5-10 guild where there is no way to progress your character because youre spending 16hr a day in the raid, then youre deluding yourself if you think the covenant choice is the only way you and your raid couldve gotten that extra bit of DPS
yeah, you may wipe at 0.1% and blame covenant. or you blame the DPS that died at 5% boss hp and the boss wouldve been dead if that dude survived. probably didnt even use healthstone that idiot.

i think bis gear rogue will go like 55-60k hp and plus %40 max hp absorb is neat
Heh, that’ll be interesting
Ill bet money that not a single person typing in this discord rn plays at the level where covenant choice matters
Myself included
they dont
Indeed
the ones that do, dont need to worry about it as they have multiple characters ready anyway
not many ppl are typing
Wich is why everyone needs to do his utmost best to bring the best possible dammage to progress faster to tend to people personnal error. Its a team fight. Everyone contribution helps toward that goal
By choosing to not be optimal. Thats an egocentrical way imo
This is still a weird argument to make. People will still always want to try and play optimally
and decisions like what covenant to play typically arent up to the individual in those situations anyway, as instead you fill a certain role/niche with your characters and need to make sure oyu have them all covered
And not helping the team reaxh a goal
Ive seen some of the logs of the rogues in here. And their covenant choice is the last thing keeping them from optimal play.
but you can reach that goal. you dont HAVE to be perfectly optimal to reach it. oftentimes, people trying to minmax to the fullest is actively hurting progression, not helping.
especially in an age where encounter design more often than not leads to strategies that require DPS stops
Is it bleed management? Energy management?
weird take but more dps albeit idk how much actually matters allow for more mistakes in the group

Yeah no doubt, but if people can get some extra damage from anywhere they will want to do it
it does, ram, until you realize that 3 out of the 4 last bosses in CN for example required DPS stops.
I personally play venthyr because i like it the most. I got 2800 io this season as a venthyr sin rogue. Cov doesnt matter.
Well.. in the case where the boss didnt die to 0.1% ans u could have done that extra 0.1% by doing something number shows it to be better. Then yes your decision is self centered and wrong
A multitude of things really.
yeah i mean some hundread dps doesnt seem enough anyways
And thats right for everyone in said team
Cause in the end. Boss would be dead
And now its not
you re gonna stay as vent too for tomorrow? or swap to necro?
we gotta ask ourselves does all the other classes have the same thing as we do?
or maybe they have a clear cut cov winner
no. because its asinine to look at things you cannot change on a pull-to-pull basis, instead of looking at mechanical errors and gameplay errors that can be fixed from one pull to the next. youre just trying to blame someone for a choice they made, instead of looking at the bigger picture of just "playing better"
True
Im staying venthyr until the next expansion. I grinded too hard for my party herald title
if you wipe, you didnt wipe due to lack of throughput. you wiped to to players making mistakes. why would a 0.1% wipe suddenly change that analysis?
Hahaha, I haven’t touched the party things, is it even worth doin?
That is a dumb statement. Chances are if a boss dies at that hp everyone in the raid could have done something. Just pull it again and kill it
if you deplete a key, it didnt happen cause you didnt have enough dps. it happens cause someone fucked up and you wiped.
U are analysing this wrongly . Everyone has a role to play. And everyone can make mistake. If u want to help reach the end goal of killing a boss u want the best possible factor to tend to the variable factor. Wich means personnal.mistake of people in the raid
Im a title whore so i enjoy it. Its tedious tho. The anima farming especially
500 pulls you wipe to a boss to people making mistakes. then you wipe the 501st time to 50k hp left, and people suddenly start blaming the guy having a covenant that sims 1% worse. thats just dumb, sorry to say.
Heh, i still need to farm anima for that oribos portal
Are you Cutting Edge?
Ya i am.
Figured id ask before deciding whether or not to entertain you
Most people do during that boss
Cause if that extra 200k means boss is dead.. well so be it
And i expect everyone in the team to do the same
Thats the idea
Yes they are variable
Like people diying to stupidty
Especially in mythic level, so it only makes sense that you’d be thinking in this way, but you gotta remember that not everyone is as cutting edge bis gear as you are
But what u can control is what helps
He is in top 1k+ guild x)
and yet all my analysis of my raiding experience has taught me one thing in particular: that dps doesnt matter unless theres a dps patchwerk like encounter, one which we havent seen since krosus in nighthold. if you wipe at low hp, its not cause someone had a bad covenant or legendary, its because we didnt play well enough. i dont focus on things i cannot change, once the 20 people have stepped into the dungeon with the base expectation that what theyre doing is correct, i focus on the things that can be changed from pull to pull.
b-but.. sludgefist
because it doesnt help progression to focus on things you cannot change. a disconnect in a good pull you cannot change, so theres no read to tear the guy with the shitty ISP apart. a covenant choice you cannot change easily, so i have to work with what i got, and i have to adjust and improvise and overcome to the best of our knowledge with what we have available.
He’s kinda got a point
inerva %75 push also dps requirement?
by the time most guilds reached sludgefist, it wasnt a dps check
we killed sire with a healer on mobile hotspot 
Heh, thats always nice
you guys have a stable internet connection?
most "patchwerk" checks like that arent actually dps checks anymore when the rest of the guilds not actively participating in the RWF by dayraiding etc. get there
we didnt kill sire 🙂
dps is important but mechanics > dps until mechanics are solid
the last few actual dps checks i remember that were still rough when #50-150 guilds got there, were krosus and fetid
Blank u killed Sire once in a US 300 guild
dps is importand when you hit enrage
your covenant does. not. matter.
See u still reading it wrong and interpretting what im saying wrong
What u say is true. Boss will eventualy die. We all agree with that
What ur wrong in interpreting is would the boss have died faster if u chose the build.that would have done an extra 0.1%
And u can extrapole to everyone in the team. And the answer is yes.
Thats just a basic fact
just play what you like 
just because you say it is a fact, doesnt make it a fact.
Rofl
@burnt star if you are playing in a rwf guild sure, but anything beyond that it really doesn't fucking matter. Especially if you, like youself is playing in a guild that killed Sire last month, being a top 300 US guild
also ur the one playing necrolord and talking about maximizing p3 sire damage? hush now.
you'll get outdps'd by a shadowpriest anyways
raidleading and analyzing wipes is not a scientific approach where only one viewpoint is viable
Who said i was necrolord
also lets not forget about kevin guys i dont think hes implemented in sims yet
!guide
maybe necro rises to blast ST 
Calm down
im nightfae
My condolences
just because youre looking at a 0.1% wipe and like to blame the people playing suboptimal legendaries or covenants doesnt mean thats the only correct approach there. id heavily disagree, actually. someone couldve had a bit better critluck and the boss wouldve died.
Oh? How is sepsis btw? I read the guides but despite reading what it did it just confused me
im not actually
i am Nighrfae too 🙂

Got me Nitro, I had to be able to use this Pepee
imagine being Nightfae 
you could get nitro for 3 months for free
if i would trust blizzard's nerfing strategies i would go for vent. But i don't trust them so Necro would be good. Also i m doing 17 M+ s necro is good. Just to say if you are assassin spec rogue go for vent or necro
and i will stay NF lol
ofc its important that everyone makes sure to gear up and prepare as best as they can. but oftentimes there isnt a clear choice for people, and they have multiple ways to approach an encounter
soulshap 
How??
night fae on xymox 
I'm no peasant.

epic store
epic
for 3 months
its all about looking at the entire raid and making sure the important stuff is being taken care off. maybe you need extra dmg on adds, so instead of blasting raw ST you play smth that gives you a bit more cleave. its improvements like these that let you progress faster
But playing crimson tempest huh? Doesn't seem like u reaaaaaally focused on p3 dmg huh? That juicy p2 padding hmmmmm
once the basic are down and you meet dps checks like killing adds in time for the next spawn or soft-dps checks like sire p1 3rd ravage, theres no further optimization needed, just consistent play.
Damn y'all still going
bro my RL carried me seeds on Xymog all the time 😄
the free nitro offer ended 5 days ago tho
Crimson tempest is actually decent on sire p3 depending on your uptime
crimson tempest is better either way becuase sire is moving all the time, stop trolling
Are u just dumb? P.b damage is shit on p3 cose boss just move so much.
@odd heath CT is good in p3, especially when playing zoldyk xd
Damn roasted him
imaging playing PB on sire
i do 🙂
hidden blades gang WYA
I'm using it more now but man that duration kills me, having to refresh it
imagine thinking the difference between PB and CT matters 🙂
Yes, yes they are
does PB or CT help you survive?
Any hidden blade users here
I've seen people arguing about CT being better on P3 but they cast it 5-8 times 
yes
no? then it doesnt matter. if people survive in p3, the boss dies.
Pb in a pure st environment is still better than ct
then again, you also had an outlaw rogue who did 400k dmg less than you in p3, so i see where you're comming from @burnt star
Even with boss moving
if i have CT on the boss i care about my health instead of spamming other finishers and praying
just survive
is such a bad argument tbh
why? if people live the boss dies.
if your raid lives the second ravage voerlap the boss dies
people are so focused on dps instead of what actually kills an encounter. theres been no tough dps check this entire tier outside of commando burst, which was carried by wildspirits.
This argument seems like a justification for carrying people - if I have to account for your damage then that’s the issue, not a covenant
cheat death too strong
i pick it in torghast when there's nothing better
unless your raid has multiple people doing only 80% of the dps they should be doing, you dont have to worry about your own dps. and even then, youre better off helping those people educate themselves to play better, than grind out 40 renown to do 2% more dps yourself.
is it though?
what if the hunters choose to play venthyr becuase they like it better. What happens?
Obviously, but its used as a counterargument to optimisation, but if you have a well optimised raid it can make a difference of peolpe dying
Seliathan thing is, not every raid group is of the same strength. You cant just be like >just survive and ull win. There are groups out there that don't operate that way. In the end you can only control yourself not others or their mistakes. So it is completely understandable that people wanna hyper optimize themselves so they can increase their group's success rate as much as possible
uh. yes.
Cheat death is great

For mythic raiding Necro or Venthyr?
I learned this the hard way
cheat death lets me spam more finishers when im not spec'd into CT
elusiveness for thorgast, you can have 100% uptime
the worse the guild gets, the LESS important it is to minimax to the slightest percentage point, as their dps gain from it will be even smaller due to suboptimal play. all the time spent on prepping to the smallest degree wouldve been better spent just sitting at the dummy and practicing the rotation a bit
both work. i personalyl like venthyr but encro is just as fine
This guys gets it
Thanks
just join a better guild 

In my experience Nathria has a lot of mythic encounters that are dps checks.
Doing more dps is a big help.
cheat death is a bit overrated when you die through it
Exactly
and im not arguing against hyperoptimization. im arguing against requiring it of everyone in order to succeed, when its been proven time and time again that hyperoptimization is not necessary to kill a boss if everyone is within a few percent of their maximum potential
True, but in that situation when you don’t die through it?
Sure, but taking a better suited talent build and practicing that on a dummy has far more value than using a sub optimal talent build and practicing that on the dummy imo.
and if theyre not, hyper optimization is not the way to get those missing percent. improving gameplay is
Thered a difference between requiring people to do something. And someone doing what is best for the team
at the end of the day I think people just wanna blast
just do more damage and dont die 
Agreed with this tho
Thats the point
Carrying other people so you don’t improve as a group is not what is best for a team
oh for sure, but more often than not these choices arent as binary as "pick the better or worse option", especially when it comes to limitations set by the game, whether its the CD on swapping conduits, soul ash requirements for high ilvl legendaries or covenant restrictions
True
Doesnt have to be seen that way rofl
when someone is being presented with a good and bad option, i obviously expect him to take the good one 😄
But that’s what you are arguing
but its rarely that simple
Your best is not cov determined
The margin for error in gameplay is waaaay above cov tuning
heres a hot take question: if you wanna hyperoptimize to the degree youre arguing, why are you playing rogue and not a better dps class?
Do u prefer to use a race bike to reach your destination or a cheap bike.
ye but people want to see a single option so they dont have to think about it, saying just play what you like is something that dosnt sit right for most people because they just wanna blast
That’s a false analogy
hey man, sometimes it's about the journey. not the destination
Not really. Its a choice u can control
I really hope we find out something about the dagger today or tomorrow. It's annoying not knowing
What u dont control is what u will encounter on the road
Drblank doesnt like the "just live" argument because he used feint once during his singular mythic sire kill
if you wipe to 0.1% dps, why stop at blaming the bad covenant. why not blame the rogue for not having rerolled mage yet
And I’m saying that if you think your 1% is the difference between a kill or not kill - your guild sucks
there's a saying that goes something along the lines of : do as I say, not as I do
clearly wouldve been better for progression to roll DK or mage than stick with rogue and swap to venthyr when it got buffed in 905
you can know how it works and still fuck up
We had a 60k wipe on HD and I could have avoided it if I had saved Cloak and not used it during an expunge while I had Miasma. Talk about heart breaking..
U know this discussion since the begining is all about an hypothetical situation
why are you bashing someone for not playing 100% perfectly
Where situation a boss would be dead. And b boss isnt dead
literally just play
and if you fail, repeat at step 1
youre throwing all progress analysis out the window because the wipe was really close to a kill. that is so counter intuitive to raidleading, that i hope youre not actually a raidleader.
This isn’t realistic though - this is like believing you missing the last shot of a basketball game loses the game
exactly
When tons of missed opportunities contributed to the loss
great analogy actually, ill note that one down
Copium raidleading
anyways, NA people how's the patch ?
Well what if you optimised so you'd have 2 shots more hit
not up for like
Sooo... How's the weather?
6 more hours
oh
Definitely worth to optimize yourself to some degree, most of it is just playing well when you're killing bosses with 20% more simdps than worldfirst guilds
as an example, we never once cared about our dps on sludge progression. we only cared about surviving until enrage. we knew that we had the dps for the boss, because we were there week 4 of progression, and had much higher gear than guilds that struggled to dps on it in week1. so we never even checked dps requirements or any of the sort.
first enrage pull the boss was at 35% because most people died earlier in the pull. but there was still no reason to worry about dps, because why would we? first time we actually got to the enrage with everybody alive, the boss was at 3%. it died the next pull.
we couldve made all kinds of adjustments beforehand to ensure higher overall dps, and it wouldve made teh fight more complex and harder than just pulling and seeing where we get by just playing the game, instead of worrying too much about dps. worrying about dps is the LAST thing you do, not the first or second or third

And the playing well is typically a bigger factor
You condense that for me boss
on a dead spec nice
Xd
Guys I’m lost from all the arguments! Is venthre a big difference then me to for st
Just play what you want and hope it's good
yes but you dont have to be venthyr
So is there a catchup for the lost renown if we switch on raid week?
Nope
when wow will back
Going into the tier as both Venthyr or Necro is fine. If you can still choose right now, Venthyr seems to be a bit better due to an outlier legendary, that may or may not get nerfed. Even if it does, Venthyr is a very solid choice for Assa though.
Thank you
.. wait when do we unlock obedience.. do I need to make the decision before the mythic raid opens?
^
69minutes 69 seconds
mythic week
48 renown, yes
48 renown is week 3 iirc
can you go 40 -> 48 in one day?
no
that's not how it works no
Also, if you like playing other specs, that might affect your choice a bit. i.e. atm it looks to be kyrian for outlaw+sub enthusiasts, venthyr for sub+assa and necro for assa+outlaw
but at the end of the heroic week they will push out last possible nerfs... right?
Wait, so no fucking catch up if I go venthyr on raid week? meaning i would be 48 by week 4
JESUS
when wow will back
Well, just the regular catch up
i dont know!!!
As in, the super low chance to get renown at the end of a dungeon
Or maybe from callings
Prob after first day if it's stupidly broken
God damn lol
So theoretically you can catch up, but no one knows how quick or slow it will be and how much playtime it'll require.
Yeah, that's bs
ur profile pic made me laugh hard now
Lel
they did mention something about catch up in patch notes
Iirc they are buffing catchup
Think that mostly applies to the first 40 tho
But only the one to 40
it's unclear though
Yeah, very detailed 😛
I'm at 22, really need to grind that this week
okay so ill just wait out 1st week , I'm ready to make the swap so it's fine.
Either way, not going for Famed so no biggie
classic ^^
you have 3 Renown from campaign on Week 3. If can't get 5 points elsewhere I'll be very disappointed
The problem is that I fucking took and finished the necro rejoin quest this week to get kyrian to 40
And now I can't switch to venthyr tomorrow
I farmed venthyr from 1 to 40 in 2 days, pls no nerf 
it doesnt work in every skill braket we have ingame.
Because you need to complete both of the bars before you can switch again
pulling the boss always works
its preferable to not pulling the boss
and talking about the previous pull 20minutes
Can't we just talk it out with the boss for loot
thats been my experience anyway
chainpulling bosses beats indepth analysis unless you really wanna drive home the point that someone fucked up and you want to make sure they and everybody else knows it so it doesnt happen again
I waited to swap, not hyped by sub because theotar it's the top covenant and it's because the umbrella, imagine having uptime 
bloodmallet is making me question everything
u can ignore dps measures in maybe top 100-200 guilds max. after that u have 1/3 people in raid who are not capable to do even purple logs xD
XD
well but youre pulling them with gear
then educating those people will be more time efficient in improving your raids performance than switching covenant for a marginal 2% dps increase
thats significantly over whats needed to kill the boss
fuck it im going ventry
if they only do 50% of the dmg theyre supposed to be doing, their covenant choice matters even less
Yes but I want to do big deeps, idc about guildies
thats your perogative
Big dam doer
it's hot takes o'clock apparently
but id never make it the one i wanna lead the raid with 😄
u cant make their brain work faster in encounter enviroment. physically. so u tell em simply thing - change covenant for 2% gain. or farm another socket etc.
So this whole argument over necro vs venth I know you guys are saying 1% difference doesn't rly matter but does this take into account the 2 separate Legos and shards?
It's retail is down and people are bored o'clock I think lol
i see
Seli ❤️
I’m just observing the arguments and taking information from them, while also getting entertainment
but if they only pull 50% of their dps potential, and theyre this braindead, telling them to play a different covenant for a 2% dps gain will already only, at most, be a 1% gain. and if its more difficult or different to play, chances are they fuck up their rotation entirely and do less dmg than before.
how is that preferable to helping them educate themselves to play better, helping them set up weakauras etc. so they can do 75% of their dps potential instead
^
sit down with them in a non judgmenetal way, go through logs, check their opener, see if theres any major issues there, and help them become better
thats gonna kill bosses so much faster
than just trying to remote control their gearing and talenting process
lowkey when i started the game and i raided for the first time this helped a shitton ^
this is what i was saying earlier, 2% gain or loss doesn't matter to 99% of guilds, because there is much bigger gains in those guilds by just playing better overall.
my RL just called me 1 on 1 and we chatted for an hour and it changed everything
Have them use a rotation helper addon for a bit
yep. its not ideal ofc, but itll help them shortterm to be able to focus on other things
Maxdps*
i hate those addons tbh but if it works 
and once those things become second nature, they can stop relying on crutches
u cant educate some kind of people. biologically )
its like asking a dude who just broke his legs to walk again, using the railing, instead of guiding them through physical therapy, and giving them crutches and time to improve
Playing feral before sin made it second nature pretty much as soon as I started playing
usually people don't know where to find the resource to learn. if you guide them towards it they can look it up themselves and get good
then you replace those people
I used them at the start of the xpack to get the feel for game play on different toons as I was returning from a long break. It definitely helped. I gained 3k dps just from that lol
Something about fish
its perfectly acceptable for a guilds guideline to be "we dont care what spec/covenant you play, just have fun and show up to raids" and if that ambition is unacceptable for you, youre in the wrong guild.
and if shit people get carried in an ambitious guild, then those people need to be removed.
i maybe spent hundred ofhours educating people how to press opener. some are just unable to get simple things
something like that. I mean it's legit what made me get a looooot better in like a week. I jsut had no idea where to find resources for my class and shit
I want to be the one doing the carrying for my guild.
id say 60-80% of guilds below rank 250 fail at their progression goals not because of bad raiders, but becaues of bad raidleading and management that has the wrong priorities and the wrong approach to raiding
covenant assa pvp y pve?
Assassin and outlaw players = necro
Assassin and sub players = venth
If only playing one content vs the other and spec go with the recommended best for that spec and content
thxx
Venth is better for pve, but if you enjoy pvp then necro sin looks to be one of the strongest specs in the game.
My raid leader good, but he historically been top tier raid leader
your english good too. many good.
bad raidleading is like whole other universe of raid issues xD
Wrecker the GOAT
Thats if your playing assbag for raid and outlaw for dungeons by the way.
i have been raiding since EQ2 days, and basically i reached a point where if i see a raid leader say the phrase "stop caring about your personal dps, you are being selfish" i leave the guild immediately because it's the biggest sign of casual noob leadership.
haha
at that point i rather pug
but yeah, weve seen from the undercover RL stuff that max has been doing, how crucial it is to a teams success. and obviously you cannot expect every guild to have a top-tier raidleader. but its important to recognize that the lower you are in the progression race, the less important numbers become and the more important positive attitudes, socializing and helping each other are the groups success as a whole
duuuude savage 
The mental aspect is a big part of raiding tbh
preach man. very true
When you've got one andy bringing down the raid with shitty comments
actually when i stopped raidleading and was searching for guilds. i always looked at raidleader and not guild. like 95% of success is there in my opinion )
just changing your approach after a wipe from "what did others do wrong" to "what could i have done to avoid this situation or maybe help prevent is" will drastically increase your raids success if its something everybody in the guild does, or even just the majority
attitude is what holds a lot of guilds back
Yesterday on our last day of trying to kill Sire I had to sit through a 40 min monologue of "we've gotta improve, guys. We're not gonna get CE next tier if we keep going like that" and BOI
was not fun at all
maybe youre not the best suited class to do a certain job, but if its something you can do, you should be aware of having to do it and offering to do it. because at least then you know its being done consistently well
Yikes
what kind of questions would you ask them or what would you be looking for
I was running seed by the entrance of artificer in my original guild this tier

Today is the day. I'm finally here. Are we dropping sin in mythics for sub or are we good still good to rock both for mythics and pvp
helping each other out to cover for each others mistakes is how you improve as a group, as it trains awareness and makes people enjoy raiding with each other more as well
raw measure -pull counter, low = better. so he can manage his team to undercut other guilds pull count xD
Koji is here
Apparently assassin got good in dungeons.... still outlaw is the superior spec
Poor guy woke up to a shit storm of @ messages
right now i just ask. how many dena myth pull tillFK. under 200 = good guild

good in dungeons, that's good to me
Well i hope assa will be fine in 20+ keys 😄
ayy
500+ gang (no kill) 
Last I checked assassin was ranked higher in dungeons than raid lol
But sub rogues are getting good again??

already is
I feel like you probably have not really been following the 9.0.5 or 9.1 tuning for other specs if you think that Blizzard’s tuning goal hasn’t been to try to minimize Covenant disparity. It clearly has been across the board.
Doubt it will last
Servers up yet?
No
@marble hemlock sadly they declined my 20+ queues as sin 😦 cuz no outlaw
In pugs
So i just gave up lul
outlaws are in shambles, 100% copium mode
Ended all 19’s
Won’t be till like 3:00 pst
That's not on you nor the spec @undone eagle
Yeah
Anyways I guess in going sub for pvp again and assa for pve xD
@elfin valley i bet the slave meta
its definitely viable at higher keys, its just that people tend to prefer certain specs for ease of use or because they just dont know that just because one spec is good for m+, doesnt mean the others arent
its a community perception thing
m8 sub is dead for pvp
Yeah
not used in MDI? not viable.
Sub is dead even for RBG???
not used in RWF? not viable/
@undone eagle those the same ppl to decline someone who is 190 Ilvl from a +4
RBG is prob fine if they are willing to take you.
I absolutely despise this way of thinking tbh
so ! one question, doomblde willl be on cloack !? what are the other legendaries in SIN that we have to recraft so they dont coincide with domination sockets ?
Does the 1% difference in damage between venth and necro account for lego and shards or no?
I can play both Sub assa in rbg its fine for me 😄
I think doom blade will be the only one
same, but it's how the game works unfortunately
Yikes
True
The big two used are Doomblade and Zoldyck’s, Zoldyck’s is safe on pants so only db for recrafting
And this is the exact reason why the mythic score system kinda sucks
theres also another thing at play though, that you have to keep in mind. declining you doesnt actually mean the leader didnt think you or your spec were capable of doing it. they just preferred someone else. youll notice that when leading a group yourself and signing it up in LFG and you get bombarded with 20+ apps within a minute. its easy to just pick whatever mage or boomy applies instead of taking that ret paladin
Sorry guys but sylvannas dagger drop for normal & heroic aswell? Cant find
Yes
Looks sick af
i’ve been 10/10m for 4.5 months, 229 ilvl, and 1450 io score with 16s across the board because idgaf about m+ and have been removed from groups after meeting at the instance because i’m assass lmao
Dope
so the obidence one will be in what piece ? cloack too ?
Well, yeah, but that's due to the ingrained thing of MDI ONLY SPECS, I think
arrogant people..
Apparently if you are venth assbag raider you should be crafting the new covenant lego
only mythic. only if nobody dies during the kill
He asked about recrafting not crafting anew 😛
Yea I saw that as I hit send lol
maybe. but as a leader you just want to have as much room for error if your goal is to succeed. its hard to argue against the fact that bringing a firemage over a feraldruid is gonna increase the chances of success
that is really not true. you get 100+ applicants in a few minutes. and whether you like it or not there's 0 reason to pick a ret paladin over a mage
Guys if i wanna mainly focus on pve should i stay as assa necro??
this is true
it has little to do with MDI. weve seen DK spammed in MDI in bfa, yet it was still heavily declined in regular keys
Says good for raid & great for m+
firemage trash hard carry, unstoppable
Could you time it with a ret ? sure. Do you have higher chance with a fire mage ? probably. Take the mage.
It’s fine, pins will give you best idea though
Ty
But isn't your statement referring to community members, not Blizzard employees? You're referring to how individuals are clamoring to get outliers hammered into line, but that's not at all what happens
if i change covenants do i lose renown with the covenant i leave? i wanna start leveling up my venth but i wanna keep my high renown in night fae to get flying easier next week
For rogue it kinda has Zeph
No, if you go back it'll keep the Renown
Not for others, but for us it did. Oftentimes to our disadvantage
oh awesome. thanks
This is my ultimate point, we're the ONLY one
Other people aren't
Where stuff like First dance got gutted for Sub, but Cold Steel Hot Blood stayed the way it is for multiple patches
Which was just... 
yeah besides us and a few other specs there's very little room for changing covenants
maybe i'm wrong
But would you say that the approach being taken to rogue balancing is a healthier one that all other classes should aspire to?
but i'd like to be proven wrong tbh
All of your Anima buildings stay as they were in your previous Covenant.
If you switch to a Covenant you haven't been before then you lose all your banked Anima, and you have to build up the Anima buildinds and Followers from scratch
hard to argue with that :)
they're only balanced cus they're so watered down to where they barely matter
Dude. It’s PTR. Outliers get posted all the time. You think this stuff is like super sekrit and Blizzard is living under a rock or something?
yea dont rly care about the anima at this point so its a chill decision
The sims are literally pinned in this channel.
Blizzard browses Ravenholdt
If you haven't changed yet and want to take some anima with you, buy some stuff from the Renown vendor in your old Cov before you switch and resell it to the new one afteer you switch for a refund.
you'r saying we got deathspike nerfed ? 
F
Hi blizzard employees
👍
Remember though, we only get things nerfed. We dont get things buffed or bugs fixed 🙂
SBS CP gen hiiiiii
No, I don't, I think extreme underperformers should be brought up to relevancy, and top end outliers should only be adjusted if they exceed the intended design goal for the tier, such as spriest right now; if Blizzard feels that it exceeds the intended amount of dps for a spec for the desired difficulty and kill timers for the bosses, then it should be brought down. Otherwise just bring the underperformers up
the 1 vs 2cp on application?
that thing triggers the shit out of me
it throws me off every single time lol
I dunno why people think they are gonna pull a fast one on Blizz. Unless you literally sandbag and hide information completely like a couple specs you can assume Blizzard will hear about it.
Endless suffering ensured here.

But youre mostly looking at class balancing across classes in that situation. What about individual balancing within a spec/class, that only pertains to how rental powers are balanced for a specific spec or class?
What are the odds that Obedience goes live like it's currently simming?
Rogue TC community has always been transparent and doesn’t hide info. If people dislike that then too bad.
I'm not talking about ptr, though the specific example at hand is on the ptr
very high
My point is about game design
its not TOO good
It'll go live as is I think, it's just a question of how long (if) until it gets noticed
From a game design perspective something like Obedience is bad design so there’s not much great argument there either.
that's better of course. Maybe if we got response that matches it it would feel better ^^ like BTE is still bugged, sbs is still weird, CTO is still a mess etc
That's fine, but you should be crusading equally hard to fix how weak rogue is as a class overall, then, too
If you really believe what you say
I'm contemplating switching to Venthyr, I'd be extra salty with a side of salt if it gets hotfixed :\
spriest will again rock the dps charts? i didnt pay attention to their sims lately
Well if they won't give us utility then we need to be big pumpers in dps.
At least that's the reasonable thought.
Ah yes. Because my feedback has always been that we should be as weak as possible. 👀
it's not unreasonable to think that bad design and outliers are unhealthy
Well yeah, as you said. Ideally things are balanced to be within a few percentage points of each other. But its often an issue of resource allocation, whether its time or manpower, to fix things. Its much easier to balance within specs to just make everything be as even as possible, and then slap an aura buff on things after the fact, than balance the individual rental powers to the point where they also balance classes against each other
that's true for every spec/class
"Boomkin used Convoke and then went to make a sandwich"
And sadly Blizzard tends to simply not do both at the same time
That's one example. I don't have an opinion on obedience but there's some outlier things that are just insane. Earthquake leggo is bonkers for example lol
So we usually get outliers nerfed/buffed, and then a spec is an outlier in the grander scheme because no one bothered to look how that would affect overall balance
Theyre two different balancing approaches that need to be done in tandem, but they rarely are :<
When our best option makes us "fine" and you think it's bad design and should be removed, it's certainly a weird point to be campaigning for. I understand your argument that within the context of the spec it's an outlier, but within the context of the game it most certainly is not
Personally I'd prefer the core to be buffed and not bring specs or classes into viablity through rental powers, because by their nature they will only last for a patch.
I have to compete with 2 Fury Warriors and 2 Balance Druids, both sets know what they're doing so I have to be on point.
I still win out on fights like Sludge but when we do Sun King I want to die.
And then you get back to doing the same process again each patch cycle, which just eats into development time too much.
Assassination is definitely not relying on Obedience to be “fine”
I don't disagree with that
Assassination has been fine since 9.0.5
Since before, honestly.
Everyone would prefer our core to be buffed but might as well take what we can get
The second aura buff was enough already, it didnt need the third.
I know, it's just me complaining in secret, lol
and rinse and repeat every patch/expansion ? meh
thats the way it go sadly
Ah yes, the patch with no raid content. Glad the spec had competitive damage when there was no prog
true sin wasnt played till everyone got CE
Obedience has been like this for literally 3 days. Acting like it’s now some required piece of the toolkit is just hyperbole at best.
One of the Furys was doing so much PvP during CN that he was decked out in the highest gear you can get from it
Meanwhile I'm trying to bum a token from Sire
u'll rock
Thanks, I just need to get the Renown up so I can have Dauntless
i just need to not suck and maybe i'll raid this tier
Just do the good kind of sucking if you're Venthyr

lmao nah i'm necro. I play mostly m+ so I'm outlaw but planning on dabbling with sin if the situation requires it 😄
should i change necro to venthyr or im good in necro?
Lore question: will Garrosh be partially redeemed? Seems like he's in the same position his father was in Hellfire Citadel.
???
I like Garrosh 
Definitely does main Rogue
Man people going a bit nuts up in here today. 🤣
Kinda doubt they nerf Obedience for a while
and downtime just started 
is there a pin for any research done on our raid set of gems we want?
We just want to play but the servers are being difficult.
Maybe they need chocolate
kk i just anted to make sure i didnt over look it ty @umbral rapids
Does the vers part of Obedience last the same duration as the hate bonus from Flag ?

Yeah
I'm fairly certain I was thinking of greyhound 😂😂😂
Pst come to outlaw
Tyty
But tisumi went wild
It’s also hilarious that people feel I have some grand plan to nerf Rogues when all I did was link Whispyr’s pinned posts. 🤣
Super sekrit
Rogues very sneaky
It was implied that you suggested it to be nerfed to blizzard because its an outlier
If that's not what you suggested it wasn't clear.
1.3 million posts about Obedience in 48 hours, surely nobody will notice.
Rogues trust no one
Especially themselves. 
I'm like, only 10% talking about obedience
I did suggest that Obedience is an outlier. But that is obvious to anyone capable of reading a bar chart.
Don't worry guys, I'll cast shroud of concealment on the obedience sims
😄
why do people even care this much? wait until after heroic week, respec to / craft whatever legendary sims highest
profit
cuz after heroic week, its mythic week. u dont want to farm renown that week
I care cus Venthyr is boring and Necro is 
That's all well and good when covenant renown is stinky
prettty shore, we sims high, but other classes ? camom they sim everytime higher
o noes
We should all Tricks to the SPriest sims
Good or bad Game Design, or unhealthy and healthy balancing and design, are completely removed from specs and classes. Some things work, some things don't. The way rogue has been balanced not just in Shadowlands so far, but in most of the previous expansions in general, has been very healthy as it promoted spec flexibility and diversity, something most other pure-dps classes never had or have been clamoring for for ages. Consistency to these approaches are important, and our class balancing has historically been done different than other classes - and we've managed to get the better end of the stick 90% of the time. Just because we may be getting the other 10% for once, doesn't mean the approach is bad or unhealthy, instead its even more important that other classes are handled in a similar fashion.
Deathspike or Obedience receiving nerfs (when it inevitably does) is simply Blizzard being consistent in their rogue balancing approach.
Rogues - No Fun Allowed
Simple fact : people hates rogue.

Does that catchup still work next patch?
Getting so attached to things on PTR is not usually a good idea. Tons of shit is buffed and nerfed wildly based on testing and feedback.
yes
Nobody has Obedience yet. There are no buffs and nerfs. It literally doesn’t exist yet.
yeah just gotta grind
tyty
faster now
But my point isn't even about those legendaries. Why are you complaining so much about one thing being slightly better, calling it a MASSIVE OUTLIER MUST FIX, when there are so many things that are absolute garbage that could be buffed instead
Until 3 days ago it was fine. Now it’s not. Maybe it will be in 3 more days. Maybe it won’t.
rogue is the only pure dps only melee spec right ?
yes
because it's a convenant legendary and not a rogue legendary
Maybe it will be nerfed in a month or next patch. Who knows.
Its also about people setting themselves up for disappointment when mage and warlock and rogue all get shiny new toys. Because its very likely ours will get nerfed and theirs wont, as the balancing approach to both classes is quite different and those classes tend to require those shiny new toys to be viable, while we do not.
that's the entire argument
that blizzard want covenant choice to be within x
and not legendary choice to be within x
I mean raid wise we do need those shiny toys @marble hemlock
so true
Because in order to bring everything to the same level, its easier to nerf one thing when everything else is already fairly well balanced, than buff EVERYTHING ELSE.
Chances are theyll fuck smth up
And you repeat the process. It also takes more time and manpower.
Cool, I'm on board, let's nuke shadow priest then
Or do you just mean weak rogue shit
If people are being this defensive over pointing to a pinned chart that shows it being wildly OP I think we all know what’s what here. 😛
Don't think anyone would be against that or would disagree with you.
But I was mainly talking about rogue, yeah.
its not wildly op tho
The, always fuck something up
And don’t worry, I’ll be using Obedience for sure in 2 weeks if it stays like this.
That's a reach

I dont really care much for other classes, as it doesnt affect me and other classes being OP just means my raid gets to benefit from having them.
Why point to the chart when its already publicly available
Classes are considered OP when compared to other classes, not when internally compared
If it’s not wildly op then surely you won’t mind it being balanced then. Should be a minor change right? 🙂
I wouldn't if it was balanced well
and blizzard
will heavy handedly nerf it
and then do zero balance for the rest of the tier
Because for some unknown reason they don't incrementally balance
they do wild swings
like good ol' deathspike
Look, everyone said there were only two logical outcomes of Covenant legendaries. This was not unexpected.
Why is it looked at as some egregious offender of balance though when the overall output of the 2 best ST rogue specs still worse than other classes bar charts lol
I dont think any warrior wanted Cold Blood Hot Steel nerfed in BfA, but I'm sure most sensible warriors wouldve understood if it did. By itself that kind of balancing isnt an issue if its contained to one spec or class. It becomes a problem when it affects class balance in general, which it inadvertently does unless a nerf or buff to a class/spec specific thing is counteracted by a core nerf/buff.
Either they are utterly useless and don’t matter
Its not like beta akaari where sub rogue would fill 13 dps slots with a buff bot accompanying
Are people really advocating for us to get something good nerfed? What in the peasant brain
Or they are op and force everyone to change covenant
Neither are great options which is why covenant legendaries were a bad idea
This isn’t really shocking
The difference of opinion here is simply a result of Koji or me looking at the class balancing or spec tuning without how it affects overall balance, and you guys do. But we both want the same thing and agree on the same issues presented in the game.
Can I ask one question
yes
No
perhaps
No
maybe
You already did, by asking if you can ask one question.
Shoudlve asked to ask two questions.
0 questions left
You done goofed.
if you say can i ask another question, you're still doomed


@limber lion actually you forgot to raise your hand
And again, don’t you guys worry. I’ll be crafting Obedience along with every body fucking else if it goes live like this. 🤣
@marble hemlock Will you remain necrolord?
Yes

Damn so obedience isn’t magically forcing people to swap covenants
And people still get their choice
Necrolord OTPs, unlucky
crazy how it do be like that
Necrolord for the win
I like necro too
i mean seli was necro
in 9.0
if only they'd fix the bonespike cp bug
and you wanna play outlaw/assassination not assassination/sub
For swap for 400 dmg
^
I like Fleshcraft. I think the difference will be much smaller once you consider the benefit of running Zoldyck on progression for the harder phases of fights, at which point Obedience isnt as overpowered by comparison as it looks in the sims
I go venthyr I am assassination gamer only 

!guide
Oh come on now. People were swapping over 2% before. You think they won’t swap over 7%? lol Night Fae is so far behind it’s actually not even playable for raiding this patch imo.
anything .5k above the 2nd option is op in a vacuum relative to the other options
And it seems that the last 2 fights are partially or heavily cleave-centered.
Though u probs forget vers is free Dr ontop of damage
Kyrian Is not for rogue
Well you obviously see there are still people staying Necrolord
There will be people that go kyrian
@limber lion what was your question my friend
I’m staying on the sin/sub train
imagine wanting sub/assa viability when they both fill the same niche anyway
?
And youll still only play one of them
I want to play sub in m+
Necro is dope but I’m secretly hoping sub becomes the go-to m+ spec, outlaw is so stale rn
Well, you belong in the zoo then
Why don't we riot about the really bad legendaries instead of going crazy about the good ones? We don't even include stuff like Toxic Onslaught, Bloodfang, Tiny Toxic Blades, Duskwalkers or Shadowdust in the sims because they perform so badly. They get cropped out because they're so far down. I'm all for nerfing OP outlier legendaries, but I'm even more in the league of buffing the awful ones that never see play as well.
outlaw is so much buttons to press for far from "HUUUUGE" imo
I answered that already
did simc finish the apl for necro? 😮
This is the thing that frustrates me the most really
I like doomblade as legendary
I go for Assa/Outlaw - Assa mainly in Raid and Outlaw for M+ 😄 But can decide if I want to try venthyr for the beginning (I'm Necro) but we will see 😄
Because buffing 5 legendaries is harder than nerfing one
Because it is an issue of time and resource allocation, and a class that has 3 pretty viable and well balanced specs is not high on the list of priorities that need further investigation and balancing done to it.
Sorry Seli, it's been going nuts for like 8 hours now, I fell off after some time :p
why is there no riot for rotten to be buffed to 7% as doomblade is
Except very few people are upset about switching to venthyr giving them a 4% gain on single target, especially when it has clear weaknesses.
Yes
haste crit ?
Probably
Sounds right
also, this @limber lion
a bit more elaborate i suppose
Is this Sub or Assassination channel though? Like at least 80% of chat in here seems to be about Sub. Like you think we haven’t pointed out that Sub legendaries are undertuned? 😛
Why are we asking for the peak overall ST output (in a sim) to be nerfed, shitting on rogue overall.
Guide said haste crit, so I would assume so
I dont think anyone is explicitly asking for it?
Why point out that obedience is overtuned though, if the bar charts are publicly available
that's the problem with class based legendaries; no one wins
It's just, ya know, we've been playing the game for a while and know it will happen, so we simply don't want people to hype things up too much and then be disappointed after they chose Venthyr for the sole reason of Obedience being brawken?
Couldn’t that perhaps be seen as a request for nerfs lol
So why not campaign to make night fae playable, rather than get a balance pass to save you farming 40 renown
Obedience broke. Lol
🤔
I have yet to see anyone campaign for an Obedience nerf.
No anything but nightfae please
We're simply engaging people on occasion to temper their expectations a bit
Do people not realize blizzard doesn’t seem to really give a shit about these individual tuning levers???
what about obedience survivability part? its like 15% uptime of 25%ish versatility aka damage reduction part. good for prog! no?
I know this is a dead horse
Night Fae gang died ages ago, the power itself was so unimaginative lol
They have for rogue DK, historically
Question, if sat at 4(5 with deeper) combo points and blindside proc hits, is it worth to use ambush to push to 5 stack since it's free or hold after the 4/5 envenom
Not for others, yes. But for rogue they actually do care.
But we're not playing arcane mage DK.
Dos
nerf me seli
We play a class that has always gotten these kinda nerfs
We back yet?
If you wanna live in a fantasy, be my guest, we can make out there together. But based on how Rogue was handled the last 5-10 years, outliers do get slapped. Hard. Often too hard.
Yeah that honestly makes sense, I just hate the practice of nerfing things and then having to slap a 5% aura buff on top. But yeah, I understand the lack of manpower and whatnot, I just think it's sad that they spend dev time creating things that never see play, ever, just because of poor tuning. But yeah, I completely see the reasoning why that is now. Thank you. 
Why ask for a nerf to 1 individual thing fucking the damage of a class that ONLY BRINGS DAMAGE
i mean, it's kinda sad to see literally anything that stands out by a margin be completely hammered down over and over again
Where is anyone ASKING for a nerf?
Bro
@marble hemlock thing is, if they nerf obedience, is the damage we bring ( which will be less now ) enough to get us a spot in a raid in general ? Blizzard needs to accept raid wise we only bring dmg right now, to justify that... let us have dmg
You the past 20 minutes basically
So you mean, it doesn't matter coz' we're already used to it... 😥
Mr Koji directly pointed out the “overtuned” nature of obedience to a blizzard contact
Even though, the rogue sims are publicly available
Can this not be seen as a “look its op, pay attention to it”
Aka nerf it
What exactly is your point?
blizzard know, Ion actually pointed out rogue toolkit in an interview
i think with Preach if memory serves

really loves dusk to pop up out of nowhere with a buff
said we need more utility, then proceeded to do absolutely nothing aboud it 😄
Do you honestly think Blizzard devs don’t know how to read pins or HeroDamage/Bloodmallet.
The point is why did you feel that it was necessary lmao
Like you just said
Let them handle it
Literally every outlier for Rogue has been smacked down over the last 3 years in a Hotfix.
So its fine if the person whose been doing a lot of work to elevate the class and make it more balanced and get bugs fixed does those things, but how dare he point out positive outliers or bugs that benefit us as it might get something nerfed? Thats a really fucking weird way to look at things, idk
Having the outside opinion of a rogue tc could encourage them more, some could see it this way^
imagine wow devs among us! participating in obedience disscussion
Can you consider that this is not for a negative thing but more to bring attention on it and avoid an upcoming nerf if this is not intended ?
Ah so what you would prefer is for all Rogues to reroll Venthyr and then get shit on mid tier instead of give feedback when something is implemented on PTR? This doesn’t sound like a very logical plan to me. But each to their own. 😛
Giving detailed information on a positive outlier might increase the likelihood of it being accepted as "its not too bad when put in this light" or get it nerfed properly, not hammered.
tbh wow devs don't give much fuck about SL anymore, they sold the copies they had to sell and more. Imagine they still go in front of camera saying "yes, we're really happy with how covenant panned out" with a straight face
Haha what
Say hello to First Dance
Once again, arcane harmony
22% legendary
Icy propulsion
What is it like 16% conduit?
Sub has been nerfed mid tier at least 3 tiers in the last 2 xpacs
The fucking difference in balancing approaches between rogue and other classes
Despite it having been pointed out 50 times
How
@final star no but they do at release of mythic. Which by then it will be a pain in the ass to swap covenants
Rogue literally only brings damage








