#assassination
1 messages · Page 4100 of 1
So at 3 cp with vigor i would always shiv envenom correct? Wouldnt want to muti for 1 cp?
Yes ceverion really appreciate the help
Yes.
yes, very helpful for a 4/10M raider like myself who got private logs and bought CE
Great! Thanks a lot have a lovely day
oh may i ask 1 more thing?
on ST, do I always want Rupture and Crimson tempest to be 5CP or does the same rule with no mutilate at 4 cp (with vigor) apply?
!stats
**Shadowlands: ** Haste > Versatility => Critical Strike => Mastery
You use those 2 finishers and Envenom on max-1 combo points.
Meaning 5-6 for DS or 4-5 for Vigor.
The only finishers where you don't necessarily always want to use at max cp are Kidney Shot (which you only use in PvP and M+) and Slice n Dice (which you use at 2-4cp in the beginning and never after that)
thanks ceverion that makes a lot of sense
So I should put haste/vers on my zolds when I make it? Ice veins and wowhead both suggest crit / haste
Haste crit
Thanks.
m+ you want poisonoed katar or Lethal poisions?
Either is fine, you should sim it using DungeonSlice in Raidbots
If you're Venth or Necro, you'd go with Lashing Scars/Sudden Fractures, respectively.
I got lucky on the world boss and got a 200 lashing hits pretty hard at 160 ilevel 🙂
You don't even need to avoid damage, you get rewards even if you're dead

Grats!
ye but if he wanna skip reapairing gear hehe
I meant I got the conduit from it lol...
gz
Some guys are loot machines lol they defy logic.... helm drops.. i ask the DH can i grab that (he's 216) and he doesn't respond... I get a pair of pants and all of a sudden he's spamming me for the pants and I told him the are soulbound, andhe says well if you can't trade em not giving you the helm...lol zomg
Karma is a bitch. He'll end up being a pug boy forever. Don't sweat it
I guess I figure that everyone "should" be like me which is generally It's cool when everyone improves. I am proactive with my gear I don't need. Oh well guess some people suck haha. No big deal though.
Try to find a guild...group finder is so toxic
I don't think I'd play if I had to use group finder for everything
Best skills to hit with MA out of stealth? I was running subterfuge as well and found I wasn't quite sure if I should dot, try for two ambushes and then finisher or lashing since it sometimes lined up
Talking about for ST
Mut for ST unless you're doing the NS M+ build
Muti and Envenoms outside of the opener*
On opener you do Muti - SnD - Muti
Mut over ambush??
!mut
Ambush is currently only used from blindside/sepsis proc, not from stealth.
The reasoning is a little complicated, but the most important of them is the difference in combo points on crit (up to 4 vs 3).
Some other factors to consider are increased poison applications, blindside, and doomblade. This is true for all talent combinations and legendaries.
Oh damn. That's something I would not have figured
Most people don't, don't worry.
Well I was messing that up all night haha. Found a couple decent heroic pugs last night and killed up to slg
It's a really common question, that's why we have the command for it :p
Makes sense
I obviously was looking at damage and cp
Without understanding the crit part fully
Yep, just looking at the damage Ambush does more
But there's a lot of variables that makes mutilate the better choice.
Got it. I actually just kept doing ambush>mut>envenom out of stealth and thinking that I was dumb for not doing double ambush
Coming from outlaw it still messed me up to have all my stealth buttons up for an extra few seconds
Yep. Muti - Muti - Env would be fine if you play Deeper Strata and you start from 0 CP outside of the opener.
With subterfuge
well if you're running subterfuge you should be garottititng
But on opener you always do Muti Snd Muti
if you can still do stealth buttons after open, that's subterfuge, right?
I personally don't use stealth bars so it's the same keys and actions whether or not I'm in stealth.
Yeah was running dstrat. Should I hit garot into ambush into envenom then?
Yes.
No.
Sorry I meant muti
I was wondering what the garot advice was
Every time.
I think the only thing dif about my stealth bars is pick pocket is on there
Gotta get those sick enemy disguises mid combat 

If you play subterfuge you want to get an empowered garotte in the opener/vanish window
An entire expansion of playing subterfuge I got frustrated with pushing the wrong thing so my stealth bar was literally every same button in the same spot minus pickpocket
I’ve been too lazy to disable it, going on 2 years now 
What about the necrolord sbs in the opener?Is it wise to muti-snd-muti-sbs(maybe twice)-rupture and start the new circle with garrote?Mutilate is alot of energy and sbs twice is 3 cps guaranteed
You can do muti snd muti gar sbs rup
You want the garrote up too for energy then
You want the garrote up on the enemy asap
Regen
Okay cool! Thanks for the advice I think I will keep the sin going for raids. It is less to manage and less rng than outlaw and I find it pretty fun. Since it's basically impossible to get into any m+ groups with low io, at least I can pug raid with aotc lol. So may as well learn sin to play it well
The reason we don't use garrote as the first gcd is because it would be a waste of MA
Dude my fkn stealth bars... i have ambush (outside stealth) and cheap shot (in stealth) on the same button. The amount of times i brainfart a cheapshot in sepsis proc when i get blindside
But if we didn't play with MA, it would be our first gcd.
Did like 3 cheapshots on our first Sire M kill
Sin’s a lot of fun and it’s always good to be up to date with all the specs because tuning can send them any which way
For sure, good luck! If you ever need more help, feel free to jump in here and we'll help you out. 
And we have some super smart people around here who are always willing to answer questions
Thanks fam
hey all, in the pins it says that trinkets aren't affected by spec mechanics. in relation to the opener, do we use trinket after we finish the first shiv window then? or maybe just before the first shiv?
It literally doesn't matter. Trinkets are not on the gcd.
At least most of them aren't.
The only ones you would have to think about usinh differently are the ones that give you stats
Like IQD, Battery etc.
Unless you have a trinket with stat gain on use or saving for a specific point, click it on cd
or if you're unlucky like me and are still using an on use aoe trinket even in single target, if there is an aoe phase soon, you might hold it
Thats rough
ok thanks all
Which trinket
i only started playing rogue again after 9.0.5
the grim reaper one
whatever it's called
scythe hits shit behind hte target
Right
Definitely better choices out there, gotta get that dungeon grind on to get better trinkets :p
I grinded out a Phial and IQD myself as well
And they're my bis trinkets currently even at 220 ilvl
Aoe scythe is cool though
!guides
at max-2 combo points, is it better to mutilate -> shiv (overcap 1) -> envenom (with 5CP)?, or shiv -> envenom with 4 CP?
asking cuz the opener says mutilate up to 4+ CP before shiv. or does this overcapping only apply because of the MA window?
Shiv - Envenom.
You finish at max-1 or max.
Meaning that at 3combo points (when playing with Vigor), your Shiv would put you at 4-5 combo points, not losing any combo points
and allowing you to finish properly.
do we also do this even if we vanish just before?
Also which opener/guide says this?
Because it's incorrect.
assuming i take MA. it's the Icy Veins one
I mean you press Shiv on cooldown
And your opener in the beginning is Muti - Snd - Muti - Garrote - Flag - Rupture - Shiv
Where you Shiv at 0 cp
Can you link that?
i was under the impression that i should always build up CP first so that when i enter a shiv window i can envenom immediately
That doesn't really matter.
What matters is getting as many casts of Shiv as possible
The sim literally uses Shiv on 0cp
Building CP for 2-4s everytime will eventually cause you to lose a cast.
ohh i see, thanks
right, but planning for a shiv in the next 10s or so -- get near capped energy & CP would be higher dps or no?
(obvi wasting energy is a dps loss, but pooling for a shiv window is value?)
thats what ive been practising
Yes, you still want to pool energy/combo points BEFORE Shiv comes off cooldown
But when it's off cooldown, you press it
gm assassination gamers today is the day I will become powerful
Regardless of whether or not you have energy/cp ready
👍 just wanted to make sure that old sin habits were still good
a question, in the hungering fight do we use CoS only at the end of the Consume Cast?
to minmax I mean instead of running out
No, you can use it when there's less than 5 seconds left.
Meaning that you have to tank the first hit/tick, but you can use it shortly after.
I see thanks 🙂
No problem.
for SLG (h), I was keeping dots up on both main target and the stoneboi, and then primarily focusing down the gargoyle. That's essentially how i should be handling 2 target fights right? Same thing for sire I'm guessing, dot up both sword and sire, and probably just focus them, put garrot's up on the adds during add phase (p2) and spec into crimson to use during those add phases but otherwise just keep dots on both, and damage sire, ehhh
Yeh pretty much. Dot everything up with garrotes/ruptures and pump into one target.
@limber lion I actually disagree. IMO it's better to use Shiv with pool of energy and Envenom ready. You say that if you wait these 2 globals for CP you will eventually lose your Shiv CD and you're of course right. The thing is if you don't do this - every Shiv you will lose one Envenom which is much worse (I think).
But... that's not what I'm saying though.
Read the other comments.
You always pool energy/CP for Shiv, except in the opener.
It's not actually worse to only get 1 envenom in shiv than to miss a shiv cast entirely
of envenoms in shiv isn't important in SL like it may have been in bfa
You also don't do the pooling when your Shiv is already off cd
You do the pooling BEFORE.
You think 10-15s ahead and plan your pooling and bleed reapplying beforehand
Yes, of course.
And when Shiv comes off CD, you slam it.
The debate around when to shiv comes to: "If I fucked up 10s ago, what is better to do now in light of that fuckup"?
honestly unless you're using shiv with near 0 energy and 0 combo points you're almost always going to get 2 envenoms
There is no debate about Shiv.
The rule is: Always use Shiv on CD.
Even if you're at 0 energy and 0 cp, you slam Shiv.
But I get 3 with Vigor.
Sometimes even with Deeper Stratagem.
yes, and i'm saying that people are arguing about that because they've already fucked up. The solution is hit it always, and don't fuckup 10s before your shiv.
Even if you have to rupture inside shiv and don't even get an envenom off due to mechanics, putting it on CD was still the right move
Yeah true, but even if you do fuck up, you still slam it.
It's not a complicated spell.
Shiv isn't just to buff your Envenom damage as well
I believe the way the APL is written is pretty much do you have rupture on the target? if so, slam shiv
It buffs your poisons, which are a large part of your damage as well.
but when your shiv gets parried sadge
yeah, that's heartbreaking
Tank's fault for aiming the boss at you!
if=dot.rupture.ticking&(!cooldown.sepsis.ready|cooldown.vendetta.remains>12)|dot.sepsis.ticking", "Shiv if we are about to Envenom, and attempt to sync with Sepsis final hit if we won't waste more than half the cooldown.
That's the logic SIMC uses for casting shiv.
althuogh if you're using tiny toxic blades i believe it's different and you use it like a builder
TTB shouldnt change the usecase at all
maybe it gets prio over 2nd envenom in MA window
This might be a dumb question but why is flagg where it is in the opener
thats a big maybe
Before rupture
Muti - Snd - Muti - Gar - Flag - Rup
Let me take a few pictures hereto show you how the sim uses Shiv
ah, sorry I was reading the APL for outlaw and sub
yeah, tiny toxic blades doesn't affect apl for assassination
Notice how Shiv is used between 2 mutilates and at 1:00
Same thing here, except it's 25s later (On CD)
Same thing here, except it's using Rupture after and not Envenom.
oh shit, a rupture in a shiv window?
Notice, it's still exactly 25s
i thought that was illegal
as quick as it can
Even if you have to reapply ruptures
slam that button
Of if it's between mutilates
Or before finisher
Nothing matters
Except that if it's on cooldown
You press it.
what if you're max cp 
Here's a cringe one for you
press it anyways
The sim uses Envenom before pressing Shiv and Vanish
personally i press shiv if im max cp and its coming up right before I'm going to envenom
Yeah, it's not that complicated.
unless you don't have rupture ticking according to the apl?
Bleeds take priority
I've seen a top 10 Mythic parse opening with Ambush 
chinese tech
oh, about the APL, you ambush from a vanish if you have an ambush proc?
i would have assumed you mut because of the crit from MA
Yes
try getting dagger... game rly trolling me... and thats not all runs.. 😦
Because if you use Muti, it means you don't have a chance to get a new Blindside proc
You always use Ambush instead of Muti if you have a proc
What the fuck is this
Because everytime you Muti, you have a chance to get a blindside proc

the thing is you don't lose that much dps even if you have a "wrong" opener
it's just that they got lucky with the rest

But it's the normal opener if you do pull/2/4
i feel that pain
@limber lion dont tell me hes playing doomblade
2mins are too late for pillar if you do normal opener
That's the sim.
at least for me running DS
Idk on sludge you use vendetta and vanish asap
Running lower keys would be a LOT faster and you can just upgrade with valor.
They're literally not.
Yes they are
wait a minute, rank 1 sludge is with Ambush opener 
i c
they literally are
Ive spent all week doing sludgefist prog I think I'd know
They're not though
If you do the normal opener vendetta and vanish come up in the middle of the pillar instead of before
^
i just have 3100 valor points now and on season maximum... so for 2 daggers at 210 (+15) i need 3k valor points 😦
OH IM AN IDIOT IGNORE ME, literally thought it was an opener, didnt look at time stamps
Holy shit
All of the top parses vendetta on their 2nd gcd you can go look
Im blocking myself
They didn't change his energy generation
You have to do like mut > vend > snd > mut > flag > rup > gar > vanish > env
Well, yeah okay true. If you do the one that the sim suggests, then you're fucked
Otherwise vanish and vend will be late
Also you can use Vanish literally like 15s later
12*
And it's still fine
Because you don't need to press them both at the same time
I don't think the talents really affect it, it's about the timing of the pillars
No, they definitely do not
The opener is the same for both talent combos (EP/Vig and BS/DS)
its affecting him though
What cds
Vendetta doesn't cost energy
You just do Muti - Snd - Muti - Vend - Gar
And you're fine
And you do the normal opener after that
So Flag - Rup - Shiv - Vanish
mut-snd-mut (out of energy wait for gar) is the issue hes talking about
Vendetta fixes that though
right but sim opener is
mut - snd - muti - gar - flag - rup - vend no?
Ye you just vendetta earlier
Yes
You do the same opener except you Vend earlier
Vanish and Shiv still on the same spots.
right but I was saying if you run vigor instead of ds you might not need to change vendetta order
i dont know if thats true or not
No, you still do
ok
It's around 2:04-2:05 for pillar, even with Vigor opener it would be Muti - Snd - Muti - Gar - Flag - Rup - Vend
Which is 6 GCD's
So you're one or two seconds late there.
and pillar is only like 8 sec
12
true
Might take you 1-2s to get there though.
looking at log that was linked with vunerable phase
I would just pre walk and feint
but not accurate
I always walk as near as possible
Between Sludge and the pillar
But that requires a good partner
same
Sometimes you get matched with some 

Who wants to "play it safe"
When you get chained to the hpal
I can see issues

i refresh my garrote/rupture early if they not gonna last whole pillar
Yeh Holy Pala's are the worst lul
and try to start at full cp
for pillar
Mistweavers aren't bad
As you should
I didn't even realize that one of our monks was a MW until like 10 pulls in 
lol
Fistweaving seems fun
We have no monk atm, I would take a MW in a heartbeat
They can really output a lot of HPS too
We have no warrior 
oof
Ouf, that's worse
I'm currently boosting my own monk in torghast 
I dunno man, many people play healer nowadays

Dude, monks do torghast so damn fast. No point in boosting tbh!
Just get a few Corrosive Dosage and you're set
with rogue it's fine, if my alt dies, I just release next floor
corrosive carrying my ass
but I'm "multiboxing"
as either of the specs tbh, only prob is on Mistweaver vivify costs mana, but otherwise it's the same 😛
Alliance 
hey, at least we have cool races
ngl, multiboxing torghast is fun
because I can let my alt account tank
while I vanish

Its insane how much value they dumped into vanish for content i cant use the button in 😦
you can play around it if you watch for GCD
and vanish without resetting
but it's still risky
yeah i try to
I've had combat reset froma vanish in ST while boss is kidney'd
so i just stopped pressing the buttont bh
3400 soul ash on main, what to do now 
9.1
Deathly shad
ws

Maybe duskwalkers
upgrade Finality rank 4 
does having sin loot spec increase your chances of looting IQD from DOS because there's no dagger but there's a sword for OL spec 
Yeh
So I'm wondering if they are planning to give us 2 legendaries in 9.1
probably not
I would be suprised. I think that’s more likely in .2 or .3
That would be sick though. Zoldyck and Doomblade 
yeah I don't see double legendaries coming this year
yeah i dont think it's coming before 9.2 at the earliest
Honestly who knows.
They gave us second azerite traits in 8.1 as well, so could very well be double legendaries in 9.1.
Unless they come up with a new borrowed power system on top of legendaries and soulbinds.
main issue i see with double legendary is that we have so many op combination across classes
agreed
i could definitely see them expanding the soulbinds to have more effects
instead of a new system altogether
i think we will see 2 sooner or later, but we probably see more legendary changes before that
Well they did say that we're getting "empowered conduits" whatever that means.
i am excited for 9.1 ptr
i'm gonna laugh hard if empowered conduits just = azerite traits without the rng
because keep in mind what we see is a glace on how much content blizz can develop in ~6-8 months
I just hope that they can get players back into the game after we've been sitting at a content drought for more than half a year at that point.
Would have to be something really, really great to bring people back to the game.
And want to play for more than just a few resets.
(the time is a assumption as i don't think that they start development this late, so it could be even higher)
Well just looking at Blizzcon
They revealed very little
They didn't have any videos/screenshots or sketches to show
Just words on paper
if we go to be pessimistic, they started in jan with 9.1 content creation
This is the longest time period ever between X.0 and X.1
but for a company with this size and a relatively regular/constant release cycle its probably fair to assume that they did not postpone dev for new content up to the point when content launches
e.g. i remember reading that they usually start to develope xpacs 2+ years in advanced
I think they do work on zones and dungeons like that
Yeah, pretty sure they have 2 teams (or so I've heard, not sure if it's true or not)
it's the balancing and polishing that goes after
Where one works on an upcoming expansion, and the other team works on the current expansion.
the problem for me is rly transparency. I have no inside how long certain content needs to be created.
So i can just either go with whats standard in the industry (whats probably off) or wild assumptions
for me I don't mind content drought, I actually enjoy having a "break" after a tier and focus on collecting stuff and achievements, but I know it's not good for the game overall
I actually don't think the content draught would be as bad
if they fixed some prblems in the game and would not give this many restrictions
9.0.5 came with no new content but because of the balance changes, we kinda had some content
e.g. losing all of your covenant unlocks + progress when switching covenant just makes you not want to do it
i always had the perception that the double ring was by overwhelming community pressure
so unless you raid in a higher guild that requires all covenants to be unlocked i don't expect anyone to do that
blizz could just allow you to do all cmpains once you finished with your covenant
based on the absolute negative feedback of the azerite trait system
its somewhat stupid
as rogue main, I didn't mind azerite
beause blizz iterates over the same/similar systems every xpac
and seemingly doesen't change up their approach
buffing assassination however was a smart move
unless you kept getting trash traits
because now they got ppl interessted to level/gear/craft legendary for it
still waiting to get my gorak tuls for 8.3 
blightbourne?
omg that fucking trait
thank god for classic though blizz can now get a buffer for long content droughts
theyve been speedrunning the tbc beta testing
if you care about classic
prob wanna release tbc before 9.1
That'd tilt me so bad tbh
classic servers are great tbh
great for the game yeah
some fresh air of old content if you are into it between tiers
the nostalgia of classic ran out at level 19 for me 
23
i think tbc release is on may
then patch 9.1 on july
that just means I have to suffer on council prog for 3 more months 
EZ game for blizz
6 weeks on SLG?!
SLG is still awful
hey, expecting the worse
even after the nerfs
so I can't get dissapointed
classic is dog
better to assume 6 weeks than less lol
we technically are 2 weeks on Sludge
but we had no pulls
because people want reclear
at 224 ilvl
WTF
6 weeks on slg 
we've only been progging on council 2 weeks tbh, we've been stalled for 2 weeks because people had shit pop up and then our DKs vanished into the abyss
pulls on slg are really long though
sludge dies tonight 
you found a guild?
yeah, while Sludge pulls are 2-3 min
we have good comp for SLG
hopefully it will be ok
we do have 3 more rogues than we need though
we out here
what's an "Herb Team" 
this group seems pretty chill so far
herb team is trial 
i'm hoping i can get a chain
lmao oh I thought they made that poor druid farm all the herbs for flasks
it's "herb team 6" lmao
I need to do 4600 dps on council to repair my blue log 
please lord, give me an iqd so i may fuck sludgefist's shit up 
I was tempted to go skulker/ vessel
but I've checked top logs
they all go lucky
3/3 crits
so it's not that sustainable
but you also risk to lay on hands somebody at last pillar 

anyone know where i can find the mouse over macro for serrated bone spike?
NS MFD CT is so fun man
ooze gang kinda slacking
they always do tbh
skulkers gives like 400-500k damage each dungeon
Mouseover for bone spike: #showtooltip
/cast [@mouseover,harm,nodead] [] Serrated Bone Spike(Necrolord)
ooze doesnt do much in dungeons
thanks!
but it pumps on single target and sludge specifically

yea its ST damage is solid for longish fights
but in keys they kinda just follow you around doing nothing
I wasn't @balmy condor showed me the way weeks ago
i thought it would be a big loss over zoldyck/subt but its not bad
and vanishing into the shiv'd 5cp ma envenom
🥜
the emote is called peanuts but its one peanut, something's fishy here 
in Torghast with NS/CT I just swarm through everything 
Getting M sludge down to 16% on 15th pull on first prog night pretty good?
yeah i'd say thats pretty good
yes
I would be happy with that
but if it's not consistent low % pulls, then it's not that good
sludge is giga nerfed now, should be easy for you
Omg sin shreds

that actually brings up a funny story for me
Shreds so much that my guild tells everyone it’s okay if you are not top dps this is prog

So I got benched for mythic sun king for a feral druid, and then my RL messaged me begging me to come back. And now everyone in my guild thinks feral sucks because one dude was mediocre at it

Bruh
idk
I think we only wiped twice for no dps on shields
I did like 10th overal dps on sun king
it was always healing issue
idk what his damage looked like tbh outside of inerva and it wasn't very impressive
But did 1.2k more dps than everyone on shade
Does necro covenant ability count towards doomblade damage increase?
I padded on my last Sun King kill and now I have purp log there 
Sludge it’s not even close lmao
On all of our pulls I did like 1.5k overall more dps on all of our wipes
16 wipes
And we got to lust phase like 7 times
mages/locks/boomies should still annihilate you
Out of those 16
did you play CT?
i don't think bone spike counts as a rogue bleed for doomblade, the same way it does not get affected by exsanguinate. The fact that it benefits from mastery makes it confusing
yes
tsk tsk tsk
but I had skulkers for shield
probably, for your sanity reasons alone
playing assa on that fight would be such a clusterfuck

definitely doable
Ks/ma would work?
Am I going to be totally gimped being a night fae now?
no

not on sun king I don't
wait
that goes to the healers brotha
shrug
254, it's when I got 4900 dps with 55 parse

Did r1 sludge rogue have iqd?
I just wanted to get rid of blue
no, he opened with Ambush
dw ya boys got a 70 on xymox 
O.o
he got 9 PIs
but we've never had a clean kill
not gonna do any reclears until CE though
so I will be stuck with these logs for a while
we're doing a reclear next week cuz some peeps rerolling DKs
cuz ours vanished
maybe I'll finally get the inerva trink (:
Inerva was face roll
I looted doomblade replacement last night, had to trade it to boomie
and then I got the inerva trinket
but RL said it's better for hunter

that fight makes no sense to me, our first 2 kills were such a shit show the other 2 went so smooth
It’s rng
like people learned how to put lines through orbs and soak finally
I cloak 3 times during Inerva
Lmaoo I just told people
saved a few ads in the beginning
I’ll get the hard orb
And we did it
I got the orb like 3 times our first kill
Smoothed it by having people do the easy orbs
on my best pull ever I also got orb
if it's outside CDs, it won't affect damage that much
It won’t if you have bleeds up on inerva
Not a lot of dps loss
Damn dmx passed away
RIP
yeah 😦
if you cloak with the circle on you, the add doesn't spawn?
they were talking about inerva, sorry
u can only precloak inerva adds
i just jumped in, i guess that was 20 minutes ago
ah
is there any breakpoints for haste ?
how are you whispy?
I’m doing good :)
Haha same!!
!guide
hello guys moving back to assa since bfa season 1, how is the dps comparable to havoc in m+?
been playing havoc mostly till now but been seeing assa is on the rise now
havoc does way more damage in m+ compared to assa
even outlaw is much better imo damage wise
assa is top tier for raid
assa utility is pretty bad too tbh
Hard disagree
Assa pumps and is very comparable to Outlaw in damage
It's hard to compare Havoc's and Assa's damage because they differ very much every dungeon
all melee specs are fine on damage in M+ right now
But they're legit both just fine
/cries in sub
I haven’t seen a havoc in many moons but much better rogues than me say havoc slams
I mean if both played pretty much perfectly in a dungeon with the same kind of pulls havoc almost always gets ahead
did you play assa?
not saying assa is bad
No definitely not
I play havoc and subtlety but assa is my love
depending on key level, I can see how havoc can do more damage, all of the damge is upfront so if the mobs are low hp, you won't get that much damge
Neither Assa nor Havoc are played much
We're talking damage only.
The question was
"Who does more dps"
Not "who is better in m+"
exactly I think rogue on the whole might be better but more dps havoc 7 out of 10 times imo beats assa
Yeh most likely
things might change in the next patch
Usually I do around 7-8k in all dungeons around 17-20 keys as Havoc DH, hoping I can do the same with sin
assa can also do those numbers
I personally rarely achieved that
but I've seen others that did
I’d argue that rogue and hunter have almost the exact same utility but one is ranged and has wild spirits and the other has a melee kick
if only hunters would have aoe damage reduction 
I think end of the day if assa was really pumping most of the top rogues would be playing that but if they are on equal terms as outlaw then outlaw is played more because of better utility
Hunters are built out of off brand paper towels
How does outlaw have better utility?
Not enough
yeah
Is gouge really that crazy?
you can stop everything with that
by classic kicks
havoc slams
basically 2 kicks
the only downside is that you have to be in front of the target
more than rogues id say
so if it is a frontal, like Mists, you might take some dam
Nairda! 😄 yep havoc>rogues pure damage wise
I just hit 60 so I’m currently just sticking with Assassin because I don’t wanna make a ton of leggos and I don’t wanna have to get a third weapon
Gouge is pretty huge
if gouge was baseline, I don't think outlaw would be that prefered over the other 2 specs
We need to go back to bfa where the meta was DH/outlaw lol
true gouge baseline would make assa much more viable
triple rogue!
there is a full melee team that pushes keys
triple outlaw was the fkin worst
rogue, monk and warrior I think
They just skip storming and spiteful weeks 
tbh ive never seen a dps spec dominate the dps m+ meta as hard as rogues did in s2 bfa
true
blizzard made invis pots work and we still have rogues pushing WF keys 
You mean like fire mage rn?
nah
if rogues had any kind of uncap ability then theyd be amazing right now too
s2 bfa you could run triple rogue for world first keys
and be good
be more than good
like havoc with fel rush or monk with that spinning shit
blade rush is uncapped 
Poison bomb is uncapped
dashing poison bomb with mastery crit new messiah
monk probably does more damage anyway, and they are capped at 5
make CT uncapped
Poison bomb being uncapped is actually quite huge
It needs 20 targets to win in sustained aoe

only 20 lets gooo
Poison bombs POPPING
lol.
blobs in Plaguefall
I'm quite happy about how assa is in M+ rn
yeah, shrouded suffocation was cool
but we are still good enough
not the best in dps tho
Yeh, doing around 7.5k per dungeon is fine for me.
not even in melee
Assa is just melee sp in keys without searing nightmare lol
ww havoc fury and even outlaw when played properly can out do assa
we are affli locs without Malefic Rupture
we have exsang as talent
but at least we don't have Vendetta on last row

Not really
not sure why fok and shuriken storm is capped. they hit like noodles
Bloodfang is shit single target, but it still works I guess
so having it uncapped wont even make it op
arbiter with 3 or more is decent aoe
but then you play that
how much st loss would that be
hmm
Uncapping fok would actually be quite strong
Poison damage would be really high
Well the main thing is actually the poisons I would think
Like I looked into forcing a CT from stealth with NS MA in sims
yep, I was focused on the cp generation part more and I remembered how good it was to fok and have full cp bar 
As in making sure you’re not at like 3 cp
But when you FoK does it always hit the same 5 targets in a big pull? Or couldn’t you count on spreading poisons over multiple casts
And instead forcing mfd at the start of pulls
And without MA equipped, its actually neutral
A big part of that, is fok from stealth isn’t actually bad with nightstalker
Since the poisons NS, and they’re guaranteed to apply from stealth now since poisons rank 2 works now
The targeting is random, but has a preference for mobs closer to you
if NS worked like Subt, it would be crazy 
with 3 sec duration I mean
fok is also 8 targets @plain jetty
so is CT
I think only outlaw is capped at 5
there aren't so many scenarios where we have more than 8 targets now though
ofc there are some
but overall it's fine
we lost echoing blades, so when they changed fok to 8 target in alpha it was a head scratcher for me
Guys so from what I got havoc is more dps than sin but play sin if you have more fun since its not that far behind?
Sure
all melee dps slap in M+ 
all melee get slapped in m+
that as well
It’s just wide brush target capping
Storm being capped = fok being capped = flurry being capped
Remove target cap make m+ fun again
not this expac
same with gcd, they will leave it 1 expac
than slightly revert it
ok but does sin provide extra utility even tho its dps is below DH?
Kinda
kind of?
It has shroud
if you have a veng dh, sin is better utility wise
That’s something I guess
that if your comp is focused on wizard damage
@fervent tusk honestly if youre that in doubt just stick with havoc lol
havoc is insane if played right
I find it hard to enjoy other melee in dungeons only because of tricks
WIZARD DAMAGE
melee brain, zug zug

Probably come back to sin in 9.1 then 
!open
hey guys, new here in the discord, so be patient, please.
How different is sin rogue from BFA? i want to get mine to 60 but want to have a feel about how it is playing in SL 9.0.5 pvp
Still the same
You train a target
The life of assa in PvP
at least you don't run like a bitch 😉
thanks for answer guys. i was asking more rotation wise if something changed, but i will take a look further
rotation is pretty much the same... make it bleed. Only real changes are around covenant abilities, and the rule of thumb there is "use on cooldown"
He was talking about pvp
in here?!?!?!?!?!?!?!?!?! what a monster!
thanks for answer, crimsom ❤️
Np
Where can I see this NS build, and is it only better under specific circumstances?
It’s usually just not better
It’s very similar, the only changes are you go nightstalker, mfd, and master assassin
And you open with mfd + CT/rup from stealth
That’s basically it
It's a fun build for lower keys, but would still probably recommend going the normal EP/Subt/Vig with Zoldyck for high keys.
I'm gonna try running it with my group since we don't have a fire mage
If you don't have 2 huge aoe classes I feel like it may be solid af
Is assassination supposed to do bad damage in dungeons while leveling?
Leveling is an unbalanced mess
I wouldn’t really pay attention to anything while leveling
Is zoldyck better than MA for dungeons? I thought it's the opposite way
both are good
Doomblade. All the way
I think it just depends on the dungeon tbh
MA is just so good all around for all specs its hard to not have it and play around with it
Zold is really good all around for sin. Doomblade is only good for ST
best statteronis for zold for m+
Crit haste
thanks fellow cockers
Some degens are playing around with some mastery build but its super sus
plebs
I wouldn’t call them nerds really

tru
Implies they’re smart
Fixed


oi plebs would you go doomblade or zolcock for tyranical m+ if u just wanted to do 15s
Noticed that on my disc priest where i was forced to spam shadow mend
May i ask who i have my pvp gear vers mastery id like to try that
Zoldyck because it's raging week
Doomblade for ToP but everything else Zold
ok cockers thanks for the advice
Doomblade only really works in top/sd/pf
Zoldyck is useless on last boss sd
Pf is small pulls like top
Dashing for SD? 
I'm actually very curious about dashing now
I wouldn't worry about it. It's people who are trying to force bad things and trying to make them good
Cuz you get prio damage but your poisons also do more damage so it's not useless in aoe you have to alter your rotation
Im that kind of ppl lol
Just @ me next time 
lol not you
Well mastery is the 'best' stat for pure aoe
Also why you change your prof pic every 2 days
Adhd kekw
I mean I believe sims still say that haste > crit > vers/mastery for aoe right
I have tried running m+ with vers/mast + MA using the fok talent and nightstalker
makes sense. not hating at all just wondering
I know people stole your vampy boi pic so that's a rip
Works better with CT
Do it with mfd CT
St still broken (venthyr) but aoe its garbage i just cant compare to 30k ppl
My vers mast ma makes ct pump hard
Open with mfd CT and watch the world burn
Ct?
Crimson Tempest

Oh crimson
Hidden blades kinda omega cringe
Yep
I hate ct lol
I did like 17k dps aoe on the first pull of de other side earlier
CT is the best talent we have
Why do you hate doing damage
Change my mind.
Though I do remember a certain someone trying to make HB work
Number wise cant deny it
Yeah it just doesn’t tho

IK
But it kinda hurts my soul that you dont get energy from it
I invite anyone to try and make something work
It’s just
Eventually you gotta let her go
If we could actually stack it instead of having to use it for CP then maybe
Ct giving energy would be a bit of a waste tbh
Yeah it would
Cuz you're basically energy capped with enough bleeds up
I would like to see CT duration be slightly longer so you can fit a couple envenoms in it
A lot of TCers have suggested flipping venomous wounds
Not really.
That would be interesting
watcha mean with flipping
It would make more sense tbh
Poison ticks on bleeding enemies
oh ye
Yeah aoe sims say crit > mastery/vers > haste
Not bleeding ticks on poison enemies
What would it change?
Ah ok well that's why I asked cuz I haven't delved into that convo much
One ct and you have infinite energy in a pack
better aoe
It would change that fok gives energy
Yeah and fok giving energy
A bit too much imo lul
I personally really advocate against it









