#assassination
1 messages · Page 3952 of 1
so you soak 3+ stack (let's say 3 start to be deadly) and then cloak for 6sec, and the soak an additionnal 3 stack, so you can solo soak something that was intended to be rotationnaly soaked.
Why is it not 
Yeah dk is the problem to our spot
my friends guild killed inerva in 10 pulls because they lucked out on an add cast at 25% phase change, next week it took them 20 to rekill
yes that's the point
I don't see how that makes cloak less useful
It's not unique, but it's still useful
because youre using a 2min cd for something 5 other things with smaller cd can do
its like saying block + gripping threw traps is useful
Maybe next raid will have dunk like ghuun and dk cd too long to be able to do
In my example you can't use DK because AMS has a max absorb. So you soak your pool, you get a like 3k ticking dot that last a very long time like 30s+. And you get a stack every, said, 1.5sec soaking and you want to soak like 12 stacks. So basically in that case only Rogues and Mage/Paladin can immune soak effectivement
Lol
And then you'll want rogue because Bubble/IB is 5mn while cloak is 2
totally gonna happen with how theyve gutted immunities in last 5 tiers
remember Jaina, didnt cloak literally only work on siegebreaker in last phase?
yeah more than 5 tiers ago
that's was an example of cloak soaking being the only really effective way of soaking these beam.
they never gonna do soakgeras again
rogues need to get over it
we not gonna be cloak bis again
ask for a real ability
hit them forums
hahaha yeah I know
Sepsis benefit from zoldyck
when theres literal abilities now in the game that cloak should work on but doesnt
i'm just pointing the fact that unless you design a specific ability that work this way, you won't ever see cloak soaking being a real value
thats kind all you need to know

over other soaking defensive
true
i think people really hate it too
like it's one thing to class stack for dps advantages
And ye basically if they take time to design such ability (like my example : pools you need to do a rotation of soaking because it leaves you with a nasty dot. And CoS soaking it just basically trivialise the mech), then I can bet you that cloak won't work.
but to be forced to class stack to be able to clear the boss
makes people really fucking mad
Maybe... Just maybe evasion is the ability that will carry us to a spot next tier 
Evasion use to work with a lot of ability in dungeons
like most recently the 1st boss of Sanguine Depths
it's still quite helpful
or like 3rd boss of King's rest
I like how people panic on 1st boss in SD when I face it away
Shade aoe in hoa
Wait you can evade the charge in sd ?
yep
and you should
really helps healer not have to deal with getting every1 up for sever
Just leveled my rogue and wondering what legendary i should make, i do hc raiding, m+15s and some pvp around 2k
If you’re looking for one legendary, I suggest MA
Fairly good on all 3 specs, in all content
second that
Yeah my thought aswell, seen some talk about doomblade aswell, as it is getting a buff in 9.05
there are top 100* logs with MA in all spec in the raid too
Yes but doomblade is sin only, and only really on single target
so I should finish my zoldycks first aye
Yeh
Zoldyck is the all around for sin
Ma is the all around for rogue
Doom/dusk are gonna be solid single target
But in terms of Aoe, zold still wins
Atm my plan is mainly sin so i thought zold would be pretty nice
Yeh it’s not great in pvp sadly
problem is if you ever wanted to use another spec youd have no leggo, where MA is excellent. I would advise to craft first if you think theres a chance of not playing sin
Yeah that is my main issue with it, like it is something, but more dmg in execute wont make or break much in arenas
that being said, sin is de wae
To be clear this rogue is just an alt so i think its sin or nothing haha
zoldylocks
It’s about equal in m+, has some good burst single target, great pvp
Like ma is really good
True, in m+ with MA so u still open with 3 garrotes?
Yes
It seems like MA will be the way, it just feels like that Lego should be a sub lego
This is peak performance theorycrafting right here 

hey, do they do a beta/ ptr for new raids each tier?
Yup, ptr should be updated for the 9.1 raid soon after the 9.0.5 patch goes live on retail, then there should be schedules for raid boss testing days
awesome thank you
@stoic needle @balmy condor thanks for pinging 
I was sleeping tho but thanks for advertising the channel 
Anybody knows if rogues can Cloak the annihilation on xymox mythic? I got seed duty and havent been to xymox yet.

You can cloak the dmg not the suck
I’m on trap clearing duty, the one time I needed cloak for anni I got mauled @_@
Kekekek
Is dashing what I want if I mainly raid?
Zoldyck’s
you want zoldyck, dashing is slightly better only on a pure ST situation
might be a good idea to craft DS if you play outlaw on non ST bosses
!fuu
Fuus Shadowlands evaluation Spreadsheet: http://tiny.cc/uxr1tz
@vestal wren you got a comparison sim for sub/sub current ST vs 9.0.5 ?
i think not
@frigid kestrel 9.0.5 is still in development, so i wouldn't start to compare stuff now
if anything all 3 are close with subtlety possibly slightly behind
Also I meant sub/sin
i don't understand how that changes anything?
Not comparison but you can find the old ones
Doesn’t just noticed the typo
i wouldn't compare ptr before its stable, its atm buggy, stuff is not working and unfinished
I check pins before I ask questions, what I asked for wasn’t there
we have no idea if we see additional tuning changes, fixes to spell flags or even the changes they added in the bluepost but not on ptr
Gotcha
I would not worry about 9.0.5 before we have a release date
the thing guy pinned in outlaw i don't understand
because he cropped the data, so its not complete (tho that's not a big problem)
its a sim mystler did to test the implementation
if rogue is standing this way even in 9.0.5 i think i'll froze until 9.1
you can't rly make a prediction about 9.0.5 yet
yy i know
to many changes that will in the end impact the output of classes
if you want feel free to create and sim equal profiles for all specs/classes to get a rough idea
dps wise
In new sin pins is considered CTTC?
Noob question, in the pinned message what VW stands for?
venomous wounds
OPS ty m8
what are you expecting 
Well I would appreciate at least a legendary vendor to do better testes first
But regarding balance and tuning idk
they are bufing Leggo but we can't test theim so it's kinda pointless, but I expect some change regarding spell that are not related to DPS
I.E. DK nerfs :3
oo ok
and some more number tuning as well
They need to do something about DH
dh is doing 1k less theorical dps than Feral
1000
hey guys i will prepare me for 9.0.5 for the assa changes. wich legendary will oyu prefer in 9.0.5? i have crafted a zoldyk already but will be a stronger one come for 9.0.5?
Doomblade looks strong, Duskwalker can be usefull and maybe the goto for pvp as well. I'd recommend you to just wait
Wait a bit that we start doing sims and stuff and testes
so just safe ash for craft it then
Yeah unless you already have Celerity / MA / Zoldyck / Finality 235 and sit on 8k soul ashes xD
but I doubt it ^^
meh Korayn is very good in key
but why not
Venth looks good but we need more time to fully test it
I wish they would make sepsis spread to 3 targets like it does in torgast
That would be awesome
two of my groups are mostly nightfae unfortunately
Even if venthyr is better idk if im gonna change
Cuz i hate questing on wow
yeah im dreading the idea of it 🔫
It'll have to be a sizable difference for me to change
But if you pvp as sub/sin NF is very strong. Venth would have to be huge to ever swap to that.
Outlaw dreadblades venthyr when
in this channel? never 🙂
the only pvp i do is world and bgs with friends to cap weekly shit
arenas are for weenies
They would need to buff Dreadblades by quite a lot to be viable unfortunately
Has anyone tried exsanguinaite in sludgefist? Stacking all bleeds and then popping cds and exsanguinaite on pillars?
When Alacrity doesn’t exist 😛
based on what? your expectation or something else
I do pvp too so im still contemplating
I wish I was night elf for pvp man
I never did but idk ur gonna have to refresh bleeds with vendetta on target idk if thats good
OH wait
I just catched something
maybe
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time stamp
he's talking about "new unlocked abilities on our soulbind"
He's not mentionning passive effects nor enhancement or what he's talking about "abilities"
maybe we'll get some new active abilities xD
So assassination got cut to the chase back which I think is good so we don’t have to keep refreshing snd 😄
bro if i could trade you i would
I would have given you my 2nd phial 

Afaik they really only mentioned adding a new row to soulbinds
well, at least I can enchant my old offhand with lightless force for more aoe in M+
I still expect the covenant leaders to become a soulbindable character too
In the last major patch
Also share 226 dagger
ME WANT DAGGER
does shiv not show up on logs right now?
great question bud
Yup
Have some sims been done for assas on sludgefist with the buff to the vendetta legendary
if so is it bet6ter than sub?
Wat
Disappointment waiting room 
Nah just some expectation
Mood.
I didn’t sim for sludge specifically, but it does seem higher
Baseline that is
Problem I can straight up tell you is that :
- Vendetta last 20sec so you don't get full value on pillar (minor)
- Duskwalker will give just not enough CDR for it to be exactly good. So you might just have to Vendetta mid pillar which is even weaker
Maybe it's still the best one
but yeah, that's problem I can see rn
@balmy condor by baseline you mean that by default assas is better than sub on sludge? or baseline assas is better than baseline sub
I'll just go Zoldyck and do regular pull 2nd 4th+lust and capitalise on that giga 4th pillar damage (make sure to have Shiv up for all pillar, that's easy)
same pots and play double on use as well
with dusk sin sims higher on a standard 5 min than sub
with zold as well
kk gotcha
I think you gonna have hard time beating subt on sludge tho
Maybe the good call for Assa Sludge would actually be
Do you craft Zoldycks on legs? or feet is better
leg
haste crit and haste vers are both fine
hashtag stab faster
i went haste vers but wish i went haste/crit because haste/vers doesn't match my feelcraft
i mean zoldyck aint good in pvp tho
can confirm haste vers is good in pve
yeah zold is also trash in pvp
do you think it is viable for sludgefist going exsanguinate (maybe also elaborate planning and nightstalker) and stacking bleeds and vanishing/exsanguinating on pillars?
what do you think about the possibility that there are tier sets on legs
if you want meme go MA NS MfD (and sync Seps with Vanish everytime also if NF)
we don't even know what tier sets are going to look like yet my dude
blizzard has said that the tier sets will be cosmetic mostly and that they are looking for ways to allow you to have tier set bonuses without being forced to wear certain items
Sounds good
decisions...
just craft it on legs
just know that if you mess up even a little bit your character will be unplayable and automatically delete itself from all blizzard services
never to be seen again
you'll also never be allowed to play rogue again
10 dps is obviously a game changer
the only class available to you after that is mage
Why Sim says dushing scoundrel best patchwerk Lego but none is using it?
because zoldyck is 10 dps lower
because the raid isn't patchwerk
Because there's no clear ST fights... I mean mostly.
Quite a bit more actually
and has a better damage profile, and better cleave
made the sim for my very own profile recently
Doomblade was 1.3% better than Zoldyck
good thing we're not talking about doomblade then
dashing was same
how much dps would doomblade need to be over zoldyck to make it worth using
there's gotta be some point
I think how it's tuned now makes it worth
I think also Zoldyck lost quite some value with the Envenom fix
in the simc engine*
Already crafted on shoulders 
I crafted on gloves, thinking about recrafting
Don’t max-min just send it 
the difference in loss between zold and doomblade was pretty whatever
Why?
they both lost
do we prefer haste gems
yes, but sim yourself
no, a bug got fixed in sims
oh
For haste crit. Probably not worth
so envenom uptime was higher than intended
make sense
Hmm, I have a doomblade, should I just rank that up instead of building zold from scratch?
Or does zold still hold a ton of value on fights like sire
if you plan on doing any sort of aoe, you would build zold
I'll do that then
if you plan on focusing on execute, like for sire, you would build zold
wait, it doesn't? I thought that the buff from Envenom was longer if you use it twice in a row(as a finisher)
You'd get both ideally
it's worked that way for years, yes
but now it doesn't

On a fight where execute kinda doesn't matter like shriekwing I'd probably use doomblade
Shadow nerf 
Oh, that's weird they changed it...
Where else. Maybe xymox and hungering?
Bears go to execute
good for the bears
I'm glad they go to execute
that doesn't change anything though
yeah seems like Zoldyck is -1.2% compare to Dashing/Doomblade with default profile
I mean you get multiple periods of +30% damage that gets mirrored to the boss
One for each dog
I mean in 9.0 not 9.0.5
for fucks sake
?
brain on
ITS STILL THIRTY PERCENT OF THE FIGHT
No it's not? You have three dogs that die
if I give you 1 dog instead of 3
and the 1 dog lasts the same amount of time as the 3 would
That's 4 execute phases if you include altimor himself
that's the same amount of time in execute
it doesn't matter if there's 1 dog or 3 dogs or fucking 20
you're spending the same amount of time
in execute
Whispyr he's right (still toxic so dude !)
In facts, you are not "winning" damage hitting the bear in execute .... You are loosing damage not doing so
I'm toxic cause I've had this conversation with osh before
That's the "other face" of the coin when playing execute
20 dogs might suck compared to 3 because you might not be as CP efficient with ruptures lasting full duration
🙂
all warrior know it well
I don't remember that conversation
you are tuned to do some damage
if you don't hit anything that go into execute as much as possible, you are doing less damage that what's your supposed to and be tuned for
It would be easier to explain 1 dog with 100 life or 3 dogs with 33 life for 1 dog execute is 30life and for 3 dogs is 10+10+10
Regardless of whether it's one dog or 3 dogs it's still a gain to focus them in the execute because the damage is shared
it's just this
the time you spend in the execute on the bottom
combines to be equal to the time you spend in execute on the top
you're getting 30% on altimore, and 30% on the dogs
and it's the same time for both
if you make the 3 dogs 1 dog
Yeah and forgot what I said actually
you would just have 1 altimor again
because they have shared HP it doesn't even matter which one you are targeting
it's the same way in m+
it's still 30% of the fight
doesn't matter if it's 30 seconds or 5 minutes
it's 30%
It does slightly because of instant poison
And blindside
So... according to that math, Its best to stay on the first two dogs... and then switch to Altimor for the last dog.... and you would get a net gain.
instant poison works off zold
yes
But raid leader says stay away from 2nd dog and gather at altimor :(
Well I get what you're saying but I'm still unsure if doomblade is strictly better than zold on altimor
Post buff I would be floored if you didn’t
It’s 3% better single target, and you can keep the dot up on both targets permanently
Well except the second dog obviously
driving me mad xD
ok actually I think you win compare to full hitting boss
because they have shared HP
if they had not, it same because you still need to remove boss HP so you still spend 30% of time in execute
Yeah
but because they share HP, you have batter execute uptime hitting the dogs
You definitely hit the dog
I still want to play necrolord for perma bleed, but Sim say no :(
It’s just the same execute time though as just having 2 targets
No because if you have 2 target, while you hit the 2nd target the main target HP isn't droping
so at the end you still need to drop this HP
such that you end up having 30% execute time
in a case where you are solo dpsing
Hm
but since they share HP all damage you do on the dogo is also removed from the boss
I guess
We can set up a sim later to check
like imagine boss + Dog is 1000 + 300. You only need to do 1000 damage to kill. What ever target you are hitting.
if you only hit boss you do 300 execute and the dog die from shared HP (highlighting because that's important)
If you hit dog you first you get 90 execute bonus, then boss have 700 and you still get 300 execute, so you have 400 execute
see the pic ?
oh well that's another storry for sure

Do you think so ?
Would be lovely
atm assa is best on damage to boss, actually 4th spec
It seems like Zoldyck the most out of that nerf btw
but it still lack on cleave ?
You were saying about Dashing but i'm looking at fuu's
they were all equal back then
scroundel lost a little bit but Zoldyck legit lost 2%
All our garbage is so close that it’s hard to tell exactly what’s gonna be best where
i need to unlock more mogs since i had to make new blizz account
do i just run every single dungeon
on mythic
Like Dashing is equal to Scroundel now (was 1% ahead) and Zoldyck is now 1.5% behind
man that sucks
Yohz what is this chart?
since last assa buff
At ptr or live?
xD
Haven't seen this chart... The one I look says assassin 4th from bottom
you look at this one
which is damage
so it include damage to mobs, like in sun king or whatever
the one I first sent is pure ST damage
Oh
which mean that in mythic raiding assa is 5th damaging spec to boss
Now It makes more sense
Can you even upload ptr logs
do you guys really think that assa will be in a better place after 9.0.5 goes live ? Since our cleave has not since any buff, I may doubt ?
Is that a thing
no you can't lol
oh yes you can
Yeah
That’s what I mean
You can log it
But there’s no like
Nathria parses for ptr
I mean
Yeah that’s what I assume
Kitties and emolocks rising too
It would probably help blizz if there were ptr logs, no?
Demolocks*
Lmao, blizzard arguably doesn’t even look at live logs, let’s get one thing at a time
I mean they obviously have huge caveats but I think they're still worth looking at 😛
Very volatile
they have their own combat log analyse tools
Cttc is a minor cleave buff, but if there are no other changes we will be the 2nd best melee dps single target damage wise behind feral druid
@balmy condor Mystler told me to come doomsay in the spec channel. Can you link me your lashing scars nadjia sims for renown 23, since i haven't capped renown with venthyr yet?
generally haste crit for sin lego crafting? i finally got a butter knife in the vault. time to pull the trigger

Makes sense.
Yeh that’s fine
Which is close to the niche that rogue needs. I mean, having some small cheesing capacity + good ST is supposed to be our purpose
the crit will bring me closer to 34% so makes sense
but we will suck until raid actually come back to killing a boss and not 3219458954309 fucking adds
xD
good meme
And being top dps for Assa mean being completly busted in real encounter xD
But ..... you know raid value etc...
that
it's a shame but with current game design assa needs more cleave
Meh it doesn't particularly need more cleave
It needs more encounters designed around sustained cleave, or a utility buff
And I mean, it's only 10% behind outlaw
Scaling next tier will save us

That's not nothing, but when you add the execute into the equation that's a loss that might be worth considering at least
Council 3 target cleave am I right
Council was supose to be the suub funel fight tough >.<
council as 1 boomy and 0 dk = 1000000000 spread targets cleave.
= look at boomy and cry.


is it worth to cleave at all for energy regen on council
You hit them with garrotes
Rip sub, November 2020- February 2021
probably marginal if any win
It is a win
So young, so full of promise
It’s just not giga
we'll see how sin does on clearing up to prog tonight, if it goes well ill try and run it on council too
XxBossDamageGodxX
my guild is kinda meh with a bunch of returning old raiders.. you know how they do. but im always top 3 boss damage even as outlaw
which makes me happy and also depressed
For me sin is still really low compare to my sub spec because of gear
like 300 dps lower
400dps lower than my OL, but I sucks at outlaw
Sub is consistant once you get use to the encounter
there are some encounter where it sucks to be subs
but it's overall fine
the only one I dislike a lot is Hungering
that's typical fight that screw subt dps
but another "raw" 3% to assa start to be a little bit too much xD
I'm surprised that all it took was a buff to the bleed to make doomblade on top
I'm glad it's gonna see some play now
on hungering i just play chicken with all the other melee and sit under the boss at all times but im just a filthy casual heroic raider
Well, notably also Evenom fix pull down Dash and Zoldyck way more than Doom
Do we know for sure if that's intended or a bug
I reported it on PTR
very few people play PTR and even less actually do valuable report
so they will see it
if they don't fix, consider it to be intended

It’s been reported as a bug
But keep in mind that if they fix Envenom, it's another buff to assa
and it start to be a lot of buffs
So they might just let it this way
That would be the cheapest cop out ever tbh
If you let bugs exist just because you’re too lazy to tune
That’s some scummy shit
you mean hunters lego?
i still cant believe theres such an extensive list of bugs for rogues.. everything else seems to get hotfixed relatively quickly
let bug exist
nerf class

They keep popping up all the time
But a lot of them are hard to find
It’s not like “oh this is doing literally double the damage”
necrotic wake hum
Doomblade has little viability in a M+ setting correct?
Well I feel like that was intentional, the legendary in legion wasn’t whitelisted if I remember, but NW was an unintentional side effect of that
You mutilate quite a bit, but yeah, it’s not great
Yeah but they nerfed the trinkets as well and i'm sure it's pvp nerf
but I played a bit of MA outlaw
and I was surprise that my giga trinket were doing .... hell lot of damage
almost 10% of my overall damage
if not 12%
in 18+ key with giga pulls
Thanks, I don’t think sim will come close to beating outlaw in M+ but just wanted to make sure. Might start crafting doomblade incase sin beats outlaw in 9.0.5/9.1
for ST trinket it's actually HUGE
how useful is venthyr cov in pvp ?
Like I just keep my trinket for Pride and my mate legit don't use anything on pride, and I just rekt it. 60k dmg almost only from trinkets
We’ll have to see post change
ah ye
Right now it’s pretty garbage
@balmy condor have you run sims with the new flag & doomblade or only zold?
some are in the pins
was just wondering because im on the edge switching from venthyr to NF
yes
I’ve run doomblade sims yeh
Am I missing them in pins or are they elsewhere?
I just dropped them in here yesterday
Yes thank you. The top sim in pins had covenants included but only for zold, not doomblade
That’s actually a very good lead for doomblade now
yes sorry I miss readed
how do you guys open vs 2 targets? i garrote both but what after that?
It won’t have any interaction with venomous wounds though, correct?
You snd and rupture both
Correct
do imutilate vs first target and rubpture second or do i swap to apply poision?
tab mutilate to apply poison should be the go
You get garrotes up, with poisons, on both targets, then snd, then rupture both
Cttc and new value for venomous wounds included in this sims?
Yes
Nice, thanks
Doom is poping did something else happened outside of the buff?
No
It's a combination of Doomblade buff / Overall buff throught cttc / Envenom fix
Can they buff soul ash acquisition already -.-
Do they have to?
I still have that little hope for 2leggo 9.1 😦
Well i wanna craft lots of thing to meme around
but it's very little
I think if you did it every week, you could have 5 legendaries at 225
The dream
Giga execute
I don’t know if that works
That would be so insane
!stats
**Shadowlands: ** Haste > Versatility => Critical Strike => Mastery
They should always let these interaction stay and tune it so it's not out of control
hi, dude for m+ stats is
crit =>haste >mastery > versa (8-10%)
Mastery sucks
Thats easier said than done. If doomblade and zoldyck are both good on their own, AND they interact, you’d have to tune them so their bad individually
Which I feel is worse than just flat out more damage, right?
Or just let them be GIGA ez
uhmm
Which then means you’ll only run that combination and nothing else
what do you mean with posions? Sorry 😄
and it's satisfying to have your build "meaning" something
you choose these two because they interact with each other
That’s true
rather than because they're good individually
Like you have 3 options here:
- You leave the interaction, and the legendaries are good individually, which then means you’d never run anything else
- You nerf the legendaries and keep the interaction, therefore you would never play them outside of that combination
- You remove the interaction
Make sure the targets are poisoned
I mean I don't thinik you or I have the truth, that's completly subjectives point of view
When I say that’s true - it’s not necessarily good. Pidgeonholing into one build that’s infinitely better than the rest feels bad
so if they are not i mutilate the one without?
Yes
alright thx !
Feel like with proper weapon&legendary I would already be even between assa and outlaw in ST ?
Haste > crit > vers >> mast
Yeah they're probably best taking both because of the interaction, but then you might still play another combination because you want idk Duskwalker CDR for SOME reason
Or maybe other leggo ALSO have interaction
like Duskwalker + Dashing they do interact
Who's to say that dashing + zold wouldn't also be good even if doomblade dot worked with zold?
you get more energy, so you get more CDR etc...
I don't think that doomblade + zold synergy neccesarily has to mean that it's the de facto option

Dashing indeed synergyze naturally with Zoldyck
The quick math that says doom > dash and the fact that doom + zold has specific interaction in that case
Hopefully simcraft exists xD
You get 15% more poison crit and those crits then do 30% more damage, that's a synergy too just a less obvious one
Yes of course
But if you’re getting more damage from doom to begin with
And doom also gets buffed
Then what’s the point
yeah Zold is at the end just a 30% buff to poison and bleed
Can't we just sim this right now with advanced sim 
Go for it
its ok for stats and trinkets? or what stat need upgrade.
approximate%
Well I guess you'd have to manually whitelist doomblade dot for zoldyck
so we're doing 2 leggo sims now 😄
Yeah I’m not sure how it would handle that
that's quite a bit early :3
I agree but we’re in this argument
I'm not sure simc will include Doomblade damage increase by Zoldyck
That’s fine, stop worrying about secondaries
It's fine. Also 🖕 on your trinkets >:(
Stats are fine trinkets are fine
but you can interpolate with quick math
Secondary stats matter infinitely less than 8.3 agility is king baby.
IQD and Phial 
(They matter some, just way less)
We scale with agility boys
I cry evertym
One day man, I pray for you every Monday 
Screenshotting whispyr confirming that we scale
DA DAGGER
There’s already an out of context screenshot floating around
how do guys handle spawingng adds (for example inerva) i can barely reach the big add so i dont rupture it (just inerva and the cast add)
You walk over and bleed it
I COULD'VE JUST PVPED FOR ONE
okay i wasnt sure if i should do that thats why i asked 😄

yes i focus the small one but we ignore the big on on hc

i rupture it after the small one died to get energy boost
You just ignore it?

we cleave it sorry ignore is wrong but main dmg is on inerva
Should be the other way around
and the winner is ... not Zoldyck ...
it works onhc 😄
Does it interact tho
I don't think so
but I did not check
with interact it probably mean doom + Zold is better
if it doesnt its just bis from stats
dash + doom makes sense though
more energy more mutilate more doom more good
feelcraft checks out
Expedient Build on shadowlands 9.1 confirmed
I want legion sin back
with
NS envenom ?
Yes please
hits like a truck
I wish they would make sin more like arms
Huge hits
I want envenom to be like a fucking cannon
but legion poison bomb also fucking sucks
imagine hitting 3 PB in a raw on mythic Kin'Garoth
so
on the add
that's kinda sad
There so many ways to fix pb
I like the uncapped aoe aspect
The change they made like six months ago? Doubt they’ll revert that quick
Could make it a finisher or a guaranteed proc during shiv
yeah so I was about to say ...
Then you have this :
https://i.imgur.com/H0j0GR3.png
(execute patckwerk)
I don't like pb
I don’t like that row of talents tbf
Yall - QQ - Is a ring the best equipment for my Doomblade leggo? or Shoulders?
Doomblade is gloves or shoulders
dont know if id be making leggos for next patch rn if thats your intent
If you aren't killing mythic slg any time soon shoulders are probably the best bet
But also what xerroth said
No, I just think Doomblade fits my playstyle the most TBH
Ideally you want both zoldyck and doomblade
doomblade single target stonks
I'm gonna apply to every guild with a picture of those sims

It's not noticeable at first but when your rupture during execute crits for like 3k a tick you notice it
3 envenoms in 7 minutes? 
that timeline is like 20 seconds
Oh
more like 10
10 million damage envenom
if you reset the Zoom he did like 5% of his overall Damage in 10sec.
???
That's was the RNjesus of PB back in ATB ye
Now imagine if pb were just a 5cp finisher
!stats
**Shadowlands: ** Haste > Versatility => Critical Strike => Mastery
This guy legit did 4% of his OVERALL damage in 10sec of a 7mn fight, with 1 passif effect
There's 0 reason why sin doesn't have an aoe finisher like sub that isn't a talent.
Agreed
I also want 150 energy baseline on sin

like without vigor
Gosh I just checked mystler post in #tc-research
With baseline ct we'd actually be able to do some decent cleave and aoe dps
yeh
Well even more decent
Man his implementation doesn't even take my new "Sync behaviour" for Sepsis which also apply to Flag ofc
Means that, it's possibly even higher
Sepsis sync is nice to sync blah blah some good dam, some mastery
but we're talking about giga haste buff here xD

PB procs are huge
they were in legion
i've been reaching 4.5k on my shittily optimized toon
when pb combines with the nadja buff
Imagine if we had an actual single target talent in that row
yep
KINGSBANE 
Interestingly enough, dashing actually works with PB for some reason
Which is pretty ???
isn't there a trinket with give you an additional dot?=
or does it override your poisons?
Flayedwing?
i think so
i have it on my hunter that's why i ask
Flayedwing gives you a buff for an hour that causes you to do nature damage
But since it’s a trinket, it doesn’t get buffed by mastery, shiv, etc
that's nice to know
And it also doesn’t override your poisons, because again, it’s just a buff
So doomblade was buggy this whole time? Or is that just in PTR
Lashing scars looks kind of juicy
Doomblade is also buggy and the dot itself is acting weird and being calculated only from MH damage and not from both weapons
whats everyone using for m+ as legendary
wbu for raid zoldyck ?
am i wasting soul ashe getting zoldyck right now for assas. as my os to play around with because of upcoming changes or still worth while
No, zoldyck is still the best all around legendary
better to have a leggo than to not
Because execute is strong, pure single target fights are rare, and it's bis for m+
Sin with zoldyck will have the best execute in the game
In 9.0.5
how high keys are you doing as assas? ive been a meta slave playing outlaw for anything higher than 15
Phial doesnt get buffed by shiv+zold???
Nope
I'm stuck at 14s right now, I could do 15s-18s easily if I had a consistent group
Or if I had my own 15 key
nop
Gonna try to push my key this week and see how high I can go
i just couldnt imagine doing itwihout triple SS
The difference in applicants between a 13 and a 14 is actually insane lmao
Assassination is unironically good in m+ right now, people just have small brains and can't comprehend rogue specs that aren't outlaw in keys
Just dot everything that moves and you do good damage, have infinite energy in aoe
what kind of overall are you getting
naturally with more execute time
It's the same amount of execute time proportionally but the mobs live longer for your dots to actually tick
You basically want to use garotte on cd
And vanish and vendetta on cd
Sin pumps on fort weeks
And your damage is super consistent. A fire mage goes from 3k to 12k or 15k with combust, you are 6k steady without CDs and even more when you vendetta something or vanish
Did one 13 last week and pulled 5.2k, did 12s and ranged 4.1-4.9k.
It’s wild how damage works when dots fully tick 
13k overall??
I was about to say. Deï dog. You don’t need that dagger my guy
I can pull 10k on packs.
That's what he was talking about
I stated using the personal resource display, I like it a lot
I was going to say, with standard bars you’re actually smurfing
fkin hieroglyphs 
Still have those 
What the fuck
Hey, those are basic characters in french 
french isn't a real language
Æ is as well?
I didn’t realize that consisted of basic characters. Oh I see that’s why I was confused 
French is romantic whispyr tf u mean. English is the only fake language I know 
What even is a GERMANIC language, that’s just German my guy
Okay, I’m going off topic . Anyway, Doomblade bis????
Default ui is a 100 dps loss
I've done 16 to 18s and the damage sin does is pretty good
And I'm drooling and not optimizing
Sin is 10% behind outlaw in aoe and cleave
People are just smooth brained
And don't want to accept the truth
I’m 100% drooling in keys. I optimize raid, that’s about it. Keys are just the side hustle
!stats
**Shadowlands: ** Haste > Versatility => Critical Strike => Mastery
I'm 10% + 100 dps behind 

Lmk if you need any help setting up elvui 
But even my premade group wants me to go outlaw 
understandable
depends on how well you are doing with both specs, and how hard you plan on trying both
Unless you're pushing 20+ it doesn't matter which spec you play
Sin in keys requires more practice to get every setup right in every key
My tank says to me "ill chain pull fuck u and your re stealth"
SucksMan
I'm new to rogue and this is my first expac so I'm doing 14s and 15s to learn outlaw
I mean I want to lol
tank trolling the key 
Missing subterfuge 
Just make friends with a tank that kites out of the fire mage's flame patch
you'll do giga damage and they'll do zero
imagine being a tank and deciding that a chain pull is more important than one of your dps

chain pull deez nutz
Gotta go fast, duh
When they understand they can get a 15% dmg reduction on silenced mobs, they start changing their minds
Well, my tank did
but why reduce damage
But anyways he was kinda happy not having to run from pack to pack, because he is a BLOOD DK
Blood DK AND assassination rogue? Whew that’s scuffed
gotta love the challenge man
Maybe I'm biased but I think that sin will get more viable for high keys when we ||scale|| with more crit 
i love it when our balance druid is missing and we get a Fury warrior
Did you just say sc*le in this Christian CHAT?
When we can ooga booga fok rupture like sub can ss bp
At some point in BFA, chain pulling was not so bad as Assa
especially as NE
because you keep up that bleeds up engaging a new pack and can just do more fok
and more fok
foking for like
But only in giga density
where's the lie tho 
have fun dying
Something, something 34 something, something
crit was bonkers cause borrowed power, not because crit was bonkers
I had almost 57% crit toward the end of
BFa
and the sim still sayz me to get MOAR
Crit isn't bonkers but it directly affects the way the spec plays in aoe
Cuz fok is a trash fire
and haste affects how the spec plays everywhere, but we still don't scale
I just said that m+ viability scales
but how
That's different
ok what if shiv made envenom do aoe
The current m+ meta revolves around burst
Unfortunately, the nature of how Assassination DEALS damage and the time it takes, it just can't compete atm in AOE.
you got crit cp "scaling" in single target, and you got haste energy "scaling" in single target, and we're trash at scaling there
how does adding more targets change that
that's the disconnect I have











