#assassination
1 messages · Page 3935 of 1
but how's removing 1 button gonna destroy anything
no
snd is needed either as cut to the chase or a passive ability like in legion
stop asking about venthyr
it doesnt matter how its there
it doesn't destroy anything, it's just a silly change imo
how theese assa changes (spells, covenant abilities, legendaries) changes looking at the ptr changes? Is it worth to start gearing my rogue alt? :b
the gameplay is the same, just with less of what makes the spec the spec
how slow is sin this tier comparative to bfa tiers?
bro
like do u have to do the whole pooling pre toxic blade rn
no
to fit envenoms in
theres not much pooling for sin compared to before
ic
venthyr still shit
you can, it's a gain, it's not giga though. Speed is equal to EP
Relatively the same speed to 8.2
assassin should be about envenom uptime and dot maintenance
fair fair
hmmm I guess we'll... buff it x15
i welcome cut to the chase tbh, doesn't feel good pressing snd as assass
but not better than zoldyck i bet
cmon guys can u bring some ppl that hate cut to the chase in here too
to balance it out
I'm not sure about that
Whispyr malding while everyone celebrating
so whispyr doesnt feel lonely 
who hates cut to the chase? shame
Bet the bloodfang is a typo
I do
cut to the chase is boring its not like you press snd all that often
More envenom = more dmg
Let’s shit on cut to the chase so whispyr can be happy
sin needs like a kill everything button
@balmy condor genuine question, when did u start playing rogue?
not this
i cant wait to go back to venthyr 
wod
i mean i would rather just snd be pruned
Less maintenance = more of a Netflix class
why would assass not have a way to refresh snd for free when the other two do
but i'll take cut to the chase
ok so u never played assassin pre legion
SnD always felt clunky within assassination
????????
????
So blizzard addressed that
is this the new prepatch sub channel?
u didnt play sin in wod
wod apparently is after legion
Every time rogue gets patch notes, say a little prayer for Whispyr
turns out
its always like this after a sin buff
also, i like the new flag
I’m fine with cut to the chase. But it’s a pretty lazy change IMO
have been preaching about Cut to the Chase for weeks if not more in DMs with @warm parcel
@balmy condor bless you
hold the stocks this one isnt crashing
It’s just people arguing about cut to the chase

if u played sin in wod ROFL
havoc st is gonna be nuts
yeah what about it
I don't dislike the change but feels like Sin needs more than this.
I like Netflix tho
imagine liking a spec 
@grizzled jay it need alacity baseline for all specs
Fair
so we can choose actual talents
shame they onlybuffed the dot on doomblade and not the % damage
wait does this mean we no longer get the extra energy regen from snd though
fuck man, oh shit dude, whispyr didn't play the meta spec, oh god oh fuck
I also meant spec xd
meta spec?
now this is content
its like playing arcane over frost or fire
whispyr why u always pick fights with randoms man
in wod
@dark vigil how
randoms, ive been in here since before him
Idk I like him more for playin sin in wod over sub

the burning wound change
is not worth king
regarding cut to the chase though... it existed for sin from Wotlk through mop, and in wod we got passive SND
@balmy condor https://youtu.be/Vx6ipbVOWvY?t=474 same tier as this scrub 
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Point of View:
Roger...
cause for some reason people like assuming things about me
SL has been the only time since BC that sin has had to worry about snd maintenance
even though I don't fucking hide shit
yes he's played it before
I did say that
PoV: You are in the Sin channel when patch notes come out
its literally the wrong statement
also please dont respond to nurux whispyr its not worth it
I'm starting to see that
it feels MORE like assassin
yeah but i dont like it so checkmate
who even is nurux
Sin wasn't as garbage as people think it was in wod but that Method vid is a little misleading, for like 98% of mythic guilds, sub was the better spec
cool changes
lmfao
i was told there was chaos happening in here
"I get that you don't like the change, and that's your opinion, but also your opinion is wrong"
fucking
Slow day in Outlaw channel
his mental is booming
from sire
i used to main sin back in the day
LMFAO
why is no one talking about flag though
back in the day 
like it actually got a good change
Because flag is a meme
didnt you start in like Legion
it's not a meme anymore
in what context have I said that rae

You’ve told me my opinion is wrong and there would be no complaints about sin
If it’s damage was meta
Even with a great change, it’s still pretty rough
I said there would be less
fg has never played sin, dont believe his lies
And seemingly ignored me saying it’s a clunky spell
the soulbinds are still kind of a meme but flag's decent now
why are we back on that
any assumptions on how big of a dps increase not having to SND is
people will not like things
its not an opinion that an ability that was there for 7 years isnt how sin is supposed to play
that's completely normal
at least 5 envenoms
I didn't tell you that you're wrong for not liking something man
Rogue is rogue no one truly cares what you main tbh
and if I did, then I didn't mean it
so with this change, i wonder if it's worth to cast SND right after your first garrote
cause that's fucked
i want the sims now
idk man i just made up that number
HAHA
300k results, demon
In m+ its a nice change
Casually flexing with the 300k
gratz on 300 
dont all the specs get 10% energy regen baseline tho
Everyone gets it now
so since it says "extend" you'd still have to use SnD once I presume but then just Envenom up to pandemic cap

I do. It's boring
we don't know for sure, but it seems from the mining that everyone gets 10%
Why bring back snd when you just automate it for every spec
@stark heart 
That's why they removed it in the first place
reads like it's for all specs, yes
same
Sub technically doesn't have it automated if you take Weaponmaster
life is a pendulum
I'm happy about the change, old flag was way too clunky. Maybe it will be worth pressing in pvp, that'd be great. 
Cause they Cant Balance rogues right
because person who brought it back didn't think much and now they have to bandaid SnD being back until next beta they can get rid of it again
i mean if anything, SND should just be axed completely from sin
flag buff to damage too
sin worked fine without SND in wod, legion, and bfa
@marble hemlock assassin from wotlk to sl never had to refresh snd
I don't find that funny, only 
to be fair tho it felt a bit weird that the other 2 specs had a way to get a bit of SnD without having to press the button and assa was missin out on that
tho idk if the solution is
"make it so sin never has to press snd again"
kek
it should have never been brought back to assassin
well you just remove it
yeh agree
Just bake in the effect base line
it just shows how much of a leftover class rogue became for class team
I guess this is the envenom buff we all wanted right?
they did
LMAOOOOOO
right?
in legion/bfa
Imagine linking #1 assa parse 2 hrs ago
@warm parcel are you cut to the chaser too?
@warm parcel
i mean if i had a choice between Kingsbane (another polarizing ability apparently) vs Cut to the chase
i'll take KB any day of the week lol
I would as well
I'd take KB over TB any day
we dont mention kingsbane here its illegal
noted KB hater here, so would i
I also don't like kb that much
also baking Shiv(Utility) and TB(Dam) is weird at best
but it's better than cttc
yeah, so we'll talk about "siresbane" instead
but that ship is gone long ago
varo pls
not rly, i like the shiv change
but for real i may reroll to venthyr
well, i wish we coudl keep shiv for utility
we basically don't have it for that, while sub and outlaw do
Only good thing about cttc is make aoe maintenance a bit easier
curious if this will change our lego
yeah I can get behind that
doubtful zold is too good
slice in aoe is always a weird thing
isnt venthyr cov ability about to change in an upcoming patch?
yessir
If nothing else
yeah, it got changed in this patch notes
the gcd seems to be removed
I gotta hand it to them for making flegy not as bad
no second cast
this is it chief
👍
Duskwalker with fae simp seems solid
duskwalker is actually exciting tbh
lining that up with things again will be cool
down for that
I'm happy with that, I constantly would not have a gcd for the second part
uuh thats actually cool
eh i really don't want CDR for sin
what is this @warm parcel warrior doing here, double agent
Brg back 45sec vendetta <.<
ok then remove premed and snd refresh from celerity and rolls, why cant sin have it back too
hm so does this mean i craft duskwalkers next?
maybe, duskwalker's was really good in legion
i wonder at which stage of grief sub mains are at now
depends if it outsims zold i guess
are they still holding their stonks
Dusks only ever good if you get 1 min cycle
sin's talents still needs work
And it sucks dick if you wont
I've hit acceptance 2 weeks ago
Cut to the chase is a bandaid really
am I the only one hoping sin over takes sub next tier and we all are back to sin?
sin is already > sub
the question isn't sin over sub
gosh I was suffering SLG
u dont have to wait for next tier for that
while the patch hit

alacrity needs to be baseline or removed
the question will be sin over outlaw, and i'm not sure
and a buff if removed
depends on a fight imo, if you get some 1.5 mins burn fight you might wear dusks just to have ven be up for it every time
Might actually be doable
slice regen isn't changing
But you guys DOOMblade
i think ur misreading this bit
slice energy regen was only for Assa right ?
yeah 30 energy on dusks make 1 min pretty reasonable
I made the math recently it's pretty easy
ay so if im getting this right, all specs get the energy regen on slice and dice now? and assa gets cut to the chase?
no
Doubt

exsang is dead
BLEEDY BOIS
You'll need alac for the energy
@stark heart just use the vendetta cdr relic 
And cof
cof
Well
screw cof
exsang won't come back without help
give me AoC
is new flagellation awesome or shit bros
even with 45 sec vend
they gimped it somehow iirc
Assa looking decent for m+ now
it's the same thing it has been
gabunga
only the real chads remember aoc
irrc you take our energy generation is like ~20-25/s
45s killing spree
idk, my Assa is craving Haste so flag might not be so trash I guess
yes pls
Flag on aoe is actually useful for assa
reasonanly having 30energy spend per sec so you deffo aim for a 1mn vendetta
new flag is def an improvement
Compared to other specs
also it's not totally useless for AoE since poisons/bleeds tick faster
by QoL alone
I guess
wtb return of the FOK spec
mmm it's quite a bit better now
I am not aoe expert tho
cut to the chase is back?? pog
on Assa
And with high crit you have decent cp gen
wheres my FOK legendary
Sludgefist final pillar with hero, vend, zold, and new flag....
shame Venthyr has only one soulbind as well 
for one, new flag will actually do damage, and the duration of the effect got increased to 24 seconds
that sounds like some good shit
i need a legendary that makes us use fok on st, some antorus vibes
Wait wtf I was away for like 20 min and they buffed sin?
Play dashing for extra energy, much easier to maintain high envenom uptime with cttc too
there is a talent for that

Fucking blizz man
patch is on ptr already
blizz just needs to make Draven better
the issue is... are these buffs enough to bring an assa rogue over a dk/ww to raid
Although it's hard to beat kleia crit for assa aoe atm
make Draven the M+ soulbind
does it give you snd or only extends like it says in tooltip?
it's an extend, yeh
rogues needs to do an insane amount of at least ST dmg to be considered brought to raid
leme try
so is the play going to be
since theres no utility buffs in these notes..
cast SND after first garrote?
nah you had to press snd with cttc
yea need to cast it once
cool, ty
also regens gone
really hope we get raid utility before next tier
So is there a typo or is bloodbath going from 57% to 741% ?? Seems a bit much of an increase
whats cttc
just aspeed
rerolling rogue
i have a good idea maybe just remove it next beta 
or would it be garrote, mut, into snd? Subterfuge opener
are you level 60 on ptr?
then whats the point in snd on assa again 

ofc
@shut garnet cut to the chase
Is Ventyr conduit will be broken xD?
wtf is that SnD Change 
What do you mean
These are literally the 2 first things
no
i mean like garrote into snd
Rip assassination channel
cut isnt anywhere either
It says that it should increase energy regen
it just works
Good luck boys
so like a 1 combo point snd at opener
I mean in rogue section, not Assa section of the spellbook
I wonder how sub rogues feel atm
caps at 46s
since it's universal now, apparently
what would the benefit of the 1cp snd be?
Like shit
and no snd gives regen
with cut to the chase
just getting to the rupture quicker i guess?
you could get things rolling a little faster
pov: youre sub rogue and your spec is worse than assa again
hmm maybe


imagine being Sub rogue
but sub is getting buffed in 9.0.5 though
Sub is kill
10% energy regen from snd
I need to test but if Venthyr + conduit is lashing the target 5 time for 50% AP each lash, it's a big scale
or any spec rogue
im a sub purist
No spec gains eregen from snd
can we just go voice and you stream
And cut is assa only
so that's a nerf to sin then
Btw regarding cp generation, is there any reason the cov abilities don’t award the same amount
I wonder if there is some API call that could verify energy regen
@tribal marlin isnt the additional lashes deals like 10% so that means 10 of 50% so 15% total
Kek poor sub rogues

probably some internal testing lead them to the numbers
haha guys remember zul 
Blizz will never forget Zul 
Zulul
I forgot that I am standing AFK in temple in PoE
he pulled out a pro gamer move

Kinda like SPriests and Xavius right?
zul broke the 4th wall
Sub was fine in legion
It had 2 dance baseline dfa and master of shadows
Zul didn’t ruin sub the talent rework did
For no reason
It peaked in tomb but quickly got nerfed
Forgot the nerf though
YAY SIN BUFFS
leggo bracers
have they announce a buff?
dk 
Kek
sub getting amz from dks confirmed
WAS FLAGELLATION FIXED?
Imagine sub being buffed
OMG
flag was made better yes
Reworked
idd
THANK YOU DADDY ION
VAMPIRE BOYS WYA
lets hope this pushes us to top 5 😛
Imagine playing venthyr and not hot blue fae
The duration of the haste buff got increased as well
lets not forget that ion nerfed articifer cuz his guild got stuck on it 
With mommy ysera
Psh, rogues have no time for the faeries.
thats me m8 😛
Heck, they buffed the conduit too. The covenant conduit may actually be best for me haha
If they rework draven
I'm personally most excited for envenom extending SnD
Draven is a pvp, tank, healer tree
wait did they announce new changes ?
so how about that sin buff lads
Cut to the Chase Envenom extends the duration of Slice and Dice by up to 3 sec per combo point spent.
just need to envenom once every 15 seconds
MoP? That shit was in Wrath
yeh everyone re roll sin lets go? least let me hope........

I can probably deal with thrill seeker and soothing shade being clown fiestas if flag isn't shit
@cold spoke wotlk
The energy regen is for all 3 specs
was it wrath holy shit
Yep
Idk how much of a dps buff cttc is going to be in practice
It's like 7 or 8 more envenoms in a 4 min fight
yo thats sick
interesting lego changes as well
Whispyrs Bis list: http://tiny.cc/76r5tz
That's true I didn't think about the envenom buff uptime
If bloodfang isn't a typo it actually looks kinda nuts
Go to logs and look at slice and dice casts, subtract all but the first, add the envenom damage for the new envenoms. It’s gonna be huge
i mean its not really about how many envenoms it is, its that the spec wont feel like a chore playing it
Bloodfang has to be a typo
Isn't that more than it was on the beta pass that made it broken? That was only like 500% IIRC
I have had zero trouble keeping up SnD rup and garotte at 95% uptime so far so I don't agree that it makes playing sin a chore
100% bloodfang is supposed to read 74.1% and not 741
Cut to the chase could make elaborate planning great again too

I’m excited tho these sin changes are sick they nerfed that vendetta legendary in legion
And some how they fkd sin rogues so bad
🚀 🌝
what are the best safe overall stats for Assass legos?
They’re reverting it
Seems like Limit melees are rolling for rogue, assuming Maximum says
Yeah they randomly nerfed it and they ruined the spec so bad they’re un nerfing
I don’t remember
It lined up so nicely in guldan tho
he did say something about that in his melee meta video
like assassination is the only rogue spec that has chances to be brought to mythic rpog
Actually idk ... Flagel dealing 50% AP + conduit making it lash 5 time, it's a 250% instant damage + an additionnal 50% AP per finisher. That's a big truck of damage
Thats not how it works
Well sub literally brings nothin
Outlaw is just consistent cleave and st
And then 10% for each additional cp spent
Sin has execute and big burst windows
None because SnD was nerfed to shit with the R2 removed lol
And good af up time with bleeds
We get the energy baseline though
Wowhead saying it was made available to all specs is a datamining error. It was just removed.
I thought that was weird

slice and dice was available for all specs
Yea it was just changed to "nonspec" category
or I just read the current notes
The effect was literally removed from the SnD spell data so either way
We're like 10 APM atm lol
Yea it doesnt affect regen on ptr atm
Oh so we dont get the energy regen at all?
oh so we lost energy regen?
Yes lol
sadge
XD
I have no idea what they are doing
10% is a loooot
idk I need to test on PTR Flag but
i mean
This is peak Assassination gameplay speed right here
LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL
LOL WTF
but ur not using bleeds man...
Have you tried applying bleeds 
lol I was testing the baseline
ASSA FOTM 9.0.5 lets go boyyyyyyyssssssssssssssssssssssssssss
ikik
are you just channel hopping right now to shit post or?
SnD was something we specifically made an argument for during beta
?
it says "now available to all specs"
Because Assassination was the one spec that didn't get resource from SnD
Compared to Sub and Outlaw
why wouldn't sin have it
Quick! Reroll Venthyr Assa with Doomblade!
weren't you just in sub going on a bender
Its like what 800 energy less over 5 mins.
For 8 less snd casts?
Jokes on you I’m already venth
well so you channel hopped too then i guess
Shit i was just about to make my first assass lego....now i dont know what to make
Will try to get this implemented in PTR build of SimC after raid tonight but like, this is almost certainly a rather significant DPS loss
Gotta be troll unless these buffs actually translate to huge buffs.
Or they're rolling rogues incase more buffs come out to position for world first.
Reroll class
Are you sure that snd not giving energy regen is intended
We are so starved for Buffs we are getting our minds blown by cttc
You have to realise this means more uptime on envenom buff tho
so its prob not a dps loss
Do you want to end like us?
Envenom buff does jack shit
sin chat is a roller coaster
i dont know what to believe right now lol
It's only more uptime on Envenom if you cast more Envenoms, which you don't.. because you are losing more energy than the SnD finishers cost.
We have borderline disorder after 18 % of fcking dmg buff in 3 hot fixes
yeah thats how i understand it too
Slice and Dice Slice and Dice increases Energy regeneration by 10%.
Now available to all specs
Category changed from Specialization to Abilities
Koji how do you know that the lack of energy regen on SND is intended
what energy loss are you taking about? It still shows all specs get regen now
Could it be a bug
It's okay BlizzConline will fix everything :)
its probably not intended to be gone man lol
is there no SnD rank 2 you're missing?
probably not intended
There is no regen effect on SnD
It is a datamining error on wowhead's part to display it as "all specs"
it'll be under rogue skills, not assassination
dude


if it's gone, then that's by error
I mean you can believe me or not but. It's not there right now on PTR, so there's no reason to believe it will be.

Wowhead diffs aren't patch notes
Blizzard never said it would be there
If it's removed, it's removed for now
yeah I checked with API call and SnD doesn't give any energy regen
except it wasnt posted as being removed and actually added, so its probably an error man relax
you know wowhead isnt blizzard, right?
yes...
k then what are you trying to say
this would be far from the first time a tooltip diff on wowhead was misleading compared to what's actually in the build
damn negative nancies are running crazy lol
Getting so frustrated over an error that you want so much to be true but it's not
Take your screenshots now boys so after a month you can post them here again when we're sitting at 15 APM
guys, she's gone, it's time to let go
Dam. Son
and considering it's also not koji's first time running through spelldata changes for a patch
maybe you should take his word for it
Then bug report it, I'll do it.
I'm just gonna pray that this is an error
XD
And wait for more notes
This guy.... XD
guaranteed crit from stealth seems to be working just fine
Like they have to physically remove it from the ability. It's not like it magically disappears. They actually went and removed the energy regen.
I don't quite get why PK applies non lethal on cast but lethal on impact
but who cares about that
So spell 344362 is gone from the data files entirely?
I want to sim myself as assassination but I don't have the specific legendary. When I add all legendaries the one I want is in the wrong slot. Is there a way for me to sim it in the right slot? This is about raidbots.
stage 1: denial
I'd say losing that energy regen is fair because you don't spend cp keeping SnD up
so like
it's a trade off
I mean it's just a straight nerf so I don't really see the point of that tradeoff
LMAO
@drowsy hollow
Makes SnD feel less impactful and does less dps so...
!opener
SnD has been an awful addition to the spec and now they somehow made it worse.
Didn't think it was possible.
but it's wierd because it mean we loose one of "new shadowlands passif"
why it does less dps if before you would spend X budget on dam and Y on SnD and now you just spend X on dam?
have you heard the good word about grand melee?
i was gonna say, removing snd buff just for envenom uptime seems like a hardcore nerf
the benefit of free SnD
i just wonder what lego will be bis overall now. Still Zold?
since everyone should have get 1 active and 1 passive rank2 spell
is super minimal
you are still fundamentally energy limited
i mean to be fair, the 10% energy regen from snd
@stark heart because 10% is HUGE for the overall kit
was a pretty minor dps gain
comparitively
I really hope deeper stratagem will be viable with the new snd changes
Lmao
want to sim myself as assassination but I don't have the specific legendary. When I add all legendaries the one I want is in the wrong slot. Is there a way for me to sim it in the right slot? This is about raidbots.
it'll probably be LESS viable because the energy is gone
is it?
Also there is definitely no new passive in the spellbook either
Gear compare on raidbots
it adds them to both possible slots
ffs, need to read everything again 
feelsbadman
what u think about the doomblade buff?
early iterations
amazing
too op 
you are missing the point
no, you are
rogue is just too fucking good
we're going to be out of spells from shadowlands at this rate
but we do need a perk to take it's place
Likely unintended I'd say. Bug report it and see what happens
What do you mean both possible slots? It looks like this and I want to sim dashing scoundrel in the shoulder slot
Well Lorentz, I don't really see the point of SnD if it's just an AA boost
chase means you don't spend portion of your energy budget on upkeep
considering sin now has less things compared to every other spec in the game
when leveling from 50-60
so removing that excess energy doesn't mean less dam overall necessarily
This is literally why we managed to request the regen during beta feedback from the dev that was working on it at the time
point of SnD existing is another topic
The 10% energy gain was removed because it was lore breaking 🙂 why would you gain more energy from hitting faster???
So SnD was actually meaningful
For Assassination
Rather than just being a passive DPS gain
Neither do I, but blizz seems to want to make old stuff our new stuff
while it may not necessarily do it, it's definitely very likely that it will result in a dps loss
Its just their SL version of spec fantasy
well, it's probably because dashing scoundrel can't be put on shoulders
Since both Sub and Outlaw get resources from AAs
a free 15 seconds per proc vs 10% energy regen is crazy
And Assassination doesn't
legendaries only have 2 pieces they can go on
I don't get why they brought it back in the first place
12-15 seconds
don't do a top gear sim, do gear compare. type in the name of the base white item that you made your legendary from and then you can select the power
scoundrel is boots and cloak
you do with dashing
gear compare lets you sim gear you don't have yet
Wait do you delay sepsis for vendetta or no?
I mean that is one specific legendary, but I don't really see how that changes it
Dear god. 6/10M and I just found out legendaries are exclusive to very specific slot that vary by legendary... Let's pretend I didn't say anything...
and to be fair, 10% energy regen was a pretty lazy and low impact way to make SND more meaningful for sin
outlaw and sub don't have to use a legendary to get the resources
thats shit advice
he was asking how to sim a legendary in a slot that he doesn't have the legendary in
you can't do that in top gear
I mean it's still a possible and viable playstyle that makes SnD have some meaning
you can
because hes a muppet
Yes you can
like I don't argue SnD is weird, I dunno why it's back
I'm a moron. Stop arguing about this 😄
he wanted to sim in a slot the leggo cant go in
just cause the initial change wasn't good doesn't mean nerfing the class is a good idea
oiiiiii is delaying sepsis for vendetta a dps increase or no?
but I think right now they are like "well we can't take it back mid xpac, might just make it non existent in the rotation"
it kinda already is for Outlaw, now for Assa
it's really funny that like 30 mins ago this channel was all hype
and now we have doomers lol
they may have upped our baseline energy regen or haste scalings


not really
but with a nerf accompanying it, its not
If they want to make it non-existent in the rotation, they should just make it passive...
it's prolly a dps loss
you wont necessarily get 5-6 envenoms
but not a big one
you don't get that
what makes Flagellation hit harder in assassination than sub?
its not a 1-1 ratio, because you've lost the energy regen getting you access to said envenoms
you're also losing the envenoms you would normally have from that energy regen as well
and again.. were still early in these changes guys
so it's not just "math"
so it's possible to cast SnD only once per fight with Cut the Chase? 
sin is currently missing a perk from 50 to 60
Listen boys
other things are likely coming
okay, SnD in current ST is ~13% of your combo points spent, CP you would have for free to do dam now. You lost 9% of your energy budget meaning roughly you generate 9% less CP but freed up close to that portion of them, so I don't see how it's so gamebreaking and bad

Whining is the only thing that blizzard listens to
if were gonna whine about sin, i would much rather have that effort
in crappy 186 gear on the ptr, Flagellation now hits for 1111 without the conduit. 200 ilvl conduit turns that up 70, 1900 damage plus the haste boost? YASSSS
placed on other issues instead of 10% snd energy regen
lorentz, you're still missing a part of that rotation, and the fact that it's not simply a 1-1 ratio of cp -> energy regen to use said cp
Have they done any talent tuning so far
no
not for rogues
on other classes
For any class
smoke bomb back, shrouded suffocation talent 
what?
they doubled one of havoc's talents
your energy budget directly converts into CPs
They seem to be doing these in batches
and into spenders
you lost energy -> you generate less CP, but you also spend less CP on something you have for free now
yes, but losing a portion of your budget doesn't equate 1-1 with cp loss %
what happened to sin
But it's not 1 to 1.
exactly
on what else would you spend it lol
the math is much more complicated than comparing energy budget to cp budget
GIVE ENERGY BACK BLIZZ 😡
Omg i was just complaining about how stupid Flagellation works and that I always forget to reactivate it
The pacing changes are hard to know until I get the sims updated
they need our energy to remove the conduit swap energy
sin has many other issues that are more pressing than whether snd gives energy regen or not
everyone did
It affects the entire cadence of generators, DoT refreshes, etc.
the old snd perk of increasing attack speed
Hard to say exactly how it would work
actually increased dps more than the energy regen
well ive played rogue for 2 weeks so i wouldnt know
I mean that change was not about the raw DPS Varolyn as much as the gameplay
Or lack thereof
even so, 10% energy regen was weak
you likely aren't really feeling that energy regen
if something does relatively the same dps but makes the class more fluid, its a good change
I mean you should be able to feel a 6-8% energy gain difference imo
10% more time spent in the alt tab, that's actually good
not sure they need to be taking anything away from rogue rn
we'll just have to see whether or not they're making more changes
i'm sure they are
they already have
I'm gonna check to see if the character sheet haste changes, the buff doesn't show any haste right now for flagellation, may be a bug though
lol
The Legendary changes are pretty extreme in a few cases, it's really hard to ballpark
guys good thing they nerfed sin by getting rid of the energy regen, because without that change it might scale out of control
Although most of the larger changes are for Outlaw tbh
Flagellation haste buffs works while building, but the buff after the 12s is currently bugged. Reported it
@sudden brook 
If you're gonna say S-WORDS like that you might as well just go to the outlaw channel
LOL
I've been foiled, boondoggled, some might even say swindled
was about to craft zoldyck, should i hold off?
sin was too strong
9.0.5 sub dead sin master race
We have a month still before this goes live
I want them to buff tiny toxic blade until it's a 10k nuke every 25s please

No sub buffs is l0l. Another expansion of sin and outlaw
It's a bug
If were going by how much apm were losing, swapping from vigor to DS turns my APM from 45.9 to 43.3.
The energy regen loss from SND, and if you're still using vigor, is going to be like 2 abilities max
Same bug from beta
oh
idk i prolly won't feel that that much
It'll get fixed again
11k over 6s would be nice
Yeah and also giga-broken
11k over 6 sec would ... be better than DD trinkets by far
This SnD Change and Cut to the Chase passive is going to result in a dps loss?
11k over 6 seconds would be busted as hell
Assassination was starting to get used by like 10 people vs 2 from the week before, it was t r e n d i n g
🚀 🌑
@outer lodge possibly, but there are likely more changes to come
We're missing the energy regen
considering sin is missing a perk
don't break his heart
💎 👐
do is doomblade gonna be good?
DW Koji
so*
Yo anyone remember which CN bosses dropped shoulders? I remember generals but not any others.
seems like it, yes
Ill always be assa ❤️
wrong discord, warrior slave
oh I thought there others as well. Oh well. Thanks for the response
sire is the only boss who drops a helm too
@warm parcel I believe in you!
all the shit blizz could be fixing and they decide to pull this shit lmao
lmao
cuz warrior bad
y u surprised
lol

arms?

so with new flag, i wonder if we just hold it for every vendetta
or if we use it on cd
is venythr gonna be the move?
idk about the move
If mutilate crits, does doomblades dot have increased damage?
but it will be better to play
no idea yet
maim mangle is gonna be the new meta
makes sense seems like itd be too good
with doomblade you heard it here first
is this snd buff not good?
Probably hold for Vendetta. It requires you to use as many generators in a short time, so you'll be needing the Vendetta energy regen to get max value out of it most likely. Can't say for certain obviously, but that's my bet.
It's fun to speculate, but good to remind people not to go all in and buy stuff until the patch is actually ready to release 
were also missing a perk too








