#assassination
1 messages · Page 3929 of 1
but i guess it would be broken
sbs did 5% of my dmg last raid — having mastery buff it will help a bit
burrs alone does like 6% of ur dmg or more
The amount of dumbasses during beta that asked if sbs + exsang was a thing
Was insane
mark of the master assassin + venthyr new flag + venthyr potency conduit + sub rogue burst opener
yeah assuming conduit doesnt get changed
it would be a big burst
for stuff like sludge
mostly thinking pvp here tbh
although it'd probably be omegashit for everything else
still, solid pvp memes
ranged sub burst
open with MA and that shit gonna hit hard as fuck
Remember when assa rogue had ranged auto attacks 😁
conduit might get changed
also if conduit stays itll get nerfed for pvp
most likely end up necro so I can play both pvp specs
sub rogue with that would be really dumb
and get chad new fleshcraft
if you want to multispec rogue go kyrian
if you want to dual spec go kyrian
I tried outlaw in an instance once never again
i like the theme of outlaw but not the gameplay loop
not to mention it gives you arthiritis
15 different buffs to upkeep, can barely 1v1 a fury warrior
if you don't roll mad rtb buffs
kyrian is okay
new fc looks better imo
sbs kinda useless aside from combo points in burst downtime
but that's really all it is already
minimal impact, fc + potentially ultimate form is the important thing
then again I suppose I like how for pvp none of the rogue class covenant abilities are all that important
would sbs keep other rogues from being able to break combat
to restealth
idk much about pvp
more freedom, 2/4, soon 3/4 good covenants purely for sig+soulbind
it's like other dots there
you can stealth in the window between hits, and if you run cloaked in shadows you will gain a shield in stealth that keeps it up if the dot isn't strong enough to break it
if you don't run cloaked in shadows you're kinda doing it wrong anyway... or you don't mind losing stealth to dot for whatever reason
cloak (the ability) has better uses than strictly being lined up with vanish
Cloaked takes 4 seconds to activate though
did they nerf it
So if they're dotted with sbs I don't think you'd be able to restealth and get the shield
I haven't had any problems restealthing in pvp as of about 2 weeks ago
Nah you get the shield instantly
I'm also pretty sure the actual shield goes up the moment you activate stealth
theres only a delay with vanish
i definitely wasn't getting instant shields the last time i did arenas
but you wont pop out of stealth when you vanish even if you have dots on you and the second vanish ends you get the shield
isn't the delay with vanish the moment the vanish reveal immunity ends?
then yes, everything I said about cloaked in shadows applies
I wonder if, now that SBS is affected by mastery, will it be affected by Exsanguinate too? 🤞🏿
i mean theres no way it will lol
its a perma dot . so each time you exsang it ticks twice as fast for th rest of the fight ?
yes! big pog
you exsanguinate the sbs 5 times, the boss now takes 32x the dps
exsang working on sbs doesn't make sense
and yeah
it doesn't make sense but if it will work just dont tell anyone
yeah it does
but then again...
no one playing necro rogue does so for sbs damage in any way shape or form
Mechanically exsang removes the dot on the target, checks the tick rate of a dot being applied at that time, doubles it, and then reapplies the dot with that fixed tick rate
if it worked with venomous it would be broken too
Sbs working with venomous would be roughly 3x the strength of dashing scoundrel btw
right now my mind is racing with another thought entirely
pvp + any rogue + cheat death + new fc + ultimate form
sbs working with venomous wounds
dont you run elusiveness in pvp
yes you do
means you would never run anything else as sin lol
typically you would
and yeah elusiveness for pvp
maybe mess around with leeching poison in bgs or something
although the ultimate form does open up this option
at leats we would be cool
I have absolutely no idea what kind of use you could get from leeching poison in bgs
if you dot up enough enemies it's decent healing
if you dot up a bunch of enemies you get a sub rogue's soothing darkness during shadow dance
if you play like an actual assassination rogue you get a trivial fraction of that
just run elusiveness tbh
although the cheat death sounds interesting
you do know soothing is nerfed in pvp right
leeching poison is really only useful for leveling
would probably still be limited to the ultimate form combo
and leeching is great in torghast
yes... if you dot up the enemies you get a sub rogue's nerfed soothing darkness
i think i'd prefer cheat death in torghast. depends
I don't ever die in Torghast
all the damage buffs you get in torghast
So cheat is p useless
makes leeching strong
you don't ever want to enter a scenario in torghast where you depend on cheat death
Leeching in torg is crazy
oh right
now the question is in torghast
as any spec
if you get the power that gives you leeching poison for free, what talent do you take
elusiveness or CD
and honestly as assassination your sustain sucks more than existing as a survival hunter
if you don't run leeching there
honestly elusiveness might not be bad against bigger pulls
also i made the mistake in my Layer 8 tc run of taking the power where you can't back pedal
many mobs all launching single target attacks
huge mistake, killed my run
elusiveness can mitigate quite a bit
besides
there is an anima power, white quality
that works like a better cheat death
that power is a huge trap
i stopped backpedaling in classic but its so useful in retail
it completely fucked with my mob positioning
that power hasn't hindered me yet
and worst of all, it was in Mort'regar
Took the power where you couldn’t jump in TC. And deadass got the lava room
the one where when you kill mobs, it makes pools
I did once kill my run with the one that roots you if you don't move
Literally killed the run on a meme
dude when are they gonna let u put artifact weapons transmog on your saved outfit or w/e
annoying
finally, a use for door of shadows 
After I swapped from venthyr too 

!bis
Whispyrs Bis list: http://tiny.cc/76r5tz
so a guildy told me that rogues apparently are going to scale well as the expansion goes on... 
The S word?!

Did they also say that preach gaming is the best most accurate information on everything pve in this game and he’s never been wrong and has great content and the best raider with all the good damage and he’s theorycrafted everything on every class and knows the scaling inside and out?
He just said it's what "top players are saying" lol
any good recommendations on weak auras for sin?
!wa
Assassination WA's:
https://wago.io/E1EB91OtM (Lokkek's Group)
https://wago.io/SyLUNGD4X (Sovv's Group)
https://wago.io/SJLQKGjMM (Afenar's Group)
https://wago.io/ByzCxPq-m (Devlin's Group)
tyvm,
Yo lemme talk to the guy
I just wanna chat

lol he's a prot pally tank
it's cause sin is more like a 50/50 dot classs
to a lesser extent feral
cus there is nothing more satisfying than double shanking things "don't quote me"
I moved from feral to assass so i 100% get what you mean
well honestly
bloodtalons was what mad eme stop playing feral
even though they're really strong
Which? pre or post SL?
Yeah this version feels way worse imo
i have to say the sound effect and animation for Mutilate is very satisfying
at first i got used to it but then i realized how much i disliked it
sound design on assassination in general is a+
cool niche of feral though is with apex legendary they have strong funnel
which is useful on a fight like SLG
wish fan of knives worked like shuriken storm so we could have funnel with less set up
fan of knives kind of has funnel with applying poison and then garroting them
but yeah its pretty minimal
don't worry
just gotta hit that 50% crit threshold
then the sin funnel activates 📈
it really is
you'd run subterfuge, get as many garrotes up then fan of knives
but yeah
its pretty small
what 50% crit threshold for
seal fate?
that was 100% trolling
oh ok
i mean there is crit scaling cause of seal fate and of course critting for more dmg
there is no threshold but our CP generation and funnel does get better with more crit
yep
also crit and haste makes slice and dice more valuable
does master poisoner scale with the poison conduit
it must do right?
i'd imagine so
would that make it worth running more for m+ if you run master poisoner and lethal poisons
i dont know
well you're putting it up against 10% damage from elaborate planning since you're generating more combo points in M+ than on boss
you could sim it
its really hard to sim for cleave because of so many variables
there's a way to artificially boost the conduit levels in the sim but i'm not 100% sure how
st is slightly more accurate but downtimes, intermissions, dmg amps and shit
make it hard
yeah elaborate planning for m+ is really nice
but master poisoner also makes you slow mroe idk
prob not worth
hidden blades seems fun to use but so weak unfortuantely cmopared to the other talents

the highest the conduits go to is ilvl 330 in raidbots at least
lol rip, even with ilvl 330 conduit it's still a dps loss to run MP over EP
MP "scales" worse than EP
pre-nerf LP was capable of making MP viable at like 225 ilvl
even in single target
but then conduits got nuked from orbit
and now it's a distant memory
@balmy condor not sure how to sim conduits at higher ilvl than I got but do you think I nmshould use 226 lethal poison over 200 well placed steel?
also don't buy venari conduits
conduits are such a small dps increase between ranks its not worth the stygia tbh
like LP 200 vs 213 is literally 1% extra poison dmg
id only upgrade conduits if u been doing maw regularly since release
and are swimming in it
and a mythic raider
I'm crafting my legendary for raiding in my AoTC only guild, which one would be best for me in Castle Nathria? We are currently 9/10 Heroic. I recently swapped from DH to my rogue and I am seeing mixed reviews on different legos.
why not Dashing Scoundrel?
or Doomblade?
does the Zoldyck really pay off more then the others in the last 30% of a fight?
because doomblade/dashing don't provide any gain in execute and the overall dps is very VERY similar
Thank you!
the main draw
to play sin over any other rogue spec
or just play it in general
is execute
if u check top logs even tho sin is on the weaker side is that their execute is high
so there's that
even to busted classes like affli and boomie they have coimparable execute phase dmg
and affli and shit are getting pi'd too
Max was saying that sin might be really good for next tier depending
I'm hoping they get a larger buff in the future, its by far my favorite spec. I used to play outlaw back in the days of it being called Combat. But now I just don't have a taste for the Roll The Bones playstyle.
I doubt it unless there's ptr changes I haven't heard of
sin is really good for p3 denathrius
yeah
ive sadi this like 7 times now
said*
i really like outlaw's theeme
but gamepaly is trash
its clunky
agreed, I have too many keybinds
so ive been trying sin in m+s but cant seem to find a good flow on the trash, does ep really boost the dmg a lot on trash? or why do you guys run it
ep because u get a lot more combo points
and you dont cast mutilate as much
free ambushes aren't really that great
when you're energy capped
you actually mutilate quite a bit
fok is 4+
yeah but not as much on st
which honestly happens pretty rarely
so it has a bit less value
so for a trash pack, you open with 4 garrotes, fok, ct, then build up ruptures on targets?
ahh
or in packs of 6-7 you could use CT as a finisher instead
guessing things just dont live long enough for ruptures unless on fort week?
they definitely do
@balmy condor make a guide for m+s for me :)
i just cant seem to do decent trash pack dmg
Depends on key lvl to group ilvl, its relative
I ain't a good enough player to make guides :P
been running with a mm and a destro lock
for dps and dh and pally for tank and healer
its been rough lol only shine on bosses
thats pretty meta
So Is this right? Vanish at 2CP > ER > Envenom > Mutilate > Mutilate > Envenom
seems fine
Is that only because of the ER bug thing?
idk how er works
i dont like it
it gives 2 combo points it says on tooltip
sometimes it gives full
or something
the buff helps
oh yeah its good
Eh. Don't really care about logging, just killing bosses.
Unless it also invalidates my guildies.
it invalidates the entire log
yeah
I would just vanish env mut env or mut env mut
Only the single mut?
Ah right, but it's not 100% right?
50% extra
Yeah, but say I don't crit with 75% would I mut again or still envenom.
you'd mut if you're not at 4
prob envenmon cause you'll overcap on cp byu a lot if u mutilate again
but it depends
onw hat u rat
its dynamic
theres no set answer
well if he crits and he has ma
vs if he doesnt
im saying like
u cant do the same thing every rotation you have to adapt based on crits
if he's in MA, and he muts, and isn't at 4cp, he would mut again
yes
I'm confused what's dynamic to envenom here
do u cast envenom at 4cp instead of 5
yes of course
yeah
you cast all finishers at 4
cause of how mutilate works
I switched from Assa to Outlaw for SL and it's melted my brain.
what race are you guys
i went belf for the crit and arcane torrent is pretty nice for dungeons
I went undead because of warlocks in arena.
I play belf just because I like how it looks
It's not full CD, or at least it wasn't before
!wa
Assassination WA's:
https://wago.io/E1EB91OtM (Lokkek's Group)
https://wago.io/SyLUNGD4X (Sovv's Group)
https://wago.io/SJLQKGjMM (Afenar's Group)
https://wago.io/ByzCxPq-m (Devlin's Group)
@balmy condor is wakeners frond good for sin? it seems bad on herodam but it has the stuff to be good for sin



LOL
where do you find these trinkets anyway? do you have to just hope it's up on a world quest?
the chests that show up on your world map?
Oh the upgraded shroom network
Oh anima conductor
yea
doesn't drop at high enough ilvl to be worth iirc
Woops
Now that Renown is at +30. blood mallet is showing Night fae at top. Is that now the play or is will the buff to necro bring it to the top..I just hit 60 so don't want to regrind in a week
np
Raid Castle Nathria Bosses now drop 33% more loot than before, in all difficulties. Weapons tokens now drop more often than before, in all difficulties.

33% of 0 is still 0 
@dark vigil where you see this? Wowhead?
yes
yes you want ma, with doomblade being an alternative
optimal leveling talents for ass? any help with this would be great
@dark vigil what is normal tho
I would go MP/MA/MFD/leeching/whatever/venom rush/pb
And craft ma leggo for 200% crit, big dmg!
When in my rotation do I start to put my dots and bleeds on a second target in fights like Altimor
Is korayn the best for assass in m+ bc feels you use up most of the first strike window applying garrotes into a FoK and by then maybe youll have like2-3 secds of the crit buff again
it is, yes
after you put them up on the first target
So both sub and sin prefer Korayn for m+ due to First Strike? And so both prefer Niya for raid settings?
The count the odds conduit is giving me roll the bones buffs
yea it does but its not worth it over other conduits imo
what you dont want 5 seconds of double sinister strikes???
Why does a rotation helper suggest pooling right before Envenom?
because the APL just holds energy before hitting envenom
there's no point firing it off unless you're in shiv/vendetta
Awesome thanks @balmy condor
Do we multidot at all on blood to help with energy regen?
vigor and deeper strategem now sim the same for me. anyone got any gameplay wise arguments which to choose over the other?
vigor because it's easier and less trash to play with deeper
you can throw garrotes out, but I wouldn't suggest more than that
@balmy condor thank you great assassin god 🙂
I'm not good at the game :P
are the +6 and +7 Agility gems worth using over a crit or haste gem? im guessing yes, but wanted to make sure
cant find a sim that has the older Agi gems , only the new SL gems
ahh.. ok thanks for the help
np
they should just make new Agi gems
in SL
Legendary gems to go in the Maw Sockets would be nice 👀
Mmhmm
guess i should farm more stygia
There's a new item you buy and it lets you see condensed stygia orbs or something in the maw
You have to collect those and then combine them with runes and some kind of bars you craft with the orbs
To craft... Something
Don't know yet
Check on wowhead
Interesting. Checking now
One agi gem sims bis for me btw in dslice at least
Considering that 1 agi is worth 3 of any other stat it makes sense
yea i feel like i should be adding more crit and not haste. im at 21% haste already
and the agi gems simming lower (not by alot) is a bit weird
Haste good
I have 22 and it's still bis for me but crit is super close because I only have 19
im at 23 crit. but stat weight theyre both 1.4 for me
yikers
Doesn't work with doomblade but does work with zoldyck
If sbs worked with doomblade I'd probably reroll necro
is there a way to modify simc to make that work?
so everything synergyze
Just for daydreaming purposes
I'm not sure you can do it easy
I really think blizzard missed the mark by not making venthyr and necro bleed builds and night fae poison builds possible by allowing those kinds of synergies with the covenants
That's what I think too and I told theim already
that Cov such as SBS and Sep should scale with mastery and Zoldyck and be tuned so that it doesn't go out of control
They wanna talk about class fantasy.. that's it right there
i doubt they even have a rogue class designer right now though
I feel like it's "ok" if you are an Assa rogue to tell yourself "ok I will play Necrolord or NF because I'm a master of bleed and poison and they give me an additionnal one" even if it mean other cov fall behind
I think you're right chucky
Especially if you have 2 options and not only 1
They could make the venthyr ability a bleed too and have 3
But imagine dude
You play Zoldyk + Doomblade
Doomblade increase mutilate damage by 30% which is also increased by Execute.
Doomblade increase Env damage even more with SbS which is also increase by Execute
What a dream
😩
Not to mention that SBS have a very specific niche Max talk about recently
Envenom should be a poison as well
He said that, they were considering a Sire strategy where they just full infinite corruption on all 4 mythic adds
stand in the middle and never watch at theim
Sepsis could proc dashing scoundrel
just let theim die with infinite corruption and it would have work with like 6 or 7 warlock
OR with 3-4 warlock and 2 necro rogue 😄
That sounds badass
One can only hope they see the error of their ways and correct this mistake in a later patch
If envenom was buffed by Zoldyck we will be the best execute class in the game, that's not gonna happen ^^
It's probably the path we are heading to tbh
dks and warriors would get butthurt
I mean "being the best execute of the game"
They just need to nerf / revamp DK execute and there you go
Finally we are good at something
DK should not have such a niche in their kit, they already have mendatory raid cooldown, strong 4-5 target burst aoe, insane ST sustained burst dps, decent overall dps and very strong personnal utility such as AMS and Death Advance
They are the Swiss army knife of melee
It's like .... "yeah and they have strongest execute in game for NO REASON"
It's overbearing
its much easier to throw blanket % buffs then see the inner workings of a spec though
inner workaround is in process with 9.0.5 ptr
that's good
very good to put this patch now, the game needs it
what did they change
I do have to say that even though blizzard isn't very good at making things balanced on released at least they try to fix things over time
For now not a lot, but we can expect to see much more changed in the next coming weeks
can only hope at this point
For rogue nothing has changed but it seems like they manually added SBS in the "mastery whiteliste"
for assa rogue at least
and they idk we datamined some wierd Flagellation movement so they might be working on this too
last changes ive see were tooltip fixes
there
well it doesn't make any sense for now
but we can assume they are working on that spell at least
I swear to God if it goes live like that 
Take something bad, make it worse. Solid plan.
Please don't tell me that I just swapped to NF just to swap to Necro. Or does sbs working with mastery and zoldyks not really matter?
it's about 1-1.5% gain for both combined
which would make it better than venthyr, in line with kyrian, and behind fae
I feel if they did it for sbs they surely would also do it for sepsis though right?
Actually who am I kidding...blizz doesn't have rogue on design team
not sure
who knows what blizz will do
they're for sure iterating on flag I would think
flag could get massively buffed
so maybe some more changes coming
I saw the flag changes
I'm trying to not look too closely at it atm cuz right now it seems they're actually trolling
my bet on what flag will end up being: massive first hit
can attack from ranged, your attacks deal extra shadow damage
and the first hit will generate 2 cps
Idk why it's so hard to just tune the current numbers. It's not a bad ability it just is bad ap ratio
the haste buff isn't a big enough payoff, and honestly even if it was good
it would be shit to line up with anything
True. But the concept of the ability is more what I mean
Seems like they wanted a coral type ability.
i would rather them just make the ability fun to use
like covoke... simple button
yet it's fun
I mean yeah I would say that for all the abilities though
I wonder if they had some target % splits for specific classes and covenants and they are working from that or something
honestly, i may actually go necro in 9.1
since SBS does wonders to fill empty globals
I'm for sure open to it right now depending on what happens. It would be really good in pvp too
my main hope for sepsis is to shorten the cd, to like 1 min
The fact they are indicating they are willing to completely rework things gives me some excitement at least
problem is even if this new flag is good
blizz will have to do something about venthyr soulbinds
Yeah
draven needs a second dps power for example
or a second dps power that's usable in a practical sense at least
You mean 4% main stat isn't good?
Honestly idk how they managed to come up with some of these soulbinds
what poisons should i be using for pvp?
wound and crippling
Im new to rogue and went venthyr for this alt, do i save the Flagellation buff for Vendetta? I've been popping it at the same time out of laziness
then save vanish for vendetta for the stronger garrote with subterfuge
even flagellation? it's power is the buff no?
yep
the thing is if you hold CDs you will end up missing potential uses
and that's a bigger dps loss than any gain you will get from lining them up
so in a 6 minute fight, you can have either 3 flagellations to line up the 3 vendettas or have 3 vendettas with 4 flagellations that dont stack on the vendetta buff
doesnt sound right to me
the extra cast is always more dps
it's like that with all cds
well thats dumb, i want to stack stuff
stacking stuff by losing casts is a loss in basically all cases i can think of, on all classes
the game just doesn't work like that anymore
why doesnt the actual flagellate hits do any damage?
the only one that comes to mind that isn't is apoc for udk
why blizz
which one am i thinking of? army?
yeah
ah
it's just because of the weird lineups and interactions with blight
for the most part
i'm pretty sure blizzard has gone out of their way to make it so that lining up cds is a loss for most classes
sludge though?
like it's not a coincidence
like i said, that's the only one i can think of
that has windows of damage
well yeah sludge is the only exception
sludge it depends
kk
sludge it's ok to delay if you have ~10 seconds left before a vulnerability or somesuch
how are pandemics calculated with timers based on CPs spent
pandemic is calculated on 30% of the duration of the dot that you are about to apply
not the dot that's currently present
so do most WAs just do the calc automatically
most WAs don't do the calc at all
they just base it on a number. but yeah some do
it's not that hard to set up dynamic pandemic tracking
but you have to set up a trigger for each possible value from 1-6cp for rupture, CT and SND
you can look at the rupture portion of my aura and see how i did it
then i woulda done it myself
i thought someone would ahve a % based condition or trigger
that's actually harder than doing 6 triggers, you'd have to write custom code to calculate it
i know HOW to do it, im just lazy 😛
there's a copy triggers function in WA 😛
yeah when you're on the triggers page, right click the weakaura in the list to the left and choose copy triggers
nice it works pretty well
what would be the best allround enchants for st and aoe?
Probably just haste sinful/celest
Should just sim it though
And overall, it doesn’t matter that much
cool ty
The sepsis "fired on cd" btw there are some improvement here i'm sure
I just did a very simple test with a "sepsis, if = cd.shiv.remains<2" and it doesn't work the way I want ofc but still show a gain beside losing a cast
look at sample sequence
it should have fired Sepsis at 1:44 but because both Garrote and SnD have priority it doesn't
and insteed fire it the Shiv after (with Vendetta)
At the end it only cast 3 sepsis in this sample (should have do 4 with default APL) yet it still shows a +0.2% win
hm
I looked at it previously and it wasn't a gain
but I can take another look
maybe I didn't look hard enough
I don't think it's a gain to sync with vendetta "simply"
but some optimal condition might work such as sync first two cast with vendetta
then on CD
delay for a bit if Shiv goes on CD
delay for Vend if you won't loose a cast etc...
https://www.raidbots.com/simbot/report/pDctySuKCzNBYumhieUsdV basically syncing with vendetta is a loss
has to be something subtile
actions+=/variable,name=convoke_desync,value=ceil((interpolated_fight_remains-15-cooldown.ca_inc.remains)%180)=ceil((interpolated_fight_remains-15-120-cooldown.convoke_the_spirits.remains)%180)|cooldown.ca_inc.remains>interpolated_fight_remains|cooldown.convoke_the_spirits.remains>interpolated_fight_remains-10|!covenant.night_fae
something like this xD
Miki, thanks for being a good rep for us assassins
I'm new here but I've heard you're one of the best, so I appreciate you
God bless Miki
Is it
lately not really
Always talks about sin in sub anyway
I don't understand anything about sims really, but thats a lotta damage 😮
yeh, miki has CE already, so he's got a lot of gear
he's showing a gain over the current simulation logic
regarding the night fae ability and syncing for shiv/vendetta
hahaha thanks ❤️ I think a lot of player plays better than me but appreciate
I was thinking about it earlier, and I wanna gather your guys thoughts on it. Whats the most important part of assassination gameplay?
Like energy regen and consistency, outright damage, combo point rotation, ect
maintaining everything
as long as you can manage bleeds properly, you're basically there
Well yeah but that's something that's kinda universal among classes
It's not a really hard spec to play.
^
You keep everything up, fill with muti/envenom and you'll be fine.
I'm talking more specifically assassination rogue. Like we're a bleed class to uptime is a bit obvious, but I was thinking about the covenant abilities earlier.
none of the rogue covenant abilities are really worth playing around or thinking about too much
Something like SBS is terrible in terms of damage, but it's 15 energy for 2 combo points to a certain degree
Bastion ability can let us have better rotations with 7 point ruptures and the like
It's like comparing mounts. Which one do you use? They all provide the same movement speed but one looks fancier than the other
It's not like I use Invincible because it goes faster. It just looks cool
It's minor stuff, but it's less about the abilities themselves so much as what they provide, know what I mean?
sbs is a cheap cp filler that you avoid overcapping
sepsis is fire and forget for the most part
er is fire on cd and finish on cp if you can
venthyr is a clunky mess
Just play what you want.
Manage your ressources so you don't waste theim
that's something you can keep in mind for any spec I know
but that's how assa is
Well I'm talking more conceptual than practical, for the most part
Maintenance and ressource management, that's all of it pretty much
And how every other spec plays as well
I'm not really understanding the question I guess
Me neither
Like lets say... Later in the expansion, we get something like "covenant ability plus"
sure
What are factors of the moves that would make them more appealing to the assassin rogue? Do we like the cheap combo points more than the uptime benefit? Do we prefer the access to stealth abilities and upfront damage? ect ect
Like assuming they weren't non-consequential choices
we prefer more energy in single target, and more combo points in aoe
as a general baseline
in aoe we're multi-dotting, so the energy flows like hell, but fan doesn't generate a lot of cp
in single target we're starved for energy
Every single spec in the game follows the same principals.
Manage your resources and don't overcap them
Manage your cooldowns
Always be casting
Pooling is a thing some classes do to get more out of their cds, but we're shit out of luck on that department as well.
Whenever any ability comes off cooldown, press it.
All classes have priorities
in previous expansions, our damage gains manifested themselves in multiple ways. In legion, our damage was supplemented by adding damage to our instant casts like envenom, adding crit to mutilate (and thus more cp), and poison bomb being crazy strong. It kept the spec strong, but slow. In BFA the poison focus shifted more towards a bleed focus, with garrote doing a lot of our damage. In 8.3 that manifested as a shit ton of haste = more garrote ticks = more burst = more damage
It's not an "assa rogue thing"
currently we're in a middle of the road situation where there's nothing yanking us one way or another really
I see
our poison damage currently is higher than our bleed damage
Yeah. The class has never been this vanilla and easy to play before.
@balmy condor please go to bed! 😡
There's very little you can do to minmax your damage
so I guess if we continue down that route, bleeds serve the purpose of energy, poison serves the purpose of damage
no :) miki found gains syncing niya grove invig to vendetta, so I'm looking into it

oooooo
So lets take a hypothetical. If SBS gave, say, 2 + 1 per active, and bastion ability gave you a 7 point without the minigame
Which would be prefered
Ayy
^
Doesn't answer my question though
but I guess the sbs one would be preferred more than the kyrian in that situation
cause you buffed sbs with extra cp
and you didn't do anything to buff kyrian
Well Kyrian would be more on-demand 7 point which you could probably sync up with rupture and such versus having to do the cp shuffle to get it
The abilities are just so shit in themselves.
what you end up using it on is widely meaningless
Right but currently don't you have to spend exactly the amount of points?
yeah
Also there's very rarely moments, if ever, where you would want "on-demand combo points" as assa.
Assa is more about planning ahead
but it's the same
the minigame isn't difficult
it's not like you're missing the combo point all the time
cause it's impossible to hit
I “won” an arena game yesterday because of sbs. I died, healer of other team died. My hpal and their MM Hunter remained and the hpal was completely oom. I saw sbs kept ticking and the Hunter was at 3k hp. Pala just ran for his life around the pillar, Hunter somehow didn’t FD to clear sbs
I wish I recorded it, we laughed our asses off
So what if something like Sepsis had a vanish-style effect where you full on engaged stealth after the 10
you mean like it was in beta?
Would that be preferred over SBS because of synergies?
That's how it worked previously
Yeah
Of course
it's already preferred, but yes, that would make it stronger
Vanish is a 2min cd, if you could reproduce that that would be huge imo
It's not as huge as you'd think
you're going from sepsis + nothing to sepsis + vanish
which is just strictly better
Well yeah
sbs already sucks
But compared to like 3 combo point guaranteed SBS would it still be?
yes
Hm
but this is going down quite the rabbit hole of hypotheticals
I don't see the point here
Grove Invig + Burrs far outmatches anything Necro has to offer for purely ST 1v1 theory
Well zooming out a bit, basically we said the focus is energy maintain and combo points and such
correct
But when given the option to have a 15 energy 3 cp option with 3 charges, sepsis with vanish still wins out
That's interesting to me
well yeah duh
You manage energy by basically pooling a bit of energy before using Envenom, outside of Vend/TB windows. Unless maintenance have to be done.
Right in the feels
night fae as good soulbinds, and the ability is less trash
therefore it's good
if you want them to be equal
you either nerf night fae
or buff necro
Usually you often never "pool" energy but the little bit you are poooling (some case where you have all buff and 4cp with TB on CD and just wait before using envenom) is enough to make it
Whisp,isnt it like 4am for you or Something
2:30
Get some sleep :o
any conclusive sims at least xd ?
the conclusion is that it seems like it's just timing mastery buff with vendetta
more than actual sepsis stuff directly
make sense ofc
Hmm
okok
and it's also mostly just syncing things without losing timing
how long does grove last ?
idk
30 sec
which is why you saw the gain with vendetta.cd<10
20 on the vendetta and 10 makes the 30
ye I see
so you're getting grove invig through the whole thing

yeah we're varying fight lengths
Delaying Sepsis everytime eventually causes you to lose a cast.
yes
the idea is that you can cast at 0/120/210/300
without losing a cast
if the fight is slightly longer than 5 min
Mm right
its basically just cd stacking as long as you don't miss a cast
is what's happening
absolutely nothing
Nothing
Oh
I'm very confused. Do you mean literally nothing or like you don't change your main rotation
That would make 0 sense
I know
we're in the business of 0 sense push
Thats why it caught me off guard
I'm newer to all this so I was like "Is this some secret cool tech that I just don't know about?"
And also it's 4am and my brain turned off around 2
Secret Tech is a sub talent. :'')
But yeah, Sepsis is literally a fire and forget ability.
Heh yep
Thats funny
I preferred Sepsis to the previous iteration where it casted Vanish, but people were complaining that if you used Sepsis on mobs in open world content and you didn't manage to kill the mob in time, it would reset the mob
I never understood the argument. Just don't press Sepsis
Exactly
Personally speaking, I'm happy to be a trash assassin rogue lol
I'm so glad I don't have to worry about all that stuff
I feel like it could've just given shadow dance stealth instead of vanishing
and it would've been fine
Yep
but I guess that's too much interaction
and they were trying to avoid that
so makes sense
Just needs practice. You're trash at everything you start doing until you put the time and effort in to it.
Oh, no. I'm fully content and aware of my limits lol
Lmao yeah. One cool interaction was too much.
the design philosophy across the board was no interactions
having one cool interaction would just break it
the interactions that do exist are minor by design
Sadness and sorrow.
It's less a matter of practice and more a matter of I have bad hands lol
sepsis doesn't interact except 1 ability which also doesn't break anything
sbs doesn't interact with much either
zoldyck being the only curious one
Honestly, personally, I think that all of the covenants should have had some interactions
problem is sbs is still awful even with zoldyck interaction
Yeah, we were kinda fucked in all departments in beta honestly. We got our covenant abilities, legendaries AND Torghast anima powers last.
sepsis literally does twice the dps
and fae has better soulbinds
which is confusing
The design choices are quite lazy
yeh
I feel like if SBS gave us energy and could be exanguinated, it would be fine
I know
Yep
We've done our time. We deserve to be broken
And that would take too much of Blizzard's time to get right
It's a joke, I'm not actually serious lol
I've literally only played Assa rogue since 7.3 and had to switch to Sub in Castle Nathria
Like, we've been gucci
I've played sin as a main spec and sub as an offspec since 6.1
I just think they should buff assa's talents, abilities, interractions and whatnot. Instead of just giving us flat % buffs every other week.
I was thinking about that one Torghast power that says when you vanish, do all of your bleed damage at once, and it always made me sad on the inside that it didn't one-shot anything with SBS on it since "all of the bleed damage" would be "until they die"
That would probably break the game and the universe.
Probably lol
those kinds of things are really weird to me honestly
I thought I was so clever for thinking it up for the whole 5 seconds it took me to find out it didnt work like that lol
like it isn't the first time I've heard "oh vein rippers should work on sbs kekekekek" or "sbs work with exsang?" and stuff like that
which is actually just game breaking
and people legit get disappointed when I tell them no
it's the most odd thing to me
To be fair, if sbs worked with exang, I'd have a lot more rogue friends in the seat of the primus
"can I do infinite dps?"
no
"oh wow that really sucks"
I mean technically we already do infinite dps
Just very, very, VERY slowly
and not very well
and it's less "damage per second" and more "damage per heat death of the universe"
But otherwise, we got it
you are a very strange person
I'm a very tired person
imagine
you press exg and
the 2nd time you press exsg sbs tick 4 time often
then 8time often
etc...
I was looking at someone's logs in 8.3
and he unironically cast garrote on cd
cause he thought pandemic would just keep ramping up the time on the dot
and then he would exsang a like 2 minute long garrote
twice
and then hold vendetta for the second exsang on it
xD
he was above us normal mortals
just wait for the 8year duration garrote exsang cast
the amount of disconnect between people playing the game
and their realization of how the game works
is so insane to me
like that must be something you notice naturally right
you don't even need weakauras or anything for that
just common sense
that you can't infinitely stack garrotes
whisp, im lvling my first alt in SL rn
you have stuff like
tanks that dont notice that they dont have aggro trought out the entire fight
but using deffensive stuff
I'm telling you man
It baffles me as well.




