#assassination
1 messages ¡ Page 3914 of 1
I would say that's why they pay me the big bucks for being a green
but we don't get paid

Lmfaoo
đ
green name is the RH version of a callcenter worker
yeah pretty much
whisp has a indian accent now
but I fake a really good californian accent
trust
when I turn facecam on during stream it's actually a hololive of a white college student
are we good in arena/rbg yet? đ
!guide
People complaining about Flagellation didn't understand Coral and its usage or get it to drop. #changemymind
What about for pvp I see the stat priority that vers is last but donât you need that?
for assa you want versa and haste, you need versa to play pvp
otherwise goodluck surviving anything
@plain thistle but so were literally all our pots trinkets and damage cooldowns before SL. So are we behind or up?
when that Sub rogue pops SB, SoD, SD, Pot and Trinket with one keypress.
Potion and trinkets were never on gcd
Also helps that sub is the class that has cooldowns
Sod and dance being off gcd is required for that spec to work
Blades was on the gcd Just like vendetta was, and they both got taken off
So Iâm not sure what the point of that argument is
!fuu
Fuus Shadowlands evaluation Spreadsheet: http://tiny.cc/uxr1tz
fuud
are there any venthyr rogues? how is it like?
really not fancying going night fae
You can go kyrian
Venthyr is worse in every way especially as sin
You can't get max flag stacks as sin in current gear levels and thrill seeker is kinda dogshit
The proc isn't controllable and will get wasted more often than I was comfortable with because of mechanics
well then
Door of shadows is just a worse soulshape
thanks blizzard for making the most fit theme for rogues terrible kekw
Yeah went with venthyr because I thought they were the coolest but ugh it felt so bad
it's just i already have kyrian ret, and wanted to have a character for every covenant, but oh well, i guess i'll go kyrian again
Try out night fae
It's really good
If they rework covenants in 9.1 and venthyr is good again I'd go back in a heartbeat
"x" doubt meme
I guess the main problem with venthyr is the lack of good soulbinds
!Wa
Assassination WA's:
https://wago.io/E1EB91OtM (Lokkek's Group)
https://wago.io/SyLUNGD4X (Sovv's Group)
https://wago.io/SJLQKGjMM (Afenar's Group)
https://wago.io/ByzCxPq-m (Devlin's Group)
what makes fae work so well is Niya
and Korayn
for M+
But the ability in itself is not really doing much and is not even that fun to play with
Yep
Iâm sticking with venthyr. Living for those moments where thrill seeker lines up with near max flagellation stacks
Venthyr's ability is bad but the soulbinds are also bad
There's just nothing good about it. Half the time nadjia is like having no soulbind at all
Wish they made more of a focus towards the ability and less for passives in the tree. All covenantabilities just feel meh
They need to make thrill seeker activate on flagellation use
Isnât Nadia pretty close to nyah after next week?
On a sim
But when thrill seeker procs and then you get the danse macabre or any of the other 59 million mechanics in the expansion then all you have is dauntless duelist
For the next minute or so
It's just bad
I would honestly say that theotar is better than nadjia because you can actually benefit from soothing shade more reliably than thrill seeker
Especially since the dps difference is so small
I really like the extra garotte silence or free cheap shot in m+ though
Yeah, that's the only good part, you probably cannot mess up your cast of sepsis :
-If you kill the add, you can get that mastery bonus up 30 seconds earlier
-If you do not, you get one free control
Well if 10 is boomkin it's about a 6
what specs are worse than sin for m+
Like, fury warr or smthing
Fury is actually better in terms of dps
maybe ele sham?
Worse would be arcane mage, frost mage, frost DK possibly? Bm hunter, sv hunter, ret paladin possibly?
Idk about feral druid or enh sham
Uh
Arms?
Arms is still pretty decent
Warrior is on par with rogue I'd say, more damage but less utility
did anyone switch covenant recently and knows how good/bad the catchup is?
It's not bad
kinda wanna swap, but dont wanna gimp on raiddays
I did switch like 4 days ago, or 3 and im 17 now?
like 4 days between raids should be enough to catch up?
And I didnt even put actual effort into grinding rep
I caught up in one week of maxing the vault out for each activity
grinding renown*
catchup is so intransparent its just annoying not to know what gives renown
Just make sure to do your covenant campaign ASAP so you don't miss any potential catch-up
Save your anima and souls quest for last
Yeah, campaign main thing.
does it make more sense to to the swap on reset? to get guaranteed renown from worldboss for example
and probably normal/heroic CN
Yes
oof, guess its goodbye venthyr hello faerieland
Swap now if you're gonna do any keys or bgs today

It sucks but it's worth it
I went up literally like 300 dps going from venthyr to nf
i simmed the dps difference for sin/otl and difference is really not big, but flag just sucks to use with the double pressing
There sim dps wasn't a big difference but it was more in practice
yeah i guess
i mean sepsis interacts way better with sin, and is just "fire and forget"
and flag you use lose all benefit if you fuck up
the gcd kills me everytime
When you start using soulshape you will be pissed at how much better it is than door
i am NF on my hunter and like soulshape already
i also kinda liked doors but i mean, moving and INSTANT teleport is way better than casting and porting xd
I have been kyrian/necro/ and now night fae. The catchup isnât bad at all.
or cast while moving
1.5 is to long
and flag reactivation of gcd x-d
Yeah I went from necro to venthyr to NF
The thing that kills me about flag is that it's 2 gcds, 40 energy that sin can't really spare, and does no dmg and the haste buff is only 20s
No combo points
and nort getting the max stacks most of the time
And you can use movement ability during fights unlike door 
Trying to use door to dodge mechanics gets me hit with them more often than it saved me 
ok swap incoming on reset, cheers for reassuring đ
I was able to use it on p1 of denathrius thatâs it 
Yeah definitely recommend the swap, king.
Objectively the worst part about nf is the leather mog
zoldyck on pants or boots?
and furry rp
I thought I wouldn't like the wild hunt but they're kinda badass
zoldyck is for legs
The venthyr one was so good tho
i actually enjoyed the NF campaign on hunter, faeries are actually quite badass
Rip blade cape 
didnt even have blade cape yet, so whatever
and if they buff vampires in 9.1. (as if) just swap back đ
that's a lot of "if" coming from people
what they probably do is butcher covenants so much, it really wont matter what you play <.<
That's what they already did lmao
!bis
Whispyrs Bis list: http://tiny.cc/76r5tz
The only reason it really matters now is because venthyr is just that poorly designed
Numbers wise it's not that huge
Vampire papis one time 
I miss my gargoyle gf Chelra 
I miss my thicc mama Nadjia. At least I was getting screwed while using her 
how many targets are with FoKing on?
3
fok fok
cool, thanks
FoK?
Fan of dissappointment knives
Fan of 1 CP

ambush from sepsis worth using?
Nope
figured
I do it in pvp but that's about it
Wait does the pseudo stealth from Sepsis buff garrote??
Kyrian set looks ass
You only get the silence but not the subterfuge damage bonus
It's better than the night fae one at least
Ah ok, so just mutilate out of sepsis then
Just hide the helm and it's ok
Yeah, garotte and cheap shot are nice in m+ for cc as well
I think about rerolling just for necrolord transmog set
Fits my gnome
what then?
Care to explain why sepsis ambush is not worth it? I think it is what herrotation by @surreal torrent suggests
Mutilate generates more CP than ambush, and ambush doesn't do enough damage to justify the energy cost
But if that´s so, why is blindside best on ST rather than elaborate?
its free ambush
Because you get free procs
Itâs free my guy
If we still had 8.3 levels of haste, using Ambush would probably be worth it. But we don't.
Elaborate will eventually be better but blind side is definitely it on this tier. It just covers up some of the slower moments of sin
aight
looking forward to seeing assa numbers on with next reset, im having trouble finding the hate after having sub gear so far this tier
I've got 235 legendaries for Sub, but I'm doing a full switch to Assa if the numbers match. And so far they're looking pretty damn good.
same dood, same
Feels really good in the downtime to get the ambush procs from blindside
Good thing they share weapons/trinkets. Still rocking a 207 axe on my outlaw 
I just got up to 215 ilvl from 208 in 1 week of pvp 
Wait what...
I feel like I'm behind and I'm 223 ilvl
I pugged bgs to 1600
I'm stuck 205/207 ilvl
Replaced all my 200 ilvl gear with 213
And I have a few 220 pieces from the vault from previous weeks
As till got a 197 helm and shoulders 
Do RBGs man
Every group wants a rogue
Meanwhile, I feel so rewarded pushing 20 15 + keys a week to get 210 ilvl items 
Avoid yolo groups at all costs
I've literally done zero pvp other than arena for the conquest to buy 200 daggers
With the conquest cap being so high, you can easily get 4-5 items if you play until it's capped.
If you hit Rival you'll be decked out in 220 gear in no time.
Yep
This...
What rating is Rival?
Maybe
I need to work on my logs to apply to a new guild so I'm gonna take a break for a few days and then try to hit 1800
I've got some 220 stuff for vault
Rival is 1800
But trying to get those 15s
I need to do a 12 key today
Gif mount
Maybe I can do a 15 with my gear
will people invite assasin for 12
Yes
I do pugs as sin to practice
They don't pay attention to my spec
But play outlaw with guild groups
My rio is decent enough
If i don't get a 220+ weapon before my raid on wednesday evening, I'll do PvP
wait.. still talking rbgs or?
Full Rogue group , let's go
Ah, sorry for keys mate
Although I've done some pvp as outlaw
I do not see why this is a bad idea

wait ppl do pvp as outlaw?
#SinRising
It's kinda troll but in 3s the cleave isn't bad at all
to the moon 
yeah ik in 2s u will get smacked
Guy got 1800 in 2s as outlaw
for rated BGs, sub or sin
so yeah if u live u can win
Sub today, Assa come wednesday
yeah thats goodawell
nice
I play sub in both arena and rbgs, but it just doesn´t feel as strong after the nerf obviously
Sub is more of a control character, not necessarily a galactic dps topper
Sin can actually do work in teamfights with heals like a ghetto warrior
You set up kills for your mage
But it's a totally different playstyle
so as sin in rgb, i gotta defend flags still?
Rbgs as a rogue is primo âcatch up on Netflixâ time
i mean u will never teamfight either u def or u sneak a cap
And you can do it fine just not as well as a sub rogue. The base rogue kit is more than sufficient
rogue is so bad at teamfighting its crazy
as a rogue you´re basically a nuisance, slowing people by sapping, ninja capping and defending
Idk sin rogue is actually pretty decent in teamfight
You multidot and secure kills with kidney
if u spend like 3 cs globals
Internal bleeding does a lot of dmg
u dont do dmg cuz ur Ma window is over
And u get big dick envenoms with doomblade
yeah i wish assas had abit more baseline
I saw many many 11k+ envenoms y'day going to 1600
and it would be good
Zoldyck still go to for mythic raiding yea?
Im crafting on wednesday, but my problem is, i have 213 boots and 226 pants đ
Dude it's huge right?
it seems good
Yeah you need the energy
And the bleed buffs doomblade envenom
I wish assasa could get lethal and wound poison at the same time
That would be sick
It would make the pressure even better
u like dont even need to sit stealth for it to do dmg u can vanish and like 5 sec of it will crit with ur dots if u wait 1 sec in stleath to open
If you have a warrior for MS you can get away with deadly poison and it increases your damage by quite a bit
that works with a ww aswell
cuz u doint need healing reduc always
u need it on the go
and ww has mortal wounds on RSk
I wish I'd kept track of the doomblade envs more yesterday
To see how big they actually are on average
But it's definitely noticeable
Iâm saving up soul ash to craft zoldyk and doomblade. Im going to probably full send back home to assa

yuppp sinners rising
Hanging up the pirate costume 
This Tues and next are gonna be big mclargehuge for sin, burrs and 5% on Tuesday and then first strike next Tuesday
i actually was gonna try to swap to venthyr
for the haste
to play assas
- the transmog is sick
You will regret it
Venthyr is the worst covenant
i mean its not that behind from others
And thrill seeker procs during mechanics and downtime more than it does on the bosses
So it sims well but plays like ass because you can't control it
whats like minimum haste for assa to be viable right now?
Theotar is literally more consistent than nadjia
50%
nice, ill get right on that bro
Because his activates on an ability instead of just randomly
timemachine to expedient
There is no minimum %, it works fine with any, but it didn't start 'feeling' smooth until like 15
i think im at like 12% or so from my sub gear, but im working on atleast one more haste piece just to up that shit
its the feeling u have with lacking the gcds cuz u run out of energy
It's really just a mental thing because when your haste is that low you will just crit more and your stuff will hit harder because of the other stats
Only corruption I miss are the stat corruptions, stack severe, versatile + crit dam for m+ for juicy echoing blades damage
i miss the tentacles
full expedient crimson tempest was fun to some extend
i stacked like 5 of them and when it poped i would cc everything and it would do milion dmg
Im just saying djavad, all of the regular sin players switched away from venthyr for a reason
I thought it would be good too and I loved the transmog but it's just completely shit
i wanna siwtch to venthyr
Add on top of that that flag is useless in pvp as well
I'm telling you you will regret it
hmm
It's far and away the worst
#TeamFae
Iâm a reformed vampire boy
thats my problem is the transmogs worth?
I was renown 26 when I switched
my mind says ofc its worth
It's messed up they don't let you test the skills anymore
Itâs so good
The transmog is not worth
The fucking blade cape clips through the covenant shoulders!!!!
But the covenant is so bad it ends up not being worth
The entire reason they float is so that they don't clip through shit
And they still clip the shoulders
It's just sloppy
Stay strong äšĺ°şăăĺäšĺ°ş
I'd literally rather go back to necrolord than venthyr at this point
And that says a lot
i mean i will do if its like end of the tier and im done with everything
I mean sure
You can come back at same renown
Plus the bonus of extra mounts
Makes perfect sense
Just pray for buffs in 9.1 like the rest of us vampire refugees 
i was worried they might tell me bro gtfo man wdym
im having fun with venthyr man and the mog is worth, live ur life
Itâs fun until you tear the parse brother
It's fun until you try to be even remotely competitive
Shit in m+, shit in raids, shit in pvp
if u wanna be remotely competitive why are you playing assa?
The only thing you get is a good outfit
Cuz assassa is competitive now?
You can play any spec and try to be competitive with it
I outdps the other two rogues in our group and theyâre outlaw, but thatâs more than just spec
yeah thats asking the question do they have theyr monitor on?
are they using keyboards

you dont need monitor or keyboard for outlaw
outlaw players are ostriches, i get it
xd
Listen dog, Iâm not here to flame. Iâm just saying, itâs doable!
To be semi competitive***
For night fae, Niya is strongest for assa right?
yep
Yeah itâs the combination of the two, though the fields sim lower than both singularly. So I guess it doesnât proc that often?
burrs are generally stronger than the 2x potency as far as i´ve seen on the sims. I tested it for sub at least
i mean yeah sub conduits dont do much
but for assas
the lethal poison one does good aswell i think
ill sim for both on wednesday, but i still think burrs is better
i just have the issue of zoldycks.. i have 213 crit/vers boots, and there are only 2 boots from m+, and 226 haste legs, like i should make it on legs for the extra agi, but with my current items it´s not better at all
Iâm struggling with the same thing, I have 226 haste vers pants and 213 crit/vers boots. Was leaning toward crafting it on boots because my haste isnât the greatest lol
You can craft zoldyck on boots tho
Crafting on boots is fine
that's not a huge loss
i guess, if i dont get boots in chest on wednesday ill craft on boots
The baseline for pants is higher stat cap, so if you have 200s, yeah do pants. But if itâs 213 vs 226 pants, just change boots
A guide is just that, itâs not gospel. Thereâs always exceptions đ
I legitimately canât wait to come back to assa 
same dude
i just hope it´ll hold in mythic raiding.. 5% should be enough, but i guess we won´t know untill we actually see some sins in top 100 :p
Personally I wouldn't craft zoldyck on boots because what about in later patches if we get to use 2 legendaries, and then you're stuck using dashing on cape?
It's not a loss now but I bet you'll regret it later
crafting zold on boots is what you SHOULD do
Por que
Just craft on both EZZZZZZZ
it's the best slot to craft them in
Thatâs cap
lot of statements with no backup
what he meant by por que was; ELABORATE POR FOR VOR
there's a lot of backup for crafting in the boots
it's literally in the pins
it's in the guides
its in the tc research channel
it's from the greens
it's common knowledge

"This legendary power can be crafted onto either the Feet or Leg slot. You should definitely craft it on the Legs slot, if possible, since it is one of the three highest item-budget item slots (together with your chest and helmet)." first guide
The pins say that septic shock and reverb and bone fractures are better than LP for m+ so

realistically any which way you go for any leggo crafting really isn't a big difference in the end
it all just depends on availability of loot
and whats' best in the opposing slots
the item budget isn't as big of a deal as was originally thought because what really matters is the delta betwen the 2 options
which is markedly small
Itâs the reason you often choose ring on Master Assassin. Which is covered. But to say boots is the right option is a bit far
so in the end the "best option" tends to be simply based on whats available elsewhere
there are particularly good legs
there aren't as good boots
ALTHOUGH
if you wanted to just BUY boots
Boots is the right option for the fellows above though.
you could do that quite well
I mean who's to say if you're gonna get those legs
You can't guarantee shit in this game unless it's pvp gear atm
And legendaries
it's the same thing say for peeps with finality
"best is chest"
but WHY
it's not because "more stats"
at all
So getting a guaranteed mythic legs equivalent is good in my book
it's because of the potential of a higher level cape from mythic slg
if youre never seeing them
then it's much of a muchness
Yeah but who tf is killing mythic slg LMAO
me
Meanwhile I just gquit this week
lol same
Maybe some 3/10m guild will take me after the buff to help them kill whatever boss they're wiping on
point being, unless you were planning on buying the 226 boots, then craft boots
if you ARE buying them
then craft legs
alternatively think further in the future
and craft boots / legs (zold / dashing)
so that we might be able to combine them
am i wrong or are there no good necks for us? đ
although zold/doom will probs end up better if the bleed is effected
there is
sin stained
or just really anything as far as sin goes tbh
there aren't really BAD sin stats
but there are no crit/haste necks đŚ
Mastery is close to bad. But all stats are fine to have. Just pump that agility brøther
so?
there is only 1 neck without mastery and it is crit versa from spires, rest has mastery
Sin stained necklace has been giga for me
!bis
Whispyrs Bis list: http://tiny.cc/76r5tz
I got a 220 from the vault and it's one of the biggest dps upgrades I've gotten
There's haste vers from pvp aswell
For dashing..
for either is a solid option
because the chosen stat weights are still the same
your dleta differrence regardless will end up being like MAYBE 10 dps
but your optoins are solid
again
I think it's better to think of the future possibilities rather than your current gear when crafting something as permanent as a legendary
unless you're going to BUY the 226 boots
Cuz you can always pvp to get 226 boots, or buy the boe boots, or pray to God you get them in raid
or you could do the same with any other slot
it's more about the available pieces
I'd personally just buy the boots if I didn't already have them
because in the future should we ever be able to combine the leggos you could do so
and tbh I'm lazy
delta difference is fucking minimal though so what you SHOULD do is based on what you're geared for NOW
if your boots are lacking, make the boots
people stress about this shit and covenants way too much
no need
you got dudes doing 23+ keys with shoulder celerity
like who cares
Differing statement from above
But also youâre supposed to do shoulder of celerity, are you not?
easy option
no
ring
ring when it's an option is pretty much always the way to go
but that's a different thing altogether
in that case there actually is a solid choice
Ahhh I see because theyâre less abundant for specifics, sure. Both our outlaws went shoulders for stat cap reasons which made me ???
And I see, the absolution tripped me up there.
yeah but also because when a ring is an option because there's no main stat on it by comparison to the other slot...
it means taht yoru worst ring is going to impact you MORE than your worst armor piece
so wearing "poorly stated" shoulders isn't as bad for you as a poorly stated ring
if that makes sense
also because yeah, the ability to craft specific secondaries at a rings level of them is pretty fat
personally I wish all of them could be crafted on rings lol
wouldnt it be most balanced if every legy in the game was just rings lol
like no other options available
fair
but it would be good đ
i'm either dumb it this Echoing Reprimand works just how it wants
sometimes it adds the combo point to the closest after usual combo points, sometimes farther
i have a super question that always bother me.. on tyrannical you runo MA legendary or always zoldick ?
example if i have 2 CP and use ER the blue combo point might be third or might be fourth
MA leggo doesn't lose value based on week
it loses value based on group, and pathing
personally id run zoldyck espacially in tyrannical weeks cause the execute on tyrannical bosses gives more value imo
hell there are rogues who run outlaw with MA in 20+
on tyranical weeks
it's not a weekly thing
it depends on your group and if you can obtain consistent resets
if you CAN optimise MA it's a good leggo
or if you're in necrotic wake
then it's a must have
is there a haste amount we should aim for so it feels nice play?
i don't know if there is an actual threshhold but im at 23 right now and it feels alright
No. Agility is king, haste crit and vers are all good stats. Just best to sim gear as you get it
atm sin is just a slow boomer spec in general, it's not like you're going to make it feel smooth at any point with the stats we have available in slands at all tbh
just sim it up, go with what it says, thats the haste you should have
im sitting at 1k vers might need to change some things đ
Sin feels great when you get to about 15% haste, even better when you get to 20% +
I have about 600 crit 650 haste, 450 vers, 120 mast
28%/20%/11%/19%
most of my sin gear atm is makeshift from my outlaw gear
so I have tons of vers too
yeah same
can someone tell me why everybody preaches to open with mutilate over ambush?
my ambush crits for 4k, my mutilate crits for 3.2k
it's in tc research
tc?
With mutilate you may get 4 cps
Which is more energy efficient
The damage difference between ambush and mutilate is not enough to justify losing out on the 1 extra cp from a double muti crit
Also sin feels amazing with 20+ haste
That
I am at 25% haste, its butter smooth
didnt notice the 1cp difference earlier, now i do! thanks!
I gotta say I don't get what people mean when they say sin is clunky
Maybe compared to bfa sin but I didn't play that
I donât think the word clunky has been used, more like snd added another plate to spin on top of the bleeds which is fair. Itâs mostly an issue in m+ if youâre trying to get full pandemic on everything, it makes it feel like a chore
But I definitely wouldnât use the word clunky
Oh for sure SnD on Sin feels like....why is it even there. So they slapped energy regen onto it and called it a day.
It definitely took me a while to remember to throw it in my rotation consistently
I'm gonna be honest, it doesnt feel any different lol
Man
I like Sin, and maybe this is just me, but compared to Outlaw and Sub it feels arhaic
I mean, I play sin because I like it. I'm just your like average player doing average M+ content who may get into the first few bosses of mythic but I'm not going for CE or anything.
A lot of people who don't play sin come in here and say it feels clunky
I'm not making this up lol
But honestly, like. If you know how to play sin, really understand how to play it, it's smooth af and super easy
Agreed
I think it's people just getting overwhelmed with or disliking the number of plates to spin
The worst part of SnD imo is how it affects the damage profile, shifting it into white hits which aren't 'noticeable' because they happen automatically and it doesn't 'feel' like you're doing anything to get that damage
Even though getting good white melee uptime with all of these mechanics isn't easy
I think it's fine to have melee up there in dmg but it's definitely too much rn.
Have like 6 or 7k ash so I'm waiting on a good dagger to try Sin
blizz are just dumb.. they give us aura buff..
đ I feel like people just use that word because they donât like pooling
that is not what we need.. or better it is better than nothing but it is playwise we nmed some adjustemnt
at least it is what i think
Sin needed an aura buff, but youâre right sim could use some adjustments as well
I mean aura buffs are exactly the way that we get melee to be less of our damage and dots to be more
I think they should be more directed than a flat 5 to everything
Like
25% to bleeds specifically
I wouldn't mind a more core rotational change to sin as it feels the same xpac to xpac for a few too many years
All adjustments that make it âfeel betterâ (for the lack of a better term), would be moot because damage was objectively worse than outlaw and sub
But deadly and instant poison are fine and do huge damage proportionally
The aura buffs were very much needed, and Iâm grateful for it
Imagine in 9.1 they give us some new conduits
25% poison damage, 25% bleed damage, 10% envenom damage and crit chance
So you can make a build however you like
we should have some snd passive thing to make us more smooth
rlike premeditation talend in sub
I don't agree with that
snd make us clunky as fuck
Then our rotation just becomes even more boring
imho
Nah man
well assa is managing things.. we spam mut etc
I get 98%+ uptime on rupture, snd and garotte
snd just make it mhe..
It's not clunky at all
Having envenom refresh snd would be nice, but thatâs mostly a QoL thing for m+ IMO because less buttons in raid would be zzzzz
for me it is
The spec doesn't need to be any simpler
i really think snd doesnt fit in assa as it is now
well i find more fun assa than outlaw and sub..
dotting all spamm stuff keeping track of stuff
instead go ham flurry aoe wiht spaghetti
nonsense
I mean you press snd once every 30-40 seconds
always imho
I can't call that clunky
MFD makes it even less of a thought
Snd is in a weird spot for sin for sure, but I think it just needs something to make it more impactful for sin I guess
make it increase poison tick rate or something on sin lol
Give it a little sin flavor or something
!bis
Whispyrs Bis list: http://tiny.cc/76r5tz
i mean
garrote ambush/mut garrote rupture, mut snd
and then after 12 yaear
and low energt
energy
VENDETTA
with out dots already thicking
that is bad
Yeah I can agree that it could be cooler
it sucks
Like if they made your autos with snd up make your dots advance a few seconds
That would be amazing
Vers haste or crit haste on zoldyck guys
yep
I went vers haste so my gear wants more crit now
gear is rng so you use what you get and sim đ
If I went crit haste it would be the opposite
Cuz vers and crit are both good for sin so it really doesn't matter at all
my stats atm 215 ilvl
should get a bit more crit once i unlock sockets from venari
dat mastery
after reset I will get a vers/haste helmet which will lower the mastery more
and a crit/vers ring
so i should drop some mastery and gain more vers crit and haste
The maw is properly designed then 
You are, but we still like you
I don't mind the maw I think there was only one time I particularly hated it and it was when I first unlocked perdition hold and died in it then died on my way back to recover my stygia
Yeah that's always a bitch
The mawâs just so meh, it gets old quick. Plus after grinding to appreciative with venari, Iâm just over it lol
You know it
This fresh challenger gear is just begging for sockets
The maw in war mode is SO MUCH FUN
Ganking people trying to kill the tough rares 
Youâre a different kind of person 
Just stun them when they try to dodge an aoe and they get one shot and you steal it
I'm not gonna lie I spent some time camping the maw entrance in the beginning of the xpac 
But only because the alliance did it to me first!
Yeah I turned off war mode when a group of alliance tried ganking me at 59 in revendreth
There was this arms warrior prot paladin duo who killed me in the town next to all of the guards in maldraxxus'
Little did I know how that was foreshadowing for what was to come...
so we all switch to assa after the reset?
no
Imagine not having lvl 4 zoldyck already 
assa is still slightly behind sub in pure single target and any more targets than that outlaw comes out on top
maybe at some later point when i can craft r4 leggo ill play some assa for fun but not realistically soon for mythic
Yeah but in practice sin will perform the same if not better than sub unless you're playing sub perfectly or it's something where you need omega burst damage like sun king shield /shade
It's more than viable and that's all that matters
guys anyone know if raidbots reflects the 5% buff yet or it will when it goes live?
well when you get to the point where sub being slightly better makes you play it, you should be playing sub close to perfect already
also sub isnt hard to play
It's not but the mechanics in CN will fuck you over no matter how good of a player you are
havent experienced that
we'll see the dps rankings for mythic raid again tomorrow
I expect the amount of people playing sub to drop even lower
i mean, most people play outlaw in ST fights too currently, and to be honest, i sim 6258 as outlaw in ST while 6219 when playing sin (assuming raidbots doesnt already count the 5% buff). Imo this makes sin better, first of all because there is no RNG, second because it's got good execute which is a valuable thing in most encounters
i dont think raidbots has been using the 5% buff yet
i actually sim 5923 with zoldyk rank 4, so i added 5% flat to get the 6219 number
also my assa has 2.5 IL less than my outlaw
its not flat 5% cause weapon damage doesnt get buffed
oh ok
so it's prolly a bit less i imagine, still doubt it would be more than 100 dps difference
Will be about 3%
on my sim melee dmg is 19.7% of the overall, so if everything else is buffed by 5% numerically it should be 4% on overall if that's the case, roughly
but again we'll wait for sims, the main thing to take in consideration is that compared to outlaw sin is much more consistent pull after pull, i would prefer it for that alone
with tmrws buffs will sin be better than sub?

when you're top DPS in a PF +12 
yet another group that doesn't make it past glob
i don't even know why i bother anymore

Top damage on boss is fine. If youâre top trash damage, imma need you to dip my guy
!bis
Whispyrs Bis list: http://tiny.cc/76r5tz
!fuu
Fuus Shadowlands evaluation Spreadsheet: http://tiny.cc/uxr1tz
Probably not.
Outlaw is still better output, and Zoldyckâs shouldnât change that
I played sin for like, 1.5 hour on the boss, did around 4.8k-5.2k max
with zoldyck leggy
swapped to my outlaw, and I was doing way more.
yea, i dont think the execute meme is strong enough to make it worthwhile
while my sin was like, litteraly the lowest dps/second to lowest.
my outlaw was top 5 anytime
but this is still before buffs. So sin can get better
my thought experiment was next week after buffs
well, it would get closer. But still not as close
guess ill save myself the gold for now
Just curious, how much more? Iâm wondering if the 5% will close the gap enough to convince my guild to let me live the assa dream
let me check for you
thank you
hmm, worth it lmao
I couldnt get longer fight on assa rogue, because we didnt get that far.
But yeah, it was too big of a gap for me
you can close that gap real quick if you bribe your priests for PI
just parrot the same shit people have been saying all expac
"SIN SCALES BETTER"
I feel you, my priest in m+ was like "do you want my PI? We don't have a mage"
I'm like dude giving it to the vdh tank is probably worth more than giving it to me 
sad rogue noises
im still amazed convoke exists in its current state
and it used to be even more casts
ik that people love too complain about convoke
but like, shifting power is a thing
lets just give them an ability that does good aoe dmg and reduces your major offensives cds cd
what could go wrong?
Did someone use the S word 
anyone know of Sin streamers for PVE
What about 34% crit?



do i want to use a specific spender with the Echoing Reprimand combo point or is it just whatever you need at the time?
IIRC, anima charged CP only works on rupture and envenom
Yeah it's only damaging abilities
So you definitely wanna use it on envenom since you're keeping rupture up all the time
Unless you somehow get to pandemic threshold and can anima charge it
But that shouldn't occur often
so if i'm in the pandemic of rupture go ahead but don't hold the point for rupture
Yeah basically
what legendary are the assassination rogues using for pvp
MA or doomblade
!guide
anyone have the soft and hard caps for secondary stats?
I would be surprised if they did
Considering none exist
But if youâre talking about the thresholds for when they start DRing
This is what youâre looking for
yes, thats what i was looking for, thanks!
@balmy condor Just a question, a while ago I mentioned Sin rogue "scaling" and you said that it's not how the game worked (or something in that manner)
Out of curiousity, mind to elaborate?
Really interested in the game theory
Specs gets better with more stats
We know that to be true
You get ilvl, you get damage
The reason we donât talk about âscalingâ here, is because thereâs a community perception that sin is bad early in the expac, and good later
And thatâs perception is based on the idea that sin will do much better with more stats than everyone else
Now, letâs put aside for a second the fact that even that notion is wrong
(Sin actually gets comparatively worse with gear compared to sub for example as it stands right now)
But thereâs a bigger reason, and thatâs because the systems introduced in each patch have a much stronger effect on the performance of the spec, than any secondary stat scaling that spec has
Is it possible that over the course of getting 100 ilvl, youâll catch up to an -insert X spec here- because they were 1.5% behind at 200 ilvl, but once you got to 280, youâre even?
Sure, in a vacuum, that might be possible
But letâs just say 9.1 brings a new, really strong conduit right
Or a tier set bonus
Whatever you want to imagine they add to the game
And they make it fairly strong, just like essences, and Azerite, artifact weapon traits in legion, the crucible stuff from argus, etc etc
That will shift the power drastically
Itâll shift your stat weights, itâll shift the balance of good specs and bad
i cant read
Specs live and die by borrowed power most of the time
And sin is no exception to that rule
Early legion, we were very very strong, because of overturning on exsang, and fairly high bleed damage to combo
Early BFA, shrouded was very strong
And since we had the strong azerite, we were strong
So when people say âoh sin always sucks at the start of the expansion, itâll get better later just from gearâ or something to that effect
Thatâs just not how that works
If sub gets a really strong tier set
And sin doesnât
Itâll be behind again, stats or gear be damned
Ah, I see
Nice read
Basically the borrowed power is what historically made it "scale" stronger as opposed to raw secondaries?
For the most part
Well any scaling that would be meaningful, would exist within the cycle of 1 patch
Before they introduce the next borrowed power that then shifts everything again
wait so NF rogue can have 2 cheat deaths?
Technically, yeah
Dreamweaver is the worst soulbind out of the 3, but if you for some reason really want 2 cheat deaths
Go for it
The problem with this is obviously that you get maybe 30 ilvl in total across a patch, so even if you do scale super hard in that one patch, you donât really have the room for it
unless something's weird about the tank dummy, no they don't
They do not
Iirc, cheat death procs first
And if you get killed afterwards, the cocoon pops
hmm must have been bugged initially and its now fixed; ignore my comment then
ye, cocoon is last
it can overkill through CD and proc both obv but in most cases they will be separate
Yeh
Cheat death wonât prevent you from dying to a solo soak on sun king most times for example
If you get smashed for like double your health
Cheat death is like 
surviving chain snaps with cheat death is pretty poggers though
Yeh
!oh
Mutilate requires a dagger in both hands, this makes using a non dagger weapons undesirable.
Remember when Toxic blade was randomly added in the middle of Legion?? Good times
Poison Bomb doing either 3% or 18% of your ST damage
!opener
I wouldn't have minded the old ttb in legion
The conduit would have been pretty damn good in Argus
Which Spatula, theres one on Illidan
I swear poison bomb so be a proc that hits a debuff on targets, tilting as shit when boss/mob is moved from it đ¤Śââď¸
It was a pool on the ground at some point
It looked like something you werent suppose to stand in so tanks would move it out on constantly
guys, do we always finsh at 5cp or 4 is fine ?
Exactly should be a poison on target like lethal etc. Still random procs but means target isn't moved out
5 with Deeper Strat
-1CP is fine if you'll overcap I believe ?
Yea
And it's fine to shiv at 5cp and loose the cp to get empowered envenom also
Im pretty sure you still Shiv on CD regardless of CP, I may be wrong though
Been exclusively playing Outlaw for a while now xd
I've been saving my shiv for when rupture / SnD won't expire so I get full value
Or is it just worth using cos it buffs poison nature dmg?
I maybe fucking myself over đ¤
shiv on cd
in BFA you would use it every time it's off CD, you would just time it so Rupture and SnD wouldnt fall off during it's buff
Yeah been outlaw boy all the way so far but still had my sin leggo crafted and upgraded praying for some buffs
Yea I might craft Zoldyck and dink around with it now
Cool TY I've been holding looking to get 2 envemons or more off
the only
reason you would go for dreamweaver
is for pvp
its pretty bad in pve cause it doesnt boost your dps
Yes
its actually pretty good in arenas
Good for progress fights maybe
dreamweaver double potency + blossom haste thing is underrated
No
If you think your gunna screw up a lot
Not good for progression either, DPS is too important
for a class that already has a cheat death mechanic
Plus we're Rogues, aint gonna die
True, but some will still? đ¤đ¤ˇââď¸
They're griefing the raid if they choose Dreamweaver over Niya
especially tomorrow when we get Spurs, big damage boost
Yeah that's gunna be big
is 27 or 28 the cap this week? lmao
Aight ty then Spurs is next week
I'm confused
Deleting for clarity
Lol
28 today; 30 tomorrow
hey all, best poisons for mythic+ ?
considering you're asking then deadly and numbing
HOWEVER in higher keys the meta for the tank is "burst threat and run for the hills" so the higher keys go it becomes deadly and cripling
thankss
@raven locust the one that posts on the retail forums?
How does MA change the assassination rotation?
no garrote in opener
!guide
Doomblade or master assasin legendary for pvp what would you guys say is better?
MA
master assassin most likely, but if you can try both out and see which one works best for you
tomarrow assasin = respected?
i played hitman 3 and i pretended to be my assassin rogue
I hope so. I miss my stabby toon
spurs is gonna be crazy with shiv
Spurs?
but depends how consitent burrs are gonna be compared to poison and poison also comes with second potency conduit



