#assassination
1 messages · Page 3886 of 1
You can buy it from the AH
is it vale?
the dagger that is
The circular sin discussion:
- The spec doesn’t do damage
- “It’s too slow”
- “Why do we have X ability, it’s bad”
- “It’ll get better with gear”
- Sin becomes good
- Complains disappear
- Sin slightly worse than other spec
- Repeat
the yak? mists... but don't think its the vale.
Whispyr
that explanation is too slow
u should increase its speed
by removing the last 3 steps
so its higher apm
Wait, between every one of those steps Whispyr has to tell someone to read the pins because he doesn't sleep.
Like these days, it’s hip to hate on snd
Also you forgot the 15 "Better sim its"
During bfa it was hip to hate on tb
People hated on tb?
Whispyr idk if u have like math on hand for this
but does the energy regen of snd pay for itself?
Why would you not want tb??
costwise?
I still hate TB, its just.... feels sad
“Should’ve been baseline”
Now it’s baseline
“Well it’s a boring ability”
Ugh
it should be baseline
oh toxic blade... thought you meant toxic bomb
but shouldn't be shiv
I like having a short cd buff.
oh that's poison bomb derp
I agree it was super weird it was baked into shiv.
KB >>> TB, don't @ me
exsang was so fun
Especially with all the enrages that shiv can dispel
I still have to explain to people that I can't dispel enrages with shiv.
i enjoed it so much
? But you can
KB was fun
i think they mean
Of course sin can
Mind-number + Shiv = dispel
Because I don’t on outlul
they can't garetee it
I'm a baddie in sub. Sin can?
Of course
cos they need it for dmg
Numbing is available for all specs
but Shiv being part of our dps rotation is dumb
oh
Numbing makes shiv dispel enrage
also it requiring Numing is dumb
You can guarantee it, you just lose a bit of dam in the process
why would it be dumb to require numbing
It’s not like shiv gives you that much dps anyway
u could then just run crippling and 2 for 1 the bonus
But it's not giga common so I don't think it's that big of a deal in practice
Where does it say using numbing does that?
I do still dislike them being baked
the tool tip does not in sin
why would u be using crippling tho
Yeh tooltip jank
Tanks dont tank these day
its never been a very
Vengeance runs in, does 25k burst aoe
noticable slow
And then fucking dips
Crippling in sanguine week
tank, more like threat holders

tricks + misdirect = good bye threat on the dps
Also 15% less damage from autos is great
Every monk tank I played with wanted numbing over slow
oh i still play numbing dw
there'sa few situations where i switch if my tank wants me to tho
I play primarily numbing as well
I swapped during spiteful
But I’ve had tanks that kite as fuck
Master of Poisons that sin is should get two utility poisons to put on
And they want cripple
yeah same
can you upgrade rank 1 legendary straight to rank 4 without having more than just 1 base item
They are both viable at least
it's not bad at all yeah
i could've sworn phys ranged and caster adds would be scarier for a tank that can't build resource
but then again
You need Rank 4 base item and the soul ash IIRC
do Veng use a resource for tanking?
uhh
souls self heal ?
souls consumed with soul cleave reduce CD on fiery brand - legendary
and they need to generate both souls and fury
yo where in kun lai do i go for this yak
but demon spikes don't need a resource
i'd say crippling is better for cd tanks
and numbing for resource tanks
braod strokes tho lol
I always run numbing. Its guaranteed damage reduc, without reliance on tank
That may be a stupid mindset lol /shrug
Numbing is in almost all cases better
Even more so on dungeons where you have to soothe
The actual dmg reduction from it is quite a bit, seeing as it's literally free
Most tanks have built in aoe slows. Cons. Dnd for dk (?).
is sin good now? 
Can't wait for stats after tomorrow everyone bring your A game in your parses lol
everyone should play like shit so they buff it even more obviously
Expert Theorycrafter can't be more fitting
Who?
!bis
Whispyrs Bis list: http://tiny.cc/76r5tz
No clue who that is
lol dashing is bis now? or is that old list
ah
But if you’re playing dashing imo you’re trolling
Cause if you’re trying to do single target on prog, or aoe, or m+
You wouldn’t use dashing
yea im gonna run sin this week, guilds been failing on execute phases. zoldycks ftw
too much down time on certain bosses
makes sub damage meh
if i use SD or blades, then i get targeted with mechanics i lose on dps
Sub with downtime does really poorly since their entire schlick is to cycle shadow dances, which you cant do if you cant hit stuff to reduce the CD of
^ basically
Assa with downtime does much better
is assass gonna be viable after 8% buffs or neg?
viable yes
best still up in the air
when i was messing around with it last week i was super energy starved and it turned me off
That’s how sin plays normally
When I was playing sin the game wouldn't let me mutilate
I hope blizz fixes this shit spec
or im unsibbing
Better to go with the 30% execute over the dashing?
Yes

How rare is a wep from great vault
Just as rare as any other slot I guess
Okay I wasn't sure if certain things were more uncommon then others. Hoping for a dagger so I can try out sin
It’s more uncommon if only because there are less daggers
There’s no special weighting
agi and int daggers should be the same item
I had given up on expecting buffs before the next raid tier and undecided if I want to abandon outlaw now
Outlaw cool
I love grappling hook, but I'm meh on the rest of Outlaw. Don't think an 8% buff will make assassination feel any better in outdoors kind of content tho
grappling hook is just fun to use tbh
assassination has been fine for me in open world at like 200 ilvl
I destroy most mobs
I haven't swapped back from a bunch of ilevels so maybe it's better now that I'm hovering around 190ish or so
With two target cleave we still maintain crimson tempest?
as of now you don't run CT in two target cleave bosses
Only a few more hours 
I think someone here said CT on 3+, rupture on 2
Is there a macro to use mutilate or ambush depending on if you are stealthed, or have blindside proc?
may as well just put ambush on a separate key, not like sin has a heap of buttons and you only use it for blindside procs
think there is some addon you can use tho
whichever is easiest of course

not venthyr 
Check pins
nobody has done enough pvp with sin to test
i have a feeling doomblade is gonna be pretty good
sounds bout right, i'm just dying for this spec to get some more data
im super over outlaw
I tried out both sub and outlaw thinking that sin wasn't gonna get more than the 5% buff and I just couldn't get into either
So I just said fuck it and played sin anyway
Level 4 zoldyck gamer tomorrow 
how's assa now after the buff?
Approximately 6.5% better
buff at 8am lol
Hotfix isn't live yet
did they drop it to 6.5% instead of 8?
oh yeah regional restarts ..my bad i thought it's wednesday
played sin all of bfa, hope it makes its return
Rogue
Asssassination
[With regional restarts] All damage abilities increased by 8%.
Unless something crazy happens with nerfs, a huge buff, or borrowed power I don't see it ever being better than outlaw but it'll be good enough
need more upfront damage.. the time for dots to ramp it takes quite awhile
the reason for the 6.5% number is that the buff is only to rogue dmg abilities, so melees and other outside sources of dmg dont count.
If they made some of our more popular talents baseline and added new ones in their place it would be nice I think. Crimson tempest for one, maybe blindside or alacrity
Yessss
Can't wait for the reset
but I'm on eu 
true, and we need something like cut to the chase from wotlk to feel less like buff sustain bot. keeping up three buffs is to much. SnD refreshing with envenom would be nice.
!wa
Assassination WA's:
https://wago.io/E1EB91OtM (Lokkek's Group)
https://wago.io/SyLUNGD4X (Sovv's Group)
https://wago.io/SJLQKGjMM (Afenar's Group)
https://wago.io/ByzCxPq-m (Devlin's Group)
sorry to those who have to read it and roll their eyes, sims from raidbots arent including the buff coming on tuesday i assume, yes?
tried to search by terms to see if anyone mentioned
check the numbers and theorycrafting channels
ty. will do.
I think it's pretty telling that most of our damage comes from white hits but Blizzard buff all abilities' damage. Shows how much effort they put into this
Where does Crimson Tempest fit in with Sin AoE, I've seen guides saying throw it up before ruptures, and other saying only after 4 ruptures are up? 🤔
? Why would you want them to buff our melee damage? Also it won't stay that way as we get more gear
Before ruptures
I wouldn't want them to buff melee damage. It just means there's something wrong with the numbers in general. Instead of fixing what is wrong with them, they apply a bandaid fix that isn't applicable to our biggest damage source
But this does try to fix the problem by buffing everything but our white hits
Anyway like I said, as we get more gear like haste and mastery the damage distribution of our abilities will change
If they buffed our white hits too it would just make the problem worse
8% aura buff that doesn't apply to our white hits, trinkets or consumables is more like 6.5% more damage overall in practice
The first buff was 5%, which was more like 3% in practice so we have a total of like 10% roughly
perhaps 13% number comes from 5+8 (at first sin got buffed by 5%, from next reset he will get another 8%)
but 5% alrdy in the game
Yeah it's 13% raw total. The big brains said we need about 20% total to be competitive
Eh
We don't do enough damage overall or bring enough utility to call ourselves competitive
Like rogue as a class
!fuu
Fuus Shadowlands evaluation Spreadsheet: http://tiny.cc/uxr1tz
And the gap between outlaw and sin is pretty large, but it's good enough for 98% of people I'd say
I'm looking forward to long progression kills leveraging the zoldyck execute
Very competitive with sub though imo
that what i meant, competetive with other rogue specs
ofc we can't shine VS balance or udk
we will see next reset

The problem is what we wont see good geared sin rogues with 235 zoldyk next week
So we cant see good enuf parses)
I'm here for ya
Gear wise for sin, haste and vers mostly. Which if you went outlaw before you got that laying around even as sub possibly
what?! legit?! what the hell else should i know that icyveins might be incorrect on?
so icy veins says, maintain 4 rups before crimson tempest
but i should actually be tempesting first... anything else im possibly being misled on??
actually, i did see that opener with MA should use rupture instead of ambush... is this another one?
Ravenholdt says crit and haste is mainstat, guide outdated or?
if haste + vers is bis
It also says to sim if you want an accurate answer
what wing does zoldycks drop?
As stat suggestions will never remain the same
That would be Coldheart Interstitia. Is that up this week?
mortregar and skodus are up 😦
thatt was last week? Or well, this week in EU. What is up after reset, anyone know?
coldheart has been 2 resets, right?
is it even worth it to make dashing scound leggo, seeing how there's not really any pure patchwork fights?
you may go and farm twisting corridors for leggo
just reg 3+ until you got needed part of torgast and complete 6 levels (kill boss - loot leggo)
no need to wait for week with needed wing
Don'tt think my 185 ilvll rogue can do twisting layer 3+ 😦
doomblade leggo simming waaaay higher for me than zoldak and dashing scound?
can ya link?
i don't see changing ur feet leggo to legs making the difference
is it tracking the leggo with internal bleeding?
I wondered that as well, swapped it to iron and it didn't make a difference
hm
in the pins it shows doomblade simming better than zoldyck
tho the last 30% of a boss's hp usually matters more
How much haste do you have? Also have you looked at swapping conduits around and seeing what’s best there?

With the next reset im on 5.2k-ish soul ash and im wondering what leggo rank 4 should i craft(i dont have MA)and im between dashing and zoldyck.Sims go with dashing but is there anything juicy with zoldycks?
hey hey btw
are you in a raiding guild, are you progressing mythic?
raiding guild,we are killing Denathrius heroic tonight
and im thinking to have an alternative rnak 4 leggo for ST
and since sub is dog,thinking of playing the old and loved assa
what's your current spec and leggo?
celerity rank 4 outlaw
this is a good ST setup already
if i were you (and i mostly am), i will craft zoldyck
reasoning behind is, the execute damage is more "valuable" in progress than overall damage
if you are planning to go rank 4, go for the highest stat budget (aka legs)
if you are planning on keeping it rank1-2 ,i'd go for the lower stat budget item
no,i'll hit to kill,wont stay on lower ranks
I presume Zoldyck is allso the go to for AoE scenarios?
I see in the pinned tab, that Kyrian is the preferred covenant for sin, which I am. But in my head Korayn, Nightfae makes much more sense for m+
Are there more, better resources I can look at for sin rogues specifically?
Ye
btw,the leg stats from zoldycks are of the highest value for legs according to hero damage so i guess zoldycks is the go here
plus we stay kyrian and go with Pointed courage which is also very cool
im cringing hard with NF
NF is da wae
nightfae has two really strong soulbind upgrades at 30 and 31 renown, before that kyrian is a little better
but we dont have those yet
hm, first strike seems really op in m+ too
31 is first strike (really good for dungeons) and 30 is a trap for the first soulbind, cant remember the name but the damage is nice
30 is niya upgrade, bottom left, you need to take a defensive conduit but that trap damage is really good
im crafting zoldycks rank 4 by the reset
I kept it low for now
the stats gained from legs are huuuge
Still. If my numbers are lower than sub and I have to switch back until next buff...
Id rather not spend the money now
outlaw is opporutnistic,need to adapt way faster but once u get rolling is way stornger than all other specs
I think the random nature of roll the bones just doesnt click with me
ive played all specs but outlaw feels way stornger than eveyrhting else
rtb is not that random as it looks
It definitely feels better than last expac
count the odds makes it way less
last xpac rtb was insane in a sense u could fish all the time
now u just preroll and roll when possible
no cps needed
its kind of a diff mindset but not that much
!fuu
Fuus Shadowlands evaluation Spreadsheet: http://tiny.cc/uxr1tz
Any assa sims? To compare it
yeah actually enjoying outlaw a bit for the first time since WoD.
And now I'm debating between making outlaw legendary or making sin one
what do i do if tank just chain pull no restealthing
Insult him
Vanish
Cry on the inside
quit
what m+ lvl does sin start to not be bad
22
i think i might stick w/ my warrior lol
yeah, just dont play sin for m+
especially when we have a really good spec for it (outlaw)
I only played rogue for sin, liked it in bfa and legion for m
m+
so if its not sin its another class
same, but instead of swapping i will haunt all players around me
Tell the tank you need to jump into stealth between pulls.
i usually just use vanish there if another group is pulled and i couldnt stealth
And every few minutes that’s fine.
But yeah, I’ve had to ask tanks multiple times because they just want to chain pull.
but sin aoe isnt really amazing anyways so maybe optimising for that one rogue isnt what the tank is worried about :p
yeah can't blame tank for chain pulling and making it smooth for everyone but the rogue tbh
but it's good he can't hear my internal screams
still I wonder how much damage a full stacked Hidden blades with MA & poisoned Katar would do
I might try that on my next M+ run, just go katar + hidden blades, pop it at the start of each pack then multi-dot/mut for cp?
about 1/10th of hunters wild spirit 
lol
i keep seeing mixed opinions on this despite sims etc but for purely raiding scoundrel is the best legendary for that right?
pure raiding is zoldycks
Dashing scoundrel will do slightly more dps on a pure single target fight, but is beaten as soon as there is adds/multi-target
execute damage is also more useful for progress
ahh i see, cheers then
Sub/outlaw is still better for tyrannical weeks though.
i know
but if i want to play sin, its viable
not the best possible
but will be playable
Yeah
looking forward to trying it out on huntsman--constant bleeds/poisons on both dogbear and boss should work out really well.
hmmmm
On huntsman it is nice
like it was solid first week when everyone in raid was 170s and blue
And you can swap focus to the bear when it’s sub 30% for more Cheese damage
but quickly got outpaced
Yeah, it’s the only time I feel great about the damage :^)
buff is for all abilities--does that include deadly poison?
I cant imagine why it wouldnt
or just button mashes?
I’d assume all abilities here
you guys think the 8% increased dmg will bring assassination back as a viable dmg?

Tl;dr, viable but still the weakest rogue spec
It's fine but you kinda have to rely on your teammates kicks a bit more and use the silence from garotte a lot
i mean it feels like theres too many things to interrupt to play sin, and when stuff doesnt die so fast its worse
then again my group doesnt have hunter or boomer or mage
Thank you. Sorry about that
Iron wire should buff one garotte every 30s to silence outside of stealth or something lol
No worries, common thing for everyone 🙂
Interesting to see a few class/specs received aura buffs. Moving the bar doesn't always equal an upgrade
have any of you tried sin in torghast
Ya I've been clearing everything weekly pretty fine with it
it's the best torghast spec imo
how so? im curious
my sims are the same as last night, thought the buff would be simmable when it went live?
Leaching poison + master poisoner is a big buff to survivability iirc
^
Personally, it feels marginal with other specs, it’s still completely dependent on good traits dropping
I mean, unceasing chain link is stupid good on assassin as a common
true
^
whenever i play i just try to get crimson vial to the point where its spamable and it gives me evasion/cloak/etc for 5 seconds
That definitely works for all specs, and is a fine way to get it
i don't think i've really had a problem with surviving, and if im getting 1 shot then i usually just end the run because of weak rng
the only problem ive had is anima powers just getting deleted from my list
It’s always the floor two boss that I’m within 200 damage from killing just thump me and I die
Im still convinced Unceasing chain link is the best damage power we can get, garrote ticking for several thousand is just too good
Someone misses shrouded suffocation
yeah its good but literally every time i try to stack it by the last floor all my stacks are gone
from some bug
weird, ive never encountered that
yeah i've heard some people just never encounter it but for me i think its happened every single one of my runs
ah the joys of being a giga casual and not having to play BiS spec
Am I doing it right?
How dare you not play the BiS spec and have fun playing WoW, dont you know all satisfaction in this game must be derived by being top dps? /s
I dont see a massive belt buckle 2/10
I changed it up recently to a green belt from back when that I think works pretty well.
Oh yeah it was. BFA has my favourite so far. I like the simple looks honestly.
So are the changes to assassin making it actually useable now?
Or will I still have to endure outlaw
I've also come to ask if there is a post already about the new buff and the viability of assasi. I much prefer the playstyle and would love to hmnot have to play outlaw for all content.
I see now why
exist
Whispyrs Bis list: http://tiny.cc/76r5tz
So good I wish it was like a trinket or on proc weapon
the sim update went live early
could always sim yourself but like i think its just there's no downside to picking vers
and you need haste for sin
vein rippers, the extra survivability from master poisoner with mind numbing and leeching poison, and the ability to kite things if its going badly
well thats disappointing lol was hoping what i saw was unbuffed
like if a run is going badly you can just garotte+rupture+poison knife spam while running away from the boss and kill it eventually
might take forever on twisting corridors but its better than getting 1shot lol
yeah i just have some trouble on like the first floor with sin
LOL
after that its pretty easy but im used to playing outlaw/sub
yeah i have died on the first floor a few times
but usually one death isnt enough to ruin a run
i don't die after that
yeah true
the power that makes ambush apply a 5pt rupture is so sick
fuck raging week
we can't use shiv for dps nearly at all this week
i dont even really know how to use shiv
time to fit it on my hotbar
Use it everytime its ready
Shiv have to be cast on CD
it's fine i guess
but it's become more annoying than fun because it's utility for other specs, but one of our bigger dps cooldowns, so you have to choose betwen DPS and utility as sin
so you're almost always using it for utility and not getting as much dps out of it as you could
How's assassination after the buff?
Middle of the pack
6.5% better
Dam so still ass after that 8% buff
like I figured it would be, but a buff is a buff
complaints liek this are why im like fuck this game
oof
it is
there will always be a top and there will always be a bottom
aiiiight
Coldheart is all I need ❤️
Do us and eu share torghast rotation/wings, anyone know?
fuck chorghast if it wasn't for ashe's i would never touch that content
I think so but not sure
guess that why the lured us in with it
did US previously have mortregar and skoldus hall?
ya that was last week
then yes, US and EU seem to share the wings
Makes senes
wowhead front pages hows what up this week right?
people probably wouldve complained if a BiS memory showed up on one region first
I was reading answers about the question: "How is assassi after buff" and, so far, no one tried to put some effort on the question.
Has anyone tried to SIMC and run some Dummy trials after buff?
what effort is there to put in
I'm wondering if is worth to craft my assassi legendary or just keep skipping for a little while
its just an 8% buff lol
Its an overall dmge buff it has to be good, imo folks crying that it is trash are just weird
Imagine...
????
if you want to play sin
Ok, Oshosi, its 8% buff, I'm able to read..
But I'm asking if this buff allow us to start playing it or if still sucks..
It's in the pins
That depends on your threshold for whether a spec sucks and you can play it
Like it’s been said a million times. And is pinned lol.
Ive been playing sin the whole expac lol
It’s viable and around 10%-15% below top specs, but is still weakest in raw numbers. If you’re playing sub and are having issues with timing, it’s worth a swap to another spec
imagine playing something becausey ou enjoy it
imagine not having lvl 3 zoldyck already 
Theres no definitive answer for when whether a spec is playable cause its different for everyone
Imagine not having lvl 4 zoldyck 
Ill have you know i paid 100k for my 6 secondary stats on my lvl 4 zoldyck
give me about 4 hours to do torghast and farm the leather 
yall would have mopre fun playing something becausey ou like it vs playing it becasue its "good" none of yall are top 1% of players in here
ruka out here spitting straight facts
Jokes on you im top 1% of the 15 other assassination rogues still playing the spec
hows sin compared to sub in m+ after the buff, havent really been following closely since its an alt
better in cleave/aoe, worse cc which makes it kind of a wash
its perfectly viable for up to like 15s
Top 1% is a pretty weak argument, but the spirit is right. If you’re doing prog on mythic, you’ve absolutely not been playing assassin, buff makes it so It’s not off the table anymore.
i just feel like if you're in here asking the question whether sin is viable or not, it is for you
anyone who's in a guild that won't accept sin can figure it out for themselves
I'm stuck on Mythic Lady Inerva and my dps, as sub, is not near good enough (in comparison to others). So I got benched.. I am wondering if this buffs could rise my hopes to get back to the big bois group.. Because we all know 8% buff isnt, really, 8% flat..
Yes
There’s a lot of things that go into that, hex.
why not play outlul on innerva?
Yeah if you want to boost your dps you probably want to play outlaw not sin
ravenholdt ---Stat Suggestions:
Prioritize Haste, other stats seem close
icy veins ......Single Target
Agility
Haste
Critical Strike
Mastery
Versatility
is there any cap?
No
casue atm i got 21%crit 12% haste 29% mastery 14% versa way to mutch mastery on to mutch items
Haste > crit = vers > mastery.
Diminishing returns, but very slight, pretty much the same stat priority
Mastery is naturally high for sin due to a passive. You definitely need more haste though
Anything sub 15% feels rough
Because dmg on adds arent what is really important there, dmg on boss is the real deal..
Outlaw is best ST
i am ventir en use macabre trink atm also
That helps. Even still. You definitely want to get some haste gear. Rings from the raid help a bunch. The ones from sire and inerva
You keep talking about pins.. That pin is from 4 days ago, I'm trying to engane in an conversation about assassination buff on assassination tab..
I dont think "8% buff" is, really, 8% flat buff.. There is more to that..
Sub is perfectly fine on inerva, and does > or = boss dam to outlaw
they dint drop for me
The pin literally has all of that info if you know how to read.
The buff was announced 4 days ago.
So this was a known quantity. And the crafters stated that
We did the math once we got the first hotfix notes, it puts us slightly behind sub and still behind outlaw
The 8% buff is actually less, since melee was a majority of our damage and isn’t buffed by that, it’s more of a 6% buff to damage overall, though my sims indicate lower
!bis
Whispyrs Bis list: http://tiny.cc/76r5tz
so you saying if i wud get lfr gear wud be better then normal /hc gear ? if they got more haste on it ?
that so
Yes, this is what I'm talking about (or trying to)
You can make an argument for sin over sub if you are mistiming sub cooldowns / think the execute damage from zoldyck will benefit your raid more during progress
how is sin looking after the 8%?
why blizz just dont let us play exsanguinte ffs
I mean you can select the talent
we all want that xd
it just does less damage
@boreal jolt think of damage profiles. Is execute damage more important than overall damage? If the answer is no - dont play sin
on innerva the adds dont live long enough to gain a good benefit of multidotting
better go outlaw if you need to pad, if not just sub/outlaw for ST
Seems reasonable, ty 🙂
also downtime etc.
but on innerva i wouldnt call it a big downtime boss
If they nerf half the roster then we're top dmg again lets go boooys
I’m not even referring to dk damage...
I just feel like im behind casue im techinically still levelign to actually find a class i like
i have a leveled raid ready arcane mage but i fell ourtt of love with it
or just giving rogue raid utility
that's also a huge buff
gief back old smoke bomb
looks like a lot of sin rogues are simming right now...
in a 1100 queue on Raidbots lol
is raidbots updated for the buff?
Probably ppl siming their vault
oh crap did the game just come live or somethign i cant get in lol
dk doesn't even need a nerf tho.
Yes. Yes it does.
dont get too much hope
Got it, sick facts and evidence. But no, the damage profile just lines up well with the fights in CN. There's always a "top melee" spec and relative to several other ranged specs, DK is not overperforming. It's just a tough time for melee in general and DK happens to perform well.
so shiv wud do 41% increase dmg instead of 33% with well placed steel then also ? and deadly poisen 1215+8%=1223 vedetta from 30% to 38% right or m i wrong if they say 8% on all abilitys
you're smoking that good good if you think that it's ok for a class to have that much utility and be one of the top melee dps
@plush bronze never even mentioned their damage bud, but go off
Make smoke bomb great again
Los boss mechanic op
Got it, sick facts and evidence.
kekw, itt: rogues mad because another spec is top performing
either DKs utility needs to be nerfed, or all of the other classes with less utility need a damage buff
dks were completely op for all of legion
I found the outlaw dk
there is nothing good about a class having near the best raid utility and the best damage
It’s not performance based, holy crap
^
I couldn't care less but just think your message was stupid af
their damage is 3rd highest, at best
they are top tier damage
that's not a good thing
i love how you are all trashing dks but are ignoring mm hunters, fire mages, and balance druids
if youre putting afliction and boomy ahead
range will always be good
then good comeback bro
we arent ignoring other classes we're just talking about DKs because this guy said DKs don't need a nerf
Amz, grip, 1 min cloak, knock back immune, slow immune, and top melee dmg is not “balanced”
@balmy condor or @vestal wren so shiv wud do 41% increase dmg instead of 33% with well placed steel then also ? and deadly poisen 1215+8%=1223 vedetta from 30% to 38% right or m i wrong if they say 8% on all abilitys
theres plenty of classes that need a nerf
AMS is not the same as cloak
utility has not since wotlk, and will never again, factor in to damage balancing.
that's just bad game design
It serves the same purpose as cloak in nathria
but i support buffing the weak rather than nerfing the strong
i would prefer that they buff the damage of classes with less utility yes
and it appears raidbots is updated with the buff
at least if you set it to nightly
im at 4979 dps sim... oh so close to 5k...
there really aren't, there are several that need a buff but none that outright demand a nerf right now. all this conversation is is specs being better than the one someone else is playing and people not being happy about it
doesnt affect any mechanics like percentages, all your damage numbers from skills will just be 8% higher
replied wrong comment, that was at the "lots of classes need nerfs comment"
nerf the strong or buff the weak i honestly couldn't care less
but the current state of balance is bad
I am highly debating coming back to Sin because I'm not a fan of Sub, but with that in mind, is there a leggo that's good overall? Or are there 2 separate ones I need to make depending on the content?
Zoldyck
that i will agree with, and it's silly it's gone on this long
yeah but wf has been done for weeks
I know the pins say zoldyck first for M+ and Dashing for ST, but since Zoldyck is second for ST, is it worth it to create Dashing?
Rogue
Assassination
All damage abilities increased by 8%.
why they say it liek this then
not really no
yeah dashing is simbait imo
Okay, thank you
No, because dashing is only better on PURE ST. Any cleave or anything that moves it out of whack zoldyck immediately jumps
i half wish it was removed from the pins lol
but shiv is a dmg ability
Ahh okay. I am highly debating coming back since it's viable. I don't even care if it's not the best
so it shud get 8%
yes shiv is a damage ability, shiv itself got buffed
it's the damage of the abilities, not the effects of the abilities
but not the 20% poison damage bonus from it
get thee a zoldyck my friend
sin unironically feels good to play with some gear
count deadly poisen also then as the % buff
zoldyck also is execute, which is very useful for progress
i'm only 206 ilvl and i have no complaints
yes DP got buffed too
thx for the confirmation
205, 23% haste. Can confirm, it feels good to play, numbers were just vastly undertuned
3 min sim 🤔
i still have it set in 3 mins from late bfa just never bothered to change
im not clowning you i'm just genuinely curious how long our sims should be
I sim 5k @5 min atm
3 minutes - five minutes, it’s really where your guild is at on downing bosses
Mine is at 5 because my guild has some lower dps that’s raiding for the first time
I sim 4.65k at 5
yeah i just went to look at my guild's logs and our kills are right around 5 min
+-30s
also you can upgrade covenant and honor pvp gear to 197 this week just fyi
if you still have low ilvl pieces of gear
@fleet whale check private msg plz
i might break 4.8k today with lvl 4 zoldyck 
if i were nightfae or kyrian i would be 4.8 i think
W
damn, gratz
It’s okay, we have the good transmog 
it's so dumb how hard it is to get weapons this expansions
blade cape is literally bis
are yall on nightly or weekly?
Still using dark moon trinket xd and weekly
go back under your bridge, troll
pretty sure sin buffs are in the weekly version
I want sin to be good as much as anyone, im just playing
You’re good, nice weapons tho 
I wish venthyr had better soulbinds 
For Night Bae and Zoldyck, Sepsis counts as poison damage, right?
nope
dont think so
negative
😦
there are pretty much zero interactions between covenant abilities and legendaries
and class skills
its really lame tbh
meanwhile: convoke
convoke is the most poorly designed/balanced thing in wow in a long time
it would be fine if it didnt proc full moon
its not even that
its 30% of druids damage on a long cd
meaning druids are more or less worthless without convoke but they are at the top of the meters with it. One things goes wrong and suddenly your worse than a sin rogue
its just bad
Is Sin at top dps after the refresh ?
No
lol
😂
I can only imagine I guess
why do they call it assassination if you cant kill anything
it's not top but it's good now
It’s like eventual assassination via poisons if you don’t visit doctor
Something like that
Anyone played with conduits yet? Well Placed Steel BiS?

oh word pins are updated?
same now as 3 months ago
do we have any sims about assasin ?
how can that even be?
?????????? nothing has changed
raidbots is updated now for the buff
flat
its the laziest form of balancing ever
6% I would say
i mean maybe but it works
Because they said damaging abilities
Auto attacks and trinkets do not qualify for the buff
I’m so glad we still have the 50% master assassin talent - makes a whole lot of sense 
the spec is fine after the buff, and we'll see what 9.1 brings
It literally says 8
Sins talents are the worst in the game so many god awful do nothing talents, then they have the balls to give sin alacrity making any chance at a bleed build impossible
8% more ability damage does not = 8% more DPS
You guys whine harder than FFXIV players
Class is fine
the top pin on this channel
literally says sin is viable after this buff
idk what more you want
I think this is a good week to pick up outlaw
Literally just go play mm hunter
If you wanna be too damage and that’s all that matters
i will never play anything other than sin
Play what you like
were lucky that blizz even decided to buff sin again in this tier
yup
blizz very rarely buffs the same spec twice in one tier
i was prepared to play 5% buff sin til 9.1
and who knows what items or tier sets 9.1 will bring
that could make sin even better
The only thing would set tiers
when sin ends up being bis halfway through the xpac from some ridiculous borrowed power
i'm gonna laugh with my 3 sin legendaries
go hybernate for 2 years, sin will be good next xpac 
while yall scrubs are catching up
in what slot is zoldyck best?
pants
pantaloons
k ty boys
I can’t even think about legendRies
the thing is we have no clue what the new systems they have could be
we could be wearing 2 legendaries, have a 2nd soulbind or like several extra potency slots in the existing trees
hopefully 0 new systems
tier sets
less systems that are going to be gone in a year

imagine thinking blizzard will do anything but borrowed power
thats all they know how to do anymore
all wasted effort that could go in to the class
blizz uses borrowed power because it's their way of both giving us and taking away stuff every expasnion
so they can avoid "bloat" but at the same time hype up something "new" that we get
i think borrowed power is fundamentally bad game design philosophy but going back at this point is too much
ironically, blizz's best attempt at borrowed power
or rather
borrowed power isn't necessarily bad, but when a class is non-functional without it it's a very bad thing
sin is functional without borrowed power
it just gained a lot of power from bfa systems
no it's not
what is your definition of "functional"
People are barely functional playing rogue, is the fact.
!stats
**Shadowlands: ** Haste > Versatility => Critical Strike => Mastery
this stats is for ST o aoe?
cause gameplay wise, other than aoe still feeling weird
there is nothing wrong with how sin plays in ST or cleave
yeah that's what i'm talking about
'ono another button. Wut I do?'
the aoe feeling very awkward
it could easily be fixed if they made some of our aoe talents baseline like CT tbh
but thats the thing, they spend all of their resources balancing the new systems and not enough time fleshing out the baseline of the specs
Both. It’s functionally the same
ty c:
i don't think CT needs to neccessarily need to be baseline for sin aoe to feel right. I think giving FoK higher baseline crit or adding more poison interaction baseline could do the trick
^
like sub got this brand new shiny aoe finisher baseline, and right now it's barely worth pressing
there's several ways to go about doing it, i don't think CT being baseline is madatory
i think exsang should have some kind of aoe twist
like bopping bleeds
all of them
Sub feels so bad to play
no vein ripper please
no more vanish interaction
what is vein ripper
a torghast power
no just make exsang do the vein rippers effect
it pops ur bleed out ?
it does all of the remaining damage of your dots instantly
im telling you
just make exsang do the vein rippers effect in an aoe
idk
i mean my solutions revolve around making sin less bleed heavy but more poison heavy
i want sin to not turn into feral druids with daggers
for me u put that FOK generating cp buff
and u make the spec in aoe based in putting bleeds
and popping them off
yea i would love a rogue version of malefic rapture
but with vanish being important
and like, vendetta being useful in aoe
would be nice
u could make exsang a single target vein ripper
!stats
**Shadowlands: ** Haste > Versatility => Critical Strike => Mastery
and make it AOE when vendetta is up
again those are just fantasy
but i think if sin ever get better aoe it needs to be bleed
multidot management is cool
do go haste/vers missives on our leggo?
yeah forreal
legion sin looked amazing tbf
like
i wish i had played legion sin
kingsbane looked
i'm so sad i missed legion 
gimme legion assassin with blindside baseline
I would really enjoy seeing envenom apply some kind of infinitely stacking DOT for single target
the more envenoms you do, the more damage the DoT does
so you ramp up to solid damage at the end with zoldyck
the duration wouldn't be infinite so you have to keep envenoming that target but each application increases the dmg and refreshes the duration
monka
Refreshing might be a bit much
Whispyr had some pog ideas
but like, i think sin need to be that cool multi dotting class
i mean what's wrong with a bit much
It would be cool if it was a reward based on good timing so you fit as many envenoms in the window as possible
we have wild spirits and convoke
A little more class flavour would be beautiful, septicemia with all that blood and poisons about
let rogue have something lowkey OP for a change lol
Haste and crit or vers, user preference
The other concern with infinite stacking
envenom increase ur next envenom dmg or w/e for like 6sec
is that it would have to be balanced around full fight
so what happens on somehing like shriekwing where you lose all your stacks every phase
i think sin having execute is good
in term of class fantasy
like vendetta could be a form of execute
that's a fair point, i guess it depends on how long the duration of the dot is
it would probably be more useable if it wasn't infinite and ramped up several times over a fight
wtb shrouded suffocation conduit
I honestly want posion bomb baseline
like it really feels like they took
wtf is maim mangle
execute and util is so important on mythic prog
SS talent or legendary would also be neat imo
how every of sin issues were obvious since alpha
I don't like the idea of it being a legendary
i dont like the idea of 'mandatory' legendaries
you can get away with the other legendaries besides zoldyck now even if it isnt quite optimal
If we are able to have multiple legendaries I see it being fine
but then it feels like we have -1 legendary slot while every other class gets to use 2 for whatever they want, cuz we desperately need SS to shore up our class' weaknesses
having it as a conduit would be better IMO
the way that ion was talking about tier sets in the interview gives me a sneaky suspicion that we might get conduit sets instead of tier gear sets
maybe with some extra slots
🤔 and does him explain how to balance/menage this “new set” while them cutted away a potency slot to better balance all classes/spec?
BTW a set system for conduit is am amazing idea IMHO...or something like crucible in Legion XD
Power creep is already insane, idk how multiple legendaries is going to work
i feel like if they did it they would give you a separate tree just for the sets
i hope they would anyway
what do you mean by power creep being insane?
maybe it's different for the other classes, but when I looked at how all of the rogue legendaries are close together it made me think they did that anticipating that we'd be able to use multiple eventually
but that's just my speculation
I could see it going either way. I'm just concerned about how they're gonna handle moving legendaries into the next tier.
Hopefully they designed new legendaries
or they just let use multiple ones. Although the unlocking of higher ranks has go to change especially for the mail and leather people
That's what I was getting at. Mail and Leather already got shafted and having to make people repeat the process is not a good idea imo
!stats
The simple fix is to up the drop rate or decrease the mats...
the other trick would be to add a few general use legendaries... I had a crazy idea... one for all classes.... "you get to pick an extra talent" legendary... maybe only on one row or any row.
Hi guys, I was wondering, I'm going to main rogue again, and my friends and I will push some keys. I always loved playing sin in keys, is it that bad ?
Or overall it's still fine/decent ?
Outlaw is king sadly.
Sin isn't doing so hot but we did get a buff, so we will see...
i would love an extra talent legendary




