#assassination
1 messages · Page 3868 of 1
Hello! Sin having a hard time with Torghast? I just get completely wrecked past layer 4 lol. Any tips? 185 ilvl with wet noodles for daggers
Leeching poison, grab a bunch of defensives and pray
internal bleeding, leeching poison, and master poisoner
mandatory for torghast imo, hope you get red ink
Its brutal i did both layer 8's, but I did it with an arcane mage. Took us a long time
red ink didn't get nerfed, that was a wowhead error
@strange python
Why is there a sin pin in the sub chanel lol
Which one is a sin pin
Oh shit nvm im just dumv 😭

;c
Came here looking for hope, but I see now there's none :(
for pvp
d'oh
Who needs hope? Learn to weaponize despair 
At the very least we can coat our weapons in salty poison and make it hurt for everyone else too
If I'm salty everyone is gotta be
Man, and I was getting bored of sub already, rip me I guess
How does sin not bore you
I press more than 2 buttons, and I like the dot stuff
And my problem with sub comes from WoD tbh
Didn't play wod so I wouldn't know if it felt bad
one word to describe wod's sub: ambush
Too much damage with two buttons, I started to hate it
yo guys, does the trinket with poison stacks like, on "stacking" poison for legendary or mastery
sorry if I'm not clear
I don't know how to express myself xd
trinkets don't interact with mastery
not sure what you mean
it buff the nature damage
there is no interaction between trinkets and spec mechanics for sin
outside of shiv
It can say whatever, it's just a trinket damage proc dot with the word poison in the tooltip
okay okay
but shiv buff the nature damage and the trinket is nature damage so it should work isn't it
that works If I remember correctly yeah
ooookay thanks
None of the nature damage trinkets are affected by shiv, correct. Was something I tested before beta went down/talked to Whispyr about a couple months back.
yeah usually trinkets aren't whitelisted
Also I'm dumb and realized why (at least I think I know why) the skulker wing is less DPS than the dreadfire vessel
Physical damage vs Fire damage (which I assume is not affected by damage resistance, unlike physical)
❤️
But yeah I realized it after looking back and forth for a bit.. xD
Idk how much % damage is lost from physical resistance, but obviously enough that even with a noticeably higher listed damaging hit that it is still less damage than the vessel
So I got the heroic skulker wing... from quest, is it legit or na
Imma look in 📌
its legit
Cool, wowhead shows it pretty low but imma sim an play wit it an see
wtf you got skulker from quest?
i still want putrid vial for pve over skulker right?
seems like more dmg output
then i want skulker for on demand dmg in arena i think
anyone able to solo Torghast?
yes, did "left wing" layer 7
and almost did layer 8 on the right one
right = upper reaches
wow... I haven't been able to get past lvl 5 first floor without dying
yeah, layer 8 last boss from upper reaches is just stupid, he cast for 10k and his melee does 14-16k 😦
need better offensive to kill it super fast or god tier defensives
whats your ilvl?
they buffed our defensives anima powers, go for it, we have a couple really good ones now
i'll give it a try. for lvl 1-4 I beat by taking my time and waiting for cd after every 2 pulls. took me 2-3 hours each time
we still in the gutter?
yes
welp at least i'm pulling decent dps on sub
what layer are you talking about?
i think next raid might make things viable, hopefully
!bis
Whispyrs Bis list: http://tiny.cc/76r5tz
well i just replaced my crappy 171 gloves
with 213 gloves from the dungeon event lol
Assassination can be in the dumpster for ages, I'll still prefer it's kit over sub 
I tried going sub but other than for random ganks it's just not fun
Though I will give it that the Shadow Duel talent for Subs is kinda awesome
Yeah I ended up switching to combat > sub, especially after the pvp nerfs
you feeling the %5 buff? how do you as a mere mortal like me compare to sub st for example?
mortal = not a top 100 player/100% parser
the 5% buff does nothing
need another 10% for that
fakk, stuck with sub then even though assassination is oldschool love
Sub has too many moments that don't feel good as a normal part of the rota. As outlaw probably the worst feeling is pressing rtb and only getting buried treasure. It's way more bearable than the deadzone between dances as sub
true that but it needing another 10% to be st viable, thats alot
well
10% to be roughly equal
5-7% would probably be enough to give it a niche as an execute type thing
anything higher than 10% and it would be overbearing more likely
How likely do you think it is that we'll get the other 5%?
plus for denathrius its super good to have short burst cds for platform adds, reason i cant really go assass for castle, we lack ranged atm
not very
Like.... Ever? Or just no time soon?
not this tier
Yeah I figured as much
id say end of xpac
Wake me up when 9.1 comes 
last tier
Why do you say that?
Sin will get another aura buff in 9.1, Blizzard just didn't want to pull a Legion and make your crafted Legendaries feel irrelevant if Sin suddenly became the best
ah yes, one spec gets ignored for an expansion
and is now the standard for all balancing
my favorite
The entire expansion jesus
and i would really hope for more than an aura buff in 9.1, like blizz should look at our level 45 and 50 talents
so the 16 years comment, irrelevant, we was talking bfa, old devs gone, they remember the short past, not 16 years of wow

blizz didn't want to go crazy with buffs and nerfs
you know what
you have a point
if you just ignore everything
cherry pick the part that works for your argument
and claim "history"
then I guess it works
we live now, not then
can't argue with that logic
bfa short history
or non-logic I guess
ofc its logic or u wanna mix in vanilla, lol what
Is assassination doing better?
it's doing better
no
but not great by any means
easy rotation tho
but i will say
just about every dungeon i've entered this week
i've been number 1 or 2 through the whole dungeon
so either i'm an assassination god
or i'm with bad players
Zoldyck?
What kind of keys have you been doing
were timing the keys
low levels, i left my guild last week
so i've been scrapping whatever i can get
u know what, ill test it, cant be THAT bad
and these are against hunters and aff locks too
the devs definitely want to mix in Classic
u got my assassination daggers tingling
and ele shammans lol
this entire expansion is just Classic mechanics throwbacks
yeah, and i don't think it's a good thing tbh

true
They've been a thing?
not as a raid consume
Were they like an enchant before?
yas
it was a leg enchant
well first they were an enchant on chest/hands/legs/boots, then they became the "free LWr enchant" like how Tailors got cloak and JC got ring gem slots, then they were removed
and now they are a required chest stam buff
(on the whole raid)
I agree this expansion has a lot of classic throwbacks but like
I think it's like 8400 desolate leather for 3 raid days
Making arbitrary changes is blizzard's MO from day one
Yeah I don't really understand how they are required
Maybe if you're pushing mythic prog?
yeah for that
I think it's an effort to make professions matter again
Alongside the legendary base items
Torghast is crazy. Tried lvl 6 and failed on first floor. tried duo with a prot pally and failed on 4th floor.
yeh, I failed on 4th floor layer 7
had to get a group together
then it was pretty managable
a full 5 man group makes it easier?
Hmm
I tried it with 2 others and still got obliterated
No healer though
I guess it might be easier with a full grp
healer and me, was nice and rather fast imo
I think a healer is definitely mandatory now after the buffs
Mate and I 2manned layer 7 as 2sub rogues, it was pretty spicey haha
!bis
Whispyrs Bis list: http://tiny.cc/76r5tz
@balmy condor great spreadsheet man, thank you
I stole the entire layout and just ran like 5 hours of sims :P
I'm gonna fix the DS stuff tonight tho
You know how a repost works. you get credit lol
true, gotta farm that internet clout
the only thing i hate about it is how much drops off denathrius.
Whats the tldr, how far behind are we
It's not too bad honestly. I raided tonight, and my ilvl even being pretty low, I was in the middle of the pack
after simming, and accounting for the couple gems
still better than a warrior
My sub sim broke 5k st
Huntsman... Generals and maybe dance boss
Sire maybe even, outlaw gonna be better
Hopefully Red boi gets back up
lmao that assa dot kek
I'm still waiting for the pick pocket "system" to upgrade our vials
gonna be waiting a long time for that
Maybe it was a bait?:c
I think it's pretty safe to assume that got scrapped
Is this power works as intended? It only increases immediate damage which is useless
that's how that is intended to work, yes
I would be a little weary about those logs
considering we're 2 days in, and most of the top guilds are class stacking the meta specs
layer 7, killed all enemies, collected all powers, even got jack of all trades, still can't kill second floor door guardian
yeah, I wasn't having any troubles in layer 6
but layer 7 destroyed me
the new floors seem incredibly overtuned
i did layer 6 last week, but it was buffed this week, don't know if i can complete it now
yeah no clue what's going on honestly
it was already not really easy
and then got buffed?
really weird choice
I did a 7 very easy with a dk tank friend....went to a 7 upper reaches and I left feeling like my out of shape ass just went into a boxing match against prime Tyson
We got rekt
Upper reaches can eff off
yeah I've been soloing every floor since release and today had to actually get a 5 man and run it
and even then, it was a little challenging sometimes with a couple rares
if there is npc fight between prisoners, you can throw necrolord's infinite bleed and then vanish. And then they will very-very-very-very-very-very slowly die
So to craft direct a legendary on Rank 2 i need 3250 Soulash right?
Rank 1 I Need 1250 and Rank 2 2000 so i think i needed 3250 if I haven’t craft a legendary yet and would to craft directly Rank 2
rank 2 is more soul ash efficient technically
Thanks - so I think is start with Rank 1 Zoldyck and think about if I upgraded it or craft another Rank 1 
you basically need a tank and healer to clear torghast now. good luck killing the final boss lol
Such low numbers of recorded parses on Huntsman HC, wtf - wheres my sin mains at?

When you compare it to the 36k hunter parses T_T
Sin is one of the worst specs in the game right now
And a lot of rogues went sub and outlaw
So if you’re looking for sin rogues
They’re playing literally anything else
I'm sin and playing torhgast and soloed layer 7 last night XD
Not to mention that it’s pretty much unplayable in m+ compared to the other 2 specs
Torg is the only place I think sin can shine
Especially on higher floors you can just kite with dots
Most of the damage in there is melee hits
!bis
Whispyrs Bis list: http://tiny.cc/76r5tz
bis torghast spec and bis spec in pvp
sin needs to be nerfed tbh
if you could get enough energy to get combo points to do that envenom sure XD

So sin is not bis pvp?
Im lost here. I want to play sin again in pvp. What leggo is good in pvp?
MA is pretty good, as is doomblade
They have the capability of critting yes
Most of sins gameplay in pvp atm though is vanishing into an envenom and hoping they just fucking die
i also play bait
Vanishing into envenom? What?
stack CP, shiv -> vanish -> envenom
Oh
Run nightstalker
aye
Hit all your buttons
Thats a weird combo
that describes assass
weird combo 😔
but i kinda like it just for the memes
was doing some arenas for fun (im not a pro pvper so dont judge) and it was MM, balance and me
i was mostly the bait cos ppl freak out at rogues
I think if they give sin another 7.5% aura buff wed be ok
Correct
I doubt they aura buff us again
we can hope...
I really wanted to sin. :(. Sub is trash.
i dont like sub at all but i did get a 190 poxstorm yesterday in case sin dies
i mean it could be they keep the relative sin power low because of what is prolly coming in next patches. i assume the higher secondaries will make it stronger no?
That’s called scaling, and it’s omega bait
We don’t use that talking point here
Stat scaling like that doesn’t really exist. If a borrowed power system comes into play that makes the spec really strong, then it’ll be good
But the stats alone won’t fix anything
single target kyrian or night fae?
they are close but kyrian should be atm slighlty higher
kyrian is more damage win for outlaw/sub (where the diffrence should be ~1-2%)
!bis
Whispyrs Bis list: http://tiny.cc/76r5tz
fuck me took around 25 hours to get my phial
never ever ever ever doing that dungeon again
Dude plaguefall is fucking cursed
ya it was so bad
took like 22 wins and with pugs probs lost about 30
finally had to drop down to m2
2 runs last night complete failures
haha ya
Even at m2
yep had a bunch of m2 fails too
and now tanks keep going crazy ass ways and we always come up short on %
I didn't even know it was possible to call a m2
haha ikr
ya its rough
that dungeon is fucked
at m5 mobs were hitting for 25k with tyranical at last boss
Fuck tryrranical
Once I have more gear I'm just not doing any keys on tyrr weeks
It's not even worth it
haha yaa never again
assa is alright long as you're not in some CE guild I assume yeah?\
I hope so
If your guild isn't strict about performance and let's you play what you want, have at it
zoldyck i assume is the only reason we gucci-ish in raids?
High key think that's a HxH reference
gucci haha dunno about that
It 100% is lol
It is an HxH reference
'mazin
Dashing scoundrel is also really good in raid for many fights.
We aren't gucci in raids
It's just a matter of whether your guild minds carrying you or not
15% dmg increase when
I’m getting oranges while the unholy dk 200 dps below me is getting greens :^)
I don't know... I see gucci stuff and I think trash so... we gucci
So no, we’re not okay
Honestly
I don't want just another aura buff
Cuz our aoe rotation is kinda complete ass
Our AOE isn't the problem when we are falling behind in ST
They'll be like "+7% damage. See you in the next expansion!"
+X% of shit is still shit
idk trying to play outlaw and sub.... and they have much more depth and intricacies to them... where ours doesn't have much RNG to it
I’d suck someone’s toes for +7%.
But I think a bleed buff for assassination would do wonders
having garrote and rupture on a target buff our haste or something
I want more mechanical interactions between our abilities besides VW and shiv
Yeah
Literally any kind of synergy
having SnD give us.... something besides white hit faster?
Snd should increase the rate of our DoT ticks 
maybe a random bonus combo point... uhh remove time from shiv?

IDK something
like I mash buttons and have no clue what i am doing as outlaw and sub.... and I easily do more dps
I know sin like the back of my hand... I should do better than them.
The way that OL flows together is really kinds amazing
It's like a perpetual motion machine... Doing your rotation makes your CDs lower, and your CDs improve your cp and energy gen, so you can make your CDs even lower... And so on
like getting the right RtB buff and I felt like I had to change my play style... same with sub has some sort of interaction like that too
Sin needs something like that, a gameplay loop with some depth
There's probably 2 dozen viable ideas they could use in this channel alone to fix sin
But we're just gonna get another aura buff and ignored
They did none of them. they literally gave us SnD, and did the Shiv thing, and was like "BAM" stickered it and was like "Ready to Ship"
you could see how bad we were in prepatch... and then losing BFA borrowed power destroyed us.... no expedient, essences, azerite....
dumb question but with zoldyck do bleed/poisons have to be reapplied once mob is at 30% hp
Nope, their damage is dynamic with all of your buffs. No need to snapshot
cool thanks
Nerf sin
Go back to pvp
Nerf it pver
I'll nerf your typing ablity 
I look at the conduits and legendaries and can’t help but think with the raid/dungeon design sim rogue should be doing better than it is? So many mechanics require you to get off your primary target that shouldn’t the DoTs help with them being viable?
Sin*
Jayco the problem is most of sins damage is auto attacks. 50% or higher in some fights
Sin is a complete dumpster
LMAO, no. They have no extra utility
i don't think sin even tops raid dps atm xD
but blizzard fucked up torghast tuning so hard,i can't even solo layer 6 anymore
I think the question was “is there anything outside of raw damage that sin brings that other rogue classes can’t”
Yeah, very very minimal, almost nothing that matters in raid
There’s nothing. Sin is currently a middle man by design. “Fairly good ST and fair Cleave” but is so under tuned that it accomplishes neither
i recently switched to outlaw and even without legendary the dps is already better
thou i love sin more
ooo the putrification phial scales with haste
hopefully we see more tuning after mythic is done
i hope so too even thou i raid mostly Heroic and try to push M+ as high as i can it still feels sad to see my sin rogue at almost bottom in dps during raid xD
my sin sims with shit weapon like 4k, outlaw 4.4
not bad
I'm personally not making any spec-specific Legs until I feel like tuning has been settled
my sin is like 3600
outlaw 4350
sub 4200
glad we can dual spec
as we sit in teh sin waiting room
tier 1 leg isn't that bad
i just use my MA for all 3 specs, saving up for another one rn
MA isn’t bad, currently at 5 minute, I’m simming 4400 sin rn
With Zoldyck’s rank 1 though.*
ya its a good leg, just now getting used to it
starting in stealth, then vanishing
big deeps
Same here, don't want to waste gold and ashes on them.
well since you will only make 2-3 legs anyway, it's not that big of a deal to craft a lvl1, although I regret crafting zoldyck since I don't use it^^
I almost crafted zoldycks yesterday
The problem is that all of sins dots do no fucking damage
You might be waiting a while
Kinda ridiculous that the 'dot spec''s top damage sources are......
Instant poison procs and auto attacks

yesterday i parsed purple on sin and had a green shadow right behind me with about the same dps

i mean, playing sin is fun, if you can keep up bleeds and stuff and don't get energy starved. but it stops beeing fun as soon as you look at the dps meter lol
I’m at the point I don’t trust sims compared to how classes play in the live environment. Do you think if “top” players would work with the spec it would be getting higher average parses?
best players dont play sin
oh there's a few
Ah, I see. When I see the sample size of players being so low compared to other specs it makes me wonder.
its simple: its so broken that it takes everything you have to perform marginally well
Not worth the effort
i mean even siming your character you get 500-700 dps more just by switching the spec
haah yep
What is the definition of marginally? Are we taking a 5% difference or 20%?
I’m trying to figure it out because I’m getting my butt handed to me by all the ground effects in mythic+. Tanks aren’t positioning.
@glad scroll that's why I'm leveling my ele shaman and will check out how the ground effects feel from a ranged PoV...:)
Marginally well means "15%+ worse than the other specs"
also cleave
And "the worst dps in the game by a solid margin"
also CloS seems to work on a lot less things in Shadowlands
but CloS is still my best friend
or they just gave physical attacks magic looking lol
@lament dove I’m so tempted. I wouldn’t say I’m a “great” player, but I’ve got experience. I can’t help but feel if I was on another class I’d be contributing more.
I’ve maimed rogue since 08
haha ya we're all sin lifers p much
Join us in the outlaw/sub sin waiting room
Ye my first character was assasination rogue back in tbc
haha dual specing is actually p fun
still getting good sub ganks and OL is a nice change of pace with a crazy high skill cieling
slowly collecting sin gear as we wait too
i'm thinking of just staying sin since i don't do any high end mythic anyway
my hopes were shattered with those 5% 
but i keep outlaw geared just in case
but i'll keep playing sin and suffer to the point where i might switch
My raid group doesn't care and would take me as sin, but I don't like feeling like a dead weight in raids
ya i have my outlaw to gear my sin
That makes sense. I got a sin memory for the legendary and a poison focused conduit and couldn’t help but think there has to be a way to make it work.
people get pisssssy in higher M+ and will kick you to spite themselves
if i tried busting my sin out they would be on me for my dps so fast
Yeah
getting the feral treatment feelsbadman
haha ya but then we burst down bosses like champs
OL when i'm on top of my game can keep up with with MM
but thats hard i have to be so focused
Even with Feral in BFA you had one person who was able to make it viable in higher keys.
I watched them on stream, it was impressive.
That's because the numbers were there to back it up
That just aren't for sin
Like, none of our abilities do any damage
We actually lose more from having to move for mechanics because most of our damage is from melee + IP procs atm
What’s the solution without breaking it in certain content? I imagine they’re worried if it becomes too good then it’ll force players from sub/outlaw?
oo that would be cool
And one of our abilites should get some kind of bonus for hitting a target with all of the dots applied
i'm the fifth or so highest geared rogue on my server and I have trouble even getting into m2
Like SnD provide more haste?
Mut or env
there isn't really a good solution rn, just gotta spam dungeons and hope you can keep up
SnD provides attack speed, but it could provide haste for sin
ya that would be sweet
All of the abilities have small changes between spec
or mastery should affect dot speed as well
Imagine snd + exsang for "dot burst"
yes
Honestly, I'd prefer an AoE buff and a buff to dmg across the board to haste. Faster ticks means more reapplication, and more energy competiton
Dot them up, dump the whole dot in 1/2 the time
We need an aoe rework
Poison Bomb having a 100% proc rate would be great for AoE
I could see that with a talent
Sin becomes the uncapped aoe spec, limited by dots
Ol is the cleave spec
Sub the st spec
Nah, 10% buff across the board, Poison Bomb made base for Assassin, 50%+ proc rate. Done.
Lazy is what they do

haha
But it would fix the AoE, and fix the damage issue
no aura buffs, make our dots do more dmg, that's what the spec should be about
not auto attacks
Agreed
tru
10% across the board includes dots
It would be more engaging for sure
But aura buffs don't affect AA
ambush was a step in the right direciton, just need our dots to do something and we have a cool littlte kit
Add AoE from PB and we'll go a lot higher in Mythics
It's only abilities
dot them down then spam ambush and finish them off
how it was for me in prepatch was aweseome
ya that would be sweet
We don't need an AA buff tho
5pt might be a bit too strong
But I would love to use ambush procs to spread dots
Sub gets premed
most content creators I watch online suggest that it’ll get better after the WFR, as people unlock soulbinds and better gear.
As far behind we are in damage, 'might be too strong' should not be a phrase we use right now
We deserve a way to apply a dot that isn't a cp spenders or fok/aa
Do you think adjustments to conduits could do the trick?
I don't see how DoT spreading fits the Rogue theme, though. DK, sure, but not Rogue
Scaling is fake news, and ignores the fundamental issues with the kit
And don't the players that give Icy Veins data have max-everything?
can't even get our dots off without zeroing out on energy forever
thats realllly fuckin awkward
i said before i wish we had a finisher that applies rupture in AoE
Fair point. I was mostly thinking from a usability perspective because our aoe is currently so scuffed
Dot spreading with garrote was the dominate style end of BFA wasn’t it? I know a guy I ran with did that on packs and did great multi target
like ferals have with rip in a talent
I usually go Ambush, Ambush, Ambush, Garrote, Rupture, Shiv, SBS x3 and either KS or SnD based on if it's immune to stun or not
3x garotte with subterfuge yeah
i wouldn't mind some aoe stuff if there is still good single target paths
ya all that front laded dmg feels better for pvp
you can kinda dip around the downtimes
@stoic needle - If they make PB baseline and up the proc rate it'll give us the AoE we want, no effort on our part, and fit the theme. No cap
still feels fuckin awkward tho cuz our front loaded dmg is so far below even like fucking monks
and you can't really rupture a few mobs at a time
cuz of energy starving
I COULD see an AoE frontal-cone Rupture. Something like Serrated Blades or something
ya that sounds pretty assassin like
That's a fair point, I always forget poison bomb isn't capped
can't become rets tho and be good at evertything, you should have to spec into an aoe build
high risk high reward
I played my UH DK today, 10 ilvl below my Rogue, he was hitting 3.5k DPS in a heroic while I halfa%$ed it watching TV
Ct is kinda scuffed because of the duration and cp requirements
My Rogue? Tryhard as Outlaw or don't bother as Assassin for 3.5k
It’s easy to notice some classes are “better” DPS wise, but it makes me wonder the specifics on why?
If it’s a tuning issue, couldn’t they easily fix that?
They could easily fix it, but they don't because blizzard
If they don’t fix it, why? To force players into a certain play style? I don’t know.
UH DK is better because it's uncapped brainless DoT spreading
Because no one at blizzard plays sin and they genuinely don't know how to fix it
@stoic needle I think you’re totally right
I seriously hit 4 buttons most of the time. 6, 4, 3, 1, 3, 1, 3, 3
This is what's so frustrating about being a blizzard fan, their development process is so fucking opaque, and so fucking arbitrary that you feel like you're in some prank'd tv show half the time
Nothing they do makes any sense and they never explain it
I don't want CT baseline. It eats energy, and we have crap that depends on Envenom. PB baseline would require no energy changes, no cap, and no chance of pulling add packs
I can’t remember which developer it was, but they said something to the effect of “I enjoy playing mage, so let’s work on it so other people have fun too.”
If they would just sit down and explain their goals for each spec, where they are currently and how they plan to get to that goal
That would do so much
ya i think they are just now starting to think about class identity srsly
I'm a manager by profession and, no joke, I'd start canning devs that tunnelvisioned on specs like Blizzard does
haha ya
there was a game that had a head in charge of each spec
was it guildwars?
It feels disrespectful to their customers tbh
Even if you don't play it, sit down with a handful of players and get constructive feedback
then they would always fight and make sure their classes didn't get fucked
GW2 was awesome
If a blizzard dev read through this channel they could fix sin by the next tier
TBH, if it was more raid-ish and less 'LOL, you're 80 so no gear creep' and boring, I'd still play
But they evaluate spec performance by warcraftlogs
Instead of talking to the community
They could hotfix Assassin by Sunday if they spent 5 minutes in here
Yeah, but if WarcraftLogs says we're s&%t, then why aren't we getting love?
Then they shouldn't be devs. Full stop
They just see low number and think slapping an aura on it will fix it
I agree with you
It's sad that players could do their jobs better than they could
what a meme
I've done programming, management and recruitment and can tell you Blizzard does not manage well, and their recruitment process has GOT to suck
someone posted this a while ago but i forgot who it was https://cdn.discordapp.com/attachments/752102824757952532/787220310725885962/37ot8s.png
Like what 'playtesting' are they doing of these changes
haha ya that cracked me up
Lmaoo
Sorry, the job is the job. You aren't paid to con others to play YOUR game. You're there to run THEIR game
yeah, thats not really us, sin works just fine
i mean i kind of get it, it seems like they dumped a lot into this epxansion and there is only so much they cann do
but like they did all 3 pally specs
In what universe does sin work fine
fuckers
My ONE hope is that the 5% bit was a little bump they are watching and planning on adding to in stages
we just dont have the numbers, everything else is fine, you are free to not like it
ya adding new functions is a bit of work
yes, they could make somethings better, but our core is fine
You are objectively wrong but okay
All Rogues are is numbers. We literally serve no purpose other than DPS
a quick % bandaid is all they can do until making new code
I hit FoK every once in a while
If I remember
And have energy
And have more than 3 mobs
just apply dots on AoE and be done with it i guess
you can complain about FoK cap and crit CP generation, but our AoE rotation is the same as BfA
and you still get only 1 cp lol
But without the borrowed power that made it good???
Yeah, WTF do Subs get 1 PER HIT for Shuriken Storm and we get 1 TOTAL for FoK?
That can't be fixed with just numbers
exactly
yep
When a spec has to have borrowed power to be functional, it is fundamentally broken
you talking about SS or EB here?
I can, and have, seriously done a 2-button rotation on Sub before....
SS, Evisc
That's all I do! SS, Evisc, SS, Evisc, SS, Evisc
Why does sub even have black powder
It's supposed to be the ST spec
But ya I'm talking about EB
I have no clue. Evisc is a DPS increase over BP
AoE finisher ofcourse
But it has sectech 
thats just damage, how you say we cant be fixed with just numbers then talk about a trait that doesnt change anything expect give us more damage?
I played last patch without EB just fine, SS was more important
Well, I'm headed to bed. Maybe I'll wake up to an announcement for more Assassin buffs. Doubt it, but one can hope
One can only dream
I just mentioned EB because it was the more fun of the two. The main point is that our kit does not function without those borrowed power bonuses on top
Not in aoe at least
@plain thistle the entire game is just numbers. The point I think they’re trying to make is that the damage source right now for sin is fundamentally flawed compared to the other specs that do it better.
which can be fixed with what we have now, they could just increase FoK damage, garrote-rupture damage or buff our AoE conduit
That’s what I’m thinking but their argument is to increase the DoT damage because instant poison is the main source of damage right now.
At least that’s what I’ve taken away from the discussion this morning.
last tier I almost never played with EB and played with full haste corruption, doing really good damage, yes SS was really nice but SS was just a buff to garrote
SS helped a ton cuz you could get your dots down fast
That’s not even what they’re talking about needing
instead of having to build cp
its a free rupture
or snd or whatever
helps a ton
Does Sin look better now in comparison to sub?
better? yes. comparatively good? nope
now we have to put down garrote/rupture/snd
with that huge awkard pause in between
then wait for our dmg to sink in
by that time we're toast
or you blew your entire load
@gaunt tree Alright, thanks for info, will continue with Outlaw for the time being
I think it’s the “comparative” part that is difficult. Also depending on the type and level of content a person is playing.
Everything sin can do, sub can do it easier
Judging by previous expansions, assassination always started slow and then it somehow became the only viable raiding spec lmao
Because the moment sub and sin are on par on dps, sin gets picked just cause you dont have to be on the target at all times
but it's easier to make mistakes with sub right?
I don't know as I'm alternating to Outlaw now
thats just not true
its the scaling meme
outlaw is the least forgiving
if you fuck up 1 part of your rotation your dps goes down to nothing
sub you dance and spam and have to be good at managing your defensives
that intermission period before season 1 assassination was bad
but yeah they fixed it quick
and nerfed sub bad
Sin just felt bad to play to me in BFA until I had more haste.
and in your downtime putting on your rupture/snd is np
in sins downtime there is nothing to do at all
@strange python yeah sub is considerably harder to manage, feels like juggling all the time, one mistake and entire dps falls down
“I can’t do that” “you don’t have enough energy”
you have opprutunity + rolls + between the eyes
- dispatch
all have to go in the right order or you boned
Pro tip for playing sin: remove those sounds
like if you don't do your between the eyes first your dps drops
not managing rolls, dps drops
oppruntity is huge too
then you have all your defensives on top of that
and dodging
haha try hitting 4-5k dmg consistently
you really need to track your stuff well
skill ceiling is high af
even your fucking charge you have to time
with yoru blade rush
ignore that and your dmg is down at least 1000
Key binds make sub so much easier in my opinion. It’s another spec where to function and flow properly you need a certain level of gear.
That way you can hit your CDs all around the same time. My issue with sub is tanks who don’t watch ground mechanics.
ya sub was actually tough to pick up at first
now its cakewalk fo rme
just have to really wrap your head around shadowstrike
Sub its where most of my macros are tbh
Some fights I spend more time trying to position. That’s why I feel sin could have a great spot if they can work out the build.
ya thats how melee is getting fucked
twice as many mechanics but our dmg isn't boosted to match our downtime while dodging
while MM is hitting their target the entire time
Sin can make position mistakes, but rotation wise with the energy cost feels shit. Sub can make rotation errors, but if u miss position you're fucked
I can’t decide I they need o reduce the mechanics for melee or just make it tougher for ranged.
i think the toughest part is the low hp pool
you have no margin for error in that regard
everyone else can kinda tank a few fuckups
or stand way back
liek plaguefall
Of course there’s a reason why right now in mythic raids you have 4 locks, 3 mm, and 2 fire mages in the WF groups
holly shit your apm goe through the roof with all the dodging
They can all cast on the move.
The first boss in plaguefall if you stand in the pool for half a second you can lose +10% of your health. If the tank doesn’t move it correct you can’t do anything.
yep and the mushrooms wil gib your ass in a second
you have to be wayyyy on top of it
weaving in an dout
gets so damn fast paced
while the hunters go brrr
I don’t think sin should be “top” DPS but there is room for that playstyle in my opinion
i dont mind a hard class at all
Too many hunters standing in the middle island doing "top" dps while not moving
just we're p broken rn
rogue is the genji class, you need to put in time to get good, and that's a good design philosphy for the class
most rogues have yeaarsss of experience
which is badass
rogue main since tbc xd
Tbh, if a game has a rogue class, Im all for it
Too many people right now playing sub cause they see someone oneshot with it
those fomo subs dropped like flies with our last buff haha
ya but they suck
its hillarious
then they quit
haha
And here I am playing sub suffering cause I dont see the 4 button of all the spam 
my keyboard is suffering send help
ya the opener is easy now, it is known, but everything else is hard
but even then, its hard fr new players to juggle stuns
and keeped them locked down
so they get a few ez ganks then the shit hits the fan
Yeah that's true
usually when they go up against someone with gear and everyone bursts now
so they get a few ungeared kills then get fucked
haha ya undergeared peeps are easy pickens
no matter what class you play
still fun tho haha
cant argue with that
to keep it interesting i like to take on packs of undergeared peeps
like 4-5 at once
i can sometimes pull it off
they like to travel in packs for safety
any1 playing if assassin and enjoy it?
I think the only people playing Sin are the ones who enjoy it
I enjoy the gameplay of it, but I dont wanna see how my rupture makes the boss giggle
I’m in a pretty laid back guild so I still play it
I would play it, but right now im doing mostly mythics so... its kinda sad
I'm playing assa in all content possible, farming the best M+ i can, raiding Nm and HM, but for now my guild and I are still pushing Hm raid, so I cannot go MM raiding. I have a lot of fun but I feel like I have to work harder than anyone else just to get very average dps
Hey, how is the 5% buff? Or doesn't feel any different?
What if we had a talent like the anima power that consumes all dots for insta damage? Set up a big burst window then reapply everything. Too op in pvp?
does shiv work on night fae's sepsis?
Vanish consumes all dots*
I feel like in pvp that would be even balanced, cause right now the moment you go against a dwarf you're fucked too because of that window with no dots in your target, so no energy regen
And the trade off of losing your defensive vanish.
Dot damage gets to s point you reapply everything then exsang. Then we have gameplay beyond “keep everything ticking”
i know for a fact that shiv does work on the final big hit on sepsis
i'm not sure if it works for the full dot though
ok, thanks!
Shiv works on the full dot
dashing scoundrel on feet or back?
Feet
i see
You do you
i will keep that in mind
Difference between the two is pretty minimal
doesnt the boots give more stats than the cloak?
Honestly don’t really remember
I just know the feet simmed better
But legendary slots in general
Are pretty toss up
my 171 boots give 3 more agility than my 190 cloak so im gonna assume
If I remember, its head/chest/legs > shoulders/boots/gloves/belt > bracers/cloak
right?
Yeah something like that
Can anyone tell me the cost, atm, of umbrahide leggings rank 3 which is ilvl 225
Head shoulders chest give the most stats
isnt shoulder lower than legs
Entirely depends on your server
on my server rank 4 is currently at 450k lol
Yeah, I suppose thats why its confusing
hey guys, what are the raidbots settings to sim for m+?
Dungeon slice
thanks!
Do the mats add up to 450k too? Oof
in my server its more easy to buy than craft it
cause enchanters are smoking some crack or something
This is why I crafted MA week one
Now I'm always gonna be one level behind for my main leggo, so I can wait until the base item is cheap or a guildie can craft it 
!bis
Whispyrs Bis list: http://tiny.cc/76r5tz
with subterfuge do we spam ambush at the start?
like garrote into amush
or just gorrote into normal roation
garrote into mutilate snd
correct
!stats
**Shadowlands: ** Haste > Versatility => Critical Strike => Mastery
versatility = crit?
im going crazy, what is this again
alacrity
yep
!guide
damn
I'm surprised my guild hasnt kicked me yet for bringing a sin to M+
yeah in BFA the azerite traits helped
assassin is pretty 
the azerite traits didn't just help, they made the spec playable
ah how I miss them, the knifes, the garrote trait
What kind of sorcery is this? lol
looks like a debuff hex
What am I seeing? @desert swallow
is this real life?
true true
I don't get it
that's why it's ranked "higher"
we're literally 3 days into world first race
judging mythic parses atm
is super troll
when a spec barely has any parses
it's screws with wclogs aggregate rankings
so it makes those specs look a lot better than what they are
and mutilate sound
people unironically think sin is still good cause of vendetta
he said vendetta's sound, not vendetta
but i do prefer assassin's animations and sound effects over the other two
always
like i hate the shadow strike sound
i like its animation
the sound i dont care
but whenever I ahve to use backstab i cringe myself
did outlaw's sinister strike changed animation for shadowlands?
big oof then
in some races its fine, in others i feel like that animation sucks so bad
i think since legion a lot of animations are universal
Vendetta sound unbeatable
assassination is good because it feels good
!fuu
Fuus Shadowlands evaluation Spreadsheet: http://tiny.cc/uxr1tz
sub got clapped in pvp prolly assa is the way now

still no
how much did it get clapped
assassination got a pvp nerf essentially as well
hard. mostly kyrian rogues tho
envenom one shots were a thing
but now theyre not
so theres like next to no reason to play sin, most people were playing it in pvp for that reason
wod envenoms did hurt like a truck
jk they never did update the note, but that nerf didn't apply in pve, anyway
not that anyone would take it lol
who takes nightstalker as sin??? wtf
like he said, in pvp you did for a sorta cheesy build
pvp players
it worked though
!bis

