#assassination
1 messages Β· Page 3825 of 1
i hate that change but i know everyone on forums will praise it
i mean it's a good change imo
why do you hate it
i liked the idea of attacking very fast compared to the other 2 specs
especially as it relates to synergies with poisons
Doomblade buff 
all legos got buffed lol
doomblade 
and check out toxic blade
ye
probably
π¦
^ i can't see 350% of 50 being good
its the d3 treatment
make the numbers bigger until they matter
eventually its gonna be
"toxic blade deals 50000% increase damage"
and still hits for
2% of your dmg
i like the "new" snd cause it affects gameplay more
i was really hoping theyd double down on the "tb spready our poisons/bleeds" instead
and make it functional on all targets
yeah disappointing to see them give up on it
probably too good for aoe, even
you guys laugh but
"fuck it, rework it"
but its a step in the right direction
@fleet whale IP R2 has the same problem SnD R2 did
also not a big fan of just
and the idea is kind of similar
global energy regen increase
that tiny toxic change is so funny
duskwalker at 50 might be something
hmm
tbh
it still shows on the tooltip buff though
yes
yeah
hmm
but it was on a base of ~90sec
Bloodfang getting nerfed is cringe though
yeah true
It needs a damage buff
due to having 4 MAss traits in the weapon
'cause artifact
that's actually really bad news if that's the case koji
cause it shows the energy regen on the buff descriptions
I mean the new passive should work fine
dashing was barely better than zoldyck before
dashing was worse
oh crap
after nerf, zoldyck was better
I don't think 7% crit is better than +10% damage in execute phase
and now zoldyck and dashing got buffed
Every legendary got buffed
watch toxic blade become good
which one was the one that did healing? did its proc go up to compensate the healing cut?
Bloodfang
Was only the heal portion of Bloodfang that was nerfed, the coefficient was increased from 7.7% to 9.5%
Except 95%
because extra zero
rofl
good direction though
Literally every legendary was buffed. All sims will have to be updated to figure out a new pecking order. π
yeah these are all good
flag kind of works but kind of doesn't
other than the shiv leggo
someone reads my TTB/Shiv suggestions and reworks them, cause id really love that :<
you actually get a haste buff but it acts weird
i think a blizz dev wants to turn shiv/toxic blade into cold heart
you know the frost dk leggo that made chains of ice deal damage
so on sims atm, 23 energy/s, and duskwalker makes 1 second reduction ever 50
most rogues chose sub to level
Most of the legendary updates shouldn't require code changes
23/s jesus
with raid gear
But I don't think Duskwalker changes really fixes the issue
I feel like 25 is achievable
most rogues chose sub to level
@fleet whale i mean leveling from lv1
if youre new to the game and think assa sounds cool
Like unless you can literally get Vendetta to half Vanish cooldown or so
i'm gonna go double check what i'm at in retail
not getting VW until 37 is awful
yeah it is really bad
well thats what I'm saying koji
There's always gonna be issues
the possibility is there
when most classes get their resource-improvements and stuff by lvl 20-25
we're close
sin is basically unplayable at lower levels
yeah
but with it, it's decent enough
they did some good leveling changes to assa
i.e. fok is lv19 now, used to be 63
mutilate at 12 instead of mid forties
ill also meme on them forever for this
so with the snd update
until its changed
SL launch sin should def be "faster" than bfa launch
with alac and blindside thrown in
But yeah Whispyr it does seem possible
I did give this feedback to Blizzard so maybe it was tuned in a way to make it plausible
It doesn't have to be perfect
yeah
and that was without blindside
Just close enough to get almost double use with minor delay
i took blindside though
and most of the other stuff wasnt usable either
Before it was only getting to around 90s
so its really not that terrible imo
seems very doable this time around
since as i leveled ambush was dealing more damage than envenom
which was awkward
cause we're looking at like 65ish
wasn't duskwalkers also so good in legion
yeah
cause the artifact gave us a lower vendetta cd?
yes
yup
isnt shiv 15s
like i think in nh
25
koji, suggest them my ttb/shiv changes please :X
with the boots, your vendetta and kingsbane basically lined up all the time
7master assassin with duskwalkers was nice
although peopel were really sleeping on kingsbane helmet
which had crit+mastery
and was bis on ST for most people π
no one's run sims yet
but no one bothered checking it π¦
it had bis secondaries compared to all the other items
and it had a lot of stats being a helm
32.9/s on live? obv i have essences and shit
and a lot more gear than we'll get until later
i'm just glad sin got a little bit of attention this build
i feel like sub has been hogging up most of it, be it buffs or nerfs
well, thats just always been the case yeah
sub being the favourite child of the rogue family
and the other 2 kids being ignored by the parents unless they fucked up
@marble hemlock which changes? Too much scrolling today π
Well, I'd love it if they redid Well placed steel to improve the damage bonus on r2 shiv, i.e. at r1 its 23% dmg increase, 3% per rank of the conduit or something
So lateron youd get like 50-60% dmg bonus during shiv on poisons
And then change ttb legendary to apply shiv to all targets in an aoe at like 30 or 50% effectiveness
for a nice little aoe poison cd boost
that synergizes with the conduit improvement
https://www.raidbots.com/simbot/report/3FXd8zegGvGGw81mnTGUFZ
I've run a few sims trying to figure out where I can get my gear to with Assassination (Sub just feels wrong) and this seems to be the highest I can get, but it seems counterintuitive, is this as high as I can get with what I have?
I gotchu hold on
Ah so you mean Well-Placed Steel would buff the debuff instead of the ability damage?
yeah exactly
Yeah I could see that
would also give pooling and getting 3envenoms into shiv much more value
I'll mention that idea in our next feedback we send over
Honestly they might already be thinking that direction after the TTB change
and if you then had the leggo apply shiv in aoe, that would be a nice boost to poison dmg in aoe for a short time, and give assa a small yet thematic aoe cd
Since stacking Well-Placed Steel and TTB is kinda nuts atm seems like
yeah, by the looks of it thats starting to be some strong synergy
yeah
as i said
its like
d3 levels of multipliers π
to make an ability that hits for 50 dmg suddenly hit for 3k π
from what happened in bfa though... is sub really blizz's favorite child? lol
What does that make it?
oO
ye
seems broken for pvp
thats gnarly for sure
lmao
Seems slightly much π€£
make sure you have ep buff up too
1350% AP
10% more damage
and vendetta
What could possibly go wrong
Basically just becomes like the Shuriken Toss/Poisoned Knife Azerite trait they axed
go back to argus and find the mob thats nature vulnerable
shiv shiv
what i liked about TB was playing around it to boost your finisher/poison dmg as much as you could during its uptime
But yeah I think something like Well-Placed making the debuff better sounds good
Ma ns vendetta trinket macro
Gives some gameplay impact
so im hoping for more emphasis on the bonusdmg portion of it
getting people to really pool and prep their shiv windows, which isnt all that simple anymore
with 3 maintenance spells that need to be sorted beforehand
It's simpler now actually
If you maintain all those 3 and pool
You don't hit random envenoms
You can adopt the hit before energy cap playstyle
And it works quite well
lol assassin is so forgotten now
i dont like the notion of needing to stack multiple sources of massive more% multipliers to make an ability worth using
that people in sub think the snd change is for them
cause with the current iteration, leggo is only worth with conduit, and vice versa. so if you wanna run execute leggo for a fight, then the conduit seems very lackluster still
it kind of feels like cold heart to me, where a random ability suddenly deals a lot of damage every 30 seconds or so
but yeah, my SL wishlist for the most part would be those 2 things. shiv/ttb interaction with the debuff isntead of direct damage, and pushing venomous wounds to much lower levels so people actually have the option to level as assa
without wanting to kill themselves
Woooo DnD is doing something for Sin
blizz wants rogues to go sub obviously
esp since you get mutilate at 12 now
And without VW it's pretty horrific
by level 17 you have rupture, snd, envenom, garrote
lots of cool abilities, no way to use them π¦
this is big though
for all rogues
no longer have to buy it
ER got a huge change too
doesn't require a weapon to use
so if your weapons break midfight, you can still do something
means you can still burst when disarmed in pvp
most abilities that dont need a weapon to be cast
also cannot be dodged
(if you already know this, sorry) For the people who want to level alts. Currently there is probably a mistake in the game that fastens your leveling by a lot. When your pick a new character, decide to choose the legion expansion route. In your class order hall you can buy a level 47 ilvl weapon with no level requirement. If you would want to level normally you would need around level 40 to get a similar weapon. So pretty BIG deal. Use it while you can
did assa get buffed?
Yes
yes and got good qol changes
Legendaries and shiv buff, snd now grants energy Regen
ER requires a weapon, dont know where you got the idea from @fleet whale
Must be bad datamining becasue it totally required a weapon on beta
requires*
The energy regen on SnD is 10%
i know the datamining showed 0%
no it didn't
its 0% for outlaw/sub
10% for sin
but they had to add 0% baseline so Sin could get a R2 that gives 10%
Slice and Dice Assassination: Finishing move that consumes combo points to increase attack speed by 50% and Energy regeneration by 0%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds 6 points: 42 seconds Outlaw, Subtlety, Initial: Finishing move that consumes combo points to increase attack speed by 50%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds 6 points: 42 seconds 25 Energy. 100 yd range. Instant. 1 sec global cooldown.
Is what i saw
Thatβs rank 1
yes
Rank 2 then adds 10%
they had to make 0% baseline for all 3 specs
so that they can then add a rank 2 that gives just Sin 10% energy regen
as shown above
well yes, they split rank 1 into 2 spec differentiating spells
with the assass version having 0%
Thatβs rank 1
Right
Rank 2 adds 10%
correct
?
General is Baseline. Not assassination
i didnt see any dataming for the rank 2 lines
Itβs literally the first line
lol yup im just blind
@balmy condor now go be a good boy and sim 8 energy refund VR so it turns out being the best talent
We already simmed that
Soooo whats the play on Sub legendary?
Not good enough
is it ahead of Exsang at least
Bout equal iirc
that's a start at least
not really
cements it as a good leveling/wq talent
cause itll get worse over the course of the expac :p
just making it slightly better for world content is good enough for me
rather than letting it rot
or rather, not scale as well as alac does
both are passive options so one will always be the best, but VR being not dumpster is nice for leveling
man sin is gonna be rolling in gcds huh
Not really

kinda silly to me they couldnt make SnD good for sin so they just
buffed the FUCK out of it
8 energy VR actually feels really nice
shoulda just made it so instant poison procs with snd active generates 3 energy (half VW)
is 10% energy regen that huge
Not really
yea thats fine you get giga regen in aoe anyway
Itβs something though
Thanks Whispyr!
VR + Blindside + SnD feels so crisp in open world.
Less downtime between pulls.
I like it
also the fact this trinket is op
Is it true sin rogues are trash tier atm?
yes
Sub feels so weird to me. Sin was always my fave π¬
How much haste should you run if the new priority is vers crit?
as much as ur sim tells u to
We still donβt have breakpoints
So new SnD 10% energy + Vigor 10% and venom ruahes 8 energy return? Seems legit
nah. venom rush sucks.
Venom rush is worse than alacrity
alacrity >
Oh yeh i forgot what it was competing with
Itβs a fair amount behind as well
damn sin still feels awful on beta
10%
10% haste + more dot ticks
Ye
so its a bit more than just 10%
I guess
might just take exsang for pvp
how much of a buff is this for sin?
Hey guys, anything strange about this sim? https://www.raidbots.com/simbot/report/v5JEYr3Vt7JaXcf6QaFovu
With legendaries? Probably like 5%ish
directly proportional to whatever dps you get per point of energy
@ancient rain nope seems fine
Thank u sire
Yeah
That trinket went above every other 8.3 mythic trinket in my bags
Trinket is overtuned
10/10
!guide
Assassination Guides:
Wowhead: https://www.wowhead.com/assassination-rogue-guide
IV: https://www.icy-veins.com/wow/assassination-rogue-pve-dps-guide
Is Shiv something that should be included in the rotation?
nice change Rogue Slice and Dice now increases Energy regeneration.
welcome change for sure
gonna be more relevant for sin too now
snd was always relevant to sin, as it was our highest damaging finisher
just now it does more for gameplay
yup
I mean, idk how much more relevant 100% uptime can get 
!wa
Assassination WA's:
https://wago.io/HJUbINlV7 (Mizerok's Group)
https://wago.io/E1EB91OtM (Lokkek's Group)
https://wago.io/SyLUNGD4X (Sovv's Group)
https://wago.io/SJLQKGjMM (Afenar's Group)
https://wago.io/ByzCxPq-m (Devlin's Group)
Yeah was a little odd that it wasn't part of it in the first place with how outlaw and sub both have benefits other than white damage
https://www.raidbots.com/simbot/report/bbt6gL95qVuifM7Jxp8n3h
anyone able to offer some guidance on what gear i could improve on?
left with around 60% overall crit now
after all corruption gone, so it was like 10-15% drop
idk why duskwalkers so low
don't mind that
but dashing buff seems pretty giga
APL seems to not be casting vendetta with the cooldown reduction
@fleet anchor
dunno if that's a bug with the lego itself or the actual apl
maybe conditions with vanish ? lining cds ..
yeah
Not really matching what I'm seeing
weird
those numbers still make me sad
are those sims done without covenants?
!talents
you're looking for !guide
wanna gief venthyr a shot, weekΒ²
!guide
Assassination Guides:
Wowhead: https://www.wowhead.com/assassination-rogue-guide
IV: https://www.icy-veins.com/wow/assassination-rogue-pve-dps-guide
ty
Level 50 with essences > level 60 with legends and conduits
This game sucks
Hahaha
that's just how expansions go. BFA didn't launch with essences and going from legion artifacts + legendaries to just BFA azerite was god awful
Doomblade 
@fleet anchor I know it's a bad Covenant, but does SBS make Doomblade the best?
have to imagine +5% damage must be worth at least 0.16% dps
But we didn't get stuck in limbo where we could directly compare 110 to 120 in the same patch
that's because essences are broken af
and to a lesser degree azerite (in the case for rogues)
Like... With the same patch a 110 with legends doesn't out damage a 120 in blues
blizz really had to add shit in BFA to make classes feel better
so it greatly inflated our power levels
@grizzled jay last I checked SBS doesn't count for Doomblade but maybe it does now? I'd need to test
If it did then it would be a decent bump up yes
okay
@marble hemlock duskwalker seems to be putting vendetta down to 80sec
needs more energy

Just use lucid 
Here in prepatch is it worth using 3 eb and 1 ss or 3 ss 1 eb in m+ since i dont have perfect gear
Ok ty
Thank you Blizzard
almost identical rotation to lich king lmao
that was our Nzoth kill tonight to test out our new raid group
Just did mythic Jaina...I was barely beating the tanks π¦
T.T
Question: Will we be using subt or MA in SL?
ma for single target
Okay, and I'll be using ambush to open I assume?
I don't care about right now tbh
what happened to Subt
oh i guess going Ambush into ER with the +crit
is actually kinda op
over garrote damage increase
I'm guessing without ss subt isn't worth it?
nvm that makes sense
No subt is still strong without SS
I think ER probably is what pushed MA over
ER?
Ah, I havn't looked into the covenant stuff. It keeps changing too much
So with MA when I use vanish do I still use rupture with 5 cp or jsut ambush again?
with ma you env ambush/mut env
Sorry if I'm dumb, but I don't follow. I assume env is envenom?
yes
So env with 5, then vanish and ambush?
how can you envenom and ambush @balmy condor
Oh, so ambush is only gonna be used for the opener(assuming no blindside)
or do you mean ambush then envenom
atm you don't ambush outside of blindside procs
talking with MA
yeh yeh
Oh, I was only asking about SL stuff and I heard MA for SL
Or Ambush SnD ER
oh in SL
yes Balrund was only talking SL
yeah prolly ambush ER
MA just makes the opener kinda weird cause you want to Garrote, Rup, and SnD in the opener but all those are bad in the MA window
I guess Ambush ER Rup -> Garrote Mut SnD
you would want to vanish er 100% right
but ambush is only 3 CPs
vanish er env
yeah i think
so you might have to mut there
to hit 4 CP for another env
idk, that's a sim question
ambush vs env dmg in the window
once Reverberation ranks get high enough, unless they nerf it, you might actually get more DPS holding vanish until 2nd ER is up
yeah quite possible
!guide
Assassination Guides:
Wowhead: https://www.wowhead.com/assassination-rogue-guide
IV: https://www.icy-veins.com/wow/assassination-rogue-pve-dps-guide
what are sin stats for prepatch?
vers crit
is every spec legit just vers crit
sub boys are vers mast me thinks
sin snd change good?
i think they just screwed up the scaling on haste/crit/mastery a bit
in terms of how much % you get per rating
5k dream over
this is beta
But it's never like this
You can't be on a 110 now with legion legends
And do more dmg
prepatch bfa was more damage than uldir
not quite, i went to go look and i have prepatch logs doing around 6k in antorus
uldir i did around 9k in heroic week
really?
yeah
But I can be lvl 50 on beta bro
I remember is higher
i'm not too fussed though
Do more dmg than 60
it's kinda dumb but so was having your leggos randomly turn off at 115, so i'm not too fussed
yeah
not the numbers
If you didn't have essences and Azerite you couldnt come kill mythic nzoth at 60
But we can go stomp nighthold
Solo
rip
How? We do half the dmg
legacy buff
it might already be active in legion though in prepatch
and i don't think it scales
old content is crushing us because of the leveling changes right
everything i tried pre-legion seemed fine, if a little bit longer
legion raids dmg taken seems about appropriate, we just have way less dmg
so everything takes longer, and gul'dan makes you healing immune in the last mythic phase if you're solo so rip
has anyone done a 5 mask carry yet? i just got thru my first one and it was a friggin' doozy
before prepatch i'd pick up my carry with 3 orbs left
i was sweating for sanity that whole run and didn't think i was going to make it for the majority of the run
just curious what you guys are running to clear them?
probably would be the same thing you ran before
just without corruptions carrying you
ive done lots of 5mask carries with max corruption
yeah it was way tougher with the same setup i was using before. those big faceless trash mobs would almost die with a single garrote before but now they feel like bosses lol
losing corruption will do that
yep i was just curious how others are doing
Am i losing it, or didnt we have deadly and instant as Mut? Or is my brain living in the past?
just deadly
when was the last time we used instant? legion?
uh
as assassination, probably never
I can't think back far enough to remember when deadly wasn't deadly
def used to be deadly main and instant off at some stage lol
But good def just losing it and living in the past π©
now that I think about it
I think instant poison mustve been mop
or maybe cata?
it's been a LONG time
last time we used instant was classic
it was around in tbc/wrath/cata but not as good as deadly
then instant was deleted and the instant proc of deadly was added
in mop
That is slightly concerning lol, i played mut all through Bfa to forget that π
Confused about the slice n dice changes for assassination
Are we losing the attack speed for energy regen?
Or gaining both
losing atk speed gaining energy regen
Is that a nerf or a buff? Like energy regeneration is nice but isnβt AS even better for Sin?
!guide
Assassination Guides:
Wowhead: https://www.wowhead.com/assassination-rogue-guide
IV: https://www.icy-veins.com/wow/assassination-rogue-pve-dps-guide
buff to gameplay, nerf to damage as it stands atm from what we're seeing
but the sims aren't final
Like Whispyr sims are accurate
usually are
this time around, my CLI updated, but my GUI didn't
and when I run GUI with a covenant, it crashes

my simc is cursed as fuck
I do have my
moments though
for sure
if it makes people stop complaining about "omg sin so slow" then i'm all for it, they can tune our dmg
(and will have to as things stand
)
yeah I'm starting to feel like a boomer
telling people about the olden days
before 8.3
where sin was slow
they 100% do
there's like at most 2 seconds where you can't hit a button on retail rn
and people go nuts
do not understand
π―
yep
zoomer warrior main: "hey hows sin in prepatch"
me: "I like it, its pretty fast actually"
zoomer: "what? its not even 55apm"

yeah honestly
giving up is for omega pussies
i thought antorus sin wasn't even that slow
maybe i'm getting old
oh def
maybe they're all fury warriors, hard to get used to not always being MUST. HIT. BUTTON.
Antorus sin didn't care what button you pressed or what you did wrong either. Pb would fix it kek.
legendary powers:
koji was saying something 3.7
ah ok so in the middle roughly
yes bloodfang did get a buff from 7% ap to 9.5% ap but they fucked up a ,
so its 95% ap
enjoy while you can
anyone know how tf to get to draenor rn
garrison hearth?
it was on accident
y y LOL
what if i dont have a garrison tho lol
its easy to make the mistake
is SnD worth using on sin?
look:
just forgot a 0
@potent bone isn't there a portal to Ashran (maybe they moved it to another level, like a sub-level in Orgrimmar)
lol
there's also that
ashran port got moved downstairs
Whispyr smh
Didn't even remember the portal to ashran
can you explain why SnD is our strongest finisher? im still kinda new to sin and it seems like autos arent really a large source of damage
so if we dont got a garrison, we cant go to draenor?
..portal
o
Like we've said
autos are our top damaging "ability" atm
yeah
autos are my second highest in dungeon
we got also a VENOM RUSH buff!!
lol
auto attacks are huge
that venom rush buff was the same as last week
just came up again in the datamining for some reason
so we go venom rush, alcrity, or the bleedy one?
alacrity
alacrity always
bet
venom rush and exsang are both bad
even after buff
venom rush need another buff
and exsang is just
idk
idk what you can do to exsang tbh
buff the bleeds
exsang only worked when we had stupid high levels of haste
lol
actually idk if that would even work, haste is good there too
I think exsang 30sec cd
that too
would help a lot
that would prolly make it fairly competitive
are there training dummies in silvermoon
uh
yeah, near the spire
idk
i really hope they revamp eversong ghostlands and silvermoon sometime soon
you'll be waiting a long time for that probably
one thing i like... is no more pvp scaling..
yesterday i did a bg.. it tasted like old time vanilla..
did a 3 vs 1 LOL
Damn, ganking up one person with 2 other players is really classic experience.
guys im using ss eb x3 for dungs
any use for ambush atm?
or shuld i switch out some eb or what snew xD
SS + EB are both good, ambush you don't use at all
maintain always
damn i hate new shit i suck at new shit π
just a matter of learning
true
was sick
yeh
should've replaced severes with strikes to get back under 60%
but no use crying over spilled milk
yep
aiit
sweeet
is sin or par with sub atm?
tiny toxic blade still bad?
cheers
more than likely
assa will still be really good in raiding in SL right? ive been seeing people say that outlaw and sub are both kings of rogue atm
it'll be fine probably
but as of current tuning
it won't be used
sin on beta sims is well behind sub
inb4 sub stomps castle nathria and gets kneecapped just like in bfa
more than likely sin will just get a buff
the last couple tuning passes have been very pointed, and very accurate
so I actually have a lot of faith
the legendary tuning pass we got
put like 5 legendaries withing 1% of each other
yeah idk how it is for other classes but the rogue tuning (outside of actual spec vs spec tuning) has been extremely on point
thats good to hear
i have complaints but they're all more based in design rather than numbers
typical
lol
I wish them to fix problems of the prepatch, I don't even think about sin's tuning. I can't log in and play the game normally for two days.
happens with every prepatch/expansion launch
such is life
most of the big problems get fixed within hours
I honestly don't understand why this is considered normal. If this happens every patch, addon...
its normal because it happens every major patch
that's what makes it normal
like I said, most problems get fixed within hours
my entire friends list had their UI's fixed and were able to log in by the end of the night
if you bugged for longer, sorry to hear it
but its honestly not that big a deal
addons are also not blizzards problem
they provide their API for addon creators, but at the end of the day, the addon working or not working is up to the creator

sry, meant expansion
usually the prepatches are the ones that break things as well
like ptr is 9.0.1, shadowlands release will be 9.0.2
so there shouldn't be any major addon breaking stuff happening when the expansion actually releases
cause all the background stuff is already implemented
How is CT simming close to PB if the API doesn't use CT singletarget 
PB just THAT bad that its close to nothing
crimson_tempest,if=spell_targets=1&combo_points>=(cp_max_spend-1)&refreshable&!exsanguinated&!debuff.shiv.up&master_assassin_remains=0&!azerite.twist_the_knife.enabled&target.time_to_die-remains>4
i can't find a single CT use in my sample sequenzes
this is the line
you're running TTK
stop running TTK and it'll use it
the reasoning for it btw is that TTK makes envenom stronger, and since envenom is competing with CT for cp
TTK makes envenom strictly better use of cp
Crit is still to go if you run EB's (if you are talking m+)
how much crit u guysa on now?
idk i still have like 30% haste because i only socketed one set lol
so my stats are wild
my m+ set is 44%
but my gear is trash
if you had actual gear, you'd be around 50%
got 48
might switch some shit tho
for verse
if i can have some crit verse in bank xD
Do i want 100% uptime on CT singletarget?
if you're using it, yes
np
Holy fuck that feels awfull to play
welcome to the entire patch of 8.3
i press envenom once every 2 centuries

i was a toxic bomb boy
oh yea i believe that
kinda glad now that this is the first content i didn't acutally raid
even tho gcd cap rogue sounds fun on paper
i read it as sin lol
assassination is desinged too be slow
if it isnt gcd capped its bad gameplay 
yes i play warrior and dh, why do you ask????
arms gcd kapped kekw
!wa









