#assassination

1 messages · Page 3824 of 1

ember rover
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I dont quite grasp why you provide such ironic replies.

tropic ocean
#

I actually enjoyslice n dice

fallow estuary
#

Navigaton > Gale Force for M+ i guess? Even tho Gale is pretty strong right now Navigations should still outshine em in M+

balmy condor
#

gale is pretty strong in m+ as well

ember rover
#

Fact is, we're in pre-patch and people come here to get to know what to play right now. If you cant answer with anything useful, it would be nice if you would not answer at all.

fallow estuary
#

But AA's should get less important the more targets you have and crit is esp. valueable for us

balmy condor
shrewd night
#

to know what to play right now
Ez. Play what you enjoy.

ember rover
#

100% correct on that one

drifting cosmos
#

that 'you cant answer with anything useful' is like a slap on your face @balmy condor

balmy condor
#

If you cant answer with anything useful, it would be nice if you would not answer at all.

huh. What a concept

mossy cargo
drifting cosmos
#

idk i feel the concept of snd feels borning

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but it doesn bring some changes to the spec which is welcome

ember rover
#

It does seem to be boring right now, but from what we can see with some conduits, they want to make it some super powered buff you want uptime on

balmy condor
#

I've always enjoyed snd personally

ember rover
#

Right now it's just a boring attack speed buff

balmy condor
#

what conduits make it "some super powered buff"

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I am unfamiliar with these conduits

drifting cosmos
#

if the atk can trigger something thatd be nice, atm just like another passive

balmy condor
#

perhaps I missed some patch notes

ember rover
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No, right now, from what I can see, it's just the healing conduit for it

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You didnt miss anything

balmy condor
#

oh

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so its just as boring with conduits

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as without

ember rover
#

Right now, yep.

balmy condor
#

do you not see the issue here

frigid kestrel
#

OK so i have a stupid question that i should know the anser to

ember rover
#

I do, which is why I said that it is indeed boooooring right now, but it can change.

frigid kestrel
#

Why doesn't SnD regen energy? and why did i think it did? and if it does..... well.... idk

shrewd night
#

It does for everyone but sin

balmy condor
#

^

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passive interactions from sub and outlaw make it regen energy

shrewd night
#

AtS doesnt do anything for any sin passives

balmy condor
#

sin is just attack speed, and none of our passives make that regen any more than normal

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yup

ember rover
#

Sad times eh?

balmy condor
#

I don't mind it

ember rover
#

They should give sin same passive as subt, where some autos grant combos

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That would fix a lot of issues

frigid kestrel
#

That makes zero sense

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well, to me

balmy condor
#

I don't see what issue that would fix

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throwing more cp at an energy limited spec doesn't make it less energy limited

ember rover
#

You'd spend energy on harder hitting things, as opposed to weaker ones

worldly iron
#

fewer mut casts, i suppose?

balmy condor
frigid kestrel
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I mean they could make it act as haste

balmy condor
#

^

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make it just give haste

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that's what a lot of people suggest tbh

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but w/e

ember rover
#

Wouldnt that tank all haste rating for all rogues?

balmy condor
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well the concept would be to make the haste portion replace the current rank 2

ember rover
#

Since secondaries have huge diminishing returns

balmy condor
#

and its a %

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so it does not in fact have diminishing returns

shrewd night
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Imagine rogues. Getting corruptions removed. Solving the issue by getting 30% passive haste from snd and talents

balmy condor
#

yeah

frigid kestrel
#

ye

balmy condor
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I don't personally see a better way tbh

shrewd night
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bruh

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go back to hfc days

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when deadly has max stacks or whatever it was, it ticks energy

balmy condor
#

ye

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that doesn't make snd any less boring though

shrewd night
#

Nothing will make snd less boring

balmy condor
#

true kekw

shrewd night
#

Changing it to haste doesnt make it less boring, just make it a chore instead of a fun button to press. Although kek, fun. Terrible wordchoice.

balmy condor
#

some big brain dev needs to think of some new sin stuff

shrewd night
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Idk man, sin has a really solid kit. Thinking of new complimenting passives and abilities.. I wouldnt want that job.

balmy condor
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yeah for sure

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its not easy

ember rover
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I wouldnt mind blindside being considerably the best on first tier

balmy condor
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good thing it is

ember rover
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Makes you press more buttons and more engaged in your rotation

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Isn't EP competitive?

balmy condor
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ye

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but its still worse

frigid kestrel
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^

ember rover
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Eh, from what I could see in the very limited data we have on wclogs, most people still use EP

balmy condor
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sims lower

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fight by fight talents will have to shake out

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vers crit

ember rover
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Ye, I imagine heavy execute fights will make Blindside must have

balmy condor
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@fiery flower can we do that thing again

proper sage
#

LMAO

grizzled ruin
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theres no high execute fight in prepatch

fiery flower
grizzled ruin
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it sims 137 dps less

balmy condor
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good thing we aren't talking about prepatch then

crimson palm
#

blindside barerly does anything on execute

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ur EP uptime is too high atm for bs to be competitive

ember rover
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I dunno, that's why I said it would be super nice if BS would be like super clear that it's best, by far.

grizzled ruin
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yea but according to blizz they dont want to have a clear choice-they want u to choose kekw

balmy condor
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I tend to prefer talents being competitive

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than just picking the same thing

ember rover
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Ye, but EP barely does anything to the playstyle, so it's booring, right?

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Whilst, BS can be more engaging.

balmy condor
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okay?

verbal mantle
crimson palm
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well if ur playing sin properly u want to minmax ep uptime

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that usually means u need to think whether u can press a finisher or not

limber dagger
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Guys im super not up to date with the SL / Prepatch changes. Are we happy? 🤔

balmy condor
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most people are not

limber dagger
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How so?

balmy condor
#

snd is just attack speed and more maintenance

limber dagger
#

Understandable, what about the talent changes?

balmy condor
#

alacrity is fine

shy radish
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hi boys, do we have a macro for the ambush / muti or does this still need an addon?

balmy condor
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still needs an addon

limber dagger
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Ambush muti?

balmy condor
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ambush/mutilate from blindside macroing isn't supported in the base game

shy radish
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k, thnk u

limber dagger
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Are we still using the same build for m+?

balmy condor
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yup

limber dagger
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Alacrity in place of TB i guess and MP in first row?

balmy condor
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Mp sucks

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still ep

limber dagger
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is blindside any vailable?

balmy condor
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nop

limber dagger
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😦

balmy condor
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too much uptime on EP

limber dagger
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Do you have an idea how it looks for the other speccs by any chance?

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Just as a quick rundown, are people generally happy?

balmy condor
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eh

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mixed bag

ember rover
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For prepatch only, outlaw is pretty meh

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Sub is great atm

balmy condor
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yeah sub players are vibing

ember rover
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Once again, this is for prepatch. Dunno how it will be in SLands

balmy condor
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outlaw players are chilling

limber dagger
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I mean it seems strong but doesnt it play exactly the same'

low girder
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why is that sim so much higher than mine with basically the same gear

limber dagger
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Just from the looks of it

balmy condor
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feast me thinks

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I was looking at it

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but couldn't pin it down

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too lazy to figure it out

low girder
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bit more vers on the gear but yeah idk

austere grove
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hows sin feeling in m+ now? really slow?

balmy condor
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faster than before

austere grove
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than before? you mean on beta?

balmy condor
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than 8.3

austere grove
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O.o really? even with corruptions gone

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thats great

balmy condor
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crit corruptions don't add speed

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alacrity is free haste

austere grove
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thats good news, whats the go=tp azerite setup now?

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go-to*

balmy condor
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same as before for m+

austere grove
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cool so i dont have to change much then

balmy condor
#

yup

austere grove
#

stat prio still crit/mastery?

balmy condor
#

crit/vers

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mastery has never been the play

austere grove
#

i thought mastery was good for m+? maybe ive been reading some shitty guides

balmy condor
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not with crit eb

austere grove
#

i see, thanks

sick oyster
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@grizzled ruin CT simming higher than pb for you still?

austere grove
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sorry one last question - is CT now better to take?

balmy condor
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Always has been

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But yes

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People are even taking it single target still

candid jasper
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Looks like sub has dropped down again

balmy condor
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Pb is pretty underwhelming

drifting cosmos
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i miss pb god

low girder
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i don't, i enjoy having control over my dmg

balmy condor
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Yeah I don’t miss Pb god

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But I do miss not having to cast ct single target all the time because the rest of the row is dog shit

low girder
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yeah whole row sucks

balmy condor
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I like CT

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Just not single target

low girder
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for ST*

balmy condor
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Yeah

quasi scroll
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What's the ST opener now? ambush ambush envenom?

balmy condor
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With ss and sub it’s gar snd gar rup

quasi scroll
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oh god I didn't even know we got snd back

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been ignoring beta

grizzled ruin
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@sick oyster the 2 sim between 12dps of each other

sick oyster
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thanks!

grizzled ruin
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the same is for vigor with ds-np

quasi scroll
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so is 2212221 still viable for M+ and raid?

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and shiv just replaces Toxic Blade?

royal lantern
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well,yes but no

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shiv does replace tb

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but not now, thats a lvl 58 unlock^^

quasi scroll
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ah

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was gonna say looks like shiv is only for pvp rn

royal lantern
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not even there lel

low girder
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yeah the nature dmg amp is at 58 and then the enrage dispel needs numbing poison which is lvl 54

royal lantern
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enrage dispell is only with mindnumbing poison, and you get that one at 54^^

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shiv right now is....a slow.....

low girder
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unless they changed it from the pvp talent it's unavoidable

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so that's cool i guess

quasi scroll
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Just went on the dummy and was getting like 2k-2.5k

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is that average?

halcyon grail
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Depends on your item level

quasi scroll
#

I have no idea what's good

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130

low girder
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yeah that's gonna vary drastically

drifting cosmos
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how many targets

quasi scroll
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working S&D in is gonna take a while

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1

halcyon grail
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No.

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I'd hit some sims.

quasi scroll
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ok

drifting cosmos
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seemed low

halcyon grail
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See your stay weights for gear, alter essences traits, gems chants

low girder
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don't use stat weights

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please

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just use top gear

halcyon grail
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At 130 it's not unusual to be breaking 4.5

quasi scroll
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is SS + sub viable for single target?

low girder
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most of the top sims run one on the carapace chest

quasi scroll
#

my ST build used to be MA

drifting cosmos
#

ye

royal lantern
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sub with ss was the thing you played in 8.3 for st

low girder
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and on any multi-target ss will still be best more than likely

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which is a lot of fights in nya

royal lantern
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but tbh, right now its prepatch, stuff is wonky anyway

low girder
#

ye

drifting cosmos
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actually 2-2.5k might be alright depends on your gears

quasi scroll
#

topgear is up to date?

low girder
#

long as you feed it your simc output yeah

drifting cosmos
#

did anyone else get a bug where your deadly poison suddenly turns into wound poison without you pressing anything?

sand whale
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yep

manic igloo
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anyone got a macro for dispatch talent? or would it be simpler to have a shift mod?

ember rover
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Macro to do what?

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Cast Ambush instead of Muti if it is procced?

vestal wren
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not possible without 3rd party addon iirc

ember rover
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That is correct

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But you can use modifier key

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#showtooltip
/use [nomod] Mutilate
/use [mod:alt] Ambush
/cast [nomod] Mutilate
/cast [mod:alt] Ambush

vestal wren
#

that or download gnome sequencer

manic igloo
#

ty

lament aurora
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mfw accidently had an echoing blades piece on when maut pulled Feelsstrongman

iron valve
#

fwiw that macro can be condensed to

#showtooltip
/use [mod:alt] Ambush; Mutilate
drifting light
#

fwiw that macro can be condensed to

#showtooltip
/use [mod:alt] Ambush; Mutilate

@iron valve

marble hemlock
#

Prepatch Information

Single Target Talents: 221xx21
AoE/M+ Talents: 221xx23
-Blindside can be played instead of EP on encounters where the execute would be helpful
-MP instead of EP if you want/need the 60% slow

Single Target Essences: Breath of the Dying or Crucible Major, Lucid Dreams, CnS and Breath of the Dying or Crucible Minor (depending on what you picked for Major)
Aoe/M+ Essences: Blood Major (when running multiple EB), Lucid, CnS, PP minor
-Can run Worldvein Major for ST if most of the raid are running it and you don't have to move often
-Can replace PP minor for m+ with Crucible or Breath for more prio/st damage

ST Azerite: Doubledose, Heart of Darkness, Clockwork Heart, Nothing Personal
M+ Azerite: Echoing Blades, Shrouded Suffocation, Heart of Darkness, Blightborne, Clockwork

**Stats ST:**Vers > Crit > Haste > Mastery
**Stats M+:**Crit > Vers > Mastery > Haste

Old 3xSS/Haste Build is still playable, just not as good anymore. Run with Alacrity and Crucible or Breath Major.

As always, try to sim yourself for more individualized and accurate results.

burnt dome
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Anyone who has a sim for m+ with echoing blades? None of my pieces have EB but I could gamble a few, just wondering what the diff would be

tender folio
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Well if you have full crit gear it can make a huge difference

marble hemlock
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It's a pretty massive one if you get your hands on 2-3 EB pieces

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Especially when the other pieces don't have useful aoe traits at all.

strange python
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"Crucible of Breath Major" nice, my BotD now leaves a DoT

marble hemlock
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I've just tried to combine the two since it doesn't really matter which one you choose 😄

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The difference in sims for me was like 20dps

wary ice
#

My mind legit just made "of" into "or"

tender folio
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So would we consider putting that big Agility gem on our gear now ?

mossy mulch
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Which is better, +7 Versatility Runes or +7 Critical Runes?

void pecan
#

Should put a big agi gem yes

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pins Xen

tender folio
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Oh nice we can put that +18 agi and also +12 agi from Legion together

minor thicket
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what about CLF major for ST?

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not viable anymore?

marble hemlock
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I think CLF, BotD, CoF and WV were all pretty close in sims.

void pecan
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My sim window doesn't show the right gems 😐

marble hemlock
#

So it might depend on the individual gear-setup etc.

gray fjord
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The results seem to vary a lot, from the stuff I've been trying, Jneu. Definitely worth looking into

marble hemlock
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With CLF it generally depends a bit more on fight duration

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i.e. anything >6m30 will be big for CLF compared to less than that

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cause youd get another clf vendetta overlap

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breath will most likely pull ahead on any fight where you can make good use of frequent resets on the other hand

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or where execute matters more

vestal wren
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clf is a good option if you don't like using wv

minor thicket
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i just ran a 3 min sim and it still said CLF

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intersting

marble hemlock
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think clf might also be better the more SS pieces you still run

minor thicket
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im 3 DD

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lol

marble hemlock
fleet whale
#

BoTE for ST simmed higher for me when compared to CLF

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only by a couple of dps but it was higher

opaque mauve
#

!wa

prisma monolithBOT
opaque mauve
#

are any of these updated with SnD etc ?

royal lantern
#

!guide

prisma monolithBOT
royal lantern
#

afenar is updated

fleet whale
#

so my sim just dropped by about 250 dps overnight? And i'm wearing the same gear everything

opaque mauve
#

ty

grim skiff
#

Is sub much better than assa?

balmy condor
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Not particularly

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Sin still does okay realistically in raids

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M+ sin is better

terse plaza
#

How about Outlaw? im switching from sin but not sure if Sub or Outlaw

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Doing M+

balmy condor
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Outlaw still m+ kings

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Sub will be strong in shadowlands

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But they’re currently missing their rank2’s and conduit stuff that makes them strong

terse plaza
#

I see, Outlaw it is than, cheers

fleet whale
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it's a minor change, but i think they updated poison graphics in pre-patch/sl

terse plaza
#

Holyshit dude i cant even solo Arachnoid now? feelsbadman

balmy condor
#

Scaling is wonky yeh

fleet whale
#

who's arachnoid?

terse plaza
#

Mechagon rare

celest sundial
#

How exactly does shiv work? Seems to only do a giant slow when I have crippling on and cant really make out what it does if I use deadly (or instant when in another spec)

balmy condor
#

Correct

nimble tinsel
#

Because that's all it does currently, we don't get Rank 2 of it until Shadowlands which adds the toxic blade mechanic, and we will also have Mind Numbing poison which it will amplify I believe

balmy condor
#

That’s all it does

fleet whale
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it doesn't do much now

royal lantern
#

it is supposed too be toxic blade, but you unlock that at lvl 58

fleet whale
#

a nerfed toxic blade at that

celest sundial
#

ahaaaa, it all makes sense now

royal lantern
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and for the enrage dispell you need mindnumbing, wich is lvl54

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soooo...right now its just the slow^^

celest sundial
#

I was so sure I read we were gonna be able to sooth with it and assa use it as a offensive cd, just couldnt get it to work when I tested

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but if its because we get that in the next rank then it makes sense

royal lantern
#

ye need mindnumbing for that

vital haven
#

yo assa is pretty fast

nimble tinsel
#

Soon TM

vital haven
#

not exsang build fast

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but not pretty fast nonetheless

royal lantern
#

assa is fast because you have lucid and high stats

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cant wait for people too realise that sub and assa slow down quite a bit in sl kekchamp

celest sundial
#

I think blindside felt so much better

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its quite low energy cost

fleet whale
#

depending on your blindside procs sin has a pretty active pace in SL

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but there are gonna be moments of 5 mutilates in a row and no procs

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and it will feel bad

royal lantern
#

nothing beats the "feels bad" feeling of MA during BoD

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mut->2cp->mut->2cp->alt f4

nimble tinsel
#

Imagine having 90% crit and getting none lmao

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It was so troll

fleet whale
#

imagine making a talent that only gives you 50% crit for 3 seconds

royal lantern
#

imagine leaving that talent in the game when there is an item for all 3 specs that gives 100% for 5sec

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🙂

fleet whale
#

it's 2 seconds now though

nimble tinsel
#

They should just make it so that if you go over 100% crit, anything used does Chaos Bolt style scaling 🙂

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With the additional %

balmy condor
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Can’t wait for the qq of how slow sin is in sl

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When it goes live

royal lantern
#

bruh

fleet whale
#

blindside makes things better

royal lantern
#

if stuff stays the way it is right now

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there will be no qq

final saffron
#

I can start qqing now already if it makes you feel better

fleet whale
#

i do see myself getting frustrated with blindside rng though

royal lantern
#

cus this channel will be like the bfa sub channel then

fleet whale
#

and i can see people qqing about it on here too lol

balmy condor
#

People already qqing now

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With sin still being fast af

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You got people complaining

fleet whale
#

ambush hits hard in SL

tropic ocean
#

every addon same thing

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i cant raid with my favorite spec at wr 1894

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fy blizz

frigid kestrel
#

Roflmao people qqing now about sin are in for a huge surprise

royal lantern
#

bruh

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im sure that most people that "complain" about that stuff are FotM sub rollers that try out all 3 specs lol

tropic ocean
#

currently cant complain about sin

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will see how it goes after prepatch

fleet whale
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envenom is a bit weaksauce in SL NGL

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ambush tends to hit harder i notice

vestal wren
royal lantern
#

ye,like MY complaint about assassination in SL is that i dont like the more "passive dmg" gameplay

tropic ocean
#

i dont give a shit about wcl

frigid kestrel
#

Everything is weaksauce in comparison to that juicy white melee damage feelsloveman

royal lantern
#

i liked the legion/bfa 50/50 dot/burst window playstyle it had

tropic ocean
#

dunno about raid as we cant raid yesterday and today cuz 50% of guild cant login

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but

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from playing 2 days m+

royal lantern
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but like,thats a personal opinion

tropic ocean
#

it looks like this every key so

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cant complain

fleet whale
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i did the first three bosses on heroic in NYA

royal lantern
#

we did a full hc clear

fleet whale
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most people were heroic/mythic geared, did pretty well

royal lantern
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played some bosses on sin and some as sub

fleet whale
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BM hunter usually was on top

tropic ocean
#

so for m+ absolutely no problem in prepatch as sin

fleet whale
#

but that isn't surprising

royal lantern
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and like, for me sin with SnD was way harder then sub kekchamp

fleet whale
#

lol, i had moments of forgetting about snd

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not in the opener

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but sometimes in the middle of the fight

vestal wren
#

sub will not compete in aoe heavy content in pre patch

royal lantern
#

like, you need too watchout for quite some stuff and keeping it up all the time

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sub on the otherhand more or less has the same gameplay loop over and over

tropic ocean
#

idk

royal lantern
#

i had 0 problems getting into it again

tropic ocean
#

snd is just a worse ct that we used in st before prepatch

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with longer duration

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so pretty easy imo

vestal wren
#

sin probably needs a update for snd to get energy regeneration on rank 2 instead of as

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would make the pacing/use a lot more valuable

tropic ocean
#

snd in pandemic is 46s or smth?

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so its easier to keep up compared to ct

royal lantern
#

i still hate snd and the guy at blizzard that thought brining that ability back should be executed by a guilotine 🙂

fleet whale
#

it's iconic

tropic ocean
#

I'd rather had kingsbane back

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but meh

royal lantern
#

iconic<--------------->good

tropic ocean
#

any button more to press is good

fleet whale
#

so would i

royal lantern
#

just look at hunters mark

fleet whale
#

but Kingsbane has a mixed response in this discord

vestal wren
#

snd does increase damage

royal lantern
#

yes,its "iconic"

vestal wren
#

so its not "irrelevant"

royal lantern
#

and people complained for such a long time that they want it back

tropic ocean
#

playstyle before corruption was shit

royal lantern
#

they got it back

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"omg its shit"

vestal wren
#

but without a energy component or similar it won't feel good to use

royal lantern
#

and now its more or less gone again

tropic ocean
#

so I kinda like having to do something more

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only further hope is that they buff dashing scoundrel

vestal wren
#

but i would wait some beta iterations its possible that rank 2 changes

tropic ocean
#

cuz dashing scoundrel gameplay >>>>>>>>>>>>> doomblade

fleet whale
#

current rank 2 doesn't even work lol

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so maybe they are iterating on it

vestal wren
#

legendary items will likely see some changes too, they don't seem super balanced atm

#

its likely varolyn

#

not sure how much beta work is done this week given pre patch

fleet whale
#

most of the team is probably trying to fix pre patch issues

tropic ocean
#

so far sl prepatch is already superior to bfa prepatch

#

so

#

👍

royal lantern
#

and yes fuu,i know that you can see snd as a long "dot" you place on yourself etc.....

#

doesnt change the fact that i think the ability is simply so boring :/

vestal wren
#

again, the issue atm is that it does not improve pacing, its just "passive damage"

#

energy regeneration should solve this issue

royal lantern
#

ye like i said, i dont like the more passive dmg assassination we get in SL

vestal wren
#

i don't like snd in general, but i think its fine on all 3 specs once assassinations rank 2 is fixed/changed

#

none of the specs need it

tropic ocean
#

change snd r2 to blade flurry effect

#

ty

vestal wren
#

they had energy regeneration on snd before

arctic venture
#

Hero rotarion is not working?

vestal wren
#

it should work

tropic ocean
#

think if r2 gives energy rec

#

it will be good in first tier or 2nd

#

and after that useless

arctic venture
#

My hero is telling me Im missing some dependecy

royal lantern
#

i mean, you are balanced around keeping it up all the time

#

baseline ability and stuff

tropic ocean
#

by the time u can wear 2 leggies shouldnt have energy issues

#

and with more stats

vestal wren
#

and after that useless
why?

tropic ocean
#

cuz you wont need the energy rec?

vestal wren
#

i am not sure what you expect

#

but if its the same amount of haste we had with corruption, that won't happen

royal lantern
#

we are litearlly balanced around that ability right now

#

like, our melee attack dmg is tuned around that 50%more attackspeed

#

would you not use SnD, you will do 50%less melee dmg then all other melee classes by default

tropic ocean
#

@vestal wren im talking about when u can wear 2nd legendary

#

with the dashing scoundrel legendary (former tier set in antorus)

#

you wont really struggle energy

vestal wren
#

i mean...

tropic ocean
#

so if snd will give energy rec paired with dashing scoundrel

#

you'll most likely overcap

vestal wren
#

playing deeper might be a option

tropic ocean
#

maybe

vestal wren
#

also you probably won't stack haste then

#

i don't think its black/white and dashing does not need to end up as the best choice

#

2 legendary items sound atm like it could create a lot of issues

#

but i would not rly make a argument around it right now

tropic ocean
#

it should end up as the best choice

#

but sadly atm its not

#

even though its the 1 legendary that makes your gameplay better

royal lantern
#

sadly most fun is not always best numbers^^

vestal wren
#

all dashing does is increase pacing

#

so in essence the same thing snd would do if you get energy regeneration

tropic ocean
#

yes

#

but having 2 things do the same thing is not really good

vestal wren
#

hard to say if that something i would argue creates "better gameplay"

tropic ocean
#

if it ends up overcapping

#

well its one of the few that actually enhances or differs your gameplay

#

using doomblade wont really change anything

#

rotationwise or apm-wise

#

despite being the best legendary atm

vestal wren
#

as corruption stacking sin would probably end up as the "best gameplay iteration" if that's the argument

tropic ocean
#

well personally only heard positive things about the haste stack gameplay

royal lantern
#

eeeeeeeehhhhhhhh

tropic ocean
#

and really enjoyed it as well

#

compared to ep sin

#

with pooling, pooling and more pooling

royal lantern
#

you had people like it cus for many people good gameplay=gcd loocked

#

and honestly

fleet whale
#

Antorus sin was my favorite iteration

royal lantern
#

you didnt do anything different with the 13515%haste assassination

tropic ocean
#

yeah but it didnt feel as boring

royal lantern
#

you pressed mut->envenom more often

#

thats it

tropic ocean
#

pooling 40% of the time

vestal wren
#

but isn't that the argument here that higher energy income = good gameplay?

tropic ocean
#

doing something > doing nothing imo

vestal wren
#

i might misunderstood that else

tropic ocean
#

more energy = more apm = better gameplay as sin is super slow

#

giving energy rec to snd will either make

#

dashing scoundrel redundant

#

or snd

vestal wren
#

yes, this makes the argument right

tropic ocean
#

depending on numbers

#

so I personally think it will be a good idea until u can wear 2nd leggy

vestal wren
#

corruption = more apm = more energy (to a point where energy bar is useless) = better gameplay

tropic ocean
#

but I'd rather have an effect that is beneficial whole expansion

vestal wren
#

i disagree on that peeposhrug

tropic ocean
#

and since theres already a rogue item that increase energy gain (which most likely will be used once you can wear 2) they could also do something else with snd

#

cuz I doubt if snd will give energy

#

you will run both

#

but thats also a general issue within the design of the items

#

no point to use any other legendary besides x

vestal wren
#

i don't think having a super high pacing is good gameplay esp. not for sin

tropic ocean
#

think even in antorus the only time i didnt use master assassin + zoldyck was in kingaroth where I used boots

#

to have vendetta for every add spawn or so

frigid kestrel
#

I mean, doesn’t that mean you have a buffet different option for your second Lego?

tropic ocean
#

not really no?

vestal wren
#

gcd capped gameplay seems to go against the design ideas behind the spec

frigid kestrel
#

Doesn’t mean SnD will be useless

tropic ocean
#

it will just remove one more legendary from your pool

fleet whale
#

yeah we have great options such as tiny toxic blades

vestal wren
#

yes nullfox, i assume you just run other legendary items if it becomes this extreme

tropic ocean
#

cuz with current tuning doomblade is #1

#

2nd could be dashing scoundrel (which also changes gameplay)

vestal wren
#

tuning will happen on legendary items

tropic ocean
#

but if ur energy rec is covered with snd

#

u will just use zoldyck+doomblade

#

which has 0 impact on your gameplay

#

because its just passive dmg

frigid kestrel
#

As I said earlier this morning giving SnD some regen would be ideal.

#

But opinions

vestal wren
#

will come down to how big the energy generaiton from snd is

tropic ocean
#

and no clue why they reduced zoldyck from 30% to 20%

vestal wren
#

it does not mean that its a huge boost

frigid kestrel
#

I think %20 is fair

vestal wren
#

idk how much it was in earlier xpacs

tropic ocean
#

it was 30% in legion and it was fine

#

as its only for 30% or less boss hp

strange python
#

I know it's just prepatch, but going through heroic and mythic nya so far has been kinda fun

vestal wren
#

30% seems high

tropic ocean
#

seemed pretty fine in legion

strange python
#

Haven't really been running into any energy problems.... snd feels nice

tropic ocean
#

^?

#

how

#

in st u starve energy

frigid kestrel
#

Ye, it feels clunky af in Beta but %30 might just make it haste corruption stacked high

vestal wren
#

also keep in mind

#

that pacing in pre patch is higher because of lucid

strange python
#

Yeah

#

It really hasn't felt omega slow like everyone is making it out to be

tropic ocean
#

??

frigid kestrel
#

As soon as you hit the Maw all that is gone

tropic ocean
#

how do u not run into energy problems

strange python
#

I don't know?

tropic ocean
#

and how is not slow compared to before prepatch

strange python
#

It is slow compared to before patch, but it's not THAT much slower

tropic ocean
#

?

#

what

strange python
#

?

tropic ocean
#

apm is lowered by

#

20?

vestal wren
#

it is if you stacked corruption

tropic ocean
#

or more

strange python
#

I can still pretty much spam my abilities without issue for the most part

tropic ocean
#

what

strange python
#

What are you not getting lol

frigid kestrel
#

Honestly I don’t feel big energy issues in pre-patch neither. I just don’t have an unlimited amount of energy anymore ...... which is how it’s supposed to be.

strange python
#

^

tropic ocean
#

you must do something wrong rotation-wise then

strange python
#

Definitely not

vestal wren
#

lucid makes the pacing in pre patch nice

strange python
#

It's very nice right now

tropic ocean
#

u still starve

vestal wren
#

it was a bit absurd with ahste stacking and corruption before pre patch

strange python
#

"starve"

tropic ocean
#

yes

royal lantern
#

people forget how HUGE the impact of lucid actually is

strange python
#

I think your definition of starve is a bit extreme

tropic ocean
#

starve as in you dont have energy to press an ability

royal lantern
#

on rogue/feral

tropic ocean
#

which you didnt have before prepatch

royal lantern
#

like, a lucid proc on mut is 25energy for free

tropic ocean
#

with haste stack

frigid kestrel
#

None of what it feels like currently matters though, because it will in fact be energy starved once you hit the maw

#

So if you think it’s energy starved now ...... you ain’t seen nothing yet

strange python
#

Yes

tropic ocean
#

???

#

starve is starve

strange python
#

Right now it feels completely fine imo

tropic ocean
#

theres no difference besides how often you starve

frigid kestrel
#

No, it legit gets worse

#

A lot worse and not it’s not starved imo.

tropic ocean
#

its not an opinion

#

though

#

starving is you dont have energy to use an ability

#

which in current gameplay you have

#

the only thing that will change with sl release

#

you have more time where you cant do anything

#

compared to now

strange python
#

You just kind of sound like a baby right now lol

#

It really isn't that bad

tropic ocean
#

which is a huge step backwards from a spec that was gcd capped a week ago

strange python
#

Just wait a half a second and boom you get your ability

frigid kestrel
#

How long have you been playing rogue? Because the way it’s playing now has been the state for a while

#

Only changes with corruption

tropic ocean
#

since release of the game

#

"it isn't that bad"

#

heres your pooling time

#

so no clue what you are doing

strange python
#

Playing the game? idk

#

In raid it feels fine

#

Can't speak for m+

#

but raid feels a-okay right now

tropic ocean
#

in m+ theres no issue

#

as you are gcd capped in aoe

frigid kestrel
#

How much haste do you have? Maybe I have to much and that’s the issue. I have no clue how you are waiting that much

ripe cairn
#

i just noticed that we lost that one skill i get from the talents near the higher lvls 🤔

tropic ocean
#

i have idk

#

20% or so?

vestal wren
#

again, i don't think assassination is designed to have "no downtime"

quasi scroll
#

simbot says 3216 dps and I just ran normal wrathion and got 2912

tropic ocean
#

whatever you had with max ilvl before prepatch

#

-haste corruptions

#

and gems switched to versa

vestal wren
#

i think a lot of ppl think that it should be gcd caped

frigid kestrel
#

Ye, I have %47 and with procs I’m steady around 80 - 90

quasi scroll
#

this sound decent?

frigid kestrel
#

That’s the diff

vestal wren
#

esp. those who played it with corruption

tropic ocean
#

thats too much hate

#

haste*

#

which will fluid your gameplay

#

but reduces your dps

strange python
frigid kestrel
#

Ye, I never changed anything from corruptions

strange python
#

My stats from last night

quasi scroll
#

does the haste cap only apply to base haste or also from buffs/procs?

#

the DR stuff

vestal wren
#

i don't think gcd capped is "fluid"

frigid kestrel
#

^

vestal wren
#

the spec has even with lower pacing a quite good gameplay flow

#

snd maybe puts the maintainance effort a bit to high

tropic ocean
#

how is gcd capped not fluid

#

when u have no downtime

#

compared to spending 1/3 of the fight auto-attacking

vestal wren
#

this is why a change to rank 2 snd is expected, it would make sense to "make up" this pacing change by increasing the energy generation

#

and it would make pressing snd feel a lot better

frigid kestrel
#

I always thought that strategically pooling for optimal bursts was always a sin thing to do, and GCD capping makes that moot.

tropic ocean
#

pooling is fine

#

to some extend

tropic ocean
#

it was "ok" in ep

#

but we currently spend 1/3 of the fight doing nothing

#

literally

strange python
#

It's Cara so not purely ST but I honestly felt fine the entire fight

loud light
#

don't think of it as doing nothing

#

think of it as planning your next attack

tropic ocean
#

carapace is a bad example

#

with downtime

#

and cleave

#

@loud light thats pooling

#

but we dont pool as much

#

doing nothing =//= pooling

strange python
#

I mean the only cleave really is in phase 1.... I don't cleave anything after tha

#

that*

tropic ocean
#

from your own log

#

lots of starving

#

even during bl

#

if you check the same thing on your rogue companion

#

you'll see the difference

strange python
#

Right, and I'm not saying it's not there, but I'm saying that the spec still feels somewhat fast paced to play. I wouldn't say it's slow by any means and I certainly didn't feel like there was ever really a moment where I felt like I was dicked by not having energy

tropic ocean
#

thats feeling though

#

did you play exsang+expedient before patch?

vestal wren
#

i think it feels slow on beta

strange python
#

Yeah?

tropic ocean
#

so you know the difference?

strange python
#

Yes

tropic ocean
#

between "can press anything always" to

vestal wren
#

and as explained earlier snd contributes to that

tropic ocean
#

cant press anything for x amount of time

strange python
#

Ye

tropic ocean
#

yeah

#

im not arguing if you like it or not

#

thats to each individual

#

but the apm heavily reduced

strange python
#

x amount of time being maybe half a second every now and then

tropic ocean
#

and will even more in sl

#

its not maybe half a second

#

I linked it to you straight from raidbots

#

you spend around 20% of your fight time

#

waiting

#

to be able to press something

#

not sure how much it will rise in sl launch

#

maybe to 30 or 35%

marble hemlock
#

Not sure how you can look at that graph and with a straight face say "youre spending 20% of your time doing nothing".

#

You'd have to filter for time spent below 50 energy to do that.

vestal wren
#

the argument is that you should have the 50 energy every gcd thats not a finisher 😉

#

so that the spec feels fluid

marble hemlock
#

I disagree with that, strongly.

tropic ocean
#

you dont necessarily need to filter that

#

when the logic is not to press anything

marble hemlock
#

As someone else said, Assa has always been a spec where pooling for TB windows felt like the optimal way to play. Hitting 45-50energy/second and having a gcd-filled gameplay would make that moot.

tropic ocean
#

but having conditions if cp = x then y if not z

marble hemlock
#

Between TB, EP and Envenom clipping, Having ~40-45apm on Assa is more than enough to feel good

frigid kestrel
#

^

fleet whale
#

yeah 45 is the ideal spot imo

frigid kestrel
#

Thats exactly what i have been trying to explain

fleet whale
#

maybe 50 max with end of expansion gear

marble hemlock
#

Ehh

#

I'd rather stick to 45 and have more powerful TB windows instead

#

By stacking mastery or crit instead of haste

fleet whale
#

well for the 50 it may depend on build

#

like an exsang build

tropic ocean
#

Thats exactly what i have been trying to explain
@frigid kestrel you don't need to explain to me what you feel or not, thats your own thing

#

but its not an argument against starving energy

#

when the spec does

#

🤷

fleet whale
#

idk, while it was a nice novelty, 8.3 corruption pretty much deleted energy as a resource

marble hemlock
#

8.3 Assa was awful

#

It pushed the spec from a high sustained DPS spec even further into a 2min burst CD spec

fleet whale
#

energy based classes should not be global capped imo

marble hemlock
#

That had low sustained-DPS despite having much higher APM

grizzled jay
#

@fleet whale Yah but they also shouldn't end up like WW either kekw

tropic ocean
#

thats 3 dd 3 hod 484 ilvl + lucid

marble hemlock
#

Whats your point?

tropic ocean
#

as above

marble hemlock
#

I feel like an axios reporter being handed some graphs right now.

fleet whale
#

i'm also not in the crowd that a spec has to be global locked to be considered well designed

marble hemlock
#

With no context or point behind it.

fleet whale
#

in that case havoc would be the best designed spec in the history of wow

tropic ocean
#

you asked for a filter below 50 energy

#

there it is

marble hemlock
#

Thats not a filter?

tropic ocean
#

it shows you < 50 energy

marble hemlock
#

I was saying that you cannot tell based on the energy-graph in warcraftlogs, how often he was actually sitting on GCDs. You just threw out a blanket "20%" with no actual data or filters to base that on.

tropic ocean
#

20% based on raid bots patchwerk

#

not his wcl

#

if that was unclear

marble hemlock
#

Well if you dont mention doing a sim for it anywhere, it is not clear that thats what youre talking about.

tropic ocean
#

yeah mb

#

on my character in 5min raid bots has

#

21.04% waiting time

marble hemlock
#

I'd say thats

tropic ocean
#

which is not necessarily bad but 1) a huge step back from before prepatch gameplay where you had 0 waiting time

marble hemlock
#

Right where it should be

tropic ocean
#

but it will get significantly worse

#

with sl release

#

probably worse than bfa release

fleet whale
#

blindside will help matters

marble hemlock
#

Blindside will make up for some of that, so could MfD. Or dashing, depending on where the tuning ends up.

fleet whale
#

and alac will make up for it

tropic ocean
#

im already thinking about if its not super far behind

fleet whale
#

we didn't have alac in bfa launch

marble hemlock
#

You'll also "feel" better about that pooling or spending time, due to having Shiv burst windows back

tropic ocean
#

I'll just play dashing even if doomblade is better

summer marten
#

You also didnt have snd to keep up at bfa launch

fleet whale
#

SnD won't do anything to effect apm

tropic ocean
#

and we'll also lose a lot more stats

fleet whale
#

it doesn't add or subtract from it

tropic ocean
#

with sl launch

fleet whale
#

Whisp was saying we would end up around 45 APM with nathria gear and blindside

#

but that may have been speculation

tropic ocean
#

will see when game released

#

but that should be better than bfa launch

#

I think bfa release was 38?

#

or so

marble hemlock
#

Downtime isnt a bad thing, and its actually required to make talents like EP or abilities like Shadowtechniques more than just a glorified DPS increase.

fleet whale
#

EP was basically a passive 10% damage increase in 8.3 lol

marble hemlock
#

If you didnt have windows of downtime to play around short-term buffs like EP/Envenom, youd also have no ability to pool before TB to have some dynamic gameplay in your rotation

tropic ocean
#

8.3 was a little too much even

#

with full haste overcapping

marble hemlock
#

No downtime for sub would mean constnatly overcapping CP without you being able to play around that/play efficiently

tropic ocean
#

personally somewhat between 50~60apm would be great

#

little more wouldnt be bad also

vestal wren
marble hemlock
#

I mean

#

50-60 means

#

You'd literally be gcd capped

#

On singletarget

#

With no downtime

#

No pooling

#

How is that good?

fleet whale
#

you can't get much higher than 60 apm as assassination

tropic ocean
#

how is it not?

#

uno reverse card

marble hemlock
#

Because again

#

As I said twice now

fleet whale
#

our gcd is hard locked at 1.0

#

i think Seli's argument is that

#

if assassin is global locked

marble hemlock
#

You would lose something thats always been part of a rogues way to play their class at maximum efficiency - pooling energy around burst windows/CDs to get more DPS out of your spec

fleet whale
#

things like envenom buff and ep matter less and less

tropic ocean
#

true

fleet whale
#

since you'll very easily maintain it's duration

summer marten
#

"always"

marble hemlock
#

Whats the problem with having a few seconds of downtime once in a while?

tropic ocean
#

Whats the problem with having not?

#

I really enjoyed 8.3 playstyle

#

playing around exsang and vendetta

#

without lots of downtime

marble hemlock
#

Ill say it for a fourth time

tropic ocean
#

you can say it a 100 times

#

😄

marble hemlock
#

You would lose something thats been key to the spec and class

#

FOR 15 FUCKING YEARS

loud light
#

have you played assn in past expansions? 8.3 is like a different spec

vestal wren
#

warrior and dh are gcd capped. If being gcd capped is a concern its probably better to switch class

tropic ocean
#

I have dh and warr too

#

🙂

marble hemlock
#

Just cause you cant handle a non-spammy gameplay and feel bored, doesnt mean I want someone with your proclivities to ruin something thats been absolute core to the spec for over a decade.

tropic ocean
#

because something that has been for x years

marble hemlock
#

Why do you want Rogue to play exactly like DH/Warr then?

tropic ocean
#

must be the correct thing right

#

its not "exactly" like dh or warr

#

I just really enjoyed the exsang playstyle way more

summer marten
#

Its not even true though

tropic ocean
#

than the early bfa, shadowlands playstyle

loud light
#

just play outlaw peepostudy

fleet whale
#

I'm probably going to get flamed, but i would actually axe exsang from the talent tree

marble hemlock
#

Yes. It creates interesting opportunities like pooling before TB windwos to get 3 Envenoms in there instead of 2. It allows you to clip EPs for 20-25seconds and then sit around for 5-10seconds to get longer windows of high EP uptime

fleet whale
#

and have sin go all in on the poison theme

tropic ocean
#

which it was in legion

marble hemlock
#

Thats meaningful min-maxing of the spec

tropic ocean
#

which was imo also better than all of bfa

#

before 8.3

marble hemlock
#

It wasnt?

fleet whale
#

yes antorus assassin

#

was my favorite iteration

#

but this is all subjective stuff

marble hemlock
#

You had 2 completely different builds with different stat prios, gear prios, talents etc.

#

Poison and Bleed

tropic ocean
#

🤔

marble hemlock
#

Did you even play Legion Assa?

tropic ocean
#

yes

#

and we're talking antorus assa

#

which was poison

vestal wren
#

i did predict this conversation.
I think there are a lot of people who rly liked the gcd capped iteration even if the gameplay is not intended.
There will always be 2 opinions.

tropic ocean
#

and as said earlier think iirc the only thing I ever changd was

#

boots leggy for kingaroth

vestal wren
#

it makes no sense to have a iteration that removes a core concept of the spec (energy) from the equation.

tropic ocean
#

it doesn't necessarily has to remove it

marble hemlock
#

You could play a bleed build or a poison build, with different stats. The alacrity/exsang memes came in later, but it wasnt that far behind poison builds that were more heavily into mastery stacking for example.

#

If you want the spec to have 50-60 apm, it will remove that.

fleet whale
#

I have the opinion that i don't think it's a good idea to have 2 "specs" within one (bleed vs poison)

marble hemlock
#

Unless you lower the GCD

frigid kestrel
#

I don’t get it, he says he’s played sin sin the game released..... but now has a problem with it not being GCD capped

vestal wren
#

but people who come from dh/warrior are used to this concept so i can relate that those prefer that

fleet whale
#

Frost dks have been going through this issue for years and that's at the core of it

tropic ocean
#

@frigid kestrel who says I have a problem with it

#

but is it a sin to like something that was there in the past more?

marble hemlock
#

If its pronounced enough Varo I think it can work, like it did in Legion

#

But they mixed poison and bleed and without any clear purpose

#

Bleeds only serve as a way to generate energy, meaning multidotting bleeds has become almost pointless

#

Because the amount of energy generate doesnt justify the resources spent on them for prio dmg for example

fleet whale
#

they could make venomous wounds deal damage again

marble hemlock
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So you dont multibleed for priodmg, cause the bonus is barely noticeable. We've been through this countless times during Jaina progression when people wondered if it was worth multidotting ballistas or the tide elemental in P3

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Only damage gain on ST from multidotting is if you do it while you have forced downtime on the boss

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Like you had in Jaina P1 or Uunat

frigid kestrel
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O I’m sorry, you said the design was broken/awful

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Semantics

tropic ocean
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from my pov the design was broken since going into bfa

fleet whale
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i think blizz tried to make bleed build more viable by adding bleed damage to our mastery

tropic ocean
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the design itself didnt improve with 8.3

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just the fluidity made it less shit

fleet whale
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but i guess that just made things messier

frigid kestrel
#

Either way, I’m flabbergasted that you are just now having this issue that has been a things since I can remember

marble hemlock
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I like the fact that Assa isnt as spammy a spec, I only wish it would be more punishing (or offer greater reward) for pooling properly, which right now it kinda doesnt.

tropic ocean
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not just now, also from going from legion into bfa

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because the legion playstyle wasnt super fast

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but it also wasnt as garbage as first few months of bfa

fleet whale
#

legion we had a lot of crit

marble hemlock
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Yeah, cause Antorus Assa had Dashing Scoundrel

tropic ocean
#

exactly

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the circle closes

fleet whale
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and that artifact trait that made mut a higher chance to crit

marble hemlock
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It was very slow, slower than BfA, in Tomb/NH

fleet whale
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so you got a lot of 4 cp muts

tropic ocean
#

now we'll ahve dashing scoundrel again

fleet whale
#

which made sin have a very smooth playstyle in Antorus

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even if not high apm

tropic ocean
#

except its so badly tuned that you just take passive dmg legendary

#

that has 0 gameplay impact

marble hemlock
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SL Dashing is like at 20% of the powerlevel that Legion dashing was

fleet whale
#

i wouldn't say doomblade has zero gameplay implications

marble hemlock
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And that is fine. Having Assa at high APM is actually a problem because it creates aoe scaling issues for the spec

tropic ocean
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atm it doesnt no?

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you dont play around doomblade

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but its passive from your natural rotation

marble hemlock
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You would still try

fleet whale
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since envenom will hit harder with it

tropic ocean
#

yeah

fleet whale
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it will make shiv usage more valuable

tropic ocean
#

in an 8 sec window

marble hemlock
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To pool around EP windows and get as many high-doomblade ticks into EP as you can

tropic ocean
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so the rotation doesnt really differ

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the dot will most likely be up at all times

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and you'll pool before shiv window

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errr

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ep i mean

candid jasper
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What is doomblade?

marble hemlock
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The dot itself? Sure. How powerful the dot will be, will depend on if you play around it correctly or not.

tropic ocean
#

new leggy

candid jasper
#

Ahh

tropic ocean
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that makes mutilate add a dot for 20% of the dmg

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for 8 seconds

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and buffs envenom by 5% per bleed on the target

candid jasper
#

;o

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I'm finding my assa damage pretty low atm 😢

fleet whale
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wow bloodfang leggo got a big buff

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9k bleed damage over 6 seconds

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bloodfang new meta, forget doomblade, forget dashing scoundrel

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when seli gets back, he's gonna love Tiny Toxic blade overhaul

#

so amazing... well placed steel build inc

fleet anchor
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Will have to see how those stack

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90% AP base isn't bad for Shiv

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Although doubt that is competitive with other legendaries

muted ridge
#

okay

fleet anchor
#

Yeah, that is what I had suggested for some time 😄

fleet whale
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i wonder if ironically that's a nerf though

subtle tundra
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its not about the meters, its about how it feels

fleet whale
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true, i like this iteration more

subtle tundra
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it absolutely did nothing to gameplay before

fleet anchor
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I mean it's not about it being a nerf or buff at this point yes

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It's about the fact that SnD had zero gameplay feel for Assassination compared to the others

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And it was silly to have an additional special R2 passive just for Assassination

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That didn't even address that

fleet whale
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yes i know it think it's a good change

tame tangle
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The gameplay feel it caused was making it feel worse

fleet whale
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bracers got buffed too

frigid kestrel
#

Shit

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I got beat to it

fleet anchor
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pfft, two days ago 😄

lean marten
#

🔮

fleet anchor
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But yeah it's a good change

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Shiv base damage increased too

muted ridge
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They wanna make Venom rush + Doomblade a viable build?

vestal wren
#

energy regeneration baby, we did just talk about it earlier

fleet whale
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i know it was a big talking point like just 2 hours ago lol

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the energy regen on this could potentially mean we don't have to be locked into vigor so much too

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while also being good with vigor, to help give even more energy regen

vestal wren
#

i don't think it will change that

fleet whale
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i mean i like vigor the most on that row anyway

vestal wren
#

but i think the rotation will be a bit smoother

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not sure how much dps impact it has

#

its not as extreme as 30%

fleet whale
#

i said earlier it could potentially be a nerf compared to the attack speed

vestal wren
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the attack speed never worked

fleet whale
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but it will make gameplay better

vestal wren
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^^

fleet whale
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well if it did work, in theory

vestal wren
#

could find that out easy with spelldata overwrites, but won't do that now

fleet whale
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yeah there isn't really a point to

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i'm curious about the new shiv leggo and the conduit

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along with baseline shiv being buffed

frigid kestrel
#

I wonder how %10 is gonna feel

fleet whale
#

well rogues generate 10 energy every second, and this is with no haste or anything

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vigor gives 10% regen

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SnD 10% regen

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add in alacrity haste and whatever haste you have leftover, probably around 13-14 energy per second

#

just from your energy regenerating, i'm not counting vm procs

buoyant moat
#

what is everyones opinion on the new tiny toxic blade?

fleet whale
#

have to see some sims

#

not particularly exciting though, best case scenario it's just a big hit every 25 seconds

#

can't really see it beating the other leggos like doomblade or zoldyck

fleet anchor
#

Yeah the passive actually never worked

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Because it didn't affect the spell 😛

#

So it's not really possible for it to be a DPS decrease haha

marble hemlock
#

Wonder if its additive/multiplicative with Vigor

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And if it scales other sources of energy generation as well

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Afaik Vigor applied to external sources of energy-generation at times

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Increasing those by 10% as well

fleet whale
#

well i have some good news for you

#

it actually works in beta lol

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unlike the old snd rank 2

low girder
#

nice

fleet whale
#

improved poisons rank 2 though still doesn't seem to work

#

idk, they should just remove that passive

low girder
#

rip

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should check if the shiv dispel works

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if you can find a way

surreal solar
#

Zoldyck Nerf Reverted... so happy, Doomblade still looks appealing regardless, so I might get that one second

grizzled jay
#

wait

#

they actually put energy regen on snd

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those fucking mad lads

fleet whale
#

yes