#assassination
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Well garrote is ok
Fok also
Rupture is very underwhelming
I was comparing ep logs
Envenom does 4-5% less dmg
And mut with dd was a lot higher
And people said that sin doesn't rely on bfa systems smh
it's the new fantasy for assassin
blizz doesn't want our abilities to actually do damage
we just use our abilities to buff our passive damage
yeah but even when specs play well
it doesn't feel good when you aren't doing that much damage
3 maintainable spells are pissing me off tho
Can't get 3 envenoms in shiv consistently
Always smth to refresh
Don't care about dmg lmao
ah yes the cata sub rogue problem
Just compare ur self to other assa
all of these buffs to maintain, very small windows to actually do burst
@final saffron KS doesnt work with Er
Only finishers that work are Envenom, Crimson Tempest, and Rupture
Skitra dodges alot of aoe, idk why
but i encountered that kind of thing with multiple things on skitra
What races are looking good for Shadowlands? Or does it not even matter?
races don't matter
^^
!wa
Assassination WA's:
https://wago.io/HJUbINlV7 (Mizerok's Group)
https://wago.io/E1EB91OtM (Lokkek's Group)
https://wago.io/SyLUNGD4X (Sovv's Group)
https://wago.io/SJLQKGjMM (Afenar's Group)
https://wago.io/ByzCxPq-m (Devlin's Group)
@fleet whale at least cata sub had SnD refreshed by eviscerate ๐ฆ
Cut to the chase ;-;
what is the best non-raid weapon for sin rogue ?
dagger

doesn't really matter
well i can run m15 there
(you can also sim your daggers)
i dont have that dagger
i found it in the loot info
for that dungeon
i got a 475 version of it, from this week's chest
๐
it is.. also how come it matters ?
because damage is calculated mostly from main hand weapon dps
compared to off hand weapon dps, which is basically meaningless
im assuming having better daggers will improve my overall dps right ?
like noticeably i mean
dunno bout noticeably
:/
cause its still an upgrade
no its more dmg, its just not noticable
yeah
like just because you don't notice it
doesn't mean its not better
a 1% up
probably not noticable
but its still 1%
replacing that azerite
and cloak upgrades
and corruptions
also cannonball runner is the worst trinket in the game
lol rip
lol yea
do they remove corruption in prepatch ?
haha
corruption is the only thing that's gone
ah so azerite will remain ?
but ilvl is getting squished
so I would assume your gear will scale to be pretty close to other people
the trinket is big though
for dungeon content or for raids
single target
galecallers, plumage
spyglass is okay
you should really learn how to sim yourself though
these questions can all be answered by raidbots
Vita-Charged Titanshard ?
much more accurately than I can
sure
titanshard is okay
cool
depends on the ilvl
ah but its from the raid
correct
Galecaller's Boon sounds like i wont be able to move ?
what's the radius on that one big?
if you're looking for single target, you're gonna be standing still for it anyway
its not that bad to use
plumage is a fine replacement though
the mechagon set usually is very good yeah
depending on your azerite, the shrine ring can be really good too
yep
idk if you'll have time to farm both
im paying for boosting lol dont ask
you're boosting though this late in the expac monkas
yea
any ring ill get will be good
has the same traits except the unique part
same crit haste
the set bonus is the reason why its good
other than that, you can droptimizer
and that'll tell you specifically what your biggest upgrades are
fwiw remember all the rings are literally the same thing minus the trigger effect
yup
how come vision of perfection is not recommended as major essence?
it may trigger vendetta
which is awesome
because it makes you do less dmg
how come ?
the computer says so
so i'm at like 8% haste 29% mastery
and as far as i know, i think it should be kinda the opposite
should I try to fix that or will Shadowlands Catch-Up Gear โข๏ธ do that for me?
i'm just fucking around doing wq, war campaign, etc
and i realized my stats were kinda backwards
im so happy to get rid of corruptions
can't argue, never had them
i feel like corruptions were breaking the game
blizzard has too many things to balance - so they set themselves for failure
that much is true, they do have a lot of perks and shit to balance
and im pretty sure this is exponential
for each corruption , each essence, each azerite
each class
each spec?
lol
im sure the list is much longer
yeah but i'd rather have some wacky and totally bullshit options than feel like i'm playing classic
At this point you really should just care for iLvL
you mean the haste thing?
Trying to optimize stats is just going to end up being a waste of time honestly
yea and dont make new weakauras ๐
wdym
Crit builds and haste builds are both fine
And with corruptions gone
Just whatever you can get your hands on will be okay
this is it. take it or leave it
That honestly reminds me of questing gear xD
higher primary stats i believe
โNowโ is a lot more vague than you think it is
Well pre-shadowlands itโs not more important
But agility wins until you get some gear
Then stats become more important
The gains you get from agi far outweigh any secondary
Probably until around 400ilvl or so
Very roughly speaking
Might be higher actually
will sin rogue be hard to solo level in shadowlands ?
im noob sin, and i've had hard time so far, until i finally got some gear
what i like to do is find isolated targets or force them to isolate
but sometimes it's not possible
like doing the cape quest for corruption
some time it's a group of adds
true, but you need a build for it
and pray for poison bombs
i guess i wasnt using much defensive
but unless the pack of adds is massive
you should be able to sap one, blind another, and drag the rest further so the incapacitated ones don't get aoe damaged
to be fair it might be harder than I make it sound
lol
considering i don't really know what quest you're talking about
the one quest that comes up in my mind, is the cape quest when you go to Hyijal
and there's like 4 flying bugs
there's no hiding from them
yea no clue
do you guys think assa will recieve a dmg buff until launch?
its possible yes
assassination could see a buff or subtlety a nerf
Best case scenario is that the class as a whole sees tuning
We can hope that the delay gives them the time to finish that
given how behind assa looks in numbers compared to stuff
hopefully the former
(assa buff sub nerf)
Not getting any poison bombs after 7 finishers during aoe is some serious 
Would still be nice if it would proc
I've been cursed to only getting procs on 1-2 tartgets lately
Yeah
Was just trash leading up to nyalotha bosses
I usually run CT in dungeons anyway
Speaking of CT, looking at the bosses in SL raids thats gonna be a thing eh
I mean, currently on every single boss
well,yeha, corruptions and stuff
but, in new raids it looks like more CT then the former (without including Haste Corruption Meta)
eh,wait until the actuall balance is done
lets be honest
its gonna be a warlock tier anyway lmao
MM Hunter imo
!guide
Wait, were going Kyrian now? Why's that?
we like angles
fair enough
tl;dr: the weekly build did significantly change the power balance between covenant abilities
and the "priority" does assume soulbinds + conduits, you can follow the link below to see simulations
Ah im seeing all of your pinned messages alright
Sorry for asking before looking 
I really dont want to be an angel rogue tho
Rude 
Theyโre still close enough, Iโm running with the furries
fuck the fairies
in a good rp world, we're vampires or necrolords
we stand against everything kyrians do
@vast forum i strongly agree with you lol. Even though Iโll end up going whatever is stronger. Kyrian and night fae just arenโt rogues in the slightest
night faes might be "in the slightest"
Yea, definitely a tab bit not than kyrian, but not enough for me to want to go it
Yeah I'm almost certainly going Venthyr unless it's really behind the other options. I could manage with Necrolords too.
none of the covenants are really "rogue like"rp wise 
?
Vampires and daggers are good enough for me. I played a vampire rogue in DoS2 too
necro is pretty rogue like, draka is basically a rogue and she's the main protagonist in there
and venthyr are a lot about deception
or maybe not idk, but they like blood and we make ppl bleed 
but necro is definitely good for rogues rp wise
"we guide people too the afterlive" kyrian "army of the shadowlands"necrolord" shepards for the circle of rebirth and nature"nigh fae and "we help people atone for their sins" venthyr
that's too general tho ๐
also, "army of the shadowlands" is pretty good for rogues
venthyr is 0 vampire
the house of eyes is a lot about espionage
they maybe somewhat look like them, but they are 0 vampires
and night fae is not about fairys, its fae
they also react badly to the sun
and fae are savage af lel
and also their aesthetics are full on vampires (the buildings as well, not just characters)
and they all have romanian names, dracula's place of origin ๐
so the zone is almost entirely based on vampires except they suck anima instead of blood
they dont suck anima
just saying
good thing people dont read the slightes stuff about the stuff that happens lel
they kinda do
not with their fangs tho
it's not like in the afterlives short, they're milking garrosh
like a cow
sucking him dry
You could also say: good thing we can immerse ourselves better than you. Everything doesn't have to be exactly like a rogue for it to feel roguelike.
they collect anima like every single faction in SL does
like
they ALL do it cus the SL need it too exsist
except they collect it from others/themselves
anima is always from people
aka succ
i guess we just agree to disagree here and move on
either way, red/bone aesthetics >>>>> nature/angels for rogues
bruh
thats the most swallow kind of rpg thinking i can immagine
"its edgy red so its rogue"
Check the kyrian mog for rogues
is the same shit as all people crying" omg dk is edgy plate armor, necrolord is edgy platearmor so dk=necrolord or it SUCKS wtf!!!!"
So bad i actually love it
well night fae dks are just a big
from me
people care about the covnenant mog and not just gonna use the raid set?
i'm just talking about general aesthetics
Well u get a unique back mog
i'm probably gonna wear old expansion mogs anyway
There are not enough good transmog options for rogue. Like how hard is it to make some variations of regular burglar gear or even assassin's creed gear
with maybe the blades on the back instead of a cloak if i go venthyr
I like the Venthyr transmog in general
there is a shitton of gear that makes you look like a "regular burglar"
people need too look outside of collection->raidtier sets lol
That have more than 5 pixels, I forgot to say
don't tell me how to live my life ๐ก
full bod mythic set (maybe without helm) on a zandalari troll is fuckin amazing
not burglar-themed ๐
but pretty good
eh i dont say full sets suck
but like
people that complain"omg all sets in wow are so over the top flashy"
and like
yes tiersets maybe
the rest isnt
oh the kyrian ability is strongest now? hope that doesnt last
haste is a thing of the paste according to wowhead, is this true?
Kyrian is the strongest
And haste is still our best secondary stat
So idk what youโre reading on wowhead
Maybe for prepatch
yeah i meant prepatch sorry
I reallly dont want to use kyrian, both of those abilities feel so wrong
Itโs at least interesting imo
its interesting but clunky looking
Night fae isnโt that interesting, venthyr isnโt interesting, necrolord isnโt really that interesting
the vanish part of night fae can set up some cool stuff at least
feels like rogue got the short stick with covenant abilities though
?
it's basically the same for other classes
at least thematically they work for other classes, rogue moves feel like random spells were given to them
??
Picking necrolord pretty much because drakas cool
@sand pewter have you tried using ER in rotation? Its actually not that bad at all, but still Iโd assume that a lot of changes have yet to come into play yet. So everything you see now could very well change. Every class in game currently is in a weird spot with covenants.
hello guys, new member here

just wanted to ask, does the maldraxxus abilitie got nerfed? i saw some excel page saying that the kyrian one is better now
Yes
it got nuked
yeah bone spike got a big damage nerf
You can see the changes on wowhead
but it was way too strong before
Itโs the latest beta patch notes
I saw logs where it was like 30% damage done
30% kinda low end as well xD
I saw some cleave logs during raid testing where it was like 50+
but flagellation is interesting too, so now i cant decide what to pick
disgusting lol
If you donโt care about dps, pick whatever you think is cool
Thereโs sims in the pins
So you can check that out if you care for the damage
i dont care that much cus i feel im good playing rogue, but if that abilities do like 50% of my damage like corruptions what if i make the wrong choice? thats what scares me
but if not, then ill just pick whatever i looks cooler
@Nรนllfox yeah ive tried ER but didnt like how it felt
i dont have the beta so im not sure
I dont mind ER on combat though
@glacial timber currently it looks like the damage isnโt that far off from any other of the covenants via the sims in ST. So you should be safe choosing whatever you like, at least for now. Their will obviously be more tuning as the weeks go by.
hmmmm i see
Ye, honestly I enjoy playing ER more then Bone Spikes
er?
^
ohhh ok the kyrian one right?
its currently simming the best, but you need to pick kyrian for it
and the owl is my least favorite covenant wide spell
Fracture got removed
I know! its kinda lame
i probably gonna pick maldraxxus cus i love dots, and an endless one sounds really nice
maldraxxus with the conduit that gives you cc immunity looks spicy for pvp
also the build-a-abomination thing doe
Is bone shard pretty much set and forget single target?
Oh darn
Especially after the damage nerf
Itโs the weakest in cleave
oh
Ight which one in your opinions is the least effort to fit in with rotation?
Bone spike for sure
bone spike
kyrian=night fae>venthyr>necro for amount of thought required
but thats not saying much
id agree with that yeah
so the damage from the new borrowed powers actually comes from the conduits instead?
it kinda varies, but some of the more overtuned conduits got nerfed
I mean a WA will make ER thoughtless
hmm i see
yeah kyrian is bis for all 3 specs right now
ok but that can change again?
it probably will lol
of course it can change
x)
yeah necrolords was the best up until this week but now its going to be changing around more often
at least we dont have any abilitie marked as trash now
Dude that spreadsheet is so trash
wish it was the same for dk
Dont link that unironically
???
its a good starting point for people
cant believe going to necrolord with a dk is a damage loss
yes it is
^
Not for specs i play ๐
Theres a reason the dude is banned in how
Itโs always a work in progress
And it gets insta deletd whenever someone links it
ye
what?
but that's for other classes
Because it spreads misnformation under the guise of being helpful
rogue is fine
oh yea he baned from the paladin discord right?
Fuu legit helps him
Yeah but if people assume its good for one
So rogue is solid
*he got banned
They assume its good for all
yeah I guess
Which absolutely isnt the case
this is a rogue discord though
Ok
so imo, probably fine
So what if someone sees that
Chooses to pick venthyr for their ret alt
Cause they assume its accurate
but why? did they got trigggered because all the abilities are trash for ret?
Whoops its shit and the guy didnt update it
because the guy is a clown
for making the spreadsheet
and I assume if they're picking anything, they would do a little more research than a single spreadsheet made by some nobody
But people dont
that's their problem
And its better to just look at class discords
Its a problem propagated by linking inaccurate sources of information
i thought people were just gonna wait for the wowhead guides
tbf I was linking it in context of a rogue discussion
its inaccurate related to topic that aren't discussed here
if I'm in here, asking about rogue, idc bout ele shaman covenants
Ok, but like i said people play more than one character
should we add a "only accurate for rogue btw"
Yes
https://docs.google.com/spreadsheets/d/1E1TxEKvH6LoCUwhG1-8QQ4CikblmHaaBp-Ozr9ugQHw/edit#gid=467566319 "only accurate for rogue btw"
Some class discordโs are actually toxic, so I can see why people donโt go to them. But thatโs neither here or there this convo is leaning deeper and deeper to the realm of general chat.
so which classes is that link wrong then? i play with many alts but mainly ill go with rogue and dk for the next expansion
so i can instead look for videos or icy veins guides close to release date
he updates it like every day
so probably different things wrong
every time
just double check with reputable sources
^
aight ๐
yep
Most guide sites will have info up for covenants well before you need to pick
bruh,fuu himself doesnt even know why he is inside that shitsheat lel
sure but what im saying is its just whatever fuu says
yeah
when tuning etc...isnt done yet, and when you go deeper into classes stuff is often quite different
without sounding like an a-hole,but like, that entire thing just smells like some wannabe good player made it without even diving into the smallest class mechanics
I mean, that is what it is
he's regurgitating the basics from each class discord
and that's really it
(+ it doesnt help that he had a fking peak r/wow wall of thext with "pUlL ThE RiPcOrD" at the start,wich just screams that the typical r/wow user made it)
I dont think its necessarily a bad thing for someone to try and make a list like that, if anything it points attention to how much of an unnecessary burden covenants will be
I mean, I could be wrong but it just seems like we crucifying dude for just trying to be helpful
I also donโt know the guy
So I could be wrong
we're not crucifying the dude for trying to be helpful
^
the list is flawed for sure, but thats what you get when one guy tries to cover each class
and that's the problem
Ok he came into the pally discord saying he wanted to make a sheet just for his friends, he was told over and over why it would be a bad idea and not useful, he did it anyway then posted it on reddit for karma and e fame
^
I don't agree with the sheet at all
like I said earlier
its just regurgitated class disc info
TLDR'd to hell
and sometimes its not even that
even in class discords themself the opinions about stuff are different
especially with all the tuning that's happening
its just not possible to make a list like that
even if he is trying to help
he's not succeeding
like, you could not go into this place for 1hour and know good wich ability will be "bis" 2-3 days ago cus there is so much stuff that affects it
Ye like I said I donโt know the entire story. I assumed (something I shouldnโt do) that he got help from others to make this accurate.
I seen Fuuโs name in the additional comment and was like, ok this dude is legit
like i said, when it was posted the first time, fuu litearlly said"why is my name in there all the time lol"
๐
rogues have kinda been lucky that one covenant is working for all 3 specs for most situations
I feel bad for hybrid classes lol
all our covenants are really close togheter
it will probably end up with "for 2fights necrolord is slightly better, for those 3 venthyr is a bit better, and on those 2 its nightfae"
wich imo, would be the best thing that can happen
I think itll be a bit more decisive tbh
just like how some talents are the choice 100 percent of the time
ye but like i said, they are pretty close even now
both
assassination seems to have an issue of our attacks not really doing damage lol
well obviously they do but they don't hit hard
rupture/envenom damage seems a little sus to me
finishers being like 5th or 6th damage
is kinda weird
Not really a code issue
its a balance issue
Percentage wise spells are close to what they were apart from the tb nerf
Just need an aura buff
yeah
I think an aura buff is fine
finishers being so low just doesn't make sense to me
but that's an opinion thing
It'll scale eventually it's always the same situation at start
right now sin is basically just using finishers to buff passive damage
which is fine but needs to be more intricate than just "keep these buffs running"
Are they letting sin and sub use swords in sls? Or is it just the artifact tmog you can put on the dagger specs?
sub can already use swords in offhand (but it's worse than dagger), but no, neither of those things are true. the legion artifact xmogs will still follow normal transmog rules. no tfury as sin.
so im having an issue keeping up my dps in nzoth
i know my proper opener, and whatnot, but when i have to switch targets (like switching to the tentacles that spawn) what should i be doing on those?
Dont worry about the tentacles too much - just use your non burst rotation for the most part, your main focus should be pumping as much dps into nzoth as you can
ofc that can change with your comp and strat but thats the general idea
but when nzoth is invulnerable, and you gotta fight down the eyeball and the tentacle, whats the non burst rotation? just keep garrote up and rupture up, then mut and envenom? @sour wraith
Depends on a lot of variables - do you have bleeds up on nzoth previously? if so, depending on how fast they did you might just want to mut/envenom. Are there psycophages nearby? probably want to fok/CT if there are enough. 2-3 bleeds of garrote/rupture is usually enough for energy and most tentacles die too fast to focus dotting a lot
if i know itll be up when i need it later, ill use exsang too
should i be taking CT over poison bomb then?
@daring lion you got haste build?
If you have enough haste
depends on your haste value, run a sim comparing that and poison bomb
im still kinda gearing, only 19% haste atm
Then no
stick with PB
PB
Also I guess it kinda matters if you're talking mythic or lower - still the same principle but there won't be any psychophages you'll be foking on in non psychus areas
so as for straight single target, mut> rupture> mute > garrote > vanish and vendetta > TB > envenom >mut > envenom, then after cds are poped just mute and venom and reapply garrote and rupture as needed?
until cds are up again~
i would save vanish+vendetta for nzoth only regardless of difficulty
and especially if you're doing heroic or lower
!WA
Assassination WA's:
https://wago.io/HJUbINlV7 (Mizerok's Group)
https://wago.io/E1EB91OtM (Lokkek's Group)
https://wago.io/SyLUNGD4X (Sovv's Group)
https://wago.io/SJLQKGjMM (Afenar's Group)
https://wago.io/ByzCxPq-m (Devlin's Group)
I would like to have the wod-assa back. Envenom refresh snd and venomwounds also do dmg everytime a bleed ticks, scales with Mastery, i would be super happy
What's the difference between assassination rogue and feral druid in terms of playstyle? They are both DoT based with energy and combo points
I find feral druid boring to be honest but I like the assassination fantasy, so I was wondering if there are any significant differences that set them apart
in terms of gameplay, its pretty similar
but currently, they're mostly looking for ferocious bite damage
its more similar to sub rogue in terms of big eviscerates
Just the fact that I don't have to be a cat is +1 For rogue cause I wanna see my character
Hmm
How is the aoe of assassination?
I really want a class that makes me 'feel cool which I understand is very subjective
but rake is basically garrote, rip is rupture, shred is mutilate, thrash is CT, brutal slash is fok
sin in aoe in shadowlands specifically is pretty poison based
right now, the 'fantasy' aspect is basically coming out of stealth with strong garrotes, and then fan of knives for big damage (with a crit/eb build)
in shadowlands, the garrotes are weaker from stealth
but you're applying strong poisons and doing big damage on reapplications when you're using fok
generally in shadowlands sin is more poison based than it is right now
so that puts feral on the bleed and rip animalistic type fantasy
and sin as more of a poisoned weapons type thing
Yeah I like that but isn't that just names ? Like you could literally swap the names and it would be the same right?
Also you do big damage on re application? That sounds really nice because I hate using an ability for bleed that doesn't do much damage up front
right now, they play very similarly
they even have the same combo point on crit passive
the main thing that sets them apart imo is that sin gets energy from bleed damage against poisoned targets
which is one of the main reasons why you apply bleeds to multiple enemies
definitely not single target
Like you can ramp up your energy
single target we're a very slow and meticulous spec
in aoe and mythic+, you start drowning in energy at around 5 bleeds
you get 3 garrotes from stealth, 1-2 ruptures
and then you're basically capped on energy
That sounds fun
but aside from that, they're very similar playstyle wise
its just weapon/dagger fantasy and rogue fantasy
vs sneaky cat with claws
feral also has a talent called bloodtalons, which is optimal for them
but very contentious
casting a regrowth or roots makes their next 2 abilities do more damage
so they have to heal or use utility to buff the next abilities
and its one of the hated things about feral
And all of this is in regards to bfa or shadowlands included ?
I really appreciate the responses btw thanks
Ah okay makes sense
sin in bfa is very bleed based right now, exsanguinate is super meta
but with the loss of a couple of systems, and the additional of a lot of poison conduits and stuff
its shifting a lot more towards poisons
Excuse my noobness but what's the difference between a bleed and a poison, I thought they were the same thing (in game not irl ofc)
Yeahp
in terms of damage, poisons are basically the same thing
they all do damage over time
sins poisons do nature damage over time
and nature damage on reapplication
but you apply them to your "weapons" (in reality its just a button you hit to buff every 60 minutes)
and then you have a chance to apply your poisons to the target passively
envenom, our main combo points dump, also does nature damage
and increases the poison application chance for a short period
feral doesn't have poisons
in shadowlands, all 3 rogue specs will have poisons back baseline
but sins are empowered, and built upon with the systems in the expansion
we also have gameplay loops involving them with envenom, venomous wounds (the passive that gives energy when your bleeds deal damaged to a poisoned target), and the conduits etc
The passive ability to apply it instead of direct sounds so nice
there's also shiv
which is utility for the other 2 specs, but for sin it increases nature damage by a little bit for a short time
and it applies a condensed version of your poison
something to note is you can have multiple poisons
1 lethal, and 1 non-lethal
and sin gets a couple to choose from
for lethals, we have deadly, which is the pve go to, just damage over time, damage on reapplication
if you're raiding or doing dungeons, you would have that always on
and then the pvp one, wound poison, which does less damage, but reduces healing on that target
in terms of non-lethals there's crippling, which is a slow, and numbing, which used to be a pvp thing, but is going baseline in shadowlands
numbing slows the targets attack and cast speed
if you shiv with numbing, it dispels enrage effects, with crippling its a strong slow
etc etc
the main draw in raids is the damage part, since it increases nature damage to the target for 9 seconds
which then obviously loops back into envenom, which does nature damage and increases poison application chance, poisons also doing nature damage
its only 20%, so its not like OMG SHIV HUGE 9 SECOND DAMAGE WINDOW
but its something
yeah
numbing is crazy strong in m+ as well cause of the effect itself
15% attack speed slow is basically just 15% melee damage reduction against the tank
which is nuts
did they do anything with the pickpocket + potion thing they talked about?
or did our heal just get a flat nerf?
flat nerf atm
@balmy condor sorry I had to afk but I really appreciate your responses. Your definitely my go to person for anything assassination 

Hello, with the removal of azerite traits for FoK, how is our aoe damage doing in M+ ? Iโm afraid spaming fok and maintaining bleeds does not do enough compared to many other specs.
we're definitely weaker right now
with conduit ranks into katar and lethal poisons there's definitely some synergy though
depending on how the tuning ends up, we could be in a good place
!guide
They total outdated
they might unironically be up to date when prepatch hits
wowhead is updated for prepatch

what site do you guys use to sim the beta changes?
you can only compile simc from source if you want to do that
yes
@vestal wren are the sims you have linked on the pins using Dashing or Zoldyck for dungeon slice?
dashing
yes
ty fuu
but there is not a big diffrence, so play it if you like it more
fair enough
kinda similar with cele on outlaw
for sub its a clear cut
because of akaari + dd interaction
I'd run Zoldyck cause that's gonna be the best on Sire in Raid and is still strong in M+.
by the time people reach sire theyll probably have 2-3 max rank leggos
so its definitely best to pick whats good on the other like 9 encounters first kek
iirc you can craft one legendary per week if you only craft rank ones
so it won't be a issue to craft multiple ones
there u go then, even quicker
i was being generous^^
is it too early to say how big the dps gap between a rank1 and a rank4 leggo will be
roughly
yeh i dont know how much it costs for upgrade but you get the 1week of torghast amount (100 iirc) to craft one]
so i think the choice might be whether to upgrade or get a 2nd
if its the same cost
hopefully we dont have to make that choice
Btw, when calculating the differences between legendaries, are the slots the leggo goes in relevant or are the differences too small? I mean like having a higher ilvl chest is going to give more stats than a wrist for example
can The Cypher of Broken Bone be obtained in bfa?
yeah
great thanks ๐
gl on your grind!
thanks mate ๐
!guide
Why does the Kyrian ability feel so...clunky...
Like it has a random chance to be 2-3-4 combo point finishers cast as a 7 point one, correct? Or am I missing something crucial there?
yep
you cast ER, it charges either the 2nd, 3rd, or 4th cp
and if you finish on that cp, it acts as if it were a 7 cp finisher
A 2 would be horrible, since we could seal fate, so how would our rotation fit? It just seems really awkward to like try to get a random 2 CP to maximize any other ability? Are we supposed to drop that on an evenom or a rupture? Does it count Slice & Dice?
doesn't count snd
and you could seal fate
but garrote and shiv don't seal fate
so worst situation is you garrote shiv to 2cp, envenom a 7cp in the shiv window
which sounds pretty good
and you would want an envenom on your cp I think, in shiv for sure
shiv prolly will proc SF at some point tbf
ye
and in pvp if you really want the big envenom to finish then you can always PK
yea
it says damaging right? so no kidneys?
kk
even with internal bleeding
actually you'd always want to envenom wouldn't you
exsang isn't a thing anymore
and rupture is dps neutral per cp
ye I'm just saying rupture doesn't actually do more damage per tick if you give it more cp
yeah it's just duration
so the question is, are those 8 seconds worth more than the damage from 2 extra cp on an envenom

if you're not gonna use the envenom buff, and are using dashing, maybe?
ยฏ_(ใ)_/ยฏ
lol
having it use the animacharged cp the way you want it to without fucking up the logic for the other finishers
is uh
a struggle to me
i'm too peanut brain for any APL work so
I'm learning :)
ER still has the bug where SnD will consume it though, but not give you any extra seconds.
Been that way since phase 1 alpha
lol

Im just gonna go Night Fae
Kyrian just feels nasty
yeah
I don't have beta so I can't test to see what I think about it
its definitely the most interesting one
but idk
i was gonna say night fae causes a different kind of pain but even night fae doesn't use MA lmao
except in dungeons
Subterfuge + Zoldong
zoldong 
yeah
trinkets are kinda omega overtuned atm
liquefying ooze is doing like 15% of our damage kek
Isn't spooky vampire red version poisonโข๏ธ supposed to be on par with other covenants when it's completely maxed out?
it got reworked
vampire poison doesn't exist anymore
we also don't know the conduit for it yet
Oh, I didn't see that.
so
slaughter + slaughter poison is gone
replaced with flagellation
little more interesting
its basically razor coral
but gives mastery
Oh I see, with Mastery.
cast it, when you do finishers, it does some damage
after a while, you cast it again, gives you stat
although atm i believe it's bugged and you can't cast it again for the mastery
idk if that ever got fixed
<No Beta Club>
you can craft from the bench for that
if its really bad
wait this is #assassination
๐
lmao
at least for Sin CP generation is slow compared to sub and outlaw. Even with Seal fate hitting your charged finisher isn't that difficult
Just not a fan of being a "kyrian rogue"
im just glad i can go Angel Rogue and not feel like im gimping myself 30% dps
well i'm glad the gap on any of the covenants aren't that large


Angel rogue pog
@balmy condor do you think 1.5m cd trinkets are bad cause they would fall out of vendetta windows
100% depends on the strength
blood is a 1.5min cd but you still hold that and its strong
also a good chance that the trinket isn't affected by vendetta
i am thinking the 2m haste one is better
Most of the on use trinkets I've seen are stat ones not actual damage ones
there's 2 damage ones from raid
Skulker's Wing and Dreadfire Vessel
Memory of Past Sins probably gonna be broken for Sub
I find it very hard to get excited about trinkets
When reading about them
I need to see them in their final form, even if I test on beta likely get nerfs or buffs
there aren't a lot of ones that pop out like the EP ones
what's the RPPM on the centurion controller
A unique one is Vial of Caustic Liquid, as you want to kill whatever target gets injected asap.
tfw Whispyr never answered my dm from before i dm'd him last time
a lot of these trinkets aren't gonna be viable cause they drop from rares or are quest rewards so can't be 226 like the vendor allows
yeah i was just thinking the centurion controller seemed underbudget
but it's a quest reward so nvm
like this is probably pretty good on Fort weeks, but it is from a rare so can't be above uhh i think 176
To me, it seems broken
%25 - %30 of my overall damage
But im speculating
so there is that... opinions and all
Ok so itll just get nerfed then
Yes @fathom swift itll just get nerfed
Yeah needs a massive nerf which it will get
Also it might only be a world quest trinket and be a much lower ilvl max, so we replace it anyway
Itโs gonna get nerfed for sure
it's a dungeon drop so you'll never see it anyways
or at least, i won't
still don't have a Dice
Ive thrown away a ton of Dice
whats the drop % on Dice? cause i didnt think it was that bad
Looked it up dont answer %5
@grizzled jay are you a patron of bloodmallet?
crowd was too late after fuu responded



