#assassination
1 messages · Page 2522 of 1
on your first pull in that skyreach
And just let improved garrote run out until the last second
your bleed damage was low, are you spreading with CT properly?
you puzzleboxed opener but didnt dm or kb, didnt kb for another 50s or something? then dmed at 1:30 without either kb or puzzle up. want to sync cds.
looks like you're fanning a LOT on 5cp, should be finishing at 5
losing a lot of garrote and rupture uptime
thres no reason to garrote to 6 CP. send like 2 garrote on same target and spread with CT after Rupture is up
im not really an assa player but I looked at your tank's route and its very standard. skyreach is a low overall dungeon but your entire group is doing very low damage for even a 12
Appreciate this one
Probably not to the best of my ability
Tbh it was a bit of a weird vibe group lol
there are 2 instances in the key you go 4 minutes without using dm
i mean i can tell from those overall damage nuymbers it was a werid dungeon lol
If you box, you DM
biggest health pool or prio target
IDEALLY one that won't die before DM is over but in lower keys thats just the world
^ another major factor for assa in lower keys
better to get half a DM than skip a whole DM usually
in the log linked the prio mobs are living for like 40s
unless the boss is like next pull then you could hold for boss. Idk sometimes you have to feel it out on the pull. Obviously if its going to die 8 seconds after used and boss is the next pull you can hold
nothing like starting your set up on a prio target only to find everyone else targeted that as well and it's on 50% by the time you're ready to hit KB
Sadge
sometimes I look for 2nd prio since I know everyone will be on the big fucker
lol
depends on who/what you are playing with
tbh in 12s i always run the funny little SD build for the pad
sometimes i literally select a smaller mob i KNOW won't be targeted haha
So essentially use DM on cooldown with box
and kb
Doesn't matter if it's a smaller target where DM will run out
i would be of more assistance but i am a pure outlaw/sub player 💀 if you can catch whispyr or someone he is usually down to help people with logs
I will also desync DM & KB depending on the pull if I know its overkill I keep KB for next pack. Some people dont like doing that 
I appreciate all the help you give homie
but you can usually send KB with DM
Like I'm not picky on the feedback I get and I assume most of you got a baseline of rogue knowledge to give some valid pointers
stuff gets weird in low keys tho, like youll box, dm and oop the prio target is already half hp so its like kinda troll to send kb
yeah
thats why I said I desync sometimes you blink at me
meet me by the monkeybars after school
i send anyway cause idgaf in my weekly 12s
I will admit, I'm not a big pusher anyways
cds stay on cooldown
I get my AOTC, my 3000 rating, and then just log off
you might find the SD build kinda fun, to me its the most fun build in 12s
can you shoot me a link?
CMQAAAAAAAAAAAAAAAAAAAAAAYmlZmNDGAAAAAYWGsNDAAAAAottZmZmZmxYmZmZbYmZYGzMzMzMmxYAMwCMjRjZBktBsZsBYmZwA <-- is the code , its in the wow head guide: https://www.wowhead.com/guide/classes/rogue/assassination/talent-builds-pve-dps#mythic-build-weekly-keys)`](https://www.wowhead.com/guide/classes/rogue/assassination/talent-builds-pve-dps#mythic-build-weekly-keys
np
Does anyone have the log from zerocool mdi assa run?
how i could to improve my parses as assa as get better minMax?
always use my cd on cd? sometimes i only use kingsbane and waiting for deathmark and puzzle.
What information do you want people to glean from this screenshot
do higher keys
Step 1 - don't worry about M+ parses
i'm not sure about the parses, i guess if i got high parses so i did well my job as assa right?
higher parses = know ur class and know ur rotation?
You also have low item level
with that ilvl i may get parse 90 ir higher?
No idea you send a screenshot i'm not a future teller i can't see what your doing from a screenshot.
But lower item level does not help right
oh mb i believed that will be help for something about it
if you need help you can send your warcraft logs link and people can take a look.
m+ parses are borderline worthless
cus you cant really parse dungeon runs AND most people dont upload the runs
(they dont because its kinda pointless)
What matters about the parses and log's?
i mean
if i want to mixMax my class or used something to say: hey i am good dps, lest go to push.
The reason people care about raid parses and don't care about m+ parses is because m+ runs are totally inconsistent. There are too many variables. Some tanks do fuckhuge mdi pulls, some tanks pull 1 pack at a time, which means:
-
You can't easily compare runs.
-
dps performance is more on the tank's skill than their own
is there some1 i can link a log to review and shittalk me? i feel like i am giga biga bad altho playin 20s / 21s xD
If youre trying to push keys btw not dying and being sentient is enough to get to like 17s
Past that dps starts to matter a bit more
ok i got it, thank you.
absolutely unhinged levels of humblebragging
nah bro i am dogwater, my assa logs are just bad and i am pretty sure i do lots of dumb stuff
i think you overestimate the ability of the average player
20/21 keys are what, 1% range if not approaching title atm?
you're literally in the top ~0.5% ish
im in 0,1%
yeah
but hey there's always room for improvement so kudos
i just don't know how many people are going to qualified to give you advice 😂
i mean theres probably lots of people good in theroy but just not in acutal gamering or whatever xD
true
there's definitely a few theorisers in here who can probably help but mostly NA so asleep perhaps?
so like, how do we not die when adds are spawning and tricks is on cd
amount of times ive just been doing my rotation, adds spawn and i immediately get meleed cause poison bomb/fok
Position yourself better / evasion
im too spoiled from outlaw perma trix
like any other spec in the game: wait for 0,5 seconds for the tank to use a single ability

but dps meter 🙁
valid
Hey @spice rose I just started playing assas and just got all my 12s done, but my damage is lacking. What is your rotation and how do u track when all adds have bleeds
imo sin is kinda shit below +15
everything dies before you get your bleeds spread and ramp
my dmg is lacking aswell bro dont worry, assa is dogwater anyways in key where shit just dies
you get 5 seconds of your kingsbane and the demo lock kills the big mob
idk i have a plater which shows the bleeds above the mobs HP bar, and i just press crimson tempest until everything bleeds, spend combopoints on envenom (on the same target preferably cause of ur caustic splatter)
Alright I'll just gotta keep practicing ty
i did a spire 18
that shit still happens there
shut down the discord
first pull in spire?
yeha gl, the big guys are dead halfway trought Deathmark cus the Demolock was drolling on his keyboard
Play with guys who do tank damage assass pumps then
how you guys sim for m+ 5 targets 5 min or?
Try running with a ret paladin or arms warrior
When their execution sentence hits for 40% of the targets hp
Dungeonslice
what talents you guys use on big keys? currently doing 18-19 keys
Sudden demise, negotiable contract, and deathstalker
dslice
wowhead build
you dont really have many flexible points
people actually play deathstalker?
I assume he's trolling
who is playing it
frontshotbot
okay yeah this is very impressive nvm
Sometimes you just want that DS high cortisol gaming
that 1 guy oozing vestige gaming my goat
bros are in their delve build for the weekly +12 carry
No one notable lmfao
R/wow community there’s gotta be someone running it
I'm late to the party, what are we looking at?
deathstalker keys
Oh. Those exist?
I mean
Why did they not take negotiable contract
in the most literal sense of the word
Oooof
cause this log is from before the patch
You know. I just kind of hate Deathstalker. There's nothing fun or redeeming about it.
These all feel passive really. At least Trickster gives you perma tricks.
You’re about 2 expansions late for this to be an original thought
Wasn't trying to be original. Just musing.
yoo only +resil 16s needed as deathstalker for rank 1 deathstalker on warcraftlogs!!
there's an undercity tribute that can drop it, or you go farm mephisto with his fuckass keys

It’s funny how wherever they put the top mythic plus achievement, that key level becomes the sticking point in the season
im too dogshit to like use tricks appropriately
Deathstalker would be cool if it buffed you. But that's a small brain non-theory crafted take where I'm not seeing the downsides to that.
These boys?
You just macro it to tank and pop it before the pull…
no, it's a mythic tribute, giga rare
Ooof
can u combine up to it like the armaments one
How to farm tributes though 
w i still need 1 of those mephisto hates me
Did they find a dupe for this season yet?
they just drop 
I'm sure they have
The market still seems relatively not fucked
I thoroughly enjoy interacting with it actually lmao
yeah, case in point
I love throwing out an insane lowball on a 4ga BIS item on the Diablo discord
insane this is where i find out theres a market in the game
Diablo 4 lowkey way more fun to be a goblin on than wow
Mephisto keeps pegging me. Guess my build sucks.
think ssf is more fun even in poe, kinda dont make sense in diablo with the amount of loot diff
he has a lot of one shots
kinda skill issue
build also probably sucks
but like you can't just face tank him
I hate that they went the dark soul direction with Diablo 4 bosses, Lilith the perfect example you basically just have to outscale it, not rlly an interesting fight
I guess it’s not really the outscaling it’s more so the fact that there’s mandated phases
And feels very weird to just one shot, have to do a dance, then one shot the phase again
Imagine going to mephisto on t10 and a mechanic comes out and you just get one shotted anyway. yeah i rather just play poe 
and if you tell me thats skill
then i will schedule a doctor appointment for you
"lets do a vault 10 key"
the unholy dk that thinks "unholy has 40yards range on most abilitys" means "unholy is a range dps" and literally NEVER GOES INTO MELEE:
i mean
you just described every single PoE endgame bossfight aswell 
sir
you have not played poe then
Every end boss in poe has certain mechanics that you need to do to avoid getting one shotted
Diablo 4 is like: oke you gotta dodge this small ass swirlie
or you die
Sounds like a mechanic to avoid to getting one shot though
As example maven has a memory game
Problem with mechanics like that is your screen is filled with clutter
and you dont see shit
bro, poe is literally THE "get 1hit killed by a projectile that came outside of your screen" game man

That sounds like a defensive problem.
that ain't true yeah
not a actually mechanic issue
You only get one shotted by stuff in poe if your defensives arent okay. in diablo 4 i can have every piece of gear 4 greater affix 100% BIS and still get one shotted if i dont dodge
Like i did a t130 and i'm completely cracked out of my mind, and there is a explosion puddle i dont see because of clutter
and it just instantly one shots me from full health
Git gud i geuss
Is poe goodge
yes
best arpg ever made
you just need a few years
of your life to understand everything
allright but unironically
who tf thought 20000 years ago to call those games arpg
My experience is diablo 3
And a small amount of d4 and LE
you wont know what will overcome you
poe is great its just kinda overwhelming for new players
if you would ever touch poe1
yeah sadly this is the case
if you really want to go into poe i would just start with poe2 the league starts at the end of the month
it was discord server for trading
the owner or w/e had a giga crashout since he got banned
oh
i don't really know the full lore of the crashout but that's like the tldr
Diablo 3 is peak in terms of arcade-ness
and that the community in general didn't really like the guy
john arpg
but idk i think d1 did it
Involved money I think
I watched the crash out happen, was pretty nuts
Play PoE2 since the tree is fairly dogshit compared to poe1 tree 
Just slam points anywhere
he got a bit high on his own supply
power mad
got banned
pulled a ret pally on the disc server
crashed out harder when people celebrated rather than backed him
was quite the spectacle really
i see
i will add poe to my list of games to play
Right now d4 since whispyr said was goodge
PoE is really, really good if you can invest the time to learn it
I have over 2k hours and still don't know everything, not even close xd

I'm personally not a huge fan of PoE2 in its current state, but I know they revealed some stuff about the next league that I haven't watched yet
The game just has crazy build potentials
next league has potential
Yeah, I saw Alkaizers video was over an hour on it
I was like
?
Said end game changed a bit
end game changed a lot I just feel like it didn't change in a particularly better direction
Oh xd
but honestly I'd have to play it to see
I didn't really like the tower change they did with the tablets
It was a good change but it still didn't feel fun for me
I think they really want to keep the tower thing
like they showed some talents in the atlas tree
interacting with towers reveal range and stuff
and its like
fuck
why are towers like a thing to invest into yk
the huntress ascendancy looks dope tho
Yeah I really need to watch it
I'm a flicker strike ape so I'll prob play Monk again 
same
acolyte of chayula flickermaxxing
Did you do flicker on PoE1?
yea
but only on the can't remember the name
the meme gauntlet league
I'm more a cyclone guy on poe1
I had near a 2 mirror investment on a slayer with flicker during the merc league
Absolutely ridiculous
cyclone slayer doesnt need much investment so I usually go with that since I don't have much time to game
I did cyclone as a league starter once and I actually had a ton of fun on it
I usually do slams
I played since alpha of poe1 and in all those seasons i never touched flicker
my brain or my eyes
cant handle it man
When campaign had the difficulties 
Cruel went crazy
Flicker isn’t that bad though, Theres plenty of builds that do screen wide explosion blinding shit
yeah but in poe1 it follows even faster
then it does in poe2
poe2 is okayish
In poe2 i played 4 seasons of titan
bonking is to much fun
I did a really high kinetic blast build and it was honestly worse than flicker
For my eyes
I say high, maybe a mirror invest
I wanna try something new on 0.5 but idk what
I say that and just end up doing the same thing everytime
You should try the new amazon or the new monk ascendency they look pretty cool
i'm probaly doing something with owl on the new huntress ascendency
with lighting spear
the holy spear thing they showed looked sick but kinda slow
I'll maybe do the raven rf thing to try out since it seems chill
Righteous fire?
I was about to say, I didn't know PoE2 had rf
but its raven themed
Minion rf seems kinda cool tho
RF looked really boring in PoE1 so I never tried it
its the same logic as rf from what they showed
Kinda messing around with sin rogue for a bit, how important is the min max of impla
~1%
Oh wow ok. Then im doing just fine
how longer you are closer to a elite enemy or normal kills the circle keeps growing it grows quite big. and it scales of minion damage actually
switching over from sub and im at 700 haste ..should i aim for that in assas? I also have alot of mastery...and im looking to do M+ only..should i switch my crafted gear to crit/haste?
for m+ you should drop that haste for mastery most likely
but that's a question for dungeonslice
we don't have breakpoints
ok should i add each crafted piece manually to see the difference in stats?
or is there a better way to do it?
there's a little + icon on your crafted gear that you can use to recraft stats
damn thats actually nice..ty
you can sim flasks on top of that
how often do u guys get invited to keys 14 and above
my guild invites me to 14's all the time
just out of the blue? cold call open channel drafted? Never
i meant like when u applied to pug xd
depends entirely on your ilvl and io score I guess
but I run them with my guild all the time
if you're 3400 you probably get invited more
was just wondering if rogues were being treated bad this t ier thats all
I am at 3008, I kinda want to keep it there because it sort of spells "boob"
any spec that isn't in the 4ish "meta" dps specs suffers
that's just how pugs work
you list any key, you get a billion dps applying
so the natural thing to do is pick the meta specs
invite the first 3 augmentation evokers that list
like why would you invite a dev evoker
when you could invite an aug
or a fury warrior when you could invite an unholy dk
or any dps spec when you can grab three ret pallys
it doesn't really matter how good or bad a spec is, if you're not a meta spec, you're just not getting an invite
and if you ARE a meta spec, you're still competing with all the other meta players
pain
so like if you're looking to do 14's as an augvoker
and there's 4 augvokers
which are like +3 ilvl or +100 io on you
why would anyone invite you
such is life when you pug
this is the world you have chosen
I count on such people being the secret prince of their spec and wowing us all with their above-weight-class performance
I usually go disappointed, but I live for the moments before the first pull
This is why you gotta be 4000 IO so you get litteraly invited to anything 😄
I never pug alone. Always duo queue with a buddy at worst. LFG is too demoralizing without it.
Is assassin's st kinda weak?
In keys or raid?
Keys
Does doomblade stack the dot damage or does it refresh it?
Also when we get to key levels where we get another set of CDs in execute we feel really good
(Like 18s ish)
Doomblade stacks the damage like fire mage ignite iirc
I wonder if for patch 12.1 they will redesign some apex talents for some classes
!ui
Resources:
ArcUI - Common UI Replacement
BetterCDM - Enhancements to the Cooldown Manager
MSUF - Common Unit Frame replacement
Platynator - Recommended Nameplate Addon (Plater is not recommended)
(Jundies Profile)
(Whispyr's Profile)
Misc:
Clickable Raid Buffs - Poison Reminder
WilduTools - random QoL like melee range indicator and cursor replacement
how much do we need to track ancd play around letting envenom drop off for apex? If the answer is a lot - is there a CDM setting to show it?
Why did they give the spec that is all about maintaining envenom uptime an apex talent that only procs when you drop it, insted of just giving us energy when re-applying it
i dont know the reason but i do remember in the past there were itterations where if you would finish +5 on envenom we would gain energy
If they just reworked it to give energy on extending envenom it would even fix us running out of energy in aoe scenarios with small mob count
Yeah they won't do that because they dont want us to have infinite energy in aoe it was on purposely done.
we already do on big mob counts
Yeah but it isn't like it was before
I do miss when mobs dying refilled the whole energy bar
Yeah snapshotting the rupture was fun
I wouldn't say fun, but it did make the spec flow better
basically constantly, and yes you can track the stacks using the cdm, it's a buff
is it implacable?
yes
and you let it drop off on 4 or 5?
okay but I guess I dont need to track the energy buff?
correct
bro is winning
hi so sorry i've never used a dual wielding class before, are we supposed to spend our first two crafts on duplicate daggers?
only mainhand
ability damage is calculated off of your mainhand ilvl
offhand ilvl doesn't contribute
so offhand daggers are generally the worst slot in the game
gotcha gotcha thank you. i have a hero 3/6 so should i not upgrade it 6/6?
i have a lot of other 3/6 gear that i could bring up
your mainhand should be a myth crafted, your offhand you can leave at 3/6 hero for now
gotcha thank you
once you get a real myth dagger from bonus rolls from like pit of saron
you then max that out
and move the crafted to your offhand
does raidbots tell me which one to craft next? im not really familiar since i use qe live mostly
gotcha gotcha. that's wishful thinking :T
yeah you can use droptimizer for crafted gear
offhand daggers this expansion are better technically
because auto attack damage is pretty decent
but because it's a "dead" slot since you'd eventually wear a real dagger
it's usually not worth crafting even if it is a reasonable spark for your character
right
i was thinking maybe once i got the myth dagger it would just save me all the mythic crests to get it up to 285
or i guess frontload it
yeah, my logic was that if i got 2 285s then i'd only need 20 mythics to get my reroll dagger up to 289
since i have you here, i was wondering if i could also get ur thoughts
i will look at droptimizer but i think it'll tell me to craft the neck
but im planning on sending all my rerolls into pit, which drops both neck and ring. do you think i should just craft the ring with the right stats?
yeh
as a rogue you are living in pit of saron reroll prison
can craft the other ring, that's reasonable to me
but like, you're rerolling pit for ring, neck, dagger, everything else that it drops
yeahhh thank you for confirming that
There could have been a much worse dungeon prison.
How does the reroll system work? I don't think I've unlocked it yet
Okay, I think i am 5/6 on that weird looking guy, I assume I need 6/6 to unlock it
Yes
Gotcha, thanks. Oof, looks like I'll have to try and do another +10 this week
The reroll happens when? When you open the vault for the week, or at the end of the dungeon if you get an item?
When younfinish content
Imagine you do a +10 or above
Besides the loot you could get (hero)
Theres a window for a bonus roll
Which will award you a myth item from that dungeon
Oh, very interesting, and good to know. Thank you for the explanation
You can't get duplicates so in theory you can get your desired items eventually
Pit of saron has the best loot pool
Most items are critical haste
Back to Saron it is! I have done it exactly one time this season, since I only do my own key
Theres a neck, dagger, ring, wrists, belt, pants (mastery haste) and back (critical versatility)
Overall great dungeon to spam bonus rolls
You get 2 a week
We are at week... 3?
So you could buy all 6 bonus rolls in a go
Oh wow, that's nice, I was assuming I was just way behind so that's nice it lets me catch up
Yeah its amazing to catch up
It seems you have Sudden Demise as your icon, is that viable in M+? I just talented into it but haven't gotten to test it.
Imagine an alt getting carried by friends getting 6 myth items this week
Not counting all the traded hero items
In piss low content it does its work
But its not worth it no
It seems in lower keys with lower HP it does crazy damage, but the higher hp enemies have, the worse it becomes
Which to me, seems like it needs a bit of a rework
The bleed build is dead, the nerf was huge and wereforced to play kb too
To play sudden demise you sacrifice too much
I love KB now that we only have to line it up with Deathmark and not Shiv, which was really annoying to keep track of since they had 3 different cds (compounded by the fact that our old spec gave us 2 Shivs)
But
Yeah, Sudden Demise seems like a terrible capstone now.
It's also incredibly dumb that the prerequisite to gain the 20% Rupture damage increase talent is... Amplifying Poison, which has absolutely nothing to do with Rupture or bleeds in general
Amplifying Poison should not be a prerequisite for Avulsion
Yes. Crimson Tempest is a fucking disaster. It takes so long to spread the bleeds, it's absolutely ridiculous
Whoever designed that failed miserably
It needed to spread to at least 5 targets per use
Spreading to 2 for 60 energy is a joke
Right, but compare it to how Indiscriminate Carnage used to work
Indiscriminate carnage worked right up until you escaped your post-stealth window.
Which made it much more difficult to use consistently.
ct spreads bleeds nearly twice as fast with no required time window and it generates cp and does pretty good damage
seems good to me
I think a very simple fix would be to make Crimson Tempest spread the bleeds to more enemies. It does not feel good to press multiple times when we have Fan of Knives but are forced to press CT four times before we can start using fan. Particularly when we have, what, 2 talents, a hero talent, and a tier set bonus, all of which buff Fan of Knives and none of which buff CT.
Ct might be stronger than fok in some occasions
Iirc it is buffed by a lot of stuff xD
Ct looks cooler also 😎
Checked archon stats(high keys) for rogues, so outlaw is 5% above assa now?
Idk what 5% means
Dps listing based on spec
Average from top x%ile logs I guess
And assa only works well in high keys, "only" doesn't make sense because everyone trying to play comps
Yeah outlaw gets like 17% from the comp I believe
That's not a fair comparison because you have to weigh not just new CT against old IC, but also spamming Envenom versus spamming old CT, which was an AOE bleed finisher that also did direct damage. So while we couldn't spread bleeds in combat, it didn't matter as much because we had the ability to instant apply an AOE bleed to 5 targets with instant damage attached
Assass is fine in lower keys because you can still do more than enough dps even if other specs do more
old ct didn't do direct damage btw idk why that's the comparison
You didn't spam CT
What is description of fine? Key completion?
like if anything, the comparison is:
- we lost a finisher -> more envenoms
- the damage from the missing bleed went into rupture/gar
- ???
- profit
Key completion, easily beat the monkeys you find in lower keys, yeah
I'm not really arguing about Assassination's performance in numbers, I'm saying the rotation does not feel good in keys. It feels awful, clunky, half baked, shitty.
and thats fine, that's an opinion
I honestly disagree even if I'm playing sub now
your argument of that opinion that you pinged me with is just incorrect though
Average player who is pushing keys can up to some point on everything
@balmy condor IC absolutely used to deal instant damage. You only needed 3 garrotes and a few ruptures to have essentially infinite energy. Now, I'll have 10 ruptures and Garrotes running and be energy starved. It feels like shit
Not an opinion, a fact
Exactly?
Ic never did instant dmg
Err, CT did instant damage*
I think a spec is fine if it performs well enough throughout the key range
Sorry, brain aneurysm
CT did insta in ...df? Shadowlaands?
"It feels like shit" is most certainly an opinion.
It’s an opinion most will disagree with here but everyone’s entitled to theirs
I would love to see an objective poll then. "9 out of 10 rogues agree, having no energy feels great" lol
cause it's my understanding that it didn't
It was probably shadowlands or early df
I think it did in SL, was a small amount of damage plus the dot
And it was a problem then too
Because at some point it would end up being better to spam
okay well
It was sometimes better to spam it, yes.
okay now we're getting cooked
it was spammed by streamers in s2/s3 of dragonflight
because they played it wrong
and went ooga booga me spam CT cause aoe
s2 sorry
s3 was caustic
but spamming it was straight up just fucking wrong
i don't mind being low on energy, it lets you do other mechanics without it being much of a DPS loss
Well enough is an objective thing. 5% is not a small difference really.
@balmy condor what are you using to quantify spamming CT as being wrong? 2 minutes ago you didn't even recall that it did direct damage
Rip like the other half of specs that are below assass on that same metric then
God forbid he remembers stuff from 3 years+ ago
Outlaw is much harder to play, requires more from comp to perform that way, 5% between specs at the top end I think is fine because I think outlaw is currently being made to look a bit better than it is by some very very skilled players doing specific things
I'm not a mod on this forum and I remember it, because I played it lol
You don't need to be a mod to remember stuff
Note: In older expansions or during specific balance patches (e.g., Shadowlands), spamming was sometimes the optimal play, but in current design, it is a management ability rather than a spam ability.
(AI, per Google)
2 min ago I asked you to show your proof of anything and didn't have the fucking patience to deal with it but sure fuck it, since you can't take a hint and want to do this dumb argument
the first is dragonflight
the second is tww
find me a fucking instant damage on ct
or shut the fuck up
Shadowlands is when it was spammed. Bud.
I told you it was BfA 
oh my god I actually cannot be fucked for this
Don't curse at me. I'm being civil. Watch your tone dude
From my pov shitty rotation is tab-dot-tab-dot
CT is fine, it would be nice to have an option to spread faster for some keys ofc. But this spec have longer rumpup.
good morning 
Hello rick
Make first CT after DM spread dots to everything 
That's how meta works, yes
Now were just arguing over if “not meta = not fine” which I don’t think we’ll come to a conclusion on lol
Sorry, what exactly needed from comp to perform
Monk, sham, war, dru is top tier specs with all needed utility
With dru tank can be even stronger
This comp have huge amount of cc as well
Which makes the game easier actually
From all the buffs adding up I think it’s worth something like 17 or 18% more damage
Is outlaw putting out more damage than a surv hunter there? Idk
And? It's a passive buffs that buff whole party. Rogues doesn't have dps buff so they are designed(or should be) to accumulate other buffs for self dps, like locks.
That’s a fire take
Kinda true right now but
My spec brings nothing so I should gain tonnes from everyone else is an interesting design choice
I don’t think that’s on purpose
That's how rogues were in vanilla
Zero group utility and #1 dps (until Naxx gear made warriors unbelievable damage dealers)
Comparing anything to vanilla is a take
I think this goes back to what I originally said about outlaw wanting a bit of an * next to its placing but like. Idk. You don’t need to agree
Vanilla, sometimes for better, sometimes for worse, got a lot of things right
I think if people see that and switch to outlaw en masse they’re gonna have a bad time
I do think there's a point to be made that if rogues are no longer #1 dps, it certainly begs the question why we provide no group utility over other dps classes.
That’s a pretty standard opinion around the entire player base I think
I mean we have atrophic so not nothing
Our most unique group utility is Shroud of Concealment, which is pretty much never useful
(It has been useful historically but it isn't currently)
But if your spec brings nothing and dps less than other specs with buffs it make 0 sense to exist as dps
But if it’s not a throughput buff it’s usually underappreciated though
Delete the spec I suppose
What’s your opinion on something like dev evoker then
Bad buff
Great situational utility
But nothing unique
I think it's shit that all other true dps classes have either a brez or lust. Rogue is the odd one out.
Rogue is definitely left in the dark
It's not even my option, it's how normally comp works
Now that they design raid encounters for grips
And buffed hunters buff to be insane
Am I misunderstanding then, you just seem to be saying that if things aren’t meta or meta adjacent then they have no purpose?
Or that specs aren’t ok unless meta?
Don't remind me
There been like 4 concurrent convos in here and I’m getting lost lol
Yeah bring back smoke bomb
Smoke bomb in pve would add another mass grip alternative too.
NOT LIKE THAT
a reminder we also had a crit raid buff and they took that away from us
im 80% sure we also had a movespeed raid buff and they took that away from us (monks still have it)
Honor Among Thieves needs to make a return
@normal mist this would be an excellent and unique cd to have back in pve. Problem being, it's too hard to balance
Maybe just make it so bomb makes mobs miss or have a chance to miss
Rogue should give some extra critchance for the group.
damn imagine having a unique CD that could be used to reposition mobs and force them to come to a certain location
that does sound really hard to balance
we have mastery and vers, we don't have crit or haste
makes sense to give DKs haste and rogues crit or crit damage, seems thematic
Isn't that just darkness?
(thats the joke)
@plush oasis yes
The problem with bomb, ultimately, is that very good players, as I understand it, were using it to break raid and dungeon mechanics in ways that could seriously trivialize content
I wasn't playing wow when it was in pve so I didn't witness it
But I could imagine it
damn imagine having a way to snap mobs to a position using a unique ability that only a certain class has. good thing blizzard has removed all of those unique abilities
I love dks
this time im malding about augs
Gorefiend grasp got Thanos snapped right?
blood still has it
grabby hands is what got nuked
A shame really
don't mind me. i'm just spreading the misinformation that the current team of wow devs/designers all played vanilla wow and were ganked by rogues non stop.
that's why they have made it their design philosophy to make sure all possible unique rogue abilitites have 0 actual game function so they don't have to see rogues ever in their groups
I loved having dks on my group
I think I've complained a lot, but I'd like to say something to compliment Blizzard. I think making high end gear attainable through just +10 dungeons was really smart. I think when high ilev gear gets walled behind content that's too hard for 98% of players, all that does is make people frustrated and they stop playing the xpac early
High end gear from 10s has been a thing since df
I don't. The game needs some level of gate keeping on gear.
@cunning needle I actually think there's truth to this. People really, really hate rogues because of the first several expansions and how toxic we could be in pvp
You needed +15s for the highest gear previously
And I'll tell you, my wife wasn't good enough to time +15s, but now we can do +10s and it just really feels nice to be able to play with my wife and have her feel like she's "getting the good gear"
Trust me, it makes a difference to people
^
20 was the same difficulty if not easier than the remade 10
There's a critical difference though: playerbase stratification.
When +10 is the highest, it's much easier to fill your key
+20, there are a lot more keys spread across that range and thus dungeons are harder to fill
Because the players are all looking for different dungeon numbers
when it was 20s there were almost zero people doing anything under 10 but yeah
thats one of the stated reasons they did the squish
no i agree
Queue times are far better
i think people were doing like +37s in late bfa
Jesus lol
This is going to be an extremely boomer take, but this season is the peak example of the participation award bullshit that was memed about for the last 15 years finally coming to fruition.
This seasons week 1 m+ completion for 10s was way too fucking high if bob smith with 2 jobs and 3 kids can complete it w1, then now they start flooding 12s and 14s when they shouldn't have been able to do the content that early
like before 10s were seen as the "goal" by the end of the first month
for the general population
That is sorta the opposite of boomer, because the boomer wow players usually aren't very good players
this season it was basically done week 1
it was done day 1
yeah
this season is "too easy" for sure compared to other seasons
i don't know how much i care about the outcomes of that though
But. Again, I think it's good for the overall health of the game, because when the game is too hard and too stressful, people don't want to play
other than that i get annoyed when i do my weeklies when i come up against players that have no right to be in what i consider keys that high
but thats a personal thing
not like they don't get timed
yeah exactly this is my problem
its valid
I almost had a mental breakdown hitting 2400 in pvp, and after I got it, now I do not participate in that anymore. It is just too hard, too stressful to be fun
but if im doing weeklies for vault and they're getting timed, i can get mad about some clown doing tank dps
but i still get the same rewards so
?
People like a challenge, but once it gets beyond a certain level of hard, people don't want to do it
the general wow population has a really really dumb mindset
they think they need the absolute bis gear to do the bare minimum of content
well
when really they just need to press the buttons in the right order (which isnt hard)
we force it upon ourselves
i think its less "i need bis gear to do trivial content" and more "i need higher ilvl that the average to get invites"
I think what you're missing is, the game conditions you from level 1 to see gear upgrades as your reason for playing. So for 80% of players, when the gear stops upgrading, they stop playing.
so we now have people ilvl 280 doing the same damage as my random 260 alt i geared up in the week
Just a fact
this is being generous lol
i've played with some really really bad pugs
yeah its definitely worse than its ever been
especially with the novelty and popularity of devourer
yeah taking someone with 280 ilvl is definitely not a safe bet
But also, because the content is easier, having a subpar player is probably still fine
i'd choose io over ilvl with how non existant dps checks are
but even then you can brute force io
more easily than ever
Which again I think is not a negative for the game's health
well yeah thats why im on the fence
personally it can be annoying
but with a wider view bigger playerbase is good so
it is what it is
like granted im on uhdk which is absolutely fucking busted but im 267 ilvl (with shit passive trinkets) and 0 enchants/gems
but like ????
I recently invited a team pair of orange-level IO players with ilev 20 above me and my wife and they legitimately did not have any idea what they were doing. We didn't time the dungeon but we did beat it, so whatever
yeah this doesn't surprise me at all
i just did a Seat earlier and the demo lock did 90k dps overall
at 282
To be fair though, and what I was complaining about earlier, sin rogue just feels bad in M+
that's a poor sin rogue though
When I do my AOE rotation absolutely perfectly, I might tie my wife's ret AOE
And she is legit casually listening to Spotify barely trying at all
ret doesn't require much trying
i don't think assa does either to be fair
assass just needs ~20 seconds to do proper damage whereas ret is front loaded
It's not so much that the sin AOE rotation is hard, it's more that it requires so much ramp up before it starts doing damage that it's very hard to keep up with classes that just spit out the dmg
yeah
Which again, is why my point was that our ramp time in aoe needs to be decreased
The bleeds need to spread faster
theres always the option to play sub
Thanks for coming to my TED talk
I am 42 years old, I don't know if I have it in me to relearn sub again
bro at this stage you need to UNlearn sub
it's literally like 5 buttons including cds
i think having ramp is fine but i also think that
Uhdk - press this button and spread ALL OF YOUR DOT TO EVERY SINGLE MOB
vs
assi rogue - press this button and spread your dot to 2 mobs
is a bit unfair
i said it before but
Yes. It's truly awful
if we had a mini cd to instant-spread all bleeds or empower CT somehow
that would be sick
maybe too good
Is sub really that easy? The last time I played it, it was so unbelievably hard
yes
sub got brutalised
by the pruning
like i cannot stress enough
it's probably the easiest dps class in the game
i haven't played new BM
I like the assassination buttons though 😞
perma tricks is goated
i argue that rotationally sub really hasn't changed that much
Sorry, brain aneurysm
rotationally no not really but there was some nuance around the CDR and planning
i know blah blah you used to have to press rupture and symbols etc
but it was always relatively 2 button after you do your launch sequence
Does sub still have good single target?
honestly even the CDR was overblown
nope
people pressed buttons at the same time anyway
freshly buffed outlaw has decent ST but sub and sin are meh unless there's a damage amp
in which case sub is huge
none of the 3 specs are really strong on bosses generally
not like the meta specs are
got merged into sdance
yeah it got rolled into dance
They took away rupture?????
yeah
yeah
see what i mean
What the hell
and get this
dance lasts longer depending on your haste, and sectec has a hasted cd
so now there's a hard haste cap
COOL HUH
What does Fazed do?
target takes more dam, does less dam to you
some other such
it's so great they made find weakness now on the player
but then added fazed on the mob anyway
fuck blizzard
D:
im a sub hater ngl
can't do it
you'll find the enjoyers in that channel obviously
I really enjoy sin, it just feels so awful in M+ currently imo
To me, peak sub was legion m+. Haven't managed to convince myself to like it since then.
Single target it's great, the AOE is dickballs
Especially compared to how good it used to feel
i cannot express enough how much better i think current sin is than TWW
so we'll agree to disagree
ngl on big pulls I like my damage as sin. Meta specs have a higher ceiling of course.
Holy heck, they buffed dwarf Stoneform at some point
yeah dwarf is an easy pick for race imo
im human because aesthetics but my shaman is dorf
I like my human. I'm very proud I hit 2400 as human in pvp, I was legit one of only two people at or above that ranking
Completely useless racial
did you see zeross in MDI this morning? 316k overall in WRS (with aug)
DK was a bit higher but still
I did! Such a shame what happened with that forfeit and the immediate spec ban afterwards.
i saw they lost but i didn't see what happened!
From what I understand, there was an issue with one of their players I think with a spec ban on the third round. They didn't have a replacement ready.
ok thats pretty bad prep then
like they literally didn't have a dude to play?
thats crazy work
Yeah it was kinda wild. Seemed like there might have been drama happening in the background.
"yeah ok i'll play MDI but i'm NOT playing anything other than x or y"
But anyway seeing sin in the MDI was nice at least.
wasn't shindig playing sin in that same match?
ah, anyway yeah was stoked to see 2 rogues going at it
feels like rogue is the skeleton underwater meme most of the time so nice to see it being showcased in a positive way
Is Secret Technique baseline now?
yeah
Interesting!
subs great for open world stuff i'll give it that
just can't stand the boredom in raid
@spice spire
Whats the objectively best specc for m+?
augmentation evoker
rogue I mean sorry
oh dude it's so bad, ross and evoker died from falling thru floor on last boss
which buff do u guys take in aa
crit
tank pulled boss mid rescue and bridge despawned so they fell
That's from yesterday or something new? Can't check yet.
But yesterday I was shocked to see bdk with priest in nexus
It's outlaw based on numbers
But the difference is not that big
yeah
so they first had that to snatch defeat from the jaws of victory
then they got spec banned out of ability to play the 3rd match
Do we know bans?
Because I thought that zerocool is kinda onetrick, but not sure
Still, wipe on bridge was terrible
How big is monk phys dmg amplifier for assa?
like 2.2ish on st
you can check, but apparently fauni was a last minute replacement
so looks like both fauni preferred ele and outlaw (last available rogue spec) kinda fucked them
i did not understand what zac mean by not able to play MDI cos he is one trick, cook is gone showed it perfectly what does it mean 😄
well assa is banned ain't it
im probably tweaking but just wanna ask, has anyone here ever failed their rupture cast, and there is a "parry" text appeared when u press rupture?
it doesnt cost ur point, but the cast just failed, and u have to repress it
yes
oh so it is a thing?
Raid bosses can parry when you are attacking them from the front
Which is exactly what you are describing, there's a 3% chance of it happening
(some dungeon bosses are bugged and can parry too, like last boss nexus point)
bugged or future raid boss?
Yes
true true
good morning mates, i have a question, a member of my guild gave me a macro for performing a kick, but it's extremely long that's normal?
it will send the content of your bank account to them if you use it
but it will kick
according to what my guildmate said, "it was leaked" and it's the one used by M+ pro players, but i don't quite believe it
"it was leaked"
It can be a mousovrr or target last target or something
but if you don't need it don't use it 😂
and it's probably just some cooked like mouseover/focus mark+click + target last target
just pure over-engineered shit
shhh don't leak the secret sauce
how come I cant import the talent builds from the faq in game? am I missing something?
(most of the times even in midnight tab interrupt works perfectly)
I honestly burst out laughing, and said, well, I'll ask on the rogues server, since I have several players there who can really teach me things, and they'll tell me if it's true...
well, macros can be quite lengthy if they involve a lot of alt modifiers and additional tags
you can put a lot of stuff in macros but for practical use likely not needed
@balmy condor Can I show it to you and you can explain if it actually works or if it's worth it?
hm
yeh sure
#showtooltip Kick
/cast [@focus,exists,nodead,harm] Kick
/stopmacro [@focus,exists,nodead,harm]
/focus target
/cleartarget
/targetenemy
/cast Kick
/target focus
/clearfocus
/startattack


no make sense, right?
dont let bro cook again
oh maybe its because I am not max level and it needs to place every point to match the import actually

Huhhhh
that is pretty cooked
yo, that's why im skeptical xd
yeah so in order:
- kick your focus
- literally what
- untarget your target
- target your target
- kick your target
- target your focus
- un-focus your focus
- pointless /startattack command from 2009
just by looking at it I am pretty sure you can do the same thing with just focus kick macro
#showtooltip
/cast [@mouseover,harm,exists] Kick; [@focus,exists,harm] Kick; Kick
this is a kick macro that prios the mouseover target first (if you have one), then the focus target (if you have one), then the current target (if you have one)
yeah that does it but just to be sure I'm gonna just overwrite all the talents with new imports 
That's more or less what I understood; there were some lines that I found unnecessary or even superfluous, not to mention that there are better versions
you can do the same thing with 1 or 2 lines
so as far as I'm aware, your macro could be replaced with
/cast [@focus,exists,nodead,harm] [] Kick
and uh
I don't think there's anything else
I mean I guess it fucks with your focus target and your targetted thing a bunch
isn't that the macro from azortharion?
yeah now that I think about it
I swear I've seen it before somewhere
for whatever reason he clears focus at the end there so if you add that, it's basically the same
I can dig it out of my guild disc
if we want 1:1
/tar boss1
/targetenemy
/focus
/tar player
/tar focus
/tar boss1
/targetlasttarget
/cast [harm,nodead] Kick
/tar boss1```
I mean
it's close
it doesn't do even remotely the same thing
it used the fact that tab targetting prioritised casting mobs or something no?
quick question. Since iam SP main and want to check into melee dps, assa rouge seems like ramp up dps aswell with the 1min&2min cd´s or is this spec still constant dmg? Want less ramp up, more consistent for m+ as alt. Thx
it used the fact that /targetenemy auto-targets something that isn't ras I think or something like that
and the only other thing to kick would be the spark
then works or not? xd because this guildmate its filling other people's heads with crap
the 1min burst is basically non-existant, we're just kinda ramp for ~10s and 2min cd
I mean I'm sure it works, it's just 80% useless crap
yeah but that's the raszageth macro, I think Azortharion also had a macro for "kick your maintarget, unless something nearby is casting as well"
like it's a 2 line kick macro with 8 other lines of some nonsense
yeh idk
I had a similar macro to what he showed before, hes missing the mods to add and clear focus
what mods
it's not that it won't kick things, so it works in that sense?
but also, why make it so overengineered?
Using ctrl or shift to set and clear focus focus from what I remember
aah ok so im not tweaking, and yes it happen during m+ tyranus (saron last boss)
for the purpose of kicking it will work but there are lines that just cancel each other out so it feels pointless but maybe he has this designed for extra specific fight where this is useful
given the description of "he's saying it's leaked from mdi pro key runner secret technology"
I'm gonna assume he has not designed this for anything
and has no fucking clue what it does
I don't even use macros; I just click and bind to interrupt. But since we're on the topic, what macro for Mythic+ would you recommend for interrupting? I'd like to interrupt adjacent abilities without having to change my target (focus priority)
yeah I mean I just use a [@focus], basically just the one from this message I'm replying to



