#assassination
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It’s 5% of th damage you’re doing to 20 mobs vs 5% of the damage you’re doing to 10 mobs.
YES IN ONE SINGLE PULL
If I’m doing two pulls of 10 we’re back to the same number
Well, very close to it
i have no idea what inspired me to open this discord for the first time in months but im entertained that i did 
Fuck I can’t explain this to you, you say you’re good at math. That’s okay. Be good at math it’ll help you figure out whether I’m giving you a good deal on the boost at the end of the season


Okay. Me speak caveman
Also I never claimed to be good at anything idk why you’re trying to make me out as some villain
Funnel damage equal prio damage
Do any prepatch gamers know what the best st spec might be on tuesday
All good points - I guess I felt myself getting phased out of bleed build last few seasons as we got higher up because my ST was cheeks and I had mentally checked out from doing hybrid again
So just trying some new copium lol
Okay maybe new example
You do one pull with a big target + 19 other small targets
Or
You do one pull with a big target + 9 other small targets
Big Target lives
You chain in 10 more small targets
Both situations have the same mobs
Which is more funnel
They are functionally equal aside from the argument of like well during cds if you blow up 19 mobs with caustic then you technically get more aoe out of it
But on the margins we’re talking about, with how dogshit weak singular is these days
It’s just not going to matter sadly
It’s not about “is 20 mob more funnel than 10”
Fucking obviously, I’m not dense
But lower keys aren’t pulling 20 mobs instead of 10
They’re pulling the same 20 mobs in 2 pulls rather than 1
👍
And the overall difference in funnel for that is just whatever
I think the only thing we’re going to agree on is Assa is shit and not title worthy right now. But it’s less shit at higher level keys than lower.
Title worthy 😭 you mean on beta right now?
Release candidate patch you mean, with realistically one more week of significant tuning before launch
I think the better argument for assa in higher keys is having st cds for the prio
Release has no bearing on what is good for title
good thing tuning for title doesnt matter until like halfway through the season anyway
what impactful bugs still exist? all of them?
Imagine telling someone at the start of s3 that dark ranger bm was the best spec for getting title
Caustic doesn’t work with singular still

Bro 
Otherwise most of the big ones are fixed
So that caustic lack of interaction has to be "working as intended" then?
Pack leader was still better at the end of s3 in certain dungeons, so no
Dark ranger got ungodly buffs I think
i mean wasnt it like DR wasnt as dog as it was percieved
and then it got overly tuned
it probably wasnt as bad as it was perceived at first, but it was still worse than packleader
pl aoe was insane
and also wasnt it good in ST, just no one bothered?
Point is that even at patch release the tuning isn’t very relevant for title
its obviously an outlaw season whispyr 🙂
Fair and valid and I’m dooming a bit
I've been enjoying sub in prepatch
Assa was literally demon mode untouchable at the start of s3
Not unless they buff singular focus to 20%, then the funnel is real and both me and junkle would cream ourselves
And then one week in it was turned into a joke in m+
There’s no winning with you, eh?
just dont cream on me pls
bro
❤️ I’m a stinker what can I say
toxic
I just want the funnel to actually funnel man
how is this toxic, i said pls
ok fair
They had the opportunity to make deathstalker have a niche
And instead of big funnel st
opportunity is outlaws thing whispyr 😠
They decided to make the niche “shit to play”
The niche is you get to relog when dsm bugs
Or lose your hero talent when the boss flies away
Or the paladin boss BOPS IT OFF 😭
Just delete the rogue class and give DH 3 more specs called outlaw, assassination, and subtlety and singular focus will get buffed to 20% and renamed “similarly wounded quarry”
Funny you mention it cause Vengeance dh funnels more with wounded quarry than assa rn im pretty sure
We’re getting mogged by a tank spec

🥹
We're all wounded quarry in the grand scheme of things 
Vdh mogging assa and outlaw is crazy ngl
Wounded quarry is what singular focus should’ve been
But instead they deleted it interacting with caustic
And then nerfed all the hero talent stuff to shit
They stole our smoke bomb and now our funnel

THEY TOOK ER JOBSS
they did take ER from us
I would’ve been happy if they made the tail coins do the big kabooms again
that did happen
But the coins are weak as hell now too
Am I cooked or would it be cool if singular focus caused like a bigger number of your aoe to not damage the mobs but hit the prio target instead, maybe on a choice node
Why live only to suffer
At least the coins execute now
That’s too cool actually
We don’t do that
But but, then your overall damage would be shit and therefore you’re shit.
Like arcane in s2 was shit?
Exactly!
then the big bad died so fast it was comical and we were left aoeing the trash
Except in cinderbrew. Because timing the whole dungeon went off one massive pull. So fire it was
That’s what I said about priory, and Dawn. But we play this game with a bunch of dungeon subs that love pain.
i did not enjoy this seasons pool at all
I VoTeD fOr DaWnBrEaKeR aNd PrIoWy BeCaUsE tHeY’rE fWuN UwU
I just like giga aoe dungeons so I voted priory
howd you get that picture of me
But dawnbreaker is CBT
i was fine with priory
Priory wouldn’t have been that bad if they didn’t fuck left side
delete
i voted floodgate
Priory turned out not that bad this season ngl

Pugging title with right side routes was tilting
Maybe because it was gap city for sub
The Arakara simps voting because SURELY sacbrood is giga trinket
Those are the real degenerates
ara is not a fun dungeon
“Please do charity for my shit class”
🙃
i do wonder what % of voters in these scenarios play the keys in the season
100% (???? On the dawn trinket) the voting was done because of trinkets/loot pools. Then they got nerfed after voting was closed. Giga fuckin kek
Sacbrood/signet of the priory/crystal on anub/seaforium, yeah all turned out so good in s3 💀
Voting priory for dogshit signet was really funny when no one even used it in s2
Dawn trinkets was doo doo to begin with, so I’m still baffled that Dawn made it though, they had to exclude the dungeon from MDI because of bugs ffs
Dawn was good for weeklies yeah
It’s very fast
But they overtuned first boss and made the timer tight
And also you could just time the key by one shotting last boss with an interrupt
Dats right tight, UGH, dats right tight. Now that song is stuck in my head
Hear me out, no tuning needed. Just give old TWW venomous wounds back. Problem fixed.
Roll back caustic nerf needed
the only dungeon I would possibly take over the final results we got
is mayb DFC over Ara
or over DB, perhaps
but Cinderbrew was a hellscape, Rookery is okay-to-bad-to-mid after each boss respectively, Stonevault is boring as fuck, and I don't think anyone liked CoT
the general final idea Blizz should really get out of this, though
"running the same dungeons for two seasons (not even in a row) in the same expansion is kinda bad guys, don't do it anymore"
There’s a really important point to make about this
It doesn’t matter for us but for people who play less more dungeons is pressure
Namely they have to learn them in time, the more rotations there are the more the casuals have to learn to participate
It’s why we can’t have 15 dungeon seasons
well damn
I figure I am pretty casual myself, like, I don't Mythic raid, and I stop climbing M+ once I hit like 3k, just do my 12s and 13s
I’m v similar key-wise but mirror that across like 3-4 chars
You’d be surprised that keys don’t actually get much harder til like higher teens, but for me there isn’t enough reward to push so I get all 12s on alts for turbo boost prep / boosting
eh, I feel like 10 and 12 are major enough jumps early on, like week 2-3
but my point is, we really should've had 24 dungeons over 3 seasons, rather than 20
while I'm glad S3 was mostly the best TWW dungeons of S1 and S2, I got rather tired of doing them despite only playing maybe 120, 130 keys per season
can't imagine how people who play a thousand feel
mixed bag, since a lot of old keyers are used to running the same 8 dungeons repeatedly over 3-4 seasons
we'd also just run out of dungeons
i think reusing some of the current expac dungeons for s3 is fine
it wouldve been nice to have 2 new dungeons in s3 instead of just eco dome
i mean ideally we'd get two new ones in s2 and s3 then yeah it would work fine
but thats not gonna happen
Unironically
The expectation we have as a player base of everyone knowing the dungeon from v early on is actually ridiculous
Like within a few days of season start
ya its ridiculous when u hear complaints about people not knowing shit so early on in a season
same shit happens in other competitive environments too
new character comes out
someone plays it to try it out
and then people are like ???
why arejnt u an expert
stop feeding
that's why they're adding an autoroute to low keys in MN
by competitive environments i dont even mean ranked or anything
just games/modes that are inherently competitive
why didnt you play on beta for weeks to learn every route? smh
why arent you looking at guides from these specific people to learn the routes of every dungeon on day 1???!??!?
why arent you doing this one route i ran with this other tank that you dont know?!?!??!?!?!?!?!
couldn't find a reason to pay for beta tbh
like MAYBE I'll shell out money for early access simply because I gotta get on that profession grind asap
do you guys have problems with energy reg atm? and do u know if this gets better in midnight? i play assa since beginning sl and never had such energy problems like now
So this spec feels and plays like shit now?
iirc sin is missing a big part of its energy economy rn, which is one of the apex talents
I think a lot of people forget that tanks never really place with other tanks and same for healers, a privilege we have as dps is that we frequently play with others and can clearly see if we’re doing something fundamentally very wrong while tanks can spend a whole season doing some wierd route without ever really knowing what the right one is
This reason is the biggest thing that stopped me playing fellowship, I was a tank main and they added this Christmas event with new mini bosses that give buffs but it means I’d have to relearn all dungeon routes including the new stuff and I was CBA, already well into eternal so I just called it quits til the next reset
Yes
Not more than usual, and it’s only getting a little faster
Unless you build giga haste, which might be something we wanna do
Assa honestly with the gear set I have for testing is faster than it was for all of Dragonflight and War Within
So I don’t really get the whole energy complaint
The only way it’s ever slower is in aoe
Prepatch or Beta u mean ?
And that’s done on purpose because frankly it’s silly that you overcapped 80%+ of your energy just because you garroted a couple times
Beta
But even prepatch is like
Not actually that slow
Prepatch is faster than most season 1’s assa has had in recent expansions
And season 1 midnight is only faster than that
Like there is genuine concern about assa being too fast again by the time season 2 comes around
Idk i get m+ First 5 Packs aoe and No tea Charge left
Season 1 is already basically maxed envenom uptime
Yes, aoe matches single target now
That’s by design, but even then in like 6+ targets you’re actually right back to where you were before because we take things like dashing that we didn’t before
The apex talent doesn’t actually add that much speed
But I think it helps give the feeling that it does
It just LOOKS like it’s doing a lot more than it actually is
I feel like the energy complaint genuinely only ever comes from non sin mains
Like people trying the class or outlaw andies
I mean it is one of the truly unique specs remaining in the game
Idk 4 me it feels Like sth is Missing also the energy getting Back from enemys dies with bleeds isnt that strong anymore
where you don't just have things
Soon, soon whispyr
that got nerfed by 90%, also on purpose because rupture sniping was pretty degenerate
they took it from 10 energy per tick to 1
Tbh they really can go with the “doing nothing is a profound choice” bit
I’d like some chomp style mechanic ngl
Honestly as soon as you remove gcd capped gameplay, give a limiting resource and then give ways to optimise within this context you’ve finished with sin
Blizz still fine tuning that last point
blizzard decided that the only thing to do was optimize a single apex talent
most mind boggling thing I could imagine
they literally said "here's the idea of assa"
and then added 1 apex talent
and said "that's the idea, job done"

you what
I mean, I've played Sin for all of TWW since 11.0.5 and I still don't like it (and the more I tried to branch out, the less I liked it because I kept seeing the advantages of other classes' resources)
it doesn't really mesh with my idea of how Sin should function, but since I missed like 15 years of design between Cata and TWW, I don't have the same idea as people who have been playing it since Legion or smth
I just don't think what Blizz are trying to do is a good fit for the spec idea, buuuut it's been around for so long it's basically embedded now, or at least the go-to idea on how to distinguish Sin from other classes and specs, even dot specs
it's back to the old icon
oh it was the fucking christmas one wasnt it
I asked koffing the exact same thing
you mean hayato
idk how good kanna mobbing is but hayato is like screen clearing with 4 different abilities
if my kanna was stronger i could probably just afk in the middle and let oni murder everything
my little papers do no damage anyway its all her
yeh I'm definitely jumping around
it honestly feels like khali a bit
it's like if khali was blue and everything was a FMA
i have to get him to 210 anyway so i try next week once i get more strawberry farm tickets
and then you press cd macro and go bing bang boom
and boss health disappears
and then you do noodle fucking zdps for 2 min
it's great
yeah its pretty funny
these classes might as well afk outside of 2m
i think kannas paper shit is like 5% of her damage
it's kinda ironic because night lord got absolutely dumpstered the last like 2 years for having ugly disgusting giga burst
and the game was like DPM MATTERS!
NO MORE GIGA BURST!
and then hayato and kanna are just nuclear detonation every 2 min
incredibly strange decision making
The whole schtick with sin forever was inherently implied bc of how envenom works / limited energy, we used to pool in mop / wod. The issue is if you remove the whole idea of energy bottleneck where is the gameplay? Based on current design theoretically a good sin rogue will have better envenom chaining, envenom uptime and bigger envenoms (reality is they didn’t gate energy enough so it probably doesn’t matter a ton)
If they let envenom stack infinitely with ironfur treatment I could see a different direction, but then it runs into other issues, namely your limiter becomes cp generation not energy
I guess the problem being addressed with this rework is the lack of reward for pooling / chaining
Since it didn’t matter if you spammed env or chained throughout tww
They’re giving meaning back, or trying to
I’m anxiously awaiting the response igni 
Personally I think no Rogue spec should be non-GCD locked to begin with, giving a class 1 second GCD and then going "yeah but you're gonna only be using it in bursts unless you're playing Outlaw on certain patches" is...a choice, a choice that only really aligns with some PvE fight patterns (but fits kha, kha, peeveepee, kha better), and also a choice that nobody else is suffering from. Monks and DHs have the speed but not the design issues it seems to drag behind it for Rogue. Can't say anything about Feral because my sanity counter starts dropping the moment I see a Druid.
But this also goes back to the fact that Energy+CP is the most limiting resource setup to design for at the moment, IIRC it was you I discussed this with. Basically, all of current Rogue design is still very heavy on playing around with resources and cooldowns in a way like we're still in 2008 - our filler is also on the same resource, so no Energy = no buttons.
- Outlaw dodges this narrowly by having multiple procs and Restless creating gameplay just by the fact that a good Outlaw uses their CDs twice as often as a bad one. Their energy woes seem incidental rather than intentional (still need fixing tho).
- Assa is/should be, theoretically, about dot uptime (having had at various times from 3 to 5 dots), but Envenom overtook the spec completely at some point and dots are just there to feed your Envenom addiction instead. The new apex is trying to make Envenom give back something rather than being the final point of everything you do, but it seems kinda meh at that.
- Sub...tbh I have no fucking idea what current Sub design is even about, it looks extremely simple on the surface yet I'm sure there's like 5 totally unintuitive optimizations for a total +15% damage done or something, but it's basically a tried-and-true burst design with...not much stuff to do during burst anymore. IDK what the hell they're doing with Sub, really, it looks like a foundation rather than a complete spec.
I guess my point here is that pooling just to play the game seems rather uninteresting to design anything around. It's not pooling for massive burst, or for some long-lasting benefits - you just get regular downtime that you shouldn't feel bad about (but that also doesn't feel rewarding in any way).
To start with and to clarify my general sentiment. My worry isn’t whether Sin is strong, it’s whether it still asks the player to choose restraint instead of just optimising flow.
But of course.
Restraint vs flow is a concept that’s more and more infrequently coming up as blizzard typically takes choice away from us, as restraint implies choice.
Sub has flow in cooldown execution, outlaw has flow all the time
Hitting stuff as it’s ready / your prio says you should is flow, it’s the ability to execute
Restraint is different, it implies planning - an example is maximising your envenom damage in a limited time window with aoe or a dmg amp, you could pre-plan to fit multiple DN envenoms in those situations like in silken court dmg amp or mugzee cleave opportunities. The biggest enemy of restraint is actually damage that is on a low cd that you either hit on cd or are losing it
Of all the rogue specs since has occupied and thematically also occupies the restraint mindset best
Which is why this design is where it’s going instead of say making envenom like new between the eyes where we can just mash for massive dmg amp
(I'd argue that Sub should fit that better thematically, but do go on)
The issue with sub fitting it thematically is that the very concept of TTK not working. Sub kills quickly, Sin kills inevitably.
They didn’t just pick the word implacable, we are not easily placated - there’s an idea of inexorableness there
We might not kill you ASAP, but we will kill you
Continuing the previous topic- the moment you make the skill check of a spec fill all your globals and hit this button every 4 globals as it does more damage than the stuff you use in the 3 other globals you make it about flow but remove opportunity for restraint as that kind of design simply makes restraint too costly
Eh, I suppose I have my own grievances with how Rogue specs are set up to begin with (Assassination taking a long time, but Subtlety being bursty? Huh?).
But whatever. The way I see Assa working with restraint is more like...building up to something by dot uptime, with Envenom mostly being filler that makes dots produce whatever stacks are needed for burst faster. Kind of like a Reverse Kingsbane - you build up stacks and you dump them at the right moment, with no real upper limit to not create a situation where you want to press it just to not lose damage.
I.e. you're working upwards for a big hit/series of hits/burst state.
The thing is we do have that, kingsbane being backloaded damage plays to that paradigm
There’s mechanical differences but the way the damage manifests is similar
Well, the general difference is that Kingsbane is a side dish to Envenom atm.
You're playing for Envenom, not for Kingsbane-like mechanics.
You’re actually playing for not wasting resources. Envenom fundamentally was always what excess energy and cp went towards
You note we always prio rupture first right
Envenom taking over more and more is a symptom of the energy flood
Well, yeah, Rupture still does enable a basic mechanic of the spec. I like VW, I think it contributes to what I see as Assa (naming notwithstanding) being about.
Agreed, VW is the core of the spec
Anyhows, if we go along with your vision some more, would envenom stacking a buff/debuff that eventually you consume with another spell for very large damage your point?
Be*
I figure it'd be something like that. But probably not through Envenom itself, but with Envenom enabling the stacking to be faster. I.e. while Envenom lasts, ticks happen faster. Then once you dump the stacks, you want a full energy bar to fit as much into it as possible. Kind of like an Essence Break, but less boring?
I.e. the loop is - DoT up, Envenom to many stacks, dump stacks to do Kingsbane (initial damage based on stacks, but it also does stack up further once on target), you want to keep Envenom up during that window so that KB stacks up as much as possible. You pool for that KB burst.
Probably needs some extra intricacies, but the core would be like that.
Also all I’ll say about what you’re suggesting is that it’s EXTREMELY variance prone based on player skill
Between spatter range and timing alongside dmg procs from trinket
The moment you remove the “you have to hit this within this time frame or suffer dps losses” / remove opportunity cost entirely you open the way for demons to infest your playerbase’s decision making - do I sent now? I could hold, I could hold forever
This is the difference between restraint and inaction.
Restraint implies there’s an element of holding back from a general direction
What you’ve suggested removes direction altogether
Of course stacks decay out of combat, so no saucy stacking the entire M+ run and then dumping on the last boss.
If you remove constraints to when we can do our damage you create beasts like old demonology
Which had incredible amounts of flexibility to when it could send dmg
And would frequently shift into meta to match trinket procs + to spend soul fire decimation procs, or you could choose to use it outside of meta for less dmg but more meta resource generation
You mean the infamous WoD Demo?
Imagine you can a resource you generated and you could shift into meta at any time, you built resource outside and spent inside
And yes, mop / wod demo
I’m more referencing mop since I personally mained that
Funny thing is, I've heard a lot of good things about it...outside of how hard it was to play at the top level.
The big thing with demo was the amount of resource you could pool and how slowly it built
I’d say it’s my favourite wow spec of all time, it gave you, the player so much control and power with a lot of choices at all levels
Every spell had implications
Lots of little optimisations
The issue was it was too powerful if played well
Then if tuned around that it feels bad for the general playerbase
Peak example: sub rogue in manaforge omega and undermine
Yes, I know what you mean.
Super strong in rwf, not as glamorous in regular guilds
- it just happened to have insane pvp aoe burst
Man just a choice like hand of gulden vs chaos wave
I’d kill for that kind of gameplay nowadays
There’s no decisions anymore
Well, those are also considerations. Could put Reverse-KB on a cooldown+charge system - you can't hold forever, but you can hold for a while. Say, 45 seconds per charge, two charges, you reach max stacks in approx...~60 seconds of Envenom uptime? IDK. Maybe if you blow a charge, it instantly gives you 100 stacks or whatever, like 1/2 of max, so your opener doesn't take 40 seconds to start and instead starts at ~10s in. But with that model you can hold a lot and double-slam during execute or amp, so IDK, it's risky design for sure.
As a reminder, my thinking here is that you can really have gameplay for Sin that doesn't fully revolve around your filler also being your burst at the same time (and therefore being limited all the time because your burst has to be limited) without losing its themes of "restraint" and "dot-focused spec".
I will miss Shiv. It was 100% unnecessary to remove Shiv gameplay from Sin other than decluttering Shiv itself.
And the dmg amp could just be seen as a big chunk of damage on its own
I think should have stayed
They coulda even let stuff like poison applications give cdr to it
And let it have a few charges
Somewhere out there
There’s a blizzard dev cooking up shiv as our titan artifact ability next expansion
shiv ❤️
call it toxic blade, and send it
Was the discord logo updated it seems higher definition
God I hope so
Could unironically just bring back TTB separate from Shiv.
It’s not Christmas anymore
change icon?
no. no need. name change is enough
where do I sign
on job application to Blizzard


lol what if they made kingsbane an special ability attached to a weapon, some sort of artifact with giga powers
Nice not being able to use my utility as utility
Not that the amount of needed disenrage is big but still
That's what I meant by decluttering Shiv. Keep utility separate, but there was really no need to ditch the other functions entirely, just bring back TTB and have it do these things again.
Imo, your disenrage should not be part of your rotation. The design around shiv was nice but it should've been another spell. The sadest thing is that you need to take a useless talent as utility when you play Ass, now
That's the point. Keep Shiv as enrage removal, introduce TTB back to do the poison/bleed amp windows.
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Pre-patch blues have you down? I've got the answer!
I see, a fellow Edmund McMillen Games enjoyer
It's already a win
This game is gonna be so much fun. I will start later today or tomorrow
does anyone know if the vault uses your currently equipped items in its generation logic, ultimately asking is it worth doing some MFO raids BEFORE opening vault to hopefully get an upgrade from MFO then get something diff from vault
Your equiped ilvl has nothing to do with the vault
Its all depending on what content you did last week
no it doesn't look at your equipped gear to not give you something you already have
wait, what are the other options
I’m pretty sure it does look at exactly what I got in raid the week before and gives me the same item
Might be on to something
I needed bracers to finish my tmog set and it gave me those a week or two ago so that was nice
safe and "random" lol
lol
goty candidate, so fun
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any addon that can give an audible alert when gar/rup hits/nearing pandemic window?
Shit 
I really thought that discord news was like half true but yeah they are definitely gonna make people do that
Interesting to say the least
most people won't have to submit anything
they've developed a profile of you as a user independent of your message content
ya hoping that’s the case
they immediately see “yeah he plays wow he’s at least 40” and move to the next guy
Lmao
i am getting my id requested fo so
doubt it, your discord is almost 10 years old
they have an insane amount of data about you
leaked dms
hi my name is a borat i am 17
What in the world is up with this spec right now? Garrote and rupture on 5 targets and it takes 12 seconds to fill up the energy bar? Am I doing something wrong or is assassination extremely energy starved at the moment?
i am from kazakhstan, number one country
do you have your poisons?
venemous wounds got nerfed to about 10% of what it used to do
ON your weapons!?!
You are not supposed to have infinite energy for every global correct
welcome to midnight
I do have poisons, on my weapons yes 😄
thats great
then yes what youre experiencing is intended
meow!:!:!:!
WOOF WOOF WOOOOOOF
I mean I realize I shouldn't have infinite energy. But like... If it's like this on 5 targets, it's way worse on single target
sadface
well last season you did have infinite energy in aoe
Having bleeds on multiple targets is for damage now, not energy
The main way you get more energy in aoe is from dashing scoundrel
they wanted assa to be slower and methodical
it’s definitely different, I wouldn’t call it worse but definitely takes some getting used to
do keep in mind if you’re talking about pre patch we do not have our apex talents so you won’t get that burst of energy from implacable
Does it do any damage tho? Yeah no apex talents thats true. And I basically have newly dinged gear so my stats are dogshit. But if you have good gear does it feel semi ok? I haven't played it in a few years
its prepatch
pre patch tbh everything feels bad so I’m trying not to read too hard into it
I mostly play assa pvp, and it was quite decent. Not A+ like sub but B+ to A- ish
If you have beta access (is it an open beta now? Idk)
I’d mess around on there to get a better feel
Yeah i'll do that. I've played a bunch of classes and tried to compare to the live game. But forgot about the rogue. Just started playing it today on live.
no lol!
did the changes do much with the prefered builds?
or are they still prettyy much the same?
Does not change anything with regards to builds
Rip
Well if you buy the expensive giga edition you get access to the beta
But you know

Kinda pointless at this point to do it only for the beta
I bought the giga pre order thing a long time ago 😄
what will they think when they see my daily :3 in #1080572530554835072

the face recognition being client side means its gonna get bypassed so fast lmao

i mean, if you give them your ID or Face
you kinda deserve idenity theft at that point 
Why wouldn't you just give them pictures of Walter white

Or even better, use the image of mark Zuckerberg drinking water in court
people use face id to open their phones for years now
if you think opening your phone and sending a shity 3rd party group either your ID details or a picture of your face in motion that will get saved is the same thing
idk man
i dont get why people use discord for adult content, the only thing i see that may impact normal people is the stage voice thing which is so low utilization id bet. only thing i can see someone using stage was for like streamers community discord if they wanted to stream in their discord but not on other platforms, but how common is that even.
I don't even use face ID for my phone either, I'm still vibing with just passwords
it has nothing to do with "using discord for adult content"
its about the entire concept that you are supposed to give up even MORE of your privacy for no reason at all
but nothings making you do it, just dont give it
its not like they are taking away core features
We bequeath upon discord our face so they can see our lack of skincare routines
What is EST
if that changes then yes time to move on
EST these nuts

im fully against ever providing id/facial, but this discord one isnt really making me that upset, as i can kinda understand, that if content is explicitly marked as "adult only", laws are making it harder for companies to justify exposing minors to it.
but the stage chat one felt really weird they included that.
Humam Sakhnini
They are too vague about how they are handling the ID data. No real world details of how the data is technically processed. Don't do it. Discord is not security firm. They may have the best intentions, but come on they are not experts at this
i mean, we saw what happend with the ID data
the facial scan doesn't leave your phone, it is the same as facial recognition on your phone
AI/VTuber type setup is prob gonna be easy to bypass it
the overwhelming majority of users won't need to upload anything
"it will not be saved"->immediatly a dataleak and 70000 Ids got hacked in the UK
👍
people are tricking it with garys mod etc, but i can see them saying 'you didnt respond fast enough' in an update
the UK did require uploaded documents, thats why the third party had it
the facial scan does not leave your local device
How so
i think they are using local LLM to guage then sending the result to server
someone could crack the submission process
Exactly
wonder how long before trojan infested "discord adult unlockers" are being sold
"i wont scan my face but i will run unreviewed code from strangers on my device"

so we dont care about security, we're just stupid
That's why the try my new video game scam that went around discord like two years ago worked so well lmao
dont ask whisp about that

tbf, his case was more on the really special side 
getting a DM from a longtime friend that even messages you on first name basis? yeha sure, i would not really think anything bad there aswell
yeah but that's different cause it's.... in the cloud..... and also apple has never had a data breach.... and wait a minute
Apple would never betray its users
or is that just apple pay
yeah sure bud
apple pay is actually one of the most secure payment methods as the card data never leaves your device
its never exposed
Thought every card transaction used is randomized
apple pay creates a token
You know what else creates tokens, dogecoin
the token contains an ID for your device and a timestamp for the transaction
your card info is never exposed to the merchant
We love that
I know my Apple CC always changes its numbers I figured Apple Pay was similar. Security and card number
this ID is why it takes time for your card to be "approved" in apple pay
it is unique to your card + device
gpay is basically the same system except google stores your ID in the cloud instead of on your device
its how everyone reasonable does billing systems now. I recently redid our billing system to tokenize at the banks site instead of our own so we never see card numbers, we only store the tokens. then stuff like stripe/paypal works same way.
reduces PCI Compliance costs
Physically being anywhere in 2026 is cringe
I actually think the face ID is a good one because if you do some unhinged ass shit. like being a racist ass. or actually doing criminal stuff on discord. they can just look at your face easy peasy
tap to pay is SUPPOSED to essentially be a tokenized transaction too.
Nono I don't tap I insert the funny chip
Yeah gonna turn into EU and jail people for saying racist things

they say they arent storing faces. they just posted a summary on that https://fixupx.com/discord/status/2021295316469940606
We’ve seen some questions about our age assurance update and we want to share more clarity. We know how important these changes are to our community.
︀︀
︀︀Here’s what we want you to know:
︀︀‣‣‣ 𝗗𝗶𝘀𝗰𝗼𝗿𝗱 𝗶𝘀 𝗻𝗼𝘁 𝗿𝗲𝗾𝘂𝗶𝗿𝗶𝗻𝗴 𝗲𝘃𝗲𝗿𝘆𝗼𝗻𝗲 𝘁𝗼 𝗰𝗼𝗺𝗽𝗹𝗲𝘁𝗲 𝗮 𝗳𝗮𝗰𝗲 𝘀𝗰𝗮𝗻 𝗼𝗿 𝘂𝗽𝗹𝗼𝗮𝗱 𝗮𝗻 𝗜𝗗 𝘁𝗼 𝘂𝘀𝗲 𝗗𝗶𝘀𝗰𝗼𝗿𝗱.
︀︀
︀︀‣‣‣ 𝗧𝗵𝗲 𝘃𝗮𝘀𝘁 𝗺𝗮𝗷𝗼𝗿𝗶𝘁𝘆 𝗼𝗳 𝗽𝗲𝗼𝗽𝗹𝗲 𝗰𝗮𝗻 𝗰𝗼𝗻𝘁𝗶𝗻𝘂𝗲 𝘂𝘀𝗶𝗻𝗴 𝗗𝗶𝘀𝗰𝗼𝗿𝗱 𝗲𝘅𝗮𝗰𝘁𝗹𝘆 𝗮𝘀 𝘁𝗵𝗲𝘆 𝗱𝗼 𝘁𝗼𝗱𝗮𝘆, 𝘄𝗶𝘁𝗵𝗼𝘂𝘁 𝗲𝘃𝗲𝗿 𝗯𝗲𝗶𝗻𝗴 𝗮𝘀𝗸𝗲𝗱 𝘁𝗼 𝗰𝗼𝗻𝗳𝗶𝗿𝗺 𝘁𝗵𝗲𝗶𝗿 𝗮𝗴𝗲.
︀︀…
can't imagine a worse thing than being jailed 😔
This assassination buff might make it top dog for prepatch atleast
theres a buff for prepatch in todays patch? wheres notes
undertuned during raid prog
imagine still being trapped in your physical body lmao
just achieve a higher state of consciosness and ascend past the physical realm bozo, whats the problem 
I'll be real discord telling me they don't store the data doesn't invoke much trust in me, just paranoia reasoning there
Every other rogue spec nerfed and assassination rises to the top
damn bliz site loading like ass
2 more weeks
there is no reason to trust them.
they're not a serious company. who is compelling them to do this?
I won't trust anything from Discord after I found where the CEO is from
There is one single reason actually, it's just not enough: wumpus
from israel, who cares
your entire country is pay2play. whoever has money can influence you
You are legit influencing me for free
😘
🫃🏻
Y'all aren't submitting your face picture? Just AI it
sending a picture of the CEO
I'm doing the screen recording one. I'ma send them will smith eating spaghetti
sooo are we ever getting anything that means we don't have to manually maintain our poisons?
Brother that's our one thing don't take it away from us
That's the fun of it though. Coating your weapons in 4 different poisons
are you wanting to do nothing but FOK/Mut > Envenom the entire rotation (except CD's) lol?
You guys were using poisons?
or did you mean wep poison application
I think they only need to buff assassination a little more and let crimson spread to 3 other targets
They need to merge crimson tempest to fan of knives
3 would be nice. or honestly just merge it into FOK. thankfully whisp confirmed its not a big deal if you over use CT which i def do to not go crazy trying to count mobs
i dunno, i kinda like that there's a choice between CT and FOK. the spec is already extremely simple as is
sorry yes i mean applying poisons to the weapons lol
but im curious with todays changes, it looks like caustic is getting nerfed, feels like it would put less pressure on dumping and more focus on spreading?
it changes nothing
it doesn't really change anything about the rotation because it comes with an aura buff and various other stuff
yeah that
ultimately it means they want dots to be a bigger part of your aoe dmg
and not just "lol spatter cleave"
which is a good thing imo
i mean, you pull a pack of 15, i lot of times do 2 CTs then dump envenom, even if the first one is 5+ CP, just to help get the bleeds spread faster and ticking across all, then go to FOK>Envenom loop.
but if caustic got dmg reduced, and bleeds got dmg increased, i question if 3-4 CT then Envenom dump would be better play.
we allready did spread with CT until everything important had Bleeds
cus in midnight the bleeds do good dmg
so you dont dump envenom until you CT'd everything at all?
yeah wa gonna say, i was already CTing until bleeds were everywhere, only then Envenom comes into play
ah ok, i thought youd still try to dump it in between the CT's
i mean, you gotta envenom when CP are full
Do people not spam refresh poisons between pulls
refresh poisons at start of a key lol, be wild if you take 1hr on a single key
Yeah its an hour buff im not sure how its ever an issue
it's QOL, not saying it's breaking my gameplay experience
but it's not in line with other classes
and i don't see what having 4 buffs with cast times adds to the experience
i just returned after 15 years of not playing, didnt we have to apply it to each weapon too in the past? so its def better than what it use to be lol. cant say ive been bothered by it. can even 1 button DPS assist to spam hit same keybind to apply them too if dont feel like clicking
a long time ago yeah. it had reagents and you had to apply it to each weapon lol
and had to craft them
find a new tank lol? my tank is constantly flowing to the next pack. i barely get to restealth a lot w/o vanish.
I said raid
oh didnt see that
in fairness being able to cast them while moving would also improve it
chaining tanks is annoying but you can often kill off stragglers and restealth instantly
idk i just watch the combat drop and mash stealth
Chain pulling is the new meta and idk when it became that
It was a dps gain usually anyway in s3
Since you still had ruptures going from last pack for vw
i don't even have the energy to ambush so what do i need stealth for 🙂
Without ic tied to stealth I’m fairly sure Idc about restealth
BFA
Bfa dn
I mean energy seems fine?
this is assassination room lol, we garrote.
I think energy issues are overblown by people who don’t always play rogue and come back for expack release and want to spam on the gcd
Yeah expac launches be full of fotm andys
well from before prepatch to after it was a noticable felt difference
In aoe maybe
feels fine on beta tbh
so much of the content is aoe with the way it is played
There’s like a 2 apm difference in st
Haha you got me 😄
Yup
rogue does take more getting used to i will agree compared to other melee like dk or ret
who just drool
i get energy starved in ST too in a mythic aoe build. does feel odd standing there letting autos go waiting to pool up energy for CD's
Aoe with dashing I thought I was getting a ton of energy back from Fok but yeah idk
And bleed build last season had a ton of doing nothing in ST
I don’t think it’s that much slower
Do you play improved poisons aswell?
i just hope todays buff is significant, it def felt a lil sad that people with 15 ilvls below me could keep up/beat me in dps
Whatever the build on wowhead is I play
I also played a lot of feral and a lot of sin so I don’t mind slow specs
it was listed in todays patch notes
Oh idk prepatch is kind of a nothingburger
i logged in for sale last reset and havent gotten on since
the only thing I know
is that the tuning we get today
is meant for beta
cause they just slapped the beta tuning
onto prepatch
even though doing so makes no fucking sense
well the notes least look good for sin lol.
Theyre also changing the gates on the class tree to match what it is on beta
i havent even checked if i got mailed my sales gold yet
Why they didnt do that on prepatch release is beyond me
i only just returned to the game 1 month ago roughly, after not playing for 15 years, so content, raider.io score, practice, fun. about to hit 3k tonight.
mage doesn't lose 3 points
Hero class 
does io do anything in prepatch
Do they even have dps nodes in there
no clue
achievements, mounts
3k has a mount is my understanding
I thought they removed it
but i can understand people who are veteran and has everything already not having a point to do em outside of just desire to push keys as far as you can
since season ended
pushing seems a bit meh when title isnt an option anymore
lot of us hadnt played since 2005-2010 lol
I’ll never hit title pugging but doesn’t hurt to push as far as you can go
Test your might
why not? sure its hit or miss but keep at it and youll eventually get it, if you can get groups of people who do know the mechs at 12+. 12 keys def are doable in pug.
I only need priory, im at 2996. we had someone disconnect literally at the final room who was the 2nd top DPS and that hurt us on timing :(. and run before that was clean until that final room and deaths got us.
watched a twitch streamer do a 19 last night and final room wiped them out lol.
Title is like 3800 in
ohh
Yea 3k is doable for sure
i thought you meant triple threat
Triple threat as in healer dps tank?
the thing is like yes if you haven't played in a long time then sure, everythings exciting
yeah
but prepatch is such a clown fiesta tuning wise
that it's just not appealing for anyone else
when the raid you just played gets nerfed by legit 40% overnight
it's uh
it's something alright
if they just applied the beta tuning to live, isnt that leaving only the apex talents for differences?
and being level 90
and the extra class tree points
and the extra hero talent points
ohh, so we can fill out more of the trees with 90. that opens sudden demise right?
well thats what i meant by apex being the main difference, but in beta do you fill out entire hero tree again at 90?
what we looking to spend the class points on?
cold blooded killer
(pls remove the visual/sound effect of that talent)
2 to get cold, and i guess deadened nerves for 3rd?
something like that
SnD seems like only other pve combat related option but that heal amount feels too small to care
reducing dmg taken seems more logical
More like our previous class tree could have grabbed cb fi and deeper with 1 point to spare and those 3 points could have gone tea. Then they added more fluff talents in middle XD
(Swift slasher, 4% agi do be nutty greek yogurt tho)
which i dont understand why the builds on wowhead says chosens revelry, that heal amount is laughable (its like 100 health when we have 100k health), i take the other option to reduce dmg.
the heal is actually pretty good with the healing changes
But also youre free to pick whichever utility options you prefer
and all the abilities you get hit by are magic
so ya know
5% phys reduction
for when your tank dies

i guess
just pop evasion and finish that last 1% lol, i literally had to do that on nexus princess fight, tank tied at the very last minute
that was an insane fight
but i guess not too bad once you get the mechs down, but was frustrating to learn
but yeah i guess it does make sense to just do the snd one, does no aoe count as physical dmg? iirc FF14 still had physical aoes
i love playing a caster and having less armor and also less base hp and eating complete SHIT to phys raidwides
(i get funneled gear first to survive aoes)
Its very rare in raids
Happens a couple of times per season in keys that there is a dangerous bleed or aoe stomp that does physical
But like 95% of all damage you take is magic
dont bleeds ignore armor
whats these healing changes? how would it make a 1% every 3s mean anything. if you are sitting there unhealed for 9 seconds to get just 3% back, healers prob dead and not looking good anyways.
the new content isnt near 1 tapping you?
well thats nice, i see they buffed holy priest today, i was wondering how the hell a cast time based heal would even work on high tier content
i mean vs instant/hot based, like the evoker w/e that cast based heal is, too slow too land if dmg rate would kill the person faster than it can cast
I'm not sure we play the same game
most instant cast heals
are just insanely inefficient
ill give it half the season
Does that mean we have less enemies to actually kick or is the damage they piss out just tuned better?
it's just healers can't take you from 5% to 100% instantly
so the damage intake is smoothed
Remind me about this in 3 months
I have a feeling this is our 99th time believing blizzard about fixing healing and that it’s cope, like the last x times
They say this shit every expac
yeh I mean
based on the raid testing
it seems to be true
we had like 6% overhealing
instead of 60%
i mean, what will happen is more likely
that healers dont like it
and complain until its changed
The thing is for healing to be healthy you need every dps to function like a prot warrior
cus "you need to commit for actually healing people to full and have no downtimes" is something many healers cant handle well at all lmao
We can’t be self sufficient
Like the entire dependency breaks once you add shit like death strike into the equation
Since how is death strike supposed to be fit for purpose if it can’t move your health bar, but then how is healing supposed to be healthy if the healer can top you up immediately
It just doesn’t fit idk
are you really complaining about deathstrike rn there?
when blood dk selfhealing hasnt been great or unique for like, 3 expansions now lol
its just a bit funny cus like
in TWW, prot warriors also where near 100% self sufficent with selfhealing

if anything DK suffered because they gave all tanks so much selfhealing that bloods entire niche of "less mitigation but strong selfheal" just turned into "less mitigation and everyone has strong selfheal"
what the hell thsee changes i cant go down on the left side of the tree before its fucked
It’s just mark really
I like DS but blizzard is just stubborn
However, I don’t like it enough to play it xd
FB is just too brain off
I remember doing forgeweaver prog
and i told whispyr
bro mark is disspearing on the pillars
ugh new gating on the rogue class tree
guide went rteally quick to fatebound on that fight
Was DS ever good on that fight, I can’t remember now
Ours died too fast to get any value outside of the last phase padding
Got more boss damage out of FB
sub is/was literally 1 of the prepatch god specs lol
Yeah but in the start everyone played DS @severe meadow
Sin is best and i will take no further questions
Jokes on you buddy I played sub for prog
First week yeah
Then nerf, and now another one 
you fucking traitor
you are not worthy of the red name
Listen we kinda struggled on Araz for no reason
I played a little sub on NK too but got the kill on assa
bro we had a resto shaman kept walking in the circles that come from the pillars. so we made him tank on a different spec so he coujld soak them for the melee dps
i am not kidding
Ngl we got some banger trials coming in for midnight
Recruiting kinda fire when you’re 3x CE

We’re def aiming for higher WR this expac
Yeah our guild is also. we have 2 new officer, we kicked 5 people. trials are coming in now.
Come raid with sera and I
!fuu
Rogue Spreadsheet - Light Version / Dark Version
Us, every expansion, and then we decide on a random tier to drop 300 ranks for no reason 

If we fix our roster issues we’d look so much better
But we have people in who are like
Have been in forever / friends
Im aware
Raid with an aotc only guild
You see some amazing things
You remember that warlock I was raging about
what is consistent progress
on one boss we get top5 lowest pullcount in the world, and on the next boss we drop a couple hundred ranks 
Yes
Someone in wyrmrest temple had 700 pulls on dimmy
My brain would be so fried at 700 pulls dude
I don’t mind stealth dmg mechanics but improved garotte existing for m+ will mildly irritate me 60% of the time when we pull that one last mob right into the pack with 3% health my tank is already complaining just knowing it exists lol I’m like chill tf due it’s fine
@ whispyr restealth talk has begun 
do not
I love that it’s part of rotation and gives me something to skill gap with
Skill gapping with only imp garrote 
Imp garrote is more skillful then entire assa kit change my mind
Can't bait me blue name
He’s more of our mascot
dw i figured that out a looooooong time ago
My takes is that super bowl is hella lame. and that EU footbal is better
Bro i always buzzcut my hair i could never do stuff like that
WTF
I’m sorry but did you fail to see the context
It’s about a dps dk’s deathstrike
I’m not talking tanks
When I said dps needed to be like prot warrior it meant that we can’t be self sufficient, like a warr can’t be
one spec having a strong self sustain wont brake healing balance
You latch on to a specific example but fail to see the larger point
Not caring about any of the drama that set they used was fire
If a healer can move 5% of ur hp per fucking spell how the fuck is any of it balanced
sorry man, u said i couldnt bait you and i took it personally
You still didnt bait me
hehe
okay baldie
And we’re going through the same song and dance
From a greylogger i take nothing personal
So your worse then greylogging?
im a - parser
you guys are parsing?
mages parse, hence i refuse to do it
whispyr has it so easy to parse tho
all he has to do is lie on the guide/sims
and take all the good stuff for himself
thats why you ignore the guides and feelcraft

Imma feelcraft SD on pure ST
thats the forbidden tech
blue name plays a lot more assa
but when blue name entered discord blue name clicked on sub
blue name learnt a couple weeks ago colors go by spec
You can change it I think
blue name refuses to change
If I was a guide writer I’d publish the wrong talents and rotation the first week of raid get a bunch of 100% parses and then republish
Gods will
or you can sandbag sims so your spec gets buffed in a -balance- way
red name did that and never bothered to change
I heard that whispyr also ddos warcraftlogs assa page so nobody can actually look at the talents used
red name doesnt even like red as a color
bc whispyr is purple
and whispyr refused to give purple up
or maybe it was koffing, since koffing is purple
wowhead guide quality really has gone downhill since that whispyr guy got promoted
Didn't hear a any truer statement in 2027
why does that guy even whisper
mf should speak up if he wants to be taken seriously
Does a promotion come with the same no money and more work?
no it comes with new specs
So, sin new bis ST spec pre patch?! been playing sub last few weeks >_<
like enhacement rogue
lol











