#assassination
1 messages · Page 1568 of 1
do you prefer more slash slash or pew pew outlaw?
pew pew
they slapped a cap on everyone, and removing the cap on outlaw would lead to 1 of 2 situations
- itd still be ass on large-scale aoe, but good on cleave (which it is already)
- itd be good on large-scale aoe, but then would need tuning to lower its low-target cleave damage.
removing, increasing or adding more caps aint gonna fix any of that. the fundamental issue is that BF Is the ONLY meaningful aoe damage the spec does, and theres another spec where that is the same, which is shadowpriest, and you only have to look at psychic link and priest viability in the meta to recognize that constantly buffing or nerfing that button is NOT fixing viabilityi ssues, as shadow has been op and useless DESPITE having "uncapped" aoe through psychic link.
Can't agree more
pew pew my brains
so please explain to me how uncapping BF is anything but a "itd feel better" issue, that would last a whole of like 2 weeks until youd still not get invited to keys for the same fucking reason
just bring the gangplank outlaw rework and watch the outlaw player number rise
idk if they uncap bladeflurry its impossible to have the spec do both ST and AOE, you have to compromise one of them
or would be op for the same fucking reason that SP was
barrels as an aoe cooldown would be sick af
making it feel better is worth something imo
it would be impossible to balance
I would pay to have it tbh
Everyone is thinking it buddy, they just don't want risking interacting with you
no, its not. because that feeling would disappear after a week of people realizing "wait, this spec still has a dogshit damage profile and no cooldowns, it still sucks". or, alternative, theyd overtune it to the point SP was in a few seasons, and people would go "yay, outlaw is so fun now (cause it deals stupid amounts of damage) and then it inevitably gets nerfed, and the ONLY thing they can nerf is BF, and then we have to implement a 7year slowmode in outlaw channel
i see what you mean now actually
only way the uncap works is if it does less damage beyond 8 targets. even then hitting 8 enemys for 100 now vs hitting 16 targets for 50 damage after they uncap it. is still 800 damage
no worries, outlaw still does more damage than shadow
i understand seli, i just have probably irrational feelings baout this that will never really go away though 
You really think that if you uncap outlaw rn it changes anything? Other than maybe I can be not absolutely useless in bigger pull, I would still be third DPS, but at least not under tank
Idk maybe you need to play outlaw to get an idea
I don't think I'm biased at all here btw
i would honestly take a nerf for blade flurry while mbe being uncapped and then an actualy aoe cooldown or proper burst cd
I know you think I am
i really do think that a hard cap is fucking crazy though
i dont hate myself enough for that
like a sqrt cap is surely okay
But you can literally soft cap bf tomorrow
And it does nothing
Only thing it does is that outlaw is relevant in nw
right?
outlaw has a lot of issues. capped BF aint one of them. personally id much perfer caps to return and for specs to have individual niches in aoe, with encounter and dungeon design being tailored around different sets of damage profiles and caps in different parts of the dungeon
Instead of being absolute terrible worse spec in the game
Capped bf is litteraly one of ghem
Why
this i can agree with
so, what about all the uncapped specs that are trash in NW too?
if the cap is the problem
what do we do for them
Why is an assa player that refuse to touch outlaw telling me what are the issues with my spec rn
I'm sorry
i still want uncap + bf charges back is the real thing, seli
wait is outlaw the worst spec right now? I thought it was windwalker
like i think the design space that it occupies with infinite blade flurry is fucking stupid
idk, why is an outlaw player in assa whining about outlaw for 2 hours?
Buff them cause they are probably mega undertuned
clearly you came here for assa player opinions
why is the outlaw player complaing about his spec in the assassination chanel
else you wouldnt be here
Cause I have assa players answering me and spreading misinformation
its not like i come to outlaw to tell you the outlaw problems
I feel obligated to answer
maybe cause assa channel is 80% of rogue community this patch xD
unfortunately
i dont recall anyone asking you to come here to whine about outlaw today tho
you just showed up
of your own volition
so i give you my opinion in turn
you can feel free to disregard it, ofc
just because i havent played outlaw
One of the best assa players there ever was and maybe one of the best m+ players in general tbh.
dont spec iron wire
So?
omg seli you have a fan
takes like that is why i cant take that seriously
like sorry, but did you see shit like ww monk rn lol
when in raid are you supposed to avoid thistle tea auto proc when not in CDs?
yea LOL
In nw* don't get that out of context pls
!tea
Shiv/Tea Macro
With this you will not accidently use more than 1 charge of tea if youre spamming:
/cast Shiv
/castsequence reset=5 Thistle Tea, null
youre probably better on outlaw in nw than playing a ww
never mind the fact that ive played the game for 20 years and have a fairly good understanding of core gameplay design and the issues that classes have had over the course of 20y, making me recognize that the issue outlaw has TODAY, are nothing new. and ive seen multiple paths that blizzard has taken in the past, and guess what, none of them solved the problems that outlaw faces, cause the issues outlaw faces cannot be solved with bandaid fixes.
could you be less garbage in a dungeon like NW with uncapped bf? sure. is that the problem? no. its terrible dungeon design that is the problem, because its not just a capped class like outlaw that is fucking garbage in NW, theres like 15 other, uncapped, classes that suck in that dungeon too.
bro not what i asked
Ye idk
this is logs for necro wake the last 2 weeks and wow outlaw is higher than r druid dev evoker sub rogue bm and hpriest but its somehow the "worst"
I refuse to believe you truly believe that
and as much as you dont care about any of those other classes, but blizzard does.
anyone knows some helpful macros for assa ?
you use tea with shiv, thats it
if it procs, w/e, doesnt matter
You can watch me play a nw one day, doing less than tank on every relevant packs
those charts are the most intoxicated source of statistics ever possible
And that's literally only cause of target cap
what do those bars even mean
LOL
And idk how that's fine
there kinda arent any, unless you play fatebound, where youd set up a macro for coldblood
It's points btw
holy shit
Dude iss still lost
big bar = big dam
who said thats fine?
trinket + deathmark or smth like that is useless ?
like
Does Caustic Spatter work on Kingsbane damage?
not what those mean
cause of the global cd
why are you strawmanning this hard.
i literally agree with you on the problem
i just dont agree with your solution to the problem
i personally think that blizzard should start by hiring a dev to actually work on rogues
thats the most basic of basics macro
instead of the current intern
yes
used on basically all specs

yeah im asking as a person who never used macros
yea then dm + trinket is good
and why im getting answers from cat and turle lol
i recognize what outlaws problems are, i just dont think that the solutions people are suggesting are the best, which is my personal opinion based on my experience in the game. and it just differs from yours. idk why its so important for you to convince me otherwise, but im flattered
but not always, transmitter for example you may want to use before
new players are coming to wow
dont berate the dude for not knowing
XD cause i was thinking that after global cd its completly pointless since you cannot click all in same button
nice avatar
really need to add a system like the ffIV sprout's
not everything is on gcd
!tea
Shiv/Tea Macro
With this you will not accidently use more than 1 charge of tea if youre spamming:
/cast Shiv
/castsequence reset=5 Thistle Tea, null
theres a few super super basic ones like that, ye
thanks!
its like, shiv macro these days is fine to have, trinket+CD is okay, coldblood macro for fatebound, tricks macro maybe. thats about it
compared to other classes, we dont do much with macros
ok then, how would you make outlaw do relevant damage in relevant pulls, without uncapping bf, and without adding them a caustic style talent or any other new skill?
outlaw already has a caustic style talent. its called bladeflurry.
can you send me some of your basic macros on priv a cat avatar ?
i will be like egiptian people for you after that
so the spec is fundamentally fucked
just like any other bladeflurry-esque spec
and if anybody genuinely thinks, spatter is the reason assa is good rn, they never played assa either
add samira ult to outlaw as a cd, big pull damage is solved
and now, how would you make bf do decent damage in big pulls without skyrocketing st?
exactly. you cant.
this guy gets it. just give outlaw rogue a bunch of random pirate/gunslinger themed league champ abilities
you make bladeflurry stackk
like envenom
instead of doing x2 damage, it increases targets hit

and why converting hard cap into soft cap is not a solution?
So on brood, we are only getting to about 40-50% right now, my logs just have my caustic splatter quite low. Most pulls envenom is higher and often times ct and cs are near equal. Not sure what I am missing really? Just keep cs up on boss at all times? Once adds gripped ct. maybe adds are just dying too fast? Not casting enough envenoms while adds are up?
saint turtle can you give me some of your basic macros for assa on priv ?
this wouldnt be fun to press because of gcd though
Gunshoot in barrels!!
exactly!!
imo outlaw needs it CDR massively toned down, have BF scale past 8targets with lowered damage like verything else in the game, add some major cooldowns on st and aoe, that are separate, i.e. you could bring back cannonball barrage and have it actually deal a fuckton of damage, but not be reduced by RB, and then add something else for singletarget, maybe some hit-combo style CD that gives it some peaks in its st profile, that dont translate well into aoe
i dont use macros except deathmark + trinket
oh saint turtle you failed me 🥲
idk why they ever removed cannonball barrage. was such a good button to press
and very thematic too
it juist never did any damage
this turtle is not a saint... its doing cocaine while humping another turtle
so it was always trash
wait that was a thing????
yeah thats why it is saint
isnt bf scale past 8 targets with lowered damage what zacro was vouching for the entire comvo? or am i tripping now
i mean, all those other additions are fine
but converting bf into softcap is the bare minimun
its the only thing hes vouching for, while saying that the damage profile isnt the issue (it is), that cdr isnt the issue (it is), that it needs bigger melee range again (it doesnt), and needs to keep its highly reactive high apm gameplay (it shouldnt)
theres a bit more to it than that one thing
and just doing one of them in a vacuum
making their only cooldown have permanent uptime is not healthy
well, yeah, im not with him on that
is not gonna solve shit
because it didnt solve shit for shadowpriest
or feral
or assa
outlaw has other issues aside from bf cap
and it aint gonna fix shit for outlaw either
idk why outlaw thinks its somehow special that it would magically be better
if ALL the other bf-style classes are not magically better
well
its a easy change, that doesnt require much testing, and would make the spec a bit more playable
assa didnt become viable when caustic was introduced either. SP was op for a tier with psychic link, then it was dogshit again, then it was op again etc.
Feral was good for 1 tier despite having a BF style uncapped talent the entire time since S1 DF, and its been dogshit since S2
so its fair its the one that should be pushed up first
"doesnt require much testing"
are you like
living in an alternate reality
"doesnt require much testing/tuning"
???
why are you comparing this to sp
because its the same fucking thing?
sp has the pi problem, its another completly issue
because it's the same thing
Do your ST rotation while doing aoe dmg for free kinda of talent
HUH
ok, argument that without linking an out of context image
nah
and its the single-most changed ability in the game's history at this point, especially in recent expansions, because of how much of a headache it is to tune correctly
pi is just a bonus
one being melee and the other being ranged caster lul
ok forge the pi thing, dont go out of rails
so anybody saying "just uncap BF, easy fix" is just not playing the same game
meta is based around the highest dps
its not hard capped to 8 targets and doesnt do reduced damage beyond 8
everything else is bonus
exception of aug
dont cleave off your st dmg while being a triple dps class unless youre mage because then youre either gonna be OP or in tuning purgatory
see you next tier
that can also survive the one shots
this
well no dps brings tank survivability + more healing
aug is an exception
truly
the application of VT
is capped to 8 targets
through shadowcrash
is it a 1:1 comparison? ofc not
You're supposed to dot to 12 target btw
thats fair
I have been playing outlaw non stop every season at a very high level in m+, and every season the biggest hold back that make my spec fall off dramatically in certain dungeon/potentially unviable, is target cap
But if you limit to crash, yes
would it improve outlaws damage in certain situations? yeah. would it make outlaw viable? fuck no.
this
its called Fire Mage because they put Blizz HQ on fire if they are not meta for 2more months
zac, you wont be able to convince me of "just uncap outlaw" on this, because i simply dont agree with it. target cap hasnt and never will be the #1 issue why classes cant succeed in m+, its cooldowns. because this game has been turned int oa cooldown syncing shitfest for a long time now.
caustic didnt make assa good in m+ all of a sudden. it was the fact we suddenly had a strong CD to go with it.
so if youre gonna champion for uncapping BF and you want me to convince you to support you, then champion for more than just 1 change.
because just 1 change wont fix shit
I don't want more because I like outlaw not having cds, sure it hurts it's viability but I think it can also be good, and it's unique
And is one of the reason I love outlaw
Probably the main reason
"outlaws need a completly tree rework with bf soft cap, bring back old skills and new damage profile"
also
"making bf soft cap are you crazy? do you know how much testing and numbers catstrophy that would mean? look this image!"
tere is two combat rogue in top 15 damage parse for all rogue on necrotic wont uncap make it too op?
outlaw is a clownfiesta of ideas that somehow ended up being a fairly fun and reactive spec, but its also a nightmare of a spec to teach anybody to play, it has major accessibility issues as a result, and people need to stop stroking their ego over how difficult it is to play and allow devs to make fundamental changes to the core gameplay loop without sending LITERAL deathtreats to the devs everytime it happens
and this is the problem. you cant have a sustained DPS spec succeed in m+. its just not possible. not since legion
why do i know this?
because ive been onetricking a sustained DPS spec in keys ever since legion
and it has been dogshit in keys ever since legion, until they gave us a bunch of new toys, most of which i hate
fuck IC
fuck spatter
But that's false tho
U played bfa?
Outlaw has been good and is sometimes good even without cds
me literally playing with the best m+ players in the world
who carried my ass sometimes
assa was fair in bfa
cuz echoing blades was stupid
it sucked massive dick in SL
and sucked even bigger dick in DF Until the rework
and even then it still sucked outside of DM/KB/Spatter
i mean, its good now too, no? it just sucks in NW? isnt that what you said?
and NW Is a dogshit dungeon that shouldnt even exist
its been awful in SL, and its awful now. its not to be taken seriously as a dungeon
Well rn it's also probably a tad undertuned but that's mostly cause some other specs are way too overtuned,
But ye in essence I do think outlaw can be competitive in most dungeons
You also have issue stonevault first pull, and ara kara first pull tbh
Not as bad as NW but you still do tank damage
The issue just arrise when you try doing keys like nw
But you pull ahead in overall afterwards in those dungeons
exactly how assa played in bfa, fwiw.
Stonevault is rough tho
Stonevault is also an issue but it's not bad hard
where outlaw was stupidly op
cuz wits bandaid fix
to me, having different damage profiles and caps is a good thing. idk why blizz went back on target caps. well i know why, but it was a bad decision imo.
target caps were good for the game, and we should have more of them again, not less.
Idk for me the bigger problem is the incompatability with aug, especially when you push high keys
It makes it a bit unviable
Well I think that's more of an Aug issue tho
"do you have CDs? great, youre a good aug spec"
Than outlaw
Yeah its an aug issue
almost all of the issues many classes end up facing these days
come down to the cd-heavy design weve had since bfa
Aug just works so much better with op specs and is worse with worse specs
where classes suddenly do 300% more damage during their CDs, instead of 30
Only made majorly worse in df
aug works well with stupid-cd based specs, not with op specs.
please dont conflate the two
Now every class has 3 diff cds
no its not
It is
one causes the other
Aug goes hard with ret
If you buff a bad spec you are doing less damage than if you buff a good spec, that's litteraly the whole point
I mean aug worked pretty well with outlaw when we had coup bug 
have stupid cds? congrats, youre a good aug spec.
Even ignoring cds
if aug had a separate build that would buff ramp-based specs or sustained-dps specs, we wouldnt be having this conversation. but it just buffs cd-based specs.
thus it is a cd-based issue.
Like if you play aug in a comp that average less damage your Aug also does less damage
who cares about overall damage when you dont play around overall, you play around doing some dumbfuck pulls where you melt everything in 20sec
That's not really true for any other specs
i aug not just good when theres a big difference in specs dmg? 💀
cause they can buff the broken specs to be more broken
I mean that's what Im saying tho idk
yeye
doesnt matter if you do high overall if you dont do stupid aoe on demand on a 1 or 2minute CD
doesnt really matter if cd or sustained dps
Like enhance could have no cds, the damage it does is just so high it still would be the best Aug spec
Idk
you can have 2 specs that both do stupidly op overall, one is a 2min cd based spec, one just does the same damage with no CDs whatsoever. who is the aug significantly better for? yeah, exactly. so please dont say its not a cd-based issue

I said its both xd
what are our thoughts on broodtwister egg?
i mean its probs better for cd based specs, but the main thing its good for are just specs that do high dmg no? xd
sims high, kinda ass to play, difficult to judge how good it really is in realworld scenarios
get the ara kara egg and you have best trinket combo in game 
im getting it fo so today
obviously, but if you play an aug, you play it to specifically boost survivability and to boost cd-based damage, so you can do pulls that you wouldnt be able to do with any other camp
and to fucking survive
this is mainly for high level keys tho no?
which i know they are kinda only relevant there
if you play enhance and another high sustained damage spec that isnt really built around cooldowns, then you dont play aug as the third dps
because aug at this point is only worth it for cd based pulls and survivability
dont know if i remember correctly, but we saw that in the start of season 3 in df right? where aug wasnt played that much cause sustained dps specs were good then? or am i just completely off 💀
i think people in general overvalue aug a lot for DPS-purposes
first and foremost its good cuz it makes runs safer
also true, when playing low keys i see augs sign up and just think they're useless for that.
Aug should just be a damage boost ngl if you add survivability (tank+healer) to it it makes it mandatory in the highest keys
secondly, it allowed for a bunch of mechanical things that no other class could, i.e. avoiding charges or leps by rescuing a ranged DPS to an inaccessible spot
Maybe uncommon take
i just hope they make other support specs to compete mbe
Kinda helps that it does the same damage as your second dps anyway tho lol
or just in general add more specs
imo aug shouldve had a lot more personal damage, and a lot less support damage
Aug in a good comp rn does more damage than 80% of the specs in general so
only does cause enha is op
with 2 distinct playstyles, one that lets you boost cd-based classes, and another that lets you boost sustained DPS classes instead
Maybe, but that's the whole issue isn't it
but when EM uptime is basically set to 100% either way, its just dumb and boring
if aug had 2 builds, one with EM having like 25% uptime, and one with like 50%, you coudl have distinct builds for distinct classes you wanna buff
and just let it do more damage by itself
but fundamentally aug just wants to buff whoever is bursting rn, which just further goes into the cd-heavy design we have. which sucks ass
Well every spec in the game is a 2 min cd class anyway
not anymore
SL made a bunch of classes 1min bursters
which made it even dumber
i remember when a 30% damage amp was a strong CD
nowadays you burst 300% during CDs

and with kits like that, people can do a lot of stupid shit, and any class without cooldowns like that is just left in the dust
outlaw being one of them
So what do we do though give outlaw CDS? Or make outlaw do more overall damage, because CDs allow for controlled bursts on prio targets / difficult areas
hi guys im trying to sim what gems i should use and sim says all haste crit, did i clicked something wrong?
https://www.raidbots.com/simbot/report/ju9YizEHsuatYZDbWHLVzK
Just give outlaw a niche
Bf cleave the highest targets in priority
i dont like the cd-heavy design for it
That's an insane niche no cap
and i certainly dont like spatter or IC
Make KS passive and change in into a chain execute? 'killing spree'
main issue with outlaw is that its too difficult already
and too inaccessible
so they need to fix that first
I feel it's alright
It's pretty easy already tbh
They just need to make it not as punishing if you drop ADR
Outlaw players just like to say its hard but its pretty easy
Which mostly happen if you are bad or if you are having downtime (or you are bad)
ye well, you probably dont have mediocre internet like many people who do not live in the developed world, or dont have a disability that makes pressing buttons every .8sec problematic.
many people do, and outlaw is not a playable spec for them in return.
Say I play league and I have bad internet right
accessibility is a MAJOR issue and hurdle
no spec should have 60 apm, let alone >80
But its how you choose to play outlaw though, you dont need all the 1% min maxes
And that's fine isn't it
Why not tho
since i dont have brainrot, all the league comparisons go over my head. never played it
There is plenty slow specs if you prefer slow specs
i literally just explained it
fair
Ye and I don't get it
ofc you dont
Cause you can just chose to not play it
but some people do legit enjoy high apm gameplay
And play something else
I think it's good that we have different type of gameplay
For different type of people
I like the way rogue is rn you have like high apm, med, low
ye, and people who have a lot of options but cant play half of them because of high-ego mindsets like that, just play a different game entirely. they dont play a different spec.
you can also still play outlaw without reacting perfectly, you just wont have perfect dmg
You get to choose between distinct specs with different speeds
which most wont anyway
then why not just choose not to play outlaw since it's bad in m+?
nah
cant do that man
Bro half the specs in this game are 1 APM 2 buttons wdym
cause unless you are a legit demonic entity its pretty hard to react perfectly to the procs and gcds
Outlaw is the exception not the rule
dont think a playstyle should get removed due to some people having issues with it
almost all specs have gained apm and speed in the last 2-3 expansions
and yet it happens ALL the time
Also I don't get why you say high ego mindset, it's just the type of gameplay I enjoy
i dont play outlaw because im like 7 billion years old and dont have the dexterity for it, assa chill gaming ❤️
unless its quite literally makes a class unplayable
If outlaw was 40 APM I probably wouldn't play it
That's why you have so many different specs tho lol
thisis such a cooked take
outlaw quite literally is unplayable for many people who arent terminally online games who spend 8hrs a day playing videogames
that's fair and perhaps should be addressed, but I can't agree with you saying "no spec should be 60, let alone >80"
unplayable or just no perfect dmg rotation?
there should be variety, some people like high APM
Yeah I think blizzard likes versatile playstyle. 'go assa for dungeon' swap to outlaw for that dungeon etc
Gives players more diversity
Every game has hard things and easy things idk
Again in league you have simple champions and more mechanic intensive champions
outlaw feels incredibly terrible to play if you dont get close to optimal GCD usage, because it will do absolutely no damage while being a wet noodle defensively in many non-instanced groups
I don't think people that aren't able to play azir are complaining that the champ is too hard
fucking hell stop it with the league comparisons. league is a pvp game
but.. then just play something else?
also outlaw should come with a disclaimer that warns about getting carpal tunnel tho if you want to play it well
I suck at FPS games and as such I dont play them, many people do
i mean ye thats what im saying. its not perfect but not unplayable
why shoudlnt FPS games be a thing
i dont think high apm playstyle of outlaw should be removed for accesability, mbe just tune it so its not as punishing for not playing perfectly
i swear, having conversations with outlaw players that arent either devolving into them strawmanning like crazy, or bringing the most ludicrious comparisons that defy any reason or logic, is like an impossible challenge
cause the thing most outlaw players like about the spec is the high apm
maybe, yeah
youre certainly entitled to that opinion, and im happy to just have conversations with people who do not think so
im not the one who keeps coming back in here pinging me
WoW has been focusing a lot on accessibility, so it's kinda strange to keep specific specs outside of this philosophy. no need to make them brainrot, but you still want them to be accessible enough for more people to try them, no?

ye exactly
Idk you seem very angry about us enjoying a spec because of specific things related to that spec
And I don't get it
i for sure wouldnt mind making outlaw more accesible dont get me wrong
idk why its so difficult for people to recognize that having to press buttons every 0.8sec is just not healthy because a lot of people cant do that due to physical limits, whether that is an actual medfical reason or just bad internet/not being fast players
Ina game where there is like 60 different specs to chose from
but i still think you should be heavily rewarded for playing optimally at high apm
I think the only reasonable solution is to get a job on the rogue dev team, fundamentally change outlaw for the better and then quit
But if they can't do that they play something else
exactly
That's like every game dude
feel free to quote a single reply of mine where i seemed angry about outlaw and the way it plays
Idk you are insulting outlaw players on every reply
is this really the point you think it is when most people in reality play at like 200apm bc they’re spamming every global 4-5 times
i think theres better ways to reward good gameplay, that isnt smashing buttons to amateur-level RTS performance
sus
Ye and that's what most other specs are doing
Slow button press that are more impactful
really got me there, 3 years apart too
what?
And if you think that's better
i fail to see the issue
im so angy 
That's cool
why cant there be a spec that goes fast?
literally seething

But you also have people that enjoy other type of gameplay
And I don't get how that's so out there
Outlaw yapping unite!?
In a game with 40 diff specs
cuz we have to dumb it down so ppl with mcdonalds wifi can enjoy it I guess
specs should not be fast cause ppl with bad internet or medical issues exist
there can, but why do we have to keep pushing the envelope, instead of toning it down across the board. you can still ahve fast specs, but does it have to be a difference between 40 and 80 apm, or could we maybe make it more reasonable?
WHAT
and were back to the strawmans
It's reasonable tho
there’s a spectrum of apm, the choices aren’t 40 or 80
We have so many people that can play outlaw
.
where?
So many people that enjoy outlaw
that is a false dichotomy
Why do you think it's too fast
there
Just cause you decided or what
Sub goes fast during CDs and then take a chill pill. feels much healthier then unga bunga 24/7 cocaine induced gameplay
because a lot of people say so?
Because he too slow
You can just play something else
Ayyyyyy
I don't get it
I'm like so confused rn
If you don't like something you just play something else
It's not like there was no choice
its a consistent complaint of new players who play outlaw. we literally had a random person come in earlier, saying how outlaw was too hectic/fast for them
So many specs in this game
ok and that’s different to current assa how? why does outlaw have to play the same?
then the playstyle is not for them no?
And so they just play assa instead, how is that an issue lol
I'm so confused rn
i don’t understand why people want one spec they probably don’t even play to be different
thats like the entire appeal of the spec is a high octane playstyle with lots of reactive gameplay
and yet I read so many people praise high APM of Fury wars or Outlaws
Idk if anyone answered you but are you trying to sim ST raid?
I don't like how slow assa is
almsot as if people enjoy different things and almsot as if the game has MANY different specs they can enjoy
I don't think assa should be made faster
because i want MORE peopel to play outlaw. and one of the main reasons many people do, is not because its capped, or because it has 8y melee range, or because it has bad damage.
but because it plays bad, to them., dont you want more people to enjoy and play the spec you love? i would.
aka assasin should surely be faster right?
xd
I think a lot of people litteraly fall asleep playing assa
why do you care if more people play outlaw?
which is the reason I stopped playing outlaw entirely during DF season1 despite being my favorite spec in the entire game thematically.
0 need to destroy my fingers for a video game
But good thing they can just play something else
the outlaw players are happy
We don't have to rework assa
happy with the apm bro use your brain

We are happy
thats also fair, but then again, the spec is just not for you then no?
the ones that stayed might be. but you dont really count the people that move away from the spec due to the high apm, do you?
the real question is why more and more people come in here brigading this entire convo
people who like high apm like outlaw
its like the zac fanclub is just coming here to shit on me now
or maybe you just ahev dumb takes
cuz i kept disagreeing with him
why would you change it to accommodate people who don’t like high apm
Because outlaw is superior rogue spec
if you dont enjoy them, just enjoy other takes instead?
And we are superior
nah bro i just woke up and read your bad take and responded
idc about zacro
no offense zac
if I were to use your logic then no, I have to accept only one side
sure. I moved away that that's it.
BUT, as I've said. the ENTIRE game is moving towards more accessibility, so it makes 0 sense to keep specific specs out of this change
apparentyl we cant have diversity
All good
i mean you made some good points and then went back to acting like outlaw should just be turned into a cookie-cutter spec all of sudden. or thats how it sounds atleast
who said that? im just saying what I think is a problem with outlaw. why is everytime someone says smth they dont enjoy about outlaw such a massive issue
yeeaaaaah

that people crawl out of the channel to engage with it
its an assa channel
im an assa enjoyer
i dont enjoy fast paced gameplay
You didn't say you didn't enjoy that about outlaw tho, you said you wanted outlaw to be changed
That's like
So different
Xd
so i think that ouatlws high apm and high reactive and not predictive gameplay, is a problem
well idk how it started or who started it but you are ranting in assa channel about outlaw issues yourself
Well there you go again
but if all specs have to be accesible for all, then in the end they will all just kinda feel samey no?
well maybe read up first then. it started because people from outlaw came in ehre, hours ago, and keep chatting about outlaw shit.
theres really nothing making outlaw "unplayable" per say, it just not optimal
Why can't it just be a spec you don't. Play if you don't enjoy it
nah, you can just have parameters of what you consider is the "accessible" realm, and then have a wide and diverse spread within those paremeters. to me, 80apm is just unreasonable
Actually it all started cause of assa players spreading misinformation about outlaw in the assa channel

then again 80 or so apm, is for high level play
do people come to the assa channel to find info on outlaw?
Is outlaw meta?
I would rather people not spread missinfo

But all good cuh
i mean, it all started with whispyr saying something about "outlaw players will say its in the worst state in years" as if thats not true lmao
i need some assistance
on grim batol shadowflame boss, does cloak change the fixate target
Ye
fffffffffffffffs
why does cloak do that
Idk
idk, is that such an outlandish take?
cringe af
magical tether of magicness
but, outlaw is like in the worst state it has been in years?
xd
from the outside, it seems that most outlaw players are miserable. and they certainly have reasons to be upset with the current state of the spec
you even said yourself that outlaw had been good for like 3 expansions so?
well, in m+
outlaw hasnt been good in raids since, like, since it was called combat
yeah?
which is fucking insane
But whisp was saying the opposite tho
Which is what I answered to
seli, the problem is
you focus on longterm solutions and try to explain that they shopuld stop giving blizzard signals for "fixes" that are just cheap bandaids that dont fix anything/create more problems down the line (aka what happend with outlaw for literally the last 5+ years)
meanwhile most people dont want longterm solutions
ye. and?
dont slander 16h of emerald nightmare
And it's all started from here
oh true
wtf are we arguing about then 💀
idk?
why do more and more outlaw players pop and, and end up becoming more and more combative in the way they express themselves?
i dont get it
get it
more COMBATtive
im just vibing, enjoying talking about game design and stuff
cause you keep acting like the players of the spec has the worst take on it 💀
cause a bunch of them do

Ye you have better takes for sure
im gonna be real, "mains" almost always have dogshit takes
we all do

All knowing seli
real tho
the bias is real
i dont have a bias, cus im always correct anyway
my mom says my takes are very good 
idk what i said to live rentfree in your head like this, but im glad i know i have a vacation spot
Ye np
based
and i think most came in after you said that outlaw shouldnt be a high apm spec
which just kind of like
removes the specs niche
is there like a bat signal
that was set off by me saying that
yes
aight
more like the spec identity
high apm isnt a niche
ye more accurate word
Hey guys which spec should I play to allow me to have the best opinions?
i thought the spec identity was gambling addiction
Fire mage?
Assa apparently
it definitely is, but spec identities can change, no?
like, reminder that warlocks keep telling you how MoP warlock was the best thing since the start of human history
when most of it was the result of "warlock mains make a spec giga op in every single way", and they liked being the #1 everywhere
!wa
Assassination Weakauras/Plater profiles:
Whispyr's Afenar Edit
Luxthos's Group
LE's Group
LE's Rogue Collection
Devlin's Group
Ceverion's Plater
Whispyr's Plater
warlock, obviously
unsubscribed to wow probs
Nah its fire mage
Yep
they already removed acrobatic strikes from outlaw, might as well remove everything that makes it unique 
they didnt remove it, acro still exists and we all take it

extended melee range wasnt unique to outlaw though, not for a long time
^ yeha that aswell
you know what I mean, let's not argue semantics
feral was the OG range extender spec
in fact, feral had it before we did 
Ye we had a process of sharing it to everyone before deleting it
Nah
rip
nope
Nothing has extended melee anymore
i think all outlaw abilities should just be rolling d20s to determine the amount of dmg you do
now waiting for bladeflurry to be deleted since they gave it to every rogue spec
👍
You know what bugs me the most about not having acro tho
yeah assa niche was terrible aoe, look where we are now!
Tbh removing anchor arms has made me a better player because i cant cheat positioning anymore
It's kick range
what about stealth 
oh yeah I feel you on that one
we are still on acro?
I missed so many kicks
We never stopped, just paused the convo
Its rogue disc
Dh/sham/dk all have long range kicks
And it just feels ass not having a real kick
ok i dont wanna be that guy
but thats legit a skill issue 
fr rogue kick should be throwing sand in people's eyes 
ANLAKIIIII
idk, to me personally, assa isnt better as a spec. it does more dam, sure. its more popular, idk if thats really a good thing seeing all the brainrot in this channel in recent weeks.
Personally i preferred the old assa a lot, but it was significantly more difficult to play and basically made the spec unplayable in m+ for many people, so i see why they made the change
but rogue kick is just a normal kick 
blizz has put a lot of effort into making specs more accessible, removing button bloat etc.
i never understood old assasination
They increased blade flurry range but kept nimble flurry range the same despite the copy paste 💀
"not having a real kick" meanwhile demo locks 30 second cd kick evokers 40 second cd kick
I've always found pride in the fact that everyone calls interrupts "kick" which is rogue's spell
Old assa=Hard
You sure about that ?
yeah ok thats rough for real
Now thats a celestial grade yapp
in this tier
outside of shaman the other classes long range kicks require talents
cus rogues where mostly in interupt duty back in the days
old assa was just full multi-dot based gameplay, from melee, which i liked very much
(atleast i was)
and shaman is a caster primarily so it having ranged kick makes sense
hello vrgL whoever you are, like 95% of your posts are in outlaw lets keep that ratio the same
Bf range is lower than like shuriken storm rn, it's around 7/8 I think?
ah so it's actually rooted in history? that's pretty cool
priest not having a kick just a 45 second cd silence
Surely they directly put nimble at the same range
Who are you to tell me where i spread my plague?
Lmfao nice joke
ye that much i got, but i could never get it to work 💀 i always just messed the rotation up and went back to outlaw
ye like
unfortunately they are unable to balance multi-dotting
imo bfa assa was like
Well what range is nimble
now however, assas is soooo much easier
in raids it was one of the easiest specs to play in the game, in m+ it was one of the hardest
because seli might get bored and give you a warning shoot, youve typed like 5 dumb things in a row with nothing relevant inbetween
I don't really believe that i can be as low as bf without acro
@spice surge not at my pc
Cause that was melee range
mate, 80% of terms we use are old stuff
Hell people still say "we 2 chested that key" when multiple chests in m+ existed for 1 patch 
wow players love to reuse old terms forever
Seli who?
think that should be okay ngl, i dont mind specs being better in some content then others. also just seems impossible to balance specs for both aoe and st
without breaking it
and i personally really enjoyed that challenge and difficulty, to make assa viable and successful in m+, and i had a fair amount of success with it.
but i also knew that few people would be able to have similar results, so while i dont agree with the new direction of assa, its probably for the best cause it means more people play rogue/the spec as a result
and thats a good thing
it COULD be done if they would do more fine tuning, but blizz very often just does % aura buffs/nerfs and calls it a day
which sadly doesnt help there
yeah its horrible they dont try and do more
but all the money is going to harrass women in the workplace unlucky
Careful what you say
Fairly sure its just copy pasted bf, its absolutely not 10 yards like storm
Dont speak the truth its not welcome
But without the. 5 range buff to bf
Well bf isn't 10 yard either tho
It's like 7/8
That was only a .5 or something range increase tho
To bring it back to old bf range
With acro I meana
there is 13 classes 39 specs in this game. its impossible to have everyone of them "balanced"

thats kinda disrespectfull when they did quiet some hard work against that and most of the responsible people got kicked out
like, you are blaming the victims there lol
It is tho
sub was the black powder spam spec
its not about perfect balance, its about not throwing a wrench into things everytime a patch comes around
mostly memeing, and how am i blaming the victims?
xd
but it feels like every new patch is just a lottery at this point
sometimes the patch is the actual wrench ...
if you play the good or the bad class
valid
Lets go gambling
well, most of them are the guys that work at blizz rn
There is balance and there is whatever abomination we have rn
your class can barely change and suddenly you go from top third to bottm third
Enhance 
Enhance litteraly upped every key by 2 levels no cap
unholy dk in raid 
every game that has classes or talent features etc has people crying about balance issues
"give us less variance in damage please" -> creates fatebound
More like 4
literally the same thing that happend with the aug release in DF 
i guess mb then. the main issue really is just the constant fucking layoffs happening
so stupid
It's funny tho cause , everyone knew shaman was op
Just not blizzard for some reason
yeha, layoffs happen and sucks that the corp world is so giga fucked in that regard
Like people knew enhance and elem saham was nuts on ptr
And it still released
It's weird
then got reworked
They don’t give a fuck
As in ptr was useless
i mean, its why i try to not be too focused on the actual raw performance of classes or specs, and focus more on the fundamental design of them. some of them just end up slightly undertuned, others, to me, are just fundamentally borked and cant be fixed with an aura buff or other bandaid fixes. they just need a fundamental redesign, in my mind.
I think it is to be expected at this point that reworked specs will be busted
yeah this will always be so fucking funny to me
Devs play shaman
people knew that Aug is a mistake that will forever create problems until its fully changed or deleted
and it still released

i.e. old DK or shaman was just not fixable through aura buffs
delete outlaw easy noone likes pirates anyways
woke up to see our uhdk quit over pi going to an enhance instead of uhdk
or changing caps etc.

And it still create problems to thks day
yeah enha has almost as many bugs as sub so youre guessing which ones get fixed and ele was just basically what happened to SP in s2
they just sucked in every conceivable way
Enhance is definitely not on the level of aug or fire mage in s2 df
No wae you said that just to trigger me right 
Excuse me
Idk I can't fault them for trying something, the mistake was making only 1 supp spec and not 5
that just feels like a small nonissue ngl xd
yea insane to gquit over that
You are excused
not suck as in performance, or werent fun, but just that the way the specs were designed just didnt mesh with the more modern design of the game, or some of the design and game systems decisions they made
You mean it's better right
hope he did
dh still only has 2 specs btw
contrary to what you and your acolytes may have you believe, not everythings about you


No its not even remotely close
i have a question
how would you make 5
like, how do you make different versions of "4 people get mainstat" that are different enough to make them different classes
dh needs a fucking dps spec thats not filled with 20 different movement abilities in the rotation holy shit
What
To being as good as those were
zac has acolytes?
Hello guys
Should i use kingsbane off cd or wait until my deathmarks comes off cd?
Bro enhance does like

Get got zac
U fucking bozo
well stats would say no because keys of the same level or -1 are being timed without enh
its so annoying having to jump trough 20 abilities to set up your burst window
2 times the DPS as any other specs
on CD. they should generally be synced every 2 minutes, since KB is 1min CD and deathmark 2min
- with 5 you would have more classes that would be "forced" to play it
just ask evokers that wanna play Dev but need to play Aug for most things lmao
Thats just a lie, but ok
there is a conceivable option where the class is centred around mob debuffs rather than player buffs
ff14 has bard and dancer as support classes and 2-3 other classes do similar things iirc
congratz, you now created a mandatory aug and a mandatory "debuff support" for raid comps
no it doessnt
bard and dancer are not even CLOSE to aug
Becouse i have big problems with my energy reg till my second kingbane, even if i pool energy
u said "support specs" they are support
not explicitly true, but it does make a balance headache
dancer is close to aug in the dps part but not the survivability part
they do a 100% normal dps rotation and do ~10% less dmg then other dmg jobs, but buff 1 other guy by ~15%
like
its not comparable
i do, i play dancer and ninja
I'm not a game dev, but releasing mutliple of an archetype allows you to balance them against eachother rather than against 30 other dps specs
and that was still enough to literally kill all other ranged jobs until they nerfed the shit out of dancer
MCH lol
i think for support specs to work, theyd have to first ensure that combat log hooks are actually good, so you can properly attribute ALL buffs to the originating spec/class/player
facts
this
not just aug but like
Its a fundamentally different class, just pigeonholed into dps
PI too
In mists enha probably does 50% more dps than most specs
or other buffs
can anyone tell me whats going on and how to fix it?
Whats confusing you here?
seems like an unfortunate bug :<
their raidlead has killed all of those bosses that week
its himself, obviously
the difference is ff is easy to balance bc it’s all single target raiding. dancer isn’t a balance issue. aug is because wow is not balanced outside of patchwerk 5m
Its UI bug buddy
their raid lead the owner of thatr group
people dont join now
hes showing that the LFG shows all bosses killed, despite no bosses having been killed
its my group
rip
its him
do you know anybody that can set up the group for you?
noone online of my friends atm
thats fine bro
i'm probably not the greatest person to ask but from what i've seen/personal experience ST is usually going to look for more haste if your crist/mast is already high
People will join
Im struggling a bit cause I'm on phone but
And that's against meta specs even
You probably mega destroy other average mfs
Why are you lying zac
I'm not lying wtf
may just have to wait for 1 or 2 people to actually read the status and join, and once you have a smol grp going, the rest will follow
Probably
Yeah and its significantly weaker than fire mage was in df s2
bot shaman dps specs are way ahead of everyone rn no? or did they fix ele a bit?
yep will try ty
????????????!
I don't remember fire gapping people like that idk
Elem are you cooked?
!weak aura
whats really hurting rn is rogues. rogues need a buff, especially assa. assa should have 20 yrd melee range
See you in 15 min
real
Wcl is ass on mobile
nah imo assa needs some nerfs for m+
but so do like
Kingsbane does damage every 2 seconds, right?
5 other specs
im memeing about outlaws complaining about acro
i mean that aint ever gonna stop, sadly
Are you sure it's S2 df
and i kinda get it, uptime slave specs just arent fun when you get forced out of melee every couple of seconds
i have dreams of it being hasted
There is no fire logs in S2 df
So, I should Vanish with 7-6 sec left on Kingsbane, yes? Ideally 6 sec
you know, the thing is
they should nerf CT dmg cus CT is doing stupid dmg, and adjust Spatter
but the reality will probably just be "4% less dmg" and they call it a day
😦
6, ye
They are cooked
100% fire mage was part of the god comp in s2
S2 fire didnt exist
Hm
remove spatter
ct is uncapped aoe so makes sense why its slammign
Make sure not to look at post season logs
U took fire to give int to sp and aug
the moment aug was a thing, fire+sp+aug was meta
Literal useless spec it was
if they actually do something else, yeha 
Ur cooked
Also, one more question
I always have a Darkest Night proc during the first Kingsbane, should I wait for Vanish to use it? or it doesn't matter?
spatter totally breaks sin identity
well ye and also because it was the carry of that grp
no, immediately get DN back up
