#assassination
1 messages · Page 1555 of 1
@keen mantle do you play forced induction in raid now?
I just played it once , it’s not bad at all: should be fine
yeah hopeful openly said he simmed and just changed some minor things
What people have to do that they don’t want to do is not play sbs
but hopeful blasted so it worked
nice logs
it’s true
im bad and i private log so its true
i forgot my posion reminder wa on my laptop
went into a dungeon and was so confused lol
still blows my mind that top non-rwf guilds have to private log or people just int for colors
They still do
yea they do
Private logging is completely meaningless
Private logs so dumb outside of rwf
ofc i do
They can still see their own parses

scared of numbers and colors
WCL is down, they just made every log private
but mah parse
how hard am I trolling if I use ambush instead of mutilate during subterfuge?
Hey for m+ how do we best use CDS
Im struggling with utilizing them consistently also
What’s the best way to use shib on CD or paired with kings bane window b
the CDs line up to where you can do both
is this damage distribution normal on single target on like a 3 minute fight
is envenom supposed to be that high
yes
damn
i mean 50% is high
Your kingsbane seems very low to me
last time i playerd rogue was S3 DF so
but it should be your #1 damage by far
it's pretty surprising
i agree, for some reason it was low during that attempt
usually it's higher
Gotcha
its 30 percent, 50 was how often it crit
my mastery is also in the toilet
since i just hit 80 the other day
prob nets me a bit lower kingsbane damage
yea it’s probably fine
Yeah you might have just done low kingsbane dmg due to ilvl
i was just saying its possible you missed a whole kingsbane or something
559
Yeah, tis fine then
does kingsbane get disproportionate damage increases from ilvl?
is it mostly due to mastery
Agi makes a big dif
well 559 is very low
If you are 559 you are missing alot of stats
yea im practically in greens
Yeah, I was assuming you were atleast lik 600 ilvl
when i said your kingsbane was low
just wanted to take time to relearn the rotation and update the UI before i jumped into gearing
i just didnt know it had a bigger impact on kingsbane than it did other stuff ig
Has a big impact on everything
It doesnt really, I just noticed kingsbanes amount and thought it seemed low
Yeah, I just thought it was low because mine deals double the damage with 1 less cast
but im much higher ilvl
which accounts for that
yea i was only looking at relative percentages
either way its pretty crazy that envenom damage is that high now
gear like trinkets will skew KB up a lot more
coming from DF where sin was primarily a dot class
Yeah all your ST damage is envenom basically outside of your burst window
it's a little funny how much of the damage is concentrated on direct big hits
Envenom is about 20 percent of my damage on bosses
what is the DPS loss for using ambush instead of mutilate during subterfuge?
there's a dps loss for using ambush instead?
even though it hits that much harder?
no clue
i figured as long as you get caustic spatter up early enough
I'm thinking maybe mutilate generates more CP
Use mutilate
Ambush is good when you have blindside or need to apply mark (from stealth)
It's good during blindside because it costs less energy
Otherwise, mutilate is better
ah okay
Yeah you only ambush to mark basically
so I've been trolling so far 
#showtooltip
/cast [stealth] Ambush
/cast [nostealth] Mutilate
if you applied your bleeds and caustic spatter, it probably isnt a huge difference
it's just not ideal
today I realised during subterfuge I am using ambush instead of mutilate
is something you can use then
oh its a damage loss again? such silly design lol
pretty sure its cause mut can crit twice and generates more cp on average?
seems like ambush should just generate 1 more cp than mut, bam
ambush is no longer worse. its not a big deal, but its a horrible balance decision to have it be actively worse
whos "we"
lol jk
But nah i dont take that talent
lmao
We play the other one
Ye
yeah
maybe i exported
Ambush is mid
Does that tree take blindside
ye
Yea then its fine
!sheet
Rogue Spreadsheet - Light Version / Dark Version
yea idk how the tuning is for a lot of this stuff
how do I sim gems for culminating setup
Improved ambush in single target is better
You’re good
nice
After weeks I found it! If anyone else wants it here it is https://wago.io/yupdASmq8 its based on this one https://wago.io/shadowmeld
there is no shot we play improved ambush in m+, right
guess I need a new bind for ambush 
personally i just use this
#showtooltip
/cast [stealth] Ambush
/cast [nostealth] Mutilate
No
and then i dont need an ambush bind
for the m+ build surely you do
What
What
since we play tight spender on m+
you only need
that initial ambush for mark
which always comes from stealth
even if you play blindside, ambush replaces the mutilate button
when the proc happens
How reliable do you guys find shadowmeld / !stealth?
Not at all
Shadowmeld is like a 50/50
I was using ambush/mutilate on the same keybind, and I noticed that during subterfuge I kept using ambush
is that not a dps loss?
Yeah you dont want to do that, you just ambush once to mark your prio target
yea so just use the macro i posted above
the initial ambush will happen from stealth, then even in subterfuge, youll muti
no you dont
is ambush fine?
thats overcomplicating sstuff for no reason
Yes lmao
yes it is fine
trust the :3 user
do you not generate more CP from mutilate or something
Oh okay, for some reason i thought we only wanted to ambush once during stealth
i mean you should be using FoK on most pulls anyway
Yeah that is also true, you arent really using mutilate much anyways lol
once every 10 seconds
In absolute technicality, yes ambush is TECHNICALLY worse, we’re talking like 200-300 dps total
So like
Within margin
Yeah
thanks Whispyr
oh so it is worse
worse to a degree that is irrelevant
okay, good, not griefing with the macro then
its basically even
if the macro makes it easier for you use it
It’s worse by an amount that sims are not able to tell
how does the CT dmg bonus work? does it snapshot number of targets?
Just don’t go making new keybinds and shit for ambush or whatever that’s an absolute waste
yes it does
my rationale is that if it comes with no downside and its easy to fix, even if it's worth 200 dps, might as well do it right
as long as you arent waiting like 12 seconds to apply Caustic spatter because of that macro, its fine
is it worth sniping CT on random 2 targhet
200 dps is within margin though
like when affix spawns
Sure yolo
leggo
no the macro lets me apply it right away
Q is my ambush LOL
it stops me from being able to ambush in subterfuge lol
outside of the original mass rup/garrote, is it worth keeping rup/garrote up on my other targets with the current CT/CS damage profile?
oh i see
subterfuge isnt counted as stealth, so you can do /cast [nostealth] mutilate
and itll work
Got it, so you open with ambush for mark then its auto using muti anyways
Yeah well thats perfect then i think
now it does fuck me over sometimes but its muscle memory related
im used to opening with garrote from DF playstyle
if i do, i just cant ambush lmao
but thats just a l2p issue
gotta get used to it
so in other words your macro is actually griefing
only because im bad
I noticed the rotation on WoWhead guide says to cast slice n dice manually, are we really doing that? Im too lazy to be bothered by that when i get it as soon as i envenom anyways and then its up for 100 percent of the dungeon lol, as i type this im realizing this is another irrelevant amount of damage situation
it's a fitting punishment
Probably rupture if the pull actually has that much life in it left and your original ruptures are gone, that's a long duration though
Each rupture debuff is 4% agi up to 5 targets
good way to drill the opener in
yeah thats how ive been playing it
depends on talents
wanted to make sure i wasnt misplaying lol thanks
I think the presumption is keys, could be wrong
if you're playing dslice
still depends on talents
yeah
for example
keys, and i have scent of blood
you get no agi from ruptures
The dream is that the pack is dead before the original rupture is gone lel
That
thats always my goal lol
once you start have to use a bunch of gcds to apply rupture to almost dead mobs, im not sure your actually gaining a ton of damage by keeping that buff up
Well if you’re mut is Q then that’s fine :)
your*
Well yeah if the mobs are not healthy you would not rupture again
Unless you need caustic refresh on main
It shouldn’t say that
Maybe i misread it, ill be honest and say i havent looked at that section of the guide in like 3 weeks
My phone hates English
Whispyr how hard is it to maintain several pages of wowhead info without fucking up info?
Entirely possible I missed some footnote somewhere
im so glad manual snd is gone
Insanely
What build are people playing in keys with no scent of blood? I guess I'm not current on all the m+ build options
To be clear i thought i remembered the guide saying something like in the opener you want to apply like a 1 combo point snd
dslice
You're doing a good job dw
What is dslice
Scent of blood is in every build
ain’t no way anyone is playing m+ without scent
0% chance
idk why youd choose to lose 20 percent agility
I know what dslice is on raidbots but how does that translate to a non-scent build
That’s a cleave build, people don’t play that
Idk bro is yapping

I mean it is
"it is"
if people wanted to play it
But people don’t play it
i can't imagine people would want to play it though...
what the
For my own sanity I will just keep playing the regular build that's being played lol
I like it
Ive been on an old build doing quite well, switching to the MA build today to see how it runs
I have not tried running subterfuge yet, feels unnecessary in my weekly key farm for loot
Not sure how much single target I lose by running it either but I'm low ilvl right now so I don't wanna lose any ST
subterfuge is really comfy
I should only envenom at max combo right?
the only time when you have to is when you have darkest night
for a +10 NW, would you run TTK or Sudden demise? havent run it before so might struggle with envenom uptime so was thinking that SD might be better?
Sounds good
what whispyr is saying in a rather polite and non-offensive way is: it doesnt fucking matter, just flow with it

Subterfuge is great - especially
If you do the REAL thing you should do… drop SBS
Based for dropping a good talent tbh
Can’t even argue against it
Anything to swim upstream
W chat
lmfao
you don't lose single target
just win
Just win everything
SBS QOL is great, but playing without it feels like more dmg in big keys. I’m
A bit feeeeeling guy 🙂
im not competitive enough to drop all the amazing qol talents
Is there an argument to drop SBS for Sanguine Blades? I noticed the curren hybrid m+ build doesnt have blades
what u speccing instead?
i think if you play with twist the knife
you dont wanna slow down the spec in any way
so blades and vicious venoms get dropped i believe
im so confuse!
Surely you jest
dude we are COOKING today
arent we not supposed to run that?
I mean yeah, we don’t run it
dbl shiv supercharger build is cooking
But why are you talking about
a talent we never take
as if we’re dropping it for a point
oh no i just wanted to make a point that stuff that makes energy costs higher is bad when playing TTF
im not saying we're taking it otherwise
Sure okay
What is sbs I tried looking at the rogue general tree and fried my brain trying to find it
serrated bone spike
we like sbs here
Oh,but how is that related to subterfuge 
This is me in 13/14s now.
Yeah i was just curious because Sanguine blades is 5-6 percent of my damage and SBS was like 2 percent (in my previous build prior to running MA)
So i was asking if there was an argument to drop SBS for Sanguine blades
But ofc have to drop Sanguine to get MA
In big keys I like dropping sbs and DB to make sure I take MA and TTk
what is the "meta" build right now for m+
May i ask what TTK is?
Oh duh, ty
ttk is very fun
Ive never tried twist the knife, maybe ill try dropping both blades and sbs for that and MA and running this build. Plays the same yeah? just different options that change stuff passively basically?
About the same yeah
Just run supercharger / TTK and swap iron wire for sudden demise depending on key for big dam. Been smoothest build I’ve found
Nothing really changes rotationally with anything
Shrouded and SBS change the rotation ever so slightly
TTK allows you to spam more
That's about it
if i were you i'd grab one of the uhh
Yeah i get spammy sometimes, so TTK is probably good for me
envenom weakauras
hold on
Don't really need it for TTK
There's nothing really to optimize with TTK
You just spam
Yeah i imagine since it stacks twice it makes spamming a lot more forgiving
it does yeah
Im somewhat mindful of it still, i dont just full spam
pretty fun, can go fast
Yeah I mean you don’t really change much playstyle for ttk
but if you like playing slower and pooling, that's also fine too
tbh it feels like we can kinda play whatever we want rn
to a certain extent
Agreed
Yeah I mean it feels like you dont need to do that at all except on bosses
do we have a trinket tier list?
would you guys use Sikran Endless Arsenal or Ara Kara Sac Brood?
my other trinket is Empowering Crystal
Neither, you want an active stat trinket so Skardyn or Transmitter
Ive been really enjoying Skardyns for sure, its just real nice with death mark, phat mastery during the burst window
If you don’t have skardyns or transmitter is it a pvp angle
Yeah, loot table in GB is rough
I ran dozen of M+ as assasination, following the official rotation where you open with a few garrote -> crimson tempest -> caustic splatter -> envenom...but my DPS always get rekted by other rogues, where they seem to apply caustic envenom earlier in the opener. My question is if a pack of mobs will only live for 30 seconds, what should the actual opener be.
i assume you just accidentally left out rupture there
Opener depends on combo points, mob count, crits, and dn
yes garrote and rupture first obviously
You can’t have a cookie cutter set opener
Don’t forget your ruppies
my caustic splatter damage is 1/5th of theirs
I always apply caustic spatter before Crimson tempest
how soon are you putting it up?
first thing after ruptures and garrotes
Reason pls ?
also like
may be a silly question but
are you using kingsbane and stuff on the trash packs?
IDK if its correct, it seems to do more damage on packs that die quicker to me and it normally lines up well anyways where after im done applying the bleeds ill have like 3-5 combo points and i mutilate once to get more combo points and then crimson tempest, then i go into FoK envenom spam
thats my observation as well, i mean in like 10 seconds other rogues caustic is ticking millions, and i have just applid mine, severely behind on DPS
do you need to switch targets on aoe opener to get rupture and garrote on everyone? or will carnage apply it to enemies who dont already have it
?
its smart, itll auto apply
to those who dont have it
You’re just applying or wrong or something. Maybe you’re not getting it up, maybe you let it fall off and don’t reapply it. But you’re missing something.
Carnage will spread it to enemies that dont already have it, youll juist get 1 less application each time if you are spamming on the same target
yup
but its honestly easier and simpler to just do it that way, and the most important factor is getting rupture on 5 targets, which is still accompished with 2 ruiptures even on prio target
my latest 9(?) iirc, Ara-kara, 1.63M dps
Applying crimson after caustic/DM/KB gets you bigger prio damage
Get into CD window quicker
also my latest 9 (gb)
awesome thanks
1.8m overall
following the official rotation sim, you put up caustic on what...11th GCD, mobs are already dead lol
what does the "4t" mean here? like use rupture again only if you have 4+ targets? and does the 5cp+ mean use fok until you have 5+ cp?
what lvl keys are you doing generally?
4 targets
If your caustic damage is low there’s a good chance you’re target swapping too much. Get focus macro for kicks and mouse over for rupture
8-9 99% of the time
Yeah because 1 garrote covers 1-3 targets, 2 garrotes for more than 3 targets. Same for rupture
ahh okay i see
oh i meant arenamaster
10s
packs are dead by the 10th gcd on your 10s?
and does the 5cp+ mean use fok until you have 5cp? in general are all spenders no difference between 5 and 7?
yea use fok until 5+
just remember to use mutilate once every 10s to reapply caustic
Yeah modify your weakaura to make a noise when caustic has 2 seconds remaining
yes everyone is pulling 2mil overall
helps a ton
oo this is a good one
There is a difference but you want to finish at 5+, better damage than going to 7 every time. Obviously 7 for dn
yoink
is that easy to do?
Yes
Yeah it looks liek you arent using your CDs on CD which is big
Spatter is just a ratio of your poison damage, and you did less poison damage
on the conditions tab
Thanks frost
then you just select whatever trigger relates to the caustic aura
so are you just supposed to vanish to re apply aoe garrote and ruptures during pulls? (for m+)
the sound field is empty
thats where you choose which sound you want to make it play
up to preference
so if i use more kingsbane it will increase my caustic damage? i've been holding it until all buffs and debuffs are up, and packs are like dead already
and tried to sync with deathmark as well, so casted less
Yes it is a 1 minute cooldown, you should be spamming it
Inefficient cooldowns > no cooldowns at all
caustic spreads poison damage so if you use KB on caustic target it spreads damage
Kb is a ton of spatter damage even if it doesn’t get maximum value
The only times to hold KB is if the pack is almost over or if DM + trinket is going to come up soon
Otherwise you pretty much just send it in M+
i see
The only time you want to hold cooldowns at all is if you are right before a boss, even then sometimes its fine to just use them
Well like first boss of mists is one where its good to save for the dmg amp, but thats getting super niche
Even then, it means you can safely use kingsbane on the big guys right before him
and have it back up before the damage amp
yup true
use both on the 2 guys prior and then send kb on the tall guy
Yeah on higher keys that makes sense to me for sure
you’ll have both up for the amp unless you are way overgeared for the key
It has to be higher then a 10 imo
maximizing uses is generally good, just don’t miss amps
In 10's the amp usually happens to soon after the big pack for DM imo
2x dawn thread lining or acension & wrap if you have a crafted weapon and 2 crafted non set pieces?
!craft
Preferences currently are wrist/belt/dagger for embellishment depending on what you go for
Darkmoon Sigil Ascension (dagger) + Writhing Banding (wrist) is generally "the best" in raid, but has ramp time and is worse in m+
2x Dawnthread (wrist/belt) is generally the best in m+ and not far behind of Ascencion/Banding for raids. Equal in single target at 80% uptime
Craft a dagger if you're unlucky and don't get one and are down bad and crying about your pathetic little 580 main hand dagger. Put Ascencion on it
If you have a big dagger in your main hand already read the above and pick whatever you prefer
^ your choice
appreciated ❤️
!stats
There are no "recommended stat levels" or "breakpoint of X stat" or "required" amount of any stats. This is an outdated way to think about stats and simply is not relevant to the spec. If you're looking for a quick recommendation: Agi >> Crit = Mastery >= Haste > VersatilityIt's always more accurate to simulate your own character, as stat procs from trinkets/enchants can often de-value their stat relative to others. Stats are not a rigid construct, their values change constantly in relation to each other depending on your character.
- Fatebound will generally want more crit than Deathstalker due to Deal Fate
- Deathstalker prefers more Mastery/Haste due to Darkest Night guaranteeing a crit
- Always Always ALWAYS sim yourself through Top Gear and Droptimizer for accurate results
is it bad if you have no haste ?
gearing and just puting everything thats more ilvl
!stats
There are no "recommended stat levels" or "breakpoint of X stat" or "required" amount of any stats. This is an outdated way to think about stats and simply is not relevant to the spec. If you're looking for a quick recommendation: Agi >> Crit = Mastery >= Haste > VersatilityIt's always more accurate to simulate your own character, as stat procs from trinkets/enchants can often de-value their stat relative to others. Stats are not a rigid construct, their values change constantly in relation to each other depending on your character.
- Fatebound will generally want more crit than Deathstalker due to Deal Fate
- Deathstalker prefers more Mastery/Haste due to Darkest Night guaranteeing a crit
- Always Always ALWAYS sim yourself through Top Gear and Droptimizer for accurate results
No DTB seems like vile work
giving it all up for tiny toxic blade and 1/2 zoldyck
jealousy is so ugly on you all
sanguine better than iron wire?
7% sanguine damooj 
crazy!!!
Sry to put this here but what makes monk tanks weak? is it their low offensve/defensive or is it a mix?
they have zero self heal and sustain basically
Me and my friends are having convo as to whether or not monk is worth for dps output on rogue
100% agree
What tank synergizes best with assas rogue in keys?
is it prot paladin becuase you can take off iron wire then
warrior should do more damage and give you more damage
warrior is just easily the best all-around tank for general keys i think, tankiest and very little weaknesses
Counterpoint Paladin throws so many shield you never need to run iron wire
(This is a meme do not do this)
true but you could just drop iron wire with a warrior
and he can just reflect the spell casts that you let through
Prot pally new meta post buff mister Mike dawg, sorry king
if it targets a dps, that's a them problem
They hate me cos they ain't me tbh
pally is better for the highest keys but i think it's harder to play and might be teched in to keep your main character blue class alive with sac and spellwarding
Sudden Demise or Master assassin? which one is more important in 15s @balmy condor
amen talenting iron wire makes me wanna blow up
im kinda struggling with talents decision
you don't need to ping a recovering mental. lots of people in this chat can help answer (though I cannot) 
true sry xD
It provides a lot more utility and damage.
Warrior is still insane tho
i just recommend warrior because it is more likely an idiot will survive the run on warrior
can any experienced one help me decide then?
St is usually the gate which ma helps a bit with.
Also depends on if you’re on a without a trace build.
If no WaT, I’d go SD personally but I’m not a pusher
If WaT, easy MA
kush choice is MA instead of SD
sandwich, ham cheese sprouts on french bread or dutch crunch if it's available
how do you get to 15s without being able to figure it out
so im unsure
Plus if you’re dropping SB, you need a path to iron wire
cuz some ppl choose MA other ones choose SD
What’s your gate on keys (damage wise) bosses or trash packs?
thistle_tea,if=!buff.thistle_tea.up&(dot.kingsbane.ticking|debuff.shiv.remains>=4)|spell_targets.fan_of_knives>=4&debuff.shiv.remains>=6|fight_remains<=cooldown.thistle_tea.charges*6
Avoid overcapped energy, use with shiv, or dump charges at the end of a fight
TheAvoid overcapped energycomment is probably an old comment right? Looks like we don't have any check for energy.
Literally here
cuz i guess its worth to take SD in some specific keys
SD Is a lot of aoe
you won’t be able to tell the difference and improving your play generally will provide a larger dps increase
so which keys would you say SD > MA
i guess from >15+u always go for MA over SD
i also saw people taking Forced Induction path in NW
i never go SD personally just bc i sometimes have other rogues and then we compete for sd damage
speaking of AoE
does anyone know a more fun build than this for mythics im getting kinda boredge
!up
is outlaw fun this patch?? might have to play offspec to get some different gaming in
Yeah, I wanna say that’s more for the end of a fight than anything else
Okay, now i want SBS back, lol feels way different in the opener without it
Yeah no shot im running TTK instead of it after trying it out
are you talking about tea usage? yeah i think you just tea during shiv/kb now
though honestly idk if i even like ttk
What else are you getting rid of?
i dont run sd
I see
let me dungeonslice rq
!pooling
Read About Pooling
TLDR:Maintain max uptime on Envenom
- For Fatebound, Sanguine Blades is typically much better than Deathstalker. For this reason, if you can't maintain Envenom uptime anymore, you should build combo points, then reset your energy back to around 70% before maintaining again.
- For Deathstalker, try to stay under 50% as much as possible while maxing out Envenom uptime. Single target builds play Vicious Venoms instead of Sanguine Blades as well.
The reason we do this is to maximize uptimes and use energy more efficiently for Deathstalker marks/cooldowns. Staying under 50% leads to more Envenom casts, which is more Darkest Night Procs. For Fatebound, heads flips contribute damage regardless of if you're flipping or not, so this pressure to keep spending is lessened.
for deathstalker is sanguine/ttk better or worse than master assasin/ ironwire?
Isn't that a bit of a dumb question?
I dont think there is ever a scenario where you dont run ironwire
You're comparing 2 damage talents to 1 damage talent and one utility talent
If you need Iron Wire, it's obviously better
there is in a coordinated group for more dps
But if you only need damage, taking 2 damage talents is better than 1
so you dropping doomblade and bones for ttk
probably im like 1-2 weeks into rogue
No dumb questions except for bis lists
xD
Usually you have 2 talent points to spend between TTK, MA, SD, and IW. Just pick the 2 you want. Can usually drop iron wire in 3-4 of the keys
Man. I definitely weak aura to remind me to start saving energy for KB. it delays my KB usage and that in return screws the lineup with DM. is there any such weakura? Is there a way to get indication on top of my character if there is darkest night?
gotcha ty
!wa
Assassination Weakauras/Plater profiles:
Whispyr's Afenar Edit
Luxthos's Group
LE's Group
LE's Rogue Collection
Devlin's Group
Ceverion's Plater
Whispyr's Plater
is ma not always taken now?
I take SD for more sustain in aoe. If no one has cd’s and pack takes too long to die is bad
Not playing subter
i normally play subter
short q, when it comes to pooling, what is exactly meant by pandemic range?
Darkest night is a simple buff on you, you can use a Template aura (New Aura- > Template) will walk you through the process.
The best way to remind yourself to start saving energy would just be a way to see your KB cooldown and your energy bar close by rather than making a specific "Pool energy" aura
!pd
Pandemic takes up to 30% of the duration of a applied dot/buff and adds it to your new applied one. The duration depends on the new instance.
Example: Garrote (18 sec) can be extended by up to 5.4 seconds from an existing instance.
Note: Pandemic applies to most but not all debuffs/buffs
if you reapply a bleed right before it ends it adds the last bit onto the next one
ahh right i remember, thxx
yooo havent played in 3 weeks, is the talent trees on Wowhead up to date and good?
sorry i forgot to post this. Top is first pic 2nd is 2nd pic
so it seems like ttk is worth dropping for SD
how do we sim for aoe ?
Dung slice ?
M+ yes
Thank you, yeah playing with out SBS felt completely horrible
so appreciate this
The reason we take ttk is for boss damage which we lack, we dont lack aoe
I get that it varies alot depending on pulls etc.. any feelcraft estimation of decent numbers overall dmg in say gb 12?
Playing with forced induction changes something in the rotation ? or nothing ?
nothing
So even for CT we just do it at 5 cp ?
ty guys, first time I see some build with FI is on Ovinax so I thought it had something to do with some aoe or what
Wait, does it mean stay under 50% energy?
Yeah, to maximize envenom casts basically witout spamming and running out of energy and then dropping envenom uptime
So its normal to just not cast anything and wait for Envenom to tick down so you cast it again without wasting energy?
Thats whats confusing me a bit
Yeah that is normal
Guides say to wait for Envenom to tick down before refreshing
But as Outlaw you try to fill every GDC
So that feels wierd
Assa runs out of energy in ST if you do that
What about M+?
Youll do more damage if you maximize uptime on envenom while also getting as many envenom casts as you can
Since i will (probably) only play it in M+
same thing for ST in M+
AoE it doesnt matter, you wont run out of energy
I guess it will be a big change trying to get used to that coming from Outlaw LOL
AOE you can safely spam, you have a ton of bleeds and poisons active and things are dying refunding you energy
Okay
after your opener you are basically just keeping Caustic spatter applied and using FoK and Envenom
in M+ on trash
Fan of knives
So you makes sure your dots dont run out, make sure Caustic Splatter is rolling and make sure to refresh Envenom?
yes
Yeah, except on trash mobs you spam envenom you dont have to watch the timer
Do you spam Envenom in aoe pulls during cds?
Oh okay
Thats big help thank you
Does anyone else think Crimson Tempest animation is not as good as it could?
Yeah its not that cool looking for sure, but theres enough animation bloat in this game that im fine with it
already hard enough to see your screen at times
True
I wish they would just allow you to customize what you see per spell
Think that would help
afaik whispyr keeps saying pooling is dead
What does that mean?
in raid single target yes, in m+ talents it is not
didn't you quote the bot command just now?
!pool
!pooling
Read About Pooling
TLDR:Maintain max uptime on Envenom
- For Fatebound, Sanguine Blades is typically much better than Deathstalker. For this reason, if you can't maintain Envenom uptime anymore, you should build combo points, then reset your energy back to around 70% before maintaining again.
- For Deathstalker, try to stay under 50% as much as possible while maxing out Envenom uptime. Single target builds play Vicious Venoms instead of Sanguine Blades as well.
The reason we do this is to maximize uptimes and use energy more efficiently for Deathstalker marks/cooldowns. Staying under 50% leads to more Envenom casts, which is more Darkest Night Procs. For Fatebound, heads flips contribute damage regardless of if you're flipping or not, so this pressure to keep spending is lessened.
" try to stay under 50% "
I dont think that means above 50%
but I might be mistaken
I just thought pooling means to have enough resources before you go into cds haha
it does?
Yeah just make sure you can spam in your kingsbane and dont put yourself in a situation where you drop bleeds
dont over think it
even if you mess up, youll do fine
Yeah but pooling command says to stay below 50% thats why it was confusing me when i quouted it
it's because of a talent we have that spends energy when we are above 50%
that is with sanguine blades
Yes, stay below because if you are going above 50 percent you are losing envenoms
if you don’t have that talent then it doesn’t apply
so the command tells u to save as much as possible without going over 50% so that talent doesn't eat your energy for you
It tells you in the command everything you need to know tbh lol
^
When playing deathstalker you wanna envenom as much as possible to proc darkest nights
Yeah, its not only about that talent, just read this part "The reason we do this is to maximize uptimes and use energy more efficiently for Deathstalker marks/cooldowns. Staying under 50% leads to more Envenom casts, which is more Darkest Night Procs."
Oh okay
So getting energy drained by Sanguine Blades is bad?
Or like when you extend Envenoms well it automatically will not go above 50%?
Its saying if you pool more energy than 50 percent you are going to be missing envenom casts over the duration of the boss fight, which will lead to less DN procs
also interested in this question of taking it or not because sanguine does do a good chunck of dps
In aoe it’s strong cause you have infinite energy so the downside isn’t really a downside
Wish we would get drained by something else 
In keys higher than 12 would you take sanguine blades? I havent quite figured out what my talent build should look like lol
As is dropping/taking master assassin/bone spike/doomblade/sudden demise/without a trace/supercharger/lethality/twist the knife/iron wire
Welcome to the world of well balanced and situational talents
Yeah i tried the master assassin/ subterfuge build,the additional vanish charge and vanish heals you is quite nice
If she ain’t got 30 different builds I don’t want her
Does anyone have some sounds on spell cast?
Luckily you can mix and match into over 400 builds right now
Like for flavor?
!fuu
Rogue Spreadsheet - Light Version / Dark Version
:3
That’s me
if you're running ttk should i be tracking the double durations?
Technically yes, practically not really
Thought you were at work and not laying on your couch 
Nothing will change
I am 
is there anywhere i can read to see how i should be playing with it? because i'm trying to keep them both up in ST and i feel like i'm just running out of mana immediately
I get declined constantly at 3k io on my Rsham, by people with 300 less io than me
so good luck
Yep, that’s by design
If you can’t maintain 2, just wait a bit
Getting into 13s is alright, 14s are a different story tho
Most of the gain is during cooldowns anyway
So like outside of cooldowns you can maintain 1 stack or even kinda ignore it and spam your energy away
should i try and have both envenom up before going into cds or is that not that important
And it’s basically no consequence
Nah just 1 like normal
nice thank you
Envenom -> cooldown
Hmm, have i been botching my opener on bosses? I normally ambush, garrote, rupture, DM, KB, then i go into my envenom and by then typically its close to the 8 s on kingsbane for shiv
In aoe as well?
If you have single Shiv you want to use it for the last 8s of Kingsbane right?
Aren’t we suppose to squeeze shiv right after DM into KB
no, youre supposed to shiv the last 8 seconds of KB if you only have 1 charge of shiv

oh is Forced induction the best ST talent now?
does it matter if I macro death mark and skardyn's grace together? any reason this would not be advised?
You should macro it together, they line up perfectly
ty!
You want envenom up for CD window. Consider it maintenance similar to your bleeds
I am noting everything in here
Does that include during the opener?
Yeah mostly for KB ramp
yeah i think everyone does this, it can get desynced because of the affix this week though
So just to be clear, Envenom in AoE before cooldowns as well yes?
Or thats just ST
Yeah, i think so Mignia, i think it could be contextual on how over geared you are for the content, some stuff just dies so quick you are trying to squeeze damage in, but yeah on content that you are pushing, id say yes
I do in higher keys where they live longer. Then CT last
has anyone done hard mode Zekvir after the adjustment? seems impossible to me. Mechanics are easy but the incoming damage is too high
*solo
you take healer brann and pick up health pots all the time to have a 100% uptime on the HoT
Yes both
in my experience you just get chunked by a melee crit (~3-4 m) and a tick or two of the debuff (1.7m ish) and you fall over regardless of the HoT
you dont die to auto hits if you actively pick up the health potss
and the debuff is cloak/vanish to remove it
first one you let brann dispell
after that you circle trought cloak or vanish for it
vanish clears it?
or brann gets knocked unconcious cause hes dumb and stops throwing pots and you lose
^ that too
evasion, he sstands up after 15ssec
Thank you for the help guys
its a slow, yes
evasion is 10 seconds
yes, and you have health potions and feint+he will probs cast something
like, the fight IS bullshit rng, dont get me wrong
I had him to 10% twice yesterday and he crit me for 4 mill
you sometimes die without doing anything wrong
everything on cd
but you can play around alot of sstuff
but its still rng bullsshitery at the end
if brann dies 2x cus he stands in stuff, ye you wipe
if the cleave is giga delayed at max range while you hit the egg, you die
if brann just never dispells at all cus idk what he is doing, you die
my biggest issues are with brann being stupid & weird bugs with aggro after vanish
I've had brann dispel back to back dots and then just not dispel a whole run
cool challenge
the dispell is supposed to have a ~1min cd
so in theory you can brann dispell->vanish->cloak->dispell
in reality you get the first dot, and just die cus he doesnt do it
lmao
I'm gonna go try again
what relics do you run?
extra potion feels kinda waste when you realise that brann throws new potions when you use up all the ones on the ground
u think this is best for rasha´nan Mythic ?
like, when no potions are around and you take ANY dmg, he throws new pots
you just play a normal cookie cutter 100% ST build
you cant cleave the adds
cus they are too far away from the boss
- they die in 2sec anyway
Speccing into supercharger, I guess you only use shivs for that if you’re sure they’ll be up again for your next kb window? Seems kinda counterintuitive
forgot the fear sends out little fear balls
otherwise that run wasn't bad
Not at all
shiv usage stays 100% the same
you ignore that supercharger exists
Humor me then - why take it
1 of the biggest whatever talent in the game
you use shiv, next 2 envenoms are stronger
thats it
"finisher has more CP" is just not really a big insane effect that changes how you play something
it just % more dmg
Thought the idea was to line them up with desthstalker
Damn so 400 is the limit?
no, you dont do that
I see
and you use shiv with deathmark/kb anyway
Ignoring it sounds like the right play then
where you use more envenoms, aka DN will happen, aka the charger will very likely overlap with a DN envenom anyway
Gotcha, thanks
Why do so many play Subterfuge/1xtra Vanish talents for mythic+ ?
because higher io means they are right
its rly that most of the people playing do it because some high players do it without questioning hte reason behind it
But dont we get that from indiscriminate carnage?
So the stealth thing makes it last longer than 6 sec?
longer master assassin / iron wire uptime
oooh ok so you get 12sec of +20% crit chance?
subterfuge is very good i was refering to second vanish
dont play Caustic, does 0 dmg, actual dps loss on Rasha'nan. Go for full boss dmg.
caustic is fine if your strat puts the adds close
But yes sorry never got an answer before. Forced Induction is it a must have for single target?
i mean what else you gonna take
i think a lot of people are using lethality instead
lethality was the top sim afaik before, until they fixed the kb double dip
can i dm someone my raid log and they tell me what looks wrong
just post it here with context, someone gonna look at it like 90% of the time
well what i can see instantly is you delaying your dm up until 3:10 so now you just lost out on a dm cast?
send that bitch on the boss
let the warriors kill the adds

you also feinted in your opener
do yall run spyglass over sacbrood in keys?
but that doesn't actually matter
feint is off gcd so doesnt matter tho
-25 energy saj
i'm m+ brained
bl + all cds + tea + cope + doesnt matter
I'd punch a baby for a single crumb of energy on bosses in keys
real
big problem is prob gonna be the fact that you straight up lost out on a dm cast
and also a kingsbane
why is your caustic doing 0 dmg compared to sudden demise
well a single kb isnt much ,but its still dmg
Other than that, it looks fine?
is it a +2 or somethin
from my non smart review it looked aight, or so i would say
but wat da hell happened here mister
you just dropped your hero tree
and never got it up again
really quick question, if you use supercharger, and your at max combo points with the supercharged combo points, does your finisher hit for your normal max 7 combo points, or do you get 7 + supercharged combos?
7+ supercharger
is this ulgrax
i died on ulg
nope
Also is there a channel for log review or do i just slam it in here?
so in short from my not so smart review, you lost out on CD casts which is big, you lost your hero tree half the way
and its an add fight where you wont get much time to pad with most setups meaning harder to log
slam with context
ill get better as i go ig
if you lose your tree just cast vanish ambush
but i guess you gotta realise that you lost it
If dropping Iron Wire in the new double vanish build, would you recommend Sanguine Blades or Twist the Knife? Looking at a 12 mists
Because it's a +5 key, I didn't play Kingsbane and everything died instantly so there is no point spattering stuff
but M+ in general
@gloomy heart if you're in a group/guild that requires you to hard focus adds then your parse is just gonna suffer. I normally just completely ignore them when my CDs are up. but that requires a group that doesn't care if you're hitting them or not
Should have just played Internal Bleeding kek
both
I did lfg
aah i see
can do this, or drop sang blades for MA
oh yeah you take MA or SB
i haven't seen builds with both
both, drop sudden demise
guys: dead eye spayglass > empowering crystal?
I prefer to drop MA for more vanish flexibility but that isn't quite as necessary without IW
depends on if aoe or not no?
Yeah
aoe
depends son your gear. I take spyglass in raid and crystal in keys
Ascensions prob worse than the other one right? and i should get the siege trinket?
you went into your first CDs without envenom buff so a minimal loss there, no tea during 2nd kb, "low" ilvl for a hc log
lfg = ignore mechanics and pump
i would say
dead eye sims worse than crystal in ST for me thats weird
!macro
not really, just depends on your other gear
HUH low ilvl for a hc log?
Whats the command for mouseovers guys?
Ah yeah i missed tea i remember
Also only have 98% bleed uptime i think
ALSO i Forgot to buy tempered potions so i had 0 of tempered potion buff
pots pretty big
ok gotcha.. in ST dead eye in aoe crystal thank you ❤️
top logs are 632-534 ilvl, also they kill it 2 minutes faster
but yeah people that are like mid 630's could still be doing heroic for very rares
you played almost as good as you could
so 625 is gonna have a hard time competing with them
just losing to kill time/ilvl
ahhh alright
Alright well,glad to hear that atleast.
Think it'd be a few points higher if i had tempered potion active however :/
i mean probably since it gives you dmg
!stats
There are no "recommended stat levels" or "breakpoint of X stat" or "required" amount of any stats. This is an outdated way to think about stats and simply is not relevant to the spec. If you're looking for a quick recommendation: Agi >> Crit = Mastery >= Haste > VersatilityIt's always more accurate to simulate your own character, as stat procs from trinkets/enchants can often de-value their stat relative to others. Stats are not a rigid construct, their values change constantly in relation to each other depending on your character.
- Fatebound will generally want more crit than Deathstalker due to Deal Fate
- Deathstalker prefers more Mastery/Haste due to Darkest Night guaranteeing a crit
- Always Always ALWAYS sim yourself through Top Gear and Droptimizer for accurate results
Im trying to wrap my head around dead eye ever simming worse than crystal. Isnt crystal less stats + a random stat, and Dead eye is more stats and always our best stat?
we need to have hast boys?
dead eye is crit, if he already has lots of crit its gonna be worse by default imo
you need all the stats
yeah but a cap in specific?
and versa?
Running out of energy in single target is completely normal, intended design of Assassination. You want to be playing for the highest uptime on Envenom, and not blindly spamming away all your energy. Rapid Injection, Sanguine Blades, and Vicious Venoms all play into this gameplay.
- No, haste will not make this feel noticeably better.
- 10% haste only contributes to around 2 actions per minute
- You should be playing for envenom uptime in single target
cause i have the choices of 3% hast 6% versa and 7% hast 1% versa
gimme sec im simming again maybe i did some crap
sim to decide, but for keys i guess the more vers is better because dr? dunno
accidently
those dont seem like massive differences where it would matter a lot
Yeah i mean maybe if you have like 20,000 crit already, but i feel like maybe you had the spyglass at a lower ilvl or something lol
Any must have standalone macros or weak auras?? not a huge fan of the whole set of weak auras
you can macro dm and skardyn, shiv and tea if you want and thats it for macros
i got 12k crit rn @quaint depot
as long as you can track your bleeds/envenom uptime and deathstalkers mark you dont need anything else imo
Kk thanks
Yeah that doesnt seem particularly high to me, I feel like spyglass should be simming quite a bit better than crystal
send in da sim
(i would never play spyglass in keys, forced to one target feck that)
i mean for me crystal sims better than arakara trinket in st/aoe
I guess, you have to stay on a prio target the whole time anyways i feel like
dont have spyglass but wouldnt even sim that
ara kara sucks
aight actually fun fact, im just running highest ilvl items and only maybe simming vault this season 
knife is good
ritual knife is good, its just not top top tier because its hero track locked
False
Depends on gear and which trinket
l0l
Ima hit you on your mouth


