#assassination
1 messages · Page 1371 of 1
does my mad queen's mandate do x2 damage when i have it in my deathmark? dont think it should but sometimes it does 8m instead of 4m
it scales with remaining hp, have you tested on dummy?
@spice surge how good is long cloak on kyveza
i have not currently in raid
Its extra damage
So ye its good
Target big mob in the pack or the mob that gets usualy least focused down if they are all same hp and importance, focus target kick mob if you're using focus kick for easier kicking while doing ur rotation,
Ambush with shadowstep if tank is rushing, make sure to tricks tank before that,
2 step Ambush the mob, garrotex2, rapturex2, usualy on 5 -8 pack mobs(to spread the bleeds) mutilate, echoing rerpimand, Crimson tempest,
The use CD's Crtimson tempest, Kingsbane, Thistle tea,
Then proceed to do your CD roration, FoK envenom, Muti Envenom (muti is to extend caustic spatter) make sure to shiv mid kingsbane idealy 7 sec left on kingsbane.
When u dont have any cds just repeat the 2nd step and do the same as if in cds, you can send shiv without kingsbane since u will have it back for next kingsbane
I mean everything i wrote has been written in more detail on wowhead or icyveins
!wa
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how so? pulling soon
shoude i go the same enh on weapons or is it okay to mix them?
the talent is broken
are you using the hybrid talents or pure aoe
its actually just flensing
my guess is the pure aoe - i do recommend for m+ from icyveins
Flensing knives comes from longer cloak, its bugged
But out of all fights kyveza is among the few where longer cloak is actually good even without that
yeah I was thinking long cloak for intermission
damage seems rough there
but now u put me on new tech
why didnt I know of this
its really good for intermission
cause you sometimes immune 2 lines
instead of 1
you want to use at 6 seconds remaining
do the hybrid build
i've been 2weeks afk, double dawnthread is still the bis for m+? I see all the rogs with ascension in rio, even rogs that do not raid

maybe our lack of st makes ascension a better choice?
I just put ascension on because I do both
its marginally better in ST
thats exactly the wrong choice then
and i made my jewelry cause i kept on getting cucked and all I had was wrist/wep
idk we’re still progging heroic because i raid with a stoner group so there are a lot of instances im not at 80%
also i never had 2 armor pieces
i could not get jewelry to save my LIFE so i wound up making a ring and neck to get rid of veteran pieces
well alright, special circumstances ig
if its like way worse you could convince me to make another piece next spark
but ive seen everyone say embellishments are literally nothing compared to what they were in DF so i didn’t stress that hard about it
duuuude when the bio break is to take a rip
we have a full 26-30 ppl each week and at least half of them are drunk, high or both
it’s so fun
we started on council last week
where do i find the hybrid build?
ty @balmy condor and @sullen mural for the help yesterday - spatter % increase on GB 9 - looking a lot better
icy veins pretty sure
sorry to bother anyone with this question but im new to assa and i wanted to ask what determines the combo points received from mutilate?
do we have a WA or a lsit of debuffs that we should feint? (with talent)
crits
either 2, 3 or 4
only crits?
yes
yes
are you playing deathstalker?
play elu
correct
gg
Are you playing deathstalker?
yes sir
It also just really helps you to survive when being targeted
tysm for the info
i watched imexiles pov on that boss and that hurts even with elusiveness+feint
If you don't crit, you get 2. If one hand crits, you get 3, if both MH and OH crit, you get 4
thats great to know!
thats why we sometimes complaing
we have to muti-muti-muti-wait for energy - muti to 7cp envenom
yeah
to activate the capstone
its also ass with er
hated er since shadowlands tbh
it makes Deathstalker playable
hows that?
ER cps interact with mark and DN
you can activate capstone with ER cps
i like er too
~yeah.............
yea rip
rip ER


I mean
i see
its still half there
charges 2 cp instead of 3 and is on shiv but
the spirit feel me
is er going away?
POG
to something else
the effect is just being put on shiv
ah fk
snd?
ah
its kinda funny how ER was shit the entire time
then for the first time since ER exists they made it actually play and feel good
and then remove it

Yeye i know that, i just realized that
with cheat
is snd also going away???
crazy
Amen
yeah
i didn’t read the changes in specific
damn really doubling down on kingsbane then
yeh that’s one of the new talents right?
this will change
basically encouraging envenom spamming
log question, is there a way to see overall damage taken for all pulls aggregated? Same as you would in details?
does mutilate automatically turn into ambush when blindside activates?
yes
what is the WA that lets u see the cd of your party member's kicks
OmniCD or OmniCC both have an interrupt tracker
was that a yes to both of us?
<3 and i don't need any fancy macroes for mutilate, it just does it with the base ability?
just hit all wipes and then damage taken
yes
it's actually impossible to cast a mutilate with blindside up
the game does not let you
even /cast Mutilate would cast ambush
thank you
ah appreciate ya boss
my dumbass was compared my 1 minute like to people 6 min
and wondering why my ambush cast was so low
should i always cast envenom with 7 combo points?
only with darkest night
no
we finish on 5 normally
ah ty
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Speaking of darkest night, does 7 cp become priority over getting good extends on bleeds when its up?
also if i ever cast vanish without improved garrote should it always be followed with ambush in ST
over any extend on bleeds
Ive always been curious about overcapping vs. undercapping CP points. which would technically be the greater DPS loss? or does it not matter because we only really overcap when we have DN up and want to max the envenom?
it's the highest prio
gotcha
overcapping
sure
Its definately been an adjustment to deal with 7CP. the last time I really raided on Rogue was LK and that was 5 CPs and way easier to manage
For fatebound is it 3+ mobs to start using fok?
I just got reccommended a Rogue m+ youtube video guide from a 2500 rating PoV and i was like "ill give it a try"
first 20 seconds of the video - Him mouse clicking the abilities
OMG how can people play like this properly
(not bashing the guy, im actually impressed)
Staring at archon rn and I'm curious why a vast majority of top M+ rogues are taking tricks over blackjack any insight as to why?
insane wtf
Why would 7cp be harder to deal with than 5cp?
you just look at the WA, if its green you finish
im pretty sure thats just not accurate lmao
tricks is like, giga ussules
except if you do some really niche pulls
Because they copypaste a build from wowhead/raider.io which uses tricks
back then it was way easier to land bang on 5 or 4 so it was essentially a 3 button rotation. Plus with half the energy, you knew you were overcapped if you were starved
Doesn't mean people actually use the ability
what would you recommend for alter spark crafts guys? dagger 636 as first craft?
Fair enough, crazy to see that the top 100 rogues are specced like that tho according to what the site says
Huh? I'm confused. How does the amount of cp have anything to do with energy or how many buttons you have to press?
!craft
Preferences currently are wrist/belt/dagger for embellishment depending on what you go for
Darkmoon Sigil Ascension (dagger) + Writhing Banding (wrist) is generally "the best" in raid, but has ramp time and is worse in m+
2x Dawnthread (wrist/belt) is generally the best in m+ and not far behind of Ascencion/Banding for raids. Equal in single target at 80% uptime
Craft a dagger if you're unlucky and don't get one and are down bad and crying about your pathetic little 580 main hand dagger. Put Ascencion on it
If you have a big dagger in your main hand already read the above and pick whatever you prefer
It just goes to show that the node doesn't really do anything and it doesn't matter
well the rule used to be 4+ right
Yes
so it was like brain off 2 mutilates
Or 1
even if you get 0/4 crits
ah true
But that still doesn't change the fact that you're pressing the same buttons
yeah the rotation was like M M E, M M G E, M M E, M M R, M M E
If you did that, then you played very incorrectly
Having the ability to land on 4 CP with a single mutilate would mean that sometimes you do Muti '- finisher, sometimes you do muti - muti - finishet and sometimes you do garrote - muti - finisher
But where does the energy take place in that?
"With half the energy, you knew you were overcapped if you starved"
Does not make sense.
hmm yeah but that message was season start recommend, right? I mean, right now for an alter (focused only for m+) is still better crafting belt/wrist intead of dagger as first when my daggers are 619? or belt/wrist is still better
It's still the same...
Nothing has changed for embellishments
Sim yourself
If you don't have embellishments, make those
i mean if you can make a 636 dagger that will be the best option
!tricks
Smart tricks WA on tank, this require the following macro:
/click SmartMisdirect LeftButton 1
/click SmartMisdirect LeftButton 0
you can just craft without an embellishment
yeah that's what why I was asking
main hand ilvl is so important it’ll still be better
look man im not trying to re-litigate how LK Sin rogue worked. it was fucking 12 years ago. Im just saying FOR ME ... 5 combo points was fucking easier. If you wanna be a sweaty tryhard asshole about it, then keep talking so I can fuckin ignore you and move on with my life
FFS
I'll sim it anyway just wanted your opinion, ty u both guys

What a nice change of tone.
Holy
Soo sanguine + imp garrote single target. Is prio still envenom buff uptime or prio pooling?
Yeh
Wotlk was longer ago than that too btw
envenom
Envenom buff
ty
you actually avoid sanguine
so same approach, just diff talents
well Im gonna try it, its simming higher and I see folks running it
getting into sanguine energy is a loss
I havent ran it in raid before
on deathstalker
Gameplay is the same for every talent combo for deathstalker
Except single or double shiv
Badically
not true
guys does outlaw rogue still have that goofy 17th century pistol?
got it got it, so same as normal
Yes?
yeah that’s called gameplay changing
You just do that with every talent setup
thats crazy
no you don’t
Sang or not
Why wouldn't you
you exclusively do that to avoid sanguine
being above 150 doesn’t mean anything without sanguine
It doesn't make a difference
yes it does
Alright
!fuu
Rogue Spreadsheet - Light Version / Dark Version
you don’t finish early and clip your envenom buff for no reason
unless you’re avoiding sanguine
lmao
why would you do that
Sus
If you do that with Sang
You maximize Envenom uptime
You do not clip it
You just activrly do not pool above 50%
But if Envenom is active and you're 50% energy
Then you jist chill and let it happen
And Envenom when it's in pandemic
Clipping is just straight up trolling
Regardless of talents
We're chilling
I'm very constipated
Idk what I ate
Gotta get some fibers in damn
What is?
pooling diff
It just doesn't punish you for pooling above 50%
Damn, someone got really upset about retail rogue math vs. rogue math from like 16 years ago, huh?
But there's very little benefit to pool above 50% without sang
Ct= crimson tempest right?
No it’s cool timbs
Read About Pooling
TLDR:Maintain max uptime on Envenom
- For Fatebound, Sanguine Blades is typically much better than Deathstalker. For this reason, if you can't maintain Envenom uptime anymore, you should build combo points, then reset your energy back to around 70% before maintaining again.
- For Deathstalker, try to stay under 50% as much as possible while maxing out Envenom uptime. Single target builds play Vicious Venoms instead of Sanguine Blades as well.
The reason we do this is to maximize uptimes and use energy more efficiently for Deathstalker marks/cooldowns. Staying under 50% leads to more Envenom casts, which is more Darkest Night Procs. For Fatebound, heads flips contribute damage regardless of if you're flipping or not, so this pressure to keep spending is lessened.
we took the +1 cp talent bro what are you smoking
without sang i've followed whispyr's advice of staying just under 150 and its worked great for parses
most of the time the same with those classic players 
we had 6 in wotlk
pooling is fake news without sang ye but that’s also kind of a pointless thing to say
oh wait that was cata
like if sang didn’t change how u played at all there wouldn’t be a command ab it 
my brain still sometimes
or at least dmg we didnt have
man

i swear the clip envenom to stay under 150 thing is correct
i’m too tired to remember
!pooling
Read About Pooling
TLDR:Maintain max uptime on Envenom
- For Fatebound, Sanguine Blades is typically much better than Deathstalker. For this reason, if you can't maintain Envenom uptime anymore, you should build combo points, then reset your energy back to around 70% before maintaining again.
- For Deathstalker, try to stay under 50% as much as possible while maxing out Envenom uptime. Single target builds play Vicious Venoms instead of Sanguine Blades as well.
The reason we do this is to maximize uptimes and use energy more efficiently for Deathstalker marks/cooldowns. Staying under 50% leads to more Envenom casts, which is more Darkest Night Procs. For Fatebound, heads flips contribute damage regardless of if you're flipping or not, so this pressure to keep spending is lessened.

There isn't?
That's a general pooling command
For Deathstalker the rule is below 50%
Sang or not
hu no
boys should i use fan of knives for momentum of despair in a single target situation and with the single target spec so with vicious venoms?
Read the command
Sim literally does not pool
you always want to be below 50% as DS
Brother
lmao
Read it again
Don't you know what pooling means?
the only reason you get more envenom casts below 50% is literally because sanguin else sips energy
This right here
nothing else
Think about it a bit
since pooling isn’t something you do without sanguine
If you don't pool
as you yourself said
What do you do?
Exactly
...
You do not pool
so what are u talking abt then
You just send
why do u yap like this
Yoy do not wait for energy
get to a point
except you do
It stays below 50%
???
what does pool mean
ty
Read About Pooling
TLDR:Maintain max uptime on Envenom
- For Fatebound, Sanguine Blades is typically much better than Deathstalker. For this reason, if you can't maintain Envenom uptime anymore, you should build combo points, then reset your energy back to around 70% before maintaining again.
- For Deathstalker, try to stay under 50% as much as possible while maxing out Envenom uptime. Single target builds play Vicious Venoms instead of Sanguine Blades as well.
The reason we do this is to maximize uptimes and use energy more efficiently for Deathstalker marks/cooldowns. Staying under 50% leads to more Envenom casts, which is more Darkest Night Procs. For Fatebound, heads flips contribute damage regardless of if you're flipping or not, so this pressure to keep spending is lessened.
Read it again
It literally says the rule is 50%
Even if you play VV instead of Sang
@balmy condor break up the fight brother 
what are we fighting about
this one I just read as sin not sim lmao oopsy
cev says we always below 50%, oliii says only with sanguine
No
I said it doesn't matter
or that
50% or not, Sang or not
should i though?
yes unless you have 2/2 vicious venoms talented
Look at the timetable
i have
@balmy condor do u clip env to stay under 50% cus i assumed yes but maybe i’m smoking cock
how do you smoke cock tho
that’s where me and cev disagreed initially
I mean with sang you should be under 50%, without sang you don't need to be under 50% and should be maxing out envenom, but realistically envenom is already maxed and you can't do shit about it anyway so idk man
clip, don't clip
same dps
Yeh
the king has arrived
I mean technically the 50% rule disappears, cause 50% doesn't exist
FAQ has no questions 😵💫. iv build fate bound and wh is death stalker, who wrong?
100% uptime baby
Do we go elusiveness for kyveza progress? seen lots of people running it
Also tea and blindside procs providing energy permanently
So you're close to being gcd capped anyways
icyveins is deathstalker
?
feint doesn’t work on the lines without it
so ya if u need it
which you will
k thanks bud
do you have to play around the broodtwister trinket at all?
it is simming crazy high atm
cause you don't want to stack it fully in either direction
yeah they changed how it behaves
so it isn't perma stuck at 30 stacks in sims
it's an okay trinket
Good talk boys
ya but should be under 50% means do shit that would otherwise be bad (non pandemic env) to stay under right
ignoring the overtuned uptime cringe
The first part kinda confuses me, doesnt sang only work above 50% energy?
Under 50% means you do not actively seek to pool above 50%
That's it
checking cus i have legit just been slamming shit to avoid 150 on m+ bosses
If you can press a button instead of waiting aroung at 50%, then you press it.
any good weak aura for PI request?
!rotation
Yeah but it's bad outside of cds so you avoid it.
is "your priest should not give you PI" a weakaura? 
sang just isn’t good on ds is the thing
lost energy = lost marks
you take sang on an aoe build to path to better talents
Gotcha
no?
you take it cus its strong in aoe, and in aoe its always active
Not really trie
well idk sang is good dam in aoe cus energy is fake
it’s just shit when energy is real
yea but arent we talking about ST since thats the only time youd ever be at or around 150 or lower energy

like boss in m+
ye
caught in 4k
brother that literally says beginners guide
You literally talked about aoe yourself...
where is this from on raider.io?
not much to suck at in m+
just io score
ok
y
hahahaha why not?
the whole time
deathstalker is just ambush change, why would we need a beginner guide. Anyways you gotta things in a guide so you get paid all good. My bad, I hit easy mode thinking it would give me what I was looking for. I found the right page senpai
is it pi better on mages or enhas?
not many people are timing 13s so i guess that makes the pool smaller
ya
i'd imagine pi is better on enh but idk
if ur just a good wow player in general u can do better keys without autism knowledge on the spec or w.e
but ye
idk
sin has a baby rotation
viber spec

its really relaxing to play
i will get sued if i say this here
but its alot easier to play in keys than playing my dh
its not even remarkably close
put 99.9% if ur brain into mechanics and 0.1% brain on spec still gives u full performance

You can also make a Youtube channel and have m+ andys follow you like a cult thinking you know everything about every spec of your role, just because you spend a lot of time playing and fotm between them all

thats crazy
ye cus havoc actually kinda hard
playing havoc in high keys is extremely challenging
I mean half the wow population plays ret or bm. Sin is hard for them lol
havoc is just student of suffering + inertia tracking
Havoc actually has stuff going on for it now
to be fair though
it def isnt the baby rotation it used to be
surviving on rogue has proved to be pretty hard too
No you wont get sued, its alright to be wrong
its not as faceroll as i thought it was
i will sue him dw
moving ur camera fast for vengeful and not whiffing the essb is legit hard
That's the beginner/easy mode guide. It recommends Fatebound because it's easier to play then Deathstalker.
No
its just kinda faceroll since you spread your bleeds passively
There are some, they dont necessarily stream or put in as much time tho
he played it before it was cool to
very relaxing playstyle
🤓 suboptimal
how is dh hard though only thing you need to watch out is sof/inertia and demonsurges
dh is hard because it has execution
most specs do not have execution in wow
its about everything else going on in a high key
what does execution mean
It's just my personal opinion, but I don't particularly enjoy the "new" Assa gameplay.
not just what shit to do
you can know the right button but press it wrong
and have shit performance or die
thats crazy

fair
i agree but i still think assa is harder
havoc requires alot of situational awareness that no other spec in the game has to deal with, because of how they need to do move to do damage
its extremly punishing
i have played sin since forever so some bias i guess but i legit dno how it’s hard
u just stand still
and do damage on rogue
dont even swap target
rarely
hit big mob
u keep the 5 ruptures up and then gg slam keyboard win
As someone who only plays sin when they have to it’s a brain off spec
yeah havoc is the only class that needs to jump and dash true
On ST ye 
which one
I think it’s fairly afk in keys aswell
Idk I rarely see any dh really struggling in m+
cause no dhs play m+
the "you need a really high IQ to understand how difficult havoc is" stuff
im surprised havoc is 5th most popular spec in raid
i mean
Ive seen quite some 
i'm talking 12+
how do you deal with spittle on zekvir? obvs i can cloak one but any more just ticks me down and i die
usually momentum based builds put off the low end players
idk
everything else is irrelevant
Unpopular opinion ig, but its alright
sometimes i think to myself man i really fucked up that opener on that pack and i look and i'm still doing 3m dps
i think it’s real tbh
it's so easy and strong
dots and passive cleave are op
yes
Even there ive seen a handfull
its alot more fun to raid on havoc
saying you need situational awareness that no other spec needs is massive cope
i don’t really think it is
it absolutely is true
how is it not true
generally its less popular when you have to felrush for dps
you can want to fel rush for giga dam and then completely kill yourself or your team by baiting something bad
sin thinks about rotation and movement, and they’re separate things
meanwhile sub and outlaw have less players than survival
havoc does not get the pleasure of separating them
it’s still kinda easy cause it’s wow
but it’s not as easy as sin imo
Zerocool that crazy fucker did a +15 or 14 what was is
every melee spec needs situatinal awareness based on their position, predicting upcoming mechanics, and combining those 2 pieces of info with their ability to avoid said damage via defensives, movement etc. being a DH doesnt change that anymore than the difference between a dk who just tanks shit or a warrior who leaps out and charges back in does. you just have a slightly different toolkit/reaction to how you deal with said situation
☠️
u are just wrong
so, which situation does DH have to predict that no other melee needs to?
Travis scoot would say
Funnily enough, I don't think the apl has any mention of the 50% rule whatsoever even for Sang. It just maximizes Envenom uptime, sometimes the energy goes over 50% and sometimes it stays below it.
Feeinnt feeeinnt feeeinntt
You just press Envenom if it's not up

Energy doesn't even matter
i mean it’s not about different situations coming up it’s just you have to respect them differently
I like you seli
since your core movement spells are also required for dps
so, exactly what i said?

if multidotting would come back, would this change?
but every other spec in the entire game doesn’t have to think about them the way havoc does
Whether or not they will kill the entire raid team by felrushing through them during a mechanic
i am pretty likeable, so i cant blame you
it’s just a different mindset which inherently makes it harder since it’s a unique skill
not hard but hard er
Frontals, swirleys, all kinds of ground effects, projectiles you spend alot of time beeing animation locked on the class, in eye beam, Felblade teleports you to the target, The hunt Animation lock, Backflipping & felrushing without Pulling packs that you are fighting or getting hit by any mechanic
and they have to think about them differently than DH does. thats kind of the nature of having different kits.
i don’t think that’s really the point
Must be because you are german, everyone knows they are friendly and likeable
Based.
Negative
Not annoying as fuck to play at all
Each to their own
Now outlaw is
I like both shadowlands sin and the current sin
okay and? we have WW monks with fof being locked into low movespeed, fdks with breath that require uptime that doesnt just allow them to walk away from mobs, we have killingspree on outlaw, trickster coup proc that locks you in place, feral has to worry about accidentally charging their target when skullbashing.
sorry to break your bubble, but DH aint that special.
Deathspike > rest tbh
Its the same as now
its just different
you must be sarcastic
but predicting their own movement in order to avoid getting hit by shit isnt a DH unique awareness requirement
I dont even remember which SL season it was, but sin did feel pretty good
i think the idea is that being forced to use movement spells during the rotation makes you accidentally bait frontals and swirls and shit weirdly or pause ur rotation to do so normally
He is right
i think necrolord sin was the most fun
at least that was my idea
personally
idunno
even sub rogue still has to worry about accidentally ambush shadowstepping on bosses with massive hitboxes 
i am confident u have never touched havoc in any high key
It was alright, I was a venthyr enjoyer personally
coup charges you to the target if you move out of melee
or u would never have this opinion
flag was a sub spell
also sub wants to be in melee for sht stacks and the enrgy proc from them
trickster is so stupid lmfao
yup
guys i have the verdict on m+ pushing
play ranged dps
then chu chu back in the middle of it
payphone your way to title
At some point you played it on sin aswell. Im still kinda said about the wasted potential on sepsis tho
Bring back sepsis 
it fucking sucks
"here comes the cheat death train"
always crazy to me how people have such strong opinions when they never played the spec
its not about mechanics
its about everything being a 1 shot
i got 100 to 0'd by a fox in mists
so come 11.0.5 we are losing thistle tea, echo rep and snd buttons ya?
😦
Idk why you think noone but you played it
yeah, i guess people can only have an opinion on things when they actually experienced it, not when they've played/talked with people who have done so and thus formed that opinion. my bad.
some melee specs allow for more downtime by having ranged attacks, think thats the only real differenciation between melees
shadowlands
yeah u should play it before commenting you are basing it off of just air
yeah borinng imo
fair enough didn’t really play sl much
some things were 1 shotting, ofc
but not absolutely everything
i am not prettending to know everything about other classes
well theres a lot of differences imo. some melee have to actually run out of melee on x mechanic, others dont due to defensive use, or having movement as part of their DPS kit that allows them to avoid the mechanics while maintaining 100% DPS etc
necrolord was only slightly worse than venthyr sin on st in s1
while much better 2t+
rn if i dont feint every mechanic, i die
in sl i didnt ever consider elusiveness
"ohters don't", haha one way to discribe dk
but yes, ofc
DH used to be able to do the same with bladedance when it still gave dodge
wait
i never played DH
how can i know that
ngl
bfa dh was
killing spree to avoid damage
beyond brainless
easy. it was very abused
yeah that makes sense
#tricksterissafed
u base your opinion on bfa dh
when the class had 2 buttons and didnt use felrush for damage
tol dagor last boss was timed based on whether the dh dodged the mechanic
hey you used felrush for dam
for the first 2 weeks
before they yeeted unbound chaos azerite
into the abyss
bubbling wax still only works on one hand, right?
rogue can also just cloak of shadows...
if it works
i believe so
He didnt believe me when I said other DHs dont seem to struggle either, so theres that
the recycle dungeons are always fun to test out, what cos works on
dk ams
i think your problem is that you think im saying that DH isnt difficult to play. it definitely is. but saying it has some "unique requirement" that no other melee spec or any spec has to even think about, is just ludicrous
wtf is that supposed to mean and who said im struggling
i have 3x 0.1% titles on havoc
i am famed slayer raider
i also have m+ title on other specs
i am more qualified to talk than someone who is just 2"i saw a dh in key"
this is such good content
he was ok"
i only switched from dh to assa because the dh tier set looks giga balls
Noone but yourself talks about you personally
where are your credentials that u can actually play the game otherwise i will just dismiss you all together
I’ve never seen a dh in a key. I don’t invite them
the set bonus is nice
that is sound advice
And noone said they just saw them either
i’m on the side of dh not always having freedom of movement makes it rly awkward sometimes but i am also just 🍿ing the rest of this
idk wtf going on
i only care about mogging people
i mean i wouldnt be surprised if DHs are struggling, cuz pmuch any non-dk melee is struggling this season. i just find it hilarious when somebody claims their spec needs some super special high IQ tier understanding of the game that NO ONE ELSE needs, cause thats just funny af
you clearly don't read
that’s funny cus the sin tier set is fully passive and (was) pretty terrible
i said havoc is difficult for other reasons than their rotation
use old sets
it’s good now but it was trash
havoc one at least has gameplay
adds a proc or whatever
dno what the % gain is tho
like
Well with not struggling I only meant it as in any more than other classes do, our dh said its pretty fine and fun even, not overly hard to manage
anyone who knows how to read explain to me what this says please https://i.imgur.com/6nvqmZO.jpeg
i thought it said DH needs smth no other class needs
legion or what
but apparently im wrong
you need to know wherer you are vengeful retreating to
you can't know unless you're r1 dh, you'd never know
Havoc is easy
(I played it a little in shadowlands)
My emuffin mains havoc does that count
i played dh in overwatch (genji illidan skin) does it count?
tbf, sometimes i mix cough sirup with a decent single malt, i think at the peak of both of those hitting i have about the same cognitive ability as the regular DH player
so i think im pretty qualified
Only tank I've ever played
why hate on dh players XD
how do you deal with spittle on zekvir? obvs i can cloak one but any more just ticks me down and i die
Respectable ngl

Bring back blood dk that pulls the entire world in to a single pixel
it’s more important to be aware of shit cus ur movement spells are pretty committal and also part of the rotation where any other spec just has full freedom to walk the whole time or only uses movement stuff for movement
Peak havoc for me was falling asleep during raid and letting brand fall off 💀
is the idea i think
ask brann to dispel
obv mechanics are mechanics and u need to have awareness on everyone
you let brann dispel first, cloak\vanish second-third, brann again etc
it’s just a lot easier to grief on havoc
i plated ret pally in mop remix
guys do you have rogue bugs document? where can i see it if it exists?
tell me how a frost dk casting breath isnt committing to not moving out of DPS range in order to optimize DPS, thus requiring a certain level of prediction to not die to shit?

its just as braindead as retail ret
don’t disagree at all
Came for assassination discussion, stayed for braindead classism
How important is stealth for keys
The real question is if classic ret is more or less braindead
part of the rotation where any other spec just has full freedom to walk the whole time or only uses movement stuff for movement
so youre agreeing that other classes also dont have full freedom to walk the whole time?
!restealth
Explanation of why stealth benefits aren't as important as you might think:
- Garrote is roughly 10-12% of people's damage in a key, most of which is already empowered/cleaved
- Most energy spreading will come from Rupture to maintain scent of blood, not garrote
- Without a Trace (+1 vanish charge) only grants roughly 2 additional casts across a whole dungeon
- While Without a Trace can allow for better vanish timings, the difference in damage provided is at most replacing a non-stealth opener with a stealth opener (you aren't necessarily getting "added" casts, just "better" casts)
- You can argue that it "feels bad", but numerically there is very little ground to stand on, the dps simply isn't there.
respect
the idea was not about uptime
tho
it’s like
dance mechanics and shit
thats just a different flavor of "not being able to move freely"
you will legit just fall over and die if u do ur rotation normally
at a bad time
on havoc
true
tbh havoc isnt even in the running
for easiest melee for me
when all 3 plate classes exist
oh for sure
which is it? i only played sub and havoc
i mean ret is kinda dog
retri easiest
defensively/mobility wise
Why hate on unholy
compared to warr/dk
other specs can get fucked on damage by doing shit at bad times or whatev
but the movement commitment on havoc
is legit just perma suicide pov
I said rogue was easy like a week ago and I look again and this conversation is still going
Ret is a 20y range "melee" inching ever closer to 100% uptime on Wings -_-
Ye
ret defensives are ok
they just dont have better cloak
You just said something objectively wrong, but this discussion is about a bigger topic
and autowall
Does the debuff reapply leniency mechanic also apply to improved garrote from stealth? I forget what the frame is called…
banger
like, i hate momentum. i think its a completely dumb gameplay style. but its part of the spec, and yeah, obviously you gotta deal with it well. other classes have other considerations that DH doesnt have, that they have to worry about and incorporate into their moment-to-moment decisionmaking process
You mean pandemic ig
Yes!
And you lose the improved garrote damage
dont have to press wings
If you pandemic refresh
it just triggers
If I apply it from stealth then Ambush and reapply
Thats fine, as long as you still have improved garrote up
any uptime slave spec would prefer the DH gameplay, for example
typical DH player tbh
that guy is a chad
i mean dhs have an uptime slave hero tree
Hunt is such a sick ability
tank issues tbh
See thats the hard thing they need to deal with
that they dont play for that reason
it rly is
yeah
vengeful > hunt is my fav shit in the game
hard considerations as a DH
idk if it’s even good ever
how to incorporate movement into DPS
precasting hunt is a literal hazard
but i never played DH, so i dont know if casting the hunt into a pack the tank didnt pull yet is a good or bad choice
unless you know your tank is a gigachad
need to push some +12s on DH before i can form an opinion

you can have a opinion but its based on absolutely nothing
all-time banger

As someone who clearly never played dh, i think he was trying to get that "Momentum" going, which dh seemingly had at some point
sometimes your dash flings you 80ydd
i also like vdh players who infernal strike into a pack
Thats glorious
you do realize that you dont need to experience things yourself to have an opinion on something, right? its called critical thinking.
💀
when i played vdh a bit
You don’t get it he has m+ titles 


the seli sebek double rogue
That happened to me once
highest overall world

I honestly didnt expect anything else, it turned into m+ andy behaviour rq
link wcl dungeon page logs only dps comparison no aug 12+ only
scales last resort player
we'll see who has the bigger cock
Probably 100% dorki stream uptime aswell
only thing that truly matters is wowprogress simdps, dont @ me
i love getting a trinket from ara kara that isn't the sac
true

does anyone have wrathstone + skardyn?
is wowprogress still useful for anything other than like
no
amount of guilds to kill a boss
its not useful for anything
why would you equip both
I forgot thats even a thing 
ok bet
insane damage
wowprogress doesnt track CN servers so
it was never useful for that
pog
cuz people still keep using it
does it track anything at all you cant see elsewhere
ad revenue for free
even though theres better alternatives for anything wowprogress does
or is it unique?
is what unique





