#assassination

1 messages · Page 1049 of 1

slim hamlet
#

so like 2,8 or something

static glacier
#

if the average time to proc or chance to proc was a lot less there would be more variance in the distribution of sim results

#

same as if the reward / loss from good rng / bad rng was more extreme

balmy condor
#

well this is sims

#

player skill and groups themselves are a varaible

#

that isn't accounted for

static glacier
#

there's few people who can beat a highroll sim, encounter mechanics deny full uptime often

#

factor in non-bis gear etc

balmy condor
#

I mean it's just variables that muddy the statistics

#

it's not relevant

#

once we have to start accounting for humans and fight differences it's over

static glacier
#

factoring in extreme positive and negative outliers isn't useful either

balmy condor
#

I mean yeah that's why sims do 1 and 2 standard deviations

slim hamlet
#

Isn't there something in the sims that legit count for us being human

balmy condor
#

but if we're factoring in player skill there aren't enough pulls in all of warcraftlogs to get accurate enough stats

slim hamlet
#

or used to at least

slim hamlet
#

I remember you talking about something that humans just couldn't do so you didn't let sims do it

balmy condor
#

we don't add things into the sim that would be impossible to play as a human

#

but the sim is still following its instruction sets

#

so it doesn't "make mistakes" the same way a human does

static glacier
slim hamlet
#

Yea I know, I just remembered it since you said that

#

Can't remember what it was tho

balmy condor
#

we just make sure the sim isn't some infinitely godlike being

#

cause that doesn't help give info for a human simming

#

so in that regard yes it's "more human"

#

but for the argument of the dps spread and rng

#

it's still a robot

static glacier
#

im curious, what kinda things do you make the sim do / not do to not make it overperform compared to human capabilities

#

stuff like env clipping at 0.01s?

balmy condor
#

the most clear example is echoing reprimand during shadowlands

#

that was a big uproar

#

subtlety playing echoing reprimand with shadow techniques was always a problem

#

cause you could get a combo point right before your gcd

#

and it would kick you off of your animacharge

#

so we locked the sim for echoing reprimand combo points

#

it can't react to a shadow tech proc for that

#

it has I think a 200ms delay

static glacier
#

so it has to land on the cp, it would never land -1 then wait for techniques

balmy condor
#

well no

#

it was swapping its next gcd

#

like 20ms before the gcd

#

because a proc happened

static glacier
#

a

#

ah

balmy condor
#

the sim had no wasted er combo points cause it always reacted instantly, and perfectly

static glacier
#

too quick and smart, what a cute little sim bla

slim hamlet
balmy condor
#

where as even the best players in the world were missing regularly

slim hamlet
#

el classico

balmy condor
#

when we kneecapped the sim for that

#

sub lost like 3%

slim hamlet
balmy condor
#

and the entire channel erupted

static glacier
#

3% good god

slim hamlet
#

3% is insane for that small a change

static glacier
#

I played kyrian sub for two weeks, it wasn't possible to react

#

unless you landed -1 and waited really

balmy condor
#

with some APL changes to minimize the loss

#

like waiting for the shadow tech

#

it ended up being like -0.5%

#

but the instant drop from the change and the sim not being allpowerful

#

was really rough

static glacier
#

im guessing people came at you with the accusations

balmy condor
#

I wasn't in charge of it

static glacier
#

(you being rogue tcs)

balmy condor
#

but yeh

#

rogue tc as a whole

#

got shit on quite a bit

#

for sandbagging

static glacier
#

lmao

#

I saw something in another disc about yall today infact

balmy condor
#

for season 1 assassination I also had some insane cook

#

cause CT spamming in aoe was like almost a thing

static glacier
balmy condor
#

I mean yeh we've had beta sims for a long time

static glacier
#

mages out here jelly

#

then again they do keep getting changed every week

#

xd

balmy condor
#

true

spice surge
#

Lots of people think we were sangbagging all of S3 and S4 as well

#

Because "assa is at the bottom of the simc chart yet its at the top of wcl"

balmy condor
#

yeah I caught quite a bit of flak for that

static glacier
#

I think people massively underestimate burst / kill times and pi

#

when put together

balmy condor
#

yeh

static glacier
#

UH was giga low on sims for abberrus

balmy condor
#

overestimate stealth, underestimate things they can't control

#

xdd

slim hamlet
#

"how can assassination legit be lowest simming spec while it's op"

rotund oak
static glacier
spice surge
#

Ye assa was so insane (PI and stealing 10% of your augs damage certainly did not play a role)

static glacier
#

pre-buffs for some specs OL was like 265 and above everyone by like 10k or so

balmy condor
#

I remember in season 3 someone was like "I've been hitting the dummy for a couple hours now and I've beaten my sim twice, assa sims just suck or????"

#

and I had to try and convince the guy

#

that him beating his sim with good play

#

is actually more healthy

#

than never beating it ever

#

(he was not convinced)

static glacier
#

im surprised he beat it with no raidbuffs

silk bane
desert cove
silk bane
#

or like damage amps

balmy condor
#

I mean he simmed target dummy

silk bane
#

or dmaage amps in execute

royal lantern
silk bane
#

its just people are dumb ngl

static glacier
#

does he understand the sim number is avg from 10k iterations?

balmy condor
#

UHM ACKTUALLIE ITS THE MEDIAN

static glacier
#

was gonna ask if its avg or median

balmy condor
#

but with that many iterations it's basically the same thing

static glacier
#

but ye

balmy condor
hoary remnant
static glacier
slim hamlet
balmy condor
spice surge
#

Ye its just all of it at the same time

balmy condor
#

and he beat the simulated dps by 0.4%

static glacier
#

just had a highroll pull

balmy condor
#

yeh

static glacier
#

0.4 lmao

balmy condor
#

and that's like, entirely healthy for a simulation

static glacier
#

i mean does he think sim has PERFECT rng or something

hoary remnant
balmy condor
#

he post logs and everything

#

and he played well

#

got lucky

hoary remnant
#

You could get insane procs from w/e

balmy condor
#

beat the sim

#

and I'm like yeh that happens

#

that's intended even

#

I'd be more concerned if NO ONE EVER beats the sim

#

that's much more troubling

static glacier
#

your Kb ticks ALL crit

silk bane
# balmy condor beat the sim

one thing i dont understand is how you wouldnt be able to beat your sim on "most" classes?
like the apl is litearlly doing actions, unless theres something in there thats not humanly possible, like dhs' instantly picking up all souls, having 100% uptime during dashes etc, why wouldnt you be able to amtch your sim?

hoary remnant
silk bane
#

like is it common for other classes sims to be over simming?

static glacier
silk bane
#

okay but why?

static glacier
#

since it relied on using harpoon with 0 gcd loss despite min range like charge

#

and its an off the gcd spell

silk bane
#

like oversimming cannot be common

static glacier
#

litterally can't do it

#

its minor though

slim hamlet
#

My personal favourite thing is when people expect dungeon slice sims to show your exact DPS, instead of just being a ways to choose gear and talents

silk bane
hoary remnant
#

That cant be possible

static glacier
#

you'd in reality maybe lose a white swing + have to cover walking away with a ranged spell like kc or bomb

silk bane
#

which u should be able to beat with a slightly lucky pull

static glacier
#

with good rng yeah

#

but in terms of can you execute the gameplay

#

you just couldn't

silk bane
#

but its not as much as you think. with my beta gear and that APL my sim is like 740, and i can get to 700k

balmy condor
# silk bane okay but why?

a lot of especially newer theorycrafters will optimize the shit out of edge cases and stuff, you've seen your share of random jank that's +0.2% here and +0.3% there. Some tc's will merge those in because number higher so good, but it's not playable and the guides don't point it out because the guides are then curated for human consumption, so you get a disconnect between what the sim is pressing and why it's pressing it, versus how people actually learn and conceptualize their rotation

silk bane
#

that makes more sense thanks. Its still surprising to me though. because you can add like 5 of these 0.2% gains and its now at 1%

balmy condor
#

the sim plays perfectly

silk bane
#

with 1 high roll pull you should be able to bea tit

balmy condor
#

like if the sim APL is good

#

it's playing at 100% efficiency right

#

100% human efficiency

silk bane
#

unless theres litearlly not possible situations like the havoc shattered destiny stuff

static glacier
#

aka whispyr is sandbagging to sell his guides and mentoring course

balmy condor
#

but if the guides and all the players are only capable of playing it to 95%

#

then you can highroll 5% on your 95%

#

and be at 99.5%

#

and still not make it

silk bane
#

that makes sense

#

thanks for the explenation

balmy condor
#

np homieboy

silk bane
balmy condor
#

hitting the simdps on a dummy for example is genuinely difficult though

#

like I'm not saying its easy in any way

#

during 10.2 testing when I was hitting dummies for videos and stuff

#

I wasn't able to do it once

balmy condor
#

on live when it came out I did it like 2 or 3 times

#

but it's in no way a walk in the park

#

you gotta get lucky

#

and then also not make mistakes

#

cause the problem is also that you're playing against a stacked deck

#

the sim will always play the same, it'll always play "perfect"

#

but if you ever make even a minor mistake

#

you're already behind

silk bane
#

The only sim i could never beat was outlaw.

#

but I also had infinite more practice on sub/sin

balmy condor
#

and you gotta proc just that bit more to make up for it

#

every time you make a tiny mistake

#

you have to rng harder because of it

#

and your window for being able to beat the sim shrinks

#

especially because you're human and you will make a mistake

#

even small ones

#

it's impossible not to

silk bane
#

@midnight mist how realistic is it to match outlaw sims? like just dummy single target just hit the guy type of thing

midnight mist
#

id

#

k

#

I never do that

#

also outlaw is too hard rn

#

in s1 sure

silk bane
#

Im curious now, because sub and sin I cna match the sims quite well. but outlaw im legit like 8-10% off

midnight mist
#

but idk why it wouldnt be realistic tho

#

just hit dummy good

static glacier
midnight mist
#

or

spice spire
#

Mf says too hard because he’s not typing the Mona Lisa

#

And yeah

#

I said that correctly

royal lantern
midnight mist
#

I mean

spice spire
#

Typing a painting

royal lantern
runic hinge
static glacier
#

thing is 1 or 2 mistakes for sin and sub between cds don't matter

silk bane
static glacier
#

for OL a single mistake can make the whole pull trying to beat sim go gg

silk bane
#

its hard to figure out where youre missing the damage and why

static glacier
midnight mist
#

well thats because there is not a single thing you are doing wrong

static glacier
#

int he average

runic hinge
#

you're right, ive never been wrong

midnight mist
#

you are making mistakes there and there, being a bit slow

static glacier
midnight mist
#

and then you lose armin

#

but thats just cause you are a noob tho

silk bane
#

based

#

I dont have a lot of outlaw practice so maybe thats why

midnight mist
#

also uh

silk bane
#

but also im not practicing that shit. id rather reroll and join you in havoc

midnight mist
#

you cant even sim on live rn so i cant try it out

static glacier
#

sending bte even 1 finisher late = lower ace value / lower damage in addition to delaying ur future btes bc of that

#

its v easy to lose casts of bte over a whole fight

midnight mist
#

I wanted to hit a dummy for 10 min

#

but no

hexed frost
#

You mean just auto-attacking/using builders till envenom is about to drop off?

silk bane
static glacier
#

@silk bane it's completely true, you send a dispatch instead of a bte even once you lose the 5+ cps worth of restless blades on bte and have no chance of ace - do it 2-3 times and that's a whole bte cast lost if not more

midnight mist
#

i mighjt have forgotten

silk bane
#

or like 80k

#

ir even 100k

static glacier
#

not 40k but if you keep doing it i'd not be surprised if you lost like 10-20k dps

spring stream
#

!wa

prisma monolithBOT
static glacier
#

can probably try simming apl with delayed bte

spice spire
silk bane
#

no i mean avg bte cast is like 200k from a r1 log i just pulled and tahst with all raid buffs.

#

on a dummy 1 or 2 missed casts are litearlly less than 0.1% of your damage

static glacier
silk bane
#

they wont matter

static glacier
#

due to less cp efficiency due to no ace

midnight mist
spice spire
#

No

silk bane
#

you add 10 of them and its still 1%

#

all of the random outlaw copes

static glacier
#

since I do agree sin and sub are much more reasonable

#

to hit or get close to

silk bane
#

dont know, havent played it enough to know, but if I had to guess is a combination of more impact from MS/spellq windows/just being slower than sim in pressing buttons and practice

#

because these thinsg u guys say oh i missed 20 cps over a whole fight

#

i missed 4 bte casts

#

all fo it is gonna sum up to 1%

balmy condor
# static glacier im curious, what kinda things do you make the sim do / not do to not make it ove...

this whole thing is also why I'm so touchy about m+ sims and dungeonslice and stuff, dungeonslice on its own is already highly questionable in terms of accuracy to the game. Like we tell people oh get enough energy and fill scent of blood and you're good, but what the sim sees is
refreshable&(!variable.regen_saturated|!variable.scent_saturation)&target.time_to_die-remains>(4+(talent.dashing_scoundrel*5)+(variable.regen_saturated*6)
it's capable of doing the math for 8 target pulls on each target and it can know exactly what to snipe with a rupture or not snipe and refresh or not refresh. This is an example of something that is really pushing it in terms of the "unplayable" thing, but towards the end of a pull you can kinda eyeball mobs that are gonna die in that timeframe and snipe them, so it's ehhhhhhhh, let it slide

or this CT line
energy.regen_combined>25&!cooldown.deathmark.ready&target.time_to_die-remains>6
it's blocking CT in aoe if deathmark is ready, which is a bit counterintuitive to play cause you don't really want to CT during deathmark either, you'd be dumb to not envenom during dm/kingsbane/shiv, but it's also checking if you have a regen above 25, which is math that you simply can't do as a player on the spot. You could get a weakaura for it I guess which makes it "playable", but those conditions aren't talked about in guides because most of the time for one, it's actually better as a player to get CT up before cds, even if the sim shows a slight loss, but secondly, you can get to 25 in pretty much every opener just by stumbling into it. The 25 condition is really only a stop-gap for the sim to force its priorities to rupture/garrote to try and stabilize before casting CT. And that's also teetering on the edge of like "is this playable", because in concept it's totally playable and fine but the sim does it so much more precisely than any player would.

So you get this shit situation where you're optimizing for dungeonslice, which is already inherently flawed as a true representation, but then you're also optimizing target time to die timers that you as a human can only do by feel, and energy values and niche sequencing that is unintuitive for how the spec pans out. The sim doesn't care how weird it is to CT during deathmark instead of slamming another envenom during your high point of caustic and shiv and kingsbane, it just does as it's told. And that's the big crux of the problem of theorycrafting for m+ and this the shit that keeps me up at night wondering if it's too far or not far enough

#

anyway

midnight mist
#

wtf

balmy condor
#

rant over

silk bane
#

holy fuck

midnight mist
#

ok im reading that

#

brb guys

#

ye i hate these energy rules

#

for outlaw we always try to keep them at a minium or replace them by actual readable and doable things

#

cause its just dumb imo

static glacier
#

wild that the sim gets better results not pre-CTing

silk bane
#

thats not what the sim does

#

its not about opener

#

this is a rule about when to CT

balmy condor
#

it's a gain to specifically block CT when deathmark is available according to the sim

#

and it's pretty nebulous and esoteric about why that is which I frankly don't have the time to dissect nor the care to do so

#

but yeh

static glacier
#

theoretically it makes little sense to me why that is

balmy condor
#

there's weird shit like that in aoe and m+ sims

#

and that's on top of trying to avoid overfitting the model

#

dungeonroute sims for example, or MDT sims

#

they don't have variance

#

so if someone were to optimize for that

#

you'd run into INSANE overfit

#

no matter what you try to do, you're boxed in by the limitations of either technology and servers not being able to sim it fast enough, or youre boxed in by the disconnect between either fight vs reality, or robot vs human

#

and trying to balance all of that into something everyone can agree is "accurate enough"

static glacier
#

does the sim avoid using DM if ttk is below a certain threshold?

#

or does it just send

balmy condor
#

is insanely challenging

onyx linden
#

Is there any reason to have Ambush separately bound these days? Coming back from a long break and muti just seems to auto turn into ambush unlike before.

onyx linden
static glacier
#

just have it on stealth bar

onyx linden
#

ya

balmy condor
# static glacier does the sim avoid using DM if ttk is below a certain threshold?

so the deathmark condition is pretty stacked, it's actually one condition that checks 3 other conditions:

  • The first is this standard simple stealth conditional check !talent.master_assassin.enabled|dot.garrote.ticking
  • The second checks for kingsbane syncing !talent.kingsbane|cooldown.kingsbane.remains<=2
  • The third then combines them and further checks for the "prep" being done, specifically being out of stealth, rupture and envenom up !stealthed.rogue&dot.rupture.ticking&buff.envenom.up&!debuff.deathmark.up&variable.deathmark_ma_condition&variable.deathmark_kingsbane_condition
  • That last conditional then is the final true/false and gets checked on the actual cast, alongside an edge case check to just send it regardless of anything if the fight is going to be over soon variable.deathmark_condition|fight_remains<=20
#

and it's that final line that fires off deathmark

#

also if you're wondering why it checks rupture and not gar/snd, it's cause envenom and rupture themselves have their own locks in place that prevent the situation from occuring in the first place

static glacier
#

i guess that's tied to kb

balmy condor
#

shiv is synced to kingsbane in a seperate list

#

so there's an actions list, and then a cooldowns list

#

all that deathmark stuff happens in the cooldowns list

#
call_action_list,name=shiv
kingsbane,if=(debuff.shiv.up|cooldown.shiv.remains<6)&buff.envenom.up&(cooldown.deathmark.remains>=50|dot.deathmark.ticking)|fight_remains<=15```
#

and then these three lines are back to back

#

so you got the deathmark check

#

and then the list for shiv conditionals

#

and then kingsbane

#

I don't really wanna get into the shiv list cause it's a bit of a jumbly mess

#

but it looks like this

edgy panther
#

now the S4 is over all the keys we do wont count in rio and wowlogs?

balmy condor
#

and basically covers every single talent combo you could think of

balmy condor
edgy panther
#

thanks<3

balmy condor
#

in the dropdown you can select season 4 post

#

and that would be "prepatch" keys

static glacier
#

this line is confusing to me

#

its a follow up from the above line

balmy condor
#

yeh so if you aren't talented into CT, you're in single target, or if CT is already ticking

#

is bracketed into one conditional

#

and then at the end you'll see | fight_remains<=charges*8

static glacier
#

does that mean you send if fight ends in 8s or less

balmy condor
#

which is just the catch-all for "hey the fight is ending, send the charges"

static glacier
#

the charges confused me

#

ngl xd

balmy condor
#

well shiv has 2 charges

#

if you have 2 charges then it's 16 seconds

#

so it needs to send earlier

#

in order to get those off

static glacier
#

yeah

#

8s per shiv *charges

balmy condor
#

yeh

static glacier
#

makes perfect sense

#

do you ever worry that all the dependent conditions

#

will require A LOT of rewriting

#

whenever they add stuff like hero talents

#

or shit that can alter how the class plays

balmy condor
#

they have before and they will again

static glacier
balmy condor
#

it's the natural cycle

#

I rewrote the entire sim from basically 0 for the 10.2 rework

#

that shiv list didn't exist in 10.1

#

I split it out

#

I also redid all the bleed lines

#

it be like that

#

had to do the same thing going into 10.0

#

all the talent additions and stuff meant had to check a bunch of stuff

#

kingsbane being back means all the shiv syncing that wasn't relevant before

#

etc etc

#

part of life

static glacier
#

I guess you got lucky with few changes going into 11

#

.0

balmy condor
#

deathstalker wasn't too hard to get into sims yeh

#

I admit I haven't looked into m+ basically at all

#

for all the reasons above

#

and the fact that the shit is changing way too fast

#

but it's functional enough to not completely troll the mark

silk bane
static glacier
#

m+ wise im fairly sure youll have to factor in an ambush on main target

#

other than that I think it should be the same

balmy condor
#

like especially with chained pulls in dslice

silk bane
balmy condor
#

it's gonna get the capstone A LOT

#

from all the dying targets

#

and I think it cannibalizes a ton of potential ruptures for it

silk bane
#

i havent looked into that

#

nah fuck this game

balmy condor
#

there's also probably some shit there with making sure caustic is up before the capstone gets used

#

etc etc

static glacier
#

nah ain't no way

#

they can't do this

balmy condor
#

like there's a bunch of shit there

#

m+ can very quickly get very messy

#

like just the chain pull example

static glacier
#

its semi-sandbagging but ain't no way the sim is gonna perfectly mouseover snipe darkest night envs

balmy condor
#

how many ruptures should you have up

#

before you start sniping capstone

#

I have no clue

static glacier
balmy condor
#

how realistic is it to assume a player can do anything that's found

static glacier
#

in reality it depends on gars out too

balmy condor
#

yeh

#

you see my problem

static glacier
#

thing is if we can keep sniping the capstone it will want to prep caustic

#

for each juiced env

#

im getting a headache already

balmy condor
#

ready for this cringe

runic hinge
#

Always

shy pecan
balmy condor
#

what if we have to force the sim to cycle targets by health from lowest to highest, so that you can control capstone + clear the witnesses

#

like think of 5 targets at 10%,20%,30%,40%,50%

#

you would want to hit the 10% to proc capstone and get a clear the witnesses

silk bane
#

I am a master of cringe

balmy condor
#

but you'd kill the thing that's already dying

#

which is less uptime on AoE

silk bane
#

i can find the cringiest of the cringe

balmy condor
#

which is less CP

#

so is that even better

#

or you do want to prio the HIGHEST target

#

in order to AoE for longer

#

decisions decisions.....

silk bane
#

you would just be moving the mark every darket night proc

#

to the lowest health mob

balmy condor
#

yes

#

like think of the mobs being 10% hp apart right

#

if you kill the lowest

#

you give yourself time to get the mark back up, and then get a reset on the capstone

#

every time

#

but now if you have two mobs at 10% hp

#

and you mark one of them

#

the other dies

#

which means you "lost" a potential reset

#

so the question is whether the loss in AoE uptime is worth purposefully rushing low targets to their death for resets

#

cause the capstone in isolation, doesn't want mobs to die at the same time

subtle tundra
#

id rather get cancer

balmy condor
#

it wants them to die staggered

#

but by staggering you lose AoE uptime, and caustic uptime

hexed frost
#

Can I make an add "demise faster" by refreshing rupture/garrote inside execute even if the target would die within 8 seconds otherwise?

balmy condor
#

cause you have less AoE for longer

hexed frost
silk bane
balmy condor
#

yeah but mouseovers break

silk bane
#

LE was right with the mouse over everything

static glacier
static glacier
#

"I can't attack that target"

balmy condor
#

like not only are you applying a dot on purpose that won't last the duration, the sudden demise proc you're getting is 2/3rds efficient to that dot itself in the first place already

#

double cooked

silk bane
# balmy condor yeah but mouseovers break

okay but what you didnt think about is if youre constantly moving darkest night to lowest health target, youre also increasing your darkest night damage cuz more execute uptime on the darkest night + mark targets. assuming all the deathstalker random hits are getting zoldyck'd

#

kekw

#

gl bud, youre gonna need a lot of monsters for that one

royal lantern
#

can you both stop talking

#

please

royal lantern
#

do me that favor

hexed frost
balmy condor
#

I mean this is the shit I've been having in the back of my head for like 3 months now

hexed frost
balmy condor
#

I've been seeing this nonsense from a distance

silk bane
# royal lantern do me that favor

this isnt new to me bud, I litearlly spent like 6 hours getting a 0.2% gain from litearlly cancel auraing finality to gaurantee it on darkest night all the time.

subtle tundra
silk bane
#

turns out all you need to know is your next 4 finishers

balmy condor
static glacier
balmy condor
hexed frost
#

It's just bleedmaxxing to the moon atm

balmy condor
#

the roof of my mouth is so super itchy thinking about niche deathstalker optimizations

silk bane
static glacier
subtle tundra
#

god a lobotomy sounds better

silk bane
balmy condor
static glacier
#

meanwhile mages send another pyro onto main target while smiling

sick sail
#

Still need to read how to use hero talents in our rotation. Been practicing with what you got on wowhead for now

balmy condor
#

don't scroll up

static glacier
#

actually don't, things got dark

balmy condor
#

deathstalker you ambush once from stealth and then finish on 7 to get the capstone going

#

fatebound you ignore entirely and it just vibes

balmy condor
#

me staring at deathstalker dslice

vestal wren
vestal wren
#

dust was fairly logical

#

i mean things like in s4 SL

balmy condor
#

we're all sinners

vestal wren
#

S3 and 4

#

when i added backstab in shadow dance

#

the interessting thing is, most of the small optimizations are so small in gain that they can be ignored

static glacier
#

I once killed myself and two other people on a kill of volcoross playing around branch

vestal wren
#

fair

#

we had the discussion a lot

static glacier
#

I swore then that the trinket isn't worth, never got ember tho

#

so was stuck xd

vestal wren
#

new players often care too much about needing to learn every small detail and optimization

#

to then perform like shit because they never spend time making sure the basics are solid

static glacier
#

yeah, that's v true

#

esp with a class like rogue with a ton of micro optimisations

#

funnily enough outside of that I didn't have any cursed times with branch otherwise

#

nymue went perfectly fine

vestal wren
#

e.g. somone was extremely upset that i didn't state the fact that you can delay cold blood to 3rd finisher in the faq

#

"its a gamechanger"

static glacier
#

is it rlly tho xd

vestal wren
#

"literally day and night diffrence"

#

well ye, its like 0.2% dps

#

vs. macro and send

static glacier
#

0.2 gamechanger hmmm

vestal wren
#

possibly even lower

#

but yes, the same guy did send me a log to review

static glacier
#

if anything its always macro and just delay sending dance by 1-2 globals to line up

vestal wren
#

and he struggled with basics

#

literally did not use symbols for 1 min 30

static glacier
#

bro was actually concerned with cb

royal lantern
#

(lowkey, fuck symbols tbh)

static glacier
#

thats wild

#

symbols unironically became our most important cd with shadowcraft

#

or w/e its called

vestal wren
midnight mist
static glacier
#

tea + dance is interesting, is it worth wasting energy

static glacier
#

xd

midnight mist
#

what

vestal wren
#

e.g. for outlaw using shiv rotational was such a case

#

or things humanly almost impossible

midnight mist
#

idk anything i would do goes into the apl

static glacier
#

its ok

midnight mist
#

if its pressing shiv

#

that shiv thing wasnt event that degen

balmy condor
#

I don't add anything 0.3% or less unless it's a very obvious thing like "oh the sim is just trolling this edge case" or something

midnight mist
#

we litteraly did the same thing with ps all the time

balmy condor
#

but if it's an actual rotational impact

#

it's gotta be 0.4

midnight mist
#

hm

royal lantern
vestal wren
#

i do add small changes too, if they make sense

static glacier
#

maybe if something is v intuitive the margin can be less

balmy condor
#

I refuse to add random scraps of damage just to make the sim go higher

midnight mist
#

if we didnt add 0.2% stuffs to outalw apl we would sim 100k under sin on god

balmy condor
#

like changing sequencing on opener or something can be 0.1% idc

static glacier
balmy condor
#

but if it's some weird shit for 0.3% only specifically because under 30% on a 3 min sim

#

nah

#

miss me with all that nonsense

devout mist
#

is FoK in the ST sim? thats all i wanna know kekw

balmy condor
#

no

devout mist
#

ruined

balmy condor
#

its 0.0% atm

midnight mist
static glacier
#

are you trying to tell me that clearing the witness doesn't matter in st

vestal wren
balmy condor
#

but I'm scared another round of tuning can easily shift that to 0.4%

#

and then I'd feel pressured to add it

devout mist
vestal wren
#

its more

#

assassiantion has the benefit of mutilate actually doing damage

balmy condor
#

yeh

vestal wren
#

backstab hits like a wet noodle

balmy condor
#

with the downside of ambush not doing damage kek

static glacier
midnight mist
#

ye

devout mist
static glacier
#

sorry that was a bit too deep

vestal wren
#

so its easy for storm to win over backstab

devout mist
#

literally

vestal wren
#

to not give the wrong impression

static glacier
#

seems that the witness is going to snitch on sin rogues, gg

limpid quest
#

Im Happy the smart people are figuring this out

balmy condor
#

now that I'm thinking about it

#

I think I'd be willing to take a 5% loss

#

if it meant no fok in single target

#

like if fatebound is -5% to that

midnight mist
balmy condor
#

I'm perma fatebound

static glacier
#

5% vs fok every 3 envs?

#

oh dear

#

its just gonna be a glowy weak aura that tells you "FRESS FAN"

devout mist
#

but with fatebound u get to sc_peepogamble get the god pull

balmy condor
#

I am a pious man

#

fok in single target is the devils work

#

I will take no part in such witchcraft

static glacier
#

i saw you spec sub, your hands are stained

carmine fable
#

Anyone knows wich lethal poisons are we using this week? Wound + ampli ?

static glacier
#

I still can see the blood nomf

vestal wren
balmy condor
static glacier
ancient tangle
#

do you guyz know why i can't use my burst pot from macro anymore ? 😮

balmy condor
#

you have to play deadly or else you can't get caustic up

#

and wound does 0 dps

#

so

#

you never play that

junior aurora
balmy condor
#

wound poison just like me fr

static glacier
shy pecan
#

Same

carmine fable
static glacier
#

wound on sin is sacriliege

balmy condor
balmy condor
#

or just deadly

junior aurora
#

sanguine is nobodys problem

shy pecan
#

Sanguine doesn’t exist in TWW anyway

balmy condor
#

non dtb is good

junior aurora
#

the bad affix cant hurt you anymore

devout mist
#

be sure to get cripling this week

#

makes tanks happy

subtle tundra
#

i like seeing people think we have choice in poisons

junior aurora
#

i just bring my frost mage

static glacier
balmy condor
#

but yeah if you play assassination and take wound poison you're a bozo

static glacier
#

I mean deadly solo is aight too

runic hinge
#

Yeah definitely take dtb and crippling and sometimes even shiv so it’s extra crippled

static glacier
#

but wound tho

junior aurora
carmine fable
runic hinge
#

Don’t forget to ks the 10% hp mob in the pool too

balmy condor
shy pecan
balmy condor
#

are you doing like +17's?

past forum
#

tanks that have a menty b about crippling poison are bad

runic hinge
static glacier
limpid quest
#

I put wound on my mounts makes thier scales shiny all its good for

junior aurora
balmy condor
#

or this

#

also based

static glacier
# balmy condor very based

just bc the bottom of the tree is triangluar does not mean it is strong or stable, this isn't architecture whispyr bla

runic hinge
static glacier
balmy condor
carmine fable
balmy condor
#

dear god

junior aurora
#

take the good talents and dont take the bad talents

#

can we add zerocool to the autofilter

shy pecan
balmy condor
#

I mean look, I can't stop you from doing what you want

carmine fable
#

@balmy condor

balmy condor
#

but if you're asking me

#

for my opinion

#

taking that much single target in m+ is troll as shit

carmine fable
#

Zerocool is like a sensei

balmy condor
#

I will never understand people who untalent all their aoe

#

for m+

junior aurora
#

sandbagging the shit out of overall

static glacier
balmy condor
#

but it's very common for the m+ community, they're on a pendulum a lot of the time

one season will be "oh my god I need more aoe"
the next season will be "oh my god full single target the prio target needs to die 0.2 seconds faster"

#

and it'll just flip between the two

#

zero basically just takes a raid build into m+ with iron wire and carnage talented

#

and that's totally fine

#

he thinks that works the best

#

and I can't fault him for that

static glacier
devout mist
#

pick 1

balmy condor
#

but from where I'm sitting, dropping stuff like crimson tempest

#

will never be worth it

#

crimson tempest and thrown precision are two INSANELY strong talents

static glacier
# devout mist pick 1

do I look like a ret paladin or afflock or any of these other peasants to you, DO I LOOK LIKE A VOTI SIN ROGUE feelscryman (my trauma never fully healed)

balmy condor
#

thrown precision on its own is worth taking, even if you don't take crimson tempest

#

it's really

#

really

#

really good

#

and crimson tempest is like an 8%+ talent in m+ overall

#

so like

#

CAN you cannibalize easily 10%+ of your overall damage in the name of single target

#

sure you can

devout mist
#

waiting for the CT in ST timeline

balmy condor
#

but you won't catch me ever telling someone to do that

#

especially if you're not pushing for rank 1 keys

#

if you have to ask me for an opinion, you aren't playing at a level where I think it's worth considering

static glacier
balmy condor
#

CT on 3 without tier

balmy condor
#

but the damage multi on CT means CT in single target is VERY dead

woeful meteor
#

CT on ST just copy sepulcher tier set again prayge

#

it wont be enough

kindred breach
#
  • those guys push high end keys with permanent teams, he can surely ajust and it will be good but it wont for us common ones
devout mist
normal mist
#

tell that to pug rogues that join the server saying we are wrong

#

"BUT ZERO DOES IT"

#

Yes, but he's on another level, and he's playing with a team

woeful meteor
#

Zero dentt

normal mist
#

He's fine, he does his thing, and it works for him and his team

balmy condor
#

it hurts me physically watching him play full single target and double vanish

#

but what do I know

normal mist
#

NOTHING

#

Evil laugh

balmy condor
#

the bile in my mouth looking at his talents doesn't time keys

#

so I just swallow and move on with my day

static glacier
#

or just off the table in general

clever sapphire
balmy condor
#

It's also weird to me that you would go full bore 100% leaning into single target, and then when the opportunity arises to take literally anything else on the talent tree, you make the choice to play the one talent that is both awful on paper mathematically, but also just by far the worst thing in single target regardless of how you spin it

balmy condor
clever sapphire
#

i think it was something with, he takes it in a key like halls where you just chain pull all the way to first boss

#

so he gets like 1-2 more vanish casts in the key

balmy condor
#

sigh....

#

if it works I guess

#

I mean I can try and justify many choices

#

there's reasons for doing a whole number of things differently

#

but double vanish

#

I cannot reason

#

like no matter the spin you put on it

#

it's just awful

royal lantern
balmy condor
#

there's no argument to be made for it

clever sapphire
#

ye i only remember the halls part of it, there was a lot of text and i didnt really bother reading it

royal lantern
#

and the cult will use it

#

because OFC they do

balmy condor
#

the situation where it could be useful and good, requires a pull cadence that simply does not exist

#

and even then

#

it's still 4 points

#

like you have to be DAMN SURE

#

that those 4 points are worth that much

clever sapphire
#

but it somehow makes sense for the trash up to first boss because the aoe silence really pays off there in those 20-21s id assume

balmy condor
#

that's a lot of points

static glacier
#

if for w/e reason the key hinges on you having an extra set of iron wire stops

clever sapphire
#

i also remember that in like ruby for example i have seen him quite a few times go with hybrid build up to first boss and then tp out and spec cleave

past forum
#

if iron wire value is so big, surely you can afford at least 1 restealth in that chain of pulls

subtle tundra
past forum
#

is the timer so incredibly tight that you'll insta deplete if you let your rogue restealth for the important doubles?

clever sapphire
#

dont think its for the opener iw

#

but i dont push those keys

main monolith
#

e reprimand/ cool blood / subterfuge ; which is the best in M+

clever sapphire
#

first

#

then 2nd

#

then speccing something else

errant trail
#

ive learned

#

that Crimson tempest

#

does BIG

#

dmg

limber lion
#

Sure does

royal lantern
#

thats kinda the point kekdog

#

many enemys = CT does big dmg

slim hamlet
#

But

#

My ST dmg?

errant trail
#

got 4 poison

#

go*

slim hamlet
#

Sorry, will be going this build and no one can stop me

static glacier
#

i wouldn't be surprised if ct is a st gain when sent on aoe

errant trail
#

no spatter

#

i mean ur raiding

slim hamlet
slim hamlet
#

I got IC

errant trail
#

thats wiggly

#

but on boss no one comes for u

haughty flicker
#

spatter is for nerds

slim hamlet
#

^

errant trail
#

i mean ur bleeds will do the work i guess

slim hamlet
#

What is this goofy ahh shoe

crisp creek
#

!gudie

#

!guide

subtle drift
#

Do we know which build will be best for leveling?

#

Search didn't help

past forum
#

the one that has talents

subtle drift
tough gorge
#

Kinda wish our tier was somehow implemented in tww. Good dmg in aoe.

static glacier
subtle drift
#

Kinda both, but regular more important

static glacier
#

just play fatebound and forget about em til max lvl

knotty radish
#

Lol

past forum
#

probably fatebound i guess. and regular talents shouldnt matter much at all. the biggest thing a rogue can do is spec sub cause the shadowstrike port will save you 5-10 seconds per quest

subtle drift
#

And if i play with other players and we do big pulls while running, probably bleeding would be best?

kindred breach
#

you want more insta damage for world content sub is def better

#

Mobs will be melting before you run 50% of your deathmark

#

you just run and spam shuriken storm/black powder ggs

royal lantern
#

so idk what more you want lol

subtle drift
#

Thanks

clever sapphire
#

Change my mind

tough gorge
clever sapphire
royal lantern
kindred breach
# subtle drift Thanks

On the other hand if you're planning to run M+ as sin i would suggest starting playing it on world content, its a first start

royal lantern
#

like, more envenom dmg IS more aoe dmg on envenom casts

kindred breach
#

you won't be as efficient but you'll start to catch the opening on packs

clever sapphire
tough gorge
royal lantern
clever sapphire
#

Fair enough

royal lantern
# tough gorge Right, and envenomous explosion amplified it

allright

so you want the current tier set gameplay, aka "envenom inside envenom for bonus dmg"

we got a talent that says "envenom during envenom does bonus dmg"

it at the same time also gives you more aoe because ALL poison dmg is translated into aoe dmg trought spatter anyway

#

so, what am i missing

#

beyond "dmg number on details was high on that effect"

clever sapphire
#

It was a seperate dmg number on details

#

Thats about it

royal lantern
#

yeha

clever sapphire
#

Thats why you wont get the same "feeling" with rapid injection as you get with current tset

#

Cause you can in theory check the tset dmg

#

But cant really check rapid injection dmg

royal lantern
#

like, the current tierset could have literally be rapid injection

#

but with a higher number

#

and it would be the same as the "envenom explosion"

clever sapphire
#

Its all in the head

#

Currently you go "uh big envenom explosion from tset in aoe"

#

But in tww you wont go "uh bigger spatter because rapid injection"

#

Its the same im not arguing against that

#

Its just a different feeling

#

Since its weaker

#

Atleast i think thats their point

#

Or i hope

tough gorge
#

In pre patch you have both. That 2nd tier effect is simply really strong, thats all, wasnt that complicated.

#

It also very much encouraged a strong relationship with envenom within envenom. 10% boost to envenom is not a big deal if you dont follow it properly.

normal mist
#

wdym

quiet oar
#

2pc and the Talent thst works the same but increases envenom by 10%

#

Royal

normal mist
quiet oar
#

I already miss 2pc explosion

stark musk
quiet oar
#

Yes

slate crown
quiet oar
#

4pc

#

Lisonna can count to 4 PC but cant count 3 specs on rogue

#

I see

quiet oar
#

The 3 is the issue i see

#

Or you are in Stuck in classic

#

Where you only had dual spec

subtle kiln
#

outlaw doesn’t exist

#

just tears

worldly sail
#

only 1 spec*

#

only the spec i want to play at the moment counts

clever sapphire
#

No specs, its just a class

hoary remnant
#

Some new stuff

#

Was just updated a couple of min ago

runic hinge
#

Nice

#

CT buffed is good for me

hoary remnant
#

idk some seems old the sectech nerf for sub is new

runic hinge
#

And my goals

slate crown
#

Yo we got more energy regen

#

now our envenom uptime can go from 95% to 96%

runic hinge
#

Whispyr gonna flip

raven egret
slate crown
#

pogers

raven egret
#

Yes

slate crown
#

pewgers even

raven egret
#

we auto-attacking

slate crown
runic hinge
raven egret
#

Dat Crimson Tempest thought

#

CT STONKS GOING UP BABY!

spice spire
#

CT gamers rise up

#

Wait I lost my snd bit

#

Pissed

scenic nacelle
raven egret
#

Outlaws will be happy, Killing Spree still makes your camera have a seizure, but DMG buff!

hoary remnant
#

These look like last weeks buffs. Being buffed in the span of beta build 20%

runic hinge
flint tusk
#

Runs to ravenholdt in light of more tuning

raven egret
haughty flicker
#

can i crimson tempest in st now

spice spire
haughty flicker
#

mr whyspir

balmy condor
#

brother do I seriously have to record ANOTHER video

haughty flicker
#

tel mae

desert cove
#

another patch cycle, still no listed bugfixes for deathstalker

slate crown
desert cove
#

🙂

runic hinge
balmy condor
#

my fluff video will never see the light of day

spice spire
balmy condor
#

okay me write pin rq hold

loud light
#

new video: "CT do big dam"

spice spire
balmy condor
#

I'll kick you again

spice spire
vocal cypress
#

hitting the TL;DR before its even written 😂

wide ferry
#

So do they not actually know that theres shit wrong w Dickstalker? Cuz this is crazy.

vale marten
#

they fixed so many things that max talked with windwalkers the other day, we need some rogue devs on his stream ASAP

fleet pagoda
#

do we? spec's okay, just hero talents are underwhelming

spice spire
#

Dickstalker is crazy

ebon notch
#

bro

#

how many fucking aura buffs

slim hamlet
ebon notch
#

can they give this fuckign shit spec

ebon notch
#

they really are rushing this shit out the door

spice spire
ebon notch
#

i might fucking have to if they keep doing this

slim hamlet
#

Like I love the cleave build, but only because it acrtually feels better, having more aoe and it feeling better would be nice

hoary remnant
spice spire
#

Fotmbitch incoming

ebon notch
#

wth

#

ur retired

#

go to bed

slim hamlet
fleet pagoda
spice spire
#

Mf I’m at work still

wide ferry
#

Aura buff my balls off now fix DS and ill stop my bitching

spice spire
raven egret
#

We need all the aura buff, after 3000% we should be ok

slim hamlet
spice spire
#

Chill it

#

But honestly

#

The typo is way funnier

slim hamlet
#

KB change MIGHT actually be a buff for the cleave build in aoe unless I am forgetting something

fleet pagoda
wide ferry
#

CT the new rupture

slim hamlet
#

Ofc there is all the 3rd party stuff like nightstalker

fleet pagoda
#

i asked the same, guess it's been a thing all along

slim hamlet
#

wtf

fleet pagoda
#

was in shambles wishin i knew last season lol

slim hamlet
#

Ultra pad meister for the parses

#

So when pin and sims Whispyr?

#

Also video

#

"Lucky Coin damage increased by 70%."

#

What is Lucky Coin

#

Oh the capstone

fleet pagoda
#

capstone I think

spice spire
#

No point in sims

#

Could all change tmrw

slim hamlet
#

pfff no, this is final, we're launching like this baby

spice spire
#

Mf on vacation

balmy condor
#

More Buffs for Beta July 31st

-# Notes Here
-# Video going over thoughts

Without any cooking, fatebound is looking to be within 1% of deathstalker in single target/raids, but the tails changes put fatebound way ahead in mythic+. Dungeonslice is still pretty unsupported in sims as of now, so take that with a grain of salt. Many outstanding bugs and janky interactions impact mythic+ builds. Deathstalker and fatebound have very different damage profiles, with deathstalker heavily preferring envenom damage. Mythic+ meta in general is very volatile and this is only a very rudimentary first look.

The Meat
Baseline

  • Crimson Tempest Big, nice
  • Venomous Wounds energy is always a very crazy change that ripples through the entire spec. In this case however, our envenom uptime was already at 100%, so now it's morererrrerer 100% than before. Based on the current tuning of the spec and the hero talents, I don't think this actually changes much and you'll realistically get a couple more envenoms out of it and that's it. I will double check pooling/sanguine stuff but if I remember correctly from the last time I did overrides to test this stuff, this isn't enough to shift the logic. Remains to be seen.

Fatebound Huge Buffs

  • Heads buff is DOUBLE, don't underestimate how good this is, heads was still a bit weak
  • Tails buff is CRAZY too, especially with delivered doom buff on top
  • Lucky coin buff was needed, the capstone lucky coin kinda sucked
  • Fate intertwined realistically still needs more, 30% of the damage of 1/3rd of your envenoms that crit is.... not great. If envenom does 20% of your overall damage, this is worth around 1.9% dps, which is again.... not great

So where we at NOW
Slightly (probably around 3-4apm) faster, fatebound cranking much harder, otherwise business as usual. As before, it's too late now to expect anything tangible to change, we're just getting balancing at this point. Not really much to say honestly, just need to run a lot of math in the background to see if anything comes out of this

(also I'm still out of country for 2 more weeks, if you want to go test bugs and stuff and help update the sheet feel free to let know any findings)

slim hamlet
#

and there it is

ebon notch
#

there's no preliminary sims right whisp?

balmy condor
#

there are

#

but I'm not posting them

ruby oyster
#

VW buff means we play a bit faster right?

ebon notch
#

can you give a number?

balmy condor
#

no

#

I cannot

ebon notch
#

interesting

spice spire
balmy condor
#

I refuse to feed the degeneracy machine

ebon notch
#

no degeneracy here

raven egret
#

BuT NUMBErs!

spice spire
ebon notch
#

just checking the landscape for prog

#

guild likes info

balmy condor
#

so degeneracy then

ebon notch
#

uhh, sure

spice spire
ebon notch
#

why bully me today

slim hamlet
balmy condor
#

asking for beta numbers a month and a half in advance 15 minutes after an insanely large tuning pass of a hero talent

ruby oyster
balmy condor
#

is diabolical work

#

I ain't doin that

spice spire
#

“I can sacrifice my first born for 2% DPS, hell yeah”

spice spire
junior aurora
#

If fatebound is now the obvious choice (I may be in the minority here) but I definitely prefer that over deathstalker to give them time to rework that whole tree

balmy condor
spice spire
slim hamlet
#

God I hope I don't "need" to play fatebound in keys

spice spire
#

Yeah it was in the OG

spice spire
ebon notch