#assassination
1 messages · Page 923 of 1
my friend messages me every wednesday how shitty his vault was (always filling his dh and mage slots even with raid). And im like "cool, havent opened a vault in 2 months and im happier since"
yeah but its eligible for the break the meta event 😄
it do be weird sometimes
Those are certainly interesting picks
When is the btm week
But they have their own event with the 5x DH vs 5x DH
is kreem one of the team captains
Hopefully not
now thats a new one
It has actually been a thing since wod
It just comes down to the popularity of each spec via raider.io metrics
Meta vs Meta has never been a thing
not sure how holy paladin qualifies
but blood dk does not
Could be referring to the event, the comp of 5x of the same spec or whatever
terrible joke
gg
Isn't it like 50% random.org
Break the Meta is BACK! It's time to break out the off-meta specs and get pushing those keystones. Earn exclusive prizes such as the Dreaming Banner of the Aspects in-game Toy, and the BTM Prize Bundle...and this Season, we've introduced a special event just for all of you Demon Hunters. Read on to learn more!
sure i guess shadow is underplayed in lower keys
Holy Pala would have been next on the list
but they probs wanted to have more than just 3 healers
I wish they only had the actual most poopoo specs for something like this
i see they break it out by role
Wait
Yeah, but it probably comes down to the event not being popular enough if there's like 5 specs to play in total
Are you the mayo in grilled cheese guy?
Yea
??
Maybe not only 5 but I would remove all warlock, enhance, definitely spriest and probably also sub
What kinda key are they doing actually?
aff tho
holy paladin has similar spec representation to blood dk across all specs and all keys, but per role blood dk is higher because there are less tanks
seems kinda weird
also including shadow priest in a community run break the meta event
they should probably look at 27+keys for "meta" classes and allow the others
not 20s
if its blizzard run i understand why spriest is included
Depends on what key level they're doing whether healer and tanks even matter
They do both
but rio has no excuse really
"When determining which specs are eligible for BTM, we sort the participation data by Class Frequency, and then we look at keystones +20 and higher. We also sort by +25 and higher to determine if there’s any massive outliers in the highest key ranges."
Has spriest been changed since mdi?
I don't actively play right now so not following fully
Like this is what +25 looks like
Spriest is not super duper giga popular like you make it out to be
I mean meta in my mind doesn't mean popular
yeah
Like assa being broken start of patch in raid but outlaw still being more popular doesn't make outlaw the meta
Most of the time the meta is also most popular but you know
Spriest is defo meta unless I missed something heavy
You realize that the meta has to change entirely for 30+ keys
It makes no sense to look at 30+ keys
for a non-meta event
like spriest is dog in keys lower than that
Is it MDI style or TGP?
not really, its just less played not bad
its really good in low keys as evidenced by mdi popularity
in low keys
it was in basically every mdi comp
I meaaan
and reprsents likes over 16% of all dps in the top most keys
Its good in MDI because it fucks the super high health mobs in the 200 mob pull
But yea idk how that is on the list
in 50 mob pack pulls
the metagame at the top end of play is what is the "meta"
there is stuff turbo popular in games because its fun for low ranks but its not meta because its not good in pro play
There is no shot spriests were manually dotting 20 mobs in mdi
You dot while tank gathers and then crash what's left
But yeah
Imagine just no one takes spriest in the tournament
There's no point to look at the classes doing +30 keys when you will not get to +30's with Break the Meta
You don't get to play Veng DH, Prot Pala or BDK
I am expecting 100% pickrate tho
That just makes spriest better
top 10% of keys is barely doing more than 20's
Yes
yikers
You register
then you play normal games
normal mythic+
with a group that consists of non-meta chars
and then you push as high of a score in mythic+ as possible
and whoever gets the highest scores win
Yeah
That's why doing a super small pool of specs wouldn't really work
Is it like the max io in the time or the highest key for each team?
highest io in total
And I am guessing they can't be for example aff in one key and destro in another?
Should be fine
It just looks at all runs you've done that follows the 5x non-meta rule
and adds the score together
Warlock + Druid/Rogue + Spriest + Holy Pala + Bear
gg ez
Not sure about druid since they might just die, but with all 3 of bear, pala and spriest it might work out
Kinda hyped to watch it now since it is on live
can also rock warlock/mage/spriest
Arcane?
I just dont know how well arcane CDs is for these dungeons
ehhh
I know jack shit about mage
I mean holy pala is the only one making anyone survive anything was my thought
Depends what level of keys we talking
depends on the dungeon
if not oneshotty then easy hpriest for me
there was a team running arcane in mdi
Based
with warlock/mage/spriest you dont even need a healer
The idea of not needing a healer just makes hpala better no?
idk do they do the most damage out of the specs left?
If they are playing ret aura they probably beat the rest of the options
Big
hey, for fyrakk mythic progress would you rather use ashes 483 or branch 489? like does the ilvl difference make up for the lack of convenience?
aight ty
yeah on the first tries we did, I always had to risk too much, but sim is so high compared to ashes
Maybe prevoker is good post buff
Could go like guardian druid, prevoker, ww, arms, enh or rogue
Seems good
is there any chance sin will see some buffs for season 4? Just saw that they already patched some classes for season 4 but sin was not included at all.
those buffs were for old tier sets, we get to play with s3 one
I don’t care about the sim lol, I just geared for ashes and use it all the time cause it’s so much nicer to use
seems to be the case for most people, I finally got it today
!wa
Assassination Weakauras/Plater profiles:
Whispyr's Afenar Edit
Luxthos's Group
LE's Group
LE's Profile (lots of one-off weakauras)
Devlin's Group
Ceverion's Plater
Whispyr's Plater
Pooling Practice Tool
Hey quick questions: what are some things you assassination rogues wish was different with your specs? What are some things that feel bad (gameplay wise)
kingsbane is too much the main focus of the spec right now, the ability should do dmg, but sheesh, its just EVERYTHING right now, causing your gameplay outside of kingsbane to have 0 value cus nothing does any dmg anyway, and kingsbane itself is a giga rng fest cus of crit rng/proc rng/makes the spec a external spec, and you dont want to be a external spec
sim wont make up for all the mental dmg i get from branch
wdym, i enjoy a 2M kingsbane with 100% uptime on shiv/envenom and a 4.2M kingsbane with a 70% uptime 
the swings
are just stupid
like mate, i litearlly had a 5.2M kingsbane last progress day
with 90%envenom uptime
meanwhile 100% envenom uptime sometimes doing 2M
all cus of RNG
Sounds like some people like kingsbane and some dont; and would like some options to make that not forced
How about in AoE?
i like kingsbane, i dont like that its just waaay to much of your dmg
ability itself is cool
I see
its fun, until its the only fun
assa should do a bit more "general" dmg
and not just "only kingsbane"
kingsbane hitting good? good
kingsbane beeing everything? bad
For sure, although it would also mean if damage is given outside of kingsbane windows it will likely be take away from kingsbane otherwise OP
Similar to hunters asking for more trueshot window damage
I wish the spec still did damage, the change led to kind of a boring gameplay loop where if it doesn't do big numbers it's not particularly exciting
Good thing about the damage being all KB, is when its a big number it feels good, but when it gets tuned down like it did you're like eh
It does
uhuh
Does damage to our mental every day
Yeah oxi get some coaching
clearly he knows stuff u dont
Yeah oxi pay for coaching with feet pics
Personally for me the reason I fell in love with Assassination was the complex nature of maintaining bleeds and poisons on multiple targets.
I think my 2 favorite seasons were 8.3 (mainly because bleeds had a massive emphasis and were most of our damage, not Envenom/KB/Poison Bomb. Not a fan of the giga haste back then) and 9.2 because the way you did damage was spreading dots, maintaining CT and having to make decisions whether to use Rupture or Envenom depending on how long the target lives for instead of always defaulting to Envenom. I'm personally not a fan of Caustic Spatter + KB whatsoever because it just forces the player to ignore all bleed rules entirely and just focus on slamming cooldowns on cooldown on the biggest mob in every pack.
Just makes the rotation a bit stale in my opinion when the gameplay loop is always "spread 3 garrotes and then use all cooldowns on the biggest boy in every pack"
i think whispyr is off the meds
Instead of having to think whether or not you should hold cds for something important coming up. You just do the same thing every single time regardless of the pack size, cooldowns, what's coming up, team comp and so on. You might have VERY little variance because of the aforementioned things, but it's super small and usually it's always just "gar gar gar cooldowns, go next."
I like practically everything about Assa rn besides the reliance and KB and the dps loss of taking acrobatic strikes. I enjoy KB but I wish it wasn’t such an important factor in your overall dps
Plus it can get parried which makes me want to Kurt Cobain PoV
assassination currently feels great, the best it has been for years, imo. the only thing i dont like is not having acro available. everything else is comfy as heck! a revert of the early 10.2 nerfs would go a long way tho 🙂

I couldn't disagree more with every single point.
I can’t keep fighting it man the spec is perfectly fine
How long have you been playing assassination? Just curious
I hate this new phenomenon of people complaining about not having Acrobatic Strikes
4 years nonstop
It's as if we've always had it and they suddenly removed it even though we had it for like one or two seasons.
lol
agree, i couldnt care less about not having acro
i am not complaining, i just want to have it because its so close but yet so far
It's true
They should remove it from the class tree entirely
and just give it to outlaw baseline
nah they should give it to every melee in the game
thats it, ure going on twitter again
mr. god complex

Exposure is exposure, hope to see you in a concert some day :3

MAN how i enjoyed 45s cd exsang
at the start of the expac
bring that BACK
i was using BLEEDS
I miss when BLEEDS did damage
remove KB, replace it with
(i am joking)
I think just removing the need to main-target one target for 16s straight in every single pack would help a lot.
yea........................... imagine having to spread bleeds but youre in kb
meow
If you ain’t first you’re last
Feels like that’s the argument sometimes
did you just leak the deathstalker tree?????
don't give them ideas
sub with exsang
NOW you have gameplay bettwen dance

apply rupture even MORE OFTEN

reading through statements in here
do assassination mains now like subtlety more than assassiantion
because you have more dots to manage in aoe
i think cev mentioned the dot management to be his favorite part of the spec
are there even assa mains left after the barrage of nerfs 
Huh?

Yes
It's true. S2 Shadowlands with Deathspike, lovely.
wasn't super duper great for st though
Are you doing the meta achieve
but the gameplay loop for aoe was perf
The wha
elemental storm+forbidden reach+zaralek part alone is enough for me to not do it
For all of DF
sorry, but cba doing those shit bussy work achievments where you wait for rare spawns and rotation rng lol
Probably. I like achievements so I usually do them. If not during the expansion then it's something I go back and work on in next expansions
This would be like veilstrider and only be available until the end of DF
fuck...... i miss kevin...........
FUCK
bonespike palyed well in s1 too iirc (s1 sl)
Talking about Deathspike in particular
SBS without Deathspike was a bit weird in AoE because you would have to make a choice between FoK and SBS, and 99% of the time FoK was just better
But with Deathspike it actively became part of your rotation and something to track and maintain
Fun. I think I’m gonna try for it as well
i found the beta version of sbs fun
bring back deathspike
fun fact, i enjoy spreading rupture on sub more than i do on assa
i wish rupture was more than just an energy machine for us in aoe
i think replicating range behaves weird
i noticed it on
the most
if you play replicating but it does not replicate because of the range
even tho you as a player would assume it would
(it is a skill issue tho, just need to learn the ranges/spell)
wdym "skill issue"
blame blizz like everyone else
dont admit mistakes
smh my head
things beeing non obviouse is also a design decision
i hate this fucking game "logs in and plays it"
(i love wow btw)
so learning how each spell works is part of the wow exprience
tho i wish everything was intuitive
Agreed
I really wish there were more viable builds on more specs
Most specs have one tree that for the most part is far better than others
i mean, that will always be the case
cant really avoid it
at best some side options
I mean there will always be a BiS tree but I don’t see why we can’t have more valid options
Because blizzard is afraid they’ll mess something up
That’s why I’m excited for hero talents
That’s why they only make sweeping changes to abilities on major patches
they litearlly just made a UNTESTED HOLY PRIEST REWORK that nerfed 1 of the worst healers allready
They could try to balance less used talents more frequently, but then they run the risk of making some abomination in the middle of the season
Which kind of proves the point lmao
Prefer abominations to occur at the start of the patch so we can complain about them for months instead of losing complaint uptime
I’m just looking forward to hero talents being (hopefully) 2 separate play styles while still managing balanced gameplay
lol
I’m looking forward to using one tree the whole time
It’s wishful thinking I know but I still have some faith 
i pray that the trees will NOT do big gameplay changes
and just stay as shity passive things

I just hope there isn’t one tree super far ahead for st and one super far ahead for aoe
Poison Knife now applies a debuff that increases damage you deal by 10% for 10s
hahahahhahahahhhahahahahhahahahahahha
during cloak of shadows that bonus is increased to 30%
I just want some variability in talent choices, not just everyone save the talent tree to use the next year
I want there to be alternatives
You have a low chance to proc Nature's Wrath which increases your agility by 29000 for 1s
mate, hero talents are litearlly just talent with a shity name put on them
there will be a clear best choice
you default into it
and forget it exists
There will always be a best, I’m not worried about that
I just want more talents to be more viable
if anything, hero talents make less talents viable
if, lets say the Deathstalker tree will go heavy into stealth stuff
well ok
shadowdance+kingsbane for burst is hardlocked now
current trickster for outlaw is legit "play killingspree or dont play trickster"
that tree doesnt give outlaw more options when it says "play Killing Spree now"
1 of the trees means litearlly "you play killing spree"
and if the other tree has something simelar
its "play X talent on fatebound, or play killing spree on trickster"
other tree gonna do the same with bladefury trust
I mean honestly that’s more variance than we have now
outlaw has 2 builds currently tho 
i dont see how getting hardlocked into specific talents is more variance?
Ok basically
i mean, i KINDA get what you mean
I want A build is best build
But B build is still viable
And C build is maybe an option sometimes
For the most part in raids rn, it’s A build always A build
well assa has multiple M+ builds, so we kinda have variance
I like what outlaw has going rn where it has 2 viable builds.
gonna be hard to find variance for raid
Yeah, that’s why I hope hero talents are relatively balanced between the two choices you have. I don’t care if one is better than the other
how is that different from how it is rn
Well rn most alternative builds are too big of a dps loss to play without throwing your team
In my ideal world there would be 2-3 builds you could play that all perform within let’s say up to 3% of each other
It’s unlikely and probably an insanely difficult task but I just think it could bring some more enjoyable builds. I think it be fun if you and a guildie were on the same spec, different build, but competitive with each other.
kinda what hero talents are
Yeah, that’s why I’m excited for them
I’d cry
I swear to god if deathstalker is burst-centric but RNG
rogue allready has its mandatory "wtf is that shit, what did they think?" tree with trickster
its REALLY fucking hard to get worse then that 
I will kill a villager in minecraft
trickster is fine
I like trickster
you just press feint before dance and then move on with your life
being tanky during cds
idk
it's not that bad
most of the time I'm already pressing feint around my kb's
No no. You have to feint on cd or else you do zero damage
would basically just be the same thing
Inb4 They remove shadowdust from sub and put it on Deathstalker
I honestly think shadowdust would be fun on Assa
I wish we got veinripper or something like it. That might be cool
Probably too broken
what drugs did you feed whisp tonight
or is the lack of sleep finally killing his brain
Estrogen
shadowdust on assa lol “we heard you dont like doing little damage out of kb windows, so we got rid of the gap”
I personally wouldn’t mind that
trickster legit would be better for sin than it is for sub and outlaw
shadowdust on sub is a mess because sub cds are already a jumbled mess
but assa is very rigid
so
would be fine
^
Sub is such a mess
Sub has like 6 things you are trying to line together where Assa just goes
DM + KB go brrr
Yeah pretty much lol
ok fellas this is a stupid question but 2 Betrayer's Cinderblade 1 at 476 (the ilvl im aiming to unlock trading the crests up) but i also use cruel dreamcarver but mine is from lfr (i think) and its 463 ill upgrade the second dagger to 476 but should i replace the dreamcarver since its a lower ilvl?
Sim it. But usually ilvl > everything in the early rounds of gearing.
ok ty ❤️
trying to setup my actionbars and shit, what do people normally put on the stealth bar that changes?
imo i never use stealth bar
static bar is king
copy paste
ty
hear me out, what if we had one CD at 2 minutes, one at 1.5 minutes, then 3 others at a minute with two of them reduced by spending combo points, and then we toss a 2 pointer that reduces all those CDs by 30s on a 2 minute CD
surely that wouldn't be an absolute clusterfuck
Most requested thing during ptr was to make flag a 1 min or a 2 min cd to alleviate some of this, but oh well 
Trinkets not being affected by the dust cdr also fucks it (not that i think it should reduce it)
Lowkey don’t mind this if it were assassination but sub is such a jumble
wouldn't dust just be kinda useless
just makes it a 90 sec spec instead of 2 min
with zero interesting gameplay interaction
I mean outside of smolderon dust isn't very interesting for sub
dust just needs to be deleted
double cold blood is nice
This alone is interesting enough
It’s not about making it a 90 sec or a 120 sec
went crazy on Fyrakk today
It’s about having the choice to do that if the fight demands it
oh
was floorpov for all of p2 
that looks like my one attempt on smold with sin 

im barely playing the game on fyrakk
calling everything in p2/p3
ofc

i also dont get PI
or aug buffs outside of 2mins
cuz we have an unholy DK who is hogging the PIs
as he should
only 1 aug/priest is cringe af as assa
with the amount of energy sub generates and spends during Blades, you just get 100% uptime and vanish is used to get 1 min flag, spec fixed
I'm going to harm myself and its your fault Tamaran
pls no 
Youre getting the starfish straight jacket
Why does this matter
YES
cause our raid performance is tuned around it?
Does assa even have anything that aug doesnt attribute properly anymore?
think at this point its all fixed
????????
Shouldnt matter at all if you have an aug or not
Tf are you talking about
but our baseline is obviously lower since we scale harder with externals
Ye but nothing assa specific right
nah
I'm telling Zuckerberg
get ready to get cancelled on meta nerd
For some reason my raid believes unholy dk pi is useless
real
not for parses, but who cares about parses. our baseline is just lower because we are a good aug/pi target. were not doing teh same dps as a feral baseline, because theres a certain expectation we'll be getting certain buffs
I don't bother to correct them since it means whenever I choose to play assa I auto get PI
Since we have one pi on a hunter and one "free pi that's useless"
i mean its dk > bm > rogue, until execute at least
The two unholy dks in the group don't complain so
so ye, unfortunate
our killtime is awful as well, need to shift CDs to use them at start of p3 and then on CD
instead of holding for BL
cuz missing out on one set of CDs that way
doesn't uhdk have an execute talent similar to zold

That’s just not true
ye
then we would be doing more damage still than other classes, even without receiving externals. are we?
We’re an above average spec without receiving externals
Logs?
Sims are really whack this patch cause there’s a lot of caustic cleaving and amp phases
Blizz nerfed assa before fixing the aug stuff so their data was all silly
ye
They know how much was affected
They’re able to do math just like we are
We also got tuned after the fix
Idk
I’m getting actually so sick of this conversation every day
Dooming that an objectively decent spec is somehow shit
For reasons that don’t make sense
idk if im looking at volcoross, im sitting at the same percentile as other people in my raid, doing the same dps. but im getting PI. hard to feel like im "middle of the pack" at that point
same on nymue, which are kinda the only solid singletarget fights this tier to compare a baseline
How fast are you killing those bosses
everything else is damage amp dogshit
i mean volcoross is 2 sets of CDs, 3:20 killtimer
nymue is 3sets, 5:10

Yeah
sorry if im not feeling like im middle of the pack if i do the same damage as other people while getting external'ed
But it’s far from shit
the problem is when we're told that they don't balance around externals
when they very clearly balanced assassination around externals
They don’t
how don't they
and if im bottom third without PI while parsing the same or higher than classes above me, i dont feel like a decent spec 
They know what specs are getting pi
Are we just assuming blizzard is completely clueless about everything
like, im not saying its terrible, but it doesnt feel great either
but tbf, thats largely due to how much stronger sub is by comparison, which isnt necessarily a baseline tuning thing, but just how this tier works with their cd timings
When blizzard can prove to me they're not completely clueless, I'll stop assuming that
I'm not going to give them the benefit of the doubt because they're the devs
And I'm definitely not going to give anyone on the balance team the benefit of the doubt
this is the same balance team that over-nerfed assassination in season 1, and then we got to watch them buff 6 dif specs to levels that would've made pre-nerf assassination blush
my main issue is that we were on the top early on, with fucked damage attributions specifically on caustic, and we got nerfed for that. repeatedly. despite not actually being at the top when not receiving externals then either. so yeah, the current situation feels a lot worse, thats just how it is.
i dont think id "doom" as much if we had started in this situation, but we didnt. and theres no justifiable argument for the repeat nerfs we received other than "it looked too good on the meters" when that was largely due to aug/pi at the time

I can say what I want
If y’all have your own thoughts then I can’t do anything about it
You want blizzard to prove it and I’m not blizzard
Is what it is
agreed
I mean my thoughts are my reality. When competing for a limited number of power infusions, and at best assassination does the same damage as sub w/ PI, I'm costing my raid DPS. Which makes it not an option for me
If they want to balance around heroic and externals, just say that. Don't lie to us and say "we don't balance around externals" because that's just simply untrue. Ask demo locks how they felt about that statement in 9.1
it was also much more egregious as is the case for us, thats for sure
assa largely got fucked becuase 2 important metrics showed it as an overperforming spec: we got all the externals ingame, so obviously we were way ahead there, and it showed highly in the first few weeks, because this is a good spatter tier, and spatter didnt redistribute aug buffs at all for like a month and a half.
so yeah, we looked good in game, we looked good on wclogs, so expectedly, we got nerfed. but if blizzard had all the numbers and knew how externals affected those results, i feel we wouldnt have seen 3 separate nerfs (while another non-PI rogue spec only got 1, and ended up outperforming us without PI), unless other things were teh reason for those nerfs. but until they actually say that, then yeah, ill go with "blame pi/aug". i just dont have any other information to go by
anyway, love yall
K
Whether or not the balancing is done on externals or not, it would not make a hell of a lot of sense to balance around mythic, the far superior significant majority don’t go past heroic. And as you say sub performs better which if you are mythic raiding that’s a sacrifice you’d more likely be willing to make.
the first part of your statement makes absolutely no sense compared to the rest of it
When they claim they don't balance around externals, and they very clearly do balance around externals. That's problematic
some games tune differently than others, but imo blizz has typically tuned around mythic, not heroic.
I can stomach "We're nerfing this because it's too good with PI"
or rather, blizz has tuned around "what is the spec capable of if played at the highest level"
I can't stomach "Oh we're nerfing this because it's overperforming" because that's a broad statement and applies to much more than just heroic raid
I meant that I’m not commenting on whether or not they do balance around that, purely that having the specs balanced at heroic and below is a far more important concern
Sure, then communicate that
Shadowy implications from vague statements made over the years is a shitty way to relay how you plan on balancing the game
dunno if id agree with that, so far ive always gotten the feeling that theyre tuning around specs played at a >90percentile level, or their representation in highend content
I mean they very clearly balance around heroic raid
and have done so since SL
but they won't explicitly say it, for whatever reason
i mean if its parsing in heroic raid, thats still mythic raiders who are doing those parses, init?
The frustration comes from their communications treating me like I'm stupid
so unless theyre tuning around the 40-60th percentile performance of specs in heroic, i dont really see a difference between "tuning for heroic" or "tuning for mythic"
I believe the implication is they balance around the 75th percentile in heroic
don't worry guys Oracle priest will surely save the externals
but that's just speculation
due to how much overlap there is, and how often mythic raiders still do do heroic especially early on. the first heroic parses dont come from heroic raiders, they coem from mythic raiders doing heroic
because words are hard ig
The difference is a 5-10 % swing is acceptable in heroic, but in mythic you would not take something that performs that far apart
so if the tuning in week 1/2 is based on heroic, thats still very much mythic raiders, cause the heroic raiding guilds dont even clear heroic week1
like the initial KB nerf that dropped this tier, I wasn't even upset
it needed the nerf
but the aura nerf + the auto attack damage nerf
that came after they already nerfed it twice
like bro
kb/spatter nerfs were more than fine imo, the rest... well, its been talked to death
overall i think their tuning has gotten a lot better
it was never atrocious, really. tuning like 20 different specs to be within 10% of each other is already impressive enough
it just feels bad to get bonked multiple times twice in the same expansion and then see most of the other classes eclipse you.
didnt expect to see the s1 nerf situation repeated immediately in s3. but it is what it is, wcyd.
in VotI there was a warlock spec that also paid the price for PI sins right?
not really
oh I must have misremembered mb
both uhdk and demo in voti and specifically aberrus, were kinda left alone for the remainder of the patch
despite being insanely busted with pi/aug
that was demo in sanctum of domination
ye
they got blasted where demo was actually tank dps without PI
demo in sod got absolutely demolished, when it was largely PI and shards that made it skyrocket to the moon
which was unfortunate cuz it meant that most guilds ended up playing at least 2 warlocks, typically 3, while not having enough PIs for every one of them every boss or the following tier, and that just meant that you basically wanted to end your life if you didnt get PI as the third warlock
thankfully its not nearly as bad for us now, we "only" lose like 5%
at least you can play sub if you are on the super competitive tier
always feels bad when the solution is to re roll
i mean its not a reroll
but rogues in general have been way more spec-focused htan other classes
fair at the end of the day its a game and playing the class that's more fun to you its best
its been normalized for mages or warlocks or hunters to swap specs
i mean this iteration of sub is actually insane
for rogues that wasnt really ever the case, cause for the most part, rogue only had 1 functional pve spec in raids for a long ass time 
maybe its playerbase amount
its so flexible while having such massive burst windows
nah its just... we never had more than 1 functioning raid spec
sub was a meme except for the second half of cataclysm and parts of wod, so the viable pve spec typically bounced between combat or assa
and then since legion it was just kinda assa dominated for like 6 tiers
outlaw didnt find its niche (and id argue still hasnt) since the rework in legion
even that was just because they bandaid fixed it with wits
the baseline outlaw in bfa was unplayable as well
streets will never forget cannon barrage
outlaw in bfa m+ with deadshot was totally playable
blame outlaw for not being prog viable at a high level
just reverting the 3% nerf would make me happy
but we will see how we are tuned in s4
Blizzard is just a bunch of mbas in suits saying “sub should be good again”
sure, but it doesnt change the fact that outlaw was a dead spec in s1
until wits came around
(and sub was taken out back and shot in the face 173 times)
remember when the poisoned knife/shuriken toss azerite trait was one shotting people in s1?
s1 bfa wasn't real, and no one can make it real
dont think we're going to see much tuning in s4
ye i mean it was just sub funnel and assa sstuff
esp not for specs that are using current tier set
It can hurt you
a man can dream lol
is it normal to be incredibly energy starved while levelling?
yes
rogue levelling is miserable
yep
just play sub probably and one shot things to max? or outlaw maybe
one of the reasons its one of the least played classes. its just not a fun class to level
sub and outlaw are the preferred leveling specs
i mean i dont think any dot based spec is a good levelling spec
and even then its kinda miserable
do i just cope and spam dungeons to max or something
boomie and lock both are good cause you just dot up 10 mobs and kite them
cant really do that as assa
Yes
ye outlaw in dungeons is pretty solid
even lock you can just go demo and kill the mobs without needing to kite them
took me like 40 mins to sort keybinds dont wanna do it again for a diff spec lol
throughout all stages of the leveling
and druid just go tank and tank dungeons to max
i mean specifically for assassination
sure. its not about whats best, but if its actually possible. youi can totally do the dotting and kiting/stacking shit up thing with those specs
and it works
for assa, it doesnt
yeah i mean rogue is probably also the worst open world spec
you aint soloing shit

unless you kill it in 2 shadowstrikes lmao

but, and this is important
its waaaay better than it used to be before the dragonflight talent rework
Holy moly two games in one
it was a lot more miserable in previous expacs
still remember getting fan of knives at like level 60 or smth
70
no aoe builder for 50+ levels 
bc they just never changed the level you got it at since tbc
and the worst of all
getting venomous wounds at level 53 or smth
no energy on dot ticks for 50 levels, that was good stuff
anyone that did/is doing fyrakk m, do you hold your 3rd DM for infernal or send it on boss before he flies up?
Depends what the goal is
I’m on add duty so I send kb on dark colossus for the first set, and kb+dm on dark colossus for second set
If you don’t need the aoe damage send it on the boss
I see thanks, mostly just getting a feel for the timings rn since we are finally and barely getting through the first set of adds
Yeah there is 2 sides to levelling, rogue, and dh
1v1 battle to the death or pull massive packs and heal for 20% health every time you kill something
ye its basically...
1st on pull
2nd in intermission
3rd on boss between addwaves
4th on bloodlust
5th when ready (if fight lasts long enough)
the alternative to that is to pop the 3rd DM on the 2nd adds instead like whispyr said, its still ready again for BL
with how the bosskilltimes work out these days, many guilds dont get that 5th last DM anymore, so you should pop the 4th at beginning of p3 instead (youre usually holding on to that for like a minute or so just to line it up with BL+execute) and then use the 5th when it comes off cd
Im so close to top 50 in hero 
If only I had consistent wft/pi, its almost always either one or the other or sometimes none
Not like hero parses matter that much but I am still trying
My kill timers for heroic are just insanely bad
Cant wait for reclear 
Gonna kill the dumb dragon on assa this time
I hate sub so much, I shouldnt have played it but I did so many reps on in the guild lead said I should just stay sub and not troll
I honestly think I woulda done more damage as assa
Im just so garbo at the other 2 rogue specs
I dont really care to master outlaw and sub is just a mess
I only kinda learned outlaw cause its easier to pug keys, but anytime its a premade I just go assa
I once got kicked for being specced outlaw. Because most of my rio was with assa, and i barely had any outlaw keys
Hello friends i have the branch trinket from the m+ dungeon (wod one with the plants) but its a bit rough to use it is the one from the dawn of the infiite better? i mean i can sim but is it less work to use it?/
cuz you gotta kite the orbs with the branch etc
mirror from dawn is just click and boom, but the cooldown is 3 minutes and that brings its own problems
ideally you want ashes of the embersoul, which is the perfect middleground of those two
(ease of use, 2minutes, powerlevel)
yeah got no luck with the embersoul
did normal today but got the cataclysm one from the vault
how many smolderon kills in total?
think 2
lol, this is a brand new character. switched to rogue this month after a lot of years of just playing lock
well, then you are not unlucky, just early
someone in the raid was helping their friend when it dropped so they rolled on it
just unlucky
stick with the branch and just passively collect the orbs if you dont want to play the minigame
they will reach you if you dont sprint to china
i thought you already have branch?
I mean easiest way to play branch is move to the left, move to the right, wait for the last
its the end of the season, its a brand new character, you will be fine with a 463 branch for now
so i thought maybe with this one i can get to 476
in like 3-4 weeks or something you will put all your gear in the bin
and get showered in 500+ ilvl gear
oh crap
so enjoy your gameplay and dont look at the numbers, improve as a rogue.
ill do that. experience will come with time and pratice
trying to play warlock now feel someone broke my knees
ye rogue is pretty mobile
Nice transmogg, i bet the gas mask from the love is in the air event would look good with it
btw signet is a "sim bait", its only good if a fight goes on for 5+ minutes, so i would replace it with any other statstick if you have one
ashes + pips = goated
after having experienced ashes, i cant go back to branch
even if sim says that branch is better
Sorry for asking this stupid question, but I can’t check it myself right now. Is season 4 ptr already out?
no
i have progressed even further, convinced my officers that i should just go onto the shadow golem because fire golem dies too fast
Ideally you cd the boss anyway, one kingsbane is acceptable tho
well im happy with my progress already
i started with kicking add and focusing fire golem
than i got away from kick
now i even get to send CD on an add thats gonna live it
and if we get to the point where we are wiping because we need more boss dmg, i can just tell them that i could do more boss dmg
trying to practice kingsbane on training dummies, but I feel like Details! aren't showing the correct numbers always on testing dummies? Is it just me coping or is this a fact?
sometimes im hitting 1.7 mil, sometimes i get 200k, when I feel like I'm doing the same thing (also recording it and reviewing)
Sure, there is RNG - but this much..?
Anyway, fams, which combination of these would you run? (479 ilvl)
raid / m+
as discussed above, Embersoul is nice - but would you pair it with sandglass or pip, given that Sandglass is 483?
good kb tracker
but 200k should never happen
like you would have to go afk for that
do you by any chance press vanish at the end sometimes
that resets your details
now only 1 tick shows
also i would personally run ashes and either sandglass or pips depending on a sim
seems to be 1.8k more dps on sandglass in sims 😄
and 700 more dps with branch but harder to pull off perfectly
min/maxing? more like minimal maxing :3
the WA was great, thanks!
also just a fun fact for you, you can have a 2M kb on opener with everything perfectly hit, and you could have a 4M kb opener with only 70% uptime
I'm 479, idk which numbers i should be pulling honestly... I feel like I know how to do everything and in general I feel like I am doing decently. But the dps meters dont always agree
Is it just Assassination life?
but it sure can fucking suck!
No, Assassination has some variance but not that much.
But Assassination is currently the lowest simming spec in the game
So there's that
Yah, I'm using that as copium
I was looking forward to the 10.2.6 buffs
😐
me_irl
or you could just not play branch and enjoy it
I enjoy doing dps and don't mind it
You just press w for a second and that's it
But yeah, take this with a grain of salt. All classes have their own apl's and whatnot, but this is kinda what the dps charts look like atm
its probably not that big of a deal, but i havent seen anything besides the last 2 bosses for months now, and you wont catch me playing branch there
Most classes are like within 10k dps, then there's Assassination that's massively behind everything
i remember when people were complaining how outlaw is simming so far ahead of everyone, now he is in 5th place
how times change
Are we excited for our s4 raid set? I was on break during that period, so I haven't played with it. I noticed there were no changes to in in the patch. Are we going to our deserved #1 spot ya think?
if it wasnt for big amp phases and lust in execute, assassination would probably be bottoming out in the wcl statistics
Oh wait, is it the Lurking Spectre? I played Subelty on that patch... The assa set seems to not be very interesting? More damage without needing to think
It's the same set as you currently use
Nothing changes
Everything stays the same
HUH
The set you use was voted for by the community
isn't s4 near gear going to recycle s2
Every class has a tier set from season 1-3 that was voted for in the community
💀
ooooOOOooohh???
No
But the community voted for s3
😂 okay, I didn't realize. Thanks!
reading comprehention strikes again
aight, cool
I can’t read
i am not english
more like not having even read the information in the first place lol
i am excused
it's true
i just saw the patch notes, and everyone had shadow crucible gear tweaked
some season 1 and some season 2
yah, makes sense now, thanks
I don't see the appeal in the current tier set so that's a bit sadge
but it is what it is'
so is our s3 set the best or wot? we're at the bottom.jpeg
(which might be for spec reasons, of course, but still)
as long as it isnt season 2 im aight, i hated the concept of dmg increase after DM
So all the s1 and s2 sets got buffed or nerfed accordingly
We will still be at the bottom and nothing will change
Unless we get buffed
as cev said, the vote wasnt for the numbers just for the effect, thats why sets from other seasons got buffed
Very typical that a spec that favors PI gets mega nerfed and then people move on to PI other targets
kb needs a nerf, bleeds a buff
you could just buff bleeds and leave kb as it is, its not like we are so strong that some ability would require a nerf for us to get a "buff"
too much rng swing from kb, nerfing it makes it less ;3
well the rng swing gonna be the same, now its gonna swing between 1.5M and 3.5M instead of 2M and 4M. I agree with cev tho
but im not sure that nerfing kb would make us not play kb or play it any differently
That's not how it would work
It would not go from 2-4M to 1.5M-3.5M
More like 1.5M-3.2M
or even 3M
or whatever
Yeah most likely not in single target for sure
my brain is too far into raid, havent been in m+ for quite some time
i see the point now
rework bonespike to deathspike too while at it
even more bleeds to manage
(ik bonespike is permanent but you get my point)
Deathspike was actually fun and good
deathspike 🤤
Swap Sepsis/SBS where Doomblade is
And make Doomblade into Deathspike/Toxic Onslaught
depending on which talent you use
dank
would be pog
i enjoyed both deathspike and sepsis in SL
even played sepsis in keys in S4, it was hella cursed but i enjoyed seeing a big sepsis during dmg phases
tried making it work on smolderon, but its just not it
deathspike in SL made low target cleave fun
it was a way to get full CP from 1 button guaranteed
even if limited, made openers fun
funnily enough, for me it wasnt even that i got full cp from it. I just enjoyed the animation for some reason 
it was fun to spam bonespikes
- is better than the combo im rolling with now
ye its gonna sim better
Branch + Sandglass is bis
but besides the last 3 bosses and maybe council you wont get much value out of signet
nice ty, i got signet from vault and embers, not so lucky
PREACH BROTHER
Cev took a large sip of based juice this am
Do any trees have trio choice nodes?
you mean a choice between 3 abilities?
no....?
Yeah this
nah
I'm just curious if any did that
Might be interesting for covenant abilities or something
not even druid
you could just make it baseline that covenant abilities have their legendary effects
since those made the abilities more fun
and more fun is better
stop right there
why play videogames if you dont feel miserable 24/7
i play league, i get my daily dose of salt and rage from there
@normal otter
@glossy dust
who the hell is u


!wa
Assassination Weakauras/Plater profiles:
Whispyr's Afenar Edit
Luxthos's Group
LE's Group
LE's Profile (lots of one-off weakauras)
Devlin's Group
Ceverion's Plater
Whispyr's Plater
Pooling Practice Tool
Assassination Guides:
Wowhead: https://www.wowhead.com/assassination-rogue-guide
IV: https://www.icy-veins.com/wow/assassination-rogue-pve-dps-guide
Method: https://www.method.gg/guides/assassination-rogue
Hey guys, new here, apologize if this has been asked multiple times. Are you guys pressing your ashes trinket with kingsbane? Thank you for your time
Yes. You can macro it right to KB
i dont recommend this as it offsets your ashes from deathmark if you ever use kingbsnae without deathmark
like in keys this situation happens pretty often
i tried macroing it and it was offset every assa key i did
in raid it's fine
except on like smold where you KB without deathmark
on pull
but yeah in keys
ye so its better to just have it unmacrod
it can get pretty bad
it's also better to hit it a few seconds after KB anyways
so having it's own bind is just better regardless of desyncing
but also i just bind that shit cuz i'm gonna be in fyrak prison until the end of the tier anyways

next tier too
Next tier lmao
How did they do no cooking on s4 though
HUH
awh my gawd, we saw p3
for like 1 milisecond
but
we saw it
boss dies in the next hour surely
back to p1 wipes
YAY
Fyrakk? Expected
I got banned from PI after smold cause of Assa nerfs

We have 2 and they go to UDK and BMH
Even though I parse much better than both they get PI 







