#assassination
1 messages · Page 916 of 1
weird comma
Ye
strippers, poker, raccoons, wow
Should have semi colon
Poker?
if scana
your budget comp doesn't have a mage so it's a good comp, pug mages are just so insanely bad overall
I hardly know er!
sends me stuff

Why play poker when you can play balatro fr fr
im not enjoying it as much this season (hence why im not streaming it) if we wanna time keys i have to play outlaw or we have 0 prio dmg and pulls take too long
its not that fun
balatro very lit

Play assa for prio 
pew pew
nah outlaw
Deleted and banned
is not fun
automatic weapon
its very mindnumbing
I’m 33 I got the reference but I was interested in digging
Kir pirate is at least somewhat better than the other DF versions imo
Were you perchance a dwarf digging a hole?
DIGGY DIGGY HOLE?
but yeh i dunno we tried keys with me as sub
but our dmg profile was just horrid
Order Your Copy of Latest Album, Warfront, here: https://lnk.to/Warfront
Wind Rose states:
“Mining is one of the most important activities for a Dwarf, naturally Wind Rose needed a theme song for this great honor of collecting these jewels from the soil, so sing with us with pride!!“
"Diggy Diggy Hole" originally written by Yogscast
Mixed an...
all smallies insta dead
no mage @earnest remnant ?
wut comp
we are Havoc Ret rogue
its awful
Unfortunate playing without heroclass
also no DH tank
havoc and rogue kinda goofy together
Havoc rogue is okay
ret brings goodies tho
all out AoE
but ye
or all out ST
Do ducks need flight school? I thought you were kinda just born with it
we basically sped up Throne of tides
with 3min
just by me playing outlaw
-.-
we ended up mostly playing pirate, mage, chicken
or pirate, mage, aug
or pirate, mage, mage
Boosted eh?
imagine if you lost IO
you kinda stumble into score
would be so toxic
Lmao you don’t time a 22 and your io goes down 30 points
we getting there
i don't even have a 29 on tyran

NA rogues are not as powerful
as the europeans
it cuz you guys get the fancy imported ranch
and we're stuck in hidden valley
what Talents do you play in iridikron for sub @earnest remnant
Yeah like Bobs
i'm not a ranch sommolier quake
i barely touch the stuff
I prefer ram ranch personally
i dunk fast food pizza in theirs sometimes
no bitches bob
He just like me
kek
im just gonna die
I assume you have the raid things already
just got my last item massive like 200 dps from mythic tindreal neck
i lost my last bit of motivation for wow
What’s your weapons
lets see what Steal This Ham gets
missed 3 vaults cause i spent 2 weeks in hospital
you should stop doing that, its not healthy

hero thorncaller and hero nicholas

dont think enhance plays it
My havoc is in desperate needs of Augury/signet brand
and a brain
needs some bitches


This spec is so fucking fun, holy shit. How have I not played this since legion. They need to get who ever was responsible for this rework to consult on all the dot classes.
Yeah, I just mean, who ever is responsible for it got some shit seriously right, and as a warlock main. This is like playing a different game lol
oh yeah, its absolutely incredible
pray that affliction gets a simmilar treatment, cus it needs it
ill take ur ashes of the embersoul thank you very much
(yes i got another nick on my GV btw,took a socket for my Sin belt)
whats the best way to track poisons? im very new, but i imagine its like tracking Flame Shock for shamans? Is tehre a plater out there for it?
u dont track them,stacks happen
the only thing relative to poisons and tracking is envenom buff
its very pivotal for dmg coz u need to envenom while envenom buff is active for xtra dmg
so goal is to have 100% uptime on envenom?
yikes, with only a 6sec max buff time
it pandemics
which means if u envenom while the buff is active it adds more time to it
u should check whispyr's guides on ''pooling''
explains pretty much everything u need to know
yeah its thorough for sure. understanding it takes time though, being new etc. but ty for the pointer.
!wa
Assassination Weakauras/Plater profiles:
Whispyr's Afenar Edit
Luxthos's Group
LE's Group
LE's Profile (lots of one-off weakauras)
Devlin's Group
Ceverion's Plater
Whispyr's Plater
Pooling Practice Tool
If you check LE’s profile there’s an envenom tracker on there with options to show pandemic
okay cool, thanks.
in normal gameplay without any depeer thoughts given, you will average out on 80%+
is there like some sort of tab targeting when applying garrote?
after a hotfix indiscriminate carnage has a ''smart'' targeting
if u arent specced into it and try to cleave 2 targets
u just manually target and dot it up
coming from combat (also new) i should 100% have daggers made right
by made u mean crafted?
yeah
If not, yes, you want dual daggers
Yeah, Sin only works with daggers
yeah u cant mutilate without daggers
ive noticed lol, like....wtf..
lmao, yep
same goes for sub but its a dps thing
even a 1lvl dagger wins a slow oh
due to passive
no u jut lose too much cps and energy from shadowtechniques
Ahh, that checks out
so is there a macro or something for this? I have each one bound individually lol
oh i bet.'
kingsbane+shadowdance, most of the time deathmark+trinket (and pot if you wanna macro that one)
thats it
rogue is not a macro heavy class
can do a mousover Shadowstep macro aswell, but thats more of a "i like how it feels" thing for mobility and a personal opinion, not something needed
so i wanna rupture one target and spread it with Crimson Tempest? And dance between keeping Rupture, envenom and spreading poisons with CT?
Not sure where you're getting that
Read the guide on wowhead and then maybe watch Whispyr's videos on youtube
To note, this was recorded late thursday night before my raid testing group fell apart
AoE is a bit of a beast to tame and there's a lot more decisions to make, so we got a little bit more rambly in this one sorry :( watch it in 2x of something I don't blame you
Follow me on twitch :) https://www.twitch.tv/whispyrttv
Written Guides
Wowhead: h...
That'll help you with aoe
m+
?
yeha starting w/ aoe rotatoin first.
the general rule of thumb is: apply bleeds on priority targets, keep Crimson Tempest running at 4+ targets, when all bleeds are out you ST a big guy and do aoe with Splatter
if you do that, you will do good
is the build he has the go to m+? the one i got on wowhead is diff. The Arterial Shock build.
"generalist" aoe opener in m+ (with i. carnage talented) is like, garrote->garrote->rupture/crimson tempest(if you skilled it)->get rupture on some big guys->start doing single target with kingsbane
they all are VERY close to eachother, so its often a "what feels better" thing
arterial shock is mostly recommended
makes m+ runs where stuff dies in 6seconds feel less painfull (aka all keys this season cus adds just evaporate lmao)
game really wants me to have all the trinkets
Pretty gud
but it summons future me
and future me maybe doesnt suck at the game
I got ashes and signet brand in previous vaults too
so very likely just gonna add branch to the collection
game wants u to have branch and hate urself coz tis good but cringe
#rawfacts
I happily swapped to ashes on tindral progress a week ago cause fuck collecting orbs in p1
Not like any of this shit matters for your parse 
I perma play acro + ashes these days out of pure laziness cause the tier is over
if u got ashes it doesnt rly matter,uve asquired perfection
And still getting 95’s
Cause like
None of this shit matters
Just crit your kb
5head move
Rng ass game
play outlaw you say?
Acro instead of deeper?
Acro lethality over deeper alacrity
Yeee okie.
play BM Hunter 
At the end of p1 today on fyrakk I was at like 295k
And then very next pull
235


I mean that’s also aug cause details
But fucking Christ
wafting proccing after CDs, no fate mirror proc, the last 2 ticks of my opener kb not critting, and 5 less blindside procs
I’m pogging so hard man
Holy fuck I love not being in control of my damage
thats the reason sub gives a better feeling
well it doesnt lul
but ye
it sucks so hard
fukin procs
Good thing I’m spending brain power in order to pool correctly for an extra +500 dps
When shit I can’t control is swinging me 50k
Very cool and epic gameplay
it would be better though wo nerfs
It’s just a fucking slot machine
It would be worse actually

Reverting the nerf means more kingsbane damage
Which means even more of your total damage
Is that shit fucking ability
15% more kb damage is bigger variance
variance doesn't matter as much if you're out dpsing your fellow raid either way
well ye we like more dmg but what can we do,idk buff sin then
cook something
sin didnt deserve those nerfs
its fukin stupid
its so obvious
What are you talking about
Yes I do
its stupid i agree
The balance is fine though
i just want more of sin
I would prefer the 3% aura nerf to be reverted over kingsbane nerf
me want bigger number though
im down for that lets go
gief consistency
But monkey brain wanting bigger number does not mean it makes any sense
bigger number make brain good
we do that anyway now dont we
Talent balance is kinda like a big game of jenga for assa right now
There’s stuff that’s very good
But they all connect
If you pull one of them out
i don't know what talent changes / hero talents are coming up with TWW for assa but atm I would think so
The whole thing crashes
crab tree never crashes
i think that dance is just too powerful a button to miss

personally i think it was an oopsie from a design perceptive
coz u narrow all 3 specs into a singular powerful node
all 3 rogue specs play dance
Ya
isn't nightstalker the culprit there for assa?
nightstalker just buffs whats there
outlaw got crackshot making dance essential and well sub is sub
dance is the real problem i think
u tap into so much power it makes no sense to not take
Dance is a problem for multiple reasons, but it’s mainly nightstalker and master assassin
Ambush stuff is kinda “the point” of dance
But dance also enables the rest of stealth stuff
Crack shot, garrote talents
So it’s just
Way too many things
It’s essentially +200% to garrote talents
Which would be fine
If it wasn’t also nightstalker
And also master assassin
And also ambush
like if u go back into sin talent history u will see that MA made vanish adps cooldown coz u tapped into 100% crit chance
which was crazy
now that the ''dance window'' is stronger than the regular vanish u cant have that crit chance
so u gut MA
idk how that makes sense from a design perceptive
its like jumping from one foot to another
speaking of design perspective, was there word about the trickster hero talent tree getting reworked?
no, just a bad first impression
the main appeal of any hero talent is the initial node because it defines the new core concept of the tree
and so far only few specs did dissapoint quite noticably, trickster was one of them
so overall, blizz does a good job with the trees
i remember the days where sin dps was the dps you'd end up with about 30s into the fight
perfectly flat line
somehow we now the opposite
I'm kinda missing the no pi sin. I hope this bad take will not get me lynched. The gameplay is better. The need for evoker and priest is not.
no worries, nobody wants to be PI dependant
give me a spec that doesn't want those any day
its not a hot take, its a good take
pi is just a consequence of cooldown design
putting more damage in bleeds and take it out of KB could work well to reduce the burst/rng
i don't mind it, and to make kb even relevant it kinda needs the power to be there
and i prefer a world with kb
KB does not need to be the majority of your damage to be relevant
they just need to remove parry, and possibly make dots crit independant
It makes the spec have nice gameplay for sure. Even though my fellow raiders don't understand the damage patterns.
Would you suggest an amplifier? Affliction warlocks have malefic rapture but a lot of people think that smells
critical strike on damage ticks will impact your output with KB beeing so strong
but i understand why KB "needs to be there"
there would have to be a hell of a lot of tuning to lower kb output, especially in m+ where kb + caustic has gone a long way to fixing it's uselessness as a spec
with the current design change
because cuastic spatter and some other things are designed around it
that's why i say make dots crit independant, or have them take the crit value and use it differently than "crit chance"
that sounds like a complicated solution to a simple problem
yea idk bout that
i know
but. they did it in another game to solve high variance on big burst hits
is why i thought about it
there are 2 easy ways to remove crit rng
either make something never crit or always crit
yeah, both of which ruin MA interaction and usefulness of crit stat
always crits, crit chance increases dmg. easy fix no?
i mean the alternative is just have damage elsewhere (shift damage away from on big ability)
i don't think most peopl would mind if rupture would tick higher
hence i suggest that dots take crit chance value and turn it essentially into a increase dot damage value
but that is complicated and game wide
in terms actual numbers crit is just an amp for dmg inc
so u take a base value of e.g 100 dot dmg and multiply it with 1.5
the crit rng applies to any hard hitting ability
e.g. it was for dfa, and is for secret too
doubt it,it will make sin very powerful again
100% crit will make a bursty specc burst even harder
and delete all shorts of variance
it would increase burst
but you can tune it without variance
u basicly lock the specc behind a crit amp
i mean it kinda already is though
and you just pray that both last ticks crit
but ye i get what u mean
true, but how many specs are tied to 2 ticks of a dot every 2 minutes as a dps swing chance
yeah i think the same
blizzard always aims on shaping a meta
they know beforehand how a raid looks,how content looks and shape classes accordingly
claiming anything else from a design perceptive is just naive
this falls back to my initial statement
if you reduce the impact of KB
and shift this damage into bleeds
what about rng other specs have thats not crit but also causes big variance
is crit rng uniquely bad?
i mean i am not opposed to putting another ability on a choice node with kb, that is more bleed focussed
no
but i think that kb having the whole window planned out is a good tihng
critical strike is just a stat that increases damage output
with a non linear progression
and i think diminishing it's power is a negative towards the enjoyment of the spell
KB did not do the same damage in Legion
and peole still loved pressing it
but ye maybe, maybe it needs to be this strong to be enjoyable
yes i know its weird for sub and all that stuff
but i still think that its just ridicolous that sub rupture does like 2x the dmg
why is the dot on a "dot spec" so much weaker lol
it just doesnt make sense
to be fair, realz did buff ruptur for sin exclusive in 10.2
cause they threw the power of nightblade into rupture
nightblade was worlds apart from rupture
it was, but in making rupture the spell to use on sub again instead of nightblade, it makes sense that it's a strong ability
i know it's not exactly 1 to 1
nightblades was a "so you do atleast SOMETHING else then just spamming backstab 2-3x->eviscerate" button
i think that sub should have a ''replace rupture'' with nightblade node
moment, lets have a look back at nightblade together
i think that nightblade is coming back in hero talents
the sin/sub tree
could use it
would love to see that
Nothing see nightblade is amazing 😄
nightblades was a maintenance buff
rupture is a dmg dot
different abilitys
absolutely love it
Tbh I wouldn't like to see any new abilities, we've got enough already 
I'd rather see some talents that would actually help us with M+/AoE or give use better options than focusing mostly on KB
nightblade did some dmg and on a shorter cd
but ye true
nobody said more abilitys here tbh
most people here are more on the "take some dmg out of KB and spread it out too the dots" part
inc: soviet saying WTF NO ITS PERFECT PLAY OUTLAW IF YOU WANT LESS BURST
i would position nightblade as a rupture replacement not in addition
7.1:
Oh, then it's fine. Move alone
but it was also a damage amp through talents no?
so putting nightblades power in "rupture" would mean cryppling the damage not empowering it
nightblades was a generic "do X% more dmg" maintenance ability, just slightly hidden under a dot
that was later in legion, 7.1.5
they changed nightblade to do even less tick damage and added a damage amp to compensate
like, sub in general has this Problem that they kinda struggle with the "out of dance" loop
cus it quickly turns into stab->stab->evicersate->repeat until dance is ready
subtlety outside of cooldowns is mostly maintainance
i don't find it in a bad state atm, but that's cause 2 dance charges and you sync them to SOD, rather than previously just dance on cd
BFA was alot of wtf am i doing i've just double danced
it is rly difficult to say
because subtlety right now is impacted by the tier set to a bigger degree
the additional combo points you get do shorten the downtime
parsing as sub is just the same rng meme as parsing as assa is lmao
get shadow rupture dots during good moments and regulary and many tier set cp procs
so you gamble for parses

remove finality from rupture and solve both problems?
but as you mentioned
a lot of it is borrowed power
tier set rng, sophic rng, trinket procs
i hope they do not do these rng enchants again next expansion
it is likely that they do
or like, not too this degree atleast
I keep saying, just bring back artifact weapons, make them evergreen
because of how you balance around proc vs. static
nah, fuck that
a proc based spell is typically tuned higher because you can't control it
a damage effect or passive increase is lower for the reason of control
the current talent trees are essentially concordance of the legionfall
ofc. exceptions can break this general design rule
idk, i think thats a you think you do, but you dont thing
i am not sure if nick is part of s4
i have played the game less since they remove AP
thats not a good metric imo
grinding for power is more of a fun thing for me than grinding for a mog
I find myself not touching world quests anymore, back when there was AP and weekly caches behind doing a certain number I was more interested
worldquests are in a weird place
the optionality of DF has basically made me choose to not do things
because they are not supposed to be long term content, but rather content you do at the start of a patch
did you enjoy doing wqs?
its fine not to have to play wow every day
what you are saying is, you want this to change?
i think TWW might have something for you
instead of feeling like your missing out
I liked the incentive to do your 3 world quests each half week that brought about the cache
the new pve system with heroic level rewards in the weekly chest
i am a bit split on this system btw.
i like having more options to get gear, but it either gets irrelevant or mandatory long term
assuming it wont be something we do after few weeks
once i got both portals in the azure span, i've had no reason or will to go to that zone
hc lvl rewards we get from doing m+ anyway
same i stopped doing anything but raidlog like 1 and a half months ago
so not something that seems super impactful

unless it has some super strong exclusive items
is that a bad thing?
that are rng weekly time gated
i think there is value in being able to put down a game and come back once a new update drops
it will be interesting to see how engaging the delve system is going to be
idk i think this season in regards to obtaining gear is insanely good
wow is designed to keep you playing with things like the trading post or other systems
ofc you have to get lucky with vault to get your 0.1% bis but its really good with crests, crafting and so on
there will always be rng, if there is non it would get insanely boring really fast
but a lot of the optional content lacks a good hook
so raid logging or taking breaks seems like its a good solution
i mean it can never be an objective opinion, as this topic of game enjoyment is the most subjective of things, but in my opinion, having something to do is better than having the ability to complete the stuff and log off for half a week
one thing to wow is
m+ vault is too rng
you need to enjoy the grind
i mean there is tons you can do, but there is just nothing you are forced to do this season
and nobody enjoys doing 50 of the same dungeon for 1 specific item either
i get that, the way i play the game is 100% power related
thats the thing tho, except for maybe trinkets you can get close to bis, with crafting, upgrading and stuff like that
yes but every season there are trinkets clearly better than others and often times random weapons too
but that's just my predisposition, i mean i love games like poe, and am hooked into last epoch atm, which are all continuous power seeking
nobody cares about off pieces that are easy to get
i mean ofc there is, but gear is rarely a limiting factor
people are just obsessed with it
Here's what i think all rogue specs should have :(Yes its a raid dmg amp)
- Assassination :<< Murderous Intent >> : ''Envenom exploits the targets weaknesses increasing all damage taken by 1%
- Outlaw : << Pirate's Plunder >> : ''Dispatch increases all party's/raid's haste by 1%''
- Subtetly : << Shadow's Will >> : ''Eviscerate shreds through the enemies defenses applying a debuff that bypasses ''X'' amount of armor''
And thus u get all rogue specs viable for raid 😍
its not gear keeping people from clearing mythic or doing 25+ keys
its skill, and knowledge
idk
i personally dislike how easy gear is to obtain at the moment, it trivialised my guilds prog this expac, into 3-4 week AOTC and then just shy of max levelled gear without touching mythic
disagree
remove raid buffs
adding raid buffs is not always good
not happening sry 😦
and in your case
assassination: all damage increased by X%
outlaw: all haste increased by X%
subtlety: physical damage increased by X%
there should be a way by the end of the season to have the best gear if you do the hardest content regularly
that means 3 rogues each raid 🤝
physical damage is the worse in the game
so reducing armor is the weakest of the 3
it is also more specific
remove the heroic cap for dungeons, and remove the myth track upgrades from items not gotten from a 22+ or mythic raid
idk about that but ye make it all dmg taken coverted to shadow dmg the 1%
bring back 100% effectiveness scrolls
my guild would love to stock up on battle shout scrolls
and same with subtlety
a lot of damage even on physical damage classes is not pure physical anymore
scrolls ended up decent for raids
when you had something missing
we don't have scrolls now unless i am mistaken
zone in? get fort
a lot of the raid buffs are proc effects
that will obviously break the game, and cause one sided classes for RWF
you need to actively attack a target to apply it
but it free up casual guilds from the "we need x" mentality
the raid combos are already "Broken"
gief scroll of windfury 
haha
i think the solution to raid buffs would be to allow more classes/specs to apply them
yup
that would solve alot of drama and stupid rerolling etc
i wanna apply into a CE guild and i have to have a ranged alt
fully prepped

MUST HAVE BOW OFFSPEC
yo imagine a range rogue, i'd be down for that
wr50-200 and wr1200+ guilds tend to have the same amount of raiddays, alt requirments and racism
its funny

yeha cool
say goodbye to assa/sub/outlaw forever then
really cool
i LOVE multiple specs beeing dead unless its OP because the class has ranged options
what survival? feral? what?
we'd at least be going from melee to a range option not the opposite
feral has been pretty played this patch though! cause boomkin dies from any 2 consecutive mechanics
you can get ce as rogue just fine
but some ranged classes are always needed, and your chances to get the spot is higher
the problem is, you need to have fun
if you don't enjoy the ranged, no reason to play it
yup i made a huge gamble playing sub this tier but i swapped my interest from killing the dragon to learning sub again
and i dont mind tbh
i love rogue as a total
the game is inherently pseudo competitive
i love playing rogue
so even wr 10.000 will tell you to spam m+ 24/7 for the first month or search a other guild
ild do that anyway tbh to rush gear
its not like i will have issues doing meaningful keys early
higher ranks work because you don't need to tell people to spam m+
its just that having an alt fully prepped 
because they do so by default
yup
that first week is the most fun ;3
funny side story on the launch of this season i crafted 1st day a 486 dagger for 300k gold
when it needs the ranged dps option to be in a really rough state on multiple fronts AND the melee spec to be tuned somewhat above average at the same time, just so that the melee option is not seen as a troll Pick
yeha, there is a small problem overall
giving a class ranged and melee dps options always just kills melee

but it is overall worse
because pure dps classes do have competition within each other
and as you saw with rogue, if there was never a design to give each spec a unique reason to play
you end up with fotm depending on tuning
on the other site, one dps classes will try to shove everything into one spec
yeah exactly
so playing dh can be as good as plaing rogue
even tho rogue has 3 dps specs
and should as a consequence have a higher chance of beeing good
(and this was the case in bfa/sl, Rogue was more times than not optional)
(even tho this is more related to the dh raid buff)
DH has a raid debuff and raid cd
rogue doesnt
and also doesnt need to think,its a mongol specc
assuming we talking about havoc
it's "don't fel rush into deadly mechanic"
i think stealthi mentioned that dh is quite difficult now in terms of gameplay
they went from 2 buttons to having like 8
it's not all about the button count 
you are correct on that

In gear i can have 2 of them with The power of decay and the boots with the poison enchant at the same time correct?
Or just 1 power of decay
One decay and boots
to maximize envonom uptime during kingbane, is to have the envenom passive active the whole time, not so the direct dmg from envenom?
Yes the passive that increases poison application chance which kingsbane scales from
But also the more hits you do, the bigger amount of poisons applied, so both kinda
should i try always be above 50% energy for sanguine blades?
so simply, i gain dps by staying above 50%? passively
hi^^
i paused wow for 2months now and started again....
i played an assa rogue and still love it but i forgot how to play it good xD
im on 480 GS and i tried me on the damage puppet and i was on single target on peak on 200k dps.. it think its ok for a new start....
but could u tell me how i manage with my energy? and whats the best way to rotate in aoe?
i was in m+19 and i sucked so hard... i know its alot with movement ect but i had so low dmg....
and im not able to hold my dps in ST.... i am fast very low in energy
Not worth playing around that, you play around 4pc tier bonus with envenoming while current envenom buff is still active
I became an "Ashes of the Embersoul" enjoyer... Today in vault : Myth track Branch ....
same brother, same
the branch is calling
You just garrote/rupture as much stuff for damage + energy and then use your CDs. And if things are dying too fast, then need to decide what is more important: everything dotted up or prio targeting
Though, should also be firing CDs as much as possible because that seems to be a thing that newer sin players struggle with
so i try to get all mobs in an aoe with garrote and rupture. after i have all i use cds,
i generate combo points with my aoe skill right?
ic?
ah ye right, its in german "willkürliches gemetzel" xD
so stealth, garrote and rupture on all mobs.
ye i learned on pala to everytime use the cds. most ppl hold there cds for the situation. but when u wait 1min they would be up again xD
Ideally yes
Does the pandemic timer for envenom change with TTK?
junge, die #1 regel
spiele keine games auf deutsch
egal was

🤷🏼♂️
Just let the man be lol
I play WoW in French, despite being in the US
can i blame shmeeps aswell?
Obv
@keen spruce ffs man
I tried to learn some German in college, but dat syntax
This Sequence is Right?^^
ye
Ok ty
in 5+ target... am i trying to keep garrote and rupture up on all 5?
hmmm ... does IC proc off vanish as well?
was there a macro for KB and SD?
Yeah, it's just
/cast Kingsbane```
hrm okay maybe mine was backwards i'll try ty.
Order matters.
Also, if you use it when you're in the middle of a GCD, it'll fire Dance, but not Kingsbane
Did you do it outside of Vanish/Subterfuge?
yes
guess which spell
just unstealthed.
It should work. I just did it and it was working for me.
would hlep if i had a target LMAO sorry ty
mood
I've never been parried in my life
iridikron is my arch nemesis when it comes to parry
Git rekt

when we enter the subterfuge window with SD what's our main priority?

Garrote
Double tap garrote and finisher with? Whatever prio list says?
Not double tap garrote. Maybe try wowhead for the opener again
bout to double tap.. uh who havent I picked on lately uhhh.. double tap whispyr


what poisons do we use for 1v1 pvp?
#pvp probably will have the best answer for that
the moment i get told "i found someone better" this late in raid.... man, didn't even get to first trash pack before getting to this xD
got replaced by a 489 something i found out, what a punk....
Guys... what is better trinket to use crab or pip?
Sim
Im using ashes
now i have choise
choice*
So im not sure which one would be better
Depends on your other gear
you should probably swap those daggers my friend
are both trinkets 483?
ashes definitely a billion times less annoying to use, it's probably a coinflip tbh if you were playing branch I'd say easy pips but crab is big mastery + avoidance which is always nice
I've been playing ashes for some time... but yeah... i think crab is kinda better cuz of mastery cuz it is really nice proc
!fuu
Rogue Spreadsheet - Light Version / Dark Version
just swapped from outlaw, have like 18% haste, is this a direct affect as to why my energy regen is trash? lol
no
can't even get through opener w/o waiting for energy, am i too finger happy?
you're either not using tea where you're supposed to, not applying bleeds, or you don't have poisons on
2/3 of those are correct, ty.
np

One of my tanks saw me reapplying poisons in the middle of our first Kazzara kill and kept flaming me for it XD
same but not kazzara
@gilded oasis there's a lock in this pug and he hasn't put down a closet once, AMA

What’s your favorite fruit
wtf are you pugging
watermelon
weve had 3 alts, a healer, and 2 plate wearers get leggos and our ret (main) still hasnt 
why doesn't your ret have it guaranteed this week

man's been slackin
he missed 1 week due to internet issues and I guess decided he didnt need to pug it
idk its not my lego I dont know how it works
our UHDK finally got it this week with the 100%
and our poor warlock
still doesn't have a belors
from any difficulty
our mythic tindral loot was criminal
assuming next Tues is his 100%
one tier, cloth belt, leather shoes, and like a shitty staff
staff went to transmog, belt and boots went to offspec

Is the projected timeline for fyralath confirmed true or are we still just speculating?
think it's datamined
Ya it’s datamined


Impossible
That’s not written in the files

The archives must be incomplete
I found it too bozo
Private aura buff
on fyrakk, is dream rend counted as aoe? ie effected by feint.
Yes
datamined but its only 100% (allegedly) if you killed fyrakk from the start blp
i only say this, cause alot of people thought it was a weekly increase thus didnt need to kill heroic fyrakk
its prob not 100% accurate but close enough, it says 6 mythic kills for 100% aswell, one of our raiders didnt have it with that
oh nvm I read it wrong, its 6 embers, 7 kills 
hey guys, i just have a question about garotte and rupture applied from stealth, should you always let them run out because they are empowered or should you just reapply at like 3-5 sec?
Let empowered dots run out
alright thanks, got the info that if you reapplied then the empowered version carried over, but i guess that isnt true
Duration carries over, but any damage multipliers do not
Damage is entirely based around the new cast
we could just have empowered garrote on 100% uptime then , that would be nice

it's spec identity, to play around strong dots, this would just be dumb 😄
Good chance we drop dance if that happened
Tbh
yeah
for that op envenom 😄
cant wait for the whisp fatebound wowhead post
“It would be good in m+, if there were no other rogue specs competing”
and the group lead accidentally misclicks to invite you instead of a mage/spriest
nah, trying to stay positive in an article for a tree that probably has a giant outlaw focus, and then 1-2 random assa abilitys thrown in

can allready see it comming
- name needs to change anyway, cus wtf is that anyway
It’s funny cause I’m always seen as meanie poopface mcRudeDude negativity level 100
And then I talk about balance and talents and I’m like “it’s not that bad, don’t be so negative” and then I get dunked for all sorts of shit like “asking for rogue nerfs”

Can’t win
Stays positive -> why are you positive the spec is SHIT
Is negative -> whispyr you fucking meanie doomer stop bitching

tbf, i look like a big doomer all the time, but thats mostly cus i dont say the positive things out loud
should change that tbh
So… you’re German?
Nicht gescholden ist genug gelobt
unironically yes

will always find smth to complain about, doesnt mean its bad
if i would think everything is bad i would just not play it
and im playing it right now where it is objectively worse then sub in all regards, simply because i enjoy the gameplay and the feeling
You enjoy the WHAT
doesnt stop me from complaining about bonespike 
eh, for me its like
My other take is that it’s 4:30 in the morning and I really should sleep
same overall, BUT i can also see why they want sepsis and ER to stay
even if i dont agree
SBS is just weird
Put cataclysm rogue into retail 🤝
coz it was amazing to be a rogue that time around and everyhting made sense
also we had fangs
“Everything made sense”
Talking about cata
Yeah okay
That’s my queue for bed time
The cooking is too much
goal achieved 
like, my "Problems" rn are:
kingsbane is cool, but too much of the overall dmg is on it, Spread that dmg out a bit into other abilitys
sbs is a ability that just doesnt really need to exist imo
some of the very generic "you do X% more dmg" talents should be replaced with some utility or deffensive talents (i personaly think that utility/deffensive talents should not be in any spec tree, that stuff should be class tree for all classes, but they decided otherwhise and assa having 100% offensive stuff is the weird one rn, so maybe change it)
overthink sanguine blades, i get the idea and why it exits etc...., but i would prefer a more "active" talent that encourages pooling like the current 4set, and not "you do passive more dmg when doing nothing"
tbh, cata sub would be a improvment over shadowdust sub

Replacing damage with utility or defensive nodes in the spec tree is bad
And you should feel bad for typing that out
He can't read...
like, i 100% agree that utility/deffensive stuff in spec trees in cringe
but im trying to be realistic here lol
they wont change 30+ spec trees to not have that stuff anymore, so might aswell give assa some and make it equal with the others
Nope
You stick to your guns of utility defensive in class tree or you and me are breaking up
Your choice
based
Well i got bad news for you, because sin hero tree will buff kingsbane further.
Yes, both of them 
They'll add 2 more buttons you need to press during KB, so you'll always have something to do in the timeline if KB usage.
I already know what you're gonna ask
"But won't that make KB too strong?"
Well yes. but don't worry, they'll nerf it all 3 weeks into expansion and you'll be left with a complex spec to pull off correctly with a very moderate reward for effort 👍🏻
i mean, 1tree giving more focus on burst windows, aka KB for assa is fine
NO IT'S BOTH
when both end up kinda the same, sure, would suck
but looking at the trees they showed us, that was not really the case that 2 did almost the same thing
rogue is special
Idk why people complain about all ur dmg being in ur 1 min cd
Bursty 1 min CD or 2 min CD is the best dmg profile in the game
And way more fun to burst big numbers imo
Both outlaw connected trees will be ruined by being connected to outlaw so gameplay will appease zoomers I can feel it
Only sub/sin tree has potential
cus beeing a spec that is based around dots and dot manangment having its dot dmg not really mattering is just ???????
why is rupture a wet noodle
I mean the dots are just enabling engine for your burst which is fine imo
There is no true multidot spec anymore
And if there was that dmg profile is kinda flawed
and i like how you always turn it into "why dont you want burst???"
where did i say that kb should do 0 dmg wtf, it should just not be EVERYTHING
if i want a spec where the only dmg that matters is from 1 ability in a burst window and everything else doesnt matter really and is just filler, i play sub
Let's be more accurate, it's 2m CD
KB without Deathmark + trinket is not gonna pull amazing numbers
I don't see much complaints, but there are negatives associated with most of your damage coming from a single ability.
- You do negative damage outside KB
- KB damage can vary WILDLY (usually between 2-4M)
- It devaluates every other ability
- Your spec choices become very rigid (I do think sin has more options now, but they all revolve KB)
like, let the specs be different, and not 2x "lol burst window is all your dmg and outside doesnt matter really, so 1 is always objectively better"
Maybe it's cause I personally really enjoy burst and seeing big numbers
I didn't like assa as much when it was kinda flat
And honestly it sucked more for raids/keys too
Because burst is king
- if you nerf KB (which they did) spec becomes kinda.. meh.
Blizzard actively designs raid fights around 2 min cds
If you don't line up with that it's really awk
sure, and thats a valid thing, its just too much rn
i never said "delete kb" or "make kb dmg a joke"
kb IS awesome
the spec should just not be "kingsbane, the spec"
Im fine if it was deathmark the spec
But the problem is our cleave is based on poisons
So it needs to come from KB
If spatter also cleaved bleeds but KB was weak or not taken
I think that's fine
Other classes 2 mins like WW or something naturally enabled both cleave and ST burst
We rely on spatter for that, so it needs to come from KB
Hence I don't want KB removed or weaker in current state
I think changing spatter to work off bleeds tho would be too OP rn and you would need to nerf KB a lot and honestly that gameplay seems less fun
The ramping KB minmax gameplay is better than just wow I pressed deathmark and I passively do a lot more dmg now
I don't know if you remember sin when you took no sepsis or KB and it was just deathmark in s1/s2
It was pretty boring
Maybe I just like current sin a lot personally but I think it's the best iteration we ever had
They just pigeonholed themselves into an ability that is very tricky to balance.
Make it strong? - it's very fun, but you see sin so high above everyone else in meters.
Make it mediocre? - it's not fun, it takes a lot of effort to use correctly, and you really feel how weak you are outside KB
I think sin is perfectly fine rn in raid, maybe a bit too tuned around PI but that's a seperate problem
Only reason its not good in m+ is lack of spec tree defenses compared to outlaw/sub
The dmg is slightly lower than law but the profile is insanely good (similar to fire mage) it would still be brought if it could live
And anyway I think the tuning is seperate from the gameplay of it. It actively feels very fun to me even if my dmg numbers are low
That's a pretty good point.
And just shows you how much PI is a destructive ability for the balance of this game.
Only thing I don't really like is our 4set forcing envenom so hard
And devaluing CT
But the tree itself has good thoughts and pathing out into it, just a few defensives lacking
MAKE BONESPIKE GREAT AGAIN
(its gonna get deleted before it becomes usefull)





do you see what i see











