#assassination
1 messages · Page 887 of 1
There should be a stacking option for bolstering. Just search for it in Plater.
Wait, is the big numbers part of Whispyr's plater?
Omnicd and omnicc isn’t the same thing fwiw
And omnibar

What's Omnibar? 
@abstract leaf’s bar

It’s a big metal pipe he beats us with when we die to fire beams
Oh
Throughly used then
Dumb question but sin and sub get access to the exact same gear right? For example trinkets
All three specs gets the same trinkets
It’s only weapons that changes with outlaw
Okay thanks , i was 99% sure but just wanted to doublecheck
Outlaw uses different trinkets
Omnicd but for your enemies cds in pvp
We dont like ashes/branch as outlaw on all situations
They use different trinkets but they all drop the same
O right misread
!restealth
Long In-depth explanation of why restealths aren't as important as you might think:
https://youtu.be/DoZDPFk_Zog
The TLDW (I understand, it's LONG):
- Garrote does roughly 14% of your damage overall in a key. This means from 100% improved garrote uptime to 0% improved garrote uptime, you would be losing 4.6% of your overall damage
- This is compounded by the fact that you simply do not lose that many restealths
- You still have vanish and in 10.2, shadow dance, which gives you MANY options to get your stealth effects
- This has been supported by logs and by simulations, for many years
I've been playing assa for 2 months. I've been playing sub for 3 days. I already have 10k more dps on dummy with subtlety
where did assa dps go
Do we at least do more damage in execute than sub?
you arent doing execute damage to a dummy typically
sub is generally about 5% more boss damage over a non smolderon fight
turns out
when you double nerf a spec with the 2nd nerf beeing very VERY dumb and not needed
an at the same time ignore the other spec doing the same dmg
it will pull ahead
2x in the same Expansion

its because no one played sub
Because it's shit spec design wise
ehh better than its s2 version
How about make it fun first and then balance later
DF sub is just cursed
sin is always easier to get into so it draws more players if performance is the same
I heard people lost their shit when they added some dust mechanic
its not even bad
I hated every day when I played sub in s2
season2 sub was legit 1 of the easiest specs in the game man 
its a slight improvement over sl sub
but thats not saying much
Like just delete the spec or make it very pvp oriented
it was outlaw
with daggers
thats s2 sub
That's not true
Atleast in m+ it's wasnt
You had Shuriken storm into black powder
And you just tracked ur dance for technique
not really
sub is just so giga cursed for 2 expansions now that nobody wants to play it
and cus nobody plays it they always either giga buff it or ignore balance problems
and then everypne plays it cus its so far ahead

Outlaw in s2 was okay, but they overdesigned it so much rn that it's just headache. Not to mentioned the amount of bugs it has
like, sub is just sooo cursed for ages now
that did little to nothing
tbh if sin and sub are equal why play sub
the spec that loses more due to forced downtime
mate
did you really just bring up downtime
aka the "i have no clue about the specs" argument?

i mean historically the last 2 expansions they've made sub a cdr spec
sin typically suffers less
whoever designed kyrian sub in sl s3 for example
can eat ass
if you think "you lose 95% of your dmg instead of 100% cus rupture and garrote tickle a bit" is a huge draw to a spec
idk man
thats not how the game works
espacialy when rn assa wants chain envenoms and amp poison is a thing
you know, stuff that wants you to stay on the boss
during downtime its still not as bad as during an outlaw AR
which might be more of an issue with ar is up all the time
i just dont know why people bring up downtime all the time
lime
nobody says "oh arms suffers less from downtime then fury cus it has some bleeds!!"
i mean sin definitely is the easiest spec to get into
if you dont play rogue really
when all that stuff in wow is personal based
only when outlaw is tuned well
like bruh, am i talking to a brickwall rn
as soon as outlaw is perceived the "weakest" you watch the playerbase noodle
what game are you playing where assa has the highest playerbase on average
meabwhile i killed sark last tier
and there where 40other assa kills
that was a sub tier

you mean like the last 3tiers before that aswell?
im talking tiers that arent heavily favored towards one spec
vault was split between outlaw and sub until late farm
fated if you count that was an outlaw season
sepulcher, sub tier until outlaw buffs
sanctum was even
sanctum was not even
all 3 were good
ye, but assa was the worst and sub/outlaw where better in all regards
again

like, sure, dagger made all 3 specs OP
but still the worst out of them
im just trying to grasp what game you play where assa is "on average the spec most people play"
when all the raidtiers in the last few years show the opposite
and m+ was outlaw dominated
do you just gaslight yourself into selective memory tryan or
Generally speaking if sub/assa is tuned around the same, people tend to lean more towards assa
then castle nathria entire rogue class shared a spot in the dumpster with non dk melee for early on in the tier
until they reworked necro and venthyr
sometimes
I mean maybe its just a personal view, but I dont judge a tier how it looks last 2 weeks before new raid
but more of when I cleared +1-2 months after it
like who cares what the strongest rogue spec will be once they turn fyrakk into a loot pinata
but like stealthi said, if sub and assa are even people will prefer assa, you saw how skewed that was first 3 weeks of the raid
even tho sub wasnt even bad, but you just also got pi as assa
pi + aug bugs not fixed boosted ass a lot
if anything historically sub is definetly underplayed for when it was decent in raids, but I guess thats not that unusual for a 3 dps spec class
also if they're technically equal
its similiar to arcane mage, but that class also has frost which is just a spec that people ride or die with aswell
thats more of a boss per boss basis thing, and mostly endbosses anyways
execute on larodar doesnt mean anything
only time execute matters is if its hard phasing and not just timer based
sure, assuming balance would be equal at the start
but that is very rarely the c ase aswell
if the boss does not hard phase, all dmg to the boss matters at all phases
like on Fyrakk all boss dmg matters after p2 begins
Tindral the entire time
etc
yeah
hey 70 to 0 still better than 100 to 0!
it is yeh
but its just a weird boss where he just throws a wipe mech at you every 15s at the end
i guess some people will argue late damage has the factor
of higher chance of more dead people
so it doesnt matter thaaat much, especially with how the average kill timer is there
when hes just afk after the 4th roar, and you should kill him before next set of fires
and similiar on tindral, not much happens between 6:40-7:10 give or take so kinda doesnt matter if your kill timer is 6:41 or 7:05
i do feel there is a bit of community perception due to watching race people spike on meters
due to full cds lust and aug
"a bit"
well yeah but if they dont know better than to look at details
had to deal with aug for too long now you might aswell raid without it
average viewer probably doesnt
i feel aug has created so many issues with the game idk
its like opening pandoras box
Feel like every class other than aug believes that
lol
kind of like how m+ andys still thought aug was mandatory for non defensive reasons in their keys until streamers started doing no aug runs
yeah but then the same problem goes reverse once you look at world highest keys
becomes a survivability check not a dps one so aug is the main char again
esp in this season where the scaling seems off, like people were running what 22+ at 450 ilvl, basically last season ilvl
Hello! Here is the log of my friend Spymann, he does not know why he makes these dps low, I want to help him understand what he is doing wrong, stat? gameplay? Thanks for your help! : https://www.warcraftlogs.com/character/eu/hyjal/spymann
its litearlly legion m+ again lol
nothing happening really, except bosses just 1shot kill at some point
idk why they went back to that
well dont think it was planned, we just do too much dam compared to how tanky we get with ilvl I guess
so you just run into the survivability wall alot faster than the dps one
they should just cap dmg scaling on a key at like 28-30 while nerfing some dungeon outliers and let people go ham
but its same as every season, m+ tuning abandoned after first few weeks
tbf, thats cus they dont balance around high keys
for them its like "is every key doable at the max reward level? if yes, its fine"
maybe, its hard to say sometimes, theres no good reason why waycrest bosses havent been touched yet
I guess theres no great push this season so tuning not needed 
!Fuu
Rogue Spreadsheet - Light Version / Dark Version
that reasonable
yes
Man, i just realized my KB WA shows when each KB tick crits.
I forgot i even implemented it 
I could probably add a counter showing how many crits you've had at the end if it's something you guys want
How do the Rogue specs compare in terms of APM? Tried Outlaw but I’m finding it too daunting to get into
APM = ?
outlaw > Sub > Assa
Sub and assa being close the same
but alot slower than outlaw
Actions per minute
Thanks! I have the impression that Assa is probably equivalent to Outlaw at the beginning of a pull but it tapers off - is that correct?
nah
assa/sub is hard locked
1gcd a sec
outlaw is 0,8sec
so even when swimming in energy its still a fair bit slower
Awesome, thanks for the info
My Pirate-mogged Tauren Rogue will make a fine Sin Rogue
is i t me or no one accept rogue in M+ even in +8 it's declined
Tell him to practice opener and just cooldown windows in general
He presses the cooldowns into completely wrong order
Picked a Volcoross pull as example in which he pressed on pull cds in completely wrong order
sin is a very intelligent way to get to know how rogue functions in general and still do dmg
ppl underestimate how good sin can be
Just a good beginner spec?
No lol
If you can play rogue, you can play any spec
it just gives u more space to learn the class
ever thought about the fact that i dont want to play DF outlaw and sub? 
hey my man
Outlaw looks like it would give me RSI
The way outlaw is right now,it definitely looks like the wrong way to start playing rogue
sub is alot of planning beforehand so kinda not recommended
sin is just perfect
good dmg,very good profile for raids,can even do keys
no downsides
Ive been trying to learn Sub last couple weeks. Taken me ages to get my head around it. Especially with having to vanish at the correct times
Started dabbling in Sin last few days, way easier to get my head around
yup,believe me,ive played rogue for 19 years and its still hard for me to play sub
there are times it doesnt make sense
also after learning sub, the sin stuff just makes sense ?
like what to spend where
its kinda different
tbf
the way u manage stuff
ye its dust where things get complicated
I've only played dust so idk any other way
sub without dust and flag cd adjusted would be sooo much more intuitive
Is brew even viable
brew is fine for keys at least
on some fights not really like smoldy cus he is based around dust
but its worse ofc
not competitive for raids
@earnest remnant how did your non-dust adventures go btw
Well I'm never gonna be a top % player so would it really matter?
the man is the embodiment of sub high-tech
Non-dust is not fun
"dust is FUN!!!" mf's when sub gets some adjustments and is not the best raidspec in the game anymore (suddenky its clunky and they want it removed cus its not #1 dmg anymore)
i just saw the "X talent is fun"->gets adjusted->"omg X talent sucks so hard omg" dance waaaaay to often
Tbh dust is not that fun for m+,but it’s much better than non-dust
went fine, did like 232k on Nymue without wft
rank 14 ish
Without vanish ur dps is sucked

had 100 on igira week 1
yes early parse is a meme, but still

(parse is a meme)

i got a 0 on our smoldy kill
Big

wouldve gotten rank 1 as sub, sunday if i just used my brain a little
died during 2nd intermission and they somehow killed it
but that is hard for me sometimes
ez
i dont think to much while i play
i just play
we go with the vibes
and hope it works out
what non dust build are you running
saaame
i dont remember, i just threw something together when we got to Nymue
low iq: i pick talents that sound cool
mid iq: NOOOOOOOO BUT THE SIMS
high iq: i pick talents that sound cool
I like your YouTube time stamp picture for council
giga iq: i just copy what pins say, let others think
Bis
thats how it felt to play the fight
if only you knew how bad things really are
you just stand in the sidelines and watch the chaos unfold
huh????
what in the fuck
what in tarnation
you have 30 more pulls on council
than i did smolderon
when we first killed it
ngl, 10 pulls on council do feel like 100
Sounds like a guild difference


mandatory @keen spruce ping
its only in RH
general discord he is still the duck boi
That’s crazy
well, stealthi plays higher lvl then most lol
? fyrakk is the same bs lol
like
fyrakk is also "every 15sec a wipe mechanic happens lol"
Still better for us then Tindral
Both are amazing bosses tho
we spend the entire first raidday which is 3hours
Fyrakk was really fun
just wiping p1 cus of puddle placement
Private auras were bad on it though
Good times
saw intermission once 
yeah that shit feels lame
and then 14people pressed macro
i REALLY hope they go back on that
like, private auras are sooo bad
with how they use them
The mechanics they put them on are solved with weakaura work arounds and it just feels bad
Nelth bombs fyrakk orbs yucky
tbf, 40min was wasted on the "everyone dead and we cant stand up, so all leave the raid and wait until it resets" bug

some of them are alright, the p1 soaks for example. most suck though :/
When you make a simple mechanic with only 2-3 going out it's good
well looka who's here
When you make a 14 ball positioning thing it's shit
when they do private auras witz stuff like echo circles
like bruh
the fuck do you expect there to happen
I like the cages private aura as well you can do with no macro if you wanted
we hade 154 pulls on smolderon 
But the intermission and nelth bomb is unacceptable
This is what we had
nelth bombs are garbage as private aura, but would be a pisseasy mechanic with normal wa stuff
ye p1 soaks are w/e for that anyway, can just assing people for a soecific doak and thats it
They keep using it on the most complicated assignment mechanic of the fight and everyone fuckin hates it
Even on smold orbs it was bad
youd assign whos left/middle/right with normal was. not the soakers but the guys dropping the puddle
They either don’t matter or are way too impactful
ye it just feels like the make the mechanics
Time to keep a designated keybind for WA bosses 
and then 2weeks pre release decide "and this is private now"
Bruh when people didn't switch their smold macro to fyrakk macro 150 pulls in
most are private very early on

thats why i name it after the boss 
Isn’t the liquid macro all in one now
I think they switched day 1, DC and it reverted to smold and they kept smold all the first of prog
It was always fucked
We are using northern sky
Not liquid
Gotta have a insider on guilds for them WAs
our wa is one macro for everything
always has been
Ok I'm tripping
That's the other thing these WA bosses make you not wanna switch WA mid prog even if one might be better
Because you don't wanna inevitably reprog and debug everyone's WA again
Idk it's not adding anything to fights and making them more frustrating they need to stop this private aura BS
holysht tswift gave u a hard time
I have mine bound to sap
So sometimes in keys im yelling that i pressed the macro 
Prenerf Tswift gave everyone a hard time
i had glaive bound to the macro keybind on dh and when i swapped i just spammed raidchat most fights 
No the first one
I thought boss was reasonable after the 8->6 beam change
Helped a lot
Before was kinda rough
Was a pretty decent nerf for anyone that was already progging it
Treant damage nerf was pretty big too
can you double soak with cloak np?
i put the macro on my racial button
ita fun when im then doing a Dungeon, run out of melee range and wanna throw the vial just to yell I PRESSED MACRO
Not really a point to do that
^
right, just curious
I have to cloak 2nd dream rend
Usually just cloak on firestorm that happens on pull for uptime
Because our tank drags it to Africa
does it disappear when you do that?
And my symbols is up there
No you just eat all the fire swirls in melee
So you can do opener ezpz
If I don't get that 3s of hitting it my cold blood won't be up for start of intermission
oh you dont mean the shit you have to drop
Yea
Yeah I cloak on pull as well to not drop BSL on my opener
Did you play dh this tier 
Since I hard assigned it to dreamfend
altraid, ofcourse i played rogue 🙂
📈
no spatter on endboss was very fun
Can you get your wl to flame ours some more 
whos your wl
Pfw
Well was our warlock for the tier
(Wasn’t actual flame)
@royal lantern HIT YOUR MACRO
Go back to bed

Years ago I had a macro announcing /s kick 1 for some rotation to keep voice clean. Next pug dungeon a player almost tilted "who the fuck do you want to kick nobody us bad" lol
I PRESSED MACRO
can someone explain how snapshotting with kingsbane works?
does it matter to buff the beginning damage of kingsbane for the end result or no?
Yes
!up
i made a macro to ask my priest for pi in raid, forgot i did it, and then proceeded to whisper them when i was doing keys
Lovely kb advice yesterday
Did it help?
Lfr volcross. Big business. Not even 4p yet
good shot homie
Sins pretty fun and chill af. After cds and your dots are runnin your kinda just chillen
It’s nice
Ye always kinda been a chiller
I love it for that chilliness and now aoe also feels chill (S1 was so hard to aoe with multi dotting ugh) I'm so happy with current ass vibe
I’m so happy with quakes ass vibe
That sounds weird

Calling it ass Is a sin
Should outlaw calling it ass
Are absorbs immune to crit
Example galakrond fall final boss absorb , or first boss on rise
!wa
Assassination Weakauras/Plater profiles:
Whispyr's Afenar Edit
Luxthos's Group
LE's Group
LE's Profile (lots of one-off weakauras)
Devlin's Group
Ceverion's Plater
Whispyr's Plater
Pooling Practice Tool
you ok bud?
I follow my fellow outlawers everywhere
RH staff still giving us hidden messanges
unmute outlaw now
Least it aint, sub out ass
?
there, fixed it for you, theres no third spec
no dont mute me pls uwu scana :3
You lost king?
Because I’m glad you’re here uwu
uwu
Yes I missed you papa
Annnnnnd thats my cue to leave

!fuu
Rogue Spreadsheet - Light Version / Dark Version
I just came from playing Arcane mage and now starting to really enjoy assasination, I'm kinda looking at the rotation as if I'm playing arcane with a 1min & 2 min burst with 1 min being kingsbane and 2min being kingsbane + deathmark.
My question is, how do I upkeep decent DPS during downtime? The 2 min burst does really good damage and the 1 min burst is decent but the downtime DPS is real bad it feels like.
Might be a gearing issue, currently 455, which results in not enough energy being generated and therefore less mutilate/envenom spam? idk.
a lot of it is gear, and a lot of it is just the spec tbh

you're kinda just chilling maintaining dots until your KB comes back
Im around the same ilvl 453, and having the same struggle
Getting use to the envenom chaining and trying to keep up Sang as much as possible
outside of CDs you're kinda just vibing
yeah outside of that there's not much you can do
K, seems like I'm doing what I can then 🙂
outside of KB windows you're just pooling to try to maximize sanguine blades and just chilling tbh
Thought I was missing something but seeing that graph it now makes sense 😛
I guess pooling gets a lot more effective with higher gear aswell
So i need to auto more and pool better, over just spamming and completely not having energy at all, and no tea...
Think I have the same issue 😛
Youll be out of energy, thats how the spec is designed to play
But while waiting for KB/DM you wanna pool energy and stay above 50% right?
Which I assume gets easier with better gear
Read About Pooling
Video
TLDR:```- Outside of Cooldowns, you want to wait until your envenom is in pandemic/around 1 second in order to proc tier. This is the core concept of "chaining", where you clip envenoms back to back
- If it's getting uncomfortable to chain, or you have to let envenom drop, pool back up to around 80% energy, and then start another chain
- Always wait to envenom, never wait to mutilate/ambush. You want to generate your combo points as soon as possible, and then evaluate whether you should pool or use a finisher
- Without 4 piece, chaining envenoms has no benefit and you can try to be above 50% energy for sanguine
- With 4 piece, the chain takes priority over sanguine and you would play around the tier, not sanguine```The reason we do this is to maximize uptimes and tier procs which is a more efficient energy use
I see, thanks a lot
Currently dont have 4 set but might aswell play like I do to get a feeling for it
And sorry but what is pandemic?
!pandemic
Pandemic takes up to 30% of the duration of a applied dot/buff and adds it to your new applied one. The duration depends on the new instance.
Example: Garrote (18 sec) can be extended by up to 5.4 seconds from an existing instance.
Note: Pandemic applies to most but not all debuffs/buffs

Lol, y'all are prepared for stupid questions
Not every stupid question but also
Learning doesn’t equate to stupid
You’ve not had a dot class so this isn’t knowledge to you
Don’t be so hard on yourself 
would you take the massive ilvl upgrade on the dagger (i'm still farming for nicks, this is my alt) or the max tier bis ring on this one?
the ring is also a more massive ilvl upgrade
I did it team
not a stupid question, because pandemic is explained absolutely nowhere in the fucking game
it used to be a warlock talent in mop
that they just made baseline for most hots/dots

Nice, it's not me being dumb for once 😄
Not at all homie
yeah we love mechanics that are core parts of the game that are explained absolutely nowhere

This community nicer than mage community NGL
you: worried about being stupid for asking questions
me: learning something new at 9:53 am on a tuesday
They should just add dots to infinity
Being inquisitive for the sake of learning is not dumb. Asking questions that are way too available and in the face? Kinda dumb.
But learning is never a bad thing
What's the problem if you reapply early
And as long as it’s somewhat diligent, who cares 
brother we waited 10 years for them to add envenom to zoldyck

Or everything mage ignites
but then we would cast snd 3x
We try to help and be as friendly as possible (almost to a fault)
Sometimes we veer off topic 

Imagine if all dots infinite pandemic
You spam CT on a 20 pull
100s of it
Sudden demise proc

Bro you good?
I think the funniest part about them not having infinite pandemic
is it really doesn't even mean more damage
lmao
it's still doing the same amount of damage
it's just one less thing you have to worry about later on in the pull
Yay only exception is effects like sudden demise
ayo JUICED DEMISE
i feel like not having infinite pandemic allows for some incentive to play with fewer mistakes
slap a 2 minute rupture on a big add in a key
and watch it just instagib the moment it hits 35%
Demised
lol
It would make IC feel better too
Triple pull you garrote 3x
Now you got 80s of enhanced garrote
This definitely won't have any hidden game breaking things on warlock or rogue
But honestly that sounds like a much more fun version of sudden demise
The 35% HP part is barely relevant
It's limited by dot length
Yeah, and especially CP based classes where your dot has a variable duration makes it even more confusing because even if you understand the core of "some of the last application can carry over" you now have the added complication of "wait which duration do we care about the new or the old one".
did you get a nick from a single vault slot


Tru, my havoc got mythic double time w/ leech last week from the only vault slot
idk folyr got his weekly so.................................
and I did 2 keys
once i finished prog i stopped caring
yeah but I'm bad
as long as youre decent it dont matter much more
just dont die
prog is just that easy
sims keep taking me down a crit/haste route and it makes me sad.
why is it making you sad?
cause i thought we were supposed to like mastery.. and its now my 3rd stat. Less sad, and more confused/unsure i guess
are you using branch
yeah, i managed to score one of those
yeah that'll do it
3k+ mastery kinda makes chasing mastery on gear a lil less important
ah. well.. i suppose that makes sense.
icant
Io isn’t high enough unlucky
You cannot dispel afflicted indeed
Lust needed for that serious 20 sorry king
Only 3.6k rogues need apply
How many of you guys are playing ashes over branch in raid?
Only 3.5k? Noob
whats everyone's fav build this week 👀
Whichever one my finger points to
pugging mythic plus in one image

?
I have a dice I roll on my desk with the different rogue builds
What ever it lands on is the build I choose
Okay outlaw main
im not posting about rio
i rarely do that
im posting about pugging keys as assa

This may never come in use but it’s so niche that I’m saving it
dw
did someone make a video somewhere suggesting a m+ build without iron wire? i ran into 5 different rogues last week running weekly keys on my alts and NONE of them played iron wire
the last one i made was "0 days since last hacha max crit post"
gotten plenty of use out of that one too
Blud needs notter’s kb weak aura
imagine finally being blessed 🥲
Notters is BiS
What's the Notter KB weak aura? It's something that helps you manage shivs during the KB window?
Yeah also shows the high score
I guess it's this one?
https://wago.io/PFTo3o6Ug
Yes
not really
just says what the uptime of your shiv was
No...
It also does the marking
It also shows whwn to use abilities and much more
Haven’t used it - but that’s what @maiden rover was saying yesterday
But i use it in conjunction with LE'S kb timeline
That’s gotta be updated from the very first edition, right? I remember the first just showed up times. But Hilsh said it did it all + that
nice
so he added the thing that I asked for a few months ago
but was super hesitant to add
That's good
It did it from the start
It glows then you shiv then it’ll glow again and u vanish
late*
or whatever
showing when the target has shiv on it or not is not enough information
you gotta know in advance that you have to press Shiv soon
and press it before it drops
but good if it does that now
It glows when it's time to shiv again
And slightly before envenom drops off (during pandemic)
For these two
you crazy kids and your crazy weakauras, mine just track the cooldown
The latter one being completely uselesws
because you don't pool
you just send 24/7
And exactly, that's the problem
That info is too late
it drops
then it glows
and it takes 1gcd to get it back up
Or you do it too early and miss out on timing
or whatever
you have to know stuff 3s in advance
buty eah
anyways
Same, that's all you need
CD and duration
If you really care abiut hitting envenom pandemic during KB, you could hold it for when it glows.
But that's not how you play during KB.
You just spam.
Exactly
So why would you have a tracker to show Envenom pandemic on the weakaura
when it's completely useless information
instead of having a tracker that shows you in advance to pay attention to Shiv
anyways
we've been over this
it is what it is
doesn't matter
Speaking of timings, how are you guys managing the thistle teas? I am usually using 2 on the opener(at the beginning of DM and at the end of KB) and then just save 1 tea always to have after each KB.
Not sure if there's any other way?
The proper way is to use one tea with the last 6s of Kingsbane everytime
So only using one in the opener, not 2
And after that you use it for energy outside of cooldowns
Making sure to always hold 1 for KB
So if you play properly, you would use 1 tea with KB, then 2 tea charges outside of cds
That's what LE'S WA is good for, i use both, showing in a timelime gives you a differrnt perspective on how to prepare.
then you use tea on cd with kb
Ok! Thought that TT + DM on the opener is recommended because of the mastery buff at the beginning, would just use 1 tea for KB then(at the end of it)
Yupyup
The mastery bonus from it is negligible at the start of KB
So better used for when you lack energy
Thanks guys
But i just realized today my WA tracks when each tick crits.
Been so long, i forgot i even imlemented it 
is there a fast way to sim all the combos of missives for multiple crafted pieces or would i just have to do individual sets in gear compare for every combo i wanted?
Check the pins in #tc-research
!wa
Assassination Weakauras/Plater profiles:
Whispyr's Afenar Edit
Luxthos's Group
LE's Group
LE's Profile (lots of one-off weakauras)
Devlin's Group
Ceverion's Plater
Whispyr's Plater
Pooling Practice Tool
i knew it was somewhere, ty. i never go there cause i assumed it's a bunch of egg heads talking about stuff way smarter than my small brain can comprehend
Elusiveness makes Feint have an increased AoE Damage reduction of 7.5%
I took 40% less damage without Elusiveness and Feign on in AoE
I took 43% less damage with Elusivess and Feign on in AoE
Elusiveness should have no effect on aoe spells, its likely you just had a proc of something else that made you take less
Checked it many times over on every spec with two different rogues
First mob in Ruby Life Pools casts Excavation Blast which is AoE, can try it yourself
Link the logs
No logs cause its the first mob in Ruby Life Pools on Myhic 😅
You can join me in testing it
Im making a Weakaura that shows what your health will be once an incoming spell goes through and it was wrong for rogues, been spending a few hours trying to figure out why.
We body pulled it or pulled it with bomb, made sure there were no active buffs the entire time.
Heres the numbers
What about Avoidance on gear
Shouldnt matter if you have elusivness or not
We pulled the mob with elusivness, once without Feint and once with Feint
We pulled the mob without elusiveness, once without feint and once with feint
Avoidance is gonna make you take less aoe damage tho?
Yeah but the difference is the AoE damage taken while having Feint up and Elusiveness or not, its not AoE vs non-AoE
Could the bug be with feint not taking into account avoidance without elusiveness up. Like you said feint alone no elusiveness was 40% like it should be but then feint with it is slightly more. Is elusiveness just adding your avoidance to your feint damage reduction
!fuu
Rogue Spreadsheet - Light Version / Dark Version
its 3% on two different rogues, one ilvl 487 and one ilvl 420 something, i didnt check avoidance but it was exactly 3% on both
Nop
Didnt have any poison and didnt pull with pistol shot
one rogue has 4.51% avoidance, dont know about the other
…
You are free to test it and confirm, it takes 3 minutes to test 😛
I mean you can’t say one takes more and less when you’re not even testing the same rogue with the same gear
Each rogue tested multiple times on every spec, both had the exact same result, with Elusiveness Feint does 43% DR on AoE, without Elusiveness Feint does 40% DR on AoE
I didnt test once with one rogue and once with another, ive spent the past hour(s) on this 😅
The past 3 hours going by my changelog.
I dont have a level 70 rogue personally so i invite you to test, takes 3 minutes to test
!up
https://www.warcraftlogs.com/reports/fJjm7x1D3wZCvg9N#fight=6&type=damage-taken&view=events Without elusiveness
https://www.warcraftlogs.com/reports/fJjm7x1D3wZCvg9N#fight=7&type=damage-taken&view=events With elusiveness
Yep seems like it does actually reduce slightly more, i initially thought it would have ignored the extra avoidance from gear but that wasnt it
ssshhh
Couldnt figure out why its 3% (or 7.5% effectiveness) either, best i found was a 15% thing from MoP
it should be 48% DR, if the elvusive effect worked on aoe
I see there are THREE raid specs, which one would you recommend?
Thank you
no dance and spike suck
He means they are behind in dps
is there a big difference with lariat with full sockets and toxic thorns in st ? i see top warcraft loggers almost always thorns+patch but was wondering if lariat was far away
It’s not that far away
But like
All the embellishments do shit damage these days
You’re picking which of the 2% effects you want to roll with
And one of them might be 1.8% and the other might be 2.2%
But really who gives a shit ya know
Why are so many people running embersoul over branch on smolderon/tswift/fyrakk?
Because branch is annoying
and ashes is burstier
is "use items" me using branch?
also follow up if branch is 2 min cd can i just macro it into deathmark?
Yes to both
assuming its DM first then branch
Using Branch doesn't incur a GCD
oh nice
Or any trinket for that matter (unless it has a channel/cast)
(Fuck puzzle box)
False bestie
Do you like Grieftorch?
Wouldn’t know
Never had one 
what was the nighthold trinket? that was a great one

I didn’t get one until late in the tier and I had a vault puzzle box by then anyways
Real
So i like running the build for dungeons that uses Crimson Tempest and Iron Wire for the garote silences, but i see that many other people are moving away from that. Sims show that the alternate build can output more damage, but i am having a hard time giving up the utility of Iron Wire, is there a really compelling reason to give it up for the alternate build?
That was so fast btw @gray crest, ty 
Why does the scary trinket have to be a bigger fella who can’t fit into a professionally tailored suit
Why would you ever not run iron wire
I mean, you can give it up if you don't care about silencing casters for four seconds whatsoever... Such good utility to give up though.
That seems hella griefing
For like a bit more damage? Not really worth it imo
It is
That exactly why i have stayed with it, AOE silences on pull, with vanish, and shadow dance is invaluable but percentages wise its not as popular
The question is what they're dropping IW for
basically looks like the single target tree with indiscriminate carnage
So they gave up IW for CT
the alternate i saw was using that and giving up improved poisons for iron wire but that sims the worst
Can you link the build? I don't remember imp. poisons being taken in M+
https://mplus.subcreation.net/assassination-rogue.html talent builds 1 vs 2, i run 2
Subcreation provides statistical analysis of Mythic+ dungeons, Raids, and PvP in World of Warcraft: Shadowlands and provides summaries of the top talents, gear, enchants, and gems used in Mythic+ and Raids.
It says they all run IW because it's among the shared talents?
spec tree talent builds 1 vs 2
Yeah, I don't see it
Sometimes my tank is like I’ll get first aoe stop and then we kill the pack before they ever start casting because I just chain silence and I giggle
hmm, maybe only on tryrannical weeks its a choice
I dunno
@balmy condor good read fren
Also, need to be careful with looking at data aggregation websites like this
lask week the talents didnt show much iron wire usage but this week it does
Just because their parser goes through it and finds this, it doesn't mean it's a good idea
Ty
Ty
Data aggregation webpages doing the stupidest shit imaginable
More news at 11
well they do it based on the week and its affixes so it makes sense why it would be different tyrannical vs fortified, one more focused on boss single target damage, but yes i can see how it can skew things
@balmy condor dropping another banging wowhead article. More news at 11
Give Stuart a kiss from me
Yeah the news at 11 is I’m gonna bang the wowhead article
I will as soon as I get home
That’s the best time for it. He’s always excited to see us.
Hated that
absolute banger
drop improved poisons for IW and dashing scoundrel for IC
Play ap shock cause ap is sick and zoldy is sick and poison bomb keeps covering ground effects
@balmy condor great read, only thing I’d change is starting the article “Whoever is convincing the sheeps to drop Iron Wire in keys……stop it…..get some help.”
"Iron wire? This talent doesnt give me any dps, swapping away from it"
I did that one time in shadowlands and got told to stop it
Yeah sorry about that
I just spam “No Iron Wire = feed” in party chat now if I see this foul behavior
Worst part is that theres not like you get to pick some massive dps talent instead of it
Its like improved poisons, wow big whoop
Is there anywhere it could be moved that would force people to take it in aoe for pathing but not in ST?
I think where it is is fine
Because you're always gonna take Sanguine Blades, right? So the next logical step is an optional choice to take it
And tbf, it's not technically mandatory to take it... And people will be greedy like they have been and take some other DPS talent over it
Yeah it just annoys me to see ppl not take it for piss dps increase
Idk not necessarily, vicious venoms could just be more damage per energy, or we just dont have the energy to sustain either of them next expac
In AoE? O_o
Oh ye mb
heavily depends on how good envenom is
kk
Probably not vicious venoms on aoe
if we can ever take VV
I was like 
But maybe we dont have energy for sanguine
Yeah, could see that ST wise, but I figured in AoE/M+, it was always gonna be taken
So it gave the option of taking IW. I don't know about forcing people to take it because sometimes, you don't want to?
The example being raid
where you take Intent to Kill 

okay i know it sounds like meme
Anyway, sin doesn't need tree fixes. Let realz focus on the sub tree a bit 😉
i cancel what i was cookin you right
I think people would like to see us move away from being kingsbane the spec but tbh I like kb so we shall what direction we go in
I've said it before but every single talent in the sin tree is, at the very least, interesting, with like 2 exceptions, and after the dust settled on figuring out builds, they all seem to also be viable to some extent, with only a handful of exceptions
Most of that comes down to tuning really, obviously the synergy for KB is very high but the talent was also just strong this tier
if they rebalanced it where KB wasn't auto lock but only like X% behind bis build, what value for X would you still play KB at?
Ye assa tree is fantastic
Having "too many" viable builds is a very good problem too have tbh
Agreed
Obv theres always things to improve
I think burst is just very valuable in most situations and even if kb was behind somehow you would still find a way to play it because on demand burst is just very strong
Especially with the way spatter works
Speccing into kb for a burst situation even though its a loss for overall dps is a good choice to make too
Let’s say we’re not just juicing kb but we’re holding it for add spawns or other mechanics
(in theory, depends on how much it is ofc)
It’s gonna be good for a lot of things
Making choices for encounter design and specific content is cool instead of you’re always gonna be taking these talents
lowkey, im okay always taking KB
Assa is really good rn I think in m+ as far as diversity but in raid it’s kinda do you take spatter or do you not
I feel like I’m just quoting whispyrs article from today
I prefer it being a good capstone to survival hunter situation (all the cds are gigafake, you can take em or avoid all, it doesn't matter)
I mean, it's hard when you're only taking ST talents, yeah?
It’s interesting that they brought back these bigger talent trees but for the most part most specs are just hard locked into “this is best dps”. Wow players just can’t help but cookie cutter and sim chase
Yeah. M+ sin is super good
I’ve been switching builds just based on what I’m feeling like playing for the week
yeah its some of the most fun ive had in m+ in a while, not just on rogue but in general
Shadow priests buffs today. Ooooweee. Cant wait to get out of work
But yeah, sucks when raid/ST is only one, but tuning can change that
Could be a lot worse. Could be like enh shaman and have like one build at all times in almost all content 😐
is the necro build still okay? it simmed well (negligibly, like +80dps) for me at some point earlier in the season but i stopped simming it cause i dont have premium and dont care that much about it.
yeh
it's still fine
just no one plays it
and then because no one plays it
no one who looks for builds sees it
so then every less no one plays it
but like according to sims its better than playing like acro for example
nice
is everyone running Crimson Tempest in high keys, like 22+?
I run crimson tempest in every key
good to know thank you
i have been as well, just was curious as im trying to start pushing farther into the 20's
!fuu
Rogue Spreadsheet - Light Version / Dark Version
Random q - I see there are 3 M+ builds on IcyVeins ( No Acro DtB, Acro DtB and AP); is there a generally preferred one for M+? Or is it all situational?
i play cleave build and it's fine at +25
Stuff doesn't live long enough to get the full deathmark and KB out that cleave build needs
You will do better with a sudden demise build
Is this build listed somewhere?
arterial shock build
all the builds are kinda pretty close though
Thanks! I'm very beginner as a Rogue and was told Sin is a good start
And our add dmg is bad on hardest bosses
Just use your beacon
The hardest bosses like brh last boss, everbloom last boss, thorns boss WM have constantly spawning adds we just do low DPS to
Add switching is haha as sin
Did a 24 wm with spriest enhance and me and the enhance got like 6 thorns in a row
They didn’t die quickly lol
is BSL worth it in M+
It was a 2% gain for me but depends on gear
Yes
awesome
yuh
you hold your
wowee
im bad and my CDs drift so thatll probably happen naturally
try not to be bad
you cant make me
https://www.wowhead.com/news/a-look-back-at-assassination-rogue-in-dragonflight-and-war-within-wishlist-337295
Very good read totally agree with your points @balmy condor
I would only add some quality of life with stealth for sin rogues. It's really annoying when tanks just chain pull non stop in m+ I wish we had something like: Every 5-8 enemies killed your next vanish can be used for free or Indiscriminate Carnage would active again.
tanks dont like sin rogues asking to let you stealth 😢
How big is PI for us? Like all things being equal how much should a PI increase our parse?






