#assassination
1 messages · Page 848 of 1
Kinda miss SL spite sniping with bonespike
Should we always keep up our energy up +50% for sanguin blade? for single and aoe?
!pooling
Read About Pooling
Video
TLDR:```- Outside of Cooldowns, you want to wait until your envenom is in pandemic/around 1 second in order to proc tier. This is the core concept of "chaining", where you clip envenoms back to back
- If it's getting uncomfortable to chain, or you have to let envenom drop, pool back up to around 80% energy, and then start another chain
- Always wait to envenom, never wait to mutilate/ambush. You want to generate your combo points as soon as possible, and then evaluate whether you should pool or use a finisher
- Without 4 piece, chaining envenoms has no benefit and you can try to be above 50% energy for sanguine
- With 4 piece, the chain takes priority over sanguine and you would play around the tier, not sanguine```The reason we do this is to maximize uptimes and tier procs which is a more efficient energy use
last point
❤️
is "spiteful doesn't matter" the continued ravenholdt rhetoric for S3? because it feels like cheeks trying to spread dots individually or commit CDs to activate IC on tyran weeks. it's lit if the numbers aren't really impacted but from a perspective of fun; it just feels cumbersome rather than challenging. idk.
it is possible, but i don't think its a good idea
I press Shadow Dance for that
or vanish
that's what I meant by utilizing CDs to spread dots. it's not too far from playing with old IC but with a longer CD now 
or realising its no big deal anyway
no no, really good idea
Idk, doesn't really feel like I'm pressing the cd just for spreading dots because usually I wouldve danced anyway
I'm a dancer at heart
So I press that shit on cd anyway
is fun in a game not a big deal? surely it's okay to express the preference to not have a small disruption in the flow of the gameplay as it relates to enjoyment of the spec without adding really anything. 
why the sarcastic response? seems unnecessary
it just further emphasizes that sin isnt a low key spec
atleast not really
since you will be able to dance on nearly all the big pulls on decent keys anways
dot specs never felt too good on lower keys btw
amen.
if you play the cleave build it doesnt feel as bad btw
since you dont "rely" on spreading that much
i have been playing cleave and AP/shock depending on the dungeon. but I guess that's kind of the point, like, the spec is about spreading dots so the key to playing it in this context is to not spread dots
know what I mean?
tbf the spec is about dealing damage with bleeds and poisons, spreading the dots is just kinda natural, but not really the focus
you shift the way you deal the majority of your damage with focusing on caustic
and talents should atleast in some way have that impact as it doesnt alter the spec fantasy itself
just shifts the way
I do like the variance in priority, I won't front on that; you're like the main character on mini boss pulls, it's cool. idk, i just don't like the way it changes the flow, i don't know how else to say it. it'd be like me saying to just hold clear casting for volcanic or something on your arcane... like yeah you can probably function that way but you may not prefer to
First time hitting 3k as Assa feelsgoodman even with hunters playing Bop it
Any one struggle being able to get high Kings bane damage in keys? I just finished an atal and didn’t hit over 300 k
well it has multiple factors
but a non dm kb should still be around 1m
for normally geared chars
At 470ish ilvl?
Like on bosses? or are you doing a +5 and talking about trash?
It was a 15 at 468 ilvl. Overall damage it didn’t hit higher then 324 k for a single tick the whole dungeon
I’m just trying to figure out how I am using KB wrong
oh for a single tick
just track entire kingsbanes
with notters kb weakaura
damage per use is what most people care for
I have no idea how much damage the ticks do honestly
but 324 seems fine?
Honestly no clue tho
i'm assuming that's with a crit tick?
How are people getting like 1.5 m ticks? Even in a raid setting I can’t do 550 k
Yes
have you spent time practicing the opener/cooldown/kb windows?
im guess you dont have massive amount of mastery?
I’m at like 58% mastery. Very high crit and low haste
I only hit 70 a week ago so I don’t have a lot of gear selection
Can you just show your damage breakdown from the key you've done?
i just noticed
I main a frost mage
i just pretend to be literate
during DM burst with pot trinkets etc, im at 120% mastery
cos of branch
so im assuming not having branch might be partially
Yea alright if I'm reading that correctly there are some problems
Since that raid I have watched whispers video on pooling
looks like you used SD to refresh improved garrote?
is there any secondary stat caps to be aware of? or just follow a general guideline with mast - crit - haste?
khaddel's cookin', he'll have the answers
I try to garrote and rupture or envenom during SD
I'll be honest I have no idea if I'm even looking at this correctly, but you should definitely watch whispyrs video on the opener
From what I can tell, you didn't use SD to buff kingsbane, you didn't cast envenom going into dm kb, you used rupture like 2 seconds into KB, your second shiv came after KB ended?
There are a lot of weird things
I am just trying to learn. I’ll watch all of his videos
Then using SD to just spam ambush without KB at all, pressing KB 10 seconds after?
all of your damage is in those cooldown windows so it's a good investment to learn it
practise the opener in the wowhead guide
Yea, assa damage is mostly from your cooldowns so if you play them wrong you're gimping yourself a lot
the rest plays itself
Like
even your Thistle Tea usage is kind of all over the place, whereas you want to typically empower the last 6s of your KB with it
you don't wanna do that
and by practise it I mean you should be able to do it without thinking
lots of little things in addition to the snapshotting
not a professional log analyser but as other's have said, check out the wowhead guide and whispyr video and really get familiar with the opener, that'll help a lot already @storm cloak
can be nice to use
Can't just give you one simple trick that doctors hate since there are a lot of small things that are holding you back
Why did you vanish at 1:30? is that a volcoross thing? I haven't set foot into the raid
I mean honestly if a person perfects the opener and subsequent KB windows, the spec plays itself
if you can do 1 window perfectly you can do them all
like im just dummy smacking rn, and im getting 650k crits from kb
that's not helpful
What is the interaction between Envenom and Kingsbane? Do your envenoms amplify your kingsbane?
envenom buff
increased poison application chance
^
every application empowers KB to do more damage
thank you so much i think i found my missing damage
WE FOUND THE DAMAGE BOYS
i tend to stutter a bit during my KB
use that weakaura that was just linked above and make sure that the %s beside the shiv and envenom icons are 100%
every time you KB
yeah the wa is super useful for learning
sometimes that won't be possible but that's the goal
but in a situation where you have full uptime and no disruptions, both should be 100%
can be quite alot to manage in the window esp if ur tryna be optimal using branch trinket etc too
thats a fun weakaura
i got a 1.2m record is that any good? lol
no boofs just a dummy
My kingsbanes do 0 damage cause I'm fucking ass at this game
this is the ass page afterall 😛
dont get parried and it does more then 0

How am I gonna stare the boss down if I'm standing behind them?
turn the camera
next question, why am i getting my ass kicked by a BM hunter and a really good UH dk(he gets the PIs) https://www.warcraftlogs.com/reports/kK2wByMQW64rZzXp#fight=3&type=damage-done
P.S. that BM hunter usually beats me
I have mythic logs too but those are a lot messier and require better execution from me. my questioin is these easy fights i should be winning
those logs are just one of my best recent kills
I play in first person
you had a pretty long envenom timer here to start
you could've combined the mutilate with the shiv I guess?
then kb envenom garrote mutilate rupture
too lazy to check energy and combo points but envenom did fall off for 1.5 seconds in this image
and envenom falling off is less daamge for your KB right?
indeed
so envenoms buff increases poison application chance by 30% for (CP spent)seconds
those poisons being applied apply more to KB
am i getting this intereaction right?
sry not 3s. its based on CPs
yeah
also here
gnarlroot gets the 100% damage vuln at 2:05
but you start hitting at 2:05
he's not immune, so you can pre-apply rupture and gain combo points
before it's time to actually attack him
that makes sense
that would be huge because my last tick of KB was not applying to the damage amp
that'll do it
last tick is the biggest tick right?
the way fthe videos made it sound, the last tick of KB is really important
assuming every tick crits or every tick doesn't crit, yes
but sometimes the previous tick crits and the last one doesn't
in general, the final tick is very important
thanks for the info. im new to theorycrafting so every bit helps
do we have to wait till last scond of envenom to use it again ?
outside of kingsbane
yes
Thank you for info!
what do you guys think of elusiveness vs cheat death in m+? not having cheat sucks but if i take it i feel like there are plenty of times where i just dont have a good defensive to press for dmg events
cheat death is a crutch
feelscraft says the higher keys you get into, the better elusiveness becomes
you can probably milk that talent for a lot of value
ironically if you are proccing cheat death in lower keys then you doing something wrong
true
im not doing high keys, just now breaking into 20s, but the extra defensives definitely feels nice
im sure the healer is panicking less too
tyrannical generally has a lot of unavoidable big damage, so you could probably play elusiveness for thta
downside being that if you die, you can't release to rejoin combat
assuming no combat res
i find that if im proccing cheat death in a key, i've either fked up or my healer / tank is already dead
NE supremacy
in which case you just waste cheat death on a wipe
but i mainly raid, so i keep cheat death
I keep having raid fights where signet brand does 0.7% of my DPS and others where it does 6%. Is this thing just super RNG? Are my good fights like when you roll a 6 buff on outlaw? Spiked counterweight (the other passive I have) seems consistent at 2.5-3% of my dps
Define "short"
like sub 3 minutes
So I know cp generation is variable cause of seal fate, but during kb i seem to be at max cp when it’s time to 2nd shiv more often than not. In that case, should I overcap cp to not miss on shiv coverage, or just envenom first and lose 1 global of shiv coverage? Or should I do it a global earlier and just overlap shiv slightly?
I'll check the timers, but mentally they were all 5+ minutes
I've seen augury do work so if you really want a bosskiller trinket
you could run that
if you can get it, that is
you have wiggle room on shiv timing
step 1, lol
on assa?
Cause 2 shivs are longer than a kb, right? So i could in theory shiv a global early to not waste cp?
sorry, I meant in general
no clue if it's good on assassination
its not a good trinket on assa
rip
signet brand is rated at the tippy top and I keep having shit results with it, except for on fyraak, that's why I'm asking my questions. 🙂
you'd probably want pip's as your 2nd trinket for bosses that fall over quickly
sandglass is just good
Well, looks like we did kill Volcoross in under 3 minutes. My mistake. 🙂
Because it gains value with fight length and doesn't really catch up until you do 5+ min fights
not just that, kb ticks every 2 seconds, so shiv (t-1) > dance / kb (t0) > kb tick (t2) > kb tick (t4) > kb tick (t6) (you can apply shiv here to cover till end > shiv drops (t7) > (apply shiv before this) kb tick (t8) > kb tick (t10) > kb tick (t12) > kb tick (t14)
so you have a 2 second window between 6 seconds into kb and 8s
Ahhh interesting
it's obviously better if you can reapply without losing the shiv buff, cause poisons etc, but you wont miss a kb tick
that's a case where i let it drop for a bit, lost approx 35k total damage from non buffed ticks. but with envenoms hitting between 60 and 300k 1-2 cp should be worth more than 35k
!wa
Assassination Weakauras/Plater profiles:
Whispyr's Afenar Edit
Luxthos's Group
LE's Group
LE's Profile (lots of one-off weakauras)
Devlin's Group
Ceverion's Plater
Whispyr's Plater
Pooling Practice Tool
Anyone know if any of these packs (or others) have GCD built in?
I would love to have someone teach me how, if I knew I wouldn't be asking
Info online about this is almost non existant or only applies when you create a brand new aura yourself
tagging the show gcd box doesn't do anything on (many)existing auras because there are probably other triggers and conditionals overwriting it somehow
I see no such option on group
I don't generally have GCD enabled on my auras or in my pack
Mostly because assassination isn't particularly GCD locked, only during KB windows and that's a pretty set sequence
Or, not set, but relatively consistent
That said, yes, simply adding GCD to any aura can be as simple as checking the box, but not always
especially for complex auras that are pulling dynamic information from multiple sources
Yeah that's probably the issue I'm running into
And it's also a trigger setting
it's easy enough to just add a gcd trigger
which means it's set in the aura which, for an entire group, is hard to adjust all at once
I think a pragmatic way to go about it is you'd pick one aura where it makes sense
and just adjust that one
I only like having a GCD tracker for openers in m+ or high energy gen situations in m+
that's what I was thinking, but now I'm at the point where I have a gcd sweep but it gets disabled when things are on CD or are having their duration tracked
You could create a new icon
And have like, fok or mutilate as the icon
And that has a GCD sweep, so it doesn't ever get overwritten by other stuff
That would be my last resort, but not preferable
Is there a specific aura you were thinking?
I know CD/duration tracking doesn't need to disable gcd sweep
Like which one would you add this to
Something in the middle, which for me would be either rupture or shiv, or SND would work too
I tried having one in the past but it was rendered pretty useless and unnecessary clutter after a few hours of playing with it
But I only play Assassination pretty much, so the gcd being set to a fixed 1s at all times helps
This is a reoccuring issue that's bothering the fk out of me on any spec I play for like a decade now
After playing this trash spec for so many years, you get the feel for the gcd anyways
if the resources were there online to teach, i'd gladly learn, but man the info is hella scarce
But yeah, I would personally just mess around with spell queue if that's a reoccuring issue for you
Game feels bad to me when I'm not tracking GCD that's all. It has no actual gameplay implications.
fair enough
luxthos one has gcd on the abilities that trigger it
I just added a gcd swipe to something like Shiv in my weakauras until I got rid of it
In my mind it seems weird to have GCD swipe overwriting an aura that is already tracking a duration
like rupture
im personaly not using the GCD option there
Yeah that's fair enough
but it has sone
+its just a great wa in general, actually seeing your mouse all the time
oh that's interesting thx
kekw looks like fps crosshair
Yeah but the most logical options would be things like mutilate/fok/envenom, but you don't track those with an aura. So it becomes add it to something less convenient/everything or just add mutilate anyway
Oh yeah cursor tracker is too important
I mean if you want you can probably make a weak aura that tracks GCD and nothing else
like a bar
I did that for a bit
just a small line
But disabled it
Just wasn't finding it useful or informative
rip
I play the game by pressing buttons like twice, max 3 times, per cast
anyways back to making my eggnog
depending on situation maybe even once
gl
you too
I mean it is a feedback/confirmation that you actually did something
what embellishment did u guys put on ur wrist i cannot find answer on google
so that's fair to see
exactly
I just think it doesn't have a great place on top of other auras
toxic patch
If those auras are already tracking a swipe
it feels really bad to press something 6 times because you're unsure if it took because there's no feedback
i think i already have that on boots or do i use 2?
Toxic Thorn on boots
Toxic Patch on bracers
different thing
ooh ok ty ty
boots has thorn and then an off piece has the patch to compliment the thorn
patch buffs boots
Like it's technically possible to do what you want on top of another aura by adding a trigger at the top of the list for GCD and that will overwrite the duration sweep, and making sure dynamic info is "from first active trigger".
Just a matter of deciding where it would be the most useful
Honestly I'd put it everywhere, or rather, on this top row, just to see how it feels
or just put it on deathmark or something
yeah deathmark is a good idea
!restealth @blissful forge
Long In-depth explanation of why restealths aren't as important as you might think:
https://youtu.be/DoZDPFk_Zog
The TLDW (I understand, it's LONG):
- Garrote does roughly 14% of your damage overall in a key. This means from 100% improved garrote uptime to 0% improved garrote uptime, you would be losing 4.6% of your overall damage
- This is compounded by the fact that you simply do not lose that many restealths
- You still have vanish and in 10.2, shadow dance, which gives you MANY options to get your stealth effects
- This has been supported by logs and by simulations, for many years
I'm thinking more in the line of spreading garrote and rupture through IC from a restealth between pulls, not sure how big the value loss is there but it sure as hell feels bad
Then again anything feels bad in low keys on tyrannical weeks
Hey. I Got a Problem. I'm often behind with envenom casts and Kb dmg. Compared to my guild mate rogues i'm 20-40k dps below them. Could correct pooling fix the Problem? My Kb Rotation is clean but it seems i'm missing somthing. Do i Re-dot enemys while in Kb or should i prio envenom?
you mentioned it yourself
it FEELS bad
but it aint much of a diff
there are other things than can kill your dps
In this case you're expected to optimise the SD tied to your KB window for spreading then I assume?
Like I said, can just add a GCD trigger and put that at the top of the trigger list, and make sure dynamic info is coming from "First Active Trigger", will default to GCD duration when it's active, can add that to every one of those auras
See how it feels
Cheers
yeah. if you dont have dance/vanish up you will just spread manually
!restealth @quick wedge
Long In-depth explanation of why restealths aren't as important as you might think:
https://youtu.be/DoZDPFk_Zog
The TLDW (I understand, it's LONG):
- Garrote does roughly 14% of your damage overall in a key. This means from 100% improved garrote uptime to 0% improved garrote uptime, you would be losing 4.6% of your overall damage
- This is compounded by the fact that you simply do not lose that many restealths
- You still have vanish and in 10.2, shadow dance, which gives you MANY options to get your stealth effects
- This has been supported by logs and by simulations, for many years
this makes deathmark desaturate unless it's active, and even when active doesn't show GCD
You'd have to review Conditions
I'm not familiar with that specific version of deathmark
Conditions can modify all that stuff as well
see, it takes overall from a key so i assume he only did the sims for dslice, if you do the sim for it for 8-10t pw 40sec it will be much higher then 0,6%...
and needing to spend gc'ds in dance for putting dots up instead of chaining envenom is also not that optimal i would guess
No sims at all
Literally logs
Look at the resource before confidently claiming its incorrect pls
is there a way to see in logs how many combo points where spent on a finisher?
When playing the no scent of blood/crimson tempest build, do we still try and get as many ruptures out as possible? or is it more beneficial to just get caustic splatter up and spam envenoms
idc if logs are used or not tbf, im literally talking about a single big pack all the time thats what ppl dont get, im well aware that over the course of a dungeon it wont be that important/it wont matter that much
@spice surge
We get what youre talking about, dw
I usually still garrote everything with the stealth garrote and you kinda wanna spread enough ruptures to generate enough energy before you spam envenom. if you play lower keys you might wanna go straight into SD KB
Sorry for the curt responses, just not all there right now, I'll agree the resources aren't super present that I know of but I'm sure there are some guides on yt or elsewhere, a lot of WA support is typically relegated to just asking questions either in knowledgable spaces (I think here is typically fine) or the WeakAuras discord.
Hard to give exact instruction for a WA I'm unfamiliar with as there are so, so many ways things can be configured (and un-configured based on conditions / custom stuff). Deathmark should be a fine choice here because it isn't typically going to be overloaded with other information
(Also not on retail atm so hard to double check things)
@grim jay to openly discuss your complain, and also to be able to have a meaningful discussion, lets quick go over the statements you ended up beeing concerned, which was this.
^ just to clarify this straight up, this is in agreement with whispyrs video i assume that you shouldn't worry about it
but framing it as if someone wants to spread missinformation is a bit tough
I never once worried about it in any way shape or form
tbf i think hes just mad at me about overdramatizing the entire thing by saying 70% to make my point stronger
still wasnt directed towards you
no stealth
is a 15% damage loss over a 40 sec fight with 8 targets
the same applies to dungeon slice
and its 40s long fight
so now you can complain, how both are not representative over a full dungeon run
and they are not
on +20 pack dying in 25s max
but there is a noticable impact from steatlh
im talking bout high keys where packs actually live that long
simply saying, there is not impact is false
But what if this happens on every single pull, suddenly the number is hugely impactful, it feels weird to say missing restealth on 1 pack and taking the impact of that averaged out over an entire run and then saying it's not a big deal, no?
ofc but i was literally discussing 1 big pack and not over the course of an entire dungeon
On tyra weeks pack will live 40s on +25?
shouldnt the impact also be bigger on a 25s pull vs 40?
Are you guys talking about stealth again
all i did, so that everyone can re-produce it is
did anyone else just suffer unbelievable connection issues?
depending on the pull size
change this two lines to not enter stealth or restealth in the fight style
(and modify the action=kick line)
yeah I got that, but I'm not familiar with all the sources yet so I'm trying to keep a backseat
it was about the scale of impact and ye, sims arent really reflective, hence why dungeonslice dps arent representative for overall m+ dps
Do we use the hybrid build this week?
so please, don't frame it like someone is working against a other person
simply by stating that there is a impact is not a problem
but sorry for overdramatizing it with saying 70% @grim jay, maybe the wrong approach to open a discussion like that
i don't want to be dragged into a mud fight just because one person assumes there is bad intend
y’all gonna trigger whispyrs villian arc
Oh no please, I'm super grateful for your responses and even though you think it's fine to talk about it here, it kinda isn't the time and place. I understand that the entire issue is complicated by just a fundamental lack of knowledge about how to construct weakauras so the only way to help would be if you actually sat down and taught me, which would be crazy.
Actually didn't think about that there might just be a WA discord to have this conversation instead.
Thanks again though, I do really appreciate it ^^
neither dungeon slice nor a small target sim is representative
but you can have a rough idea how much pull by pull you lose
yet again, it was about the scale of impact mainly and overdramatizing doesnt help any player with that question that reads it
can we maybe end this discussion now and live in peace 2gether again at the end of the day we're all rogue enjoyers? ❤️
yeah thats true and im sorry for that 🤷🏿♂️
for about 20 min maybe yea
I think it might be a good idea to add an asterix to the bot command regarding how missing a restealth every now and then isn't a big deal but consistently missing restealths on every single pull through a tank that's chaining or spitefuls, could end up being rather significant?
Then again I know nothing
i can't say how much this translates in m+
if you have only few pulls you would be able to stealth and you lose that its low impact
yeah its fine now, we all dont want new people to get the wrong idea with such a "hot topic" and I think we all got our point across
no bad blood
allright, check your garrote dmg over an entire dungeon run
now take ~40% of it (and thats generous) cus that would be stealth garrotes
now take ~50% of that 40% garrote dmg away

thats the "big stealth dmg" thats missing
But it's not just garrote, it's energy regen and GCDs that you're missing out on
Im gonna ask Metzen himself to just remove Stealth at this point
Anyway I shouldn't be having this conversation
its hard to accurately say, even with logs. if you can like dance on every pack you couldnt restealth for it might even be not different at all
Yeah if you can
I think my initial statement did rly nail it
the bottom line is, it makes little sense to get angry about no re-stealths
because, you can't change anything about it, and it is easier to lose focus and play worse when getting upset
probably. its like how it snowballs through the fight if you did a stupid mistake and get hung up about it
you probably should reroll to warrior

they have a spec that has it as their identity
Or dh
my experience has generally been that anyone aboslutely losing their mind about restealths all dungeon long, even with SD now, is not at the level of sin that it matters 
🤝
i don’t do m+ as sin but i’m assuming you don’t reserve vanish / dance for kb and use them for ic on weeks like spiteful?
got to watch my friend have his 23 tide ruined by a rogue doing 80k overall. "cuz we don't restealth".... in the middle of gauntlet
That was probably me, sorry about that
It's ok to ask WA questions here, plenty of folks are knowledgable in here, but yes there is a WeakAuras discord where you can also ask for help
Thats also assuming you dont edit the apl in any way to for example, vanish at the start instead of at 3 sec left of kb
doubtful, there were slurs slung XD
oh
by virtue of having pronouns on your discord profile I'd say prolly not you lol
I don't have pronouns actually
or a name
Please do not refer to me in any way
Or even dancing at the start to spread those bleeds, which is gonna be more than getting 10% on envenoms during kb 
As a new rogue have same shit this week. I just apply rupters one by one and at the end of pack i just doing tank dmg
ofc when i have no stealth
110% not what I said.
bro i didn't apply 5 raptures and packs are dead 😄
I've been playing assa for a day, and up to 20s things dont live more than 5 gcds, very fun

do higher keys. welcome to being a dot class when your gear outscales enemy hp
i think is just better to garrote, rupture one target and envo
when pack dying so fast
depends on your build, but thats a thing you can do
okay
so
thats the cleave build
you don't need to spread dots on that
as much
crank hard, only rupture for energy really
how many target i need to rupture to spam envo?
Cleave build is probably preferable this week on low keys ?
yes absolutely, i assume you would need to modify the apl to get a more accurate representation
take crimson tempest if you want higher overall when things are being murdered faster than you can do setup
cleave build is great at killing bosses, and is great at high keys. you're gonna have poopoo overall compared to the DH or ret with lego just going ham on trash
the point was simply to illustrate that there is a real impact on not having the option to stealth even if it does not matter over the duration of a key.
last time I stubbed my toe I went about my day and then stubbed it again and at that point it was sitting at a 90 degree angle from my foot
stubbing your toe, while a notable impact on your day, doesn't make you suddenly unable to be alive.
see, I just wait in stealth until the tank grows a pair and actually pulls
If i take crimson I need to use it instead of envo on pack or just extend dot?
you cast it only to keep dot
I just stay in stealth until I feel like my tank has pulled enough
If he doesn't pull enough, I don't come out of stealth
the true rogue way
you should probably take a review of the guides/whispyr's aoe/m+ vids kodzax
i will
ya
ok ty ty
trick question, it doesnt drop at all
juts cus i did it for 3 weeks n i never seen it T_T
its a myth
what is the drop rate
only in weekly vaults ^^
now thats a lie
low i just did 16 Fall and still don't have
i have anecdotal evidence to support my thesis, i have a nick of time from vault
I've had 4 vaults of 0-0.2% gain takes. been a fun season for vaults lol.
(i am joking, i know that the chance to get it in vault is fairly low)
what does the tokens do
socket
sockets
for when I get gear
If you got 3 tokens maybe its time for lariat XD
if only you couldn't just buy sockets from the ah for it
I main ret, playing without acrobatic strikes is the fucking worst
It's a drug that we should not have been given. You adjust quickly, we used to get it in every talent build pre-10.2
that's what I thought yeah
Now most don't, but it's still possible to take it if you want it
but now it seems impossible to slot in
Like if it's QoL you enjoy, it really is not a big deal to take it
it doesn't demolish your damage
It does reduce it, sure, but like, that's the point of QoL, you want it for other benefits, and in cases where you literally cannot dps without standing in ground effects unless you take it, it is a dps increase
Though I should also say, it flatly, on its own, is a dps talent
what to even drop, deadened nerves & spender?
You have to drop something in the capstone row
Do you guys run Branch on Larodar Mythic ?
You can drop Tea, or you can drop dance, or you can drop deeper
You drop tea
Dance is almost a no-go
ah
ever
Tea is a common pick to drop, personally I prefer dropping deeper for it because I like tea
but up to you
Play around with it and see what works best for you

Honestly
Deeper might be the best choice to drop now that we've changed the finisher rule to be 4+ combo points
let's do a quickie and see
Deeper 3, Tea 4, Dance 2
Idk how tea's 8.4%
Yeah I did some tests on this
But I think the sims are expired
Deeper for me was slightly better than tea
the 4.3% loss is deeper?
yes
(i think he dropped deeper for acro, also please don't take this statement too serious)
My original argument was like, I honestly didn't feel the deeper drop
But I felt dropping tea
Just subjectively, before even simming
8.4% is quite a lot
But then yeah, dropping deeper isn't bad
He said in a stream the reason being that he cannot understand how to play without acro, but i might be wrong also since he talks like xqc sometimes
haha
as ret main I can relate
holy fuck the game is painful without
every melee should just get +2-3 extra baseline
it is possibly less relevant on sin, sub now needs to keep aas running for sht procs due to energy problems
outlaw also relies quite a bit on acro
i really didnt notice the transition that much, sure there is definitely specific times where im like damn acro would be dope here but
idk i think playing without it is fine
agree, i think all melees should get the +3 range baseline
Truth
Like DHT between 1st and 2nd boss
i noticed it on sub, esp. if you position in a way you want to keep auto attacking
i didn't play enough sin to give a statement, but i would assume there is less reliance on aas
i havent played much sub since season 1 so i cant speak on it but yeah on ass i think it’s definitely not that bad feeling playing without it
It’s more punishing tho
with how cucked melee gets constantly though i really do think they all should just get the +4
+3 sorry
Seems fair to me
i did heroic last season on ret pala, half my rotation was ranged
ret does negative damage, and has severe damage profile/talent issues, but man the QOL through defensives and ability to hit from absurd ranges, is insane
playing a real melee spec takes some getting used to again
they got 1 min burst
thats useful af
and even less on assassination
for sure
guys assa on spiteful am i super bad or does spiteful cancel us
it doesn't
bit of both
need to learn to get stealths whenever possible
but sometimes it's just not possible
and that's fine
You can use shadwodance and vanish to make it a lot better
if they're end of pack spitefuls you can often get into stealth real quick
its ok, its fun, i play DTB this week to proc crippling on them and kite a bit
man i got mcfuckled
I simply like 211 k as a frost mage at 476. It’s wonderful
throne of tides SUCKS
there's a weakaura for last boss that lowers particle density for his bullshit ink
ez to see
ah yeah that room is stupid
acrobatic strikes ^^
458 and i was in a 14
uhm
that's fine
ive been doing 20s all day in 440-450
I was doing 20's with 445 ilvl
it's actually good practice to push it a bit
instead of staying in the comfy range
but of course each to their own
fun fact, to all the people who are not rogues but are still in this discord: KIDNEY SHOT HAS A COOLDOWN
but yeah HP can be problematic when doing higher keys with lower gear
Some mechanics hurt
those fuckers that cause damage and healing reduction can eat a dick
same with the people telling me to handle all of them
you mean incorp?
you can blind almost every set
blind is insta, pretty chill
on my ret I have to stand there and cast repetance for 7 seconds
it'd be nice if the DEMON HUNTER AND HUNTER would cc them too, but i'm
fine
totally fine
Anyone with insta should do it every time they have it off cd
Again get gapped on thrash b4 2secound boss on Fall. First pack on right all in big guy b4 pack come out from portal (top dps) then i just ST most hp mob trying to deal dmg from tier and CS. Any tips what i could do better?
just blind one and chill, if cast goes through from the other one you still did well
yup
i told you, its the quality of ppl you find in 14s, climb as much as you can to find better ppl
next stop is galakrond's fall
which i haven't done before
32 deaths on that squad by the way in the 14
Did I miss when Sin was fun in dungeons? 
Did a TW and it was fun.
I put "rat alts" in my key titles and I'm doing keys with a bunch of rats who have no gear but know mechanics, and I'm having a blast
watch a guide or something, fall is punishing
timer is free but can still fuck up easilly
oh that's cringe
why did they make vault like this
you don't even have to time a key for the vault to give you the key level as a reward
if you dont time it gives key-1 level
you're talking about different things
you talking about getting a key back next week, or whether or not it counts as 14 for your vault slot unlock?
i'm talking about the Great Vault says that next week upon opening, for one option it is a 14 (473 ilvl). i did not time the throne key, and that is the only 14 i've done
That's always been the case since Legion
So you can get the best vault on any character even if you don't time it
i think that's silly. why should you get a reward for not timing it
Why not?
because you didn't succeed
difference in opinion then. if you don't do it within the timeframe i don't consider that a success
Clearing like a 20 even if not within the timeframe is still an achievement for some people
Some people legitimately never clear that high because they simply cannot deal with the mechanics or whatever in the dungeon
not because they're lacking in gear or whatnot
Also if it was only tied to timed runs, that would mean that people would only run the one single dungeon that is the easiest to time for vault
and that's not really good design
I think if you don't time a key the level of your key should drop back down to 2, otherwise you're not being punished enough for failing

there are two objectives to a dungeon:
- timing the dungoen -> reward: more loot + key stone upgrade/option to re-roll keystone
- completing the dungeon run -> reward: reduced loot and weekly vault
the system seems good
yup
if anything it would be better if you could control what loot you get in vault more
asides from key level downgrading which breeds toxicity and meta-only inviting
god knows why they're so adamant on keeping that stupid mechanic
like the tokens they added in fated sl to buy gear from raid
because the loot pool of m+ is so big, you get very fast in a state where vault drops barely matter
unless its specific items
my fix to that would be that you only get level rewards from the vault for timing keys in distinct dungeons. if you clear a 20, then you get the single 20 reward. however, in order to get the 4 20's reward, you have to get 20s in 4 different dungeons
i didnt get shit from m+ this season, branch 463 week 1 and just offpieces with bad stats
yooooooooo this second boss from galakrond's fall is cool
But you're wanting to complicate and punish for no reason whatsoever, there's 2 sides to m+: gear and score, the former is for everyone, it doesn't need to be gatekept
watch this dude get nick of time by the end of fall 
gear is already way to impactful
if anything you would want to make the entry to m+ easier
absolutely
to get a bigger player pool
ok he isn't cool anymore
Frustrating people out of M+ early makes everyone lose
blizz is actively looking into m+
iirc there was a blue post about introducing more punishment for leaving keys
Stop punishing players and they won't feel the need to leave
Rather than punishing players for responding to bad game design
ok this third boss is
what the fuck is this
this almost seems like a raid boss not a dungeon boss
3rd boss is dope for assa
tbf imo what makes ppl leave from keys is just ppl being mad in /p chat
and dogshitting on other ppl
I don't think I've ever seen anyone leave over chat
i have
if every1 would just play and wouldnt type as much it would already help alot
the silence can be worse than anything somebody could say
In my experience people leave because others in the group feel like it's okay to enter a 20+ key with having 0 knowledge about the dungeon
Which is downright disrespectful towards the other 4
daily base for me in high key pugging ._.
i'm the jackass who did that in tides in a 14 
Idc what you do in a 14
There's a certain key level where it's probably fine to go in blind, in order to learn by doing
above 20 is not it
you dont learn everything in lower keys because some smallish mechanics can be ignored, you'll keep learning as you do higher keys
And it's on blizzard also to keep things both challenging yet simple enough to not require a PhD to play at a normal level
but dont start with high
They should make tags for it, Destiny 2 did it recently
i think 20's are ok even for casual play, with some gear and knowledge any spec can time it.
This group is:
"chill/relaxed"
"learning"
"teaching run"
"hardcore/meta comp only"
"must know mechanics"
man Iridikron is a huge let down compared to the 3rd boss
"meta comp only" is fucking hilarious
that would mean blizzard identifies the meta comp
It's just a tag for your group
say that you had the tag
like we have "beat timer" right now
and someone joined that wasn't a part of the defined meta
what if some jerk wanted to report that player
Alright we scrap the meta comp tag, it's not that deep
whats the meta now? aug, havoc, mage, vengeace, disc?
oh that's all magic damage lmao
might be WW over havoc
gotta wait for the numbers to roll in
was, yes
were the buffs it received that impactful?
yeah ww kinda crazy rn
buff mage and ww but nerf assa, blizz crazy
alright, i'm gonna see if i can't join a 10 galakrond fall
just to get the mechs down
i don't want a repeat performance of that tides 14
there's 5 min bite sized videos on the official blizz channel
naguura does fall and dratnos does rise
I think
they're pretty solid
for sure
yeah just join keys
you watch the vid and you do it, then you watch it again and some things might fall in to place better, then you do it again
keep shroud ready, there's usually skips in fall
I just spam my own key if I wanna learn by doing and then appologise to everyone at the end for sucking

I just blame my teammates
It's reverse psychology
man tanks are silly
If you make yourself vulnurable by saying you suck
everyone will trade you loot they dont need
why does this dh have 1.2m hp
i did that in tides and got a wrist piece uwu
see, it works
ok that wasn't so bad
i thought juggling that thing on third boss would be horrid
but it was easy
because we are blessed with the sprint button
hmmmmmmmm.........
i've got 2/8 champion chest, do i transform that into set?
if its the only piece you get wait until you get another one at least
maybe you loot tier from raid
then still wait until you loot other pieces for catalyst
well fuck me sideways.
me, yesterday: "isn't Assa supposed to be good in 10.2? Why does starting the new zone feel just so painful? iLvl 393 isn't terrible"
me, today: oops
What would you guys say is the breakpoint for garrote/rupture uptime in raid to start going yikes?
anything under 95%
It should be 100% up after the initial application
I mean, both Garrote and Rupture
damn im usually like 85%
think that's the closest i've ever gotten
19 tott, but on my 450 first day rat assa rogue
asides from the attack range, it's a pretty good time
What was your DPS anyway? Just wondering!
105
if you can get the opener down, its not hard
I see
After the rework it seems that assassination actually has good aoe options for m+ so i might try it, but is that only with the tier set?
I'm a ret main, my brain is literally smooth, so for me as first day assa going from +2 to +20, it's definitely challenging
we have good AoE options with and without tier. Set is OP in AoE though, like we drop some AoE talents and dont lose anything strong
Also wanna try sin/sub more becuase my opinion on outlaw has been eroded a bit due to some pretty significant issues i have with the spec
So does Indiscriminate Carnage act smart in a large group? Like if I Garrote something, then Garrote another thing that doesn't have Garrote, that would be 6 targets affected by Garrote?
And is Sudden Demise an instant execute?

yes to IC
yeah Sudden Demise is instant. If the mob meets the threshold they just die
I guess it should in theory, it does this for moonfire
and you cackle maniacally
if you target swap with IC its 6, otherwise it's 5
How does sudden demise work exactly?
it kills things
That's obvious, but how
I don't think I can explain it better than the tooltip
idk how to explain it better than the tooltip does
Kinda like touch of death but passive?
your bleeds create a threshold equal to a % of their damage that updates automatically. if the enemy health reaches that threshold they die.
If the bleeds on the target amount to a total of more than 150% of the remaining hp, it instantly deals all of it and executes them
So basically if the damage of the bleed exceeds the health of the target it insta kills
its not efficient, and you shouldnt play around it, but it makes DoTing lower hp targets feel less bad
Allright
Okay, so it does apply Garrote/Rupture to things that don't have it
no, 150%
exceeds 150%
Even better
Worse, that means some damage is lost
Was doing TWs and everything would just suddenly die, lmao
!up
Got this from the cache
So like if they have 100 hp, my bleed would need to have a total of 150 damage left to deal, and then they're executed for 100 dmg, so 50 dmg is lost
someone please correct me if I'm wrong
you basically lose a third
yeah
Well you dont "lose" a third. If the enemy was left to tick down you gained whatever damage you would have lost from leaving up a bleed with too much damage remaining.
Someone's looking to make a comeback
You are still a Mage 
what is the most effective usage of witherbarks branch?
collect 2, delay 3rd orb as much as you can
macro to dm, walk forward and right to 1 orb then strafe left for 2nd, kite the 3rd one til kingsbane is 10s, then take it
Delay 3rd orb at least 4 seconds, after that pick up whenever, just be sure to pick it up
i see thank you ill try that!
old season gear is completly fine if you do rota good
won't get into pugs below at least 470 I would think
but ppl prob wont take you if you are below 460ish
460 should be good enough, but most pugs will want higher
what whispyr said, pugs are aiming for 470-475+
rip
you easily get into a prog group with that gear 🤷🏿♂️
I cleared heroic at 449 in a pug in the second week
but that was second week so everyone was low
the timewalking raid this week has a quest for a heroic piece of a gear if you wanna do that
Now people will gate on gear hard
Does assassination only have good aoe with the 4set?
well, i gotta get off
time to clean up for christmas party
it's been fun, doing keys and raid all day and getting zero loot
outside of cds kinda yeah
I see
even talenting for aoe, the fact 4pc feeds into caustic makes it insane
mostly single target build and caustic + poison bomb + 4 set
the 4 set is kinda similar to an idea i had sometime ago about sin rogue
i'm 460 now 🙂
🙂
you never know
I mostly like everbloom, besides the mage area
Huh, exactly how strong is the set for sin rogue?
Yea, i thought so, i need to sim for st too
Because right now the sim is significantly behind outlaw or sub
yeah assn got nerfed a few times
assa not behind enough for me to swap
cause i can do like sim dps as sin
and like 50% sim dps for the other specs
Yea but i don't have the 4 set that's why i was wondering
!fuu
Rogue Spreadsheet - Light Version / Dark Version
I see, then i guess sin rogue is one of those specs that sacrifices a lot of st for aoe
yeah, thats part of why the tier set is so good for us
we can talent back into ST
and rely on tier set for AoE
If i were blizz, i would probably add a interaction that makes envenom cleave a portion of it's damage to targets affected by crimsone tempest
we already have that, but without CT
After this tier set is over
spatter already cleaves envenom damage
?????????
i think increasing that only on CT'd targets is kind of redundant
we're one of the better aoe classes
Does it? Is envenom considered as a poison
with legit 1 talent swap
caustic spatter cleaves all nature damage
envenom, poison bomb
the tier set
Oh i see
poison applications, sepsis if it wasn't dogshit
the extra mut damage from vicious venoms as well technically
we only lose a lot of ST if we go for a lot of AoE like the Shock build
even then not really though
we're not losing ret paladin amounts
whispyr carry me in heroic 
but we'd lose a good amount
this is like a 15-20% loss for the biggest aoe builds we got
do you already have a group
get that pasta out of here
no i was just joking
i couldn't get into heroic even if i wanted to
gear too low
not to mention, i'm not good enough at the game to be doing heroic anyways
I see
at least, not now
well my guild does heroic carries 
yepge
i need to stop procrastinating and go do story with my rogue so i can actually do keys
mistweaver is fun and all, but seeing dps die all the time to stupid shit that i can't heal them for is taking it's toll
i wanna just play dps and not care about others
reject progression, embrace shitposting in class discords
also i wanna see big numbers
anyways i really do need to leave now, gotta clean house
healers have the bigest numbers
yeah i'm a bit disappointed
my "raid" talents are actually healing less and doing less damage than my m+ talent tree
faeline stomp is just too broken
i must be playing it wrong then
i'm using mists on cooldown and throwing out my instant procs when i can
but it just doesn't keep up with faeline nonsense
yeah i dont remember it exactly
but iirc you spread ur HoT on the whole raid and then cleave spam
i think its vivify
that cleaves everyone with your HoTs
!up
Should you just keep death mark for st bosses?
yeah DM makes KB go crazy which makes AoE go crazy
I wasn't entirely sure because of the wording, but DM basically doubles the amount of lethal poison applications, which in turn makes KB ramp twice as fast right?
yes

that's why we never deathmark by itself
makes sense
Can it duplicate king?
I see
dumplicate lmao
Kingsbane is refered to as a lethal poison in its tooltip
If only it got duplicated
yeah, sass has a history of bad tooltips
DM+KB definitely does take a dump on bosses
So technically DM should duplicate KB and KB should also make itsself ramp
like every spell/talent that references aplifying poisons or nature damage affecting different poisons.
they might have standarized that now, but back in BFA it wasnt
Yeah these things are usually just manually whitelisted rather than enabled because of a tooltip wording
yeah if the tooltips were standardized and made sense, that would happen. but WoW is a lasagna of spaghetti so thats not happening
unlucky
iirc back in legion, some of our stuff affected poison damage trinkets but not envenom
that was a funny
classic
technically the deathmark tooltip is wrong, should say "lethal WEAPON poisons"
I mean it would kinda be giga busted if it did, it’s double dipping
yeah that would make more sense
you'd get into exponential scaling
I know ofcourse it shouldnt actually work like that
But it'd be cool
Didn't we have that during legion beta with exsanguinate
exsanguinate and what
some shenanigans where damage scaling just went off the charts
i'd like to see KB do 1 damage to start and double every time any poison dealt damage, including itself, that sounds fair and balanced
(it is not fair or balanced)


