#assassination
1 messages · Page 352 of 1

huh
Okay I see whats happening then
Blizzard decided that feral should just do what Sin does, so they just stopped caring about Sin and hope that players forget it exists as a spec
I think they might look at sin as a more pvp oriented spec
Blizz hates sin so they kneejerk nerf it and can't admit error. Smile.
Yet Blizzard is constantly reminded of assa when they have to create a tier set for it
i mean more like, feral was budget assa for ages, so they reworked feral and gave it a working kit, but never did anything for assa except some bandaid %buffs
And everytime they try to rework / fix sin, they jsut make a feral clone.
Take that 5% nerf across the board for rogue abck. Just revert it lol
if anything thats sub lol, they have litearlly talents in their tree that are mostly pvp based
Not great :(
i think its just a diffrent designer
iirc realz did not design feral
Show me the rework. I'd love to see the rework you speak of
That's sub
So feral and sin are dead even on terros 95%, and then 35k different on council 95%
I meant more like internal rework
except sin is one of the most played specs in pvp, not sub.
Yeah, bc sub got deleted
When sub does too well in pvp they basically neuter it for a year.
right now because assa is good in PvP
Sectech got annihilated
cus assa is overtuned in pvp rn
and sub isnt
Historically sub has been the defacto pvp spec
pvp is always just "what spec is overtuned? play it"
i know
Okay?
- PvP lol


still need nitro for animated emotes
Sorry I don’t speak peasant 

2400+ raiding there are an equal amount of feral druids and sin rogues lol
feral has twice as many at 2700+
i mean, thats not suprising at all
Oh rating
Unpoor yourself
most people that wanna do m+ wont play assa for it rn
ppl play whats good
when you can just go sub and fok->blackpowder to top dps
Arena rating*
Druid is one of the most played classes.
Not IO
PVP 
mate
twice as much is how many people in wow pvp? 7?
I thought sin was suppose to be amazing in pvp
2700 has like 6 ferals, 2 sin rogues omegalul
3,5 ferals
a herb bot that got queued by accident
i mean, it kinda does
I mean
It just seems like feral is better than sin in every single aspect of the game
i mean people see nerfs to a spec and drop it like an old toy they grew out of
oh, you mean assa in pvp
Happens when a class gets nerfed multiple times in every aspect of the game
i thought you mean pvp in general

if you look at the most unpopular classes/specs they are usually the worst
(case is still the same, PvP lol)
or maybe even always the worst
outlaw "nerf" (it was a buff) but all went sub 
i still think we need more public information about balance
🤷🏼♂️
Yes but you have to work 10x harder than other specs. Thats just grind
well, DUUUUH
I mean

It does feel like allocation of resources are lacking
They felt rogue was “done” and then moved to balancing everything else
Is what it seems like
we gave them too much feedback, made it too easy
but atm when you have people sim 100k-110k dps
vs. 90k on rogue
def. sounds balanced
My 418 DH sims 82k 😦
I mean my thoughts have been static. Rogue tuning made sense early on if they planned on maintaining it as is.
They just buffed everything else after so rogue looks poop
I mean sub is still like the best spec in M+ right?
best rogue spec for everything
inc: BUT 2 TARGET!!!!
as if 2 target is a thing rn that actually happens lol
technically
sub is behind in single tagrte and low target cleave
but yes, its better in every content because it is better in aoe
why do you guys always say sub is behind in single target when in most logs it does the same, and sim wise is like 800dps behind

and aoe is very relevant in raid and m+
like bruh, dont make it sound as if playing sub means you do 10%less st dmg
is Secret technique not target capped?
na subw as like 2-3k behind
but well we got the trinket upgrade
and now in 10.0.7 the ring
so it closes the gap
its basically this
cleave for sin?
single tagret - is quite self explaining
cleave - 2-3 targets usually
aoe - either 3+ or 5+ depending who you ask
yeah its when we throw a rupture on 1-2 extra targets and pretend we're doing damage

don't forget garrote lolol
i think there is a good point to be made
how much you need to trade off to get each
can't take scent inST
unlucky
holy shit what a disaster assassination has turned into
So promising 
pls lord ion let me kill bird tonight
so I can be done
forever
and never play this terrible game again
amen

pick one what dog

yeah I once got double sophic procs in an opener w/ puzzle box and lust in a 22 halls of valor
and did 450k dps
WOW
overall?
90k
WOW
our evoker died
so things lived longer

It’s the sophic procs that held you back trust 
I always want to try Sin in M+ but then I feel ashamed of the choice and swap specs during the pull timer
meanwhile i see naggura doing +26s with spriest and fury
they're each at like 160k overall 🙂
Weak mental 
Spriest is op
skill issue tbh
for sure
we just need to press our buttons harder I think
*faster
no no harder
remember
they wanted to implement more lost ark style gameplay
maybe if we hold down our envenom button it won't hit like a wet noodle
never played lost ark
imagine having to charge up rupture
kekw tru
btw @vestal wren fun fact, if your initial rupture gets parried you get the finality buff still

you mean when you pick aoe its 40%of the aoe bar filled
meanwhile the full st build dh pressed blade dance once and did more aoe dmg 
it procs the finality buff so you can just get a full empowered rupture right off the bat
I'd like to thank rasz for teaching me this important lesson
yes, finality works like this forever
it also extends snd for assa
fun fact

silent storm for some unknown reason
does proc again during dance

(so you get it twice in dance)
but thats it with the "positive" bugs/interactions, and you fast end up with the negative ones
god, sub is such a mess aswell rn
it just has high numbers
but like, so much broken shit
its okay guys
and just plain stupid stuff
rumor is thierry henry wants to coach the US Men's national team
POG
gloomblade doing more dmg than shadowstrike 
I mean atleast sub doesnt play like a spec from 2014
dude
it litearlly does
more than sin?
buddy
can people stop pretending assa is boring, and sub is some 2023 2000IQ spec
Okay sorry missed a few years
We should jsut make sin a poison spec, fuck bleeds. What does bleeding even have to do with an assassination?!?!
we did not have mutilate or envenom in 2004 I think
they did that
wait, so you say people do enjoy assassination?
you litearlly slam everything on CD, your standart generator does more dmg than the special shadowdance ability
then they giga nerfed poisons
like bruh
unlucky
sub people rn just show me once again that for 99,99999% of the wow community, high dmg=good gameplay and fun
and nothing more
i mean its the same with sin
if the numbers would be higher, it wouldn't be so much dooming
it is normal, number tuning is essential for player feedback
well duh, ofc
both specs are in a dire need of a full rework and an actuall direction
what went wrong with sub, that the "burst dmg spec" is litearlly doing the most dmg with its basic filler
like wtf
and you dont aling ANYTHING for a burst window, just send on CD
burst window spec btw
and the KB change was kinda meh
?
sub is just as broken as assa rn, it just has high numbers
Yep
omg the big burst window where the shadow dance only ability litearlly does less dmg than the basic ass filler

@royal lantern You should talk to fire mages
shadowdance could be a generic "you do x% more dmg" ability and nothing would change
What
can remove the entire stealth aspect, would make no difference
You use shadowstrike once
you use strike once cus it does less dmg than purple backstab
btw. sub isn't even that insane in one specific thing, just can get away trading off single tagrte for aoe and vice versa
and you only use sectech cus it has a dmg amp
Already youve proved ur point
and thats quite good in the raid
alright*
like i said, can litearlly remove the stealth aspect and it would not make a difference
Well yoiu would lose 2% dmg I think from the macbre dance thing
Do you ever take CT without taking IC?
Why couldnt they just give sin a multi hi envenom or something that like interacts with pb
cus that would mean doing more than a "X ability does %more dmg" buff
multi hit*
If not, then they should probably move IC to like after CT or just makie CT do what IC does

just introduce a new ability, red powder
lmao
True it does initial damage and then bleeds for 12s
its like black powder, but it has a red animation

Just repalce CT with PB, and make it castable
funny trivia
to stay in tradition with sub vs assa rupture, red powder does the same, but less dmg
Red ink
Does anyone actually like using ct?
Loved how parsing used to be "I didnt get any PB procs lmao"
its a shit ability, most reasonable people dont like it
blizzard devs 🙂
cus it has no interactions with the kit at all, in any shape or form
I don’t mind maintaining CT on AOE
i think it is nice if you need to play it tactical and not just "spam" it
Idc to maintain it in ST
I like it
Problem?
i said "reasonable" people
Yeah i think this a good way to put it
Spamming it isnt fun
Spamming is not fun
but like using it as just an aoe dot finisher feels alright
I agree
sorry that gif was annoying
I think the other thing that feels awful is pressing fan of knives in like a pack of 10 mobs and getting 2 cp :)))
🤮
@spice spire you havent't seen the builds @royal lantern comes up with
do i see a subtlety angle?
You never will
Dedicated OTP of sin
Unlike fraud oxi and whispyr!!!!!
Have you met @keen spruce
TBH, most of the time mobs are being kited, so Envenom in aoe just doesnt make sense lol
Just use it to maintain buff and ct spam
I mean
Like I can hit 12 things with CT or 3 things with PB
does anyone play the multi target shiv build in m+? Or just dtb and ic
Dtb/ic unless group forces me to play ap for soothing stuff during a raging week lol
Just get a dragon
Seeing assa rogue in this raid testing stream 
link
oh
Unrelated note, I love how useless sin rogues are at imps in COS
True that but im trying to please the Tank so he dont get mad when noone soothes
What are you gonna do to them? IC? They die in like 5 secs lol
I mean, sure, but you shoul;d already have an aoe cc
And you jsut wasted a 45 sec dmg cd for utility
Well first fight in abbarus is pure ST
*shadowfwame
Is ass Aoe more interesting than sub Aoe?
define "interesting"
Sub rogue Is press the genewator then the spwender
that's all rogues mate
Gotcha
if you have IC its pretty much the same. Except on 10 targets when you press FoK you might get 1 combo point
Sin gets to hit "tab" then apply a finisher
But both are more nuanced than just "build, finish"
mythic Sennarth
Is a boss
Sennarth?
Lmfao
Saying “press” and not “pwess” 
how is assa on dathea ? do i need to swap to the worse speccs? 😢
It does boss damage
Just pray your raid lead isn’t dumb enough to put you on a platform
huh
what did i do
Raz should die tonight, then I can kick my feet up and chill on bosses until 10.1
Because it adds more damage
it says I have 600 versa and its giving me 6.94% dmg on all skills. While 4.1k is giving about 39% dmg increase on only bleeds and poisons.
That doesn’t sound right
ahh.. I stripped naked and I have 4% versa
Yeh
That sounds better
Should be like 40 vers for 1%
Or something like that
And 35 mastery for 1 mastery point
1 mastery point converts to I wanna say 1.7% mastery
If I stack Avoidance can I avoid my bleeds running out in AoE tho?


I'm swuch a noob
I love this
It’s pretty good
That dude definitely uwus people in dms
Zero Rogue mention in the official 10.0.7 patch notes is such a Thursday all of the times vibe
We knew that already though
Indeed
No
wait are we actually the only class to get zero changes at all in 10.0.7? xD
🙂

theres no raid in 10.07
it's just because they're cookin' up something big for rogues in 10.1 don't worry 
someone call an ambulance this man about to die of cope overdose
oh yeah when i see them spin i just think wow thats rogueiest theme evaaaa
They're going to fix Exsang 
then you see ferals
100%
hopefully by fix u mean nuke from existence
lots of copium
is the new raid tier looking as cleave heavy as Vault?
Gotta see mythic
Raid testing is ongoing its a little tough to know for sure until you do the fights
is there a way to use wowanalyzer on wipes if you never killed the boss?
Yeah you should be able to slam the log in via link
Tried, it just shows bosses that got killed 😦
This is all it shows @spice spire

Sadge
I made it to level 18 in HC on my first character then got overconfident and pulled the 3 troggs in loch modan

@main vessel might know something about that
cause I think it's weird it shows the wipes for the bosses killed
but not the wipes for the bosses not killed
I too would like to know this because I need to figure out how to do better on m grimtotem
as any of the 3 specs. 
Other 2 specs arent supported. 
Outlaw vs sub i had the easiest time myself, just cleave on everything lol
I do but my damage, is still dog water 😐
Probably doesn't help my gear is sub M+ stats
any ptr raid testers running sin
bruh, what if... hear me out, what if kingsbane just took exsanguinates spot
then we would permanently play dtb + kb
But we would be good again
we'd just be going from one KB problem to another, and our ST is already servicable.
That also would end up with Blizz tuning KB according to DTB interaction. Then the change ends up being just another push button instead of build versitility,
With no apparent gain or something
and if it was tuned that way, it'd be like useless without dtb. quite a pickle of a talent lol
is it grief to use a t2 primal gem instead of t3
How do we perform on Mythic Kurog vs other specs? Just started prog and debating what to play
I will check
assa? its allright
add dmg on kurog at thia point is not a real thing anymore
One of my guilds rogues played assa on our Kurog kills
so you just blast kurog and keep garrote and rupture on the big add, thats it
im most comfortable on sin, so that's good. If DM/Exang comes up during intermission is it better to hold or just send
something ive been juggling all tier
i think most of the time deathmark/vanish comes up on first set of intermission adds and i always have a mental battle to hold or send
is there a log link that I can try?
Is anyone else sim for ST higher for sub then Sin?
what was the one trinket from Crucible of storms the restless cabal that put a shield on you? it was called diamond something but i forget where it was from
ty
Is it better to just hold exang until bloodlust on pull wears off, since you're always holding it for a minute on its second use anyway? or does it really matter
You're holding it for a minute to sync with deathmark
why would you want to hold exsa for end of lust
because lust already caps your energy. if you wait till lust is off, wont you get the added energy tics?
haste also increases tick rate of dots
Didnt think it still did that
also i genuinely dont really feel energy capped in lust
it did in shadowlands and before, but now it doesnt say that haste increases dot tic rates
im probably overthinking it anyway lol
was just figuring since you get the energy during exang, and your holding it for deathmark on exangs 2nd use anyway, may as well hold it for after lust
it's honestly less lust and more dm that caps you
true
Ring?
daggie
no torches no rings
Can i get the run down on P1 wing handling?
like spark notes

no
cloak 3 or 4, rest doesnt matter
you dont have to
but you probably should
the 1 step is more noticable in p3 and one pushback in p2
in p1 it just causes you to slightly run back to the boss on winds 3 or 4
Is this true or is this just in the past?
yeah theres literally only 2 times outside of p1 where 1 dance is annoying
and they are usually covered by evoker sprint + youre immortal rogue
i dont really look at these charts because i dont care, but somebody sent it to me
its true
i mean it makes the spec look doom, but if you sort by damage to bosses then we look better
and at the end of the day, if adds get cleaved and boss dies is all that matters
you just dont 'beat' the others
^
im garbage at the council spec
go sub for a free 20k dps
I’m so bad at sub tbh
Lmao
I tried it a couple weeks and I just can’t get a good rhythm
I played feral for a long time and sin just works well for me
yeah, it is fun multidotting on 4 targets
i point to my 70k parse as sub as a way to convince people that im better off as sin for council
Lmao same
feels sub
Mythic
my bad 80k

I’ve killed council on mythic twice. Once as sun and once as sin and sin was higher but the sub pull was my first time seeing the fight so idk
Heroic looks nicer

This just council?
Yeah
we did the first sparks 
I’ve only pugged first 2 mythic so not really more than aotc Andy myself
i wanna do more, but at the same time im not leaving my guild which only does aotc
so kinda stuck, will have to do mythic on an alt if i wanna prog
My M council 
mines better

Link your build tony
My work schedule is just shit for finding a mythic guild
can someone link the CC macro for raz sparks?
I’m pretty sure it was just the AP + IC build in the faq but I’m not at my computer right now to know exactly
whats you guys' overalls in 21s?
depends on the key
RLP for examp
i think my best was around 90k for sin
I only ever paid attention to my dps overall 
yeah idk, ive always enjoyed sub in pvp
not really fun for me personally in pve
but i do enjoy some OL sometimes
i can respect it
idk maybe had these been better players my overall couldve been lower
yea its too dependent on comp key and skill
to really pay much mind to
as long as youre in the ballpark
its fine
its way more than my dslice sim
but still, wanted to ask to compare to others
ty for input
when the other dps do a bit more and they're more front-loaded on their damage it'll be harder to get that overall; especially on Tyran weeks. but you owned here!
which key was it?
21 RLP
nice work
ty 
how much did you do on melidrussa?
that's a 20 (granted im not the best at sub)
also was last week
if i padded at all on the first boss adds, might close the gap
in key atm ill check after
so pretty even between specs granted you cant gather much from that
Wtf is this details setup
Top DPS at the bottom?
i do it on purpose XD
it's cause details sits in my bottom of screen, so the drag button goes upwards, and so rather than the names being dragged with it, it instead shows more lines as i drag
was 102 sorry
either way, that's some nicer overall, but i imagine it's inflated this week with IC dots probs nuking inside zoldyck
2nd boss was only 65k but top
and last i was 2nd w 98k
oh wait
was 75k on top
i was looking at the current key KEKW
im running with some boomer guild and it took about 20 pulls to get people to stop spreading webs everywhere
i'm assuming another 50 until 3-4 people stop getting yoinked off every time
I for one, think it's very cool that litteraly every class (except rogue) gets buffs in 1.0.7
It just means that rogue is the benchmark to compare to, and that rogue is perfect and special and people that play it are very pretty too 
playing sin is a politically motivated act at this point
True
Rogue is perfectly tuned

Realz have been working really hard on the new rogue changes. It's just that there's nothing to change because it's perfect the way it is.
Only thing that would make it better is if Crimson Tempest would see more play 
2/3 of the specs are really good, the other one does "bonkers ST" 
nothing is tuned well without you 
We require a sacrifice to improve rogue
And I volunteered as tribute

It seems that way
its gonna be wild with no you no whispyr and no cev
That’s just the way the cookie crumbles homie
When the game stops being fun, no point in continuing
well i guess cev might stick around anyways even if hes not playing thats happened before
dont need notes when you have rally
and Arms
Yeah I mean if I’m a fury main
I’m kinda pissed rn
Bear Druid too
Bears got nerfed lmfaoooo
They’re already the worst tank too

im more impressed that there's not further rogue pvp notes
deleting blind sap and gutting kidney wasnt enough?
Idk man this balancing team is legit smoking crack
they're just getting started
Good
Next delete pvp completely
Awful minigame
Full of a bunch of racists and assholes
To nerf rogue further in pvp you just need to disable the sign up button for it

if they nerf rogue enough in pvp, naturally the balance shifts towards pve buffs
Naturally 
I’d also like whatever crack you’re smoking
"we can tune pvp and pve separately"

They can, but no one at blizzard plays rogue except for Qwik and he plays outlaw
So their number tuning in pvp has missed the mark repeatedly
S3 SL, they nerfed the rogue tier set instead of the real issue (Sepsis)
And then a month later
They nerf sepsis
Because the first nerf didn’t do shit

What made sepsis good in SL?
Early in SL, the soul binds
in pve sepsis wasnt a button
Later on, the tier set & a super buffed legendary & conduit
what i love is that my assa sims 13k worse than sub in dungeonslice, with that build itself simming 15k worse than the best ST build, which ITSELF sims 17k worse than sub's aoe which only sims 6.5k worse in ST
sub is pretty good at ST
Blizzard seemed to have forgotten the fact that they needed a conduit that increased sepsis damage by 720% at max ilvl for it to even be competitive (and it still lost)

And sepsis expiring gave you shadowblades and adrenaline rush
Insane how the ability minus all of that
Is terrible
not a very popular button in general
When it was mediocre with all of that
Impossible to forsee that
none of our covenant abilities were particularly standout though
when your talent is so bad that we like the 15 energy ranged mutilate with delayed combo points over it
i think everyone would've been happy if they just got left in the shadowlands
No one liked echoing reprimand except for outlaw for cdr and sub for sylv daggers
sbs is literally good
Bonespike my beloved
i think it's pretty boring to use, but i appreciate its strength
not the most interesting in st, extremely cool in aoe
It’s okay, you can always swap assassination and play a mediocre version
I dont actually think ER is bad, it doesn't necessarily do anything but make the spec slightly more intereactive (which i think is good)
all the cool parts about it scale the more targets its on
After playing sub for 300 pulls on rasz
i've been away for a few xpacs and all of the covenant abilities seemed cool but the novelty wore off pretty fast
I am gonna do some assa keys once I catch-up on gear so definitely looking forward to bonespiking in dungeons again
I regret playing assassination after the nerfs lol
er is pretty whatever but like flagellation was at least like good on every spec
it is what it is
We don’t play it in dungeons

Bro
do you like sub rn?
I don’t hate it
Yeah the one conveniently left off of their tier set btw
Just a smol 10% of their damage

i wish our aoe spender was left off the tier set
i wish our aoe spender was left off the talent tree
I wish our talent tree was left off the talent tree
Idk I have nothing nice left to say about this game
I have a feeling next week's DPS report is gonna be brutal.
But on the bright side..
That just means we'll be buffed.
Right guys? 
Just disappointed
some of the other classes are pretty cool

what a shame all their thematics suck
I'd play pally
Would be cool if we were good at ST
Another bosses where sub rogue shines than
right, but we're not looking like we'll be recieving aoe tuning, so there's more hope for ST
Best I can do is “pretty okay” sorry
talent rework NOW
raid actually looks pretty bad for sub
assassination feeling like old hybrid dps 
it would be really nice if we could get an offhand comment like "couple changes for rogue coming eventually"
Surly they'll come.. eventually.
But first, maybe a few more druid reworks.
10.1.5 shadows 3rd rework
Nah they hit their 2 per expac
This one will make them worse in every way
Now that people are enjoying it
im interested to see new ret in action
Rework #2 that makes it ass
i'm gonna swap to it, because it'll still feel better than assass
looks worse to me
at least for now
i mean like
its not that far from being better
but mind games is still a button and mind spike cant be instant cast anymore
They did it in bfa and SL
Reworked it after it was in a good spot
For literally no fucking reason
i think like
i think it was cause noobs gibbed themselves with STM and good people popped off with it
they couldve literally made mind flay and mind spike combine
and then shadow is like insanely fun
Can anyone explain shadow changes in a 6th grader vernecular?
bladeflurry
no more mind sear
devouring plague blade flurries
no more mind sear means no more dot extension
shadow crash is 100% uptime
so they made shadow crash 100% uptime
I don't know what mind sear is. 6th grade please
and they removed instant cast mind spikes
aoe spender gone
now main spender blade flurries
they became DH, they do their st rotation in aoe
and they had a builder that got 3 instant cast charges, really cool for movement but they scrapped that and made it replace primary filler channel
if talented
though actually with the crash nerf, they might not use it on st
Why is that bad?
the old aoe spender extended their dots but its workable
because they reduced the cd on their ic analogue
their dots enable blade flurry
1-8 targets, there is 0 incentive to stray from ST rotation
and their voidform also extends dots but now it doesnt matter anymore because ic analogue cd is full uptime
so they always go the non void form cd now potentially
i think the spender stuff could end up being fun
but i think losing instant cast mind spike is ass
but on the spender issue, personally i think mind sear (old spender) is more fun
how much of their issues, get solved by a leap of faith that works in reverse
it kind of enables mind spike to be how it is though, and incentivises the greed playstyle (old STM)
imo its better to have mind spike get procs and then mind flay not
so then that kinda becomes the choice
which builder you use
high movement mind spike
low movement mind flay
true, i think the compromise they've gone for, is that cancelling a mind flay is less punishing and therefore that's the movement option
like they could even make mind flay insanity just give you surge of darkness
if you talent mind spike
like on that node
but either way i think combining them was a good idea because it made filler sort of weird
also with the mind blast changes, it should also allow some saving of the proc, though you wont want to for long
How are all of you priests experts 
How is shadow crash a better version of IC but is a shorter cd and not a capstone lol
good question
Probably a class designer that doesn't hate players 
I'm omega hung over and that gif makes me dizzy 🤢
You killed the conversation memz.
Living the dream playing sin on raz cause half our group can’t press the right buttons
😢
I can continue
Feral might feel good but at least their new tier feels bad
Not that assas much better
the best cope i have for assass tier is that it will make us press things in a different order than now
I guess were uniquely feeling behind
Even our dots werent hasted before bfa
Devs just forgot
that's the cooked part and the part that makes other specs have no sympathy, is that we aren't even that far behind where it really matters. it just feels dogshit to play, and then in any aoe situation we might as well not be there
Aoe is a real one ye
they see "assass is top 4-5 ST" it's fine
Wildly worse feeling on aoe as assa
And talent swap swings a lot
Either full st or full aoe
i did a dslice, and our pure st build is only 4k behind in aoe
but our aoe build is 15k behind in st
Oof
dslice isnt pure aoe though its a mix
yeah
you would have to sim like 8T patchwerk
assa top 5 ST is good
Theres never 8t pw
btw is new raid more ST or more cleave/aoe like this one ?
2 bosses last night were st
i mean yeah but it gives a good idea of how much aoe you get
maybe 5T
Simming short segments lije that is iffy
and on the other hand dslice isnt a literal representation of how much damage you should be doing
its mostly a gear upgrade tool right
Ye of course
ik you were a cf before btw i know you probably know all this shit
:D ye been there
but basically what i was trying to say is since dslice has weird weighting of st vs aoe it makes sense for an st build to not sim that far off the full aoe build
so far so good
Absolutely
If I think like valor out of memory
First pull sub 1m 7t? Followed by 2-3m boss
Then again 6-9t depending on pull
Then 5 and 3 if separately. 8 if together
i think the play atm is sap 1 and do all else
At this point 2 minibosses st and boss again
probs can do all this week
Ye Im just doing low tier pugs and looking back. No mdi routes
But when you hit left side boss, its been maybe 8min?
About 4 of that st
cleave minibosses usually
yeah halls is a very good low target count so would be okay with ST build
At least how we pugged them ye. No feels much more cleavy
St build almost never works in m+ idk
Or av
It's have to be nut at dmg
right, i just meant the way pugs are going IC is over capping on targets
and if not goin IC then you're kinda just the ST build
and with a tyr halls, st will likely save more on your timer
i'd include the 2 dragons, and the big sentinel guys as mini bosses
so even if pulling those with other mobs, if you have passive aoe team mates, you'd even out the damage to nuke them with a pack
Ye fair
Ol to me felt like cheating s1
Flurry made it so it never felt bad no matter enemy count
And sub suffers a little on st with aoe talents
i've never been able to grasp OL
likely a combination of me not liking the pirate theme, and never gearing towards it before trying it
Yee theme isnt my cuppa either
But i always enjoyed the infamous "flow" of ol
It just works

does pistol shot stagger out it's cp gen? i feel like it does, and makes me sinister strike or something when im in finisher range
Happens sometimes
mostly familiarity with it though i imagine
Ye theres delays on cps
usually it all kicks in before the next global tho
Should ye
maybe if you got too far from the boss
i'm sure i'd enjoy it more if i actually learnt, i mean it's different buttons so i end up defaulting to 'habitually' pressing a button i would on sin or something. and either forgetting ambush procs, overcapping cp, or letting RTB drop
that comes pretty quickly with time
Just a lot less of a hassle than assa aoe
but with sub and sin, there's no real niche or need to learn
especially the rtb stuff because you learn to reroll and then its really easy to not drop it
Assa aoe kinda feels bad after trying out the ferrari for a few weeks
don't have to mess around with other weapons than my daggers etc
and especially this tier, sub and sin share stat weights
Ye weps are nice to share
Thats maybe something blizz coul phase out
And let ol mog swords
i tihnk next tier will be better for alternate weapons
No cd on garrote #1
will be cheap ilvl upgrades
even that said theres probably 3 or 4 directions they can go to make it good
Get rid of ct and snd#2
its just gonna do less damage then
cut to the chase should just apply snd if not there as well
Just remove snd
it's really dumb still requiring us to press it once
i can go either way on that, but if the niche of sin is to perma extend, why make that keybind needed for a single press
you called?
Hell ye. Were gonna win one day
im fine with ct i just think it needs more to it
rotation becomes more spammy without it

sin has aoe







ic







