#assassination
1 messages Ā· Page 351 of 1
so is filtering by boss dam
LOL
boss dmg is the cope that sin rogues have been using all expo
boss damage.....kills bosses?
boss dam important š
yeh i mean that
holy shit who is this guy
in prog...boss dmg means a lot
Imagine drawing pretty bar to prove a point
again, is another boss
who was talking about mages
but ok
or another boss
yep
smooth grey matter
imagine actually typing out that boss damage isnt important
It's not! It doesn't make your overall high!
No offense, but if you're arguing "compare shows aoe builds on kurog" you shouldnt berate people on mythic raszageth.
broh if you dont do add dmg youre getting carried
playing assa on rasz isnt good as playing it with sub?
i mean assa more bossdmg sub more overrall dmg
but i assume u can play whatever you want right?
get with the program
obviously depending on what your team needs more
Is that boss dmg or overall?
Seli slammin'
looking at my add damage for deatha when i was platforms
sin platforms 
If your raid struggles with red side first intermission, go sub and you can actually help with that. If not, ask yourself if you're gonna struggle with shield damage (unlikely since the nerf). Those are the 2 main things each of the specs does "best".
i would concede that sub is the spec to play for ras
All things considered, Subs value is in intermission add damage, whereas Assa is better in P2, P3 and on the big adds in 2nd intermission
but the actual clown had to say "boss dmg is cope"
So if you're assigned to blue side, which is the side that doesn't need a lot of burst for adds, assa is probably the better play
Since you will do a lot more damage to the big adds in 2nd intermission, and more boss damage in P2 and P3
Does the poison proc from the brackenhide trinket scale with our mastery?
99% chance no
Items don't scale with stats, otherwise it would create a stat loop.
what the flying fuck is a "stat loop"
What do you think, you're smart enough
im asking because i have no earthly idea
The same way you can't reference a formula in excel.
It makes a mathematical loop
how is a dps proc gonna create a loop?
our damage amps like our mastery, shiv etc. are working based off of whitelists, meaning that theres a list of skills that are affected by it. items or other procs that arent caused by rogue skills arent on that list.
Because of how he game is programmed towards items isn't the same way it's programmed towards spells, even if the item itself casts a spell via yourself
i still have no idea what youre talking about. the answer is "white lists" not some code issue or a "stat loop"
It's a reference loop.
You don't want to alter the source of what you're referencing already from.
thats literally not how this works. weve had items working with class buffs in the past, i.e. symbols or dance damage amps used to work with moonglaives and other trinkets in legion. it didnt cause a "loop" that broke the game or anything. it just did more damage.
And there's a reason why you don't anymore, lol
holy priest mastery works with every single healing trinket
so you saying ghostly strike isnt a global damage amp anymore?
there is no "just doesnt work lol"
oh wait, it is
theres plenty of global amps left in the game
dont armchair dev please
someone simply went into the whitelists and made sure theyre at least somewhat consistent
????????????
?????
Because OT has phases where they use pics nonstop
And that question has been asked like
600000000000000000 times
also doesn't look like much of a leap
where we supposed to know her from lol
Probably

It almost always is
brainrot apps 
Priest mastery affects what trinket lol? I guarantee you the trinket doesn't change value if you have 1 or 999. At most your mastery is the one getting value from the trinket not vice-versa.
why dont you?
thats the question
even i know and i dont give a shit about this social media thing
Seli admitting to knowing E girls
can you just like, stop talking nonsense? to this day, global amps exist. we've had stuff like deeper daggers affecting shadow damage from non-rogue sources in SL. ghostly strike is still a global amp. you're just wrong on your idea of how coding works in this game. just drop it.
the answer is: there's whitelists. not all skills are whitelisted. not all skills have whitelists (those often turn out to be global amps instead). you can reference spell data to find out which is which.
Idk man, Iām a fucking loser ig
Theyāre iladies sistren
oxi has every right to know how quake knows these egirls names, favorite color and fav starbucks drink
No doom, it's okay not to know all the e girls


he knows cause a friend asked @gusty mirage
Iām colorblind and hate Starbucks
why egirls do that weird orange makeup on tip of nose thing
Closest thing I have to an egirl in my life is @marble hemlock
Thatās true
I'm an advocate for the logic of this game to be more open and accessible.
If deeper daggers is written that it amps shadow damage for 8 seconds, all sources should be amped. No black or white list.
Ayo donāt hate on the bux
why have an egirl when you can have stat loops
Veranda blonde roast is elite
thats a tuning nightmare
we've had it in legion. its not good.
Getting worse
If envenom is affected by mastery and not zoldyck
Nah fam. Covid done fucked you up
Lol.
its better to design trinkets and procs and have them all work the same for each class
Bout to fuck you up
And thatās on god

but yeah, rogue has alwayss had some major whitelisting issues, especially in SL
Youāre just mad Iām sipping my veranda blonde roast rn
sin rogue fight behind the school dumpster
Iām mad because itās Val and not you :/
Sorry, I was referring to in class specifics. Trinkets should not work on class amps, like whetstone on c smash and find weakness
Also your taste changes as you age
realz spent a fair amount of time in alpha/beta to clean them up, but wording and tagging in tooltips is still far too obscure to really get the whole picture without having to consult third party information
it does
Ghostly Strike is the one amping the global value of everything, the trinket doesn't scale or is even affected by item/spell/whatever, mastery clearly says "your" poisons, so I don't even know why I am having this conversation.
Deeper daggers was changed in SL to be white listed 
Why revert it
upkeep iirc
Daggers gone
Sylvanas dagger gone
at least from what i remember push saying
Bruh they nerfed it s4 tf you mean daggers gone
they didn't want to go in and re flag a new thing every time
same thing as gone really, my rogue is locked to outlaw
so they said fuck it


Because they totally havenāt partitioned pvp/pve effects before 
i think

Because thatās how thatād work
A personal damage amp to a type of damage
Partition itās effects based on content

nvm kek
this is not how the game works.
every spell or talent or passive has mods, some of them modify specific damage types, like deeper daggers applying an aura modifier to shadow damage.
others, like ghostly strike, apply a mod that makes them take more damage from the initial caster (you). and
others, like assa mastery, have an extensive whitelist of like 30+ spells they affect with their aura modifier.
theres no consistency there. but, most importantly, theres no "stat loop" or "reference loop", whatever the fuck that even means.
find weakness is another one that is not exclusive to rogue abilities that all 3 specs have access to

i dont know why youre having this conversation either, because youre arguing a point that is straightup false.
It's not consistency or not. The source of the scale isn't the trinket. They asked if mastery increase the scaling of the trinket and the answer is no - items don't scale.
Whatever the fuck you amp, it's the source of the amp, not the item. Item's scale with iLvl, and that's it.
this is too stupid for me
Oh sweet summer child.
their are trinkets that scale with versa witch even have that in the tooltip
this is some "ACKSHUALLY" levels of semantics of "trinkets dont scale" when versa, crit and a variety of other mods affect them
no satela
in his mind

for example
We have trinket. Now versa is more important.
Nono, your trinket just does more damage.
NO. VERSA MORE IMPORTANT .
hey guys quick question at single target sims i see we use haste enchants and crit-haste gems why not mastery?
Depends on your gear.
^ the answer is "sim it"
if its in your personal sim, it is likely that it hides a lot of combinations
his point is that items dont have a list of tags of which skills they are affected by, other skills that scale modifiers will potentially affect items. which is technically correct, but its an incredibly obtuse way of explaining the system
because enchant and gem sims are always fairly close in value
do you even know what the hpriest mastery does
No no tryan
so i finally understood his point but
thats not the way to explain it to someone new
The mastery doesn't affect the tooltip of the trinket. Therefore it doesn't scale.
its litearlly a HoT based on your mastery % that triggers when you heal
works with all trinkets that apply a flat heal
i mean sorry
no scaling=no work
Good lad
anyway, answer is: assa mastery uses whitelist. only rogue skills on that list. explanation done.

we need more offical whisp emotes on this server
no
That one is horrifying
Just sub to his channel dummy
way to many dead emotes man, the list needs a refresh
Which?


But my bottled flayedwing toxin coats my weapons in poisons
I almost finished my nathra mog
i cant believe someone wiping 400 times on denathrius "loved" nathria
for 3 months?

he is playing wow
Their liver is in shambles
and wiped 400times on daddynathrius
Swolenar
ofc he was 3month drunk
Wasn't it closer to something like 560
400x in p1 i mean ofc
It's 650 I think. If you check progstats we are the little nudge all the way to the right
650 pulls
Ask odo what his nzoth count was

I got argus in 256 :)
Yeah I got argus in 250 wtf
Argus was my only CE
Also first mythic tier
But holy SHIT I remember that kill clean as day
Idr what Argus took because I did it 3 times
Argus was my first CE as well

pog
Could be worse, could be mythic KJ. I heard that was hard as fuck
Can confirm
Argus still probably my favorite end boss that I've killed to date
Red Argus hits different
Someone in my guild uploaded our prog kill, I still watch it sometimes
I think I still have system shock from the dopamine overdose of learning positioning
I need to find our first kill
i have system shock cuz i bought it all those years ago
wdym, forcing most top alliance guild into horde because the fight was litearlly not possible for priests and warlocks unless they where goblin was PEAK hard fight desing 
and we still all have it as a pvp talent
BRO
better than forcing everybody to be troll for jaina 
I STILL HAVE MY 6X TITANFORGED 940 ILVL ARCANO
I WILL NEVER SELL IT
I got kicked from my guild
When I got it
I got a regular one and vendored it to trigger my guild
I legit was in all heroic gear that got titan forged to mythic ilvl, joined a mythic guild that was progging on mythic argus, and killed in that gear
But I won the battle that mattered
So as you can see, I have a history of popping in at the end of the tier to kill the end boss, since it has happened 3 times now (if we kill Raz)

atleast that got fixed in like 1 week, and the dmg was allready done, all good guilds where horde allready
the KJ thing is mindblowing, how did that went past testing at all, making a fight litearly impossible for 2 classes unless you play 1 specific race
i mean it wasnt impossible
it just gave you a comeback mechanic
if you got knocked off
Meanwhile dhs cackling
with how awful that fight was in general, it was a nice skill to have
Also didn't they just make raz which was basically impossible for a priest without an evoker to carry them
Until nerfs
Not that surprising
it still is, they didnt change anything about the winds lol
need 1 evoker for every priest
Thought they did a while ago
only way to change that, would be removing all winds except 1 lol
priest has nothing except warlock gate
did they reduce the knockback?
Argus S-tier
G'huun dogshit tier (stupid boss with stupid mechanics and ugly landscape)
Jaina A-tier (fun boss, very thematical, too much running and freeze mechanic aids)
Azshara C-tier (tiny room with dumb mechanics only solvable with weak auras)
N'zoth B-tier (pretty thematical and fun fight, pumping Psychus was dank)
Sire A-tier (p1 bad, otherwise great)
Sylvanas C-tier (very cool, probably the coolest setting and landscape - too bad the fight is FUCKING BORING and long as shit. P1 and p2 dogshit)
Jailer B-tier (not very exciting, pretty simple boss all in all. very scripted.)
Raszageth B-tier (p1 can suck my nuts, otherwise kinda aight. wings too large, also personally hate fighting MASSIVE FUCKING dragons, humanoids are so much better. Broodkeeper followed by p1 raszageth killed the tier for me ngl)
Yeh Argus still best boss
I only take something before Argus as an acceptable answer
Crucible of Storms?
Jaina spell queueing takes it to a c instantly


For me
uunat best boss
council and uunat both were better bosses
than any of the final bosses of the last 6 tiers

That whole raid is my aesthetic to a T
I just heard it was dogshit and way too difficult
Uunat was cool it was just hard as fuck
So sad I never fought it current
idk, i loved it
stop pretending that bosses with those name existed
they didnt
honestly was edging a b myself
its all in your head seli
few people progged it when it was current though
pre-nerfed KJ was 100% impossible 
crucible was not real
people just called it a "meme tier"
Tell that to my 0.8% ptsd
and then it had the hardest boss in wow history 
Skill issue tbh
hardest, actually still killable boss*
Didn't most of the rwf people just skip that tier
I mean rasz was similar
no most killed it
It was, when we went back when we realized we didn't have the gear for m ashvane we one shot it
it was the first tier in a long time that method didnt win

Pieces took it super seriously because they knew they had a chance to slam
and that they did
Method left in the dust
"slam"
atleast for raz you can work against it by having the NEW SHINY CLASS THAT CAN PREVENT THE MECHANIC FOR A TEAMMATE in your team
kj was litearlly "fuck you alliance, go horde now"
731 attempt slam 
Ele sham diff
yeah unless you didn't have a geared evoker
then it was like "fuck you priests, go void elf"
Hey perseverance pays off
:-D
I'm just a fan of them designing fights around class utility
a fight needing a evoker is less shity designed than a fight needing you to do a faction and a race change imo oxi 
Their last attempt before they gave up and added crossfaction guilds
I mean I disagree, if your healers don't want to play an evoker
they'd have to boost one
and then the entire guild has to gear it
it's literally the same shit
man oxi, it litearlly was the deathblow to alliance raiding
no alliance raiding was dead well before KJ homie
like bruh, ToT was the first wave, KJ was the kick in the kidney
nothing left after KJ
but yeah crucible was nice cuz it was just an added tier
there was no splitraiding or anything
everybody went in with ideal chars
world first guilds in shambles
was a very level playing field
increases in designs around class utility should make you upset
because your utility is a 3% DR poison no one notices
it does, trust me
im so dissapointed in blizzard now also starting to make spec based utility
I don't even run it on my side for rasz
still think its a travesty assa doesnt get both numbing and atrophic
mandatory enh shaman spot, oh, prot paladin is weak this tier? mandatory ret paladin spot with the mandatory holy paladin spot
š
2mandatory paladins now btw
mandatory DH spot
mandatory warlock spot
mandatory mage spot
mandatory monk spot
yeah but
you forgot warrior
mandatory enhancement shaman
restless crew gone cuz we didnt want spec-based utility

thats good
cus fuck outlaw
ofc not
but i like how
priorities change all the time, which is good imo
but then
"Hey, Tryan, you need to use less finishers. You are unsyncing my trinket and tyrant."
they dont re-evaluate old ideas
litearlly only a handfull of outlaw players in this world that are not absolute braindead apes that should not handle a pc
what the fuck is up with iron wire? a 6 second silence??? not even on gcd, no cast time, just baked into your main damage ability. seriously, rogue balancing is just ridiculous. Not only that but it works in AOE too? you know locks have to actually cast shadowfury for a 2 second stop? you get literally triple that for free
Dont you have any caselaw to check up on?
what the fuck is up with iron wire? a 6 second silence??? not even on gcd, no cast time, just baked into your main damage ability. seriously, rogue balancing is just ridiculous. Not only that but it works in AOE too? you know locks have to actually cast shadowfury for a 2 second stop? you get literally triple that for free
I need more finishers so I can sync this combust with rune
what the fuck is up with iron wire? a 6 second silence??? not even on gcd, no cast time, just baked into your main damage ability. seriously, rogue balancing is just ridiculous. Not only that but it works in AOE too? you know locks have to actually cast shadowfury for a 2 second stop? you get literally triple that for free
Combust casts rune already
why would I need case law for that
Oh right
you mean like, how they implemented target caps for some reason, but then didnt change the actual aoe dmg that happens, causing firemages to be the best class from 2 targets to 20targets?
or how they balance some specs with "you need to decide bettwen ST or AoE, cant do both" and other specs always just do both, and just decide bettwen 5%more ST and 30%more aoe?

there will be no outrage
they all play sub now
outlaw is D E A D afterall
the F L O W is gone
its more so theres a "rogue" part of the patch notes and ppl get excited
They'll be back for the tier set dw
just do a random pvp nerf for that lol
and act as if pvp is a part of the game that matters in some form

dam u really do be a hater

i hope u get into a very boring dinner party with margret and karen aged 52 and 56 respectively
and the meatloaf is dry
why would i go to a dinner party
and expect it to not be boring
nobody under 60 does something like that lmao
wat
that is why i am wishing it upon u
it does not happen naturally
but if u ever end up in that situation
dinner party with friends sounds fun af
u know exactly why
sounds expensive, cant recommend
varas redemption arc?
damn he got that Mythic Mythic
pepela
best stat combo
vers is something assassinaiton hates
insane itemization
and haste is somehting outlaw and subtlety hates
so it falls perfect in the realm of "everyone dislikes it equally"
like if it was vers mastery
I'd be like alright its cool
whatever
but what the fuck man
there's no shot someone at blizzard thinks we want a haste vers dagger
you could argue pvpers
but like
why does assa do so low st
because the spec fucking sucks bro
who chooses the stat combos, like, do they even look at the stat distributions for each spec?
They hated him because he told the truth
idk i cant play assa in this state
you do mediocre aoe
and okay ST
very cool spot for the spec to be in
you feel absolutely worthless

and even if we specced into full ST
i dont even feel like its okay st
we don't do top tier ST to justify the loss
were you playing ttk or amp poison
yeah I got nothin man

spec's just very underwhelming
in all aspects of the game righ tnow
its fine
we got nerfed on hc logs
and we're good on hc rn
so uh
means we are good
honestly the worst nerf was putting KB on a choice node with dtb
and it wasn't even a numbers nerf
Of all 3 specs where would yall put them on a scale of 1 to 10 for rotation complexity?
If anyone here is familiar with all 3 that is.
that's a very subjective topic
assassination is at its core the same shit it was 10 years ago
but with like
6 new buttons
Yeah I know it is, can be hard.
sub rotationally, especially in aoe, is very straight forward
but performing well requires a good grasp of everything
there's a bunch of little things you can do to maximize dps and sub's rotation is easier to brick
which destroys your damage
and I have legitimately no clue how outlaw plays rn
haven't touched it since SL
complexity does not mean difficultly
outlaw requires a lot of split second decisions
what can be very difficult
Bricking sounds no good at all. I was thinking about trying out another spec at some point but that requires a lot of time and effort xD
yeah I mean if you just follow the core concepts of sub
you'll be alright
it's in a pretty good spot right now
quite fun to play too
š¤ Yeah I've heard outlaw was the most difficult
it's because you fall asleep
Spec just doesn't register with my boomer brain
hold exsang & puzzlebox for the 4minute deathmark
and then slam everything on cd again
for another 2 minutes until deathmark and vanish are off cd
rinse and repeat until you're fully asleep or the boss is dead
whichever happens first
I only pool if I'm low energy and see a bleed needs refreshed soon
yeah assassination is at 54apm right now
you rarely have to pool anything anymore
just overflowing with energy
compared to the past
i feel like this is the case for all 3
Packed with energy exile, packed! With energy
outlaw is the only spec that rly likes the high apm
ya and it feels like shit tbh
And pumped
every single patch we get further and further away from what sub and assassination used to be
i think the problem is that assassianiton just wasn't designed for high apm
subtlety i feel is okay
ya thats the problem though
but the between dance phases feel meh
it feels just "okay"
it's getting to a good spot again though
so that's good
whereas assassination is trying to be a higher apm version of the same spec from 10 years ago

yes
Cringe
exsang at 45s
was like
more dps than our capstones
it's also an 80% speed up
instead of 100%
exsang as capstone with higher impact a good or terrible idea
DTB higher up the tree, KB and Sang as capstones
Sure, but KB with DTB would be fun before they nerf that interaction
not like dtb would change how you play kingsbane in any way
it'll just make the number higher
That's all I want man, big numbers
may I introduce you to our friend sub rogue? 
its funny oxi
because from what i gather most of the new talents don't rly appeal
deathmark is cool
whisp did talk earlier about removing DM
you want to get rid of DTB
Why?
because it doesn't do anything
at all
it just lets you apply an extra poison of each type
If the 2nd poison had some extra interaction like Cev said, that'd be fun
Not everything needs to be an āactiveā talent
but yea, Oxi you are 100% correct
To get vendetta back or?
I see
If our big CD is ST only, then there needs to be talents to augment it
i personally don't play sin enough to have a hard opinion
DM seems to me like it does fairly well
I have been dusting off outlaw 
it's okay, apparently neither does anyone at blizzard either
DTB for me is just boring, main problem might be that it locks away so many other talent choices
i think most people atleast enjoyed KB, unfortunately it was way too weak on its own and what made it strong was the nodes prior to it. but if it was a strong capstone that matched DTB they'd probably play it over that snoozefest
I know ppl hate it but I loved sepsis 
If there were better interaction along the tree, it would not have felt dry, dtb isnt the issue
like I remember puzzle box + pi on all my KB's and got like a rank 2-3 sin parse on terros at the time. it felt amazing. then we went dtb, kb died, no more pi, no more happiness for me.
haha, i did like the old KB position tho. was quite nice to have 2 competing talent builds that had different strenghs
Tbf, I like that its not a spam fest build
Making KB /Dtb choice was a bad move considering the results yea.
it was obviouse to me when i saw the change
AP turned out to be a dud
and i am not a sin main
It was a hasty attempt to fix aoe with a bad path in the end
We may hope
they wanted us to be able to take dtb and IC in keys
but they were worried that KB+DTB would be too strong
Maybe something is cooking */sigh
so they slapped AP where KB was
yeah I mean AP doesn't suck
AP's location is what sucks
like that is not a capstone
at all
in any scenario ever

i dont understand why AP is assumed to be a capstone level of power and why its capped at 5 targets. huh
just wait for the AP buffs
I guessed more tweaks would come after it went live, like a KB tune, Ap target, some interaction, it just stopped there

it'll be right there with the nighstalker fix

Yeah, I thought Tiny Toxic Blade should just get AP added since it currently makes no sense with its āhigh tierā position (and is never going to be taken) in the tree, and give another capstone.
Funny is, if they wanted to keep the build versatility, they would tune KB as they moved it; they obviously knew it will lose dmg with the change. Thats just meh
Just donāt understand why they didnāt
Let me cook
uncap scent of blood while at it
Wonder how new tier set will affect cleave 2-4 targets, guess it will bump rupture as it should be, if it stays that is. I would be happy if we cleave as used to
That's how rextroy achieves a 1m agility one shot video
Every time I see ap I get ptsd flashbacks from legion
Sin cleave is currently so mediocre that the tier set would have to be the strongest tier set in the games history to make our cleave competitive.
PTSD? More like golden days
Is it nostalgia? Maybe. I also liked my DPS parses being reliant on giga PB procs too
Yea
I have played a long time. But I still suck
And I am like the only person who liked Legion AP
Hey guys, my guild is currently working in Dathea M with the 1platform strat so I'm trying to squeeze as much DPS as possible ST. However after our first night of tries I was expecting a little bit more.
If anyone has the time, could you take a look at the logs and see if there is anything that catches your eye? I am thinking for example saving shiv for thistle tea, try not to overlap elaborate planning or envenom buffs if it can be avoided...
here are the full logs https://www.warcraftlogs.com/reports/Qm8n6kvMY4bN3TCj#boss=2635&difficulty=5&wipes=1&type=damage-done&source=1
and our best try https://www.warcraftlogs.com/reports/Qm8n6kvMY4bN3TCj#type=damage-done&source=1&fight=31
Also since the fight time is 5min max, I am not saving vanish+dm, but using it on cd so it's back by 4min.
Any other suggestions? I am running out of ideas
!neck
https://media.discordapp.net/attachments/316923750073499648/1055055765980844093/image.png Lariat can proc ANY gem you have equipped, in any slot.
Simulations:
Herodamage: https://www.herodamage.com/rogue/
Bloodmallet: https://bloodmallet.com/index.html
!logs
Wowanalyzer now has good initial support for Assassination. We suggest using it to quickly see any big rotational mistakes and analyze your ability usage
Link: https://wowanalyzer.com/
That one
ah thank you, didn't know that wowanal had sin support
so the goal with gems + lariat is to get as many crit procs as possible?
I loved legion ap, but I also like grindy games so Iām bias
trade chat has conditioned me to read it as "wow anal-izer"
Does !logs not work for threads anymore?
Threads in sin are manual
Rip
Square Log Review
Why does fan of knives suck
Because things with a once in a lifetime chance of happening like pressing it with 15 targets around and getting 2cp happen multiple times in a dungeon
Wow % chances of happening arenāt real
WHy is Shuriken Storm just better in everyway
Yes
Give us replicating shadows š„ø
I just think for a spec named assassination we are particularly awful at killing a single target.
What if we made it so envenom did more damage per target hit by fok
Could call it like dagger combo or something
Too much priority dmg
š¦
I'm surprised PB doesn't have any interactions based on poisons used. Bad take perhaps?
Give me rolling CT stacks...
"Fan of knives has a chance to make your next CT cast with 7 CP and instantly deal any remaining CT bleed damage"
Could be fun
% would have to be low or it's just super OP
CT doesnt do that much dmg as is does it?
make crimson tempest stack up to 3 times
Sin doesnt need more ramp
It's more damage base then envenom
you have replicating shadows at home:
Just stacking CT makes it ST, and our best bleed by a mile
lmao
I see nothing wrong with that
That's black powder at home š„²
bring back crimson tempest in single target
It is back lol
might need a buff for that to be the case
30% more + 2% buff to all damage is a pretty big number already
huh envenom does 16.5k, CT does 11k + 14k over time
so 17k + a 50% chance to do 13k
No
the only time they changed our playstyle in the last 4 years (in somewhat of an interesting way) we got CT for st dps so couldnt be less interested in that cringe spell
I mean why not though. Plenty of room for another finisher in st. Other classes are so great because they can aoe and ST at the same time. Why not have a st button do some aoe.
just make something else cool
like dont bring backe the same garbage boring stuff as we always get
You can have your st and aoe be separate or you can be good in more scenarios
Lets make exsang turn us into a blood demon and we shoot blood out of our eyes. Call us "Blood Hunters"
I would rather be good in more scenarios
I rather play something "new" than the same variation that has returned since tier was removed
its not like sin is already one of the least innovative specs, we also get the same modifier to our rotation every time they change it
its like they arent even trying lol
I jsut want all these usueless talents removed. Twist the knife, sepsis, doomblade, master assasssin, AP, all bad
only problem with that would be an empty skeleton of a tree
since those are fillers
and systematic failure
and we havent had anyhting else in history like we have everything we have always been except that there isnt any KB cdr
Donāt get me wrong something new would be great. But with no word on anything I would rather petition for CT to be moved further to the front of the tree since thatās the minor change they seem to be doing for a lot of people. We have to spend the most budget to get to an aoe ability out of anyone
I dont really mind that, I have a bigger problem with our capstones being hard locked since the move of KB
And yeah it would add it to the st rotation if taken likely but thereās plenty room in the rotation we arenāt exactly pressed for globals
Like DTB was the "easier" and more "casual" build
KB was the more "interesting/diff" build
Yeah
now we all need 1 braincell to apply all our poisons and press mutilate + envenom
I would just like to have access to an aoe button without having to go all in on it. Because the specs that can do that are favored for more content for obvious reasons
ye thats reasonable
Could be cool to have shiv spread KB to another target ot something
nah
the problem is if they make us interesting
we become op
and then they prune
Im surprised assassination isnt more like Fire's mastery Ignite
and we become nothing again
Where our bleed dmg "spills" over onto aoe targets
if deathmark spread bleeds id be ok with that as a talent
Most reasonable take since set was announced.
2 min aoe cd š¤®
Just make CT a 25 sec cd like glaive tempest and have it spread bleeds
they just made sin rlly weird by moving KB
prob the dumbest decision
ive seen
they couldve put AP where TTB is and keep KB
I love this chat
They should have just not changed the tree
Should re named to "doomer/copium assassination"
Well shadow had a very similar IC mechanic with shadow crash. And on ptr they changed its cd so they can actually have full uptime of their dots in aoe. Maybe something close isnāt an absurd dream someday
we could already not play dtb and kb
so it wouldnt change anything
If they kept kb where it was while also allowing us to grab two capstones it would have made us too strong, that is why they moved kb and made it a choice node
but ok so you didnt understand or what?
xD
w/e
Yeah the more I read the more I understand what the mods meant

They made a change to the number of talents required to take dtb allowing us to grab it and another capstone.

also keeping KB there would meen it would keep zoldyck 3 point node hostage forever no?
but thats good since the reason we are brought to raids is because of X and ST dps
like
enjoy having a reason
3 point nodes are bad
!simguide
Guide to Simming yourself: https://www.wowhead.com/how-to-use-raidbots-sims-stat-weights
For more accurate results you should always sim yourself using Top Gear for gear you already have in your bags
or Droptimizer to see which content drops the biggest upgrade for you. Do not use Stat Weights sims to evaluate gear.
you can keep the same strength with it being a 2 point node
Zoldyck's intresting?
whats going on
we did something else than just doing normal st dps
Are we getting more talent points in 10.1?
No unless they raise level cap. Which has never happened mid expansion.
But.. they can reduce cost of multi-point nodes
the two 3 point nodes could afford to be 2 point nodes
Not sure what you mean or how's it relevent to zoldyck
we were really good at X now why bring sin over arms?
no, we keep the same amount of points
No we didnāt we did ST but it did more
are SOME classes getting more points?
No
how is X dps not a niche?
better X dps is nice to have as a 3min burst full ST spec in raids
no, every class in the spec has the same amount of points
It matters if thereās an execute fight which there kind of wasnāt this tier
It didnāt phase specifically at execute range. You just kind of did the thing
And if you were there, you were there
You said "intresting".
Half our talents are +x%.
I just don't see it as intresting.
And like @spice spire just said, the benefit was not exploitable.
It was interesting
Interesting is subjective
But itās just a button you press and it does damage
And you hold shiv for
Thatās kind of it
its interesting in how it does its damage
thank you
Thats like saying Breath of SIndragosa is jsut a button you push and it does dmg
I mean it is


It doesnāt effect the play pattern much at all
every button is a button you push and it does dmg
Youāre still bleeding, envenoming and doing your thing
its an interesting button in itself
but you are right its a button you press and it does damage in terms of interaction it is no different than envenom.
i was talking about zoldycks. i thought that's what we were talking about
But I like the effect and the stacking
I was initially as well
They moved to kb
i don't think having passive talents is bad, as long as there are some good key talent points to choose between
Which is a boomer tinted ability imo.
I didnāt play then so I donāt have a weird fixation on it
i think in general, we just need some more new higher impact choices on all 3 specs
So I think kb is fine as a button. But nothing ground breaking or insanely interesting
Just another CD
I can agree with that
Iām definitely not an AP fan, Iāll say that 
we all agree that its bland
would you want the old AP back?
I dont think you EVER take AP
what if it was way up in the tree, replacing something like flying daggers
Council
wdym old, there is an old version?
yes
Iām just not a huge fan of a weird niche that has almost no application (one boss fight)
oof
There are a lot of āfiller talentsā that I could live without
Bring back agonizing
If it would replace flying daggers, i don't think it would be such a niche. it would be good on m+ too without taking away as much from ST
Itās definitely way too weak currently as a capstone
ironically i think AP would not be terrible
in the tree as a single target oriented point
we already have like 3 other talents that make bleed do 20% more damage fuu hah
That might push us even deeper into dtb but it would be a nice talent
true
It would work on things other than bleeds like envenoms and such so it would have value
for sure. and that's also why it's disliked. it's grossly misplaced.
if it was in an upper row, i think it would be pretty favorable.
KB spread on multiple targets couldve been cool
All the bleed dmg things don't scale well
something that interacts with KB
We need a multiplier on a multiplier like ww monk's had in shadowlands
legion PB?
How is that anything like what I said

I don't think KB needs to spread.
It's just a single instance dmg proc
Make IC work on everything rather than just rupture garrotes 
Imagine 8t deathmark
jk but you are cooking some unholy stuff and I like it
make IC a passive
yoooo 320% increased nature damage with new tier set
lmao
You actually just want to play outlaw idk
IC works on all spells but at a heavily reduced duration
you'd then be able to use the tier set to funnel into prio
Why not change AP to say:
During shiv, your bleeds and poisons flurry to nearby targets for 75% dmg
give it back please
Unironically fixes sin
Ic shiv gigablast
It's like echoing blades but bleeds
Call it echoing bleeds 
ap just needs to be 8 targets and not in capstone location

if it lowered the CD of shiv by like 50% it would be good too IMO
neither AP nor IC should be capstones. they should come up 1-2 tiers earlier, with the subseqeuent talents further boosting its usefulness in certain niches
How do you guys feel about Scent of Blood?
Uncap
Tru doesnt feral have something like IC on like the second row?
feral got rip
its more like ct+ic, but ye
or whatever
Why not both
cuz itd be too good
Theyve had that forever
SoB to me feels like it only makes sense with IC, you dont really try to apply 8 ruptures without IC
I have 2 kittens I don't need women
Should jsut bake SoB into IC as a capstone
garrote, rupture, envenom and start the tree fresh
Im reading feral tree, and it seems so much better than assassination wtf
I just said dont do that

Lol! So after not wanting to see why the sky is fallingā¦.. I caved and holy fuck what is assa with the new tier lol
and primal wrath
š
oh, and circle of life&death
meanwhile we have IC and exsang
Also dont read Shadow priest talents and the talent Shadow Crash

or psychic link
aka bladeflury, the dot version

WHAT THE SHIT BLIZZARD
Look at Sabertooth
WDYM, we have exsang and IC
all good
just objectively worse versions of more or less all feral talents

I've been saying port half of these talents into sin
Since SL
Circle of life and death is a sin basic necessity
Guys it's okay for Feral to do good AoE, since we're the ST spec, and feral doesn't have that much ST






