#assassination
1 messages Ā· Page 89 of 1
oh shit i didnt evne know that lmao
i rly like idea of bleds
assa raid and m+ is such a diff world
in terms of how hard it is
You did for most of the last 2 expansions
any time you play qd you use it when it glows
Dpeends on your CP
i wanna cry š¦ i got the beta access email 2 weeks ago and i didnt notice
Well yeah you dont overcap obviously
Well
Nevermind
You do because its not a loss of cp because ruthlessness
Iirc
But like now its fan the hammer
Which is even more different
is there a way to import settings binds and ui from live to beta?
Qd is still around
i know a famous rwf rogue player who claims that outlaw is most skilled spec in the game tho...
who could that be
Surerly havoc is the highest skill floor spec
Havoc is a lot different in df
I played Outlaw for a long long time and I had to switch because it was just braindead to play... and was either Outlaw or Sub.
well, outlaw is just high apm, im familiar with it cuz im comming from enhancement, maybe thats why its easy for me to get it working
Outlaw is highest dps apm right?
Outlaw or fury
Yeah but half of the APMs is just spamming Dispatch 
Thats exactly the point right
What makes a spec difficult for some people doesnt make it difficult for everyone
Imo it doesnt matter at all
Then 1/4 for checking the bones and 1/4 for a combo point check or two and thatās it.
Read the wowhead guide/discord or learn from someone who knows their shit, play something for a while and anyone can master it
Applies to all specs equally
The real skill in this game is less in the dps rotation than all the other stuff
what do you mean
Yeah same
The only time Outlaw was meaningly challenging mentally, was during that time they had the Keep Your Wits About You thing stacking to 33 and changed the gameplay based on stacks
If i'm not at the top i turn off my monitor
Other than that...
No point in looking
haha that was a good one š
Undergeared?
Sorry its like 5 am im not totally lucid
Fair
Fair
It is not my man
but sure
It is not "just high apm" at all
hibois question - when is the last tick of garrote please?
It is a widely statement
So is there a better way to find a raiding guild, than on wowprogress because it's hard to find actual still active guilds, that also raids around the level I'm looking for
Raider.io released a recruitment sistem
I'll check it out
It has a lot of customisable stuff
to take an "approach"
to your objectives or goals
hm where do i add the addons on the game? i see only wow classic wow classic era and wow retail. shouldnt there be a folder for wow beta? or does it take it from somewhere else?
wdym by that
playing from an internet cafe makes things hard to locate since you have restricted access to hard drives... ty gonna figure it out
my question is - each garrote tick at a rate influenced by haste and so on, and I9 would need to know when is the last one so taht I know I can refresh new garrote without missing hte last tick - the point I need to figure out is if I have empowered garrote and it is running out - do I hit new normal garrote after it defo fallen of, or like 0,5 seconds before it drops?
sry I wrote like shit, I in Wow situation kinda right now š
!pandemic
Pandemic takes up to 30% of the duration of a applied dot/buff and adds it to your new applied one. The duration depends on the new instance.
Example: Garrote (18 sec) can be extended by up to 5.4 seconds from an existing instance.
Note: Pandemic applies to most but not all debuffs/buffs
you refresh at any point in that last 30%
I understand pandemic
but my question is - if I refresh empowered garrote with normal one, I am losing the increased ticks that were overrriden no?
does empowred garrotes have different spellid? i need a WA for this shit, i know myself xD
yes
no
the last tick of any dot is actually literally at 0 seconds remaining, and it's called "the partial" because it's a fraction of a tick, since with haste it doesn't add up evenly
so
now you know some dot trivia
When they run out you re-apply, yeah
partials can get really yucky
I wouldn't worry about it
just let empowered always run out
alright
End of the day
ok thanks very much
yeh
I understand but I am using other WAs and addons which are set up so that if I make mistake in rotation, it honks like factory siren sooo š
uh.
Honestly I would never use such addons or WAs
because it is very unlikely that they will tell you the rotation more than the basics
because what you do can change a lot depending on the situation
its more like another layer of motivation
!guide
Assassination Guides:
Wowhead: https://www.wowhead.com/assassination-rogue-guide
IV: https://www.icy-veins.com/wow/assassination-rogue-pve-dps-guide
Method: https://www.method.gg/guides/assassination-rogue
anyways thank you very much for your advices š
question about the opener. apologize in advance if someone already asked and answered. can we just garrote SND garrote rup ER rup Exsa DM? and then SBS muti shiv KB envenom. at that point garrote should be running out and vanish garrote again?
ure only missing 2 seconds of a maxed out stealth garrote
also iu dont know to which point i need to add the ptr=1 so raidbots accepts my sim š
yeh opener sounds good
into the custom apl box is fine
that's actually almost what the apl does atm as well
opener wise
except it goes gar snd gar sbs rup
Guys, I returned to the game after almost two tiers...can I do some dmg as assa tonight in CN prepatch with 290 gear ? š
and then it's doing a stupid and going mut mut rup and not er rup like it should
which is something I'm hoping to fix
yep
With Whispyr's Kingsbane build?
i jsut thought this would be better cause u have max duration on rupture for ur exsa at that point and it lasts thorugh the entire DM
I'm doing great dmg with that build as 292 atleast
but the yucky thing is that if you rup er rup, you don't have it for er env kingsbane
so then you gotta go and figure out how to get the cp for the env without delaying the kingsbane
it says invalid command. i tried to do quick sim should i go on top gear?
it's a little messy
uh, flick on expert mode and slap it into the header
uhm blindside proccs a lot.
If I may ask ur leggos? I'm geared as for SoFO: Venthyr, Unity/Duskwalker
yah okay but when do you mut
SimC input is invalid, details above
Invalid SimC Input (check for copy/paste errors):
Player Caleybeta unable to download item id=201808 information from Blizzard, reason: The document is empty.
Player Caleybeta unable to download item id=201809 information from Blizzard, reason: The document is empty.
Player Caleybeta unable to download item id=201973 information from Blizzard, reason: The document is empty.
Player Caleybeta unable to download item id=201973 information from Blizzard, reason: The document is empty.
Player Caleybeta has no weapon equipped at the Main-Hand slot.
Player Caleybeta attempting to use action garrote_deathmark without the required main-hand weapon (requires One-handed Axe, One-handed Mace, One-handed Sword, Fist Weapon, Dagger, wielded Unknown).
Player Caleybeta attempting to use action rupture_deathmark without the required main-hand weapon (requires One-handed Axe, Two-handed Axe, One-handed Mace, Two-handed Mace, Polearm, One-handed Sword, Two-handed Sword, Staff, Fist Weapon, Dagger, Spear, wielded Unknown).
Error: No active players in sim!
that's what you should be using yes
Is Duskwalkers now affecting Deathmark?
yes
Ty @balmy condor ā¤ļø
np
hmmm
lemme dm u the simc from the addon
I just did the same thing with my beta char and it worked fine
Just making sure, we def wait like the 10-15 secs for vanish before using Deathmark and kingsbane on the 2nd go right?
If that made sence
no but this actually I think answered where we get the cp from
How does Find Weakness work exactly? I don't see it add a debuff, does it trigger off a stealthed garrotte? And does it affect all abilities or just auto-attacks, the tool-tip just mentions "All your attacks"
it triggers from ambush, and affects all non-item sources of damage
Really, i've done it all wrong then
But which cp?
the opener one I was mumbling about earlier
oh
Just on ambush? That's.. disappointing. Thanks for clarifying!
cause the whole issue is that if you go rup er rup exsang deathmark, now you don't have er to go deathmark er env kb shiv
BUTTTTTTTT
if we pull the vanish forward
and go rup er rup vanish gar exsang deathmark
now we have the 3cp from the gar
so then we can shiv env kb
which sounds pretty good to me
you just use DM, and use vanish garrote when its ready if i remember right
whisp can scold me if im wrong
ngl it feels smoother
and u dont have neither CP nor energy issues
due to tea
and honestly 9/10 times
so then the full thing would be
gar snd gar sbs rup er rup vanish gar exsang deathmark shiv env kingsbane
and then you're just chillin?
you will land in one of the other empowered CPs to use an enevenom pre KB
i held SBS into DM dunno if wrong
that sounds wrong
not like conceptually
but just damage wise
early sbs is typically very good
btw u dont vanish
wdym
so if u dont SBS
we really doing vanish that early?
it's an idea
the emp garrote only ticks 3 seconds before u use exsa
whenever I see Whispyr or Guy say something like "wdym" I duck for the inc truth bomb
okay I'm with you so far
u do gar SND gar rup (SBS) ER rup exsa DM shiv env KB
vanish gar muti gar
would t hat work?
no
because that shiv is 1cp into the envenom
you can't maintain the envenom debuff at the start of the kingsbane
if anything, you would gar snd gar rup er rup THEN SBS, exsang dm shiv env kb
but I'm not sure sbs + shiv makes enough cp for that envenom
ok so
that's why I want to squeeze the vanish in because that's a guaranteed 3cp gar
man, I've been playing OL so long I forgot about the intense opener discussions in sin
ure right about cps
that's good
u exsa DM muti shiv
and either ure on an empowered one
or u can use a second SBS t oget there
so u envenom kb
and at that point garrote expires
so u vanish garrote muti garrote second shiv envenom
ngl i think sbs makes it easy to manipulate landing on an empowered CP
Yeah but you canāt guarantee it is the issue
Like if ER doesnāt crit, you land on 2
Then you sbs
It crits
if u dont u just muti again to get it to 5 CPs and envenom then
Now youāre on 2 again
ure one GCD behind but its the same thing no?
Yeah I guess but why do that when you can guarantee it right
to extend empowered garrote
u still vanish like 3-4 seconds after DM
so u can still sync them for the second use
Cause if you vanish before the exsang and sync everything up, you will always land on 3, then shiv to 4, and get that animacharge, so it doesnāt matter if the er crit or not earlier since thatās 2 or 3
ok here is a questino about the ER
is there a a CP that is always empowered?
or are they randomized between 2 and 5?
Yeah but itās been shown that itās better to vanish before the Deathmark and sync it that way versus delaying in opener and syncing afterwards
Without resounding itās random, with itās always 2-3-4-5
Of course
and give an extra CP?
Yes
But your issue is actually if ER doesnāt crit
no its not
u always get to 2
and have 3-4-5 available after
no?
u use ER at zero CPs
Cause the problem you run into is ER not critting, going to 2, and then sbs critting into 2 cp so then you have to mut after
Which is a variance you need to account for
Where as pulling the vanish earlier means the ER can be 2 or 3
Cause the gar shiv will always be 4 or 5
Also I really want the shit to sync up and vanishing during Deathmark doesnāt accomplish that
So Iām trying to fucking force it
tahts why what im saying makes sense for me but not for u. i had in mind u dont use it pre DM
if u dont SBS pre DM
what im saying makes sense right
Yeah I instantly reject that
u always land on 2
If you donāt, it makes sense
But Iām throwing that out instantly because no shot you delay sbs that long
We changed the APL in shadowlands to sbs basically as early as possible cause the sim loved it
There was ideas to make it open with sbs and then snd gar
Thatās how good it was
i see
what about swapping doomblade and SBS to TTB and a point in dashing?
and change the opener to what i said
wit hKB always obvi
i dont see this shit even being worth discussing without KB
Just changing the talents like that is already refuted by sims
Like the opener would make sense without sbs how you proposed
But itās also instantly -2% or something and lost cleave potential
As you take more things out it gets less confusing though which could help make a baseline
im so mad i cant sim what i want right now
i dont get why shit isnt recognized
hm
if u run the tests on delaying SBS till DM can u let me know howl it goes?
cause NGL i dont see how 5 seconds of SBS ar ebetter than a longer duration on garrote after it has been repeatedly buffed
but i could just be stubborn and dumb lol
Itās a reasonable assumption
My gut just rejects holding onto it for so long
It just feel icky
Also fuck the mid DM vanish bullshit
Really donāt like that one
because u exsa with non max duration garrote
its like 3 seconds less so it comes off cd like 3 seconds into DM
which makes it fine?
Yeh I get that, but the sync still isnāt happening yet
It wants to slam everything on cooldown so bad that vanish will never land together again
at least i can see the feel of it now that im in beta
Whats the target limit to start using fok?
in MOST situations
3
holding DM for 3 seconds is not only fine
its prolly happening anyway
cause, mechanics
moves
Yeh
Yeah like in reality probably fine
But the sim either needs to take an L and just absorb the dps loss and claim itās more human
Or I gotta find some way to get rid of the edge cases and find a gain
if we are talking about a 0,8 dps loss
fuck that shit im doing it
even 1,something would be fine
cause ure not sitting there hitting dolls
2% is a lot though ngl
Yeah sure, everyone sets their limit differently
I think my best sync logic was like -0.7
But weāre not gonna just hit the sim with -0.7% because it āfeels betterā for a human
no i get that
i still think im onto something though ngl
cause it gives better flow to the opener
Yeh I mean it sounds reasonable
The other issue is like, getting the sim to do that
Without destroying the rest of the logic
Cause openers arenāt a thing we specifically optimize for
when you create a custom apl, cant you change just hte first lines of it?
Unless itās major
like, take into consideration the second u DM
and say allow SBS cast only after X seconds
Sure you can, but youād have to either make new lines that have a time constraint
Yeah
Exactly
btw i have NO idea if what im saying is doable š
But time constraints like that are a big no no
Youād basically be hard coding an opener into the sim
And thatās super illegal
can u run 30 second sims?
But you canāt just leave it as āsbs if Deathmark and time <20ā
You gotta put it into the actual logic
And thatās usually very difficult for an opener specific situation
so what you're saying is that you can't hard code opener APLs with giving the bot instruction on the sequence of spells?
and test them against each other
You can hard code them to test
i mean thats all that matters then right?
But itās not gonna fly past testing
oooh so u cant basically use it forever is what ure saying
and if u use a different opener from the apl the sim will always be off
Yeah like just to test, thatās exactly what youād do
But then you find the opener
And then what
You gotta break it apart and integrate it into the original logic
And thatās really hard
So at some point usually what happens is you just go āfuck it close enoughā because shuffling a gcd back and forth 3 seconds doesnāt change anything
And the sim just kinda does itās opener and calls it a day
ι μεαν
i mean
if the only problem with that htough is just a simple delay on SBS
thats easy to just as a delay in the apl
if there isnt anything more to it
no?
cause like you said u decided at the start that for the APL it makes sense to open with SBS
Machine learning simc has been tried before but itās not really that great either for a whole host of reasons and we still make sure the sim is reasonably human, like we limit it from doing inhumanly fast proc reactions and stuff
but the buffs have changed the dmg spread since then
that would be insane, only issue is it would need to be "human" it might get a .2% gain but you would need to be a superhuman to pull it off
or did i understand that wrong
but in theory sth fun to play with
I mean in theory yeah just delay sbs donāt delay er 5head wipe your hands job done
If coding were always that easy bugs wouldnāt exist :P
thats why ure the expert
Iām sure something will go horribly wrong in the process
and im just spitballing here
you can probably set some human thresholds

or it wont and ill be a prophet and a messiah
Yeah either one
Gets bleeds up, press the other cooldowns after, cast a couple envenoms
Opener complete
Iāve been lowkey dreading this opener stuff
make a castsequence and pretend youre playing fury
and i came to uncrowned to test shit cause this place feelsgood
But itās on my docket for today
so ur suggested opener is gar SND gar rup SBS vanish gar exsa DM?
simming stream 
doesn't that give you a 1 point rupture?
3p
3p but don't we want pandemic bleeds pre exsa dm?
why vanish so early
that is teh whole discussion i am having with whispyr all this time š
the sim loves it
cause it also lines up DM with vanish
not that stupid
i prolly missed a muti rupture somehwere in tehre
not hte point of the convo
Yeh my idea atm is
Gar snd gar sbs rup er rup vanish gar exsang dm shiv env kb
Or
Gar snd gar rup er rup vanish gar exsang dm shiv env kb and you fucking sbs wherever I guess
thatās what the sims do now
thats what im doing rn
ye tahts what im saying what are the sims using now? could u let me know? sorry for spam š
Right now the sim goes gar snd gar sbs rup mut mut rup exsang dm er env kb shiv
ye that feels both wrong
demon opener
2x mutilate sounds dire
It actually doesnāt tea even with triple mut
HOW DOES IT HAVE ENERGY?
bruh
what are u feeding the simbot
unless it has BL on opener
It does
Yeah sim opener is a little silly
both with using sbs early and with delaying?
Yeh for sure
cause i get there is a variance
but i actually think its controllable
either with shiv or a second SBS
ngl i hated SBS as a spell since the moment i saw it on the tree cause i didnt play SL
but now that i can fuck around with it in game with everything
i just see it as a CP manipulator
so that opener doesn't care about pandemic, just aims to bleed -> refresh bleed -> exang dmg and then env part
doesnt have to be more
exang dm*
Yeah but thatās just normal exsang things
Thatās not anything special
ah I see I see, thanks
look for the _DF
Not sure thatās helpful to him unless you want him to follow the logic tree for 15 gcds
welcome to the assa opener. 
bruh u think i dont have it
it doesnt let me copy the character i dno why
ive tried
why is your exsang smiling

ok i finaly got the rotation mostly
can u stream in the evening?
welp
Maybe tomorrow
too bad i would have liked to see u run those sims
and be in chat
to furhter discuss
Yeh I doubt I figure it all out today
jsuts tried ur opener. feels equally curse to vanish there its too soon lmao
and u waste the 3 second window of imp garrote
Yeh
i dont mind that vanish
The vanish there is definitely whack
But itās the only thing the sims even remotely considered when testing exsang sync stuff
lines up with dm just nice on 2m
It was either be forever cursed vanishing halfway into dm
What other classes is realz working on?
Or vanish before and fuck the opener
dh i think
bruh it still lines up with what im saying. if u SBS as well before DM it lines up even earlier
u literally delay DM for 2 seconds to have both
Nice, ty
Yeah it didnāt like any of that
Any logic where dm was held for vanish just dumpstered
But idk
Maybe delaying stuff and delaying the dm can change that
is the dps loss noticeable if u take TTK over amp? with KB always
š¤Ø
ok ive done 10 opens with each recount averages about 7k stronger opener with the vanish inside DM. no buffs no food no nothing. thought thats not representative i fear.
maybe it is because it feels smoother
youre really looking at just the opener
?
also if its like 2% difference you wont see it in details
by testing like this
the whole convo is about openers
at some point weāre going to realize itās CN UH and the opener min maxing wonāt mater as much as just getting everything going and lining up later.
bruh why does your opener matter?
cause its interesting to me ?
But the whole point of vanishing earlier is to make your next DM line up better right ?
they iir forced the opener and then just had the apl lineup during the fight
still dont get why upset
was just a convo about openers with whisp for hte past half hour
cause you started comparing details numbers
with a small sample size
exactly i stated that myself
and testing really weird things
and with the difference between the things youre testing not noticeable unless very high sample size
thank you captain obvious for repeating what i said
well done
again, dont get why ure aggro
there is literally zero reason for u to be upset over something random regarding the spec that someone says in here.
ignore it move on
welp it was a thought about something i was doing i didnt mean it to become a topic or an issue
if it did my bad
everything u said i included in my own statement
My reasoning is you waste an entire pandemic garrote duration (without taking into consideration DM) for a 3 second DM delay for those 2 lineups in a 5 min pull
And whether that is really worth it or not
Like do those 6 seconds do as much
Varas can i find some VoD from beta on ur twitch ? can u link me ur twitch ?
i know i saw u pumpiung yesterday
Yeah i tried to go read back evrything you said, but couldn't find your example opener
So itās either gar snd gar sbs er rup exsa DM shiv env KB vanish garr muti garr envenom
Or u donāt SBS before DM
To make sure u have the empowered CPs for the envenom
huh
If u do SBS before, u use second SBS to manipulate landing on either an emp CP or to get 6 and envenom
If necessary
Like, if everything goes wrong
Whisp said heās gonna try to test is later
It
It essentially puts a 3 sec diff between DM and vanish
Which in my mind does not equate a dps loss over 5 mins, even 6. Cause you gain a whole extra emp garr in DM
For 15 seconds
That should cover those 6-9 seconds difference/delay
I just don't really get the holding SBS part
during AoE after i spread bleeds with IC, how many of them are u trying to maintain manualy? like 3-4 ?
Eliminate variance
Supposedly
Previously you would always press SBS as your first ability because you want the dot up asap
And now in Dragonflight we have Lethal Dose
Itās what whisp will test
which gives SBS even more value
supposedly, garrote on cd, maintain CT and snd uptime, rupture everything
Whisps issue with the opener was the potential for variance of not landing on an empowered CP after shiv
For the first envenom
so CT just to mantain bleeds
CT to maintain the bleed it applies. if everything is ruptured from IC you can press it more
Same opener move SBS before shiv
kk got it
To eliminate variance
But if you do gar sbs rup, followed by ER rup vanish gar, you'll be at 3cp when you deathmark
and then you shiv and you'll be at 4-5 which is guaranteed ER
u guys start using fok instead of mutilate on 2+ targets ?
3
ty !
everything starting to work as it should
The whole point is to not vanish pre DM
feels good
Sure, so you mutilate instead and now you're at 3-5cp which is a guaranteed ER
ER, rup, exsa DM. Itās 4 actually nvm
i havent followed dragonflight at all, do we play ER in all content?
yes we do
please help
Just explain this logic to me, it makes no sense to me
so, do we shiv -> kb or kb-> shiv with 2 charges?
and do i keep 2 charges of shiv for like 10 seconds to get both in kb?
i dont wanna
You're not holding anything for 4 gcds
wait until I tell you we play Exsang and take a fan of knives talent in St
Shiv - Env - KB
And yes you do, always double Shiv with KB
Yes
i was looking at a quick sim with kb and it was doing kb shiv
Gamer
Yeah some opener stuff is a bit whack currently
what the fuck is going on
But doing shiv env kb is a safe bet everytime
i guess i have some catching up to do
Literally the most cursed of timelines has come true
That wasnāt even me

ofc you say that
That was me
green name tyranny
Welp. Phones at 6% yāall have a wonderful morning
its 6pm buck
Or evening or whatever time it is there
im almost going to bed
Although I use it only at 3+ because in a 3 situation I want to execute one of the mobs as fast as possible to drop pressure from the pack. Because either..
1 - If if it's a 3 pack, one of the mobs is probably a high threat/mini-boss one.
2 - If it's the rest of a pack I want to drop 1 mob down to a 2 pack as soon as possible to alleviate stress from the encounter.
Iāve erased 3 times what i was writing. Essentially looking for a way to not use vanish before DM. The holding the SBS is a tinfoil. The main point is that whisp was saying you hold ER for the KB envenom shit and I asked if instead u use it pre DM to not have to vanish
I dno im on the phone and walking itās harder to explain that entire conversation
if its 3 mobs you dont want to kill one quicker than the rest, you want all 3 dead at the same time
I understand the vanish logic, but not your logic of "holding for 4-5 gcds"
cause m+ timers are a thing
Also of course you'd want to ER Rupture to get a full exsanguinated rupture for the entire Deathmark window, surely you're not holding ER and skipping that part.
Yeah but most of the situations there's rarely any instance where having the 3 alive and shit is going smooth.
On paper.
from beta experience
Not in reality.
But that's a choice. I rather not gamble a high threat mob alive for a minimal optimized overall.
its not about an optimezed overall
its about killing the pack as fast as possible for the timer
and the thing about m+ is killing stuff as fast as possible
because m+ has a timer
Yeah except of those 3 mobs alive, it's very likely that 1 of them is the very high HP one that's dishing out whirlwinds or AoE in your entire group. Or it's the last remaining 3 of a pack that already has put so much pressure in your group you're gambling for DPS.
What
what does that second part even mean
If you're killing a pack with 8 mobs and you've killed the first 5 mobs
those are very specific situations which dont happen often
Hey cev ur cute
and there's 3 useless mobs remaining
hey hottie
Yeah but in very high end those mobs aren't "useless".
buddy they are
oh okay
I think they know what they are talking about xD
if you pulled 8 mobs and 3 are left those mobs definetly dont do much
compared to all 8
Yeah but you already invested the resources into the first five that don't you don't have access now should shit go wrong. I mean, if you want to optimize it, go for it, I rather secure the pack and drop down from 3 -> 2 and just maintain the last two at the same time.
The edge of AoE to Single target for me it's just gambling gray area.
im almost, if not all situations, of high end content where this would be relevant, you would know if the tank is in danger or not
from the mobs that are left and what they do
Yeah ofcourse.
and again. in most situations the tank isnt in danger at the end of the pack
finishing a pack 2 seconds faster is more important to me
there have been plenty of dungeons where 10-20 seconds gained over the course of a dungeon would've timed it
Yeah in this extreme situations is the only way to go is perfect gaming.
But most often than not I've lost keys because the DPS got greedy in keeping a high threat alive to serve as a dot dummy than executing it, ending up in someone dead from a random-ass charge/stomp/whirlwind.
the high threat target dies before everything else in a good group though
that's completely different
and if youre an assa rogue you should make sure of that
you deathmark kb exsang it and destroy it
Ok so apparently (whisps conclusion) if you sbs at start and use the RC rup there is a potential that after shiv on that opener you land on the same CP you used earlier so you donāt have a maxed out envenom. Like I said thatās the smallest problem
@limber lion sorry for the delay im on the road.
Right like I said, I get it. But where is this 4-5 gcds that you were talking about? Still confused.
Also does it matter if it's not a maxed out Envenom?
You still have enough time to build for a second Envenom right after that
Sure, may be, but that's just my play style. I rather de-escalate the threat gradually making the transition from AoE to single target even if it at the cost of DPS. If I still fail the dungeon for lack of damage then that's another story...
There's literally no threat in 3 mobs that do nothing
But if it works for you, keep at it
But it's probably because I just see it the other way around where higher DPS would be the last fix solution over survivability/etc.
It's just pointless single targeting a crab that does nothing but stare at you instead of doing AoE to clear the 3 crabs faster
in an environment
I mean, it's pointless in the end because at one point everything needs to be like Varas said pixel-perfect gameplay in DPS so, mobs will have to survive yeah.
built around speed
the worst feeling is when you play the dungeon perfectly and you dont time cause of dps.
0 death run and dont time
Ahh.. Not for me man, I rage more when people die.
and yes it has happened to me
maybe youād prefer outlaw damage profile
if you want priority go sub 
choosing fok over mutilate in 3 targets doesnt have anything to do with pixel perfect gameplay
Muti exectues faster the single target one tho.
Even if Fok's generating more combo points.
fok also does damage. fok spreads poisons to all targets
Yeah but that's what I was saying. I rather sacrifice that and de-escalate the threat. Not all situations sure, but I do it quite reguarly.
yea couldnt do that myself
And yes, I'm losing Overall, but, choice.
ngl I'd rather kidney or blind or gouge w/e its scary cast / ability is rather than mut
since if the whole argument about griefing your overall to kill a mob faster is that it's a threat cc effectively counts as removing the threat
Sub is the spec for you then in order to perform very well at that no?
Fok becomes better than mut in 3 target now? Wasn't it 4 in shadowlands
But again you're talking about "threat"
but there is no threat
and by going from 3t->2t faster means the other people in the dungeon change what they do, probably swapping from aoe to ST meaning losing even more time.
keeping it at 3 targets is way way better
force a square peg in a round hole or play the spec designed to do the desired behavior
You're literally constantly and only talking about prio damage and "de-escalating threat"
but there's no threat in 3 trash mobs that don't do anything
Your tank can literally tank them without pressing a single button
Yeah and like Varas said, Affli warlock for one loses a shit ton if the third target dies because they generate much fewer soul shards with just 2 agonies compared to 3.
and many many other specs have similar features where more targets means more overall or more prio dps.
imagine denying the afflock the third seed target
we hate locks. duh

That's a good reason to kill one target asap
but "de-escalating threat" against 3 swamp crabs is not
Whispyr said it@might. And needs to test. That was it. I said it shouldnāt even matter because u can just use a second sbs to get there
normally the whole trying to focus a mob down in a 3 pack is if there's one mob with a ton more hp, we just use our st CDs on it
And that comes down to prio again
But you canāt use a second envenom right after cause u have to vanish garrote first so it will fall off if itās at 3 or 4 cps
one target is more valuable than the other 2 targets
but when there's 3 targets of similar (low) value, you just aoe them all down at the same time.
cev explained it multiple times clearly. Idk why you're coping yourself into focusing meaningless trash with mut in aoe
Yes, that was my point.
Nah, but I said Varas was right since start. It's just a choice I do more often than the standard
I don't have good experiences with mobs running around after phat pulls.
you're free to play how you want. as long as you understand it's not generally optimal

nearly a hour to go full circle. never change or share the drugs.
It's not a circle.. Optimal is dynamic.
There isn't a 1 fit's all solution for everything. What's optimal in a pack isn't necessarily true for the next one.
3 useless trash mobs will always be 3 useless trash mobs. nothing dynamic about that.
Yes, but since I'm not talking about 3 sewer rats.
Hell, for all you know those 3 mobs just came from a 3 pack pull and your healer is getting OoM or some other random shit. It's very variable...
you know where that comes into play? pugs lol
healer oom is a tank issue
shouldnāt have pulled
Yeah, but pugs, is a reality.
If you don't want to take it in account, your choice.
and optimizing for pugs aināt gonna happen chief.
welcome to DKs looking for mdi pulls
optimal within the group setup is whatās best for the entire group. you state your case and get overruled by the warlock.
this aināt sub rogues looking to have 5+ targets trying to melt a priority.
Optimal is also not getting hit by pennies in lower and even in Mdi you have CC.
Optimal is too variable to make a generalization.
my only priority is trying to survive until DF launch
mine is trying to not die of laughter from some of the half baked mental gymnastics that goes on in spec channels.
back to posting dog pics
Fair. I also say paper DPS theory is also half baked mental gymnastics because it isn't the gameplay reality.
thats why you dont care about wow until launch happend and the bigbrains did all the sim stuff, and instead play other games 
pug reality. no tank is going to wait for you to restealth. fucking over your lock is generally bad. if you are only pugging, outlaw is likely a better spec to play as itās setup is the same no matter what.
i do a bit of tank flaming over restealths
āš¼
uwu
just some words
make him feel my suffering
add the 6 second aoe silence + dr on pull
make him feel it
but only subtle hints
Just play night elf
"Bro next time you pull I dispell my non-lethal."
if you dont do that, tanks will get a god complex again
sometimes gotta spray them with water
"Woaps, sorry dude, I kicked on top of yours."
What sin weak auras you guys found to be excellent?
general cooldown ones
or do you tinker your owns
!wa
Assassination WA's:
https://wago.io/SJLQKGjMM (Afenar's Group)
https://wago.io/LuxthosRogueDragonflight (Luxthos's Group)
https://wago.io/ByzCxPq-m (Devlin's Group)
I like afenarās personally
& luxthos' is prob easiest to customize
afenars is brilliant from a technical perspective but has some rotational problems
im trying out devlins its pretty good
sin pandemic timers are wrong iirc, they glow too soon
and for outlaw the opportunity icon glows when you have GSW buff without having opportunity up
which may lead you to believe you have to use pistol shot, while you dont.
ye this devlins looks very good
usually taking a base of WA pack like afenar's, then making tweeks and changes to my likings
im having trouble customizing luxthos
it odesnt let me resize them
and if i try to move the core ones out of horizontal into vertical i need to do it via the little arrows and they still end up all over africa instead of one beneath the other
was wondering if there are some customizations that are locked
I think he changed
Hw has put GSW to buffs and opp to diff one
i fixed it myself yesterday
and i think i loaded the newest version before that
what's good about afenars?
It tracks everything
The disposition is cool
things that luxthos doesnt?
thats actually not good, but you can disable alot of the useless information ones
But the style of luxos doesn't fit me
It's good to have a pack that tracks everything, then you delete what you don't judge needed
Such as Alacrity
use what you enjoy most
or cannibalize it and use your own
End of that is take a pack and customise it
To your own style
I also thing that packs made by rogue players are better than generic ones by default

i used the base of Afenar, and remove/added things i used you years on a previous WA pack (Ezo's i think) cuz i liked it better
That looks awful to me but it's ur opinion I guess
WA are based on tastes, and what works best for you, not rly about opinion tbh. it was just to illustrate to whoever was asking that you can deconstruct a WA pack and do w/e you like with it to fit what you want/need
i like it.
i assume u cna do a 60-70 levelup on beta right?
is it worth running KB build now before the extra talent points for ST raid ?
whatās the alternative
IC is useless on single target and we donāt have enough talent points for DTB
Basically this
Simulations:
Herodamage: https://www.herodamage.com/rogue/
Bloodmallet: https://bloodmallet.com/index.html
what are you looking for
anything in particular?
ST And dungeon slice
!fuu
Fuus evaluation Spreadsheet: http://tiny.cc/2bq0vz
Ty
He was asking for sin sims
oh sry, did not see that he corrected himself
just logged onto my rogue since pre patch is vendetta gone or am i having major brain fart?
ah
Does the vendetta leggo affect deathmark?
yes
!pandemic
Pandemic takes up to 30% of the duration of a applied dot/buff and adds it to your new applied one. The duration depends on the new instance.
Example: Garrote (18 sec) can be extended by up to 5.4 seconds from an existing instance.
Note: Pandemic applies to most but not all debuffs/buffs
Anyone is playing with Deeper instead of MfD or has tried both? Wondering if Deeper was viable or at least a minimal loss
Deeper is in fact the most common pick
coming to DF
I think almsot no one is taking MFD
Oh, what's the reason for it?
I was thinking with Thistle our energy gen, and by consequence Combo gen would be overflowing a bit
anyone got the math formula for rupture pandemic?
pandemic is just 30% of the duration of the dot/buff
rupture
if you want to use it for a weakaura it might be better to use the 4 or 5 cp duration value
if you want to add a pandemic indicator
it would be:
6 sec for 4 cp
7.2 for 5 cp
allright will look into it. i keep coming back to this topic every time i make wa š
pandemic is for most specs in the game
so it is more a general concept than a specific thing
aye but not all use cp to change duration
haha true
i keep thinking its 30% of the old to the new, but its up to 30% of the new FROM the old
math was never my strong side
ive played rogue since vanilla and always keep forgetting
Havent played sin in keys for awhile, is tricks still as effective as the other 2 specs or do u need to throe ur bleeds uo before you hit it
Like maybe ic garrote rup tricks fok?
4 + 4^n + 0.3% of existing diarrhea
very sick indeed.
But yeh pandemic is just 30% of the new instance.
aye
so you can do a 2cp rupture followed by a 7cp rupture to get a full pandemic on the 7cp rupture.
Ahhh, I've been thinking of it backwards for all this time
oh right, its not limited by the current total duration
Like you could only transfer 30% of the existing bleed into the new one.
it looks for if up to 30% of the one you are going to apply is currently active, then it takes those (up to) 30% and adds to the new one. so its basically 1.3 x the new
Right the duration on the existing rupture or the pandemic effect of it is not dependent on the combo points used for it.
Exactly
As long as you have 30% of the new bleed existing on the target already, it'll apply the full 1.3 time bleed.
time to work on conditions since im no programmer
would love to be able to write code but cant
I pretty much have it set up to glow at 7.2s with Deeper Stratagem enabled, and at 6s without Deeper Stratagem
im doing conditions based on all cps, 1, 2, 3 etc, so it wont matter what talents you have
Simple enough and does everything that's needed.
but many conditions -.-
Yeh
!wa
Assassination WA's:
https://wago.io/SJLQKGjMM (Afenar's Group)
https://wago.io/LuxthosRogueDragonflight (Luxthos's Group)
https://wago.io/ByzCxPq-m (Devlin's Group)
and ER
anybody else feels pretty energy starved in keys?
Not at all buddy.
not even in ST?
Pre-patch or beta?
prepatch
Hm, you can get a slight bit once in a while but I guess that's because we don't have access to the rest of the tree tho.
But the again I assume you probably have low haste tho, no?
yea
19%
Yeah I have the same number. Yeah I guess a bit of haste would fix it, but I kinda neglected ST in keys a bit.
I usually pick Haste bounty for ones I know I'll probably starve, Workshop/Upper and such. So maybe that's your energy hunger.
hmm okay
idk it feels really bad for me in st because i sometimes cant even fit any envenoms in my shiv windows
Are you pooling energy?
not really š
but even with pooling CT runs out before i start my shiv window
it feels weird idk
probably a me problem
I usually fit around 2-3 envenoms.
with that?
and deausing atrophic and deadly but that doesnt make a difference right?
Hm.
On the left tree I use Nimble and Iron though.
Nimble saves a bit, not much but, it's a bit.
so weird
But don't worry too much about it because in shot time we'll have access to Tea n stuff.
i guess yea
And just out of curiosity.
Isn't it better you drop Master Assassin for for Venom Rush tho?
It's quite a boost.
no idea
Yeah man, do that. It gives a ton of energy.
will try ty
is this pvp build?
no m+

yes?
get ic
ic and get rid of master assasin?
MA is extremely bad
for venom
venom is bad too
will try ic stuff, thanks!
It won't fix your energy problems in ST but.. You should do a bit more damage overall.




